aeson-tiled: Aeson instances for the Tiled map editor.

[ bsd3, game-engine, library ] [ Propose Tags ]

The mighty Tiled 2D map editor is an open source app for creating tile based level maps. This package provides types and aeson instances to read Tiled json files.


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Versions [RSS] 0.0.0.1, 0.0.1.0, 0.0.2.0, 0.0.2.1, 0.0.2.2, 0.0.2.3 (info)
Change log ChangeLog.md
Dependencies aeson (>=1.0 && <3), base (>=4.7 && <5), bytestring (>=0.10 && <1), containers (>=0.5 && <1), text (>=1.2 && <3), vector (>=0.11 && <1) [details]
License BSD-3-Clause
Copyright (c) 2017 Schell Scivally
Author Schell Scivally
Maintainer aenor.realm@gmai.com
Category Game Engine
Home page https://github.com/haskell-game/aeson-tiled
Uploaded by AlexanderBondarenko at 2022-02-08T22:26:42Z
Distributions NixOS:0.0.2.3
Downloads 1441 total (33 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2022-02-08 [all 1 reports]

Readme for aeson-tiled-0.0.1.0

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aeson-tiled

Hackage

Types and instances for Tiled map editor .tmj files.

aeson-tiled is the spiritual successor to htiled. htiled uses hxt which relies too heavily on Arrows and is rather hard to work with. Tiled's json export supports 100% of Tiled's features, so there doesn't seem to be much of a point to maintaining a large Arrows-based project when writing Aeson instances for Tiled types is much easier. Hence this project!