Build #1 for essence-of-live-coding-gloss-0.2.9

[all reports]

Package essence-of-live-coding-gloss-0.2.9
Install InstallOk
Docs Ok
Tests NotTried
Time submitted 2025-09-08 15:19:10.355408927 UTC
Compiler ghc-9.8.4
OS linux
Arch x86_64
Dependencies base-4.19.2.0, essence-of-live-coding-0.2.9, foreign-store-0.2.1, gloss-1.13.2.2, syb-0.7.3, transformers-0.6.1.0
Flags none

Code Coverage

No Code Coverage was submitted for this report.

Build log

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Resolving dependencies...
Downloading  ObjectName-1.1.0.2
Downloaded   ObjectName-1.1.0.2
Configuring ObjectName-1.1.0.2...
Preprocessing library for ObjectName-1.1.0.2..
Building library for ObjectName-1.1.0.2..
[1 of 1] Compiling Data.ObjectName  ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o, dist/build/Data/ObjectName.dyn_o )

src/Data/ObjectName.hs:69:34: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
69 |    genObjectName = liftIO . fmap head . genObjectNames $ 1
   |                                  ^^^^
Preprocessing library for ObjectName-1.1.0.2..
Running Haddock on library for ObjectName-1.1.0.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Data.ObjectName  ( src/Data/ObjectName.hs, nothing )

src/Data/ObjectName.hs:69:34: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
69 |    genObjectName = liftIO . fmap head . genObjectNames $ 1
   |                                  ^^^^
Haddock coverage:
 100% (  3 /  3) in 'Data.ObjectName'
Documentation created: dist/doc/html/ObjectName/,
dist/doc/html/ObjectName/ObjectName.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/ObjectName-1.1.0.2-Icd9wdLNrKr269uMagfcHO
Completed    ObjectName-1.1.0.2
Configuring Only-0.1...
Preprocessing library for Only-0.1..
Building library for Only-0.1..
[1 of 1] Compiling Data.Tuple.Only  ( src/Data/Tuple/Only.hs, dist/build/Data/Tuple/Only.o, dist/build/Data/Tuple/Only.dyn_o )
Preprocessing library for Only-0.1..
Running Haddock on library for Only-0.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Data.Tuple.Only  ( src/Data/Tuple/Only.hs, nothing )
Haddock coverage:
Warning: 'Only' is ambiguous. It is defined
    * at src/Data/Tuple/Only.hs:29:18
    * at src/Data/Tuple/Only.hs:29:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Tuple/Only.hs:29:1
  50% (  1 /  2) in 'Data.Tuple.Only'
  Missing documentation for:
    Module header
Warning: Data.Tuple.Only: could not find link destinations for: 
	- Data.Tuple.Only.Rep_Only
Documentation created: dist/doc/html/Only/, dist/doc/html/Only/Only.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/Only-0.1-HRVV8HPpCRNCN2LB8VvQXL
Completed    Only-0.1
Configuring StateVar-1.2.2...
Preprocessing library for StateVar-1.2.2..
Building library for StateVar-1.2.2..
[1 of 1] Compiling Data.StateVar    ( src/Data/StateVar.hs, dist/build/Data/StateVar.o, dist/build/Data/StateVar.dyn_o )

src/Data/StateVar.hs:220:33: warning: [GHC-58520] [-Wtype-equality-requires-operators]
    The use of ~ without TypeOperators
    will become an error in a future GHC release.
    Suggested fix: Perhaps you intended to use TypeOperators
    |
220 |   default ($~) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m ()
    |                                 ^

src/Data/StateVar.hs:226:34: warning: [GHC-58520] [-Wtype-equality-requires-operators]
    The use of ~ without TypeOperators
    will become an error in a future GHC release.
    Suggested fix: Perhaps you intended to use TypeOperators
    |
226 |   default ($~!) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m ()
    |                                  ^

src/Data/StateVar.hs:230:32: warning: [GHC-58520] [-Wtype-equality-requires-operators]
    The use of ~ without TypeOperators
    will become an error in a future GHC release.
    Suggested fix: Perhaps you intended to use TypeOperators
    |
230 | defaultUpdate :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m ()
    |                                ^

src/Data/StateVar.hs:235:38: warning: [GHC-58520] [-Wtype-equality-requires-operators]
    The use of ~ without TypeOperators
    will become an error in a future GHC release.
    Suggested fix: Perhaps you intended to use TypeOperators
    |
235 | defaultUpdateStrict :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m ()
    |                                      ^
Preprocessing library for StateVar-1.2.2..
Running Haddock on library for StateVar-1.2.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Data.StateVar    ( src/Data/StateVar.hs, nothing )

src/Data/StateVar.hs:220:33: warning: [GHC-58520] [-Wtype-equality-requires-operators]
    The use of ~ without TypeOperators
    will become an error in a future GHC release.
    Suggested fix: Perhaps you intended to use TypeOperators
    |
220 |   default ($~) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m ()
    |                                 ^

src/Data/StateVar.hs:226:34: warning: [GHC-58520] [-Wtype-equality-requires-operators]
    The use of ~ without TypeOperators
    will become an error in a future GHC release.
    Suggested fix: Perhaps you intended to use TypeOperators
    |
226 |   default ($~!) :: (MonadIO m, a ~ b, HasGetter t a) => t -> (a -> b) -> m ()
    |                                  ^

src/Data/StateVar.hs:230:32: warning: [GHC-58520] [-Wtype-equality-requires-operators]
    The use of ~ without TypeOperators
    will become an error in a future GHC release.
    Suggested fix: Perhaps you intended to use TypeOperators
    |
230 | defaultUpdate :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m ()
    |                                ^

src/Data/StateVar.hs:235:38: warning: [GHC-58520] [-Wtype-equality-requires-operators]
    The use of ~ without TypeOperators
    will become an error in a future GHC release.
    Suggested fix: Perhaps you intended to use TypeOperators
    |
235 | defaultUpdateStrict :: (MonadIO m, a ~ b, HasGetter t a, HasSetter t a) => t -> (a -> b) -> m ()
    |                                      ^
Haddock coverage:
Warning: 'StateVar' is ambiguous. It is defined
    * at src/Data/StateVar.hs:125:19
    * at src/Data/StateVar.hs:125:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/StateVar.hs:125:1
Warning: 'SettableStateVar' is ambiguous. It is defined
    * at src/Data/StateVar.hs:148:30
    * at src/Data/StateVar.hs:148:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/StateVar.hs:148:1
 100% ( 15 / 15) in 'Data.StateVar'
Documentation created: dist/doc/html/StateVar/,
dist/doc/html/StateVar/StateVar.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/StateVar-1.2.2-FkX29h2fwdP2Mo2NQELJhZ
Completed    StateVar-1.2.2
Configuring assoc-1.1.1...
Preprocessing library for assoc-1.1.1..
Building library for assoc-1.1.1..
[1 of 2] Compiling Data.Bifunctor.Assoc ( src/Data/Bifunctor/Assoc.hs, dist/build/Data/Bifunctor/Assoc.o, dist/build/Data/Bifunctor/Assoc.dyn_o )
[2 of 2] Compiling Data.Bifunctor.Swap ( src/Data/Bifunctor/Swap.hs, dist/build/Data/Bifunctor/Swap.o, dist/build/Data/Bifunctor/Swap.dyn_o )
Preprocessing library for assoc-1.1.1..
Running Haddock on library for assoc-1.1.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling Data.Bifunctor.Assoc ( src/Data/Bifunctor/Assoc.hs, nothing )
[2 of 2] Compiling Data.Bifunctor.Swap ( src/Data/Bifunctor/Swap.hs, nothing )
Haddock coverage:
  50% (  1 /  2) in 'Data.Bifunctor.Assoc'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Data.Bifunctor.Swap'
  Missing documentation for:
    Module header
Documentation created: dist/doc/html/assoc/, dist/doc/html/assoc/assoc.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/assoc-1.1.1-IR5FZLHpO7uKvKwb4BxhYj
Completed    assoc-1.1.1
Configuring base-orphans-0.9.3...
Preprocessing library for base-orphans-0.9.3..
Building library for base-orphans-0.9.3..
[1 of 2] Compiling Data.Orphans.Prelude ( src/Data/Orphans/Prelude.hs, dist/build/Data/Orphans/Prelude.o, dist/build/Data/Orphans/Prelude.dyn_o )
[2 of 2] Compiling Data.Orphans     ( src/Data/Orphans.hs, dist/build/Data/Orphans.o, dist/build/Data/Orphans.dyn_o )
Preprocessing library for base-orphans-0.9.3..
Running Haddock on library for base-orphans-0.9.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling Data.Orphans.Prelude ( src/Data/Orphans/Prelude.hs, nothing )
[2 of 2] Compiling Data.Orphans     ( src/Data/Orphans.hs, nothing )
Haddock coverage:
 100% (  1 /  1) in 'Data.Orphans'
Documentation created: dist/doc/html/base-orphans/,
dist/doc/html/base-orphans/base-orphans.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/base-orphans-0.9.3-FO1MOLOK3e83158jMAOVc9
Completed    base-orphans-0.9.3
Configuring bmp-1.2.6.4...
Preprocessing library for bmp-1.2.6.4..
Building library for bmp-1.2.6.4..
[ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, dist/build/Codec/BMP/CIEXYZ.o, dist/build/Codec/BMP/CIEXYZ.dyn_o )
[ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, dist/build/Codec/BMP/Compression.o, dist/build/Codec/BMP/Compression.dyn_o )
[ 3 of 12] Compiling Codec.BMP.Error  ( Codec/BMP/Error.hs, dist/build/Codec/BMP/Error.o, dist/build/Codec/BMP/Error.dyn_o )
[ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, dist/build/Codec/BMP/BitmapInfoV3.o, dist/build/Codec/BMP/BitmapInfoV3.dyn_o )
[ 5 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, dist/build/Codec/BMP/BitmapInfoV4.o, dist/build/Codec/BMP/BitmapInfoV4.dyn_o )
[ 6 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, dist/build/Codec/BMP/BitmapInfoV5.o, dist/build/Codec/BMP/BitmapInfoV5.dyn_o )
[ 7 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, dist/build/Codec/BMP/BitmapInfo.o, dist/build/Codec/BMP/BitmapInfo.dyn_o )
[ 8 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, dist/build/Codec/BMP/FileHeader.o, dist/build/Codec/BMP/FileHeader.dyn_o )
[ 9 of 12] Compiling Codec.BMP.Base   ( Codec/BMP/Base.hs, dist/build/Codec/BMP/Base.o, dist/build/Codec/BMP/Base.dyn_o )
[10 of 12] Compiling Codec.BMP.Pack   ( Codec/BMP/Pack.hs, dist/build/Codec/BMP/Pack.o, dist/build/Codec/BMP/Pack.dyn_o )
[11 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, dist/build/Codec/BMP/Unpack.o, dist/build/Codec/BMP/Unpack.dyn_o )
[12 of 12] Compiling Codec.BMP        ( Codec/BMP.hs, dist/build/Codec/BMP.o, dist/build/Codec/BMP.dyn_o )
Preprocessing library for bmp-1.2.6.4..
Running Haddock on library for bmp-1.2.6.4..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 12] Compiling Codec.BMP.CIEXYZ ( Codec/BMP/CIEXYZ.hs, nothing )
[ 2 of 12] Compiling Codec.BMP.Compression ( Codec/BMP/Compression.hs, nothing )
[ 3 of 12] Compiling Codec.BMP.Error  ( Codec/BMP/Error.hs, nothing )
[ 4 of 12] Compiling Codec.BMP.BitmapInfoV3 ( Codec/BMP/BitmapInfoV3.hs, nothing )
[ 5 of 12] Compiling Codec.BMP.BitmapInfoV4 ( Codec/BMP/BitmapInfoV4.hs, nothing )
[ 6 of 12] Compiling Codec.BMP.BitmapInfoV5 ( Codec/BMP/BitmapInfoV5.hs, nothing )
[ 7 of 12] Compiling Codec.BMP.BitmapInfo ( Codec/BMP/BitmapInfo.hs, nothing )
[ 8 of 12] Compiling Codec.BMP.FileHeader ( Codec/BMP/FileHeader.hs, nothing )
[ 9 of 12] Compiling Codec.BMP.Base   ( Codec/BMP/Base.hs, nothing )
[10 of 12] Compiling Codec.BMP.Pack   ( Codec/BMP/Pack.hs, nothing )
[11 of 12] Compiling Codec.BMP.Unpack ( Codec/BMP/Unpack.hs, nothing )
[12 of 12] Compiling Codec.BMP        ( Codec/BMP.hs, nothing )
Haddock coverage:
Warning: 'BitmapInfoV3' is ambiguous. It is defined
    * at Codec/BMP/BitmapInfoV3.hs:20:11
    * at Codec/BMP/BitmapInfoV3.hs:19:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Codec/BMP/BitmapInfoV3.hs:19:1
Warning: 'BitmapInfoV4' is ambiguous. It is defined
    * at Codec/BMP/BitmapInfoV4.hs:19:11
    * at Codec/BMP/BitmapInfoV4.hs:18:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Codec/BMP/BitmapInfoV4.hs:18:1
Warning: 'BitmapInfoV5' is ambiguous. It is defined
    * at Codec/BMP/BitmapInfoV5.hs:17:11
    * at Codec/BMP/BitmapInfoV5.hs:16:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Codec/BMP/BitmapInfoV5.hs:16:1
Warning: 'BitmapInfoV3' is ambiguous. It is defined
    * at Codec/BMP/BitmapInfoV3.hs:20:11
    * at Codec/BMP/BitmapInfoV3.hs:19:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Codec/BMP/BitmapInfoV3.hs:19:1
Warning: 'unpacking' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% ( 25 / 25) in 'Codec.BMP'
Documentation created: dist/doc/html/bmp/, dist/doc/html/bmp/bmp.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/bmp-1.2.6.4-CHgl8gUeVlTAKOsQ3JaCkY
Completed    bmp-1.2.6.4
Configuring colour-2.3.6...
Preprocessing library for colour-2.3.6..
Building library for colour-2.3.6..
[ 1 of 14] Compiling Data.Colour.CIE.Chromaticity ( Data/Colour/CIE/Chromaticity.hs, dist/build/Data/Colour/CIE/Chromaticity.o, dist/build/Data/Colour/CIE/Chromaticity.dyn_o )
[ 2 of 14] Compiling Data.Colour.CIE.Illuminant ( Data/Colour/CIE/Illuminant.hs, dist/build/Data/Colour/CIE/Illuminant.o, dist/build/Data/Colour/CIE/Illuminant.dyn_o )
[ 3 of 14] Compiling Data.Colour.Chan ( Data/Colour/Chan.hs, dist/build/Data/Colour/Chan.o, dist/build/Data/Colour/Chan.dyn_o )
[ 4 of 14] Compiling Data.Colour.Internal ( Data/Colour/Internal.hs, dist/build/Data/Colour/Internal.o, dist/build/Data/Colour/Internal.dyn_o )
[ 5 of 14] Compiling Data.Colour.Matrix ( Data/Colour/Matrix.hs, dist/build/Data/Colour/Matrix.o, dist/build/Data/Colour/Matrix.dyn_o )
[ 6 of 14] Compiling Data.Colour.RGB  ( Data/Colour/RGB.hs, dist/build/Data/Colour/RGB.o, dist/build/Data/Colour/RGB.dyn_o )
[ 7 of 14] Compiling Data.Colour.RGBSpace.HSL ( Data/Colour/RGBSpace/HSL.hs, dist/build/Data/Colour/RGBSpace/HSL.o, dist/build/Data/Colour/RGBSpace/HSL.dyn_o )
[ 8 of 14] Compiling Data.Colour.RGBSpace.HSV ( Data/Colour/RGBSpace/HSV.hs, dist/build/Data/Colour/RGBSpace/HSV.o, dist/build/Data/Colour/RGBSpace/HSV.dyn_o )
[ 9 of 14] Compiling Data.Colour.SRGB.Linear ( Data/Colour/SRGB/Linear.hs, dist/build/Data/Colour/SRGB/Linear.o, dist/build/Data/Colour/SRGB/Linear.dyn_o )
[10 of 14] Compiling Data.Colour.RGBSpace ( Data/Colour/RGBSpace.hs, dist/build/Data/Colour/RGBSpace.o, dist/build/Data/Colour/RGBSpace.dyn_o )
[11 of 14] Compiling Data.Colour.SRGB ( Data/Colour/SRGB.hs, dist/build/Data/Colour/SRGB.o, dist/build/Data/Colour/SRGB.dyn_o )

Data/Colour/SRGB.hs:117:8: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
117 |   x' | head x == '#' = tail x
    |        ^^^^

Data/Colour/SRGB.hs:117:24: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
117 |   x' | head x == '#' = tail x
    |                        ^^^^

Data/Colour/SRGB.hs:127:50: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
127 | sRGB24read x | length rx /= 1 || not (null (snd (head rx))) =
    |                                                  ^^^^

Data/Colour/SRGB.hs:129:33: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
129 |              | otherwise = fst (head rx)
    |                                 ^^^^
[12 of 14] Compiling Data.Colour      ( Data/Colour.hs, dist/build/Data/Colour.o, dist/build/Data/Colour.dyn_o )
[13 of 14] Compiling Data.Colour.Names ( Data/Colour/Names.hs, dist/build/Data/Colour/Names.o, dist/build/Data/Colour/Names.dyn_o )
[14 of 14] Compiling Data.Colour.CIE  ( Data/Colour/CIE.hs, dist/build/Data/Colour/CIE.o, dist/build/Data/Colour/CIE.dyn_o )
Preprocessing library for colour-2.3.6..
Running Haddock on library for colour-2.3.6..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 14] Compiling Data.Colour.CIE.Chromaticity ( Data/Colour/CIE/Chromaticity.hs, nothing )
[ 2 of 14] Compiling Data.Colour.CIE.Illuminant ( Data/Colour/CIE/Illuminant.hs, nothing )
[ 3 of 14] Compiling Data.Colour.Chan ( Data/Colour/Chan.hs, nothing )
[ 4 of 14] Compiling Data.Colour.Internal ( Data/Colour/Internal.hs, nothing )
[ 5 of 14] Compiling Data.Colour.Matrix ( Data/Colour/Matrix.hs, nothing )
[ 6 of 14] Compiling Data.Colour.RGB  ( Data/Colour/RGB.hs, nothing )
[ 7 of 14] Compiling Data.Colour.RGBSpace.HSL ( Data/Colour/RGBSpace/HSL.hs, nothing )
[ 8 of 14] Compiling Data.Colour.RGBSpace.HSV ( Data/Colour/RGBSpace/HSV.hs, nothing )
[ 9 of 14] Compiling Data.Colour.SRGB.Linear ( Data/Colour/SRGB/Linear.hs, nothing )
[10 of 14] Compiling Data.Colour.RGBSpace ( Data/Colour/RGBSpace.hs, nothing )
[11 of 14] Compiling Data.Colour.SRGB ( Data/Colour/SRGB.hs, nothing )

Data/Colour/SRGB.hs:117:8: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
117 |   x' | head x == '#' = tail x
    |        ^^^^

Data/Colour/SRGB.hs:117:24: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
117 |   x' | head x == '#' = tail x
    |                        ^^^^

Data/Colour/SRGB.hs:127:50: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
127 | sRGB24read x | length rx /= 1 || not (null (snd (head rx))) =
    |                                                  ^^^^

Data/Colour/SRGB.hs:129:33: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
129 |              | otherwise = fst (head rx)
    |                                 ^^^^
[12 of 14] Compiling Data.Colour      ( Data/Colour.hs, nothing )
[13 of 14] Compiling Data.Colour.Names ( Data/Colour/Names.hs, nothing )
[14 of 14] Compiling Data.Colour.CIE  ( Data/Colour/CIE.hs, nothing )
Haddock coverage:
 100% ( 21 / 21) in 'Data.Colour.CIE.Illuminant'
Warning: 'RGBGamut' is ambiguous. It is defined
    * at Data/Colour/RGB.hs:54:17
    * at Data/Colour/RGB.hs:54:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Colour/RGB.hs:54:1
Warning: 'RGB' is ambiguous. It is defined
    * at Data/Colour/RGB.hs:30:14
    * at Data/Colour/RGB.hs:30:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Colour/RGB.hs:30:1
Warning: 'RGB' is ambiguous. It is defined
    * at Data/Colour/RGB.hs:30:14
    * at Data/Colour/RGB.hs:30:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Colour/RGB.hs:30:1
  85% (  6 /  7) in 'Data.Colour.RGBSpace.HSL'
  Missing documentation for:
    Module header
Warning: 'RGB' is ambiguous. It is defined
    * at Data/Colour/RGB.hs:30:14
    * at Data/Colour/RGB.hs:30:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Colour/RGB.hs:30:1
  85% (  6 /  7) in 'Data.Colour.RGBSpace.HSV'
  Missing documentation for:
    Module header
 100% (  6 /  6) in 'Data.Colour.SRGB.Linear'
Warning: 'RGBSpace' is ambiguous. It is defined
    * at Data/Colour/RGBSpace.hs:122:19
    * at Data/Colour/RGBSpace.hs:122:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Colour/RGBSpace.hs:122:1
Warning: 'TransferFunction' is ambiguous. It is defined
    * at Data/Colour/RGBSpace.hs:92:27
    * at Data/Colour/RGBSpace.hs:92:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Colour/RGBSpace.hs:92:1
Warning: 'RGB' is ambiguous. It is defined
    * at Data/Colour/RGB.hs:30:14
    * at Data/Colour/RGB.hs:30:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Colour/RGB.hs:30:1
Warning: 'RGBGamut' is ambiguous. It is defined
    * at Data/Colour/RGB.hs:54:17
    * at Data/Colour/RGB.hs:54:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Colour/RGB.hs:54:1
  83% ( 20 / 24) in 'Data.Colour.RGBSpace'
  Missing documentation for:
    primaries
    whitePoint
    gamut
    transferFunction
 100% ( 14 / 14) in 'Data.Colour.SRGB'
  85% ( 17 / 20) in 'Data.Colour'
  Missing documentation for:
    black (Data/Colour/Internal.hs:53)
    AffineSpace (Data/Colour/Internal.hs:110)
    ColourOps (Data/Colour/Internal.hs:147)
   0% (  1 /149) in 'Data.Colour.Names'
  Missing documentation for:
    readColourName (Data/Colour/Names.hs:190)
    aliceblue (Data/Colour/Names.hs:341)
    antiquewhite (Data/Colour/Names.hs:344)
    aqua (Data/Colour/Names.hs:347)
    aquamarine (Data/Colour/Names.hs:350)
    azure (Data/Colour/Names.hs:353)
    beige (Data/Colour/Names.hs:356)
    bisque (Data/Colour/Names.hs:359)
    black (Data/Colour/Internal.hs:53)
    blanchedalmond (Data/Colour/Names.hs:364)
    blue (Data/Colour/Names.hs:367)
    blueviolet (Data/Colour/Names.hs:370)
    brown (Data/Colour/Names.hs:373)
    burlywood (Data/Colour/Names.hs:376)
    cadetblue (Data/Colour/Names.hs:379)
    chartreuse (Data/Colour/Names.hs:382)
    chocolate (Data/Colour/Names.hs:385)
    coral (Data/Colour/Names.hs:388)
    cornflowerblue (Data/Colour/Names.hs:391)
    cornsilk (Data/Colour/Names.hs:394)
    crimson (Data/Colour/Names.hs:397)
    cyan (Data/Colour/Names.hs:400)
    darkblue (Data/Colour/Names.hs:403)
    darkcyan (Data/Colour/Names.hs:406)
    darkgoldenrod (Data/Colour/Names.hs:409)
    darkgray (Data/Colour/Names.hs:412)
    darkgreen (Data/Colour/Names.hs:415)
    darkgrey (Data/Colour/Names.hs:418)
    darkkhaki (Data/Colour/Names.hs:421)
    darkmagenta (Data/Colour/Names.hs:424)
    darkolivegreen (Data/Colour/Names.hs:427)
    darkorange (Data/Colour/Names.hs:430)
    darkorchid (Data/Colour/Names.hs:433)
    darkred (Data/Colour/Names.hs:436)
    darksalmon (Data/Colour/Names.hs:439)
    darkseagreen (Data/Colour/Names.hs:442)
    darkslateblue (Data/Colour/Names.hs:445)
    darkslategray (Data/Colour/Names.hs:448)
    darkslategrey (Data/Colour/Names.hs:451)
    darkturquoise (Data/Colour/Names.hs:454)
    darkviolet (Data/Colour/Names.hs:457)
    deeppink (Data/Colour/Names.hs:460)
    deepskyblue (Data/Colour/Names.hs:463)
    dimgray (Data/Colour/Names.hs:466)
    dimgrey (Data/Colour/Names.hs:469)
    dodgerblue (Data/Colour/Names.hs:472)
    firebrick (Data/Colour/Names.hs:475)
    floralwhite (Data/Colour/Names.hs:478)
    forestgreen (Data/Colour/Names.hs:481)
    fuchsia (Data/Colour/Names.hs:484)
    gainsboro (Data/Colour/Names.hs:487)
    ghostwhite (Data/Colour/Names.hs:490)
    gold (Data/Colour/Names.hs:493)
    goldenrod (Data/Colour/Names.hs:496)
    gray (Data/Colour/Names.hs:499)
    grey (Data/Colour/Names.hs:502)
    green (Data/Colour/Names.hs:505)
    greenyellow (Data/Colour/Names.hs:508)
    honeydew (Data/Colour/Names.hs:511)
    hotpink (Data/Colour/Names.hs:514)
    indianred (Data/Colour/Names.hs:517)
    indigo (Data/Colour/Names.hs:520)
    ivory (Data/Colour/Names.hs:523)
    khaki (Data/Colour/Names.hs:526)
    lavender (Data/Colour/Names.hs:529)
    lavenderblush (Data/Colour/Names.hs:532)
    lawngreen (Data/Colour/Names.hs:535)
    lemonchiffon (Data/Colour/Names.hs:538)
    lightblue (Data/Colour/Names.hs:541)
    lightcoral (Data/Colour/Names.hs:544)
    lightcyan (Data/Colour/Names.hs:547)
    lightgoldenrodyellow (Data/Colour/Names.hs:550)
    lightgray (Data/Colour/Names.hs:553)
    lightgreen (Data/Colour/Names.hs:556)
    lightgrey (Data/Colour/Names.hs:559)
    lightpink (Data/Colour/Names.hs:562)
    lightsalmon (Data/Colour/Names.hs:565)
    lightseagreen (Data/Colour/Names.hs:568)
    lightskyblue (Data/Colour/Names.hs:571)
    lightslategray (Data/Colour/Names.hs:574)
    lightslategrey (Data/Colour/Names.hs:577)
    lightsteelblue (Data/Colour/Names.hs:580)
    lightyellow (Data/Colour/Names.hs:583)
    lime (Data/Colour/Names.hs:586)
    limegreen (Data/Colour/Names.hs:589)
    linen (Data/Colour/Names.hs:592)
    magenta (Data/Colour/Names.hs:595)
    maroon (Data/Colour/Names.hs:598)
    mediumaquamarine (Data/Colour/Names.hs:601)
    mediumblue (Data/Colour/Names.hs:604)
    mediumorchid (Data/Colour/Names.hs:607)
    mediumpurple (Data/Colour/Names.hs:610)
    mediumseagreen (Data/Colour/Names.hs:613)
    mediumslateblue (Data/Colour/Names.hs:616)
    mediumspringgreen (Data/Colour/Names.hs:619)
    mediumturquoise (Data/Colour/Names.hs:622)
    mediumvioletred (Data/Colour/Names.hs:625)
    midnightblue (Data/Colour/Names.hs:628)
    mintcream (Data/Colour/Names.hs:631)
    mistyrose (Data/Colour/Names.hs:634)
    moccasin (Data/Colour/Names.hs:637)
    navajowhite (Data/Colour/Names.hs:640)
    navy (Data/Colour/Names.hs:643)
    oldlace (Data/Colour/Names.hs:646)
    olive (Data/Colour/Names.hs:649)
    olivedrab (Data/Colour/Names.hs:652)
    orange (Data/Colour/Names.hs:655)
    orangered (Data/Colour/Names.hs:658)
    orchid (Data/Colour/Names.hs:661)
    palegoldenrod (Data/Colour/Names.hs:664)
    palegreen (Data/Colour/Names.hs:667)
    paleturquoise (Data/Colour/Names.hs:670)
    palevioletred (Data/Colour/Names.hs:673)
    papayawhip (Data/Colour/Names.hs:676)
    peachpuff (Data/Colour/Names.hs:679)
    peru (Data/Colour/Names.hs:682)
    pink (Data/Colour/Names.hs:685)
    plum (Data/Colour/Names.hs:688)
    powderblue (Data/Colour/Names.hs:691)
    purple (Data/Colour/Names.hs:694)
    red (Data/Colour/Names.hs:697)
    rosybrown (Data/Colour/Names.hs:700)
    royalblue (Data/Colour/Names.hs:703)
    saddlebrown (Data/Colour/Names.hs:706)
    salmon (Data/Colour/Names.hs:709)
    sandybrown (Data/Colour/Names.hs:712)
    seagreen (Data/Colour/Names.hs:715)
    seashell (Data/Colour/Names.hs:718)
    sienna (Data/Colour/Names.hs:721)
    silver (Data/Colour/Names.hs:724)
    skyblue (Data/Colour/Names.hs:727)
    slateblue (Data/Colour/Names.hs:730)
    slategray (Data/Colour/Names.hs:733)
    slategrey (Data/Colour/Names.hs:736)
    snow (Data/Colour/Names.hs:739)
    springgreen (Data/Colour/Names.hs:742)
    steelblue (Data/Colour/Names.hs:745)
    tan (Data/Colour/Names.hs:748)
    teal (Data/Colour/Names.hs:751)
    thistle (Data/Colour/Names.hs:754)
    tomato (Data/Colour/Names.hs:757)
    turquoise (Data/Colour/Names.hs:760)
    violet (Data/Colour/Names.hs:763)
    wheat (Data/Colour/Names.hs:766)
    white (Data/Colour/Names.hs:769)
    whitesmoke (Data/Colour/Names.hs:772)
    yellow (Data/Colour/Names.hs:775)
    yellowgreen (Data/Colour/Names.hs:778)
Warning: 'toCIEXYZ' is out of scope.
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  88% ( 15 / 17) in 'Data.Colour.CIE'
  Missing documentation for:
    toCIEXYZ (Data/Colour/CIE.hs:65)
    Chromaticity (Data/Colour/CIE/Chromaticity.hs:25)
Documentation created: dist/doc/html/colour/, dist/doc/html/colour/colour.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/colour-2.3.6-JegldMtiv9a8c4VaIBFkGx
Completed    colour-2.3.6
Downloading  fixed-0.3
Downloaded   fixed-0.3
Configuring fixed-0.3...
Preprocessing library for fixed-0.3..
Building library for fixed-0.3..
[1 of 1] Compiling Numeric.Fixed    ( src/Numeric/Fixed.hs, dist/build/Numeric/Fixed.o, dist/build/Numeric/Fixed.dyn_o )
Preprocessing library for fixed-0.3..
Running Haddock on library for fixed-0.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Numeric.Fixed    ( src/Numeric/Fixed.hs, nothing )
Haddock coverage:
Warning: 'Fixed' is ambiguous. It is defined
    * at src/Numeric/Fixed.hs:31:44
    * at src/Numeric/Fixed.hs:31:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Numeric/Fixed.hs:31:1
 100% (  4 /  4) in 'Numeric.Fixed'
Documentation created: dist/doc/html/fixed/, dist/doc/html/fixed/fixed.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/fixed-0.3-3zm37oQwfrj64aOUods4Yy
Completed    fixed-0.3
Configuring foreign-store-0.2.1...
Preprocessing library for foreign-store-0.2.1..
Building library for foreign-store-0.2.1..
[1 of 1] Compiling Foreign.Store    ( src/Foreign/Store.hs, dist/build/Foreign/Store.o, dist/build/Foreign/Store.dyn_o )
Preprocessing library for foreign-store-0.2.1..
Running Haddock on library for foreign-store-0.2.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Foreign.Store    ( src/Foreign/Store.hs, nothing )
Haddock coverage:
 100% ( 11 / 11) in 'Foreign.Store'
Documentation created: dist/doc/html/foreign-store/,
dist/doc/html/foreign-store/foreign-store.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/foreign-store-0.2.1-H1rsVAbLOkTCi7FkWyXsbs
Completed    foreign-store-0.2.1
Configuring half-0.3.3...
Preprocessing library for half-0.3.3..
Building library for half-0.3.3..
[1 of 2] Compiling Numeric.Half.Internal ( src/Numeric/Half/Internal.hs, dist/build/Numeric/Half/Internal.o, dist/build/Numeric/Half/Internal.dyn_o )
[2 of 2] Compiling Numeric.Half     ( src/Numeric/Half.hs, dist/build/Numeric/Half.o, dist/build/Numeric/Half.dyn_o )
Preprocessing library for half-0.3.3..
Running Haddock on library for half-0.3.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling Numeric.Half.Internal ( src/Numeric/Half/Internal.hs, nothing )
[2 of 2] Compiling Numeric.Half     ( src/Numeric/Half.hs, nothing )
Haddock coverage:
Warning: 'Half' is ambiguous. It is defined
    * at src/Numeric/Half/Internal.hs:77:10
    * at src/Numeric/Half/Internal.hs:75:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Numeric/Half/Internal.hs:75:1
 100% ( 20 / 20) in 'Numeric.Half.Internal'
 100% ( 17 / 17) in 'Numeric.Half'
Warning: Numeric.Half.Internal: could not find link destinations for: 
	- Numeric.Half.Internal.Rep_Half
Warning: Numeric.Half: could not find link destinations for: 
	- Numeric.Half.Internal.Rep_Half
Documentation created: dist/doc/html/half/, dist/doc/html/half/half.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/half-0.3.3-5jogMwHBtfLCbnyq0v5xYY
Completed    half-0.3.3
Configuring indexed-traversable-0.1.4...
Preprocessing library for indexed-traversable-0.1.4..
Building library for indexed-traversable-0.1.4..
[1 of 7] Compiling CoerceCompat     ( src/CoerceCompat.hs, dist/build/CoerceCompat.o, dist/build/CoerceCompat.dyn_o )
[2 of 7] Compiling GhcList          ( src/GhcList.hs, dist/build/GhcList.o, dist/build/GhcList.dyn_o )
[3 of 7] Compiling WithIndex        ( src/WithIndex.hs, dist/build/WithIndex.o, dist/build/WithIndex.dyn_o )
[4 of 7] Compiling Data.Traversable.WithIndex ( src/Data/Traversable/WithIndex.hs, dist/build/Data/Traversable/WithIndex.o, dist/build/Data/Traversable/WithIndex.dyn_o )
[5 of 7] Compiling Data.Functor.WithIndex ( src/Data/Functor/WithIndex.hs, dist/build/Data/Functor/WithIndex.o, dist/build/Data/Functor/WithIndex.dyn_o )
[6 of 7] Compiling Data.Foldable1.WithIndex ( src/Data/Foldable1/WithIndex.hs, dist/build/Data/Foldable1/WithIndex.o, dist/build/Data/Foldable1/WithIndex.dyn_o )
[7 of 7] Compiling Data.Foldable.WithIndex ( src/Data/Foldable/WithIndex.hs, dist/build/Data/Foldable/WithIndex.o, dist/build/Data/Foldable/WithIndex.dyn_o )
Preprocessing library for indexed-traversable-0.1.4..
Running Haddock on library for indexed-traversable-0.1.4..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 7] Compiling CoerceCompat     ( src/CoerceCompat.hs, nothing )
[2 of 7] Compiling GhcList          ( src/GhcList.hs, nothing )
[3 of 7] Compiling WithIndex        ( src/WithIndex.hs, nothing )
[4 of 7] Compiling Data.Traversable.WithIndex ( src/Data/Traversable/WithIndex.hs, nothing )
[5 of 7] Compiling Data.Functor.WithIndex ( src/Data/Functor/WithIndex.hs, nothing )
[6 of 7] Compiling Data.Foldable1.WithIndex ( src/Data/Foldable1/WithIndex.hs, nothing )
[7 of 7] Compiling Data.Foldable.WithIndex ( src/Data/Foldable/WithIndex.hs, nothing )
Haddock coverage:
Warning: 'a' is out of scope.
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Warning: 'const' is out of scope.
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Warning: 'Identity' is ambiguous. It is defined
    * in Data.Functor.Identity
    * in Data.Functor.Identity
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Identity
Warning: 'itraverseOf' is out of scope.
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  83% ( 10 / 12) in 'Data.Traversable.WithIndex'
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    imapDefault (src/WithIndex.hs:81)
    ifoldMapDefault (src/WithIndex.hs:162)
  66% (  2 /  3) in 'Data.Functor.WithIndex'
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 100% (  3 /  3) in 'Data.Foldable1.WithIndex'
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 100% ( 17 / 17) in 'Data.Foldable.WithIndex'
Documentation created: dist/doc/html/indexed-traversable/,
dist/doc/html/indexed-traversable/indexed-traversable.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/indexed-traversable-0.1.4-5JdsPOnURa2E0CZ9MR1Y0G
Completed    indexed-traversable-0.1.4
Configuring os-string-2.0.8...
Preprocessing library for os-string-2.0.8..
Building library for os-string-2.0.8..
[ 1 of 11] Compiling System.OsString.Data.ByteString.Short.Internal ( System/OsString/Data/ByteString/Short/Internal.hs, dist/build/System/OsString/Data/ByteString/Short/Internal.o, dist/build/System/OsString/Data/ByteString/Short/Internal.dyn_o )
[ 2 of 11] Compiling System.OsString.Data.ByteString.Short ( System/OsString/Data/ByteString/Short.hs, dist/build/System/OsString/Data/ByteString/Short.o, dist/build/System/OsString/Data/ByteString/Short.dyn_o )
[ 3 of 11] Compiling System.OsString.Data.ByteString.Short.Word16 ( System/OsString/Data/ByteString/Short/Word16.hs, dist/build/System/OsString/Data/ByteString/Short/Word16.o, dist/build/System/OsString/Data/ByteString/Short/Word16.dyn_o )
[ 4 of 11] Compiling System.OsString.Internal.Exception ( System/OsString/Internal/Exception.hs, dist/build/System/OsString/Internal/Exception.o, dist/build/System/OsString/Internal/Exception.dyn_o )
[ 5 of 11] Compiling System.OsString.Encoding.Internal ( System/OsString/Encoding/Internal.hs, dist/build/System/OsString/Encoding/Internal.o, dist/build/System/OsString/Encoding/Internal.dyn_o )

System/OsString/Encoding/Internal.hs:23:42: warning: [GHC-38856] [-Wunused-imports]
    The import of try from module Control.Exception is redundant
   |
23 | import Control.Exception (SomeException, try, Exception (displayException), evaluate)
   |                                          ^^^
[ 6 of 11] Compiling System.OsString.Encoding ( System/OsString/Encoding.hs, dist/build/System/OsString/Encoding.o, dist/build/System/OsString/Encoding.dyn_o )
[ 7 of 11] Compiling System.OsString.Internal.Types ( System/OsString/Internal/Types.hs, dist/build/System/OsString/Internal/Types.o, dist/build/System/OsString/Internal/Types.dyn_o )
[ 8 of 11] Compiling System.OsString.Posix ( System/OsString/Posix.hs, dist/build/System/OsString/Posix.o, dist/build/System/OsString/Posix.dyn_o )
[ 9 of 11] Compiling System.OsString.Internal ( System/OsString/Internal.hs, dist/build/System/OsString/Internal.o, dist/build/System/OsString/Internal.dyn_o )
[10 of 11] Compiling System.OsString  ( System/OsString.hs, dist/build/System/OsString.o, dist/build/System/OsString.dyn_o )
[11 of 11] Compiling System.OsString.Windows ( System/OsString/Windows.hs, dist/build/System/OsString/Windows.o, dist/build/System/OsString/Windows.dyn_o )
Preprocessing library for os-string-2.0.8..
Running Haddock on library for os-string-2.0.8..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 11] Compiling System.OsString.Data.ByteString.Short.Internal ( System/OsString/Data/ByteString/Short/Internal.hs, nothing )
[ 2 of 11] Compiling System.OsString.Data.ByteString.Short ( System/OsString/Data/ByteString/Short.hs, nothing )
[ 3 of 11] Compiling System.OsString.Data.ByteString.Short.Word16 ( System/OsString/Data/ByteString/Short/Word16.hs, nothing )
[ 4 of 11] Compiling System.OsString.Internal.Exception ( System/OsString/Internal/Exception.hs, nothing )
[ 5 of 11] Compiling System.OsString.Encoding.Internal ( System/OsString/Encoding/Internal.hs, nothing )

System/OsString/Encoding/Internal.hs:23:42: warning: [GHC-38856] [-Wunused-imports]
    The import of try from module Control.Exception is redundant
   |
23 | import Control.Exception (SomeException, try, Exception (displayException), evaluate)
   |                                          ^^^
[ 6 of 11] Compiling System.OsString.Encoding ( System/OsString/Encoding.hs, nothing )
[ 7 of 11] Compiling System.OsString.Internal.Types ( System/OsString/Internal/Types.hs, nothing )
[ 8 of 11] Compiling System.OsString.Posix ( System/OsString/Posix.hs, nothing )
[ 9 of 11] Compiling System.OsString.Internal ( System/OsString/Internal.hs, nothing )
[10 of 11] Compiling System.OsString  ( System/OsString.hs, nothing )
[11 of 11] Compiling System.OsString.Windows ( System/OsString/Windows.hs, nothing )
Haddock coverage:
Warning: 'ShortByteString' is ambiguous. It is defined
    * in Data.ByteString.Short.Internal
    * in Data.ByteString.Short.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.ByteString.Short.Internal
  26% ( 11 / 41) in 'System.OsString.Data.ByteString.Short.Internal'
  Missing documentation for:
    _nul (System/OsString/Data/ByteString/Short/Internal.hs:60)
    isSpace (System/OsString/Data/ByteString/Short/Internal.hs:63)
    create (System/OsString/Data/ByteString/Short/Internal.hs:70)
    asBA (System/OsString/Data/ByteString/Short/Internal.hs:80)
    BA (System/OsString/Data/ByteString/Short/Internal.hs:84)
    MBA (System/OsString/Data/ByteString/Short/Internal.hs:85)
    newPinnedByteArray (System/OsString/Data/ByteString/Short/Internal.hs:89)
    newByteArray (System/OsString/Data/ByteString/Short/Internal.hs:94)
    copyByteArray (System/OsString/Data/ByteString/Short/Internal.hs:99)
    unsafeFreezeByteArray (System/OsString/Data/ByteString/Short/Internal.hs:104)
    copyAddrToByteArray (System/OsString/Data/ByteString/Short/Internal.hs:109)
    moduleErrorIO (System/OsString/Data/ByteString/Short/Internal.hs:244)
    moduleErrorMsg (System/OsString/Data/ByteString/Short/Internal.hs:248)
    packWord16 (System/OsString/Data/ByteString/Short/Internal.hs:251)
    packLenWord16 (System/OsString/Data/ByteString/Short/Internal.hs:254)
    unpackWord16 (System/OsString/Data/ByteString/Short/Internal.hs:265)
    packWord16Rev (System/OsString/Data/ByteString/Short/Internal.hs:274)
    packLenWord16Rev (System/OsString/Data/ByteString/Short/Internal.hs:277)
    indexWord8Array (System/OsString/Data/ByteString/Short/Internal.hs:299)
    word16ToLE# (System/OsString/Data/ByteString/Short/Internal.hs:320)
    word16FromLE# (System/OsString/Data/ByteString/Short/Internal.hs:322)
    setByteArray (System/OsString/Data/ByteString/Short/Internal.hs:325)
    copyMutableByteArray (System/OsString/Data/ByteString/Short/Internal.hs:330)
    createAndTrim' (System/OsString/Data/ByteString/Short/Internal.hs:356)
    createAndTrim'' (System/OsString/Data/ByteString/Short/Internal.hs:372)
    findIndexOrLength (System/OsString/Data/ByteString/Short/Internal.hs:397)
    assertEven (System/OsString/Data/ByteString/Short/Internal.hs:422)
    errorEmptySBS (System/OsString/Data/ByteString/Short/Internal.hs:430)
    moduleError (System/OsString/Data/ByteString/Short/Internal.hs:434)
    compareByteArraysOff (System/OsString/Data/ByteString/Short/Internal.hs:444)
Warning: 'ShortByteString' is ambiguous. It is defined
    * in Data.ByteString.Short.Internal
    * in Data.ByteString.Short.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.ByteString.Short.Internal
  96% ( 93 / 96) in 'System.OsString.Data.ByteString.Short'
  Missing documentation for:
    append
    uncons2 (System/OsString/Data/ByteString/Short.hs:184)
    concat
Warning: 'ShortByteString' is ambiguous. It is defined
    * in Data.ByteString.Short.Internal
    * in Data.ByteString.Short.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.ByteString.Short.Internal
Warning: 'ByteString' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'CString' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  96% ( 92 / 95) in 'System.OsString.Data.ByteString.Short.Word16'
  Missing documentation for:
    append
    concat
    breakSubstring (System/OsString/Data/ByteString/Short/Word16.hs:663)
Warning: 'try' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  33% (  1 /  3) in 'System.OsString.Internal.Exception'
  Missing documentation for:
    Module header
    isAsyncException (System/OsString/Internal/Exception.hs:17)
Warning: 'TextEncoding' is ambiguous. It is defined
    * in GHC.IO.Encoding.Types
    * in GHC.IO.Encoding.Types
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.IO.Encoding.Types
  27% (  9 / 33) in 'System.OsString.Encoding.Internal'
  Missing documentation for:
    Module header
    ucs2le (System/OsString/Encoding/Internal.hs:42)
    mkUcs2le (System/OsString/Encoding/Internal.hs:45)
    ucs2le_DF (System/OsString/Encoding/Internal.hs:50)
    ucs2le_EF (System/OsString/Encoding/Internal.hs:60)
    ucs2le_decode (System/OsString/Encoding/Internal.hs:71)
    ucs2le_encode (System/OsString/Encoding/Internal.hs:96)
    mkUTF16le_b (System/OsString/Encoding/Internal.hs:131)
    utf16le_b_DF (System/OsString/Encoding/Internal.hs:136)
    utf16le_b_EF (System/OsString/Encoding/Internal.hs:146)
    utf16le_b_decode (System/OsString/Encoding/Internal.hs:157)
    utf16le_b_encode (System/OsString/Encoding/Internal.hs:195)
    cWcharsToChars_UCS2 (System/OsString/Encoding/Internal.hs:231)
    cWcharsToChars (System/OsString/Encoding/Internal.hs:238)
    charsToCWchars (System/OsString/Encoding/Internal.hs:248)
    withWindowsString (System/OsString/Encoding/Internal.hs:264)
    peekWindowsString (System/OsString/Encoding/Internal.hs:267)
    withPosixString (System/OsString/Encoding/Internal.hs:272)
    withPosixString' (System/OsString/Encoding/Internal.hs:275)
    peekPosixString (System/OsString/Encoding/Internal.hs:278)
    peekPosixString' (System/OsString/Encoding/Internal.hs:281)
    EncodingException (System/OsString/Encoding/Internal.hs:340)
    showEncodingException (System/OsString/Encoding/Internal.hs:348)
    wNUL (System/OsString/Encoding/Internal.hs:367)
  44% ( 11 / 25) in 'System.OsString.Encoding'
  Missing documentation for:
    Module header
    EncodingException (System/OsString/Encoding/Internal.hs:340)
    showEncodingException (System/OsString/Encoding/Internal.hs:348)
    ucs2le (System/OsString/Encoding/Internal.hs:42)
    mkUcs2le (System/OsString/Encoding/Internal.hs:45)
    ucs2le_DF (System/OsString/Encoding/Internal.hs:50)
    ucs2le_EF (System/OsString/Encoding/Internal.hs:60)
    ucs2le_decode (System/OsString/Encoding/Internal.hs:71)
    ucs2le_encode (System/OsString/Encoding/Internal.hs:96)
    mkUTF16le_b (System/OsString/Encoding/Internal.hs:131)
    utf16le_b_DF (System/OsString/Encoding/Internal.hs:136)
    utf16le_b_EF (System/OsString/Encoding/Internal.hs:146)
    utf16le_b_decode (System/OsString/Encoding/Internal.hs:157)
    utf16le_b_encode (System/OsString/Encoding/Internal.hs:195)
Warning: 'WindowsString' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:60:25
    * at System/OsString/Internal/Types.hs:60:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:60:1
Warning: 'PosixString' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:87:23
    * at System/OsString/Internal/Types.hs:87:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:87:1
Warning: 'ShortByteString' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'PosixChar' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:123:23
    * at System/OsString/Internal/Types.hs:123:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:123:1
Warning: 'WindowsChar' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:117:23
    * at System/OsString/Internal/Types.hs:117:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:117:1
Warning: 'OsChar' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:210:18
    * at System/OsString/Internal/Types.hs:210:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:210:1
Warning: 'OsString' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:161:20
    * at System/OsString/Internal/Types.hs:161:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:161:1
Warning: '(</>)' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  50% (  9 / 18) in 'System.OsString.Internal.Types'
  Missing documentation for:
    Module header
    unWS (System/OsString/Internal/Types.hs:70)
    unPS (System/OsString/Internal/Types.hs:96)
    PlatformString (System/OsString/Internal/Types.hs:114)
    WindowsChar (System/OsString/Internal/Types.hs:117)
    unWW (System/OsString/Internal/Types.hs:131)
    PosixChar (System/OsString/Internal/Types.hs:123)
    unPW (System/OsString/Internal/Types.hs:139)
    PlatformChar (System/OsString/Internal/Types.hs:148)
Warning: 'setFileSystemEncoding' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'getLocaleEncoding' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'PosixString' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:87:23
    * at System/OsString/Internal/Types.hs:87:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:87:1
Warning: 'OsString' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  95% ( 95 /100) in 'System.OsString.Posix'
  Missing documentation for:
    Module header
    PosixChar (System/OsString/Internal/Types.hs:123)
    singleton (System/OsString/Common.hs:526)
    empty (System/OsString/Common.hs:529)
    concat (System/OsString/Common.hs:737)
Warning: 'setFileSystemEncoding' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'unsafePerformIO' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'getLocaleEncoding' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'OsString' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:161:20
    * at System/OsString/Internal/Types.hs:161:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:161:1
Warning: 'OsChar' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:210:18
    * at System/OsString/Internal/Types.hs:210:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:210:1
Warning: 'head' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:293:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:293:1
Warning: 'tail' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:277:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:277:1
Warning: 'init' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:302:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:302:1
Warning: 'last' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:268:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:268:1
Warning: 'map' is ambiguous. It is defined
    * in GHC.Base
    * at System/OsString/Internal.hs:332:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:332:1
Warning: 'reverse' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:338:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:338:1
Warning: 'foldl' is ambiguous. It is defined
    * in Data.Foldable
    * at System/OsString/Internal.hs:354:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:354:1
Warning: 'foldl1' is ambiguous. It is defined
    * in Data.Foldable
    * at System/OsString/Internal.hs:368:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:368:1
Warning: 'foldr' is ambiguous. It is defined
    * in Data.Foldable
    * at System/OsString/Internal.hs:384:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:384:1
Warning: 'foldr1' is ambiguous. It is defined
    * in Data.Foldable
    * at System/OsString/Internal.hs:398:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:398:1
Warning: 'all' is ambiguous. It is defined
    * in Data.Foldable
    * at System/OsString/Internal.hs:412:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:412:1
Warning: 'any' is ambiguous. It is defined
    * in Data.Foldable
    * at System/OsString/Internal.hs:419:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:419:1
Warning: 'replicate' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:434:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:434:1
Warning: 'take' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:476:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:476:1
Warning: 'length' is ambiguous. It is defined
    * in Data.Foldable
    * at System/OsString/Internal.hs:325:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:325:1
Warning: 'drop' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:513:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:513:1
Warning: 'takeWhile' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:507:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:507:1
Warning: 'dropWhile' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:535:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:535:1
Warning: 'break' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:564:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:564:1
Warning: 'span' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:574:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:574:1
Warning: 'splitAt' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:599:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:599:1
Warning: 'elem' is ambiguous. It is defined
    * in Data.Foldable
    * at System/OsString/Internal.hs:702:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:702:1
Warning: 'filter' is ambiguous. It is defined
    * in GHC.List
    * at System/OsString/Internal.hs:720:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal.hs:720:1
  94% ( 75 / 79) in 'System.OsString.Internal'
  Missing documentation for:
    Module header
    empty (System/OsString/Internal.hs:233)
    singleton (System/OsString/Internal.hs:236)
    concat (System/OsString/Internal.hs:425)
Warning: 'setFileSystemEncoding' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'unsafePerformIO' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  96% ( 96 / 99) in 'System.OsString'
  Missing documentation for:
    empty (System/OsString/Internal.hs:233)
    singleton (System/OsString/Internal.hs:236)
    concat (System/OsString/Internal.hs:425)
Warning: 'unsafeDupablePerformIO' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'WindowsString' is ambiguous. It is defined
    * at System/OsString/Internal/Types.hs:60:25
    * at System/OsString/Internal/Types.hs:60:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at System/OsString/Internal/Types.hs:60:1
Warning: 'OsString' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  94% ( 94 / 99) in 'System.OsString.Windows'
  Missing documentation for:
    Module header
    WindowsChar (System/OsString/Internal/Types.hs:117)
    singleton (System/OsString/Common.hs:526)
    empty (System/OsString/Common.hs:529)
    concat (System/OsString/Common.hs:737)
Warning: System.OsString.Data.ByteString.Short: could not find link destinations for: 
	- Data.ByteString.Short.Internal.Rep_ShortByteString
	- Data.ByteString.Short.Internal.D:R:ItemShortByteString
Warning: System.OsString.Data.ByteString.Short.Word16: could not find link destinations for: 
	- Data.ByteString.Short.Internal.Rep_ShortByteString
	- Data.ByteString.Short.Internal.D:R:ItemShortByteString
Warning: System.OsString.Internal.Types: could not find link destinations for: 
	- System.OsString.Internal.Types.Rep_OsChar
	- System.OsString.Internal.Types.Rep_OsString
	- System.OsString.Internal.Types.Rep_PosixChar
	- System.OsString.Internal.Types.Rep_WindowsChar
	- System.OsString.Internal.Types.Rep_PosixString
	- System.OsString.Internal.Types.Rep_WindowsString
Warning: System.OsString.Posix: could not find link destinations for: 
	- System.OsString.Internal.Types.Rep_PosixChar
	- System.OsString.Internal.Types.Rep_PosixString
Warning: System.OsString: could not find link destinations for: 
	- System.OsString.Internal.Types.Rep_OsChar
	- System.OsString.Internal.Types.Rep_OsString
Warning: System.OsString.Windows: could not find link destinations for: 
	- System.OsString.Internal.Types.Rep_WindowsChar
	- System.OsString.Internal.Types.Rep_WindowsString
Documentation created: dist/doc/html/os-string/,
dist/doc/html/os-string/os-string.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/os-string-2.0.8-JLOCx5syZ3qViIHERGXha
Completed    os-string-2.0.8
Configuring prettyprinter-1.7.1...
Preprocessing library for prettyprinter-1.7.1..
Building library for prettyprinter-1.7.1..
[ 1 of 28] Compiling Prettyprinter.Render.Util.Panic ( src/Prettyprinter/Render/Util/Panic.hs, dist/build/Prettyprinter/Render/Util/Panic.o, dist/build/Prettyprinter/Render/Util/Panic.dyn_o )
[ 2 of 28] Compiling Prettyprinter.Internal ( src/Prettyprinter/Internal.hs, dist/build/Prettyprinter/Internal.o, dist/build/Prettyprinter/Internal.dyn_o )
[ 3 of 28] Compiling Prettyprinter.Render.String ( src/Prettyprinter/Render/String.hs, dist/build/Prettyprinter/Render/String.o, dist/build/Prettyprinter/Render/String.dyn_o )
[ 4 of 28] Compiling Data.Text.Prettyprint.Doc.Render.String ( src/Data/Text/Prettyprint/Doc/Render/String.hs, dist/build/Data/Text/Prettyprint/Doc/Render/String.o, dist/build/Data/Text/Prettyprint/Doc/Render/String.dyn_o )
[ 5 of 28] Compiling Prettyprinter.Internal.Type ( src/Prettyprinter/Internal/Type.hs, dist/build/Prettyprinter/Internal/Type.o, dist/build/Prettyprinter/Internal/Type.dyn_o )
[ 6 of 28] Compiling Data.Text.Prettyprint.Doc.Internal.Type ( src/Data/Text/Prettyprint/Doc/Internal/Type.hs, dist/build/Data/Text/Prettyprint/Doc/Internal/Type.o, dist/build/Data/Text/Prettyprint/Doc/Internal/Type.dyn_o )
[ 7 of 28] Compiling Prettyprinter.Internal.Debug ( src/Prettyprinter/Internal/Debug.hs, dist/build/Prettyprinter/Internal/Debug.o, dist/build/Prettyprinter/Internal/Debug.dyn_o )
[ 8 of 28] Compiling Data.Text.Prettyprint.Doc.Internal.Debug ( src/Data/Text/Prettyprint/Doc/Internal/Debug.hs, dist/build/Data/Text/Prettyprint/Doc/Internal/Debug.o, dist/build/Data/Text/Prettyprint/Doc/Internal/Debug.dyn_o )
[ 9 of 28] Compiling Data.Text.Prettyprint.Doc.Internal ( src/Data/Text/Prettyprint/Doc/Internal.hs, dist/build/Data/Text/Prettyprint/Doc/Internal.o, dist/build/Data/Text/Prettyprint/Doc/Internal.dyn_o )
[10 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.Panic ( src/Data/Text/Prettyprint/Doc/Render/Util/Panic.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Util/Panic.o, dist/build/Data/Text/Prettyprint/Doc/Render/Util/Panic.dyn_o )
[11 of 28] Compiling Prettyprinter.Render.Util.StackMachine ( src/Prettyprinter/Render/Util/StackMachine.hs, dist/build/Prettyprinter/Render/Util/StackMachine.o, dist/build/Prettyprinter/Render/Util/StackMachine.dyn_o )

src/Prettyprinter/Render/Util/StackMachine.hs:34:1: warning: [GHC-66111] [-Wunused-imports]
    The import of Control.Applicative is redundant
      except perhaps to import instances from Control.Applicative
    To import instances alone, use: import Control.Applicative()
   |
34 | import           Control.Applicative
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[12 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.StackMachine ( src/Data/Text/Prettyprint/Doc/Render/Util/StackMachine.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Util/StackMachine.o, dist/build/Data/Text/Prettyprint/Doc/Render/Util/StackMachine.dyn_o )
[13 of 28] Compiling Prettyprinter.Symbols.Ascii ( src/Prettyprinter/Symbols/Ascii.hs, dist/build/Prettyprinter/Symbols/Ascii.o, dist/build/Prettyprinter/Symbols/Ascii.dyn_o )
[14 of 28] Compiling Prettyprinter    ( src/Prettyprinter.hs, dist/build/Prettyprinter.o, dist/build/Prettyprinter.dyn_o )
[15 of 28] Compiling Prettyprinter.Render.Util.SimpleDocTree ( src/Prettyprinter/Render/Util/SimpleDocTree.hs, dist/build/Prettyprinter/Render/Util/SimpleDocTree.o, dist/build/Prettyprinter/Render/Util/SimpleDocTree.dyn_o )
[16 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.SimpleDocTree ( src/Data/Text/Prettyprint/Doc/Render/Util/SimpleDocTree.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Util/SimpleDocTree.o, dist/build/Data/Text/Prettyprint/Doc/Render/Util/SimpleDocTree.dyn_o )
[17 of 28] Compiling Prettyprinter.Render.Tutorials.TreeRenderingTutorial ( src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs, dist/build/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.o, dist/build/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.dyn_o )
[18 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Tutorials.TreeRenderingTutorial ( src/Data/Text/Prettyprint/Doc/Render/Tutorials/TreeRenderingTutorial.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Tutorials/TreeRenderingTutorial.o, dist/build/Data/Text/Prettyprint/Doc/Render/Tutorials/TreeRenderingTutorial.dyn_o )
[19 of 28] Compiling Prettyprinter.Render.Tutorials.StackMachineTutorial ( src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs, dist/build/Prettyprinter/Render/Tutorials/StackMachineTutorial.o, dist/build/Prettyprinter/Render/Tutorials/StackMachineTutorial.dyn_o )
[20 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Tutorials.StackMachineTutorial ( src/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.o, dist/build/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.dyn_o )

src/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.hs:7:1: warning: [GHC-15328] [-Wdeprecations]
    Module Prettyprinter.Render.Tutorials.StackMachineTutorial is deprecated:
      "Writing your own stack machine is probably more efficient and customizable; also consider using �renderSimplyDecorated(A)� instead"
  |
7 | import Prettyprinter.Render.Tutorials.StackMachineTutorial
  | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[21 of 28] Compiling Prettyprinter.Render.Text ( src/Prettyprinter/Render/Text.hs, dist/build/Prettyprinter/Render/Text.o, dist/build/Prettyprinter/Render/Text.dyn_o )
[22 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Text ( src/Data/Text/Prettyprint/Doc/Render/Text.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Text.o, dist/build/Data/Text/Prettyprint/Doc/Render/Text.dyn_o )
[23 of 28] Compiling Data.Text.Prettyprint.Doc ( src/Data/Text/Prettyprint/Doc.hs, dist/build/Data/Text/Prettyprint/Doc.o, dist/build/Data/Text/Prettyprint/Doc.dyn_o )
[24 of 28] Compiling Data.Text.Prettyprint.Doc.Symbols.Ascii ( src/Data/Text/Prettyprint/Doc/Symbols/Ascii.hs, dist/build/Data/Text/Prettyprint/Doc/Symbols/Ascii.o, dist/build/Data/Text/Prettyprint/Doc/Symbols/Ascii.dyn_o )
[25 of 28] Compiling Prettyprinter.Symbols.Unicode ( src/Prettyprinter/Symbols/Unicode.hs, dist/build/Prettyprinter/Symbols/Unicode.o, dist/build/Prettyprinter/Symbols/Unicode.dyn_o )
[26 of 28] Compiling Data.Text.Prettyprint.Doc.Symbols.Unicode ( src/Data/Text/Prettyprint/Doc/Symbols/Unicode.hs, dist/build/Data/Text/Prettyprint/Doc/Symbols/Unicode.o, dist/build/Data/Text/Prettyprint/Doc/Symbols/Unicode.dyn_o )
[27 of 28] Compiling Prettyprinter.Util ( src/Prettyprinter/Util.hs, dist/build/Prettyprinter/Util.o, dist/build/Prettyprinter/Util.dyn_o )
[28 of 28] Compiling Data.Text.Prettyprint.Doc.Util ( src/Data/Text/Prettyprint/Doc/Util.hs, dist/build/Data/Text/Prettyprint/Doc/Util.o, dist/build/Data/Text/Prettyprint/Doc/Util.dyn_o )
Preprocessing library for prettyprinter-1.7.1..
Running Haddock on library for prettyprinter-1.7.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 28] Compiling Prettyprinter.Render.Util.Panic ( src/Prettyprinter/Render/Util/Panic.hs, nothing )
[ 2 of 28] Compiling Prettyprinter.Internal ( src/Prettyprinter/Internal.hs, nothing )
[ 3 of 28] Compiling Prettyprinter.Render.String ( src/Prettyprinter/Render/String.hs, nothing )
[ 4 of 28] Compiling Data.Text.Prettyprint.Doc.Render.String ( src/Data/Text/Prettyprint/Doc/Render/String.hs, nothing )
[ 5 of 28] Compiling Prettyprinter.Internal.Type ( src/Prettyprinter/Internal/Type.hs, nothing )
[ 6 of 28] Compiling Data.Text.Prettyprint.Doc.Internal.Type ( src/Data/Text/Prettyprint/Doc/Internal/Type.hs, nothing )
[ 7 of 28] Compiling Prettyprinter.Internal.Debug ( src/Prettyprinter/Internal/Debug.hs, nothing )
[ 8 of 28] Compiling Data.Text.Prettyprint.Doc.Internal.Debug ( src/Data/Text/Prettyprint/Doc/Internal/Debug.hs, nothing )
[ 9 of 28] Compiling Data.Text.Prettyprint.Doc.Internal ( src/Data/Text/Prettyprint/Doc/Internal.hs, nothing )
[10 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.Panic ( src/Data/Text/Prettyprint/Doc/Render/Util/Panic.hs, nothing )
[11 of 28] Compiling Prettyprinter.Render.Util.StackMachine ( src/Prettyprinter/Render/Util/StackMachine.hs, nothing )

src/Prettyprinter/Render/Util/StackMachine.hs:34:1: warning: [GHC-66111] [-Wunused-imports]
    The import of Control.Applicative is redundant
      except perhaps to import instances from Control.Applicative
    To import instances alone, use: import Control.Applicative()
   |
34 | import           Control.Applicative
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[12 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.StackMachine ( src/Data/Text/Prettyprint/Doc/Render/Util/StackMachine.hs, nothing )
[13 of 28] Compiling Prettyprinter.Symbols.Ascii ( src/Prettyprinter/Symbols/Ascii.hs, nothing )
[14 of 28] Compiling Prettyprinter    ( src/Prettyprinter.hs, nothing )
[15 of 28] Compiling Prettyprinter.Render.Util.SimpleDocTree ( src/Prettyprinter/Render/Util/SimpleDocTree.hs, nothing )
[16 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Util.SimpleDocTree ( src/Data/Text/Prettyprint/Doc/Render/Util/SimpleDocTree.hs, nothing )
[17 of 28] Compiling Prettyprinter.Render.Tutorials.TreeRenderingTutorial ( src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs, nothing )
[18 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Tutorials.TreeRenderingTutorial ( src/Data/Text/Prettyprint/Doc/Render/Tutorials/TreeRenderingTutorial.hs, nothing )
[19 of 28] Compiling Prettyprinter.Render.Tutorials.StackMachineTutorial ( src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs, nothing )
[20 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Tutorials.StackMachineTutorial ( src/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.hs, nothing )

