bishbosh-0.1.2.0: Plays chess.

Index - F

FeatureBishBosh.Input.CECPFeatures
featureTagBishBosh.Input.CECPFeatures
FENBishBosh.UI.ReportObject
findBishBosh.Search.Transpositions
findAllPiecesBishBosh.StateProperty.Seeker
findAttackDestinationsBishBosh.Component.Piece
findAttackerInDirectionBishBosh.State.MaybePieceByCoordinates
findAttackersOfBishBosh.State.Board
findAttacksByBishBosh.State.Board
findBlockingPieceBishBosh.State.MaybePieceByCoordinates
findClosestBishBosh.Data.List
findDuplicatesBishBosh.Data.Foldable
findErrorsBishBosh.Property.SelfValidating
FindFitnessBishBosh.Search.TranspositionValue
findInvalidityBishBosh.Property.SelfValidating
findMaximumInstancesBishBosh.State.InstancesByPosition
findMaybeVictorBishBosh.Rule.Result
findMinimumPiecesBishBosh.ContextualNotation.QualifiedMoveForest
findNextOnymousQualifiedMovesBishBosh.ContextualNotation.PositionHashQualifiedMoveTree
findNextOnymousQualifiedMovesForPositionBishBosh.ContextualNotation.PositionHashQualifiedMoveTree
findPassedPawnCoordinatesByLogicalColourBishBosh.State.CoordinatesByRankByLogicalColour
findPiecesBishBosh.StateProperty.Seeker
findPiecesOfColourBishBosh.State.CoordinatesByRankByLogicalColour
findPieceSquareValueBishBosh.Component.PieceSquareByCoordinatesByRank
findProximateKnightsBishBosh.StateProperty.Seeker
findQualifiedMovesAvailableToBishBosh.Model.Game
findQualifiedMovesAvailableToNextPlayerBishBosh.Model.Game
findRankValueBishBosh.Input.RankValues
findUndefinedRanks 
1 (Function)BishBosh.Attribute.Rank
2 (Function)BishBosh.Input.PieceSquareTable
firstRankBishBosh.Cartesian.Ordinate
fiveFoldRepetitionBishBosh.Rule.DrawReason
fixedAttackRangeBishBosh.Attribute.Rank
FixedMembershipBishBosh.Property.FixedMembership
FlagBishBosh.Input.CommandLineOption
flankBishBosh.Attribute.Rank
flickBishBosh.Property.Switchable
forceModeTagBishBosh.Input.CECPOptions
ForestBishBosh.Evaluation.PositionHashQuantifiedGameTree
formatForGNUPlotBishBosh.Component.PieceSquareByCoordinatesByRank
fromAssocs 
1 (Function)BishBosh.State.TurnsByLogicalColour
2 (Function)BishBosh.State.CastleableRooksByLogicalColour
3 (Function)BishBosh.Input.RankValues
fromBareGameTreeBishBosh.Model.GameTree
fromBarePositionHashQuantifiedGameTreeBishBosh.Evaluation.PositionHashQuantifiedGameTree
fromBoard 
1 (Function)BishBosh.State.CastleableRooksByLogicalColour
2 (Function)BishBosh.Model.Game
fromFigurineBishBosh.Notation.Figurine
fromGame 
1 (Function)BishBosh.Model.GameTree
2 (Function)BishBosh.Evaluation.QuantifiedGame
fromIx 
1 (Function)BishBosh.Cartesian.Abscissa
2 (Function)BishBosh.Cartesian.Ordinate
3 (Function)BishBosh.Cartesian.Coordinates
fromMaybePieceByCoordinatesBishBosh.State.CoordinatesByRankByLogicalColour
fromPGNDatabaseBishBosh.ContextualNotation.QualifiedMoveForest
fromQualifiedMove 
1 (Function)BishBosh.Notation.Smith
2 (Function)BishBosh.ContextualNotation.StandardAlgebraic
fromQualifiedMoveForestBishBosh.ContextualNotation.PositionHashQualifiedMoveTree
fromRankBishBosh.ContextualNotation.StandardAlgebraic
fromTurnsByLogicalColourBishBosh.State.CastleableRooksByLogicalColour