affection: A simple Game Engine using SDL

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This package contains Affection, a simple game engine written in Haskell using SDL. This Engine is still work in progress and even minor version bumps may contain breaking api changes.

Properties

Versions 0.0.0.0, 0.0.0.1, 0.0.0.2, 0.0.0.3, 0.0.0.4, 0.0.0.5, 0.0.0.6, 0.0.0.7, 0.0.0.9, 0.0.0.9
Change log ChangeLog.md
Dependencies affection, base (>=4.9 && <5), bytestring, clock, containers, deepseq, glib, linear, matrix, monad-loops, monad-parallel, mtl, nanovg (>=0.6.0.0), OpenGL, random, sdl2 (==2.4.*), stm, text, uuid, vector [details]
License LGPL-3.0-only
Author nek0
Maintainer nek0@chelnok.de
Category Game
Home page https://github.com/nek0/affection#readme
Source repo head: git clone https://github.com/nek0/affection
Uploaded by nek0 at 2018-09-25T15:28:34Z

Modules

[Index]

Flags

NameDescriptionDefaultType
verbose

Enable verbose debug messages

DisabledManual
debug

Enable debug messages

DisabledManual
warn

Enable warning messages

DisabledManual
error

Enable error messages

DisabledManual
examples

Build example programs

DisabledAutomatic

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

Downloads

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