src/Data/Text/Prettyprint/Doc/Render/Tutorials/StackMachineTutorial.hs:7:1: warning: [GHC-15328] [-Wdeprecations]
    Module Prettyprinter.Render.Tutorials.StackMachineTutorial is deprecated:
      "Writing your own stack machine is probably more efficient and customizable; also consider using �renderSimplyDecorated(A)� instead"
  |
7 | import Prettyprinter.Render.Tutorials.StackMachineTutorial
  | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[21 of 28] Compiling Prettyprinter.Render.Text ( src/Prettyprinter/Render/Text.hs, nothing )
[22 of 28] Compiling Data.Text.Prettyprint.Doc.Render.Text ( src/Data/Text/Prettyprint/Doc/Render/Text.hs, nothing )
[23 of 28] Compiling Data.Text.Prettyprint.Doc ( src/Data/Text/Prettyprint/Doc.hs, nothing )
[24 of 28] Compiling Data.Text.Prettyprint.Doc.Symbols.Ascii ( src/Data/Text/Prettyprint/Doc/Symbols/Ascii.hs, nothing )
[25 of 28] Compiling Prettyprinter.Symbols.Unicode ( src/Prettyprinter/Symbols/Unicode.hs, nothing )
[26 of 28] Compiling Data.Text.Prettyprint.Doc.Symbols.Unicode ( src/Data/Text/Prettyprint/Doc/Symbols/Unicode.hs, nothing )
[27 of 28] Compiling Prettyprinter.Util ( src/Prettyprinter/Util.hs, nothing )
[28 of 28] Compiling Data.Text.Prettyprint.Doc.Util ( src/Data/Text/Prettyprint/Doc/Util.hs, nothing )
Haddock coverage:
  57% (  4 /  7) in 'Prettyprinter.Render.Util.Panic'
  Missing documentation for:
    Module header
    panicPeekedEmpty (src/Prettyprinter/Render/Util/Panic.hs:36)
    panicPoppedEmpty (src/Prettyprinter/Render/Util/Panic.hs:36)
Warning: 'Text' is ambiguous. It is defined
    * at src/Prettyprinter/Internal.hs:159:7
    * in Data.Text.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Prettyprinter/Internal.hs:159:7
Warning: 'parens' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'space' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'doc' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'putDoc' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'hPutDoc' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'reAnnotateST' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'comma' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  98% ( 77 / 78) in 'Prettyprinter.Internal'
  Missing documentation for:
    defaultPageWidth (src/Prettyprinter/Internal.hs:1778)
  66% (  2 /  3) in 'Prettyprinter.Render.String'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.String'
  Missing documentation for:
    Module header
 100% (  2 /  2) in 'Prettyprinter.Internal.Type'
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Internal.Type'
  Missing documentation for:
    Module header
  75% (  3 /  4) in 'Prettyprinter.Internal.Debug'
  Missing documentation for:
    diag' (src/Prettyprinter/Internal/Debug.hs:76)
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Internal.Debug'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Internal'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.Util.Panic'
  Missing documentation for:
    Module header
Warning: 'Text' is ambiguous. It is defined
    * at src/Prettyprinter/Internal.hs:159:7
    * in Data.Text.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Prettyprinter/Internal.hs:159:7
 100% ( 13 / 13) in 'Prettyprinter.Render.Util.StackMachine'
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.Util.StackMachine'
  Missing documentation for:
    Module header
 100% ( 27 / 27) in 'Prettyprinter.Symbols.Ascii'
Warning: 'Keyword' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Red' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'color' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'colorDull' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'bgColor' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'bgColorDull' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (112 /112) in 'Prettyprinter'
Warning: 'Text' is ambiguous. It is defined
    * at src/Prettyprinter/Internal.hs:159:7
    * in Data.Text.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Prettyprinter/Internal.hs:159:7
 100% ( 11 / 11) in 'Prettyprinter.Render.Util.SimpleDocTree'
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.Util.SimpleDocTree'
  Missing documentation for:
    Module header
  61% ( 11 / 18) in 'Prettyprinter.Render.Tutorials.TreeRenderingTutorial'
  Missing documentation for:
    SimpleHtml (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:40)
    Color (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:41)
    bold (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:46)
    italics (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:47)
    paragraph (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:48)
    headline (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:49)
    color (src/Prettyprinter/Render/Tutorials/TreeRenderingTutorial.hs:52)
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.Tutorials.TreeRenderingTutorial'
  Missing documentation for:
    Module header
  61% ( 11 / 18) in 'Prettyprinter.Render.Tutorials.StackMachineTutorial'
  Missing documentation for:
    SimpleHtml (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:43)
    Color (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:44)
    bold (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:49)
    italics (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:50)
    paragraph (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:51)
    headline (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:52)
    color (src/Prettyprinter/Render/Tutorials/StackMachineTutorial.hs:55)
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.Tutorials.StackMachineTutorial'
  Missing documentation for:
    Module header
Warning: 'Text' is ambiguous. It is defined
    * at src/Prettyprinter/Internal.hs:159:7
    * in Data.Text.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Prettyprinter/Internal.hs:159:7
 100% (  9 /  9) in 'Prettyprinter.Render.Text'
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.Text'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Symbols.Ascii'
  Missing documentation for:
    Module header
 100% ( 30 / 30) in 'Prettyprinter.Symbols.Unicode'
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Symbols.Unicode'
  Missing documentation for:
    Module header
Warning: Prettyprinter.Util: Could not find documentation for exported module: Prettyprinter.Util
 100% (  4 /  4) in 'Prettyprinter.Util'
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Util'
  Missing documentation for:
    Module header
Warning: Prettyprinter.Internal: could not find link destinations for: 
	- Prettyprinter.Internal.Rep_Doc
	- Prettyprinter.Internal.Rep_SimpleDocStream
Warning: Prettyprinter.Internal.Type: could not find link destinations for: 
	- Prettyprinter.Internal.Rep_Doc
Warning: Prettyprinter: could not find link destinations for: 
	- Prettyprinter.Internal.Rep_Doc
	- Prettyprinter.Internal.Rep_SimpleDocStream
Warning: Prettyprinter.Render.Util.SimpleDocTree: could not find link destinations for: 
	- Prettyprinter.Render.Util.SimpleDocTree.Rep_SimpleDocTree
Documentation created: dist/doc/html/prettyprinter/,
dist/doc/html/prettyprinter/prettyprinter.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/prettyprinter-1.7.1-UnQFunVR8xJApG1SQhvgB
Completed    prettyprinter-1.7.1
Configuring primitive-0.9.1.0...
Preprocessing library for primitive-0.9.1.0..
Building library for primitive-0.9.1.0..
[ 1 of 14] Compiling Data.Primitive.Internal.Read ( Data/Primitive/Internal/Read.hs, dist/build/Data/Primitive/Internal/Read.o, dist/build/Data/Primitive/Internal/Read.dyn_o )
[ 2 of 14] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o, dist/build/Data/Primitive/MachDeps.dyn_o )
[ 3 of 14] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o, dist/build/Data/Primitive/Internal/Operations.dyn_o )
[ 4 of 14] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o, dist/build/Control/Monad/Primitive.dyn_o )
[ 5 of 14] Compiling Data.Primitive.MVar ( Data/Primitive/MVar.hs, dist/build/Data/Primitive/MVar.o, dist/build/Data/Primitive/MVar.dyn_o )
[ 6 of 14] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o, dist/build/Data/Primitive/Array.dyn_o )
[ 7 of 14] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o, dist/build/Data/Primitive/MutVar.dyn_o )
[ 8 of 14] Compiling Data.Primitive.SmallArray ( Data/Primitive/SmallArray.hs, dist/build/Data/Primitive/SmallArray.o, dist/build/Data/Primitive/SmallArray.dyn_o )
[ 9 of 14] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o, dist/build/Data/Primitive/Types.dyn_o )
[10 of 14] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o, dist/build/Data/Primitive/ByteArray.dyn_o )
[11 of 14] Compiling Data.Primitive.PrimArray ( Data/Primitive/PrimArray.hs, dist/build/Data/Primitive/PrimArray.o, dist/build/Data/Primitive/PrimArray.dyn_o )
[12 of 14] Compiling Data.Primitive.Ptr ( Data/Primitive/Ptr.hs, dist/build/Data/Primitive/Ptr.o, dist/build/Data/Primitive/Ptr.dyn_o )
[13 of 14] Compiling Data.Primitive   ( Data/Primitive.hs, dist/build/Data/Primitive.o, dist/build/Data/Primitive.dyn_o )
[14 of 14] Compiling Data.Primitive.PrimVar ( Data/Primitive/PrimVar.hs, dist/build/Data/Primitive/PrimVar.o, dist/build/Data/Primitive/PrimVar.dyn_o )
Preprocessing library for primitive-0.9.1.0..
Running Haddock on library for primitive-0.9.1.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 14] Compiling Data.Primitive.Internal.Read ( Data/Primitive/Internal/Read.hs, nothing )
[ 2 of 14] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, nothing )
[ 3 of 14] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, nothing )
[ 4 of 14] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, nothing )
[ 5 of 14] Compiling Data.Primitive.MVar ( Data/Primitive/MVar.hs, nothing )
[ 6 of 14] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, nothing )
[ 7 of 14] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, nothing )
[ 8 of 14] Compiling Data.Primitive.SmallArray ( Data/Primitive/SmallArray.hs, nothing )
[ 9 of 14] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, nothing )
[10 of 14] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, nothing )
[11 of 14] Compiling Data.Primitive.PrimArray ( Data/Primitive/PrimArray.hs, nothing )
[12 of 14] Compiling Data.Primitive.Ptr ( Data/Primitive/Ptr.hs, nothing )
[13 of 14] Compiling Data.Primitive   ( Data/Primitive.hs, nothing )
[14 of 14] Compiling Data.Primitive.PrimVar ( Data/Primitive/PrimVar.hs, nothing )
Haddock coverage:
   2% (  1 / 35) in 'Data.Primitive.MachDeps'
  Missing documentation for:
    sIZEOF_CHAR (Data/Primitive/MachDeps.hs:68)
    aLIGNMENT_CHAR (Data/Primitive/MachDeps.hs:69)
    sIZEOF_INT (Data/Primitive/MachDeps.hs:71)
    aLIGNMENT_INT (Data/Primitive/MachDeps.hs:72)
    sIZEOF_WORD (Data/Primitive/MachDeps.hs:74)
    aLIGNMENT_WORD (Data/Primitive/MachDeps.hs:75)
    sIZEOF_DOUBLE (Data/Primitive/MachDeps.hs:77)
    aLIGNMENT_DOUBLE (Data/Primitive/MachDeps.hs:78)
    sIZEOF_FLOAT (Data/Primitive/MachDeps.hs:80)
    aLIGNMENT_FLOAT (Data/Primitive/MachDeps.hs:81)
    sIZEOF_PTR (Data/Primitive/MachDeps.hs:83)
    aLIGNMENT_PTR (Data/Primitive/MachDeps.hs:84)
    sIZEOF_FUNPTR (Data/Primitive/MachDeps.hs:86)
    aLIGNMENT_FUNPTR (Data/Primitive/MachDeps.hs:87)
    sIZEOF_STABLEPTR (Data/Primitive/MachDeps.hs:89)
    aLIGNMENT_STABLEPTR (Data/Primitive/MachDeps.hs:90)
    sIZEOF_INT8 (Data/Primitive/MachDeps.hs:92)
    aLIGNMENT_INT8 (Data/Primitive/MachDeps.hs:93)
    sIZEOF_WORD8 (Data/Primitive/MachDeps.hs:95)
    aLIGNMENT_WORD8 (Data/Primitive/MachDeps.hs:96)
    sIZEOF_INT16 (Data/Primitive/MachDeps.hs:98)
    aLIGNMENT_INT16 (Data/Primitive/MachDeps.hs:99)
    sIZEOF_WORD16 (Data/Primitive/MachDeps.hs:101)
    aLIGNMENT_WORD16 (Data/Primitive/MachDeps.hs:102)
    sIZEOF_INT32 (Data/Primitive/MachDeps.hs:104)
    aLIGNMENT_INT32 (Data/Primitive/MachDeps.hs:105)
    sIZEOF_WORD32 (Data/Primitive/MachDeps.hs:107)
    aLIGNMENT_WORD32 (Data/Primitive/MachDeps.hs:108)
    sIZEOF_INT64 (Data/Primitive/MachDeps.hs:110)
    aLIGNMENT_INT64 (Data/Primitive/MachDeps.hs:111)
    sIZEOF_WORD64 (Data/Primitive/MachDeps.hs:113)
    aLIGNMENT_WORD64 (Data/Primitive/MachDeps.hs:114)
    Word64_# (Data/Primitive/MachDeps.hs:117)
    Int64_# (Data/Primitive/MachDeps.hs:118)
Warning: 'IO' is ambiguous. It is defined
    * in GHC.Types
    * in GHC.Types
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.Types
Warning: 'ST' is ambiguous. It is defined
    * in GHC.ST
    * in GHC.ST
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.ST
  89% ( 26 / 29) in 'Control.Monad.Primitive'
  Missing documentation for:
    unsafeInterleave (Control/Monad/Primitive.hs:408)
    unsafeDupableInterleave (Control/Monad/Primitive.hs:409)
    noDuplicate (Control/Monad/Primitive.hs:401)
Warning: 'MVar' is ambiguous. It is defined
    * at Data/Primitive/MVar.hs:41:17
    * at Data/Primitive/MVar.hs:41:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/MVar.hs:41:1
 100% ( 11 / 11) in 'Data.Primitive.MVar'
Warning: 'Array' is ambiguous. It is defined
    * at Data/Primitive/Array.hs:65:16
    * at Data/Primitive/Array.hs:65:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/Array.hs:65:1
Warning: 'MutableArray' is ambiguous. It is defined
    * at Data/Primitive/Array.hs:108:25
    * at Data/Primitive/Array.hs:108:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/Array.hs:108:1
 100% ( 27 / 27) in 'Data.Primitive.Array'
Warning: 'MutVar' is ambiguous. It is defined
    * at Data/Primitive/MutVar.hs:44:19
    * at Data/Primitive/MutVar.hs:44:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/MutVar.hs:44:1
Warning: 'IORef' is ambiguous. It is defined
    * in GHC.IORef
    * in GHC.IORef
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.IORef
Warning: 'STRef' is ambiguous. It is defined
    * in GHC.STRef
    * in GHC.STRef
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.STRef
 100% ( 15 / 15) in 'Data.Primitive.MutVar'
Warning: 'SmallArray' is ambiguous. It is defined
    * at Data/Primitive/SmallArray.hs:95:21
    * at Data/Primitive/SmallArray.hs:95:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/SmallArray.hs:95:1
Warning: 'Identity' is ambiguous. It is defined
    * in Data.Functor.Identity
    * in Data.Functor.Identity
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Identity
Warning: 'SmallMutableArray' is ambiguous. It is defined
    * at Data/Primitive/SmallArray.hs:106:30
    * at Data/Primitive/SmallArray.hs:106:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/SmallArray.hs:106:1
  93% ( 27 / 29) in 'Data.Primitive.SmallArray'
  Missing documentation for:
    SmallArray (Data/Primitive/SmallArray.hs:95)
    SmallMutableArray (Data/Primitive/SmallArray.hs:106)
 100% ( 10 / 10) in 'Data.Primitive.Types'
Warning: 'MutableByteArray' is ambiguous. It is defined
    * in Data.Array.Byte
    * in Data.Array.Byte
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Array.Byte
Warning: 'ByteArray' is ambiguous. It is defined
    * in Data.Array.Byte
    * in Data.Array.Byte
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Array.Byte
  98% ( 61 / 62) in 'Data.Primitive.ByteArray'
  Missing documentation for:
    createByteArray (Data/Primitive/ByteArray.hs:672)
Warning: 'PrimArray' is ambiguous. It is defined
    * at Data/Primitive/PrimArray.hs:144:20
    * at Data/Primitive/PrimArray.hs:144:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/PrimArray.hs:144:1
Warning: 'MutablePrimArray' is ambiguous. It is defined
    * at Data/Primitive/PrimArray.hs:167:29
    * at Data/Primitive/PrimArray.hs:167:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/PrimArray.hs:167:1
Warning: 'ByteArray' is ambiguous. It is defined
    * in Data.Array.Byte
    * in Data.Array.Byte
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Array.Byte
 100% ( 78 / 78) in 'Data.Primitive.PrimArray'
Warning: 'Ptr' is ambiguous. It is defined
    * in GHC.Ptr
    * in GHC.Ptr
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.Ptr
 100% ( 17 / 17) in 'Data.Primitive.Ptr'
 100% ( 10 / 10) in 'Data.Primitive'
Warning: 'PrimVar' is ambiguous. It is defined
    * at Data/Primitive/PrimVar.hs:49:23
    * at Data/Primitive/PrimVar.hs:49:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/PrimVar.hs:49:1
Warning: 'MutablePrimArray' is ambiguous. It is defined
    * at Data/Primitive/PrimArray.hs:167:29
    * at Data/Primitive/PrimArray.hs:167:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/Primitive/PrimArray.hs:167:1
 100% ( 22 / 22) in 'Data.Primitive.PrimVar'
Warning: Control.Monad.Primitive: could not find link destinations for: 
	- Control.Monad.Primitive.D:R:PrimStateST
	- Control.Monad.Primitive.D:R:PrimStateST0
	- Control.Monad.Primitive.D:R:PrimStateRWST
	- Control.Monad.Primitive.D:R:PrimStateWriterT
	- Control.Monad.Primitive.D:R:PrimStateStateT
	- Control.Monad.Primitive.D:R:PrimStateSelectT
	- Control.Monad.Primitive.D:R:PrimStateAccumT
	- Control.Monad.Primitive.D:R:PrimStateExceptT
	- Control.Monad.Primitive.D:R:PrimStateRWST0
	- Control.Monad.Primitive.D:R:PrimStateRWST1
	- Control.Monad.Primitive.D:R:PrimStateWriterT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT1
	- Control.Monad.Primitive.D:R:PrimStateStateT0
	- Control.Monad.Primitive.D:R:PrimStateReaderT
	- Control.Monad.Primitive.D:R:PrimStateMaybeT
	- Control.Monad.Primitive.D:R:PrimStateIdentityT
	- Control.Monad.Primitive.D:R:PrimStateContT
	- Control.Monad.Primitive.D:R:PrimStateIO
Warning: Data.Primitive.Array: could not find link destinations for: 
	- Data.Primitive.Array.D:R:ItemArray
Warning: Data.Primitive.SmallArray: could not find link destinations for: 
	- Data.Primitive.SmallArray.D:R:ItemSmallArray
Warning: Data.Primitive.Types: could not find link destinations for: 
	- GHC.Generics.D:R:UReckPtrp0
	- GHC.Generics.Rep_R:UReckPtrp
	- GHC.Generics.Rep1_R:UReckPtrp
Warning: Data.Primitive.ByteArray: could not find link destinations for: 
	- Data.Array.Byte.D:R:ItemByteArray
Warning: Data.Primitive.PrimArray: could not find link destinations for: 
	- Data.Primitive.PrimArray.D:R:ItemPrimArray
Warning: Data.Primitive.Ptr: could not find link destinations for: 
	- GHC.Generics.D:R:UReckPtrp0
	- GHC.Generics.Rep_R:UReckPtrp
	- GHC.Generics.Rep1_R:UReckPtrp
Documentation created: dist/doc/html/primitive/,
dist/doc/html/primitive/primitive.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/primitive-0.9.1.0-FI4ablStFrKABDqEidp4iv
Completed    primitive-0.9.1.0
Configuring selective-0.7.0.1...
Preprocessing library for selective-0.7.0.1..
Building library for selective-0.7.0.1..
[1 of 6] Compiling Control.Selective ( src/Control/Selective.hs, dist/build/Control/Selective.o, dist/build/Control/Selective.dyn_o )
[2 of 6] Compiling Control.Selective.Free ( src/Control/Selective/Free.hs, dist/build/Control/Selective/Free.o, dist/build/Control/Selective/Free.dyn_o )
[3 of 6] Compiling Control.Selective.Multi ( src/Control/Selective/Multi.hs, dist/build/Control/Selective/Multi.o, dist/build/Control/Selective/Multi.dyn_o )
[4 of 6] Compiling Control.Selective.Trans.Except ( src/Control/Selective/Trans/Except.hs, dist/build/Control/Selective/Trans/Except.o, dist/build/Control/Selective/Trans/Except.dyn_o )
[5 of 6] Compiling Control.Selective.Rigid.Freer ( src/Control/Selective/Rigid/Freer.hs, dist/build/Control/Selective/Rigid/Freer.o, dist/build/Control/Selective/Rigid/Freer.dyn_o )
[6 of 6] Compiling Control.Selective.Rigid.Free ( src/Control/Selective/Rigid/Free.hs, dist/build/Control/Selective/Rigid/Free.o, dist/build/Control/Selective/Rigid/Free.dyn_o )
Preprocessing library for selective-0.7.0.1..
Running Haddock on library for selective-0.7.0.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 6] Compiling Control.Selective ( src/Control/Selective.hs, nothing )
[2 of 6] Compiling Control.Selective.Free ( src/Control/Selective/Free.hs, nothing )
[3 of 6] Compiling Control.Selective.Multi ( src/Control/Selective/Multi.hs, nothing )
[4 of 6] Compiling Control.Selective.Trans.Except ( src/Control/Selective/Trans/Except.hs, nothing )
[5 of 6] Compiling Control.Selective.Rigid.Freer ( src/Control/Selective/Rigid/Freer.hs, nothing )
[6 of 6] Compiling Control.Selective.Rigid.Free ( src/Control/Selective/Rigid/Free.hs, nothing )
Haddock coverage:
Warning: 'Cases' is ambiguous. It is defined
    * at src/Control/Selective.hs:255:16
    * at src/Control/Selective.hs:255:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Selective.hs:255:1
 100% ( 38 / 38) in 'Control.Selective'
 100% ( 10 / 10) in 'Control.Selective.Free'
Warning: '~>' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Case' is ambiguous. It is defined
    * at src/Control/Selective/Multi.hs:287:22
    * at src/Control/Selective/Multi.hs:287:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Selective/Multi.hs:287:1
Warning: 'Sigma' is ambiguous. It is defined
    * at src/Control/Selective/Multi.hs:56:5
    * at src/Control/Selective/Multi.hs:55:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Selective/Multi.hs:55:1
Warning: 'Identity' is ambiguous. It is defined
    * in Data.Functor.Identity
    * in Data.Functor.Identity
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Identity
Warning: 'One' is ambiguous. It is defined
    * at src/Control/Selective/Multi.hs:68:5
    * at src/Control/Selective/Multi.hs:67:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Selective/Multi.hs:67:1
  97% ( 44 / 45) in 'Control.Selective.Multi'
  Missing documentation for:
    many (src/Control/Selective/Multi.hs:95)
Warning: 'ExceptT' is ambiguous. It is defined
    * at src/Control/Selective/Trans/Except.hs:47:25
    * at src/Control/Selective/Trans/Except.hs:47:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Selective/Trans/Except.hs:47:1
  18% (  3 / 16) in 'Control.Selective.Trans.Except'
  Missing documentation for:
    Except (src/Control/Selective/Trans/Except.hs:94)
    except (src/Control/Selective/Trans/Except.hs:97)
    runExcept (src/Control/Selective/Trans/Except.hs:100)
    mapExcept (src/Control/Selective/Trans/Except.hs:103)
    withExcept (src/Control/Selective/Trans/Except.hs:106)
    runExceptT (src/Control/Selective/Trans/Except.hs:109)
    mapExceptT (src/Control/Selective/Trans/Except.hs:112)
    withExceptT (src/Control/Selective/Trans/Except.hs:115)
    throwE (src/Control/Selective/Trans/Except.hs:118)
    catchE (src/Control/Selective/Trans/Except.hs:121)
    liftCallCC (src/Control/Selective/Trans/Except.hs:124)
    liftListen (src/Control/Selective/Trans/Except.hs:127)
    liftPass (src/Control/Selective/Trans/Except.hs:130)
 100% ( 10 / 10) in 'Control.Selective.Rigid.Freer'
 100% ( 10 / 10) in 'Control.Selective.Rigid.Free'
Documentation created: dist/doc/html/selective/,
dist/doc/html/selective/selective.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/selective-0.7.0.1-4wUzyuuwPgAIWNVlnL65Lr
Completed    selective-0.7.0.1
Configuring semigroups-0.20...
Preprocessing library for semigroups-0.20..
Building library for semigroups-0.20..
[1 of 1] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, dist/build/Data/Semigroup/Generic.o, dist/build/Data/Semigroup/Generic.dyn_o )
Preprocessing library for semigroups-0.20..
Running Haddock on library for semigroups-0.20..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, nothing )
Haddock coverage:
Warning: 'GenericSemigroupMonoid' is ambiguous. It is defined
    * at src/Data/Semigroup/Generic.hs:111:3
    * at src/Data/Semigroup/Generic.hs:110:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Semigroup/Generic.hs:110:1
  77% (  7 /  9) in 'Data.Semigroup.Generic'
  Missing documentation for:
    GSemigroup (src/Data/Semigroup/Generic.hs:54)
    GMonoid (src/Data/Semigroup/Generic.hs:84)
Warning: Data.Semigroup.Generic: could not find link destinations for: 
	- Data.Semigroup.Generic.gmempty'
	- Data.Semigroup.Generic.gmappend'
Documentation created: dist/doc/html/semigroups/,
dist/doc/html/semigroups/semigroups.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/semigroups-0.20-FhfuFxVvP7ZBtA37SUthhH
Completed    semigroups-0.20
Configuring splitmix-0.1.3.1...
Preprocessing library for splitmix-0.1.3.1..
Building library for splitmix-0.1.3.1..
[1 of 4] Compiling Data.Bits.Compat ( src-compat/Data/Bits/Compat.hs, dist/build/Data/Bits/Compat.o, dist/build/Data/Bits/Compat.dyn_o )
[2 of 4] Compiling System.Random.SplitMix.Init ( src/System/Random/SplitMix/Init.hs, dist/build/System/Random/SplitMix/Init.o, dist/build/System/Random/SplitMix/Init.dyn_o )
[3 of 4] Compiling System.Random.SplitMix ( src/System/Random/SplitMix.hs, dist/build/System/Random/SplitMix.o, dist/build/System/Random/SplitMix.dyn_o )
[4 of 4] Compiling System.Random.SplitMix32 ( src/System/Random/SplitMix32.hs, dist/build/System/Random/SplitMix32.o, dist/build/System/Random/SplitMix32.dyn_o )
Preprocessing library for splitmix-0.1.3.1..
Running Haddock on library for splitmix-0.1.3.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 4] Compiling Data.Bits.Compat ( src-compat/Data/Bits/Compat.hs, nothing )
[2 of 4] Compiling System.Random.SplitMix.Init ( src/System/Random/SplitMix/Init.hs, nothing )
[3 of 4] Compiling System.Random.SplitMix ( src/System/Random/SplitMix.hs, nothing )
[4 of 4] Compiling System.Random.SplitMix32 ( src/System/Random/SplitMix32.hs, nothing )
Haddock coverage:
Warning: 'SMGen' is ambiguous. It is defined
    * at src/System/Random/SplitMix.hs:77:14
    * at src/System/Random/SplitMix.hs:77:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/SplitMix.hs:77:1
 100% ( 22 / 22) in 'System.Random.SplitMix'
Warning: 'SMGen' is ambiguous. It is defined
    * at src/System/Random/SplitMix32.hs:61:14
    * at src/System/Random/SplitMix32.hs:61:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/SplitMix32.hs:61:1
 100% ( 22 / 22) in 'System.Random.SplitMix32'
Documentation created: dist/doc/html/splitmix/,
dist/doc/html/splitmix/splitmix.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/splitmix-0.1.3.1-FLXrwOMCBr82OHyMQoNXPe
Completed    splitmix-0.1.3.1
Configuring syb-0.7.3...
Preprocessing library for syb-0.7.3..
Building library for syb-0.7.3..
[ 1 of 16] Compiling Data.Generics.Aliases ( src/Data/Generics/Aliases.hs, dist/build/Data/Generics/Aliases.o, dist/build/Data/Generics/Aliases.dyn_o )
[ 2 of 16] Compiling Data.Generics.Basics ( src/Data/Generics/Basics.hs, dist/build/Data/Generics/Basics.o, dist/build/Data/Generics/Basics.dyn_o )
[ 3 of 16] Compiling Data.Generics.Builders ( src/Data/Generics/Builders.hs, dist/build/Data/Generics/Builders.o, dist/build/Data/Generics/Builders.dyn_o )
[ 4 of 16] Compiling Data.Generics.Instances ( src/Data/Generics/Instances.hs, dist/build/Data/Generics/Instances.o, dist/build/Data/Generics/Instances.dyn_o )
[ 5 of 16] Compiling Data.Generics.Schemes ( src/Data/Generics/Schemes.hs, dist/build/Data/Generics/Schemes.o, dist/build/Data/Generics/Schemes.dyn_o )
[ 6 of 16] Compiling Data.Generics.Text ( src/Data/Generics/Text.hs, dist/build/Data/Generics/Text.o, dist/build/Data/Generics/Text.dyn_o )
[ 7 of 16] Compiling Data.Generics.Twins ( src/Data/Generics/Twins.hs, dist/build/Data/Generics/Twins.o, dist/build/Data/Generics/Twins.dyn_o )
[ 8 of 16] Compiling Data.Generics    ( src/Data/Generics.hs, dist/build/Data/Generics.o, dist/build/Data/Generics.dyn_o )
[ 9 of 16] Compiling Generics.SYB     ( src/Generics/SYB.hs, dist/build/Generics/SYB.o, dist/build/Generics/SYB.dyn_o )
[10 of 16] Compiling Generics.SYB.Aliases ( src/Generics/SYB/Aliases.hs, dist/build/Generics/SYB/Aliases.o, dist/build/Generics/SYB/Aliases.dyn_o )
[11 of 16] Compiling Generics.SYB.Basics ( src/Generics/SYB/Basics.hs, dist/build/Generics/SYB/Basics.o, dist/build/Generics/SYB/Basics.dyn_o )
[12 of 16] Compiling Generics.SYB.Builders ( src/Generics/SYB/Builders.hs, dist/build/Generics/SYB/Builders.o, dist/build/Generics/SYB/Builders.dyn_o )
[13 of 16] Compiling Generics.SYB.Instances ( src/Generics/SYB/Instances.hs, dist/build/Generics/SYB/Instances.o, dist/build/Generics/SYB/Instances.dyn_o )
[14 of 16] Compiling Generics.SYB.Schemes ( src/Generics/SYB/Schemes.hs, dist/build/Generics/SYB/Schemes.o, dist/build/Generics/SYB/Schemes.dyn_o )
[15 of 16] Compiling Generics.SYB.Text ( src/Generics/SYB/Text.hs, dist/build/Generics/SYB/Text.o, dist/build/Generics/SYB/Text.dyn_o )
[16 of 16] Compiling Generics.SYB.Twins ( src/Generics/SYB/Twins.hs, dist/build/Generics/SYB/Twins.o, dist/build/Generics/SYB/Twins.dyn_o )
Preprocessing library for syb-0.7.3..
Running Haddock on library for syb-0.7.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 16] Compiling Data.Generics.Aliases ( src/Data/Generics/Aliases.hs, nothing )
[ 2 of 16] Compiling Data.Generics.Basics ( src/Data/Generics/Basics.hs, nothing )
[ 3 of 16] Compiling Data.Generics.Builders ( src/Data/Generics/Builders.hs, nothing )
[ 4 of 16] Compiling Data.Generics.Instances ( src/Data/Generics/Instances.hs, nothing )
[ 5 of 16] Compiling Data.Generics.Schemes ( src/Data/Generics/Schemes.hs, nothing )
[ 6 of 16] Compiling Data.Generics.Text ( src/Data/Generics/Text.hs, nothing )
[ 7 of 16] Compiling Data.Generics.Twins ( src/Data/Generics/Twins.hs, nothing )
[ 8 of 16] Compiling Data.Generics    ( src/Data/Generics.hs, nothing )
[ 9 of 16] Compiling Generics.SYB     ( src/Generics/SYB.hs, nothing )
[10 of 16] Compiling Generics.SYB.Aliases ( src/Generics/SYB/Aliases.hs, nothing )
[11 of 16] Compiling Generics.SYB.Basics ( src/Generics/SYB/Basics.hs, nothing )
[12 of 16] Compiling Generics.SYB.Builders ( src/Generics/SYB/Builders.hs, nothing )
[13 of 16] Compiling Generics.SYB.Instances ( src/Generics/SYB/Instances.hs, nothing )
[14 of 16] Compiling Generics.SYB.Schemes ( src/Generics/SYB/Schemes.hs, nothing )
[15 of 16] Compiling Generics.SYB.Text ( src/Generics/SYB/Text.hs, nothing )
[16 of 16] Compiling Generics.SYB.Twins ( src/Generics/SYB/Twins.hs, nothing )
Haddock coverage:
Warning: 'Generic'' is ambiguous. It is defined
    * at src/Data/Generics/Aliases.hs:524:22
    * at src/Data/Generics/Aliases.hs:524:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Generics/Aliases.hs:524:1
Warning: 'GenericR'' is ambiguous. It is defined
    * at src/Data/Generics/Aliases.hs:509:23
    * at src/Data/Generics/Aliases.hs:509:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Generics/Aliases.hs:509:1
Warning: 'GenericB'' is ambiguous. It is defined
    * at src/Data/Generics/Aliases.hs:496:21
    * at src/Data/Generics/Aliases.hs:496:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Generics/Aliases.hs:496:1
 100% ( 62 / 62) in 'Data.Generics.Aliases'
 100% (  2 /  2) in 'Data.Generics.Basics'
 100% (  3 /  3) in 'Data.Generics.Builders'
 100% (  1 /  1) in 'Data.Generics.Instances'
 100% ( 19 / 19) in 'Data.Generics.Schemes'
 100% (  6 /  6) in 'Data.Generics.Text'
 100% ( 17 / 17) in 'Data.Generics.Twins'
 100% (  8 /  8) in 'Data.Generics'
 100% (  2 /  2) in 'Generics.SYB'
 100% (  2 /  2) in 'Generics.SYB.Aliases'
 100% (  2 /  2) in 'Generics.SYB.Basics'
 100% (  2 /  2) in 'Generics.SYB.Builders'
 100% (  1 /  1) in 'Generics.SYB.Instances'
 100% (  2 /  2) in 'Generics.SYB.Schemes'
 100% (  2 /  2) in 'Generics.SYB.Text'
 100% (  2 /  2) in 'Generics.SYB.Twins'
Documentation created: dist/doc/html/syb/, dist/doc/html/syb/syb.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/syb-0.7.3-3RSHlswStQQ1o1nIweGIxQ
Completed    syb-0.7.3
Configuring tagged-0.8.9...
Preprocessing library for tagged-0.8.9..
Building library for tagged-0.8.9..
[1 of 2] Compiling Data.Proxy.TH    ( src/Data/Proxy/TH.hs, dist/build/Data/Proxy/TH.o, dist/build/Data/Proxy/TH.dyn_o )
[2 of 2] Compiling Data.Tagged      ( src/Data/Tagged.hs, dist/build/Data/Tagged.o, dist/build/Data/Tagged.dyn_o )
Preprocessing library for tagged-0.8.9..
Running Haddock on library for tagged-0.8.9..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling Data.Proxy.TH    ( src/Data/Proxy/TH.hs, nothing )
[2 of 2] Compiling Data.Tagged      ( src/Data/Tagged.hs, nothing )
Haddock coverage:
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
  66% (  2 /  3) in 'Data.Proxy.TH'
  Missing documentation for:
    Module header
Warning: 'Tagged' is ambiguous. It is defined
    * at src/Data/Tagged.hs:82:22
    * at src/Data/Tagged.hs:82:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Tagged.hs:82:1
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
  93% ( 14 / 15) in 'Data.Tagged'
  Missing documentation for:
    witness (src/Data/Tagged.hs:386)
Warning: Data.Tagged: could not find link destinations for: 
	- Data.Tagged.Rep_Tagged
	- Data.Tagged.Rep1_Tagged
Documentation created: dist/doc/html/tagged/, dist/doc/html/tagged/tagged.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/tagged-0.8.9-6aZuwRISGvIHng66Gvw0LY
Completed    tagged-0.8.9
Configuring th-abstraction-0.7.1.0...
Preprocessing library for th-abstraction-0.7.1.0..
Building library for th-abstraction-0.7.1.0..
[1 of 3] Compiling Language.Haskell.TH.Datatype.Internal ( src/Language/Haskell/TH/Datatype/Internal.hs, dist/build/Language/Haskell/TH/Datatype/Internal.o, dist/build/Language/Haskell/TH/Datatype/Internal.dyn_o )
[2 of 3] Compiling Language.Haskell.TH.Datatype.TyVarBndr ( src/Language/Haskell/TH/Datatype/TyVarBndr.hs, dist/build/Language/Haskell/TH/Datatype/TyVarBndr.o, dist/build/Language/Haskell/TH/Datatype/TyVarBndr.dyn_o )
[3 of 3] Compiling Language.Haskell.TH.Datatype ( src/Language/Haskell/TH/Datatype.hs, dist/build/Language/Haskell/TH/Datatype.o, dist/build/Language/Haskell/TH/Datatype.dyn_o )
Preprocessing library for th-abstraction-0.7.1.0..
Running Haddock on library for th-abstraction-0.7.1.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 3] Compiling Language.Haskell.TH.Datatype.Internal ( src/Language/Haskell/TH/Datatype/Internal.hs, nothing )
[2 of 3] Compiling Language.Haskell.TH.Datatype.TyVarBndr ( src/Language/Haskell/TH/Datatype/TyVarBndr.hs, nothing )
[3 of 3] Compiling Language.Haskell.TH.Datatype ( src/Language/Haskell/TH/Datatype.hs, nothing )
Haddock coverage:
Warning: 'Name' is ambiguous. It is defined
    * in Language.Haskell.TH.Syntax
    * in Language.Haskell.TH.Syntax
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Language.Haskell.TH.Syntax
Warning: 'Name' is ambiguous. It is defined
    * in Language.Haskell.TH.Syntax
    * in Language.Haskell.TH.Syntax
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Language.Haskell.TH.Syntax
  76% ( 40 / 52) in 'Language.Haskell.TH.Datatype.TyVarBndr'
  Missing documentation for:
    TyVarBndrUnit
    TyVarBndrSpec
    TyVarBndrVis
    Specificity
    BndrVis
    DefaultBndrFlag
    plainTV
    kindedTV
    inferredSpec
    specifiedSpec
    bndrReq
    bndrInvis
Warning: 'DatatypeInfo' is ambiguous. It is defined
    * at src/Language/Haskell/TH/Datatype.hs:184:21
    * at src/Language/Haskell/TH/Datatype.hs:184:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Language/Haskell/TH/Datatype.hs:184:1
Warning: 'ConstructorInfo' is ambiguous. It is defined
    * at src/Language/Haskell/TH/Datatype.hs:229:24
    * at src/Language/Haskell/TH/Datatype.hs:229:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Language/Haskell/TH/Datatype.hs:229:1
Warning: 'FieldStrictness' is ambiguous. It is defined
    * at src/Language/Haskell/TH/Datatype.hs:272:24
    * at src/Language/Haskell/TH/Datatype.hs:272:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Language/Haskell/TH/Datatype.hs:272:1
Warning: '()' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Strict' is ambiguous. It is defined
    * in Language.Haskell.TH.Syntax
    * at src/Language/Haskell/TH/Datatype.hs:289:5
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Language/Haskell/TH/Datatype.hs:289:5
Warning: 'datatypeInstVars' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'mbKind' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'resolveFixities' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'FunArg' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Fixity' is ambiguous. It is defined
    * in Language.Haskell.TH.Syntax
    * in Language.Haskell.TH.Syntax
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Language.Haskell.TH.Syntax
  92% ( 49 / 53) in 'Language.Haskell.TH.Datatype'
  Missing documentation for:
    arrowKCompat (src/Language/Haskell/TH/Datatype.hs:2260)
    isStrictAnnot (src/Language/Haskell/TH/Datatype.hs:293)
    notStrictAnnot (src/Language/Haskell/TH/Datatype.hs:294)
    unpackedAnnot (src/Language/Haskell/TH/Datatype.hs:295)
Warning: Language.Haskell.TH.Datatype.TyVarBndr: could not find link destinations for: 
	- Language.Haskell.TH.Syntax.Rep_BndrVis
	- Language.Haskell.TH.Syntax.Rep_Specificity
Warning: Language.Haskell.TH.Datatype: could not find link destinations for: 
	- Language.Haskell.TH.Datatype.Rep_DatatypeInfo
	- Language.Haskell.TH.Datatype.Rep_ConstructorInfo
	- Language.Haskell.TH.Datatype.Rep_FieldStrictness
	- Language.Haskell.TH.Datatype.Rep_Strictness
	- Language.Haskell.TH.Datatype.Rep_Unpackedness
	- Language.Haskell.TH.Datatype.Rep_ConstructorVariant
	- Language.Haskell.TH.Datatype.Rep_DatatypeVariant
Documentation created: dist/doc/html/th-abstraction/,
dist/doc/html/th-abstraction/th-abstraction.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/th-abstraction-0.7.1.0-5OEkekdo9oT3l4cxHWMApr
Completed    th-abstraction-0.7.1.0
Configuring transformers-compat-0.7.2...
Preprocessing library for transformers-compat-0.7.2..
Building library for transformers-compat-0.7.2..
[1 of 4] Compiling Control.Monad.Trans.Instances ( src/Control/Monad/Trans/Instances.hs, dist/build/Control/Monad/Trans/Instances.o, dist/build/Control/Monad/Trans/Instances.dyn_o )
[2 of 4] Compiling Data.Functor.Classes.Generic.Internal ( generics/Data/Functor/Classes/Generic/Internal.hs, dist/build/Data/Functor/Classes/Generic/Internal.o, dist/build/Data/Functor/Classes/Generic/Internal.dyn_o )
[3 of 4] Compiling Data.Functor.Classes.Generic ( generics/Data/Functor/Classes/Generic.hs, dist/build/Data/Functor/Classes/Generic.o, dist/build/Data/Functor/Classes/Generic.dyn_o )
[4 of 4] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, dist/build/Paths_transformers_compat.o, dist/build/Paths_transformers_compat.dyn_o )
Preprocessing library for transformers-compat-0.7.2..
Running Haddock on library for transformers-compat-0.7.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 4] Compiling Control.Monad.Trans.Instances ( src/Control/Monad/Trans/Instances.hs, nothing )
[2 of 4] Compiling Data.Functor.Classes.Generic.Internal ( generics/Data/Functor/Classes/Generic/Internal.hs, nothing )
[3 of 4] Compiling Data.Functor.Classes.Generic ( generics/Data/Functor/Classes/Generic.hs, nothing )
[4 of 4] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, nothing )
Haddock coverage:
 100% (  1 /  1) in 'Control.Monad.Trans.Instances'
Warning: 'String' is ambiguous. It is defined
    * in Text.Read.Lex
    * in GHC.Base
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.Base
Warning: 'Options' is ambiguous. It is defined
    * at generics/Data/Functor/Classes/Generic/Internal.hs:146:19
    * at generics/Data/Functor/Classes/Generic/Internal.hs:146:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at generics/Data/Functor/Classes/Generic/Internal.hs:146:1
Warning: 'FunctorClassesDefault' is ambiguous. It is defined
    * at generics/Data/Functor/Classes/Generic/Internal.hs:1231:3
    * at generics/Data/Functor/Classes/Generic/Internal.hs:1230:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at generics/Data/Functor/Classes/Generic/Internal.hs:1230:1
 100% ( 48 / 48) in 'Data.Functor.Classes.Generic.Internal'
Warning: 'Eq1' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Ord1' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Read1' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Show1' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'GenericFunctorClasses' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'eq1Default' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'compare1Default' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'readsPrec1Default' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'showsPrec1Default' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% ( 21 / 21) in 'Data.Functor.Classes.Generic'
Warning: Data.Functor.Classes.Generic.Internal: could not find link destinations for: 
	- Data.Functor.Classes.Generic.Internal.GShowCon
	- Data.Functor.Classes.Generic.Internal.GReadCon
Documentation created: dist/doc/html/transformers-compat/,
dist/doc/html/transformers-compat/transformers-compat.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/transformers-compat-0.7.2-Kjd0KzrkeU5ax708EytP3
Completed    transformers-compat-0.7.2
Configuring vector-stream-0.1.0.1...
Preprocessing library for vector-stream-0.1.0.1..
Building library for vector-stream-0.1.0.1..
[1 of 1] Compiling Data.Stream.Monadic ( src/Data/Stream/Monadic.hs, dist/build/Data/Stream/Monadic.o, dist/build/Data/Stream/Monadic.dyn_o )
Preprocessing library for vector-stream-0.1.0.1..
Running Haddock on library for vector-stream-0.1.0.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Data.Stream.Monadic ( src/Data/Stream/Monadic.hs, nothing )
Haddock coverage:
Warning: 'Stream' is ambiguous. It is defined
    * at src/Data/Stream/Monadic.hs:154:19
    * at src/Data/Stream/Monadic.hs:154:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Stream/Monadic.hs:154:1
Warning: 'Bundle' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  81% (110 /135) in 'Data.Stream.Monadic'
  Missing documentation for:
    liftBox (src/Data/Stream/Monadic.hs:130)
    generate (src/Data/Stream/Monadic.hs:210)
    unbox (src/Data/Stream/Monadic.hs:462)
    concatMap (src/Data/Stream/Monadic.hs:1070)
    zipWithM_ (src/Data/Stream/Monadic.hs:531)
    zipWith3M (src/Data/Stream/Monadic.hs:535)
    zipWith4M (src/Data/Stream/Monadic.hs:565)
    zipWith5M (src/Data/Stream/Monadic.hs:572)
    zipWith6M (src/Data/Stream/Monadic.hs:579)
    zipWith (src/Data/Stream/Monadic.hs:585)
    zipWith3 (src/Data/Stream/Monadic.hs:590)
    zipWith4 (src/Data/Stream/Monadic.hs:596)
    zipWith5 (src/Data/Stream/Monadic.hs:602)
    zipWith6 (src/Data/Stream/Monadic.hs:608)
    zip (src/Data/Stream/Monadic.hs:612)
    zip3 (src/Data/Stream/Monadic.hs:616)
    zip4 (src/Data/Stream/Monadic.hs:621)
    zip5 (src/Data/Stream/Monadic.hs:626)
    zip6 (src/Data/Stream/Monadic.hs:631)
    mapMaybe (src/Data/Stream/Monadic.hs:702)
    catMaybes (src/Data/Stream/Monadic.hs:716)
    and (src/Data/Stream/Monadic.hs:1044)
    or (src/Data/Stream/Monadic.hs:1057)
    concatMapM (src/Data/Stream/Monadic.hs:1074)
    unfoldrN (src/Data/Stream/Monadic.hs:1136)
Documentation created: dist/doc/html/vector-stream/,
dist/doc/html/vector-stream/vector-stream.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/vector-stream-0.1.0.1-6z73n1LRnZvKlURnjwR3rr
Completed    vector-stream-0.1.0.1
Configuring void-0.7.3...
Preprocessing library for void-0.7.3..
Building library for void-0.7.3..
[1 of 1] Compiling Data.Void.Unsafe ( src/Data/Void/Unsafe.hs, dist/build/Data/Void/Unsafe.o, dist/build/Data/Void/Unsafe.dyn_o )
Preprocessing library for void-0.7.3..
Running Haddock on library for void-0.7.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Data.Void.Unsafe ( src/Data/Void/Unsafe.hs, nothing )
Haddock coverage:
 100% (  3 /  3) in 'Data.Void.Unsafe'
Documentation created: dist/doc/html/void/, dist/doc/html/void/void.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/void-0.7.3-F687xIBHTdI3hx1dnappcQ
Completed    void-0.7.3
Configuring indexed-list-literals-0.2.1.3...
Preprocessing library for indexed-list-literals-0.2.1.3..
Building library for indexed-list-literals-0.2.1.3..

