- type UISF = MSF UI
- runUI' :: String -> UISF () () -> IO ()
- runUI :: Dimension -> String -> UISF () () -> IO ()
- convertToUISF :: NFData b => Double -> Double -> Automaton a b -> UISF a [(b, Time)]
- asyncUISF :: NFData b => Automaton a b -> UISF (SEvent a) (SEvent b)
- type Dimension = (Int, Int)
- topDown :: UISF a b -> UISF a b
- bottomUp :: UISF a b -> UISF a b
- leftRight :: UISF a b -> UISF a b
- rightLeft :: UISF a b -> UISF a b
- setSize :: Dimension -> UISF a b -> UISF a b
- setLayout :: Layout -> UISF a b -> UISF a b
- pad :: (Int, Int, Int, Int) -> UISF a b -> UISF a b
- getTime :: UISF () Time
- label :: String -> UISF a a
- displayStr :: UISF String ()
- display :: Show a => UISF a ()
- withDisplay :: Show b => UISF a b -> UISF a b
- textbox :: UISF String String
- textboxE :: String -> UISF (SEvent String) String
- title :: String -> UISF a b -> UISF a b
- button :: String -> UISF () Bool
- stickyButton :: String -> UISF () Bool
- checkbox :: String -> Bool -> UISF () Bool
- checkGroup :: [(String, a)] -> UISF () [a]
- radio :: [String] -> Int -> UISF () Int
- hSlider :: RealFrac a => (a, a) -> a -> UISF () a
- vSlider :: RealFrac a => (a, a) -> a -> UISF () a
- hiSlider :: Integral a => a -> (a, a) -> a -> UISF () a
- viSlider :: Integral a => a -> (a, a) -> a -> UISF () a
- realtimeGraph :: RealFrac a => Layout -> Time -> Color -> UISF [(a, Time)] ()
- histogram :: RealFrac a => Layout -> UISF (SEvent [a]) ()
- listbox :: (Eq a, Show a) => UISF ([a], Int) Int
- canvas :: Dimension -> UISF (SEvent Graphic) ()
- canvas' :: Layout -> (a -> Dimension -> Graphic) -> UISF (SEvent a) ()
- makeLayout :: LayoutType -> LayoutType -> Layout
- data LayoutType
- data Color
- module FRP.UISF.AuxFunctions
- module Control.Arrow
This is the standard one that appropriately keeps track of simulated time vs real time.
The clockrate is the simulated rate of the input signal function. The buffer is the number of time steps the given signal function is allowed to get ahead of real time. The real amount of time that it can get ahead is the buffer divided by the clockrate seconds. The output signal function takes and returns values in real time. The return values are the list of bs generated in the given time step, each time stamped.
Note that the returned list may be long if the clockrate is much faster than real time and potentially empty if it's slower. Note also that the caller can check the time stamp on the element at the end of the list to see if the inner, simulated signal function is performing as fast as it should.
We can also lift a signal function to a UISF asynchronously.
A convenience function for setLayout, setSize sets the layout to a fixed size (in pixels).
DisplayStr is an output widget showing the instantaneous value of a signal of strings.
display is a widget that takes any show-able value and displays it.
withDisplay is a widget modifier that modifies the given widget so that it also displays its output value.
Textbox is a widget showing the instantaneous value of a signal of strings.
The textbox widget will often be used with ArrowLoop (the rec keyword).
However, it uses
delay internally, so there should be no fear of a blackhole.
The textbox widget supports mouse clicks and typing as well as the left, right, end, home, delete, and backspace special keys.
This variant of the textbox takes a static argument that is the initial value in the textbox. Then, it takes a stream of 'SEvent String' and only externally updates the contents of the textbox when an event occurs.
Title frames a UI by borders, and displays a static title text.
A button is a focusable input widget with a state of being on or off. It can be activated with either a button press or the enter key. (Currently, there is no support for the space key due to non-special keys not having Release events.) Buttons also show a static label.
The regular button is down as long as the mouse button or key press is down and then returns to up.
The sticky button, on the other hand, once pressed, remains depressed until is is clicked again to be released. Thus, it looks like a button, but it behaves more like a checkbox.
Checkbox allows selection or deselection of an item. It has a static label as well as an initial state.
The checkGroup widget creates a group of
checkboxes that all send
their outputs to the same output stream. It takes a static list of
labels for the check boxes and assumes they all start unchecked.
The output stream is a list of each a value that was paired with a String value for which the check box is checked.
Radio button presents a list of choices and only one of them can be selected at a time. It takes a static list of choices (as Strings) and the index of the initially selected one, and the widget itself returns the continuous stream representing the index of the selected choice.
The realtimeGraph widget creates a graph of the data with trailing values.
It takes a dimension parameter, the length of the history of the graph
measured in time, and a color for the graphed line.
The signal function then takes an input stream of time as well as
(value,time) event pairs, but since there can be zero or more points
at once, we use  rather than
SEvent for the type.
The values in the (value,time) event pairs should be between -1 and 1.
The histogram widget creates a histogram of the input map. It assumes that the elements are to be displayed linearly and evenly spaced.
The listbox widget creates a box with selectable entries. The input stream is the list of entries as well as which entry is currently selected, and the output stream is the index of the newly selected entry. Note that the index can be greater than the length of the list (simply indicating no choice selected).
Canvas displays any graphics. The input is a signal of graphics events because we only want to redraw the screen when the input is there.
canvas' uses a layout and a graphic generator. This allows it to
behave similarly to
canvas, but it can adjust in cases with stretchy layouts.
This function takes layout information for first the horizontal dimension and then the vertical.
A dimension can either be: