bishbosh-0.1.2.0: Plays chess.
Contents
Index
A
B
C
D
E
F
G
H
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
/
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All
Index - I
ICCFNumeric
BishBosh.Notation.ICCFNumeric
icsTag
BishBosh.Input.CECPFeatures
identifyAutomatedPlayers
BishBosh.Input.SearchOptions
inBounds
1 (Function)
BishBosh.Cartesian.Abscissa
2 (Function)
BishBosh.Cartesian.Ordinate
inClosedUnitInterval
1 (Function)
BishBosh.Data.Num
2 (Function)
BishBosh.Input.PieceSquareTable
IncrementalEvaluation
BishBosh.Input.EvaluationOptions
individuallySufficientMaterial
BishBosh.Attribute.Rank
inferMoveType
BishBosh.State.MaybePieceByCoordinates
inferNextLogicalColour
BishBosh.State.TurnsByLogicalColour
inferSearchDepth
BishBosh.Search.TranspositionValue
initialAllocationByRankPerSide
BishBosh.Attribute.Rank
initialise
BishBosh.Search.SearchState
inputWidget
BishBosh.Input.CECPFeatures
insert
1 (Function)
BishBosh.Search.Transpositions
2 (Function)
BishBosh.Search.KillerMoves
insertMoves
BishBosh.Model.MoveFrequency
insertPosition
BishBosh.State.InstancesByPosition
InstancesByPosition
BishBosh.State.InstancesByPosition
insufficientMaterial
BishBosh.Rule.DrawReason
interpolate
1 (Function)
BishBosh.Cartesian.Coordinates
2 (Function)
BishBosh.Component.Move
interpolatePieceSquareValues
BishBosh.Component.PieceSquareByCoordinatesByRank
inXRange
BishBosh.Notation.Notation
inYRange
BishBosh.Notation.Notation
IOAction
BishBosh.Input.CategorisedCommandLineOptions
IOFormat
BishBosh.Input.PieceSquareTable
IOOptions
BishBosh.Input.IOOptions
isAcyclic
BishBosh.Attribute.MoveType
isBadData
BishBosh.Data.Exception
isBadRequest
BishBosh.Data.Exception
isBetter
BishBosh.Search.TranspositionValue
isBlack
1 (Function)
BishBosh.Attribute.LogicalColour
2 (Function)
BishBosh.Attribute.LogicalColourOfSquare
3 (Function)
BishBosh.Component.Piece
isCapture
1 (Function)
BishBosh.Attribute.MoveType
2 (Function)
BishBosh.Component.Turn
isCastle
BishBosh.Attribute.MoveType
isCECPManualMode
BishBosh.Input.UIOptions
isCheckMate
BishBosh.Rule.GameTerminationReason
isCheckMateBy
BishBosh.Rule.GameTerminationReason
isClear
BishBosh.State.MaybePieceByCoordinates
isDiagonal
1 (Function)
BishBosh.Property.Orientated
2 (Function)
BishBosh.Cartesian.Vector
isDraw
1 (Function)
BishBosh.Rule.Result
2 (Function)
BishBosh.Rule.GameTerminationReason
isDrawByInsufficientMaterial
BishBosh.Rule.GameTerminationReason
isEnPassant
BishBosh.Attribute.MoveType
isEnPassantMove
BishBosh.State.MaybePieceByCoordinates
isEnPassantRank
BishBosh.Cartesian.Coordinates
isFeatureDisabled
BishBosh.Input.CECPFeatures
isFriend
BishBosh.Component.Piece
isInvalid
BishBosh.Property.SelfValidating
isKing
BishBosh.Component.Piece
isKingChecked
BishBosh.State.Board
isKingsMove
BishBosh.Cartesian.Vector
isKnight
BishBosh.Component.Piece
isKnightsMove
BishBosh.Cartesian.Vector
IsMatch
BishBosh.Data.RoseTree
isNull
BishBosh.Property.Null
isObstructed
BishBosh.State.MaybePieceByCoordinates
isOccupied
BishBosh.State.MaybePieceByCoordinates
isOff
BishBosh.Property.Switchable
isOn
BishBosh.Property.Switchable
IsOptimal
BishBosh.Search.TranspositionValue
isParallel
1 (Function)
BishBosh.Property.Orientated
2 (Function)
BishBosh.Cartesian.Vector
isPawn
BishBosh.Component.Piece
isPawnAttack
BishBosh.Cartesian.Vector
isPawnDoubleAdvance
1 (Function)
BishBosh.Component.Move
2 (Function)
BishBosh.Component.Turn
isPawnPromotion
BishBosh.Component.Piece
isPawnsFirstRank
BishBosh.Cartesian.Coordinates
isPromotion
BishBosh.Attribute.MoveType
isPureCoordinate
BishBosh.Notation.MoveNotation
isQuiet
BishBosh.Attribute.MoveType
isResignation
BishBosh.Rule.GameTerminationReason
isSimple
BishBosh.Attribute.MoveType
isStaleMate
BishBosh.Rule.GameTerminationReason
isStraight
1 (Function)
BishBosh.Property.Orientated
2 (Function)
BishBosh.Cartesian.Vector
IsStrictlySequential
BishBosh.ContextualNotation.PGN
issueCommand
BishBosh.UI.Command
isTerminal
BishBosh.ContextualNotation.PositionHashQualifiedMoveTree
isTerminated
BishBosh.Model.Game
isVacant
BishBosh.State.MaybePieceByCoordinates
isValid
BishBosh.Property.SelfValidating
isValidEitherQualifiedMove
BishBosh.Model.Game
isValidQualifiedMove
BishBosh.Model.Game