src/Data/IndexedListLiterals.hs:4:5: warning: [GHC-53692] [-Wdeprecated-flags]
    -XTypeInType is deprecated: use -XDataKinds and -XPolyKinds instead
  |
4 |   , TypeInType
  |     ^^^^^^^^^^
[1 of 1] Compiling Data.IndexedListLiterals ( src/Data/IndexedListLiterals.hs, dist/build/Data/IndexedListLiterals.o, dist/build/Data/IndexedListLiterals.dyn_o )

src/Data/IndexedListLiterals.hs:103:81: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
103 |       ["instance " ++ className ++ " (" ++ tys ++ ") " ++ show length ++ " " ++ head types ++ " where"
    |                                                                                 ^^^^

src/Data/IndexedListLiterals.hs:108:18: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
108 |   dropOneTuple = tail
    |                  ^^^^
Preprocessing library for indexed-list-literals-0.2.1.3..
Running Haddock on library for indexed-list-literals-0.2.1.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.

src/Data/IndexedListLiterals.hs:4:5: warning: [GHC-53692] [-Wdeprecated-flags]
    -XTypeInType is deprecated: use -XDataKinds and -XPolyKinds instead
  |
4 |   , TypeInType
  |     ^^^^^^^^^^
[1 of 1] Compiling Data.IndexedListLiterals ( src/Data/IndexedListLiterals.hs, nothing )

src/Data/IndexedListLiterals.hs:103:81: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
103 |       ["instance " ++ className ++ " (" ++ tys ++ ") " ++ show length ++ " " ++ head types ++ " where"
    |                                                                                 ^^^^

