Index
| above | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| alphaChannel | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| Always | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| always | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| AndThen | ADD.Games.Basic |
| andThen | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| behind | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| beside | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| bingo | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| bingo_game | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| blueChannel | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| Both | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| both | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| bottom | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| ccw | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| Choose | ADD.Games.Basic |
| choose | ADD.Games.Basic |
| Color | |
| 1 (Type/Class) | ADD.Tiles.Basic |
| 2 (Data Constructor) | ADD.Tiles.Basic |
| 3 (Type/Class) | ADD.Tiles.Functor |
| 4 (Data Constructor) | ADD.Tiles.Functor |
| color | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| cols | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| comeback | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| cw | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| decayArbitrary | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| Defeat | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| defeat | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| EitherG | ADD.Games.Basic |
| eitherG | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| EitherW | ADD.Games.Correct |
| empty | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| Event | |
| 1 (Type/Class) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Basic |
| 3 (Type/Class) | ADD.Games.Correct |
| 4 (Data Constructor) | ADD.Games.Correct |
| EventFilter | |
| 1 (Type/Class) | ADD.Games.Basic |
| 2 (Type/Class) | ADD.Games.Correct |
| Exactly | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| flipH | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| flipV | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| foo | ADD.Games.Correct |
| Game | |
| 1 (Type/Class) | ADD.Games.Basic |
| 2 (Type/Class) | ADD.Games.Correct |
| gate | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| GiveReward | ADD.Games.Basic |
| greenChannel | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| haskell | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| invert | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| Lose | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| lose | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| mask | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| matches | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| Multigate | ADD.Games.Correct |
| multigate | ADD.Games.Correct |
| Never | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| never | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| nona | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| over | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| quad | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| quads | ADD.Tiles.Functor |
| quickspec_laws' | ADD.Games.Correct |
| Race | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| race | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| rasterize | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| rasterize' | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| redChannel | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| Result | |
| 1 (Type/Class) | ADD.Games.Basic |
| 2 (Type/Class) | ADD.Games.Correct |
| Reward | |
| 1 (Type/Class) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Basic |
| 3 (Type/Class) | ADD.Games.Correct |
| 4 (Data Constructor) | ADD.Games.Correct |
| reward | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| RewardThen | ADD.Games.Correct |
| rewardThen | ADD.Games.Correct |
| rows | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| runGame | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| sandy | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| sig_filters | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| sig_games_core | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| sig_games_ext | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| sig_options | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| sig_results | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| sig_types | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| Subgame | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| subgame | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| swirl | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| Tile | |
| 1 (Type/Class) | ADD.Tiles.Basic |
| 2 (Type/Class) | ADD.Tiles.Functor |
| toImage | |
| 1 (Function) | ADD.Tiles.Basic |
| 2 (Function) | ADD.Tiles.Functor |
| Victory | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| victory | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| Win | |
| 1 (Data Constructor) | ADD.Games.Basic |
| 2 (Data Constructor) | ADD.Games.Correct |
| win | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| _runGame | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| _stepGame | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |
| _toResult | |
| 1 (Function) | ADD.Games.Basic |
| 2 (Function) | ADD.Games.Correct |