above | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
alphaChannel | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
Always | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
always | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
AndThen | ADD.Games.Basic |
andThen | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
behind | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
beside | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
bingo | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
bingo_game | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
blueChannel | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
Both | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
both | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
bottom | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
ccw | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
Choose | ADD.Games.Basic |
choose | ADD.Games.Basic |
Color | |
1 (Type/Class) | ADD.Tiles.Basic |
2 (Data Constructor) | ADD.Tiles.Basic |
3 (Type/Class) | ADD.Tiles.Functor |
4 (Data Constructor) | ADD.Tiles.Functor |
color | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
cols | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
comeback | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
cw | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
decayArbitrary | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
Defeat | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
defeat | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
EitherG | ADD.Games.Basic |
eitherG | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
EitherW | ADD.Games.Correct |
empty | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
Event | |
1 (Type/Class) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Basic |
3 (Type/Class) | ADD.Games.Correct |
4 (Data Constructor) | ADD.Games.Correct |
EventFilter | |
1 (Type/Class) | ADD.Games.Basic |
2 (Type/Class) | ADD.Games.Correct |
Exactly | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
flipH | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
flipV | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
foo | ADD.Games.Correct |
Game | |
1 (Type/Class) | ADD.Games.Basic |
2 (Type/Class) | ADD.Games.Correct |
gate | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
GiveReward | ADD.Games.Basic |
greenChannel | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
haskell | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
invert | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
Lose | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
lose | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
mask | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
matches | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
Multigate | ADD.Games.Correct |
multigate | ADD.Games.Correct |
Never | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
never | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
nona | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
over | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
quad | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
quads | ADD.Tiles.Functor |
quickspec_laws' | ADD.Games.Correct |
Race | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
race | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
rasterize | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
rasterize' | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
redChannel | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
Result | |
1 (Type/Class) | ADD.Games.Basic |
2 (Type/Class) | ADD.Games.Correct |
Reward | |
1 (Type/Class) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Basic |
3 (Type/Class) | ADD.Games.Correct |
4 (Data Constructor) | ADD.Games.Correct |
reward | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
RewardThen | ADD.Games.Correct |
rewardThen | ADD.Games.Correct |
rows | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
runGame | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
sandy | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
sig_filters | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
sig_games_core | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
sig_games_ext | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
sig_options | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
sig_results | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
sig_types | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
Subgame | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
subgame | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
swirl | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
Tile | |
1 (Type/Class) | ADD.Tiles.Basic |
2 (Type/Class) | ADD.Tiles.Functor |
toImage | |
1 (Function) | ADD.Tiles.Basic |
2 (Function) | ADD.Tiles.Functor |
Victory | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
victory | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
Win | |
1 (Data Constructor) | ADD.Games.Basic |
2 (Data Constructor) | ADD.Games.Correct |
win | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
_runGame | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
_stepGame | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |
_toResult | |
1 (Function) | ADD.Games.Basic |
2 (Function) | ADD.Games.Correct |