src/Data/IndexedListLiterals.hs:108:18: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
108 |   dropOneTuple = tail
    |                  ^^^^
Haddock coverage:
  75% (  6 /  8) in 'Data.IndexedListLiterals'
  Missing documentation for:
    Module header
    len (src/Data/IndexedListLiterals.hs:49)
Documentation created: dist/doc/html/indexed-list-literals/,
dist/doc/html/indexed-list-literals/indexed-list-literals.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/indexed-list-literals-0.2.1.3-827R9KzNaWM36nNTgQ8M8s
Completed    indexed-list-literals-0.2.1.3
Configuring contravariant-1.5.5...
Preprocessing library for contravariant-1.5.5..
Building library for contravariant-1.5.5..
[1 of 3] Compiling Data.Functor.Contravariant.Divisible ( src/Data/Functor/Contravariant/Divisible.hs, dist/build/Data/Functor/Contravariant/Divisible.o, dist/build/Data/Functor/Contravariant/Divisible.dyn_o )
[2 of 3] Compiling Data.Functor.Contravariant.Compose ( src/Data/Functor/Contravariant/Compose.hs, dist/build/Data/Functor/Contravariant/Compose.o, dist/build/Data/Functor/Contravariant/Compose.dyn_o )
[3 of 3] Compiling Data.Functor.Contravariant.Generic ( src/Data/Functor/Contravariant/Generic.hs, dist/build/Data/Functor/Contravariant/Generic.o, dist/build/Data/Functor/Contravariant/Generic.dyn_o )
Preprocessing library for contravariant-1.5.5..
Running Haddock on library for contravariant-1.5.5..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 3] Compiling Data.Functor.Contravariant.Divisible ( src/Data/Functor/Contravariant/Divisible.hs, nothing )
[2 of 3] Compiling Data.Functor.Contravariant.Compose ( src/Data/Functor/Contravariant/Compose.hs, nothing )
[3 of 3] Compiling Data.Functor.Contravariant.Generic ( src/Data/Functor/Contravariant/Generic.hs, nothing )
Haddock coverage:
Warning: 'delta' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% ( 17 / 17) in 'Data.Functor.Contravariant.Divisible'
 100% (  4 /  4) in 'Data.Functor.Contravariant.Compose'
Warning: 'Comparison' is ambiguous. It is defined
    * in Data.Functor.Contravariant
    * in Data.Functor.Contravariant
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Contravariant
Warning: 'Equivalence' is ambiguous. It is defined
    * in Data.Functor.Contravariant
    * in Data.Functor.Contravariant
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Contravariant
 100% (  3 /  3) in 'Data.Functor.Contravariant.Generic'
Warning: Data.Functor.Contravariant.Generic: could not find link destinations for: 
	- Data.Functor.Contravariant.Generic.GDeciding1
	- Data.Functor.Contravariant.Generic.GDeciding
	- Data.Functor.Contravariant.Generic.GG
	- Data.Functor.Contravariant.Generic.Rep1'
	- Data.Functor.Contravariant.Generic.Rep'
Documentation created: dist/doc/html/contravariant/,
dist/doc/html/contravariant/contravariant.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/contravariant-1.5.5-9OZxSMGmONm3FLxTwjX4ym
Completed    contravariant-1.5.5
Configuring ansi-terminal-types-1.1.3...
Preprocessing library for ansi-terminal-types-1.1.3..
Building library for ansi-terminal-types-1.1.3..
[1 of 2] Compiling System.Console.ANSI.Types ( src/System/Console/ANSI/Types.hs, dist/build/System/Console/ANSI/Types.o, dist/build/System/Console/ANSI/Types.dyn_o )
[2 of 2] Compiling System.Console.ANSI.Codes ( src/System/Console/ANSI/Codes.hs, dist/build/System/Console/ANSI/Codes.o, dist/build/System/Console/ANSI/Codes.dyn_o )
Preprocessing library for ansi-terminal-types-1.1.3..
Running Haddock on library for ansi-terminal-types-1.1.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling System.Console.ANSI.Types ( src/System/Console/ANSI/Types.hs, nothing )
[2 of 2] Compiling System.Console.ANSI.Codes ( src/System/Console/ANSI/Codes.hs, nothing )
Haddock coverage:
 100% ( 13 / 13) in 'System.Console.ANSI.Types'
  66% ( 41 / 62) in 'System.Console.ANSI.Codes'
  Missing documentation for:
    cursorUpCode (src/System/Console/ANSI/Codes.hs:236)
    cursorDownCode (src/System/Console/ANSI/Codes.hs:237)
    cursorForwardCode (src/System/Console/ANSI/Codes.hs:238)
    cursorBackwardCode (src/System/Console/ANSI/Codes.hs:239)
    cursorUpLineCode (src/System/Console/ANSI/Codes.hs:245)
    cursorDownLineCode (src/System/Console/ANSI/Codes.hs:244)
    clearFromCursorToScreenEndCode (src/System/Console/ANSI/Codes.hs:312)
    clearFromCursorToScreenBeginningCode (src/System/Console/ANSI/Codes.hs:313)
    clearScreenCode (src/System/Console/ANSI/Codes.hs:314)
    clearFromCursorToLineEndCode (src/System/Console/ANSI/Codes.hs:315)
    clearFromCursorToLineBeginningCode (src/System/Console/ANSI/Codes.hs:316)
    clearLineCode (src/System/Console/ANSI/Codes.hs:317)
    enableLineWrapCode (src/System/Console/ANSI/Codes.hs:320)
    disableLineWrapCode (src/System/Console/ANSI/Codes.hs:321)
    scrollPageUpCode (src/System/Console/ANSI/Codes.hs:326)
    scrollPageDownCode (src/System/Console/ANSI/Codes.hs:327)
    useAlternateScreenBufferCode (src/System/Console/ANSI/Codes.hs:330)
    useNormalScreenBufferCode (src/System/Console/ANSI/Codes.hs:331)
    setSGRCode (src/System/Console/ANSI/Codes.hs:339)
    hideCursorCode (src/System/Console/ANSI/Codes.hs:344)
    showCursorCode (src/System/Console/ANSI/Codes.hs:345)
Documentation created: dist/doc/html/ansi-terminal-types/,
dist/doc/html/ansi-terminal-types/ansi-terminal-types.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/ansi-terminal-types-1.1.3-FbCvCegLPPTJZH2c3Rw7yn
Completed    ansi-terminal-types-1.1.3
Downloading  OpenGLRaw-3.3.4.1
Downloaded   OpenGLRaw-3.3.4.1
Configuring OpenGLRaw-3.3.4.1...
Preprocessing library for OpenGLRaw-3.3.4.1..
Building library for OpenGLRaw-3.3.4.1..
[  1 of 617] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o, dist/build/Graphics/GL/Groups.dyn_o )
[  2 of 617] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o, dist/build/Graphics/GL/Types.dyn_o )
[  3 of 617] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o, dist/build/Graphics/GL/Tokens.dyn_o )
[  4 of 617] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o, dist/build/Graphics/GL/GetProcAddress.dyn_o )
[  5 of 617] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o, dist/build/Graphics/GL/ExtensionPredicates.dyn_o )
[  6 of 617] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, dist/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.o, dist/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.dyn_o )
[  7 of 617] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, dist/build/Graphics/GL/ThreeDFX/Multisample.o, dist/build/Graphics/GL/ThreeDFX/Multisample.dyn_o )
[  8 of 617] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, dist/build/Graphics/GL/SUN/SliceAccum.o, dist/build/Graphics/GL/SUN/SliceAccum.dyn_o )
[  9 of 617] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, dist/build/Graphics/GL/SUN/ConvolutionBorderModes.o, dist/build/Graphics/GL/SUN/ConvolutionBorderModes.dyn_o )
[ 10 of 617] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, dist/build/Graphics/GL/SGIX/YCrCbA.o, dist/build/Graphics/GL/SGIX/YCrCbA.dyn_o )
[ 11 of 617] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, dist/build/Graphics/GL/SGIX/YCrCb.o, dist/build/Graphics/GL/SGIX/YCrCb.dyn_o )
[ 12 of 617] Compiling Graphics.GL.SGIX.VertexPreclip ( src/Graphics/GL/SGIX/VertexPreclip.hs, dist/build/Graphics/GL/SGIX/VertexPreclip.o, dist/build/Graphics/GL/SGIX/VertexPreclip.dyn_o )
[ 13 of 617] Compiling Graphics.GL.SGIX.TextureScaleBias ( src/Graphics/GL/SGIX/TextureScaleBias.hs, dist/build/Graphics/GL/SGIX/TextureScaleBias.o, dist/build/Graphics/GL/SGIX/TextureScaleBias.dyn_o )
[ 14 of 617] Compiling Graphics.GL.SGIX.TextureMultiBuffer ( src/Graphics/GL/SGIX/TextureMultiBuffer.hs, dist/build/Graphics/GL/SGIX/TextureMultiBuffer.o, dist/build/Graphics/GL/SGIX/TextureMultiBuffer.dyn_o )
[ 15 of 617] Compiling Graphics.GL.SGIX.TextureLODBias ( src/Graphics/GL/SGIX/TextureLODBias.hs, dist/build/Graphics/GL/SGIX/TextureLODBias.o, dist/build/Graphics/GL/SGIX/TextureLODBias.dyn_o )
[ 16 of 617] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.o, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.dyn_o )
[ 17 of 617] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, dist/build/Graphics/GL/SGIX/TextureAddEnv.o, dist/build/Graphics/GL/SGIX/TextureAddEnv.dyn_o )
[ 18 of 617] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, dist/build/Graphics/GL/SGIX/Subsample.o, dist/build/Graphics/GL/SGIX/Subsample.dyn_o )
[ 19 of 617] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, dist/build/Graphics/GL/SGIX/ShadowAmbient.o, dist/build/Graphics/GL/SGIX/ShadowAmbient.dyn_o )
[ 20 of 617] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, dist/build/Graphics/GL/SGIX/Shadow.o, dist/build/Graphics/GL/SGIX/Shadow.dyn_o )
[ 21 of 617] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, dist/build/Graphics/GL/SGIX/ScalebiasHint.o, dist/build/Graphics/GL/SGIX/ScalebiasHint.dyn_o )
[ 22 of 617] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, dist/build/Graphics/GL/SGIX/Resample.o, dist/build/Graphics/GL/SGIX/Resample.dyn_o )
[ 23 of 617] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, dist/build/Graphics/GL/SGIX/PixelTiles.o, dist/build/Graphics/GL/SGIX/PixelTiles.dyn_o )
[ 24 of 617] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, dist/build/Graphics/GL/SGIX/IrInstrument1.o, dist/build/Graphics/GL/SGIX/IrInstrument1.dyn_o )
[ 25 of 617] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, dist/build/Graphics/GL/SGIX/Interlace.o, dist/build/Graphics/GL/SGIX/Interlace.dyn_o )
[ 26 of 617] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, dist/build/Graphics/GL/SGIX/FogOffset.o, dist/build/Graphics/GL/SGIX/FogOffset.dyn_o )
[ 27 of 617] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist/build/Graphics/GL/SGIX/DepthTexture.o, dist/build/Graphics/GL/SGIX/DepthTexture.dyn_o )
[ 28 of 617] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.o, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.dyn_o )
[ 29 of 617] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, dist/build/Graphics/GL/SGIX/Clipmap.o, dist/build/Graphics/GL/SGIX/Clipmap.dyn_o )
[ 30 of 617] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, dist/build/Graphics/GL/SGIX/CalligraphicFragment.o, dist/build/Graphics/GL/SGIX/CalligraphicFragment.dyn_o )
[ 31 of 617] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.o, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.dyn_o )
[ 32 of 617] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist/build/Graphics/GL/SGIX/AsyncPixel.o, dist/build/Graphics/GL/SGIX/AsyncPixel.dyn_o )
[ 33 of 617] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, dist/build/Graphics/GL/SGIX/AsyncHistogram.o, dist/build/Graphics/GL/SGIX/AsyncHistogram.dyn_o )
[ 34 of 617] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, dist/build/Graphics/GL/SGIS/TextureSelect.o, dist/build/Graphics/GL/SGIS/TextureSelect.dyn_o )
[ 35 of 617] Compiling Graphics.GL.SGIS.TextureLOD ( src/Graphics/GL/SGIS/TextureLOD.hs, dist/build/Graphics/GL/SGIS/TextureLOD.o, dist/build/Graphics/GL/SGIS/TextureLOD.dyn_o )
[ 36 of 617] Compiling Graphics.GL.SGIS.TextureEdgeClamp ( src/Graphics/GL/SGIS/TextureEdgeClamp.hs, dist/build/Graphics/GL/SGIS/TextureEdgeClamp.o, dist/build/Graphics/GL/SGIS/TextureEdgeClamp.dyn_o )
[ 37 of 617] Compiling Graphics.GL.SGIS.TextureBorderClamp ( src/Graphics/GL/SGIS/TextureBorderClamp.hs, dist/build/Graphics/GL/SGIS/TextureBorderClamp.o, dist/build/Graphics/GL/SGIS/TextureBorderClamp.dyn_o )
[ 38 of 617] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist/build/Graphics/GL/SGIS/PointLineTexgen.o, dist/build/Graphics/GL/SGIS/PointLineTexgen.dyn_o )
[ 39 of 617] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist/build/Graphics/GL/SGIS/GenerateMipmap.o, dist/build/Graphics/GL/SGIS/GenerateMipmap.dyn_o )
[ 40 of 617] Compiling Graphics.GL.SGI.TextureColorTable ( src/Graphics/GL/SGI/TextureColorTable.hs, dist/build/Graphics/GL/SGI/TextureColorTable.o, dist/build/Graphics/GL/SGI/TextureColorTable.dyn_o )
[ 41 of 617] Compiling Graphics.GL.SGI.ColorMatrix ( src/Graphics/GL/SGI/ColorMatrix.hs, dist/build/Graphics/GL/SGI/ColorMatrix.o, dist/build/Graphics/GL/SGI/ColorMatrix.dyn_o )
[ 42 of 617] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, dist/build/Graphics/GL/S3/S3TC.o, dist/build/Graphics/GL/S3/S3TC.dyn_o )
[ 43 of 617] Compiling Graphics.GL.S3   ( src/Graphics/GL/S3.hs, dist/build/Graphics/GL/S3.o, dist/build/Graphics/GL/S3.dyn_o )
[ 44 of 617] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, dist/build/Graphics/GL/REND/ScreenCoordinates.o, dist/build/Graphics/GL/REND/ScreenCoordinates.dyn_o )
[ 45 of 617] Compiling Graphics.GL.REND ( src/Graphics/GL/REND.hs, dist/build/Graphics/GL/REND.o, dist/build/Graphics/GL/REND.dyn_o )
[ 46 of 617] Compiling Graphics.GL.PGI.VertexHints ( src/Graphics/GL/PGI/VertexHints.hs, dist/build/Graphics/GL/PGI/VertexHints.o, dist/build/Graphics/GL/PGI/VertexHints.dyn_o )
[ 47 of 617] Compiling Graphics.GL.OML.Subsample ( src/Graphics/GL/OML/Subsample.hs, dist/build/Graphics/GL/OML/Subsample.o, dist/build/Graphics/GL/OML/Subsample.dyn_o )
[ 48 of 617] Compiling Graphics.GL.OML.Resample ( src/Graphics/GL/OML/Resample.hs, dist/build/Graphics/GL/OML/Resample.o, dist/build/Graphics/GL/OML/Resample.dyn_o )
[ 49 of 617] Compiling Graphics.GL.OML.Interlace ( src/Graphics/GL/OML/Interlace.hs, dist/build/Graphics/GL/OML/Interlace.o, dist/build/Graphics/GL/OML/Interlace.dyn_o )
[ 50 of 617] Compiling Graphics.GL.OML  ( src/Graphics/GL/OML.hs, dist/build/Graphics/GL/OML.o, dist/build/Graphics/GL/OML.dyn_o )
[ 51 of 617] Compiling Graphics.GL.OES.ReadFormat ( src/Graphics/GL/OES/ReadFormat.hs, dist/build/Graphics/GL/OES/ReadFormat.o, dist/build/Graphics/GL/OES/ReadFormat.dyn_o )
[ 52 of 617] Compiling Graphics.GL.OES.CompressedPalettedTexture ( src/Graphics/GL/OES/CompressedPalettedTexture.hs, dist/build/Graphics/GL/OES/CompressedPalettedTexture.o, dist/build/Graphics/GL/OES/CompressedPalettedTexture.dyn_o )
[ 53 of 617] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist/build/Graphics/GL/NVX/GPUMemoryInfo.o, dist/build/Graphics/GL/NVX/GPUMemoryInfo.dyn_o )
[ 54 of 617] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, dist/build/Graphics/GL/NV/VertexProgram3.o, dist/build/Graphics/GL/NV/VertexProgram3.dyn_o )
[ 55 of 617] Compiling Graphics.GL.NV.VertexProgram2Option ( src/Graphics/GL/NV/VertexProgram2Option.hs, dist/build/Graphics/GL/NV/VertexProgram2Option.o, dist/build/Graphics/GL/NV/VertexProgram2Option.dyn_o )
[ 56 of 617] Compiling Graphics.GL.NV.VertexArrayRange2 ( src/Graphics/GL/NV/VertexArrayRange2.hs, dist/build/Graphics/GL/NV/VertexArrayRange2.o, dist/build/Graphics/GL/NV/VertexArrayRange2.dyn_o )
[ 57 of 617] Compiling Graphics.GL.NV.UniformBufferUnifiedMemory ( src/Graphics/GL/NV/UniformBufferUnifiedMemory.hs, dist/build/Graphics/GL/NV/UniformBufferUnifiedMemory.o, dist/build/Graphics/GL/NV/UniformBufferUnifiedMemory.dyn_o )
[ 58 of 617] Compiling Graphics.GL.NV.TextureShader3 ( src/Graphics/GL/NV/TextureShader3.hs, dist/build/Graphics/GL/NV/TextureShader3.o, dist/build/Graphics/GL/NV/TextureShader3.dyn_o )
[ 59 of 617] Compiling Graphics.GL.NV.TextureShader2 ( src/Graphics/GL/NV/TextureShader2.hs, dist/build/Graphics/GL/NV/TextureShader2.o, dist/build/Graphics/GL/NV/TextureShader2.dyn_o )
[ 60 of 617] Compiling Graphics.GL.NV.TextureShader ( src/Graphics/GL/NV/TextureShader.hs, dist/build/Graphics/GL/NV/TextureShader.o, dist/build/Graphics/GL/NV/TextureShader.dyn_o )
[ 61 of 617] Compiling Graphics.GL.NV.TextureRectangle ( src/Graphics/GL/NV/TextureRectangle.hs, dist/build/Graphics/GL/NV/TextureRectangle.o, dist/build/Graphics/GL/NV/TextureRectangle.dyn_o )
[ 62 of 617] Compiling Graphics.GL.NV.TextureExpandNormal ( src/Graphics/GL/NV/TextureExpandNormal.hs, dist/build/Graphics/GL/NV/TextureExpandNormal.o, dist/build/Graphics/GL/NV/TextureExpandNormal.dyn_o )
[ 63 of 617] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, dist/build/Graphics/GL/NV/TextureEnvCombine4.o, dist/build/Graphics/GL/NV/TextureEnvCombine4.dyn_o )
[ 64 of 617] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, dist/build/Graphics/GL/NV/TexgenReflection.o, dist/build/Graphics/GL/NV/TexgenReflection.dyn_o )
[ 65 of 617] Compiling Graphics.GL.NV.TexgenEmboss ( src/Graphics/GL/NV/TexgenEmboss.hs, dist/build/Graphics/GL/NV/TexgenEmboss.o, dist/build/Graphics/GL/NV/TexgenEmboss.dyn_o )
[ 66 of 617] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, dist/build/Graphics/GL/NV/TessellationProgram5.o, dist/build/Graphics/GL/NV/TessellationProgram5.dyn_o )
[ 67 of 617] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, dist/build/Graphics/GL/NV/ShaderThreadGroup.o, dist/build/Graphics/GL/NV/ShaderThreadGroup.dyn_o )
[ 68 of 617] Compiling Graphics.GL.NV.ShaderSubgroupPartitioned ( src/Graphics/GL/NV/ShaderSubgroupPartitioned.hs, dist/build/Graphics/GL/NV/ShaderSubgroupPartitioned.o, dist/build/Graphics/GL/NV/ShaderSubgroupPartitioned.dyn_o )
[ 69 of 617] Compiling Graphics.GL.NV.ShaderBufferStore ( src/Graphics/GL/NV/ShaderBufferStore.hs, dist/build/Graphics/GL/NV/ShaderBufferStore.o, dist/build/Graphics/GL/NV/ShaderBufferStore.dyn_o )
[ 70 of 617] Compiling Graphics.GL.NV.RobustnessVideoMemoryPurge ( src/Graphics/GL/NV/RobustnessVideoMemoryPurge.hs, dist/build/Graphics/GL/NV/RobustnessVideoMemoryPurge.o, dist/build/Graphics/GL/NV/RobustnessVideoMemoryPurge.dyn_o )
[ 71 of 617] Compiling Graphics.GL.NV.RepresentativeFragmentTest ( src/Graphics/GL/NV/RepresentativeFragmentTest.hs, dist/build/Graphics/GL/NV/RepresentativeFragmentTest.o, dist/build/Graphics/GL/NV/RepresentativeFragmentTest.dyn_o )
[ 72 of 617] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, dist/build/Graphics/GL/NV/PathRenderingSharedEdge.o, dist/build/Graphics/GL/NV/PathRenderingSharedEdge.dyn_o )
[ 73 of 617] Compiling Graphics.GL.NV.PackedDepthStencil ( src/Graphics/GL/NV/PackedDepthStencil.hs, dist/build/Graphics/GL/NV/PackedDepthStencil.o, dist/build/Graphics/GL/NV/PackedDepthStencil.dyn_o )
[ 74 of 617] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, dist/build/Graphics/GL/NV/MultisampleFilterHint.o, dist/build/Graphics/GL/NV/MultisampleFilterHint.dyn_o )
[ 75 of 617] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, dist/build/Graphics/GL/NV/MultisampleCoverage.o, dist/build/Graphics/GL/NV/MultisampleCoverage.dyn_o )
[ 76 of 617] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, dist/build/Graphics/GL/NV/LightMaxExponent.o, dist/build/Graphics/GL/NV/LightMaxExponent.dyn_o )
[ 77 of 617] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, dist/build/Graphics/GL/NV/FragmentProgram2.o, dist/build/Graphics/GL/NV/FragmentProgram2.dyn_o )
[ 78 of 617] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, dist/build/Graphics/GL/NV/FogDistance.o, dist/build/Graphics/GL/NV/FogDistance.dyn_o )
[ 79 of 617] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, dist/build/Graphics/GL/NV/FloatBuffer.o, dist/build/Graphics/GL/NV/FloatBuffer.dyn_o )
[ 80 of 617] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, dist/build/Graphics/GL/NV/FillRectangle.o, dist/build/Graphics/GL/NV/FillRectangle.dyn_o )
[ 81 of 617] Compiling Graphics.GL.NV.DepthClamp ( src/Graphics/GL/NV/DepthClamp.hs, dist/build/Graphics/GL/NV/DepthClamp.o, dist/build/Graphics/GL/NV/DepthClamp.dyn_o )
[ 82 of 617] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, dist/build/Graphics/GL/NV/DeepTexture3D.o, dist/build/Graphics/GL/NV/DeepTexture3D.dyn_o )
[ 83 of 617] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, dist/build/Graphics/GL/NV/CopyDepthToColor.o, dist/build/Graphics/GL/NV/CopyDepthToColor.dyn_o )
[ 84 of 617] Compiling Graphics.GL.NV.ConservativeRasterPreSnap ( src/Graphics/GL/NV/ConservativeRasterPreSnap.hs, dist/build/Graphics/GL/NV/ConservativeRasterPreSnap.o, dist/build/Graphics/GL/NV/ConservativeRasterPreSnap.dyn_o )
[ 85 of 617] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist/build/Graphics/GL/NV/ComputeProgram5.o, dist/build/Graphics/GL/NV/ComputeProgram5.dyn_o )
[ 86 of 617] Compiling Graphics.GL.NV.BlendMinmaxFactor ( src/Graphics/GL/NV/BlendMinmaxFactor.hs, dist/build/Graphics/GL/NV/BlendMinmaxFactor.o, dist/build/Graphics/GL/NV/BlendMinmaxFactor.dyn_o )
[ 87 of 617] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.dyn_o )
[ 88 of 617] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist/build/Graphics/GL/MESAX/TextureStack.o, dist/build/Graphics/GL/MESAX/TextureStack.dyn_o )
[ 89 of 617] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist/build/Graphics/GL/MESAX.o, dist/build/Graphics/GL/MESAX.dyn_o )
[ 90 of 617] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist/build/Graphics/GL/MESA/YCbCrTexture.o, dist/build/Graphics/GL/MESA/YCbCrTexture.dyn_o )
[ 91 of 617] Compiling Graphics.GL.MESA.TileRasterOrder ( src/Graphics/GL/MESA/TileRasterOrder.hs, dist/build/Graphics/GL/MESA/TileRasterOrder.o, dist/build/Graphics/GL/MESA/TileRasterOrder.dyn_o )
[ 92 of 617] Compiling Graphics.GL.MESA.ProgramBinaryFormats ( src/Graphics/GL/MESA/ProgramBinaryFormats.hs, dist/build/Graphics/GL/MESA/ProgramBinaryFormats.o, dist/build/Graphics/GL/MESA/ProgramBinaryFormats.dyn_o )
[ 93 of 617] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist/build/Graphics/GL/MESA/PackInvert.o, dist/build/Graphics/GL/MESA/PackInvert.dyn_o )
[ 94 of 617] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCLDR.o, dist/build/Graphics/GL/KHR/TextureCompressionASTCLDR.dyn_o )
[ 95 of 617] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCHDR.o, dist/build/Graphics/GL/KHR/TextureCompressionASTCHDR.dyn_o )
[ 96 of 617] Compiling Graphics.GL.KHR.ShaderSubgroup ( src/Graphics/GL/KHR/ShaderSubgroup.hs, dist/build/Graphics/GL/KHR/ShaderSubgroup.o, dist/build/Graphics/GL/KHR/ShaderSubgroup.dyn_o )
[ 97 of 617] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist/build/Graphics/GL/KHR/NoError.o, dist/build/Graphics/GL/KHR/NoError.dyn_o )
[ 98 of 617] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist/build/Graphics/GL/KHR/ContextFlushControl.o, dist/build/Graphics/GL/KHR/ContextFlushControl.dyn_o )
[ 99 of 617] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.dyn_o )
[100 of 617] Compiling Graphics.GL.INTEL.ConservativeRasterization ( src/Graphics/GL/INTEL/ConservativeRasterization.hs, dist/build/Graphics/GL/INTEL/ConservativeRasterization.o, dist/build/Graphics/GL/INTEL/ConservativeRasterization.dyn_o )
[101 of 617] Compiling Graphics.GL.INTEL.BlackholeRender ( src/Graphics/GL/INTEL/BlackholeRender.hs, dist/build/Graphics/GL/INTEL/BlackholeRender.o, dist/build/Graphics/GL/INTEL/BlackholeRender.dyn_o )
[102 of 617] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist/build/Graphics/GL/INGR/InterlaceRead.o, dist/build/Graphics/GL/INGR/InterlaceRead.dyn_o )
[103 of 617] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist/build/Graphics/GL/INGR/ColorClamp.o, dist/build/Graphics/GL/INGR/ColorClamp.dyn_o )
[104 of 617] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.o, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.dyn_o )
[105 of 617] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, dist/build/Graphics/GL/IBM/RasterposClip.o, dist/build/Graphics/GL/IBM/RasterposClip.dyn_o )
[106 of 617] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist/build/Graphics/GL/IBM/CullVertex.o, dist/build/Graphics/GL/IBM/CullVertex.dyn_o )
[107 of 617] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist/build/Graphics/GL/HP/TextureLighting.o, dist/build/Graphics/GL/HP/TextureLighting.dyn_o )
[108 of 617] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist/build/Graphics/GL/HP/OcclusionTest.o, dist/build/Graphics/GL/HP/OcclusionTest.dyn_o )
[109 of 617] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist/build/Graphics/GL/HP/ConvolutionBorderModes.o, dist/build/Graphics/GL/HP/ConvolutionBorderModes.dyn_o )
[110 of 617] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, dist/build/Graphics/GL/EXT/VertexArrayBGRA.o, dist/build/Graphics/GL/EXT/VertexArrayBGRA.dyn_o )
[111 of 617] Compiling Graphics.GL.EXT.TextureSwizzle ( src/Graphics/GL/EXT/TextureSwizzle.hs, dist/build/Graphics/GL/EXT/TextureSwizzle.o, dist/build/Graphics/GL/EXT/TextureSwizzle.dyn_o )
[112 of 617] Compiling Graphics.GL.EXT.TextureSharedExponent ( src/Graphics/GL/EXT/TextureSharedExponent.hs, dist/build/Graphics/GL/EXT/TextureSharedExponent.o, dist/build/Graphics/GL/EXT/TextureSharedExponent.dyn_o )
[113 of 617] Compiling Graphics.GL.EXT.TextureSRGBR8 ( src/Graphics/GL/EXT/TextureSRGBR8.hs, dist/build/Graphics/GL/EXT/TextureSRGBR8.o, dist/build/Graphics/GL/EXT/TextureSRGBR8.dyn_o )
[114 of 617] Compiling Graphics.GL.EXT.TextureSRGBDecode ( src/Graphics/GL/EXT/TextureSRGBDecode.hs, dist/build/Graphics/GL/EXT/TextureSRGBDecode.o, dist/build/Graphics/GL/EXT/TextureSRGBDecode.dyn_o )
[115 of 617] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, dist/build/Graphics/GL/EXT/TextureSRGB.o, dist/build/Graphics/GL/EXT/TextureSRGB.dyn_o )
[116 of 617] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, dist/build/Graphics/GL/EXT/TextureSNorm.o, dist/build/Graphics/GL/EXT/TextureSNorm.dyn_o )
[117 of 617] Compiling Graphics.GL.EXT.TextureMirrorClamp ( src/Graphics/GL/EXT/TextureMirrorClamp.hs, dist/build/Graphics/GL/EXT/TextureMirrorClamp.o, dist/build/Graphics/GL/EXT/TextureMirrorClamp.dyn_o )
[118 of 617] Compiling Graphics.GL.EXT.TextureLODBias ( src/Graphics/GL/EXT/TextureLODBias.hs, dist/build/Graphics/GL/EXT/TextureLODBias.o, dist/build/Graphics/GL/EXT/TextureLODBias.dyn_o )
[119 of 617] Compiling Graphics.GL.EXT.TextureFilterMinmax ( src/Graphics/GL/EXT/TextureFilterMinmax.hs, dist/build/Graphics/GL/EXT/TextureFilterMinmax.o, dist/build/Graphics/GL/EXT/TextureFilterMinmax.dyn_o )
[120 of 617] Compiling Graphics.GL.EXT.TextureFilterAnisotropic ( src/Graphics/GL/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/GL/EXT/TextureFilterAnisotropic.o, dist/build/Graphics/GL/EXT/TextureFilterAnisotropic.dyn_o )
[121 of 617] Compiling Graphics.GL.EXT.TextureEnvDot3 ( src/Graphics/GL/EXT/TextureEnvDot3.hs, dist/build/Graphics/GL/EXT/TextureEnvDot3.o, dist/build/Graphics/GL/EXT/TextureEnvDot3.dyn_o )
[122 of 617] Compiling Graphics.GL.EXT.TextureEnvCombine ( src/Graphics/GL/EXT/TextureEnvCombine.hs, dist/build/Graphics/GL/EXT/TextureEnvCombine.o, dist/build/Graphics/GL/EXT/TextureEnvCombine.dyn_o )
[123 of 617] Compiling Graphics.GL.EXT.TextureCubeMap ( src/Graphics/GL/EXT/TextureCubeMap.hs, dist/build/Graphics/GL/EXT/TextureCubeMap.o, dist/build/Graphics/GL/EXT/TextureCubeMap.dyn_o )
[124 of 617] Compiling Graphics.GL.EXT.TextureCompressionS3TC ( src/Graphics/GL/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/GL/EXT/TextureCompressionS3TC.o, dist/build/Graphics/GL/EXT/TextureCompressionS3TC.dyn_o )
[125 of 617] Compiling Graphics.GL.EXT.TextureCompressionRGTC ( src/Graphics/GL/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/GL/EXT/TextureCompressionRGTC.o, dist/build/Graphics/GL/EXT/TextureCompressionRGTC.dyn_o )
[126 of 617] Compiling Graphics.GL.EXT.TextureCompressionLATC ( src/Graphics/GL/EXT/TextureCompressionLATC.hs, dist/build/Graphics/GL/EXT/TextureCompressionLATC.o, dist/build/Graphics/GL/EXT/TextureCompressionLATC.dyn_o )
[127 of 617] Compiling Graphics.GL.EXT.Texture ( src/Graphics/GL/EXT/Texture.hs, dist/build/Graphics/GL/EXT/Texture.o, dist/build/Graphics/GL/EXT/Texture.dyn_o )
[128 of 617] Compiling Graphics.GL.EXT.StencilWrap ( src/Graphics/GL/EXT/StencilWrap.hs, dist/build/Graphics/GL/EXT/StencilWrap.o, dist/build/Graphics/GL/EXT/StencilWrap.dyn_o )
[129 of 617] Compiling Graphics.GL.EXT.SharedTexturePalette ( src/Graphics/GL/EXT/SharedTexturePalette.hs, dist/build/Graphics/GL/EXT/SharedTexturePalette.o, dist/build/Graphics/GL/EXT/SharedTexturePalette.dyn_o )
[130 of 617] Compiling Graphics.GL.EXT.ShaderFramebufferFetch ( src/Graphics/GL/EXT/ShaderFramebufferFetch.hs, dist/build/Graphics/GL/EXT/ShaderFramebufferFetch.o, dist/build/Graphics/GL/EXT/ShaderFramebufferFetch.dyn_o )
[131 of 617] Compiling Graphics.GL.EXT.SeparateSpecularColor ( src/Graphics/GL/EXT/SeparateSpecularColor.hs, dist/build/Graphics/GL/EXT/SeparateSpecularColor.o, dist/build/Graphics/GL/EXT/SeparateSpecularColor.dyn_o )
[132 of 617] Compiling Graphics.GL.EXT.RescaleNormal ( src/Graphics/GL/EXT/RescaleNormal.hs, dist/build/Graphics/GL/EXT/RescaleNormal.o, dist/build/Graphics/GL/EXT/RescaleNormal.dyn_o )
[133 of 617] Compiling Graphics.GL.EXT.PixelBufferObject ( src/Graphics/GL/EXT/PixelBufferObject.hs, dist/build/Graphics/GL/EXT/PixelBufferObject.o, dist/build/Graphics/GL/EXT/PixelBufferObject.dyn_o )
[134 of 617] Compiling Graphics.GL.EXT.PackedPixels ( src/Graphics/GL/EXT/PackedPixels.hs, dist/build/Graphics/GL/EXT/PackedPixels.o, dist/build/Graphics/GL/EXT/PackedPixels.dyn_o )
[135 of 617] Compiling Graphics.GL.EXT.PackedFloat ( src/Graphics/GL/EXT/PackedFloat.hs, dist/build/Graphics/GL/EXT/PackedFloat.o, dist/build/Graphics/GL/EXT/PackedFloat.dyn_o )
[136 of 617] Compiling Graphics.GL.EXT.PackedDepthStencil ( src/Graphics/GL/EXT/PackedDepthStencil.hs, dist/build/Graphics/GL/EXT/PackedDepthStencil.o, dist/build/Graphics/GL/EXT/PackedDepthStencil.dyn_o )
[137 of 617] Compiling Graphics.GL.EXT.IndexArrayFormats ( src/Graphics/GL/EXT/IndexArrayFormats.hs, dist/build/Graphics/GL/EXT/IndexArrayFormats.o, dist/build/Graphics/GL/EXT/IndexArrayFormats.dyn_o )
[138 of 617] Compiling Graphics.GL.EXT.FramebufferSRGB ( src/Graphics/GL/EXT/FramebufferSRGB.hs, dist/build/Graphics/GL/EXT/FramebufferSRGB.o, dist/build/Graphics/GL/EXT/FramebufferSRGB.dyn_o )
[139 of 617] Compiling Graphics.GL.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs, dist/build/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.o, dist/build/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.dyn_o )
[140 of 617] Compiling Graphics.GL.EXT.FourTwoTwoPixels ( src/Graphics/GL/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/GL/EXT/FourTwoTwoPixels.o, dist/build/Graphics/GL/EXT/FourTwoTwoPixels.dyn_o )
[141 of 617] Compiling Graphics.GL.EXT.ClipVolumeHint ( src/Graphics/GL/EXT/ClipVolumeHint.hs, dist/build/Graphics/GL/EXT/ClipVolumeHint.o, dist/build/Graphics/GL/EXT/ClipVolumeHint.dyn_o )
[142 of 617] Compiling Graphics.GL.EXT.CMYKA ( src/Graphics/GL/EXT/CMYKA.hs, dist/build/Graphics/GL/EXT/CMYKA.o, dist/build/Graphics/GL/EXT/CMYKA.dyn_o )
[143 of 617] Compiling Graphics.GL.EXT.BlendSubtract ( src/Graphics/GL/EXT/BlendSubtract.hs, dist/build/Graphics/GL/EXT/BlendSubtract.o, dist/build/Graphics/GL/EXT/BlendSubtract.dyn_o )
[144 of 617] Compiling Graphics.GL.EXT.BGRA ( src/Graphics/GL/EXT/BGRA.hs, dist/build/Graphics/GL/EXT/BGRA.o, dist/build/Graphics/GL/EXT/BGRA.dyn_o )
[145 of 617] Compiling Graphics.GL.EXT.ABGR ( src/Graphics/GL/EXT/ABGR.hs, dist/build/Graphics/GL/EXT/ABGR.o, dist/build/Graphics/GL/EXT/ABGR.dyn_o )
[146 of 617] Compiling Graphics.GL.ATI.TextureMirrorOnce ( src/Graphics/GL/ATI/TextureMirrorOnce.hs, dist/build/Graphics/GL/ATI/TextureMirrorOnce.o, dist/build/Graphics/GL/ATI/TextureMirrorOnce.dyn_o )
[147 of 617] Compiling Graphics.GL.ATI.TextureFloat ( src/Graphics/GL/ATI/TextureFloat.hs, dist/build/Graphics/GL/ATI/TextureFloat.o, dist/build/Graphics/GL/ATI/TextureFloat.dyn_o )
[148 of 617] Compiling Graphics.GL.ATI.TextureEnvCombine3 ( src/Graphics/GL/ATI/TextureEnvCombine3.hs, dist/build/Graphics/GL/ATI/TextureEnvCombine3.o, dist/build/Graphics/GL/ATI/TextureEnvCombine3.dyn_o )
[149 of 617] Compiling Graphics.GL.ATI.TextFragmentShader ( src/Graphics/GL/ATI/TextFragmentShader.hs, dist/build/Graphics/GL/ATI/TextFragmentShader.o, dist/build/Graphics/GL/ATI/TextFragmentShader.dyn_o )
[150 of 617] Compiling Graphics.GL.ATI.PixelFormatFloat ( src/Graphics/GL/ATI/PixelFormatFloat.hs, dist/build/Graphics/GL/ATI/PixelFormatFloat.o, dist/build/Graphics/GL/ATI/PixelFormatFloat.dyn_o )
[151 of 617] Compiling Graphics.GL.ATI.Meminfo ( src/Graphics/GL/ATI/Meminfo.hs, dist/build/Graphics/GL/ATI/Meminfo.o, dist/build/Graphics/GL/ATI/Meminfo.dyn_o )
[152 of 617] Compiling Graphics.GL.ARB.VertexType10f11f11fRev ( src/Graphics/GL/ARB/VertexType10f11f11fRev.hs, dist/build/Graphics/GL/ARB/VertexType10f11f11fRev.o, dist/build/Graphics/GL/ARB/VertexType10f11f11fRev.dyn_o )
[153 of 617] Compiling Graphics.GL.ARB.VertexArrayBGRA ( src/Graphics/GL/ARB/VertexArrayBGRA.hs, dist/build/Graphics/GL/ARB/VertexArrayBGRA.o, dist/build/Graphics/GL/ARB/VertexArrayBGRA.dyn_o )
[154 of 617] Compiling Graphics.GL.ARB.TransformFeedbackOverflowQuery ( src/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hs, dist/build/Graphics/GL/ARB/TransformFeedbackOverflowQuery.o, dist/build/Graphics/GL/ARB/TransformFeedbackOverflowQuery.dyn_o )
[155 of 617] Compiling Graphics.GL.ARB.TextureSwizzle ( src/Graphics/GL/ARB/TextureSwizzle.hs, dist/build/Graphics/GL/ARB/TextureSwizzle.o, dist/build/Graphics/GL/ARB/TextureSwizzle.dyn_o )
[156 of 617] Compiling Graphics.GL.ARB.TextureStencil8 ( src/Graphics/GL/ARB/TextureStencil8.hs, dist/build/Graphics/GL/ARB/TextureStencil8.o, dist/build/Graphics/GL/ARB/TextureStencil8.dyn_o )
[157 of 617] Compiling Graphics.GL.ARB.TextureRectangle ( src/Graphics/GL/ARB/TextureRectangle.hs, dist/build/Graphics/GL/ARB/TextureRectangle.o, dist/build/Graphics/GL/ARB/TextureRectangle.dyn_o )
[158 of 617] Compiling Graphics.GL.ARB.TextureRGB10A2UI ( src/Graphics/GL/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/GL/ARB/TextureRGB10A2UI.o, dist/build/Graphics/GL/ARB/TextureRGB10A2UI.dyn_o )
[159 of 617] Compiling Graphics.GL.ARB.TextureRG ( src/Graphics/GL/ARB/TextureRG.hs, dist/build/Graphics/GL/ARB/TextureRG.o, dist/build/Graphics/GL/ARB/TextureRG.dyn_o )
[160 of 617] Compiling Graphics.GL.ARB.TextureMirroredRepeat ( src/Graphics/GL/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/GL/ARB/TextureMirroredRepeat.o, dist/build/Graphics/GL/ARB/TextureMirroredRepeat.dyn_o )
[161 of 617] Compiling Graphics.GL.ARB.TextureMirrorClampToEdge ( src/Graphics/GL/ARB/TextureMirrorClampToEdge.hs, dist/build/Graphics/GL/ARB/TextureMirrorClampToEdge.o, dist/build/Graphics/GL/ARB/TextureMirrorClampToEdge.dyn_o )
[162 of 617] Compiling Graphics.GL.ARB.TextureGather ( src/Graphics/GL/ARB/TextureGather.hs, dist/build/Graphics/GL/ARB/TextureGather.o, dist/build/Graphics/GL/ARB/TextureGather.dyn_o )
[163 of 617] Compiling Graphics.GL.ARB.TextureFloat ( src/Graphics/GL/ARB/TextureFloat.hs, dist/build/Graphics/GL/ARB/TextureFloat.o, dist/build/Graphics/GL/ARB/TextureFloat.dyn_o )
[164 of 617] Compiling Graphics.GL.ARB.TextureFilterMinmax ( src/Graphics/GL/ARB/TextureFilterMinmax.hs, dist/build/Graphics/GL/ARB/TextureFilterMinmax.o, dist/build/Graphics/GL/ARB/TextureFilterMinmax.dyn_o )
[165 of 617] Compiling Graphics.GL.ARB.TextureFilterAnisotropic ( src/Graphics/GL/ARB/TextureFilterAnisotropic.hs, dist/build/Graphics/GL/ARB/TextureFilterAnisotropic.o, dist/build/Graphics/GL/ARB/TextureFilterAnisotropic.dyn_o )
[166 of 617] Compiling Graphics.GL.ARB.TextureEnvDot3 ( src/Graphics/GL/ARB/TextureEnvDot3.hs, dist/build/Graphics/GL/ARB/TextureEnvDot3.o, dist/build/Graphics/GL/ARB/TextureEnvDot3.dyn_o )
[167 of 617] Compiling Graphics.GL.ARB.TextureEnvCombine ( src/Graphics/GL/ARB/TextureEnvCombine.hs, dist/build/Graphics/GL/ARB/TextureEnvCombine.o, dist/build/Graphics/GL/ARB/TextureEnvCombine.dyn_o )
[168 of 617] Compiling Graphics.GL.ARB.TextureCubeMapArray ( src/Graphics/GL/ARB/TextureCubeMapArray.hs, dist/build/Graphics/GL/ARB/TextureCubeMapArray.o, dist/build/Graphics/GL/ARB/TextureCubeMapArray.dyn_o )
[169 of 617] Compiling Graphics.GL.ARB.TextureCubeMap ( src/Graphics/GL/ARB/TextureCubeMap.hs, dist/build/Graphics/GL/ARB/TextureCubeMap.o, dist/build/Graphics/GL/ARB/TextureCubeMap.dyn_o )
[170 of 617] Compiling Graphics.GL.ARB.TextureCompressionRGTC ( src/Graphics/GL/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/GL/ARB/TextureCompressionRGTC.o, dist/build/Graphics/GL/ARB/TextureCompressionRGTC.dyn_o )
[171 of 617] Compiling Graphics.GL.ARB.TextureCompressionBPTC ( src/Graphics/GL/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/GL/ARB/TextureCompressionBPTC.o, dist/build/Graphics/GL/ARB/TextureCompressionBPTC.dyn_o )
[172 of 617] Compiling Graphics.GL.ARB.TextureBufferObjectRGB32 ( src/Graphics/GL/ARB/TextureBufferObjectRGB32.hs, dist/build/Graphics/GL/ARB/TextureBufferObjectRGB32.o, dist/build/Graphics/GL/ARB/TextureBufferObjectRGB32.dyn_o )
[173 of 617] Compiling Graphics.GL.ARB.TextureBorderClamp ( src/Graphics/GL/ARB/TextureBorderClamp.hs, dist/build/Graphics/GL/ARB/TextureBorderClamp.o, dist/build/Graphics/GL/ARB/TextureBorderClamp.dyn_o )
[174 of 617] Compiling Graphics.GL.ARB.StencilTexturing ( src/Graphics/GL/ARB/StencilTexturing.hs, dist/build/Graphics/GL/ARB/StencilTexturing.o, dist/build/Graphics/GL/ARB/StencilTexturing.dyn_o )
[175 of 617] Compiling Graphics.GL.ARB.SpirvExtensions ( src/Graphics/GL/ARB/SpirvExtensions.hs, dist/build/Graphics/GL/ARB/SpirvExtensions.o, dist/build/Graphics/GL/ARB/SpirvExtensions.dyn_o )
[176 of 617] Compiling Graphics.GL.ARB.ShadowAmbient ( src/Graphics/GL/ARB/ShadowAmbient.hs, dist/build/Graphics/GL/ARB/ShadowAmbient.o, dist/build/Graphics/GL/ARB/ShadowAmbient.dyn_o )
[177 of 617] Compiling Graphics.GL.ARB.Shadow ( src/Graphics/GL/ARB/Shadow.hs, dist/build/Graphics/GL/ARB/Shadow.o, dist/build/Graphics/GL/ARB/Shadow.dyn_o )
[178 of 617] Compiling Graphics.GL.ARB.ShadingLanguage100 ( src/Graphics/GL/ARB/ShadingLanguage100.hs, dist/build/Graphics/GL/ARB/ShadingLanguage100.o, dist/build/Graphics/GL/ARB/ShadingLanguage100.dyn_o )
[179 of 617] Compiling Graphics.GL.ARB.SeamlessCubemapPerTexture ( src/Graphics/GL/ARB/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/ARB/SeamlessCubemapPerTexture.o, dist/build/Graphics/GL/ARB/SeamlessCubemapPerTexture.dyn_o )
[180 of 617] Compiling Graphics.GL.ARB.SeamlessCubeMap ( src/Graphics/GL/ARB/SeamlessCubeMap.hs, dist/build/Graphics/GL/ARB/SeamlessCubeMap.o, dist/build/Graphics/GL/ARB/SeamlessCubeMap.dyn_o )
[181 of 617] Compiling Graphics.GL.ARB.QueryBufferObject ( src/Graphics/GL/ARB/QueryBufferObject.hs, dist/build/Graphics/GL/ARB/QueryBufferObject.o, dist/build/Graphics/GL/ARB/QueryBufferObject.dyn_o )
[182 of 617] Compiling Graphics.GL.ARB.PointSprite ( src/Graphics/GL/ARB/PointSprite.hs, dist/build/Graphics/GL/ARB/PointSprite.o, dist/build/Graphics/GL/ARB/PointSprite.dyn_o )
[183 of 617] Compiling Graphics.GL.ARB.PixelBufferObject ( src/Graphics/GL/ARB/PixelBufferObject.hs, dist/build/Graphics/GL/ARB/PixelBufferObject.o, dist/build/Graphics/GL/ARB/PixelBufferObject.dyn_o )
[184 of 617] Compiling Graphics.GL.ARB.PipelineStatisticsQuery ( src/Graphics/GL/ARB/PipelineStatisticsQuery.hs, dist/build/Graphics/GL/ARB/PipelineStatisticsQuery.o, dist/build/Graphics/GL/ARB/PipelineStatisticsQuery.dyn_o )
[185 of 617] Compiling Graphics.GL.ARB.OcclusionQuery2 ( src/Graphics/GL/ARB/OcclusionQuery2.hs, dist/build/Graphics/GL/ARB/OcclusionQuery2.o, dist/build/Graphics/GL/ARB/OcclusionQuery2.dyn_o )
[186 of 617] Compiling Graphics.GL.ARB.MapBufferAlignment ( src/Graphics/GL/ARB/MapBufferAlignment.hs, dist/build/Graphics/GL/ARB/MapBufferAlignment.o, dist/build/Graphics/GL/ARB/MapBufferAlignment.dyn_o )
[187 of 617] Compiling Graphics.GL.ARB.GPUShader5 ( src/Graphics/GL/ARB/GPUShader5.hs, dist/build/Graphics/GL/ARB/GPUShader5.o, dist/build/Graphics/GL/ARB/GPUShader5.dyn_o )
[188 of 617] Compiling Graphics.GL.ARB.FramebufferSRGB ( src/Graphics/GL/ARB/FramebufferSRGB.hs, dist/build/Graphics/GL/ARB/FramebufferSRGB.o, dist/build/Graphics/GL/ARB/FramebufferSRGB.dyn_o )
[189 of 617] Compiling Graphics.GL.ARB.FragmentShader ( src/Graphics/GL/ARB/FragmentShader.hs, dist/build/Graphics/GL/ARB/FragmentShader.o, dist/build/Graphics/GL/ARB/FragmentShader.dyn_o )
[190 of 617] Compiling Graphics.GL.ARB.ExplicitUniformLocation ( src/Graphics/GL/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/GL/ARB/ExplicitUniformLocation.o, dist/build/Graphics/GL/ARB/ExplicitUniformLocation.dyn_o )
[191 of 617] Compiling Graphics.GL.ARB.EnhancedLayouts ( src/Graphics/GL/ARB/EnhancedLayouts.hs, dist/build/Graphics/GL/ARB/EnhancedLayouts.o, dist/build/Graphics/GL/ARB/EnhancedLayouts.dyn_o )
[192 of 617] Compiling Graphics.GL.ARB.ES3Compatibility ( src/Graphics/GL/ARB/ES3Compatibility.hs, dist/build/Graphics/GL/ARB/ES3Compatibility.o, dist/build/Graphics/GL/ARB/ES3Compatibility.dyn_o )
[193 of 617] Compiling Graphics.GL.ARB.DepthTexture ( src/Graphics/GL/ARB/DepthTexture.hs, dist/build/Graphics/GL/ARB/DepthTexture.o, dist/build/Graphics/GL/ARB/DepthTexture.dyn_o )
[194 of 617] Compiling Graphics.GL.ARB.DepthClamp ( src/Graphics/GL/ARB/DepthClamp.hs, dist/build/Graphics/GL/ARB/DepthClamp.o, dist/build/Graphics/GL/ARB/DepthClamp.dyn_o )
[195 of 617] Compiling Graphics.GL.ARB.DepthBufferFloat ( src/Graphics/GL/ARB/DepthBufferFloat.hs, dist/build/Graphics/GL/ARB/DepthBufferFloat.o, dist/build/Graphics/GL/ARB/DepthBufferFloat.dyn_o )
[196 of 617] Compiling Graphics.GL.ARB.CullDistance ( src/Graphics/GL/ARB/CullDistance.hs, dist/build/Graphics/GL/ARB/CullDistance.o, dist/build/Graphics/GL/ARB/CullDistance.dyn_o )
[197 of 617] Compiling Graphics.GL.ARB.ConditionalRenderInverted ( src/Graphics/GL/ARB/ConditionalRenderInverted.hs, dist/build/Graphics/GL/ARB/ConditionalRenderInverted.o, dist/build/Graphics/GL/ARB/ConditionalRenderInverted.dyn_o )
[198 of 617] Compiling Graphics.GL.ARB.CompressedTexturePixelStorage ( src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/GL/ARB/CompressedTexturePixelStorage.o, dist/build/Graphics/GL/ARB/CompressedTexturePixelStorage.dyn_o )
[199 of 617] Compiling Graphics.GL.APPLE.YCbCr422 ( src/Graphics/GL/APPLE/YCbCr422.hs, dist/build/Graphics/GL/APPLE/YCbCr422.o, dist/build/Graphics/GL/APPLE/YCbCr422.dyn_o )
[200 of 617] Compiling Graphics.GL.APPLE.TransformHint ( src/Graphics/GL/APPLE/TransformHint.hs, dist/build/Graphics/GL/APPLE/TransformHint.o, dist/build/Graphics/GL/APPLE/TransformHint.dyn_o )
[201 of 617] Compiling Graphics.GL.APPLE.SpecularVector ( src/Graphics/GL/APPLE/SpecularVector.hs, dist/build/Graphics/GL/APPLE/SpecularVector.o, dist/build/Graphics/GL/APPLE/SpecularVector.dyn_o )
[202 of 617] Compiling Graphics.GL.APPLE.RowBytes ( src/Graphics/GL/APPLE/RowBytes.hs, dist/build/Graphics/GL/APPLE/RowBytes.o, dist/build/Graphics/GL/APPLE/RowBytes.dyn_o )
[203 of 617] Compiling Graphics.GL.APPLE.RGB422 ( src/Graphics/GL/APPLE/RGB422.hs, dist/build/Graphics/GL/APPLE/RGB422.o, dist/build/Graphics/GL/APPLE/RGB422.dyn_o )
[204 of 617] Compiling Graphics.GL.APPLE.FloatPixels ( src/Graphics/GL/APPLE/FloatPixels.hs, dist/build/Graphics/GL/APPLE/FloatPixels.o, dist/build/Graphics/GL/APPLE/FloatPixels.dyn_o )
[205 of 617] Compiling Graphics.GL.APPLE.ClientStorage ( src/Graphics/GL/APPLE/ClientStorage.hs, dist/build/Graphics/GL/APPLE/ClientStorage.o, dist/build/Graphics/GL/APPLE/ClientStorage.dyn_o )
[206 of 617] Compiling Graphics.GL.APPLE.AuxDepthStencil ( src/Graphics/GL/APPLE/AuxDepthStencil.hs, dist/build/Graphics/GL/APPLE/AuxDepthStencil.o, dist/build/Graphics/GL/APPLE/AuxDepthStencil.dyn_o )
[207 of 617] Compiling Graphics.GL.AMD.TransformFeedback4 ( src/Graphics/GL/AMD/TransformFeedback4.hs, dist/build/Graphics/GL/AMD/TransformFeedback4.o, dist/build/Graphics/GL/AMD/TransformFeedback4.dyn_o )
[208 of 617] Compiling Graphics.GL.AMD.SeamlessCubemapPerTexture ( src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.o, dist/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.dyn_o )
[209 of 617] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist/build/Graphics/GL/AMD/QueryBufferObject.o, dist/build/Graphics/GL/AMD/QueryBufferObject.dyn_o )
[210 of 617] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist/build/Graphics/GL/AMD/PinnedMemory.o, dist/build/Graphics/GL/AMD/PinnedMemory.dyn_o )
[211 of 617] Compiling Graphics.GL.AMD.GPUShaderHalfFloat ( src/Graphics/GL/AMD/GPUShaderHalfFloat.hs, dist/build/Graphics/GL/AMD/GPUShaderHalfFloat.o, dist/build/Graphics/GL/AMD/GPUShaderHalfFloat.dyn_o )
[212 of 617] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist/build/Graphics/GL/AMD/DepthClampSeparate.o, dist/build/Graphics/GL/AMD/DepthClampSeparate.dyn_o )
[213 of 617] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.o, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.dyn_o )
[214 of 617] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist/build/Graphics/GL/Foreign.o, dist/build/Graphics/GL/Foreign.dyn_o )
[215 of 617] Compiling Graphics.GL.Functions.F33 ( src/Graphics/GL/Functions/F33.hs, dist/build/Graphics/GL/Functions/F33.o, dist/build/Graphics/GL/Functions/F33.dyn_o )
[216 of 617] Compiling Graphics.GL.Functions.F32 ( src/Graphics/GL/Functions/F32.hs, dist/build/Graphics/GL/Functions/F32.o, dist/build/Graphics/GL/Functions/F32.dyn_o )
[217 of 617] Compiling Graphics.GL.Functions.F31 ( src/Graphics/GL/Functions/F31.hs, dist/build/Graphics/GL/Functions/F31.o, dist/build/Graphics/GL/Functions/F31.dyn_o )
[218 of 617] Compiling Graphics.GL.Functions.F30 ( src/Graphics/GL/Functions/F30.hs, dist/build/Graphics/GL/Functions/F30.o, dist/build/Graphics/GL/Functions/F30.dyn_o )
[219 of 617] Compiling Graphics.GL.Functions.F29 ( src/Graphics/GL/Functions/F29.hs, dist/build/Graphics/GL/Functions/F29.o, dist/build/Graphics/GL/Functions/F29.dyn_o )
[220 of 617] Compiling Graphics.GL.Functions.F28 ( src/Graphics/GL/Functions/F28.hs, dist/build/Graphics/GL/Functions/F28.o, dist/build/Graphics/GL/Functions/F28.dyn_o )
[221 of 617] Compiling Graphics.GL.Functions.F27 ( src/Graphics/GL/Functions/F27.hs, dist/build/Graphics/GL/Functions/F27.o, dist/build/Graphics/GL/Functions/F27.dyn_o )
[222 of 617] Compiling Graphics.GL.Functions.F26 ( src/Graphics/GL/Functions/F26.hs, dist/build/Graphics/GL/Functions/F26.o, dist/build/Graphics/GL/Functions/F26.dyn_o )
[223 of 617] Compiling Graphics.GL.Functions.F25 ( src/Graphics/GL/Functions/F25.hs, dist/build/Graphics/GL/Functions/F25.o, dist/build/Graphics/GL/Functions/F25.dyn_o )
[224 of 617] Compiling Graphics.GL.Functions.F24 ( src/Graphics/GL/Functions/F24.hs, dist/build/Graphics/GL/Functions/F24.o, dist/build/Graphics/GL/Functions/F24.dyn_o )
[225 of 617] Compiling Graphics.GL.Functions.F23 ( src/Graphics/GL/Functions/F23.hs, dist/build/Graphics/GL/Functions/F23.o, dist/build/Graphics/GL/Functions/F23.dyn_o )
[226 of 617] Compiling Graphics.GL.Functions.F22 ( src/Graphics/GL/Functions/F22.hs, dist/build/Graphics/GL/Functions/F22.o, dist/build/Graphics/GL/Functions/F22.dyn_o )
[227 of 617] Compiling Graphics.GL.Functions.F21 ( src/Graphics/GL/Functions/F21.hs, dist/build/Graphics/GL/Functions/F21.o, dist/build/Graphics/GL/Functions/F21.dyn_o )
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[230 of 617] Compiling Graphics.GL.Functions.F18 ( src/Graphics/GL/Functions/F18.hs, dist/build/Graphics/GL/Functions/F18.o, dist/build/Graphics/GL/Functions/F18.dyn_o )
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[232 of 617] Compiling Graphics.GL.Functions.F16 ( src/Graphics/GL/Functions/F16.hs, dist/build/Graphics/GL/Functions/F16.o, dist/build/Graphics/GL/Functions/F16.dyn_o )
[233 of 617] Compiling Graphics.GL.Functions.F15 ( src/Graphics/GL/Functions/F15.hs, dist/build/Graphics/GL/Functions/F15.o, dist/build/Graphics/GL/Functions/F15.dyn_o )
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[236 of 617] Compiling Graphics.GL.Functions.F12 ( src/Graphics/GL/Functions/F12.hs, dist/build/Graphics/GL/Functions/F12.o, dist/build/Graphics/GL/Functions/F12.dyn_o )
[237 of 617] Compiling Graphics.GL.Functions.F11 ( src/Graphics/GL/Functions/F11.hs, dist/build/Graphics/GL/Functions/F11.o, dist/build/Graphics/GL/Functions/F11.dyn_o )
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[240 of 617] Compiling Graphics.GL.Functions.F08 ( src/Graphics/GL/Functions/F08.hs, dist/build/Graphics/GL/Functions/F08.o, dist/build/Graphics/GL/Functions/F08.dyn_o )
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[242 of 617] Compiling Graphics.GL.Functions.F06 ( src/Graphics/GL/Functions/F06.hs, dist/build/Graphics/GL/Functions/F06.o, dist/build/Graphics/GL/Functions/F06.dyn_o )
[243 of 617] Compiling Graphics.GL.Functions.F05 ( src/Graphics/GL/Functions/F05.hs, dist/build/Graphics/GL/Functions/F05.o, dist/build/Graphics/GL/Functions/F05.dyn_o )
[244 of 617] Compiling Graphics.GL.Functions.F04 ( src/Graphics/GL/Functions/F04.hs, dist/build/Graphics/GL/Functions/F04.o, dist/build/Graphics/GL/Functions/F04.dyn_o )
[245 of 617] Compiling Graphics.GL.Functions.F03 ( src/Graphics/GL/Functions/F03.hs, dist/build/Graphics/GL/Functions/F03.o, dist/build/Graphics/GL/Functions/F03.dyn_o )
[246 of 617] Compiling Graphics.GL.Functions.F02 ( src/Graphics/GL/Functions/F02.hs, dist/build/Graphics/GL/Functions/F02.o, dist/build/Graphics/GL/Functions/F02.dyn_o )
[247 of 617] Compiling Graphics.GL.Functions.F01 ( src/Graphics/GL/Functions/F01.hs, dist/build/Graphics/GL/Functions/F01.o, dist/build/Graphics/GL/Functions/F01.dyn_o )
[248 of 617] Compiling Graphics.GL.Functions ( src/Graphics/GL/Functions.hs, dist/build/Graphics/GL/Functions.o, dist/build/Graphics/GL/Functions.dyn_o )
[249 of 617] Compiling Graphics.GL.ThreeDFX.Tbuffer ( src/Graphics/GL/ThreeDFX/Tbuffer.hs, dist/build/Graphics/GL/ThreeDFX/Tbuffer.o, dist/build/Graphics/GL/ThreeDFX/Tbuffer.dyn_o )
[250 of 617] Compiling Graphics.GL.ThreeDFX ( src/Graphics/GL/ThreeDFX.hs, dist/build/Graphics/GL/ThreeDFX.o, dist/build/Graphics/GL/ThreeDFX.dyn_o )
[251 of 617] Compiling Graphics.GL.SUNX.ConstantData ( src/Graphics/GL/SUNX/ConstantData.hs, dist/build/Graphics/GL/SUNX/ConstantData.o, dist/build/Graphics/GL/SUNX/ConstantData.dyn_o )
[252 of 617] Compiling Graphics.GL.SUNX ( src/Graphics/GL/SUNX.hs, dist/build/Graphics/GL/SUNX.o, dist/build/Graphics/GL/SUNX.dyn_o )
[253 of 617] Compiling Graphics.GL.SUN.Vertex ( src/Graphics/GL/SUN/Vertex.hs, dist/build/Graphics/GL/SUN/Vertex.o, dist/build/Graphics/GL/SUN/Vertex.dyn_o )
[254 of 617] Compiling Graphics.GL.SUN.TriangleList ( src/Graphics/GL/SUN/TriangleList.hs, dist/build/Graphics/GL/SUN/TriangleList.o, dist/build/Graphics/GL/SUN/TriangleList.dyn_o )
[255 of 617] Compiling Graphics.GL.SUN.MeshArray ( src/Graphics/GL/SUN/MeshArray.hs, dist/build/Graphics/GL/SUN/MeshArray.o, dist/build/Graphics/GL/SUN/MeshArray.dyn_o )
[256 of 617] Compiling Graphics.GL.SUN.GlobalAlpha ( src/Graphics/GL/SUN/GlobalAlpha.hs, dist/build/Graphics/GL/SUN/GlobalAlpha.o, dist/build/Graphics/GL/SUN/GlobalAlpha.dyn_o )
[257 of 617] Compiling Graphics.GL.SUN  ( src/Graphics/GL/SUN.hs, dist/build/Graphics/GL/SUN.o, dist/build/Graphics/GL/SUN.dyn_o )
[258 of 617] Compiling Graphics.GL.SGIX.TagSampleBuffer ( src/Graphics/GL/SGIX/TagSampleBuffer.hs, dist/build/Graphics/GL/SGIX/TagSampleBuffer.o, dist/build/Graphics/GL/SGIX/TagSampleBuffer.dyn_o )
[259 of 617] Compiling Graphics.GL.SGIX.Sprite ( src/Graphics/GL/SGIX/Sprite.hs, dist/build/Graphics/GL/SGIX/Sprite.o, dist/build/Graphics/GL/SGIX/Sprite.dyn_o )
[260 of 617] Compiling Graphics.GL.SGIX.ReferencePlane ( src/Graphics/GL/SGIX/ReferencePlane.hs, dist/build/Graphics/GL/SGIX/ReferencePlane.o, dist/build/Graphics/GL/SGIX/ReferencePlane.dyn_o )
[261 of 617] Compiling Graphics.GL.SGIX.PolynomialFFD ( src/Graphics/GL/SGIX/PolynomialFFD.hs, dist/build/Graphics/GL/SGIX/PolynomialFFD.o, dist/build/Graphics/GL/SGIX/PolynomialFFD.dyn_o )
[262 of 617] Compiling Graphics.GL.SGIX.PixelTexture ( src/Graphics/GL/SGIX/PixelTexture.hs, dist/build/Graphics/GL/SGIX/PixelTexture.o, dist/build/Graphics/GL/SGIX/PixelTexture.dyn_o )
[263 of 617] Compiling Graphics.GL.SGIX.ListPriority ( src/Graphics/GL/SGIX/ListPriority.hs, dist/build/Graphics/GL/SGIX/ListPriority.o, dist/build/Graphics/GL/SGIX/ListPriority.dyn_o )
[264 of 617] Compiling Graphics.GL.SGIX.Instruments ( src/Graphics/GL/SGIX/Instruments.hs, dist/build/Graphics/GL/SGIX/Instruments.o, dist/build/Graphics/GL/SGIX/Instruments.dyn_o )
[265 of 617] Compiling Graphics.GL.SGIX.IglooInterface ( src/Graphics/GL/SGIX/IglooInterface.hs, dist/build/Graphics/GL/SGIX/IglooInterface.o, dist/build/Graphics/GL/SGIX/IglooInterface.dyn_o )
[266 of 617] Compiling Graphics.GL.SGIX.Framezoom ( src/Graphics/GL/SGIX/Framezoom.hs, dist/build/Graphics/GL/SGIX/Framezoom.o, dist/build/Graphics/GL/SGIX/Framezoom.dyn_o )
[267 of 617] Compiling Graphics.GL.SGIX.FragmentLighting ( src/Graphics/GL/SGIX/FragmentLighting.hs, dist/build/Graphics/GL/SGIX/FragmentLighting.o, dist/build/Graphics/GL/SGIX/FragmentLighting.dyn_o )
[268 of 617] Compiling Graphics.GL.SGIX.FlushRaster ( src/Graphics/GL/SGIX/FlushRaster.hs, dist/build/Graphics/GL/SGIX/FlushRaster.o, dist/build/Graphics/GL/SGIX/FlushRaster.dyn_o )
[269 of 617] Compiling Graphics.GL.SGIX.Async ( src/Graphics/GL/SGIX/Async.hs, dist/build/Graphics/GL/SGIX/Async.o, dist/build/Graphics/GL/SGIX/Async.dyn_o )
[270 of 617] Compiling Graphics.GL.SGIX ( src/Graphics/GL/SGIX.hs, dist/build/Graphics/GL/SGIX.o, dist/build/Graphics/GL/SGIX.dyn_o )
[271 of 617] Compiling Graphics.GL.SGIS.TextureFilter4 ( src/Graphics/GL/SGIS/TextureFilter4.hs, dist/build/Graphics/GL/SGIS/TextureFilter4.o, dist/build/Graphics/GL/SGIS/TextureFilter4.dyn_o )
[272 of 617] Compiling Graphics.GL.SGIS.TextureColorMask ( src/Graphics/GL/SGIS/TextureColorMask.hs, dist/build/Graphics/GL/SGIS/TextureColorMask.o, dist/build/Graphics/GL/SGIS/TextureColorMask.dyn_o )
[273 of 617] Compiling Graphics.GL.SGIS.Texture4D ( src/Graphics/GL/SGIS/Texture4D.hs, dist/build/Graphics/GL/SGIS/Texture4D.o, dist/build/Graphics/GL/SGIS/Texture4D.dyn_o )
[274 of 617] Compiling Graphics.GL.SGIS.SharpenTexture ( src/Graphics/GL/SGIS/SharpenTexture.hs, dist/build/Graphics/GL/SGIS/SharpenTexture.o, dist/build/Graphics/GL/SGIS/SharpenTexture.dyn_o )
[275 of 617] Compiling Graphics.GL.SGIS.PointParameters ( src/Graphics/GL/SGIS/PointParameters.hs, dist/build/Graphics/GL/SGIS/PointParameters.o, dist/build/Graphics/GL/SGIS/PointParameters.dyn_o )
[276 of 617] Compiling Graphics.GL.SGIS.PixelTexture ( src/Graphics/GL/SGIS/PixelTexture.hs, dist/build/Graphics/GL/SGIS/PixelTexture.o, dist/build/Graphics/GL/SGIS/PixelTexture.dyn_o )
[277 of 617] Compiling Graphics.GL.SGIS.Multisample ( src/Graphics/GL/SGIS/Multisample.hs, dist/build/Graphics/GL/SGIS/Multisample.o, dist/build/Graphics/GL/SGIS/Multisample.dyn_o )
[278 of 617] Compiling Graphics.GL.SGIS.FogFunction ( src/Graphics/GL/SGIS/FogFunction.hs, dist/build/Graphics/GL/SGIS/FogFunction.o, dist/build/Graphics/GL/SGIS/FogFunction.dyn_o )
[279 of 617] Compiling Graphics.GL.SGIS.DetailTexture ( src/Graphics/GL/SGIS/DetailTexture.hs, dist/build/Graphics/GL/SGIS/DetailTexture.o, dist/build/Graphics/GL/SGIS/DetailTexture.dyn_o )
[280 of 617] Compiling Graphics.GL.SGIS ( src/Graphics/GL/SGIS.hs, dist/build/Graphics/GL/SGIS.o, dist/build/Graphics/GL/SGIS.dyn_o )
[281 of 617] Compiling Graphics.GL.SGI.ColorTable ( src/Graphics/GL/SGI/ColorTable.hs, dist/build/Graphics/GL/SGI/ColorTable.o, dist/build/Graphics/GL/SGI/ColorTable.dyn_o )
[282 of 617] Compiling Graphics.GL.SGI  ( src/Graphics/GL/SGI.hs, dist/build/Graphics/GL/SGI.o, dist/build/Graphics/GL/SGI.dyn_o )
[283 of 617] Compiling Graphics.GL.PGI.MiscHints ( src/Graphics/GL/PGI/MiscHints.hs, dist/build/Graphics/GL/PGI/MiscHints.o, dist/build/Graphics/GL/PGI/MiscHints.dyn_o )
[284 of 617] Compiling Graphics.GL.PGI  ( src/Graphics/GL/PGI.hs, dist/build/Graphics/GL/PGI.o, dist/build/Graphics/GL/PGI.dyn_o )
[285 of 617] Compiling Graphics.GL.OVR.Multiview ( src/Graphics/GL/OVR/Multiview.hs, dist/build/Graphics/GL/OVR/Multiview.o, dist/build/Graphics/GL/OVR/Multiview.dyn_o )
[286 of 617] Compiling Graphics.GL.OVR  ( src/Graphics/GL/OVR.hs, dist/build/Graphics/GL/OVR.o, dist/build/Graphics/GL/OVR.dyn_o )
[287 of 617] Compiling Graphics.GL.OES.SinglePrecision ( src/Graphics/GL/OES/SinglePrecision.hs, dist/build/Graphics/GL/OES/SinglePrecision.o, dist/build/Graphics/GL/OES/SinglePrecision.dyn_o )
[288 of 617] Compiling Graphics.GL.OES.QueryMatrix ( src/Graphics/GL/OES/QueryMatrix.hs, dist/build/Graphics/GL/OES/QueryMatrix.o, dist/build/Graphics/GL/OES/QueryMatrix.dyn_o )
[289 of 617] Compiling Graphics.GL.OES.FixedPoint ( src/Graphics/GL/OES/FixedPoint.hs, dist/build/Graphics/GL/OES/FixedPoint.o, dist/build/Graphics/GL/OES/FixedPoint.dyn_o )
[290 of 617] Compiling Graphics.GL.OES.ByteCoordinates ( src/Graphics/GL/OES/ByteCoordinates.hs, dist/build/Graphics/GL/OES/ByteCoordinates.o, dist/build/Graphics/GL/OES/ByteCoordinates.dyn_o )
[291 of 617] Compiling Graphics.GL.OES  ( src/Graphics/GL/OES.hs, dist/build/Graphics/GL/OES.o, dist/build/Graphics/GL/OES.dyn_o )
[292 of 617] Compiling Graphics.GL.NVX.ProgressFence ( src/Graphics/GL/NVX/ProgressFence.hs, dist/build/Graphics/GL/NVX/ProgressFence.o, dist/build/Graphics/GL/NVX/ProgressFence.dyn_o )
[293 of 617] Compiling Graphics.GL.NVX.LinkedGPUMulticast ( src/Graphics/GL/NVX/LinkedGPUMulticast.hs, dist/build/Graphics/GL/NVX/LinkedGPUMulticast.o, dist/build/Graphics/GL/NVX/LinkedGPUMulticast.dyn_o )
[294 of 617] Compiling Graphics.GL.NVX.GPUMulticast2 ( src/Graphics/GL/NVX/GPUMulticast2.hs, dist/build/Graphics/GL/NVX/GPUMulticast2.o, dist/build/Graphics/GL/NVX/GPUMulticast2.dyn_o )
[295 of 617] Compiling Graphics.GL.NVX.ConditionalRender ( src/Graphics/GL/NVX/ConditionalRender.hs, dist/build/Graphics/GL/NVX/ConditionalRender.o, dist/build/Graphics/GL/NVX/ConditionalRender.dyn_o )
[296 of 617] Compiling Graphics.GL.NVX  ( src/Graphics/GL/NVX.hs, dist/build/Graphics/GL/NVX.o, dist/build/Graphics/GL/NVX.dyn_o )
[297 of 617] Compiling Graphics.GL.NV.ViewportSwizzle ( src/Graphics/GL/NV/ViewportSwizzle.hs, dist/build/Graphics/GL/NV/ViewportSwizzle.o, dist/build/Graphics/GL/NV/ViewportSwizzle.dyn_o )
[298 of 617] Compiling Graphics.GL.NV.VideoCapture ( src/Graphics/GL/NV/VideoCapture.hs, dist/build/Graphics/GL/NV/VideoCapture.o, dist/build/Graphics/GL/NV/VideoCapture.dyn_o )
[299 of 617] Compiling Graphics.GL.NV.VertexProgram4 ( src/Graphics/GL/NV/VertexProgram4.hs, dist/build/Graphics/GL/NV/VertexProgram4.o, dist/build/Graphics/GL/NV/VertexProgram4.dyn_o )
[300 of 617] Compiling Graphics.GL.NV.VertexProgram ( src/Graphics/GL/NV/VertexProgram.hs, dist/build/Graphics/GL/NV/VertexProgram.o, dist/build/Graphics/GL/NV/VertexProgram.dyn_o )
[301 of 617] Compiling Graphics.GL.NV.VertexBufferUnifiedMemory ( src/Graphics/GL/NV/VertexBufferUnifiedMemory.hs, dist/build/Graphics/GL/NV/VertexBufferUnifiedMemory.o, dist/build/Graphics/GL/NV/VertexBufferUnifiedMemory.dyn_o )
[302 of 617] Compiling Graphics.GL.NV.VertexAttribInteger64Bit ( src/Graphics/GL/NV/VertexAttribInteger64Bit.hs, dist/build/Graphics/GL/NV/VertexAttribInteger64Bit.o, dist/build/Graphics/GL/NV/VertexAttribInteger64Bit.dyn_o )
[303 of 617] Compiling Graphics.GL.NV.VertexArrayRange ( src/Graphics/GL/NV/VertexArrayRange.hs, dist/build/Graphics/GL/NV/VertexArrayRange.o, dist/build/Graphics/GL/NV/VertexArrayRange.dyn_o )
[304 of 617] Compiling Graphics.GL.NV.VDPAUInterop2 ( src/Graphics/GL/NV/VDPAUInterop2.hs, dist/build/Graphics/GL/NV/VDPAUInterop2.o, dist/build/Graphics/GL/NV/VDPAUInterop2.dyn_o )
[305 of 617] Compiling Graphics.GL.NV.VDPAUInterop ( src/Graphics/GL/NV/VDPAUInterop.hs, dist/build/Graphics/GL/NV/VDPAUInterop.o, dist/build/Graphics/GL/NV/VDPAUInterop.dyn_o )
[306 of 617] Compiling Graphics.GL.NV.TransformFeedback2 ( src/Graphics/GL/NV/TransformFeedback2.hs, dist/build/Graphics/GL/NV/TransformFeedback2.o, dist/build/Graphics/GL/NV/TransformFeedback2.dyn_o )
[307 of 617] Compiling Graphics.GL.NV.TransformFeedback ( src/Graphics/GL/NV/TransformFeedback.hs, dist/build/Graphics/GL/NV/TransformFeedback.o, dist/build/Graphics/GL/NV/TransformFeedback.dyn_o )
[308 of 617] Compiling Graphics.GL.NV.TextureMultisample ( src/Graphics/GL/NV/TextureMultisample.hs, dist/build/Graphics/GL/NV/TextureMultisample.o, dist/build/Graphics/GL/NV/TextureMultisample.dyn_o )
[309 of 617] Compiling Graphics.GL.NV.TextureBarrier ( src/Graphics/GL/NV/TextureBarrier.hs, dist/build/Graphics/GL/NV/TextureBarrier.o, dist/build/Graphics/GL/NV/TextureBarrier.dyn_o )
[310 of 617] Compiling Graphics.GL.NV.ShadingRateImage ( src/Graphics/GL/NV/ShadingRateImage.hs, dist/build/Graphics/GL/NV/ShadingRateImage.o, dist/build/Graphics/GL/NV/ShadingRateImage.dyn_o )
[311 of 617] Compiling Graphics.GL.NV.ShaderBufferLoad ( src/Graphics/GL/NV/ShaderBufferLoad.hs, dist/build/Graphics/GL/NV/ShaderBufferLoad.o, dist/build/Graphics/GL/NV/ShaderBufferLoad.dyn_o )
[312 of 617] Compiling Graphics.GL.NV.ScissorExclusive ( src/Graphics/GL/NV/ScissorExclusive.hs, dist/build/Graphics/GL/NV/ScissorExclusive.o, dist/build/Graphics/GL/NV/ScissorExclusive.dyn_o )
[313 of 617] Compiling Graphics.GL.NV.SampleLocations ( src/Graphics/GL/NV/SampleLocations.hs, dist/build/Graphics/GL/NV/SampleLocations.o, dist/build/Graphics/GL/NV/SampleLocations.dyn_o )
[314 of 617] Compiling Graphics.GL.NV.RegisterCombiners2 ( src/Graphics/GL/NV/RegisterCombiners2.hs, dist/build/Graphics/GL/NV/RegisterCombiners2.o, dist/build/Graphics/GL/NV/RegisterCombiners2.dyn_o )
[315 of 617] Compiling Graphics.GL.NV.RegisterCombiners ( src/Graphics/GL/NV/RegisterCombiners.hs, dist/build/Graphics/GL/NV/RegisterCombiners.o, dist/build/Graphics/GL/NV/RegisterCombiners.dyn_o )
[316 of 617] Compiling Graphics.GL.NV.QueryResourceTag ( src/Graphics/GL/NV/QueryResourceTag.hs, dist/build/Graphics/GL/NV/QueryResourceTag.o, dist/build/Graphics/GL/NV/QueryResourceTag.dyn_o )
[317 of 617] Compiling Graphics.GL.NV.QueryResource ( src/Graphics/GL/NV/QueryResource.hs, dist/build/Graphics/GL/NV/QueryResource.o, dist/build/Graphics/GL/NV/QueryResource.dyn_o )
[318 of 617] Compiling Graphics.GL.NV.PrimitiveRestart ( src/Graphics/GL/NV/PrimitiveRestart.hs, dist/build/Graphics/GL/NV/PrimitiveRestart.o, dist/build/Graphics/GL/NV/PrimitiveRestart.dyn_o )
[319 of 617] Compiling Graphics.GL.NV.PresentVideo ( src/Graphics/GL/NV/PresentVideo.hs, dist/build/Graphics/GL/NV/PresentVideo.o, dist/build/Graphics/GL/NV/PresentVideo.dyn_o )
[320 of 617] Compiling Graphics.GL.NV.PointSprite ( src/Graphics/GL/NV/PointSprite.hs, dist/build/Graphics/GL/NV/PointSprite.o, dist/build/Graphics/GL/NV/PointSprite.dyn_o )
[321 of 617] Compiling Graphics.GL.NV.PixelDataRange ( src/Graphics/GL/NV/PixelDataRange.hs, dist/build/Graphics/GL/NV/PixelDataRange.o, dist/build/Graphics/GL/NV/PixelDataRange.dyn_o )
[322 of 617] Compiling Graphics.GL.NV.PathRenderingCore ( src/Graphics/GL/NV/PathRenderingCore.hs, dist/build/Graphics/GL/NV/PathRenderingCore.o, dist/build/Graphics/GL/NV/PathRenderingCore.dyn_o )
[323 of 617] Compiling Graphics.GL.NV.PathRenderingCompatibility ( src/Graphics/GL/NV/PathRenderingCompatibility.hs, dist/build/Graphics/GL/NV/PathRenderingCompatibility.o, dist/build/Graphics/GL/NV/PathRenderingCompatibility.dyn_o )
[324 of 617] Compiling Graphics.GL.NV.ParameterBufferObject ( src/Graphics/GL/NV/ParameterBufferObject.hs, dist/build/Graphics/GL/NV/ParameterBufferObject.o, dist/build/Graphics/GL/NV/ParameterBufferObject.dyn_o )
[325 of 617] Compiling Graphics.GL.NV.OcclusionQuery ( src/Graphics/GL/NV/OcclusionQuery.hs, dist/build/Graphics/GL/NV/OcclusionQuery.o, dist/build/Graphics/GL/NV/OcclusionQuery.dyn_o )
[326 of 617] Compiling Graphics.GL.NV.MeshShader ( src/Graphics/GL/NV/MeshShader.hs, dist/build/Graphics/GL/NV/MeshShader.o, dist/build/Graphics/GL/NV/MeshShader.dyn_o )
[327 of 617] Compiling Graphics.GL.NV.MemoryAttachment ( src/Graphics/GL/NV/MemoryAttachment.hs, dist/build/Graphics/GL/NV/MemoryAttachment.o, dist/build/Graphics/GL/NV/MemoryAttachment.dyn_o )
[328 of 617] Compiling Graphics.GL.NV.InternalformatSampleQuery ( src/Graphics/GL/NV/InternalformatSampleQuery.hs, dist/build/Graphics/GL/NV/InternalformatSampleQuery.o, dist/build/Graphics/GL/NV/InternalformatSampleQuery.dyn_o )
[329 of 617] Compiling Graphics.GL.NV.HalfFloat ( src/Graphics/GL/NV/HalfFloat.hs, dist/build/Graphics/GL/NV/HalfFloat.o, dist/build/Graphics/GL/NV/HalfFloat.dyn_o )
[330 of 617] Compiling Graphics.GL.NV.GeometryProgram4 ( src/Graphics/GL/NV/GeometryProgram4.hs, dist/build/Graphics/GL/NV/GeometryProgram4.o, dist/build/Graphics/GL/NV/GeometryProgram4.dyn_o )
[331 of 617] Compiling Graphics.GL.NV.GPUShader5 ( src/Graphics/GL/NV/GPUShader5.hs, dist/build/Graphics/GL/NV/GPUShader5.o, dist/build/Graphics/GL/NV/GPUShader5.dyn_o )
[332 of 617] Compiling Graphics.GL.NV.GPUProgram5 ( src/Graphics/GL/NV/GPUProgram5.hs, dist/build/Graphics/GL/NV/GPUProgram5.o, dist/build/Graphics/GL/NV/GPUProgram5.dyn_o )
[333 of 617] Compiling Graphics.GL.NV.GPUProgram4 ( src/Graphics/GL/NV/GPUProgram4.hs, dist/build/Graphics/GL/NV/GPUProgram4.o, dist/build/Graphics/GL/NV/GPUProgram4.dyn_o )
[334 of 617] Compiling Graphics.GL.NV.GPUMulticast ( src/Graphics/GL/NV/GPUMulticast.hs, dist/build/Graphics/GL/NV/GPUMulticast.o, dist/build/Graphics/GL/NV/GPUMulticast.dyn_o )
[335 of 617] Compiling Graphics.GL.NV.FramebufferMultisampleCoverage ( src/Graphics/GL/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/GL/NV/FramebufferMultisampleCoverage.o, dist/build/Graphics/GL/NV/FramebufferMultisampleCoverage.dyn_o )
[336 of 617] Compiling Graphics.GL.NV.FramebufferMixedSamples ( src/Graphics/GL/NV/FramebufferMixedSamples.hs, dist/build/Graphics/GL/NV/FramebufferMixedSamples.o, dist/build/Graphics/GL/NV/FramebufferMixedSamples.dyn_o )
[337 of 617] Compiling Graphics.GL.NV.FragmentProgram ( src/Graphics/GL/NV/FragmentProgram.hs, dist/build/Graphics/GL/NV/FragmentProgram.o, dist/build/Graphics/GL/NV/FragmentProgram.dyn_o )
[338 of 617] Compiling Graphics.GL.NV.FragmentCoverageToColor ( src/Graphics/GL/NV/FragmentCoverageToColor.hs, dist/build/Graphics/GL/NV/FragmentCoverageToColor.o, dist/build/Graphics/GL/NV/FragmentCoverageToColor.dyn_o )
[339 of 617] Compiling Graphics.GL.NV.Fence ( src/Graphics/GL/NV/Fence.hs, dist/build/Graphics/GL/NV/Fence.o, dist/build/Graphics/GL/NV/Fence.dyn_o )
[340 of 617] Compiling Graphics.GL.NV.ExplicitMultisample ( src/Graphics/GL/NV/ExplicitMultisample.hs, dist/build/Graphics/GL/NV/ExplicitMultisample.o, dist/build/Graphics/GL/NV/ExplicitMultisample.dyn_o )
[341 of 617] Compiling Graphics.GL.NV.Evaluators ( src/Graphics/GL/NV/Evaluators.hs, dist/build/Graphics/GL/NV/Evaluators.o, dist/build/Graphics/GL/NV/Evaluators.dyn_o )
[342 of 617] Compiling Graphics.GL.NV.DrawVulkanImage ( src/Graphics/GL/NV/DrawVulkanImage.hs, dist/build/Graphics/GL/NV/DrawVulkanImage.o, dist/build/Graphics/GL/NV/DrawVulkanImage.dyn_o )
[343 of 617] Compiling Graphics.GL.NV.DrawTexture ( src/Graphics/GL/NV/DrawTexture.hs, dist/build/Graphics/GL/NV/DrawTexture.o, dist/build/Graphics/GL/NV/DrawTexture.dyn_o )
[344 of 617] Compiling Graphics.GL.NV.DepthBufferFloat ( src/Graphics/GL/NV/DepthBufferFloat.hs, dist/build/Graphics/GL/NV/DepthBufferFloat.o, dist/build/Graphics/GL/NV/DepthBufferFloat.dyn_o )
[345 of 617] Compiling Graphics.GL.NV.CopyImage ( src/Graphics/GL/NV/CopyImage.hs, dist/build/Graphics/GL/NV/CopyImage.o, dist/build/Graphics/GL/NV/CopyImage.dyn_o )
[346 of 617] Compiling Graphics.GL.NV.ConservativeRasterPreSnapTriangles ( src/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.hs, dist/build/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.o, dist/build/Graphics/GL/NV/ConservativeRasterPreSnapTriangles.dyn_o )
[347 of 617] Compiling Graphics.GL.NV.ConservativeRasterDilate ( src/Graphics/GL/NV/ConservativeRasterDilate.hs, dist/build/Graphics/GL/NV/ConservativeRasterDilate.o, dist/build/Graphics/GL/NV/ConservativeRasterDilate.dyn_o )
[348 of 617] Compiling Graphics.GL.NV.ConservativeRaster ( src/Graphics/GL/NV/ConservativeRaster.hs, dist/build/Graphics/GL/NV/ConservativeRaster.o, dist/build/Graphics/GL/NV/ConservativeRaster.dyn_o )
[349 of 617] Compiling Graphics.GL.NV.ConditionalRender ( src/Graphics/GL/NV/ConditionalRender.hs, dist/build/Graphics/GL/NV/ConditionalRender.o, dist/build/Graphics/GL/NV/ConditionalRender.dyn_o )
[350 of 617] Compiling Graphics.GL.NV.CommandList ( src/Graphics/GL/NV/CommandList.hs, dist/build/Graphics/GL/NV/CommandList.o, dist/build/Graphics/GL/NV/CommandList.dyn_o )
[351 of 617] Compiling Graphics.GL.NV.ClipSpaceWScaling ( src/Graphics/GL/NV/ClipSpaceWScaling.hs, dist/build/Graphics/GL/NV/ClipSpaceWScaling.o, dist/build/Graphics/GL/NV/ClipSpaceWScaling.dyn_o )
[352 of 617] Compiling Graphics.GL.NV.BlendEquationAdvanced ( src/Graphics/GL/NV/BlendEquationAdvanced.hs, dist/build/Graphics/GL/NV/BlendEquationAdvanced.o, dist/build/Graphics/GL/NV/BlendEquationAdvanced.dyn_o )
[353 of 617] Compiling Graphics.GL.NV.BindlessTexture ( src/Graphics/GL/NV/BindlessTexture.hs, dist/build/Graphics/GL/NV/BindlessTexture.o, dist/build/Graphics/GL/NV/BindlessTexture.dyn_o )
[354 of 617] Compiling Graphics.GL.NV.BindlessMultiDrawIndirectCount ( src/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.o, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.dyn_o )
[355 of 617] Compiling Graphics.GL.NV.BindlessMultiDrawIndirect ( src/Graphics/GL/NV/BindlessMultiDrawIndirect.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirect.o, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirect.dyn_o )
[356 of 617] Compiling Graphics.GL.NV.AlphaToCoverageDitherControl ( src/Graphics/GL/NV/AlphaToCoverageDitherControl.hs, dist/build/Graphics/GL/NV/AlphaToCoverageDitherControl.o, dist/build/Graphics/GL/NV/AlphaToCoverageDitherControl.dyn_o )
[357 of 617] Compiling Graphics.GL.NV   ( src/Graphics/GL/NV.hs, dist/build/Graphics/GL/NV.o, dist/build/Graphics/GL/NV.dyn_o )
[358 of 617] Compiling Graphics.GL.MESA.WindowPos ( src/Graphics/GL/MESA/WindowPos.hs, dist/build/Graphics/GL/MESA/WindowPos.o, dist/build/Graphics/GL/MESA/WindowPos.dyn_o )
[359 of 617] Compiling Graphics.GL.MESA.ResizeBuffers ( src/Graphics/GL/MESA/ResizeBuffers.hs, dist/build/Graphics/GL/MESA/ResizeBuffers.o, dist/build/Graphics/GL/MESA/ResizeBuffers.dyn_o )
[360 of 617] Compiling Graphics.GL.MESA.FramebufferFlipY ( src/Graphics/GL/MESA/FramebufferFlipY.hs, dist/build/Graphics/GL/MESA/FramebufferFlipY.o, dist/build/Graphics/GL/MESA/FramebufferFlipY.dyn_o )
[361 of 617] Compiling Graphics.GL.MESA ( src/Graphics/GL/MESA.hs, dist/build/Graphics/GL/MESA.o, dist/build/Graphics/GL/MESA.dyn_o )
[362 of 617] Compiling Graphics.GL.KHR.Robustness ( src/Graphics/GL/KHR/Robustness.hs, dist/build/Graphics/GL/KHR/Robustness.o, dist/build/Graphics/GL/KHR/Robustness.dyn_o )
[363 of 617] Compiling Graphics.GL.KHR.ParallelShaderCompile ( src/Graphics/GL/KHR/ParallelShaderCompile.hs, dist/build/Graphics/GL/KHR/ParallelShaderCompile.o, dist/build/Graphics/GL/KHR/ParallelShaderCompile.dyn_o )
[364 of 617] Compiling Graphics.GL.KHR.DebugCore ( src/Graphics/GL/KHR/DebugCore.hs, dist/build/Graphics/GL/KHR/DebugCore.o, dist/build/Graphics/GL/KHR/DebugCore.dyn_o )
[365 of 617] Compiling Graphics.GL.KHR.DebugCompatibility ( src/Graphics/GL/KHR/DebugCompatibility.hs, dist/build/Graphics/GL/KHR/DebugCompatibility.o, dist/build/Graphics/GL/KHR/DebugCompatibility.dyn_o )
[366 of 617] Compiling Graphics.GL.KHR.BlendEquationAdvanced ( src/Graphics/GL/KHR/BlendEquationAdvanced.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvanced.o, dist/build/Graphics/GL/KHR/BlendEquationAdvanced.dyn_o )
[367 of 617] Compiling Graphics.GL.KHR  ( src/Graphics/GL/KHR.hs, dist/build/Graphics/GL/KHR.o, dist/build/Graphics/GL/KHR.dyn_o )
[368 of 617] Compiling Graphics.GL.INTEL.PerformanceQuery ( src/Graphics/GL/INTEL/PerformanceQuery.hs, dist/build/Graphics/GL/INTEL/PerformanceQuery.o, dist/build/Graphics/GL/INTEL/PerformanceQuery.dyn_o )
[369 of 617] Compiling Graphics.GL.INTEL.ParallelArrays ( src/Graphics/GL/INTEL/ParallelArrays.hs, dist/build/Graphics/GL/INTEL/ParallelArrays.o, dist/build/Graphics/GL/INTEL/ParallelArrays.dyn_o )
[370 of 617] Compiling Graphics.GL.INTEL.MapTexture ( src/Graphics/GL/INTEL/MapTexture.hs, dist/build/Graphics/GL/INTEL/MapTexture.o, dist/build/Graphics/GL/INTEL/MapTexture.dyn_o )
[371 of 617] Compiling Graphics.GL.INTEL.FramebufferCmaa ( src/Graphics/GL/INTEL/FramebufferCmaa.hs, dist/build/Graphics/GL/INTEL/FramebufferCmaa.o, dist/build/Graphics/GL/INTEL/FramebufferCmaa.dyn_o )
[372 of 617] Compiling Graphics.GL.INTEL ( src/Graphics/GL/INTEL.hs, dist/build/Graphics/GL/INTEL.o, dist/build/Graphics/GL/INTEL.dyn_o )
[373 of 617] Compiling Graphics.GL.INGR.BlendFuncSeparate ( src/Graphics/GL/INGR/BlendFuncSeparate.hs, dist/build/Graphics/GL/INGR/BlendFuncSeparate.o, dist/build/Graphics/GL/INGR/BlendFuncSeparate.dyn_o )
[374 of 617] Compiling Graphics.GL.INGR ( src/Graphics/GL/INGR.hs, dist/build/Graphics/GL/INGR.o, dist/build/Graphics/GL/INGR.dyn_o )
[375 of 617] Compiling Graphics.GL.IBM.VertexArrayLists ( src/Graphics/GL/IBM/VertexArrayLists.hs, dist/build/Graphics/GL/IBM/VertexArrayLists.o, dist/build/Graphics/GL/IBM/VertexArrayLists.dyn_o )
[376 of 617] Compiling Graphics.GL.IBM.StaticData ( src/Graphics/GL/IBM/StaticData.hs, dist/build/Graphics/GL/IBM/StaticData.o, dist/build/Graphics/GL/IBM/StaticData.dyn_o )
[377 of 617] Compiling Graphics.GL.IBM.MultimodeDrawArrays ( src/Graphics/GL/IBM/MultimodeDrawArrays.hs, dist/build/Graphics/GL/IBM/MultimodeDrawArrays.o, dist/build/Graphics/GL/IBM/MultimodeDrawArrays.dyn_o )
[378 of 617] Compiling Graphics.GL.IBM  ( src/Graphics/GL/IBM.hs, dist/build/Graphics/GL/IBM.o, dist/build/Graphics/GL/IBM.dyn_o )
[379 of 617] Compiling Graphics.GL.HP.ImageTransform ( src/Graphics/GL/HP/ImageTransform.hs, dist/build/Graphics/GL/HP/ImageTransform.o, dist/build/Graphics/GL/HP/ImageTransform.dyn_o )
[380 of 617] Compiling Graphics.GL.HP   ( src/Graphics/GL/HP.hs, dist/build/Graphics/GL/HP.o, dist/build/Graphics/GL/HP.dyn_o )
[381 of 617] Compiling Graphics.GL.GREMEDY.StringMarker ( src/Graphics/GL/GREMEDY/StringMarker.hs, dist/build/Graphics/GL/GREMEDY/StringMarker.o, dist/build/Graphics/GL/GREMEDY/StringMarker.dyn_o )
[382 of 617] Compiling Graphics.GL.GREMEDY.FrameTerminator ( src/Graphics/GL/GREMEDY/FrameTerminator.hs, dist/build/Graphics/GL/GREMEDY/FrameTerminator.o, dist/build/Graphics/GL/GREMEDY/FrameTerminator.dyn_o )
[383 of 617] Compiling Graphics.GL.GREMEDY ( src/Graphics/GL/GREMEDY.hs, dist/build/Graphics/GL/GREMEDY.o, dist/build/Graphics/GL/GREMEDY.dyn_o )
[384 of 617] Compiling Graphics.GL.EXT.X11SyncObject ( src/Graphics/GL/EXT/X11SyncObject.hs, dist/build/Graphics/GL/EXT/X11SyncObject.o, dist/build/Graphics/GL/EXT/X11SyncObject.dyn_o )
[385 of 617] Compiling Graphics.GL.EXT.WindowRectangles ( src/Graphics/GL/EXT/WindowRectangles.hs, dist/build/Graphics/GL/EXT/WindowRectangles.o, dist/build/Graphics/GL/EXT/WindowRectangles.dyn_o )
[386 of 617] Compiling Graphics.GL.EXT.Win32KeyedMutex ( src/Graphics/GL/EXT/Win32KeyedMutex.hs, dist/build/Graphics/GL/EXT/Win32KeyedMutex.o, dist/build/Graphics/GL/EXT/Win32KeyedMutex.dyn_o )
[387 of 617] Compiling Graphics.GL.EXT.VertexWeighting ( src/Graphics/GL/EXT/VertexWeighting.hs, dist/build/Graphics/GL/EXT/VertexWeighting.o, dist/build/Graphics/GL/EXT/VertexWeighting.dyn_o )
[388 of 617] Compiling Graphics.GL.EXT.VertexShader ( src/Graphics/GL/EXT/VertexShader.hs, dist/build/Graphics/GL/EXT/VertexShader.o, dist/build/Graphics/GL/EXT/VertexShader.dyn_o )
[389 of 617] Compiling Graphics.GL.EXT.VertexAttrib64Bit ( src/Graphics/GL/EXT/VertexAttrib64Bit.hs, dist/build/Graphics/GL/EXT/VertexAttrib64Bit.o, dist/build/Graphics/GL/EXT/VertexAttrib64Bit.dyn_o )
[390 of 617] Compiling Graphics.GL.EXT.VertexArray ( src/Graphics/GL/EXT/VertexArray.hs, dist/build/Graphics/GL/EXT/VertexArray.o, dist/build/Graphics/GL/EXT/VertexArray.dyn_o )
[391 of 617] Compiling Graphics.GL.EXT.TransformFeedback ( src/Graphics/GL/EXT/TransformFeedback.hs, dist/build/Graphics/GL/EXT/TransformFeedback.o, dist/build/Graphics/GL/EXT/TransformFeedback.dyn_o )
[392 of 617] Compiling Graphics.GL.EXT.TimerQuery ( src/Graphics/GL/EXT/TimerQuery.hs, dist/build/Graphics/GL/EXT/TimerQuery.o, dist/build/Graphics/GL/EXT/TimerQuery.dyn_o )
[393 of 617] Compiling Graphics.GL.EXT.TexturePerturbNormal ( src/Graphics/GL/EXT/TexturePerturbNormal.hs, dist/build/Graphics/GL/EXT/TexturePerturbNormal.o, dist/build/Graphics/GL/EXT/TexturePerturbNormal.dyn_o )
[394 of 617] Compiling Graphics.GL.EXT.TextureObject ( src/Graphics/GL/EXT/TextureObject.hs, dist/build/Graphics/GL/EXT/TextureObject.o, dist/build/Graphics/GL/EXT/TextureObject.dyn_o )
[395 of 617] Compiling Graphics.GL.EXT.TextureInteger ( src/Graphics/GL/EXT/TextureInteger.hs, dist/build/Graphics/GL/EXT/TextureInteger.o, dist/build/Graphics/GL/EXT/TextureInteger.dyn_o )
[396 of 617] Compiling Graphics.GL.EXT.TextureBufferObject ( src/Graphics/GL/EXT/TextureBufferObject.hs, dist/build/Graphics/GL/EXT/TextureBufferObject.o, dist/build/Graphics/GL/EXT/TextureBufferObject.dyn_o )
[397 of 617] Compiling Graphics.GL.EXT.TextureArray ( src/Graphics/GL/EXT/TextureArray.hs, dist/build/Graphics/GL/EXT/TextureArray.o, dist/build/Graphics/GL/EXT/TextureArray.dyn_o )
[398 of 617] Compiling Graphics.GL.EXT.Texture3D ( src/Graphics/GL/EXT/Texture3D.hs, dist/build/Graphics/GL/EXT/Texture3D.o, dist/build/Graphics/GL/EXT/Texture3D.dyn_o )
[399 of 617] Compiling Graphics.GL.EXT.Subtexture ( src/Graphics/GL/EXT/Subtexture.hs, dist/build/Graphics/GL/EXT/Subtexture.o, dist/build/Graphics/GL/EXT/Subtexture.dyn_o )
[400 of 617] Compiling Graphics.GL.EXT.StencilTwoSide ( src/Graphics/GL/EXT/StencilTwoSide.hs, dist/build/Graphics/GL/EXT/StencilTwoSide.o, dist/build/Graphics/GL/EXT/StencilTwoSide.dyn_o )
[401 of 617] Compiling Graphics.GL.EXT.StencilClearTag ( src/Graphics/GL/EXT/StencilClearTag.hs, dist/build/Graphics/GL/EXT/StencilClearTag.o, dist/build/Graphics/GL/EXT/StencilClearTag.dyn_o )
[402 of 617] Compiling Graphics.GL.EXT.ShaderImageLoadStore ( src/Graphics/GL/EXT/ShaderImageLoadStore.hs, dist/build/Graphics/GL/EXT/ShaderImageLoadStore.o, dist/build/Graphics/GL/EXT/ShaderImageLoadStore.dyn_o )
[403 of 617] Compiling Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent ( src/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.hs, dist/build/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.o, dist/build/Graphics/GL/EXT/ShaderFramebufferFetchNonCoherent.dyn_o )
[404 of 617] Compiling Graphics.GL.EXT.SeparateShaderObjects ( src/Graphics/GL/EXT/SeparateShaderObjects.hs, dist/build/Graphics/GL/EXT/SeparateShaderObjects.o, dist/build/Graphics/GL/EXT/SeparateShaderObjects.dyn_o )
[405 of 617] Compiling Graphics.GL.EXT.SemaphoreWin32 ( src/Graphics/GL/EXT/SemaphoreWin32.hs, dist/build/Graphics/GL/EXT/SemaphoreWin32.o, dist/build/Graphics/GL/EXT/SemaphoreWin32.dyn_o )
[406 of 617] Compiling Graphics.GL.EXT.SemaphoreFd ( src/Graphics/GL/EXT/SemaphoreFd.hs, dist/build/Graphics/GL/EXT/SemaphoreFd.o, dist/build/Graphics/GL/EXT/SemaphoreFd.dyn_o )
[407 of 617] Compiling Graphics.GL.EXT.Semaphore ( src/Graphics/GL/EXT/Semaphore.hs, dist/build/Graphics/GL/EXT/Semaphore.o, dist/build/Graphics/GL/EXT/Semaphore.dyn_o )
[408 of 617] Compiling Graphics.GL.EXT.SecondaryColor ( src/Graphics/GL/EXT/SecondaryColor.hs, dist/build/Graphics/GL/EXT/SecondaryColor.o, dist/build/Graphics/GL/EXT/SecondaryColor.dyn_o )
[409 of 617] Compiling Graphics.GL.EXT.RasterMultisample ( src/Graphics/GL/EXT/RasterMultisample.hs, dist/build/Graphics/GL/EXT/RasterMultisample.o, dist/build/Graphics/GL/EXT/RasterMultisample.dyn_o )
[410 of 617] Compiling Graphics.GL.EXT.ProvokingVertex ( src/Graphics/GL/EXT/ProvokingVertex.hs, dist/build/Graphics/GL/EXT/ProvokingVertex.o, dist/build/Graphics/GL/EXT/ProvokingVertex.dyn_o )
[411 of 617] Compiling Graphics.GL.EXT.PolygonOffsetClamp ( src/Graphics/GL/EXT/PolygonOffsetClamp.hs, dist/build/Graphics/GL/EXT/PolygonOffsetClamp.o, dist/build/Graphics/GL/EXT/PolygonOffsetClamp.dyn_o )
[412 of 617] Compiling Graphics.GL.EXT.PolygonOffset ( src/Graphics/GL/EXT/PolygonOffset.hs, dist/build/Graphics/GL/EXT/PolygonOffset.o, dist/build/Graphics/GL/EXT/PolygonOffset.dyn_o )
[413 of 617] Compiling Graphics.GL.EXT.PointParameters ( src/Graphics/GL/EXT/PointParameters.hs, dist/build/Graphics/GL/EXT/PointParameters.o, dist/build/Graphics/GL/EXT/PointParameters.dyn_o )
[414 of 617] Compiling Graphics.GL.EXT.PixelTransform ( src/Graphics/GL/EXT/PixelTransform.hs, dist/build/Graphics/GL/EXT/PixelTransform.o, dist/build/Graphics/GL/EXT/PixelTransform.dyn_o )
[415 of 617] Compiling Graphics.GL.EXT.PalettedTexture ( src/Graphics/GL/EXT/PalettedTexture.hs, dist/build/Graphics/GL/EXT/PalettedTexture.o, dist/build/Graphics/GL/EXT/PalettedTexture.dyn_o )
[416 of 617] Compiling Graphics.GL.EXT.Multisample ( src/Graphics/GL/EXT/Multisample.hs, dist/build/Graphics/GL/EXT/Multisample.o, dist/build/Graphics/GL/EXT/Multisample.dyn_o )
[417 of 617] Compiling Graphics.GL.EXT.MultiDrawArrays ( src/Graphics/GL/EXT/MultiDrawArrays.hs, dist/build/Graphics/GL/EXT/MultiDrawArrays.o, dist/build/Graphics/GL/EXT/MultiDrawArrays.dyn_o )
[418 of 617] Compiling Graphics.GL.EXT.MemoryObjectWin32 ( src/Graphics/GL/EXT/MemoryObjectWin32.hs, dist/build/Graphics/GL/EXT/MemoryObjectWin32.o, dist/build/Graphics/GL/EXT/MemoryObjectWin32.dyn_o )
[419 of 617] Compiling Graphics.GL.EXT.MemoryObjectFd ( src/Graphics/GL/EXT/MemoryObjectFd.hs, dist/build/Graphics/GL/EXT/MemoryObjectFd.o, dist/build/Graphics/GL/EXT/MemoryObjectFd.dyn_o )
[420 of 617] Compiling Graphics.GL.EXT.MemoryObject ( src/Graphics/GL/EXT/MemoryObject.hs, dist/build/Graphics/GL/EXT/MemoryObject.o, dist/build/Graphics/GL/EXT/MemoryObject.dyn_o )
[421 of 617] Compiling Graphics.GL.EXT.LightTexture ( src/Graphics/GL/EXT/LightTexture.hs, dist/build/Graphics/GL/EXT/LightTexture.o, dist/build/Graphics/GL/EXT/LightTexture.dyn_o )
[422 of 617] Compiling Graphics.GL.EXT.IndexMaterial ( src/Graphics/GL/EXT/IndexMaterial.hs, dist/build/Graphics/GL/EXT/IndexMaterial.o, dist/build/Graphics/GL/EXT/IndexMaterial.dyn_o )
[423 of 617] Compiling Graphics.GL.EXT.IndexFunc ( src/Graphics/GL/EXT/IndexFunc.hs, dist/build/Graphics/GL/EXT/IndexFunc.o, dist/build/Graphics/GL/EXT/IndexFunc.dyn_o )
[424 of 617] Compiling Graphics.GL.EXT.Histogram ( src/Graphics/GL/EXT/Histogram.hs, dist/build/Graphics/GL/EXT/Histogram.o, dist/build/Graphics/GL/EXT/Histogram.dyn_o )
[425 of 617] Compiling Graphics.GL.EXT.GeometryShader4 ( src/Graphics/GL/EXT/GeometryShader4.hs, dist/build/Graphics/GL/EXT/GeometryShader4.o, dist/build/Graphics/GL/EXT/GeometryShader4.dyn_o )
[426 of 617] Compiling Graphics.GL.EXT.GPUShader4 ( src/Graphics/GL/EXT/GPUShader4.hs, dist/build/Graphics/GL/EXT/GPUShader4.o, dist/build/Graphics/GL/EXT/GPUShader4.dyn_o )
[427 of 617] Compiling Graphics.GL.EXT.GPUProgramParameters ( src/Graphics/GL/EXT/GPUProgramParameters.hs, dist/build/Graphics/GL/EXT/GPUProgramParameters.o, dist/build/Graphics/GL/EXT/GPUProgramParameters.dyn_o )
[428 of 617] Compiling Graphics.GL.EXT.FramebufferObject ( src/Graphics/GL/EXT/FramebufferObject.hs, dist/build/Graphics/GL/EXT/FramebufferObject.o, dist/build/Graphics/GL/EXT/FramebufferObject.dyn_o )
[429 of 617] Compiling Graphics.GL.EXT.FramebufferMultisample ( src/Graphics/GL/EXT/FramebufferMultisample.hs, dist/build/Graphics/GL/EXT/FramebufferMultisample.o, dist/build/Graphics/GL/EXT/FramebufferMultisample.dyn_o )
[430 of 617] Compiling Graphics.GL.EXT.FramebufferBlit ( src/Graphics/GL/EXT/FramebufferBlit.hs, dist/build/Graphics/GL/EXT/FramebufferBlit.o, dist/build/Graphics/GL/EXT/FramebufferBlit.dyn_o )
[431 of 617] Compiling Graphics.GL.EXT.FogCoord ( src/Graphics/GL/EXT/FogCoord.hs, dist/build/Graphics/GL/EXT/FogCoord.o, dist/build/Graphics/GL/EXT/FogCoord.dyn_o )
[432 of 617] Compiling Graphics.GL.EXT.ExternalBuffer ( src/Graphics/GL/EXT/ExternalBuffer.hs, dist/build/Graphics/GL/EXT/ExternalBuffer.o, dist/build/Graphics/GL/EXT/ExternalBuffer.dyn_o )
[433 of 617] Compiling Graphics.GL.EXT.DrawRangeElements ( src/Graphics/GL/EXT/DrawRangeElements.hs, dist/build/Graphics/GL/EXT/DrawRangeElements.o, dist/build/Graphics/GL/EXT/DrawRangeElements.dyn_o )
[434 of 617] Compiling Graphics.GL.EXT.DrawInstanced ( src/Graphics/GL/EXT/DrawInstanced.hs, dist/build/Graphics/GL/EXT/DrawInstanced.o, dist/build/Graphics/GL/EXT/DrawInstanced.dyn_o )
[435 of 617] Compiling Graphics.GL.EXT.DrawBuffers2 ( src/Graphics/GL/EXT/DrawBuffers2.hs, dist/build/Graphics/GL/EXT/DrawBuffers2.o, dist/build/Graphics/GL/EXT/DrawBuffers2.dyn_o )
[436 of 617] Compiling Graphics.GL.EXT.DirectStateAccess ( src/Graphics/GL/EXT/DirectStateAccess.hs, dist/build/Graphics/GL/EXT/DirectStateAccess.o, dist/build/Graphics/GL/EXT/DirectStateAccess.dyn_o )
[437 of 617] Compiling Graphics.GL.EXT.DepthBoundsTest ( src/Graphics/GL/EXT/DepthBoundsTest.hs, dist/build/Graphics/GL/EXT/DepthBoundsTest.o, dist/build/Graphics/GL/EXT/DepthBoundsTest.dyn_o )
[438 of 617] Compiling Graphics.GL.EXT.DebugMarker ( src/Graphics/GL/EXT/DebugMarker.hs, dist/build/Graphics/GL/EXT/DebugMarker.o, dist/build/Graphics/GL/EXT/DebugMarker.dyn_o )
[439 of 617] Compiling Graphics.GL.EXT.DebugLabel ( src/Graphics/GL/EXT/DebugLabel.hs, dist/build/Graphics/GL/EXT/DebugLabel.o, dist/build/Graphics/GL/EXT/DebugLabel.dyn_o )
[440 of 617] Compiling Graphics.GL.EXT.CullVertex ( src/Graphics/GL/EXT/CullVertex.hs, dist/build/Graphics/GL/EXT/CullVertex.o, dist/build/Graphics/GL/EXT/CullVertex.dyn_o )
[441 of 617] Compiling Graphics.GL.EXT.CopyTexture ( src/Graphics/GL/EXT/CopyTexture.hs, dist/build/Graphics/GL/EXT/CopyTexture.o, dist/build/Graphics/GL/EXT/CopyTexture.dyn_o )
[442 of 617] Compiling Graphics.GL.EXT.CoordinateFrame ( src/Graphics/GL/EXT/CoordinateFrame.hs, dist/build/Graphics/GL/EXT/CoordinateFrame.o, dist/build/Graphics/GL/EXT/CoordinateFrame.dyn_o )
[443 of 617] Compiling Graphics.GL.EXT.Convolution ( src/Graphics/GL/EXT/Convolution.hs, dist/build/Graphics/GL/EXT/Convolution.o, dist/build/Graphics/GL/EXT/Convolution.dyn_o )
[444 of 617] Compiling Graphics.GL.EXT.CompiledVertexArray ( src/Graphics/GL/EXT/CompiledVertexArray.hs, dist/build/Graphics/GL/EXT/CompiledVertexArray.o, dist/build/Graphics/GL/EXT/CompiledVertexArray.dyn_o )
[445 of 617] Compiling Graphics.GL.EXT.ColorSubtable ( src/Graphics/GL/EXT/ColorSubtable.hs, dist/build/Graphics/GL/EXT/ColorSubtable.o, dist/build/Graphics/GL/EXT/ColorSubtable.dyn_o )
[446 of 617] Compiling Graphics.GL.EXT.BlendMinmax ( src/Graphics/GL/EXT/BlendMinmax.hs, dist/build/Graphics/GL/EXT/BlendMinmax.o, dist/build/Graphics/GL/EXT/BlendMinmax.dyn_o )
[447 of 617] Compiling Graphics.GL.EXT.BlendFuncSeparate ( src/Graphics/GL/EXT/BlendFuncSeparate.hs, dist/build/Graphics/GL/EXT/BlendFuncSeparate.o, dist/build/Graphics/GL/EXT/BlendFuncSeparate.dyn_o )
[448 of 617] Compiling Graphics.GL.EXT.BlendEquationSeparate ( src/Graphics/GL/EXT/BlendEquationSeparate.hs, dist/build/Graphics/GL/EXT/BlendEquationSeparate.o, dist/build/Graphics/GL/EXT/BlendEquationSeparate.dyn_o )
[449 of 617] Compiling Graphics.GL.EXT.BlendColor ( src/Graphics/GL/EXT/BlendColor.hs, dist/build/Graphics/GL/EXT/BlendColor.o, dist/build/Graphics/GL/EXT/BlendColor.dyn_o )
[450 of 617] Compiling Graphics.GL.EXT.BindableUniform ( src/Graphics/GL/EXT/BindableUniform.hs, dist/build/Graphics/GL/EXT/BindableUniform.o, dist/build/Graphics/GL/EXT/BindableUniform.dyn_o )
[451 of 617] Compiling Graphics.GL.ATI.VertexStreams ( src/Graphics/GL/ATI/VertexStreams.hs, dist/build/Graphics/GL/ATI/VertexStreams.o, dist/build/Graphics/GL/ATI/VertexStreams.dyn_o )
[452 of 617] Compiling Graphics.GL.ATI.VertexAttribArrayObject ( src/Graphics/GL/ATI/VertexAttribArrayObject.hs, dist/build/Graphics/GL/ATI/VertexAttribArrayObject.o, dist/build/Graphics/GL/ATI/VertexAttribArrayObject.dyn_o )
[453 of 617] Compiling Graphics.GL.ATI.VertexArrayObject ( src/Graphics/GL/ATI/VertexArrayObject.hs, dist/build/Graphics/GL/ATI/VertexArrayObject.o, dist/build/Graphics/GL/ATI/VertexArrayObject.dyn_o )
[454 of 617] Compiling Graphics.GL.ATI.SeparateStencil ( src/Graphics/GL/ATI/SeparateStencil.hs, dist/build/Graphics/GL/ATI/SeparateStencil.o, dist/build/Graphics/GL/ATI/SeparateStencil.dyn_o )
[455 of 617] Compiling Graphics.GL.ATI.PNTriangles ( src/Graphics/GL/ATI/PNTriangles.hs, dist/build/Graphics/GL/ATI/PNTriangles.o, dist/build/Graphics/GL/ATI/PNTriangles.dyn_o )
[456 of 617] Compiling Graphics.GL.ATI.MapObjectBuffer ( src/Graphics/GL/ATI/MapObjectBuffer.hs, dist/build/Graphics/GL/ATI/MapObjectBuffer.o, dist/build/Graphics/GL/ATI/MapObjectBuffer.dyn_o )
[457 of 617] Compiling Graphics.GL.ATI.FragmentShader ( src/Graphics/GL/ATI/FragmentShader.hs, dist/build/Graphics/GL/ATI/FragmentShader.o, dist/build/Graphics/GL/ATI/FragmentShader.dyn_o )
[458 of 617] Compiling Graphics.GL.ATI.EnvmapBumpmap ( src/Graphics/GL/ATI/EnvmapBumpmap.hs, dist/build/Graphics/GL/ATI/EnvmapBumpmap.o, dist/build/Graphics/GL/ATI/EnvmapBumpmap.dyn_o )
[459 of 617] Compiling Graphics.GL.ATI.ElementArray ( src/Graphics/GL/ATI/ElementArray.hs, dist/build/Graphics/GL/ATI/ElementArray.o, dist/build/Graphics/GL/ATI/ElementArray.dyn_o )
[460 of 617] Compiling Graphics.GL.ATI.DrawBuffers ( src/Graphics/GL/ATI/DrawBuffers.hs, dist/build/Graphics/GL/ATI/DrawBuffers.o, dist/build/Graphics/GL/ATI/DrawBuffers.dyn_o )
[461 of 617] Compiling Graphics.GL.ATI  ( src/Graphics/GL/ATI.hs, dist/build/Graphics/GL/ATI.o, dist/build/Graphics/GL/ATI.dyn_o )
[462 of 617] Compiling Graphics.GL.ARB.WindowPos ( src/Graphics/GL/ARB/WindowPos.hs, dist/build/Graphics/GL/ARB/WindowPos.o, dist/build/Graphics/GL/ARB/WindowPos.dyn_o )
[463 of 617] Compiling Graphics.GL.ARB.ViewportArray ( src/Graphics/GL/ARB/ViewportArray.hs, dist/build/Graphics/GL/ARB/ViewportArray.o, dist/build/Graphics/GL/ARB/ViewportArray.dyn_o )
[464 of 617] Compiling Graphics.GL.ARB.VertexType2101010RevCore ( src/Graphics/GL/ARB/VertexType2101010RevCore.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCore.o, dist/build/Graphics/GL/ARB/VertexType2101010RevCore.dyn_o )
[465 of 617] Compiling Graphics.GL.ARB.VertexType2101010RevCompatibility ( src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.o, dist/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.dyn_o )
[466 of 617] Compiling Graphics.GL.ARB.VertexShader ( src/Graphics/GL/ARB/VertexShader.hs, dist/build/Graphics/GL/ARB/VertexShader.o, dist/build/Graphics/GL/ARB/VertexShader.dyn_o )
[467 of 617] Compiling Graphics.GL.ARB.VertexProgram ( src/Graphics/GL/ARB/VertexProgram.hs, dist/build/Graphics/GL/ARB/VertexProgram.o, dist/build/Graphics/GL/ARB/VertexProgram.dyn_o )
[468 of 617] Compiling Graphics.GL.ARB.VertexBufferObject ( src/Graphics/GL/ARB/VertexBufferObject.hs, dist/build/Graphics/GL/ARB/VertexBufferObject.o, dist/build/Graphics/GL/ARB/VertexBufferObject.dyn_o )
[469 of 617] Compiling Graphics.GL.ARB.VertexBlend ( src/Graphics/GL/ARB/VertexBlend.hs, dist/build/Graphics/GL/ARB/VertexBlend.o, dist/build/Graphics/GL/ARB/VertexBlend.dyn_o )
[470 of 617] Compiling Graphics.GL.ARB.VertexAttribBinding ( src/Graphics/GL/ARB/VertexAttribBinding.hs, dist/build/Graphics/GL/ARB/VertexAttribBinding.o, dist/build/Graphics/GL/ARB/VertexAttribBinding.dyn_o )
[471 of 617] Compiling Graphics.GL.ARB.VertexAttrib64Bit ( src/Graphics/GL/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/GL/ARB/VertexAttrib64Bit.o, dist/build/Graphics/GL/ARB/VertexAttrib64Bit.dyn_o )
[472 of 617] Compiling Graphics.GL.ARB.VertexArrayObject ( src/Graphics/GL/ARB/VertexArrayObject.hs, dist/build/Graphics/GL/ARB/VertexArrayObject.o, dist/build/Graphics/GL/ARB/VertexArrayObject.dyn_o )
[473 of 617] Compiling Graphics.GL.ARB.UniformBufferObject ( src/Graphics/GL/ARB/UniformBufferObject.hs, dist/build/Graphics/GL/ARB/UniformBufferObject.o, dist/build/Graphics/GL/ARB/UniformBufferObject.dyn_o )
[474 of 617] Compiling Graphics.GL.ARB.TransposeMatrix ( src/Graphics/GL/ARB/TransposeMatrix.hs, dist/build/Graphics/GL/ARB/TransposeMatrix.o, dist/build/Graphics/GL/ARB/TransposeMatrix.dyn_o )
[475 of 617] Compiling Graphics.GL.ARB.TransformFeedbackInstanced ( src/Graphics/GL/ARB/TransformFeedbackInstanced.hs, dist/build/Graphics/GL/ARB/TransformFeedbackInstanced.o, dist/build/Graphics/GL/ARB/TransformFeedbackInstanced.dyn_o )
[476 of 617] Compiling Graphics.GL.ARB.TransformFeedback3 ( src/Graphics/GL/ARB/TransformFeedback3.hs, dist/build/Graphics/GL/ARB/TransformFeedback3.o, dist/build/Graphics/GL/ARB/TransformFeedback3.dyn_o )
[477 of 617] Compiling Graphics.GL.ARB.TransformFeedback2 ( src/Graphics/GL/ARB/TransformFeedback2.hs, dist/build/Graphics/GL/ARB/TransformFeedback2.o, dist/build/Graphics/GL/ARB/TransformFeedback2.dyn_o )
[478 of 617] Compiling Graphics.GL.ARB.TimerQuery ( src/Graphics/GL/ARB/TimerQuery.hs, dist/build/Graphics/GL/ARB/TimerQuery.o, dist/build/Graphics/GL/ARB/TimerQuery.dyn_o )
[479 of 617] Compiling Graphics.GL.ARB.TextureView ( src/Graphics/GL/ARB/TextureView.hs, dist/build/Graphics/GL/ARB/TextureView.o, dist/build/Graphics/GL/ARB/TextureView.dyn_o )
[480 of 617] Compiling Graphics.GL.ARB.TextureStorageMultisample ( src/Graphics/GL/ARB/TextureStorageMultisample.hs, dist/build/Graphics/GL/ARB/TextureStorageMultisample.o, dist/build/Graphics/GL/ARB/TextureStorageMultisample.dyn_o )
[481 of 617] Compiling Graphics.GL.ARB.TextureStorage ( src/Graphics/GL/ARB/TextureStorage.hs, dist/build/Graphics/GL/ARB/TextureStorage.o, dist/build/Graphics/GL/ARB/TextureStorage.dyn_o )
[482 of 617] Compiling Graphics.GL.ARB.TextureMultisample ( src/Graphics/GL/ARB/TextureMultisample.hs, dist/build/Graphics/GL/ARB/TextureMultisample.o, dist/build/Graphics/GL/ARB/TextureMultisample.dyn_o )
[483 of 617] Compiling Graphics.GL.ARB.TextureCompression ( src/Graphics/GL/ARB/TextureCompression.hs, dist/build/Graphics/GL/ARB/TextureCompression.o, dist/build/Graphics/GL/ARB/TextureCompression.dyn_o )
[484 of 617] Compiling Graphics.GL.ARB.TextureBufferRange ( src/Graphics/GL/ARB/TextureBufferRange.hs, dist/build/Graphics/GL/ARB/TextureBufferRange.o, dist/build/Graphics/GL/ARB/TextureBufferRange.dyn_o )
[485 of 617] Compiling Graphics.GL.ARB.TextureBufferObject ( src/Graphics/GL/ARB/TextureBufferObject.hs, dist/build/Graphics/GL/ARB/TextureBufferObject.o, dist/build/Graphics/GL/ARB/TextureBufferObject.dyn_o )
[486 of 617] Compiling Graphics.GL.ARB.TextureBarrier ( src/Graphics/GL/ARB/TextureBarrier.hs, dist/build/Graphics/GL/ARB/TextureBarrier.o, dist/build/Graphics/GL/ARB/TextureBarrier.dyn_o )
[487 of 617] Compiling Graphics.GL.ARB.TessellationShader ( src/Graphics/GL/ARB/TessellationShader.hs, dist/build/Graphics/GL/ARB/TessellationShader.o, dist/build/Graphics/GL/ARB/TessellationShader.dyn_o )
[488 of 617] Compiling Graphics.GL.ARB.Sync ( src/Graphics/GL/ARB/Sync.hs, dist/build/Graphics/GL/ARB/Sync.o, dist/build/Graphics/GL/ARB/Sync.dyn_o )
[489 of 617] Compiling Graphics.GL.ARB.SparseTexture ( src/Graphics/GL/ARB/SparseTexture.hs, dist/build/Graphics/GL/ARB/SparseTexture.o, dist/build/Graphics/GL/ARB/SparseTexture.dyn_o )
[490 of 617] Compiling Graphics.GL.ARB.SparseBuffer ( src/Graphics/GL/ARB/SparseBuffer.hs, dist/build/Graphics/GL/ARB/SparseBuffer.o, dist/build/Graphics/GL/ARB/SparseBuffer.dyn_o )
[491 of 617] Compiling Graphics.GL.ARB.ShadingLanguageInclude ( src/Graphics/GL/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/GL/ARB/ShadingLanguageInclude.o, dist/build/Graphics/GL/ARB/ShadingLanguageInclude.dyn_o )
[492 of 617] Compiling Graphics.GL.ARB.ShaderSubroutine ( src/Graphics/GL/ARB/ShaderSubroutine.hs, dist/build/Graphics/GL/ARB/ShaderSubroutine.o, dist/build/Graphics/GL/ARB/ShaderSubroutine.dyn_o )
[493 of 617] Compiling Graphics.GL.ARB.ShaderStorageBufferObject ( src/Graphics/GL/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/GL/ARB/ShaderStorageBufferObject.o, dist/build/Graphics/GL/ARB/ShaderStorageBufferObject.dyn_o )
[494 of 617] Compiling Graphics.GL.ARB.ShaderObjects ( src/Graphics/GL/ARB/ShaderObjects.hs, dist/build/Graphics/GL/ARB/ShaderObjects.o, dist/build/Graphics/GL/ARB/ShaderObjects.dyn_o )
[495 of 617] Compiling Graphics.GL.ARB.ShaderImageLoadStore ( src/Graphics/GL/ARB/ShaderImageLoadStore.hs, dist/build/Graphics/GL/ARB/ShaderImageLoadStore.o, dist/build/Graphics/GL/ARB/ShaderImageLoadStore.dyn_o )
[496 of 617] Compiling Graphics.GL.ARB.ShaderAtomicCounters ( src/Graphics/GL/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/GL/ARB/ShaderAtomicCounters.o, dist/build/Graphics/GL/ARB/ShaderAtomicCounters.dyn_o )
[497 of 617] Compiling Graphics.GL.ARB.SeparateShaderObjects ( src/Graphics/GL/ARB/SeparateShaderObjects.hs, dist/build/Graphics/GL/ARB/SeparateShaderObjects.o, dist/build/Graphics/GL/ARB/SeparateShaderObjects.dyn_o )
[498 of 617] Compiling Graphics.GL.ARB.SamplerObjects ( src/Graphics/GL/ARB/SamplerObjects.hs, dist/build/Graphics/GL/ARB/SamplerObjects.o, dist/build/Graphics/GL/ARB/SamplerObjects.dyn_o )
[499 of 617] Compiling Graphics.GL.ARB.SampleShading ( src/Graphics/GL/ARB/SampleShading.hs, dist/build/Graphics/GL/ARB/SampleShading.o, dist/build/Graphics/GL/ARB/SampleShading.dyn_o )
[500 of 617] Compiling Graphics.GL.ARB.SampleLocations ( src/Graphics/GL/ARB/SampleLocations.hs, dist/build/Graphics/GL/ARB/SampleLocations.o, dist/build/Graphics/GL/ARB/SampleLocations.dyn_o )
[501 of 617] Compiling Graphics.GL.ARB.RobustnessCore ( src/Graphics/GL/ARB/RobustnessCore.hs, dist/build/Graphics/GL/ARB/RobustnessCore.o, dist/build/Graphics/GL/ARB/RobustnessCore.dyn_o )
[502 of 617] Compiling Graphics.GL.ARB.RobustnessCompatibility ( src/Graphics/GL/ARB/RobustnessCompatibility.hs, dist/build/Graphics/GL/ARB/RobustnessCompatibility.o, dist/build/Graphics/GL/ARB/RobustnessCompatibility.dyn_o )
[503 of 617] Compiling Graphics.GL.ARB.ProvokingVertex ( src/Graphics/GL/ARB/ProvokingVertex.hs, dist/build/Graphics/GL/ARB/ProvokingVertex.o, dist/build/Graphics/GL/ARB/ProvokingVertex.dyn_o )
[504 of 617] Compiling Graphics.GL.ARB.ProgramInterfaceQuery ( src/Graphics/GL/ARB/ProgramInterfaceQuery.hs, dist/build/Graphics/GL/ARB/ProgramInterfaceQuery.o, dist/build/Graphics/GL/ARB/ProgramInterfaceQuery.dyn_o )
[505 of 617] Compiling Graphics.GL.ARB.PolygonOffsetClamp ( src/Graphics/GL/ARB/PolygonOffsetClamp.hs, dist/build/Graphics/GL/ARB/PolygonOffsetClamp.o, dist/build/Graphics/GL/ARB/PolygonOffsetClamp.dyn_o )
[506 of 617] Compiling Graphics.GL.ARB.PointParameters ( src/Graphics/GL/ARB/PointParameters.hs, dist/build/Graphics/GL/ARB/PointParameters.o, dist/build/Graphics/GL/ARB/PointParameters.dyn_o )
[507 of 617] Compiling Graphics.GL.ARB.ParallelShaderCompile ( src/Graphics/GL/ARB/ParallelShaderCompile.hs, dist/build/Graphics/GL/ARB/ParallelShaderCompile.o, dist/build/Graphics/GL/ARB/ParallelShaderCompile.dyn_o )
[508 of 617] Compiling Graphics.GL.ARB.OcclusionQuery ( src/Graphics/GL/ARB/OcclusionQuery.hs, dist/build/Graphics/GL/ARB/OcclusionQuery.o, dist/build/Graphics/GL/ARB/OcclusionQuery.dyn_o )
[509 of 617] Compiling Graphics.GL.ARB.Multitexture ( src/Graphics/GL/ARB/Multitexture.hs, dist/build/Graphics/GL/ARB/Multitexture.o, dist/build/Graphics/GL/ARB/Multitexture.dyn_o )
[510 of 617] Compiling Graphics.GL.ARB.Multisample ( src/Graphics/GL/ARB/Multisample.hs, dist/build/Graphics/GL/ARB/Multisample.o, dist/build/Graphics/GL/ARB/Multisample.dyn_o )
[511 of 617] Compiling Graphics.GL.ARB.MultiDrawIndirect ( src/Graphics/GL/ARB/MultiDrawIndirect.hs, dist/build/Graphics/GL/ARB/MultiDrawIndirect.o, dist/build/Graphics/GL/ARB/MultiDrawIndirect.dyn_o )
[512 of 617] Compiling Graphics.GL.ARB.MultiBind ( src/Graphics/GL/ARB/MultiBind.hs, dist/build/Graphics/GL/ARB/MultiBind.o, dist/build/Graphics/GL/ARB/MultiBind.dyn_o )
[513 of 617] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist/build/Graphics/GL/ARB/MatrixPalette.o, dist/build/Graphics/GL/ARB/MatrixPalette.dyn_o )
[514 of 617] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist/build/Graphics/GL/ARB/MapBufferRange.o, dist/build/Graphics/GL/ARB/MapBufferRange.dyn_o )
[515 of 617] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist/build/Graphics/GL/ARB/InvalidateSubdata.o, dist/build/Graphics/GL/ARB/InvalidateSubdata.dyn_o )
[516 of 617] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist/build/Graphics/GL/ARB/InternalformatQuery2.o, dist/build/Graphics/GL/ARB/InternalformatQuery2.dyn_o )
[517 of 617] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist/build/Graphics/GL/ARB/InternalformatQuery.o, dist/build/Graphics/GL/ARB/InternalformatQuery.dyn_o )
[518 of 617] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist/build/Graphics/GL/ARB/InstancedArrays.o, dist/build/Graphics/GL/ARB/InstancedArrays.dyn_o )
[519 of 617] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist/build/Graphics/GL/ARB/IndirectParameters.o, dist/build/Graphics/GL/ARB/IndirectParameters.dyn_o )
[520 of 617] Compiling Graphics.GL.ARB.ImagingCore ( src/Graphics/GL/ARB/ImagingCore.hs, dist/build/Graphics/GL/ARB/ImagingCore.o, dist/build/Graphics/GL/ARB/ImagingCore.dyn_o )
[521 of 617] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist/build/Graphics/GL/ARB/ImagingCompatibility.o, dist/build/Graphics/GL/ARB/ImagingCompatibility.dyn_o )
[522 of 617] Compiling Graphics.GL.ARB.GlSpirv ( src/Graphics/GL/ARB/GlSpirv.hs, dist/build/Graphics/GL/ARB/GlSpirv.o, dist/build/Graphics/GL/ARB/GlSpirv.dyn_o )
[523 of 617] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist/build/Graphics/GL/ARB/GetTextureSubImage.o, dist/build/Graphics/GL/ARB/GetTextureSubImage.dyn_o )
[524 of 617] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist/build/Graphics/GL/ARB/GetProgramBinary.o, dist/build/Graphics/GL/ARB/GetProgramBinary.dyn_o )
[525 of 617] Compiling Graphics.GL.ARB.GeometryShader4 ( src/Graphics/GL/ARB/GeometryShader4.hs, dist/build/Graphics/GL/ARB/GeometryShader4.o, dist/build/Graphics/GL/ARB/GeometryShader4.dyn_o )
[526 of 617] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist/build/Graphics/GL/ARB/GPUShaderInt64.o, dist/build/Graphics/GL/ARB/GPUShaderInt64.dyn_o )
[527 of 617] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist/build/Graphics/GL/ARB/GPUShaderFP64.o, dist/build/Graphics/GL/ARB/GPUShaderFP64.dyn_o )
[528 of 617] Compiling Graphics.GL.ARB.FramebufferObjectCore ( src/Graphics/GL/ARB/FramebufferObjectCore.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCore.o, dist/build/Graphics/GL/ARB/FramebufferObjectCore.dyn_o )
[529 of 617] Compiling Graphics.GL.ARB.FramebufferObjectCompatibility ( src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCompatibility.o, dist/build/Graphics/GL/ARB/FramebufferObjectCompatibility.dyn_o )
[530 of 617] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.o, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.dyn_o )
[531 of 617] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist/build/Graphics/GL/ARB/FragmentProgram.o, dist/build/Graphics/GL/ARB/FragmentProgram.dyn_o )
[532 of 617] Compiling Graphics.GL.ARB.ES32Compatibility ( src/Graphics/GL/ARB/ES32Compatibility.hs, dist/build/Graphics/GL/ARB/ES32Compatibility.o, dist/build/Graphics/GL/ARB/ES32Compatibility.dyn_o )
[533 of 617] Compiling Graphics.GL.ARB.ES31Compatibility ( src/Graphics/GL/ARB/ES31Compatibility.hs, dist/build/Graphics/GL/ARB/ES31Compatibility.o, dist/build/Graphics/GL/ARB/ES31Compatibility.dyn_o )
[534 of 617] Compiling Graphics.GL.ARB.ES2Compatibility ( src/Graphics/GL/ARB/ES2Compatibility.hs, dist/build/Graphics/GL/ARB/ES2Compatibility.o, dist/build/Graphics/GL/ARB/ES2Compatibility.dyn_o )
[535 of 617] Compiling Graphics.GL.ARB.DrawInstanced ( src/Graphics/GL/ARB/DrawInstanced.hs, dist/build/Graphics/GL/ARB/DrawInstanced.o, dist/build/Graphics/GL/ARB/DrawInstanced.dyn_o )
[536 of 617] Compiling Graphics.GL.ARB.DrawIndirect ( src/Graphics/GL/ARB/DrawIndirect.hs, dist/build/Graphics/GL/ARB/DrawIndirect.o, dist/build/Graphics/GL/ARB/DrawIndirect.dyn_o )
[537 of 617] Compiling Graphics.GL.ARB.DrawElementsBaseVertex ( src/Graphics/GL/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/GL/ARB/DrawElementsBaseVertex.o, dist/build/Graphics/GL/ARB/DrawElementsBaseVertex.dyn_o )
[538 of 617] Compiling Graphics.GL.ARB.DrawBuffersBlend ( src/Graphics/GL/ARB/DrawBuffersBlend.hs, dist/build/Graphics/GL/ARB/DrawBuffersBlend.o, dist/build/Graphics/GL/ARB/DrawBuffersBlend.dyn_o )
[539 of 617] Compiling Graphics.GL.ARB.DrawBuffers ( src/Graphics/GL/ARB/DrawBuffers.hs, dist/build/Graphics/GL/ARB/DrawBuffers.o, dist/build/Graphics/GL/ARB/DrawBuffers.dyn_o )
[540 of 617] Compiling Graphics.GL.ARB.DirectStateAccess ( src/Graphics/GL/ARB/DirectStateAccess.hs, dist/build/Graphics/GL/ARB/DirectStateAccess.o, dist/build/Graphics/GL/ARB/DirectStateAccess.dyn_o )
[541 of 617] Compiling Graphics.GL.ARB.DebugOutput ( src/Graphics/GL/ARB/DebugOutput.hs, dist/build/Graphics/GL/ARB/DebugOutput.o, dist/build/Graphics/GL/ARB/DebugOutput.dyn_o )
[542 of 617] Compiling Graphics.GL.ARB.CopyImage ( src/Graphics/GL/ARB/CopyImage.hs, dist/build/Graphics/GL/ARB/CopyImage.o, dist/build/Graphics/GL/ARB/CopyImage.dyn_o )
[543 of 617] Compiling Graphics.GL.ARB.CopyBuffer ( src/Graphics/GL/ARB/CopyBuffer.hs, dist/build/Graphics/GL/ARB/CopyBuffer.o, dist/build/Graphics/GL/ARB/CopyBuffer.dyn_o )
[544 of 617] Compiling Graphics.GL.ARB.ComputeVariableGroupSize ( src/Graphics/GL/ARB/ComputeVariableGroupSize.hs, dist/build/Graphics/GL/ARB/ComputeVariableGroupSize.o, dist/build/Graphics/GL/ARB/ComputeVariableGroupSize.dyn_o )
[545 of 617] Compiling Graphics.GL.ARB.ComputeShader ( src/Graphics/GL/ARB/ComputeShader.hs, dist/build/Graphics/GL/ARB/ComputeShader.o, dist/build/Graphics/GL/ARB/ComputeShader.dyn_o )
[546 of 617] Compiling Graphics.GL.ARB.ColorBufferFloat ( src/Graphics/GL/ARB/ColorBufferFloat.hs, dist/build/Graphics/GL/ARB/ColorBufferFloat.o, dist/build/Graphics/GL/ARB/ColorBufferFloat.dyn_o )
[547 of 617] Compiling Graphics.GL.ARB.ClipControl ( src/Graphics/GL/ARB/ClipControl.hs, dist/build/Graphics/GL/ARB/ClipControl.o, dist/build/Graphics/GL/ARB/ClipControl.dyn_o )
[548 of 617] Compiling Graphics.GL.ARB.ClearTexture ( src/Graphics/GL/ARB/ClearTexture.hs, dist/build/Graphics/GL/ARB/ClearTexture.o, dist/build/Graphics/GL/ARB/ClearTexture.dyn_o )
[549 of 617] Compiling Graphics.GL.ARB.ClearBufferObject ( src/Graphics/GL/ARB/ClearBufferObject.hs, dist/build/Graphics/GL/ARB/ClearBufferObject.o, dist/build/Graphics/GL/ARB/ClearBufferObject.dyn_o )
[550 of 617] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist/build/Graphics/GL/ARB/CLEvent.o, dist/build/Graphics/GL/ARB/CLEvent.dyn_o )
[551 of 617] Compiling Graphics.GL.ARB.BufferStorage ( src/Graphics/GL/ARB/BufferStorage.hs, dist/build/Graphics/GL/ARB/BufferStorage.o, dist/build/Graphics/GL/ARB/BufferStorage.dyn_o )
[552 of 617] Compiling Graphics.GL.ARB.BlendFuncExtended ( src/Graphics/GL/ARB/BlendFuncExtended.hs, dist/build/Graphics/GL/ARB/BlendFuncExtended.o, dist/build/Graphics/GL/ARB/BlendFuncExtended.dyn_o )
[553 of 617] Compiling Graphics.GL.ARB.BindlessTexture ( src/Graphics/GL/ARB/BindlessTexture.hs, dist/build/Graphics/GL/ARB/BindlessTexture.o, dist/build/Graphics/GL/ARB/BindlessTexture.dyn_o )
[554 of 617] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist/build/Graphics/GL/ARB/BaseInstance.o, dist/build/Graphics/GL/ARB/BaseInstance.dyn_o )
[555 of 617] Compiling Graphics.GL.APPLE.VertexProgramEvaluators ( src/Graphics/GL/APPLE/VertexProgramEvaluators.hs, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.o, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.dyn_o )
[556 of 617] Compiling Graphics.GL.APPLE.VertexArrayRange ( src/Graphics/GL/APPLE/VertexArrayRange.hs, dist/build/Graphics/GL/APPLE/VertexArrayRange.o, dist/build/Graphics/GL/APPLE/VertexArrayRange.dyn_o )
[557 of 617] Compiling Graphics.GL.APPLE.VertexArrayObject ( src/Graphics/GL/APPLE/VertexArrayObject.hs, dist/build/Graphics/GL/APPLE/VertexArrayObject.o, dist/build/Graphics/GL/APPLE/VertexArrayObject.dyn_o )
[558 of 617] Compiling Graphics.GL.APPLE.TextureRange ( src/Graphics/GL/APPLE/TextureRange.hs, dist/build/Graphics/GL/APPLE/TextureRange.o, dist/build/Graphics/GL/APPLE/TextureRange.dyn_o )
[559 of 617] Compiling Graphics.GL.APPLE.ObjectPurgeable ( src/Graphics/GL/APPLE/ObjectPurgeable.hs, dist/build/Graphics/GL/APPLE/ObjectPurgeable.o, dist/build/Graphics/GL/APPLE/ObjectPurgeable.dyn_o )
[560 of 617] Compiling Graphics.GL.APPLE.FlushBufferRange ( src/Graphics/GL/APPLE/FlushBufferRange.hs, dist/build/Graphics/GL/APPLE/FlushBufferRange.o, dist/build/Graphics/GL/APPLE/FlushBufferRange.dyn_o )
[561 of 617] Compiling Graphics.GL.APPLE.Fence ( src/Graphics/GL/APPLE/Fence.hs, dist/build/Graphics/GL/APPLE/Fence.o, dist/build/Graphics/GL/APPLE/Fence.dyn_o )
[562 of 617] Compiling Graphics.GL.APPLE.ElementArray ( src/Graphics/GL/APPLE/ElementArray.hs, dist/build/Graphics/GL/APPLE/ElementArray.o, dist/build/Graphics/GL/APPLE/ElementArray.dyn_o )
[563 of 617] Compiling Graphics.GL.APPLE ( src/Graphics/GL/APPLE.hs, dist/build/Graphics/GL/APPLE.o, dist/build/Graphics/GL/APPLE.dyn_o )
[564 of 617] Compiling Graphics.GL.AMD.VertexShaderTessellator ( src/Graphics/GL/AMD/VertexShaderTessellator.hs, dist/build/Graphics/GL/AMD/VertexShaderTessellator.o, dist/build/Graphics/GL/AMD/VertexShaderTessellator.dyn_o )
[565 of 617] Compiling Graphics.GL.AMD.StencilOperationExtended ( src/Graphics/GL/AMD/StencilOperationExtended.hs, dist/build/Graphics/GL/AMD/StencilOperationExtended.o, dist/build/Graphics/GL/AMD/StencilOperationExtended.dyn_o )
[566 of 617] Compiling Graphics.GL.AMD.SparseTexture ( src/Graphics/GL/AMD/SparseTexture.hs, dist/build/Graphics/GL/AMD/SparseTexture.o, dist/build/Graphics/GL/AMD/SparseTexture.dyn_o )
[567 of 617] Compiling Graphics.GL.AMD.SamplePositions ( src/Graphics/GL/AMD/SamplePositions.hs, dist/build/Graphics/GL/AMD/SamplePositions.o, dist/build/Graphics/GL/AMD/SamplePositions.dyn_o )
[568 of 617] Compiling Graphics.GL.AMD.PerformanceMonitor ( src/Graphics/GL/AMD/PerformanceMonitor.hs, dist/build/Graphics/GL/AMD/PerformanceMonitor.o, dist/build/Graphics/GL/AMD/PerformanceMonitor.dyn_o )
[569 of 617] Compiling Graphics.GL.AMD.OcclusionQueryEvent ( src/Graphics/GL/AMD/OcclusionQueryEvent.hs, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.o, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.dyn_o )
[570 of 617] Compiling Graphics.GL.AMD.NameGenDelete ( src/Graphics/GL/AMD/NameGenDelete.hs, dist/build/Graphics/GL/AMD/NameGenDelete.o, dist/build/Graphics/GL/AMD/NameGenDelete.dyn_o )
[571 of 617] Compiling Graphics.GL.AMD.MultiDrawIndirect ( src/Graphics/GL/AMD/MultiDrawIndirect.hs, dist/build/Graphics/GL/AMD/MultiDrawIndirect.o, dist/build/Graphics/GL/AMD/MultiDrawIndirect.dyn_o )
[572 of 617] Compiling Graphics.GL.AMD.InterleavedElements ( src/Graphics/GL/AMD/InterleavedElements.hs, dist/build/Graphics/GL/AMD/InterleavedElements.o, dist/build/Graphics/GL/AMD/InterleavedElements.dyn_o )
[573 of 617] Compiling Graphics.GL.AMD.GPUShaderInt64 ( src/Graphics/GL/AMD/GPUShaderInt64.hs, dist/build/Graphics/GL/AMD/GPUShaderInt64.o, dist/build/Graphics/GL/AMD/GPUShaderInt64.dyn_o )
[574 of 617] Compiling Graphics.GL.AMD.FramebufferSamplePositions ( src/Graphics/GL/AMD/FramebufferSamplePositions.hs, dist/build/Graphics/GL/AMD/FramebufferSamplePositions.o, dist/build/Graphics/GL/AMD/FramebufferSamplePositions.dyn_o )
[575 of 617] Compiling Graphics.GL.AMD.FramebufferMultisampleAdvanced ( src/Graphics/GL/AMD/FramebufferMultisampleAdvanced.hs, dist/build/Graphics/GL/AMD/FramebufferMultisampleAdvanced.o, dist/build/Graphics/GL/AMD/FramebufferMultisampleAdvanced.dyn_o )
[576 of 617] Compiling Graphics.GL.AMD.DrawBuffersBlend ( src/Graphics/GL/AMD/DrawBuffersBlend.hs, dist/build/Graphics/GL/AMD/DrawBuffersBlend.o, dist/build/Graphics/GL/AMD/DrawBuffersBlend.dyn_o )
[577 of 617] Compiling Graphics.GL.AMD.DebugOutput ( src/Graphics/GL/AMD/DebugOutput.hs, dist/build/Graphics/GL/AMD/DebugOutput.o, dist/build/Graphics/GL/AMD/DebugOutput.dyn_o )
[578 of 617] Compiling Graphics.GL.AMD  ( src/Graphics/GL/AMD.hs, dist/build/Graphics/GL/AMD.o, dist/build/Graphics/GL/AMD.dyn_o )
[579 of 617] Compiling Graphics.GL.EXT.EglImageStorage ( src/Graphics/GL/EXT/EglImageStorage.hs, dist/build/Graphics/GL/EXT/EglImageStorage.o, dist/build/Graphics/GL/EXT/EglImageStorage.dyn_o )
[580 of 617] Compiling Graphics.GL.EXT  ( src/Graphics/GL/EXT.hs, dist/build/Graphics/GL/EXT.o, dist/build/Graphics/GL/EXT.dyn_o )
[581 of 617] Compiling Graphics.GL.Core46 ( src/Graphics/GL/Core46.hs, dist/build/Graphics/GL/Core46.o, dist/build/Graphics/GL/Core46.dyn_o )
[582 of 617] Compiling Graphics.GL.Core45 ( src/Graphics/GL/Core45.hs, dist/build/Graphics/GL/Core45.o, dist/build/Graphics/GL/Core45.dyn_o )
[583 of 617] Compiling Graphics.GL.Core44 ( src/Graphics/GL/Core44.hs, dist/build/Graphics/GL/Core44.o, dist/build/Graphics/GL/Core44.dyn_o )
[584 of 617] Compiling Graphics.GL.Core43 ( src/Graphics/GL/Core43.hs, dist/build/Graphics/GL/Core43.o, dist/build/Graphics/GL/Core43.dyn_o )
[585 of 617] Compiling Graphics.GL.Core42 ( src/Graphics/GL/Core42.hs, dist/build/Graphics/GL/Core42.o, dist/build/Graphics/GL/Core42.dyn_o )
[586 of 617] Compiling Graphics.GL.Core41 ( src/Graphics/GL/Core41.hs, dist/build/Graphics/GL/Core41.o, dist/build/Graphics/GL/Core41.dyn_o )
[587 of 617] Compiling Graphics.GL.Core40 ( src/Graphics/GL/Core40.hs, dist/build/Graphics/GL/Core40.o, dist/build/Graphics/GL/Core40.dyn_o )
[588 of 617] Compiling Graphics.GL.Core33 ( src/Graphics/GL/Core33.hs, dist/build/Graphics/GL/Core33.o, dist/build/Graphics/GL/Core33.dyn_o )
[589 of 617] Compiling Graphics.GL.Core32 ( src/Graphics/GL/Core32.hs, dist/build/Graphics/GL/Core32.o, dist/build/Graphics/GL/Core32.dyn_o )
[590 of 617] Compiling Graphics.GL.Core31 ( src/Graphics/GL/Core31.hs, dist/build/Graphics/GL/Core31.o, dist/build/Graphics/GL/Core31.dyn_o )
[591 of 617] Compiling Graphics.GL.Core30 ( src/Graphics/GL/Core30.hs, dist/build/Graphics/GL/Core30.o, dist/build/Graphics/GL/Core30.dyn_o )
[592 of 617] Compiling Graphics.GL.Compatibility46 ( src/Graphics/GL/Compatibility46.hs, dist/build/Graphics/GL/Compatibility46.o, dist/build/Graphics/GL/Compatibility46.dyn_o )
[593 of 617] Compiling Graphics.GL.Compatibility45 ( src/Graphics/GL/Compatibility45.hs, dist/build/Graphics/GL/Compatibility45.o, dist/build/Graphics/GL/Compatibility45.dyn_o )
[594 of 617] Compiling Graphics.GL.Compatibility44 ( src/Graphics/GL/Compatibility44.hs, dist/build/Graphics/GL/Compatibility44.o, dist/build/Graphics/GL/Compatibility44.dyn_o )
[595 of 617] Compiling Graphics.GL.Compatibility43 ( src/Graphics/GL/Compatibility43.hs, dist/build/Graphics/GL/Compatibility43.o, dist/build/Graphics/GL/Compatibility43.dyn_o )
[596 of 617] Compiling Graphics.GL.Compatibility42 ( src/Graphics/GL/Compatibility42.hs, dist/build/Graphics/GL/Compatibility42.o, dist/build/Graphics/GL/Compatibility42.dyn_o )
[597 of 617] Compiling Graphics.GL.Compatibility41 ( src/Graphics/GL/Compatibility41.hs, dist/build/Graphics/GL/Compatibility41.o, dist/build/Graphics/GL/Compatibility41.dyn_o )
[598 of 617] Compiling Graphics.GL.Compatibility40 ( src/Graphics/GL/Compatibility40.hs, dist/build/Graphics/GL/Compatibility40.o, dist/build/Graphics/GL/Compatibility40.dyn_o )
[599 of 617] Compiling Graphics.GL.Compatibility33 ( src/Graphics/GL/Compatibility33.hs, dist/build/Graphics/GL/Compatibility33.o, dist/build/Graphics/GL/Compatibility33.dyn_o )
[600 of 617] Compiling Graphics.GL.Compatibility32 ( src/Graphics/GL/Compatibility32.hs, dist/build/Graphics/GL/Compatibility32.o, dist/build/Graphics/GL/Compatibility32.dyn_o )
[601 of 617] Compiling Graphics.GL.Compatibility31 ( src/Graphics/GL/Compatibility31.hs, dist/build/Graphics/GL/Compatibility31.o, dist/build/Graphics/GL/Compatibility31.dyn_o )
[602 of 617] Compiling Graphics.GL.Compatibility30 ( src/Graphics/GL/Compatibility30.hs, dist/build/Graphics/GL/Compatibility30.o, dist/build/Graphics/GL/Compatibility30.dyn_o )
[603 of 617] Compiling Graphics.GL.ARB.HalfFloatVertex ( src/Graphics/GL/ARB/HalfFloatVertex.hs, dist/build/Graphics/GL/ARB/HalfFloatVertex.o, dist/build/Graphics/GL/ARB/HalfFloatVertex.dyn_o )
[604 of 617] Compiling Graphics.GL.ARB.HalfFloatPixel ( src/Graphics/GL/ARB/HalfFloatPixel.hs, dist/build/Graphics/GL/ARB/HalfFloatPixel.o, dist/build/Graphics/GL/ARB/HalfFloatPixel.dyn_o )
[605 of 617] Compiling Graphics.GL.ARB  ( src/Graphics/GL/ARB.hs, dist/build/Graphics/GL/ARB.o, dist/build/Graphics/GL/ARB.dyn_o )
[606 of 617] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist/build/Graphics/GL/Version10.o, dist/build/Graphics/GL/Version10.dyn_o )
[607 of 617] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist/build/Graphics/GL/Version11.o, dist/build/Graphics/GL/Version11.dyn_o )
[608 of 617] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist/build/Graphics/GL/Version12.o, dist/build/Graphics/GL/Version12.dyn_o )
[609 of 617] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist/build/Graphics/GL/Version13.o, dist/build/Graphics/GL/Version13.dyn_o )
[610 of 617] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist/build/Graphics/GL/Version14.o, dist/build/Graphics/GL/Version14.dyn_o )
[611 of 617] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist/build/Graphics/GL/Version15.o, dist/build/Graphics/GL/Version15.dyn_o )
[612 of 617] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist/build/Graphics/GL/Version20.o, dist/build/Graphics/GL/Version20.dyn_o )
[613 of 617] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist/build/Graphics/GL/Version21.o, dist/build/Graphics/GL/Version21.dyn_o )
[614 of 617] Compiling Graphics.GL.WIN.PhongShading ( src/Graphics/GL/WIN/PhongShading.hs, dist/build/Graphics/GL/WIN/PhongShading.o, dist/build/Graphics/GL/WIN/PhongShading.dyn_o )
[615 of 617] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, dist/build/Graphics/GL/WIN/SpecularFog.o, dist/build/Graphics/GL/WIN/SpecularFog.dyn_o )
[616 of 617] Compiling Graphics.GL.WIN  ( src/Graphics/GL/WIN.hs, dist/build/Graphics/GL/WIN.o, dist/build/Graphics/GL/WIN.dyn_o )
[617 of 617] Compiling Graphics.GL      ( src/Graphics/GL.hs, dist/build/Graphics/GL.o, dist/build/Graphics/GL.dyn_o )
Preprocessing library for OpenGLRaw-3.3.4.1..
Running Haddock on library for OpenGLRaw-3.3.4.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[  1 of 617] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, nothing )
[  2 of 617] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, nothing )
[  3 of 617] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, nothing )
[  4 of 617] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, nothing )
[  5 of 617] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, nothing )
[  6 of 617] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, nothing )
[  7 of 617] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, nothing )
[  8 of 617] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, nothing )
[  9 of 617] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, nothing )
[ 10 of 617] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, nothing )
[ 11 of 617] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, nothing )
[ 12 of 617] Compiling Graphics.GL.SGIX.VertexPreclip ( src/Graphics/GL/SGIX/VertexPreclip.hs, nothing )
[ 13 of 617] Compiling Graphics.GL.SGIX.TextureScaleBias ( src/Graphics/GL/SGIX/TextureScaleBias.hs, nothing )
[ 14 of 617] Compiling Graphics.GL.SGIX.TextureMultiBuffer ( src/Graphics/GL/SGIX/TextureMultiBuffer.hs, nothing )
[ 15 of 617] Compiling Graphics.GL.SGIX.TextureLODBias ( src/Graphics/GL/SGIX/TextureLODBias.hs, nothing )
[ 16 of 617] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, nothing )
[ 17 of 617] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, nothing )
[ 18 of 617] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, nothing )
[ 19 of 617] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, nothing )
[ 20 of 617] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, nothing )
[ 21 of 617] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, nothing )
[ 22 of 617] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, nothing )
[ 23 of 617] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, nothing )
[ 24 of 617] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, nothing )
[ 25 of 617] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, nothing )
[ 26 of 617] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, nothing )
[ 27 of 617] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, nothing )
[ 28 of 617] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, nothing )
[ 29 of 617] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, nothing )
[ 30 of 617] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, nothing )
[ 31 of 617] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, nothing )
[ 32 of 617] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, nothing )
[ 33 of 617] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, nothing )
[ 34 of 617] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, nothing )
[ 35 of 617] Compiling Graphics.GL.SGIS.TextureLOD ( src/Graphics/GL/SGIS/TextureLOD.hs, nothing )
[ 36 of 617] Compiling Graphics.GL.SGIS.TextureEdgeClamp ( src/Graphics/GL/SGIS/TextureEdgeClamp.hs, nothing )
[ 37 of 617] Compiling Graphics.GL.SGIS.TextureBorderClamp ( src/Graphics/GL/SGIS/TextureBorderClamp.hs, nothing )
[ 38 of 617] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, nothing )
[ 39 of 617] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, nothing )
[ 40 of 617] Compiling Graphics.GL.SGI.TextureColorTable ( src/Graphics/GL/SGI/TextureColorTable.hs, nothing )
[ 41 of 617] Compiling Graphics.GL.SGI.ColorMatrix ( src/Graphics/GL/SGI/ColorMatrix.hs, nothing )
[ 42 of 617] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, nothing )
[ 43 of 617] Compiling Graphics.GL.S3   ( src/Graphics/GL/S3.hs, nothing )
[ 44 of 617] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, nothing )
[ 45 of 617] Compiling Graphics.GL.REND ( src/Graphics/GL/REND.hs, nothing )
[ 46 of 617] Compiling Graphics.GL.PGI.VertexHints ( src/Graphics/GL/PGI/VertexHints.hs, nothing )
[ 47 of 617] Compiling Graphics.GL.OML.Subsample ( src/Graphics/GL/OML/Subsample.hs, nothing )
[ 48 of 617] Compiling Graphics.GL.OML.Resample ( src/Graphics/GL/OML/Resample.hs, nothing )
[ 49 of 617] Compiling Graphics.GL.OML.Interlace ( src/Graphics/GL/OML/Interlace.hs, nothing )
[ 50 of 617] Compiling Graphics.GL.OML  ( src/Graphics/GL/OML.hs, nothing )
[ 51 of 617] Compiling Graphics.GL.OES.ReadFormat ( src/Graphics/GL/OES/ReadFormat.hs, nothing )
[ 52 of 617] Compiling Graphics.GL.OES.CompressedPalettedTexture ( src/Graphics/GL/OES/CompressedPalettedTexture.hs, nothing )
[ 53 of 617] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, nothing )
[ 54 of 617] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, nothing )
[ 55 of 617] Compiling Graphics.GL.NV.VertexProgram2Option ( src/Graphics/GL/NV/VertexProgram2Option.hs, nothing )
[ 56 of 617] Compiling Graphics.GL.NV.VertexArrayRange2 ( src/Graphics/GL/NV/VertexArrayRange2.hs, nothing )
[ 57 of 617] Compiling Graphics.GL.NV.UniformBufferUnifiedMemory ( src/Graphics/GL/NV/UniformBufferUnifiedMemory.hs, nothing )
[ 58 of 617] Compiling Graphics.GL.NV.TextureShader3 ( src/Graphics/GL/NV/TextureShader3.hs, nothing )
[ 59 of 617] Compiling Graphics.GL.NV.TextureShader2 ( src/Graphics/GL/NV/TextureShader2.hs, nothing )
[ 60 of 617] Compiling Graphics.GL.NV.TextureShader ( src/Graphics/GL/NV/TextureShader.hs, nothing )
[ 61 of 617] Compiling Graphics.GL.NV.TextureRectangle ( src/Graphics/GL/NV/TextureRectangle.hs, nothing )
[ 62 of 617] Compiling Graphics.GL.NV.TextureExpandNormal ( src/Graphics/GL/NV/TextureExpandNormal.hs, nothing )
[ 63 of 617] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, nothing )
[ 64 of 617] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, nothing )
[ 65 of 617] Compiling Graphics.GL.NV.TexgenEmboss ( src/Graphics/GL/NV/TexgenEmboss.hs, nothing )
[ 66 of 617] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, nothing )
[ 67 of 617] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, nothing )
[ 68 of 617] Compiling Graphics.GL.NV.ShaderSubgroupPartitioned ( src/Graphics/GL/NV/ShaderSubgroupPartitioned.hs, nothing )
[ 69 of 617] Compiling Graphics.GL.NV.ShaderBufferStore ( src/Graphics/GL/NV/ShaderBufferStore.hs, nothing )
[ 70 of 617] Compiling Graphics.GL.NV.RobustnessVideoMemoryPurge ( src/Graphics/GL/NV/RobustnessVideoMemoryPurge.hs, nothing )
[ 71 of 617] Compiling Graphics.GL.NV.RepresentativeFragmentTest ( src/Graphics/GL/NV/RepresentativeFragmentTest.hs, nothing )
[ 72 of 617] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, nothing )
[ 73 of 617] Compiling Graphics.GL.NV.PackedDepthStencil ( src/Graphics/GL/NV/PackedDepthStencil.hs, nothing )
[ 74 of 617] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, nothing )
[ 75 of 617] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, nothing )
[ 76 of 617] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, nothing )
[ 77 of 617] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, nothing )
[ 78 of 617] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, nothing )
[ 79 of 617] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, nothing )
[ 80 of 617] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, nothing )
[ 81 of 617] Compiling Graphics.GL.NV.DepthClamp ( src/Graphics/GL/NV/DepthClamp.hs, nothing )
[ 82 of 617] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, nothing )
[ 83 of 617] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, nothing )
[ 84 of 617] Compiling Graphics.GL.NV.ConservativeRasterPreSnap ( src/Graphics/GL/NV/ConservativeRasterPreSnap.hs, nothing )
[ 85 of 617] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, nothing )
[ 86 of 617] Compiling Graphics.GL.NV.BlendMinmaxFactor ( src/Graphics/GL/NV/BlendMinmaxFactor.hs, nothing )
[ 87 of 617] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, nothing )
[ 88 of 617] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, nothing )
[ 89 of 617] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, nothing )
[ 90 of 617] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, nothing )
[ 91 of 617] Compiling Graphics.GL.MESA.TileRasterOrder ( src/Graphics/GL/MESA/TileRasterOrder.hs, nothing )
[ 92 of 617] Compiling Graphics.GL.MESA.ProgramBinaryFormats ( src/Graphics/GL/MESA/ProgramBinaryFormats.hs, nothing )
[ 93 of 617] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, nothing )
[ 94 of 617] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, nothing )
[ 95 of 617] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, nothing )
[ 96 of 617] Compiling Graphics.GL.KHR.ShaderSubgroup ( src/Graphics/GL/KHR/ShaderSubgroup.hs, nothing )
[ 97 of 617] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, nothing )
[ 98 of 617] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, nothing )
[ 99 of 617] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, nothing )
[100 of 617] Compiling Graphics.GL.INTEL.ConservativeRasterization ( src/Graphics/GL/INTEL/ConservativeRasterization.hs, nothing )
[101 of 617] Compiling Graphics.GL.INTEL.BlackholeRender ( src/Graphics/GL/INTEL/BlackholeRender.hs, nothing )
[102 of 617] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, nothing )
[103 of 617] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, nothing )
[104 of 617] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, nothing )
[105 of 617] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, nothing )
[106 of 617] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, nothing )
[107 of 617] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, nothing )
[108 of 617] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, nothing )
[109 of 617] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, nothing )
[110 of 617] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, nothing )
[111 of 617] Compiling Graphics.GL.EXT.TextureSwizzle ( src/Graphics/GL/EXT/TextureSwizzle.hs, nothing )
[112 of 617] Compiling Graphics.GL.EXT.TextureSharedExponent ( src/Graphics/GL/EXT/TextureSharedExponent.hs, nothing )
[113 of 617] Compiling Graphics.GL.EXT.TextureSRGBR8 ( src/Graphics/GL/EXT/TextureSRGBR8.hs, nothing )
[114 of 617] Compiling Graphics.GL.EXT.TextureSRGBDecode ( src/Graphics/GL/EXT/TextureSRGBDecode.hs, nothing )
[115 of 617] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, nothing )
[116 of 617] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, nothing )
[117 of 617] Compiling Graphics.GL.EXT.TextureMirrorClamp ( src/Graphics/GL/EXT/TextureMirrorClamp.hs, nothing )
[118 of 617] Compiling Graphics.GL.EXT.TextureLODBias ( src/Graphics/GL/EXT/TextureLODBias.hs, nothing )
[119 of 617] Compiling Graphics.GL.EXT.TextureFilterMinmax ( src/Graphics/GL/EXT/TextureFilterMinmax.hs, nothing )
[120 of 617] Compiling Graphics.GL.EXT.TextureFilterAnisotropic ( src/Graphics/GL/EXT/TextureFilterAnisotropic.hs, nothing )
[121 of 617] Compiling Graphics.GL.EXT.TextureEnvDot3 ( src/Graphics/GL/EXT/TextureEnvDot3.hs, nothing )
[122 of 617] Compiling Graphics.GL.EXT.TextureEnvCombine ( src/Graphics/GL/EXT/TextureEnvCombine.hs, nothing )
[123 of 617] Compiling Graphics.GL.EXT.TextureCubeMap ( src/Graphics/GL/EXT/TextureCubeMap.hs, nothing )
[124 of 617] Compiling Graphics.GL.EXT.TextureCompressionS3TC ( src/Graphics/GL/EXT/TextureCompressionS3TC.hs, nothing )
[125 of 617] Compiling Graphics.GL.EXT.TextureCompressionRGTC ( src/Graphics/GL/EXT/TextureCompressionRGTC.hs, nothing )
[126 of 617] Compiling Graphics.GL.EXT.TextureCompressionLATC ( src/Graphics/GL/EXT/TextureCompressionLATC.hs, nothing )
[127 of 617] Compiling Graphics.GL.EXT.Texture ( src/Graphics/GL/EXT/Texture.hs, nothing )
[128 of 617] Compiling Graphics.GL.EXT.StencilWrap ( src/Graphics/GL/EXT/StencilWrap.hs, nothing )
[129 of 617] Compiling Graphics.GL.EXT.SharedTexturePalette ( src/Graphics/GL/EXT/SharedTexturePalette.hs, nothing )
[130 of 617] Compiling Graphics.GL.EXT.ShaderFramebufferFetch ( src/Graphics/GL/EXT/ShaderFramebufferFetch.hs, nothing )
[131 of 617] Compiling Graphics.GL.EXT.SeparateSpecularColor ( src/Graphics/GL/EXT/SeparateSpecularColor.hs, nothing )
[132 of 617] Compiling Graphics.GL.EXT.RescaleNormal ( src/Graphics/GL/EXT/RescaleNormal.hs, nothing )
[133 of 617] Compiling Graphics.GL.EXT.PixelBufferObject ( src/Graphics/GL/EXT/PixelBufferObject.hs, nothing )
[134 of 617] Compiling Graphics.GL.EXT.PackedPixels ( src/Graphics/GL/EXT/PackedPixels.hs, nothing )
[135 of 617] Compiling Graphics.GL.EXT.PackedFloat ( src/Graphics/GL/EXT/PackedFloat.hs, nothing )
[136 of 617] Compiling Graphics.GL.EXT.PackedDepthStencil ( src/Graphics/GL/EXT/PackedDepthStencil.hs, nothing )
[137 of 617] Compiling Graphics.GL.EXT.IndexArrayFormats ( src/Graphics/GL/EXT/IndexArrayFormats.hs, nothing )
[138 of 617] Compiling Graphics.GL.EXT.FramebufferSRGB ( src/Graphics/GL/EXT/FramebufferSRGB.hs, nothing )
[139 of 617] Compiling Graphics.GL.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs, nothing )
[140 of 617] Compiling Graphics.GL.EXT.FourTwoTwoPixels ( src/Graphics/GL/EXT/FourTwoTwoPixels.hs, nothing )
[141 of 617] Compiling Graphics.GL.EXT.ClipVolumeHint ( src/Graphics/GL/EXT/ClipVolumeHint.hs, nothing )
[142 of 617] Compiling Graphics.GL.EXT.CMYKA ( src/Graphics/GL/EXT/CMYKA.hs, nothing )
[143 of 617] Compiling Graphics.GL.EXT.BlendSubtract ( src/Graphics/GL/EXT/BlendSubtract.hs, nothing )
[144 of 617] Compiling Graphics.GL.EXT.BGRA ( src/Graphics/GL/EXT/BGRA.hs, nothing )
[145 of 617] Compiling Graphics.GL.EXT.ABGR ( src/Graphics/GL/EXT/ABGR.hs, nothing )
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[595 of 617] Compiling Graphics.GL.Compatibility43 ( src/Graphics/GL/Compatibility43.hs, nothing )
[596 of 617] Compiling Graphics.GL.Compatibility42 ( src/Graphics/GL/Compatibility42.hs, nothing )
[597 of 617] Compiling Graphics.GL.Compatibility41 ( src/Graphics/GL/Compatibility41.hs, nothing )
[598 of 617] Compiling Graphics.GL.Compatibility40 ( src/Graphics/GL/Compatibility40.hs, nothing )
[599 of 617] Compiling Graphics.GL.Compatibility33 ( src/Graphics/GL/Compatibility33.hs, nothing )
[600 of 617] Compiling Graphics.GL.Compatibility32 ( src/Graphics/GL/Compatibility32.hs, nothing )
[601 of 617] Compiling Graphics.GL.Compatibility31 ( src/Graphics/GL/Compatibility31.hs, nothing )
[602 of 617] Compiling Graphics.GL.Compatibility30 ( src/Graphics/GL/Compatibility30.hs, nothing )
[603 of 617] Compiling Graphics.GL.ARB.HalfFloatVertex ( src/Graphics/GL/ARB/HalfFloatVertex.hs, nothing )
[604 of 617] Compiling Graphics.GL.ARB.HalfFloatPixel ( src/Graphics/GL/ARB/HalfFloatPixel.hs, nothing )
[605 of 617] Compiling Graphics.GL.ARB  ( src/Graphics/GL/ARB.hs, nothing )
[606 of 617] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, nothing )
[607 of 617] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, nothing )
[608 of 617] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, nothing )
[609 of 617] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, nothing )
[610 of 617] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, nothing )
[611 of 617] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, nothing )
[612 of 617] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, nothing )
[613 of 617] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, nothing )
[614 of 617] Compiling Graphics.GL.WIN.PhongShading ( src/Graphics/GL/WIN/PhongShading.hs, nothing )
[615 of 617] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, nothing )
[616 of 617] Compiling Graphics.GL.WIN  ( src/Graphics/GL/WIN.hs, nothing )
[617 of 617] Compiling Graphics.GL      ( src/Graphics/GL.hs, nothing )
Haddock coverage:
 100% (  2 /  2) in 'Graphics.GL.Groups'
Warning: 'makekGLDEBUGPROCARB' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  56% ( 33 / 58) in 'Graphics.GL.Types'
  Missing documentation for:
    GLcharARB (src/Graphics/GL/Types.hs:171)
    GLint64EXT (src/Graphics/GL/Types.hs:173)
    GLuint64EXT (src/Graphics/GL/Types.hs:175)
    GLintptrARB (src/Graphics/GL/Types.hs:177)
    GLsizeiptrARB (src/Graphics/GL/Types.hs:179)
    GLhalfARB (src/Graphics/GL/Types.hs:181)
    GLhalfNV (src/Graphics/GL/Types.hs:183)
    GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:185)
    GLDEBUGPROCARB (src/Graphics/GL/Types.hs:202)
    GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:204)
    makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:207)
    GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:209)
    GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:211)
    makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:214)
    GLclampx (src/Graphics/GL/Types.hs:216)
    GLhandleARB (src/Graphics/GL/Types.hs:221)
    GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:224)
    GLeglImageOES (src/Graphics/GL/Types.hs:226)
    GLeglClientBufferEXT (src/Graphics/GL/Types.hs:228)
    GLVULKANPROCNVFunc (src/Graphics/GL/Types.hs:232)
    GLVULKANPROCNV (src/Graphics/GL/Types.hs:230)
    mkGLDEBUGPROC (src/Graphics/GL/Types.hs:236)
    mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:240)
    mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:244)
    mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:248)
   0% (  1 /5906) in 'Graphics.GL.Tokens'
  Missing documentation for:
    GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
    GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
    GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
    GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
    GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
    GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46)
    GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
    GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
    GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
    GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
    GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
    GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
    GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
    GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
    GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
    GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
    GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
    GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
    GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
    GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
    GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
    GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
    GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
    GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
    GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
    GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
    GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
    GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
    GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
    GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
    GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:196)
    GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208)
    GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:210)
    GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212)
    GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214)
    GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216)
    GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218)
    GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220)
    GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:222)
    GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224)
    GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234)
    GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236)
    GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238)
    GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:240)
    GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:248)
    GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250)
    GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:252)
    GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258)
    GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:260)
    GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:262)
    GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:264)
    GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:266)
    GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:278)
    GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:280)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:284)
    GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286)
    GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288)
    GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290)
    GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:296)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300)
    GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:318)
    GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:320)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332)
    GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334)
    GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336)
    GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:344)
    GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346)
    GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:348)
    GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:350)
    GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:352)
    GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:354)
    GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:356)
    GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:382)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:384)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_MEMORY_OBJECT_NV (src/Graphics/GL/Tokens.hs:396)
    GL_ATTACHED_MEMORY_OFFSET_NV (src/Graphics/GL/Tokens.hs:398)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:402)
    GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:404)
    GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:406)
    GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:408)
    GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:410)
    GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:412)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:430)
    GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:432)
    GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:434)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:440)
    GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:442)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:446)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:454)
    GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:456)
    GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:458)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:462)
    GL_BGR_EXT (src/Graphics/GL/Tokens.hs:464)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:468)
    GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:470)
    GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:472)
    GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:474)
    GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:476)
    GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:478)
    GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:480)
    GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:482)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:488)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:492)
    GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:494)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:500)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:506)
    GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:512)
    GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:514)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:522)
    GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:524)
    GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:526)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:530)
    GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:532)
    GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:534)
    GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:536)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:542)
    GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:544)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:548)
    GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:550)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:560)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:564)
    GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:566)
    GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:568)
    GL_BLUE_NV (src/Graphics/GL/Tokens.hs:570)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:578)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:582)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:586)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:590)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594)
    GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:606)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:614)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:618)
    GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:620)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:626)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:634)
    GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:638)
    GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:640)
    GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:642)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:646)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
    GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:650)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:654)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:658)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:662)
    GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664)
    GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:666)
    GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:668)
    GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:670)
    GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:672)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:684)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690)
    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:700)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:708)
    GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:710)
    GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:712)
    GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:714)
    GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:716)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:720)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:724)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:734)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:742)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
    GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:748)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752)
    GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:754)
    GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756)
    GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:758)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
    GL_CLIP_DEPTH_MODE_EXT (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:766)
    GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:772)
    GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:778)
    GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:784)
    GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:786)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:790)
    GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:792)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:796)
    GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:804)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:808)
    GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:812)
    GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:814)
    GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:816)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
    GL_CLIP_ORIGIN_EXT (src/Graphics/GL/Tokens.hs:820)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:824)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:828)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:832)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:836)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:840)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:844)
    GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:846)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848)
    GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:850)
    GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:852)
    GL_CND0_ATI (src/Graphics/GL/Tokens.hs:854)
    GL_CND_ATI (src/Graphics/GL/Tokens.hs:856)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:862)
    GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:864)
    GL_COLORBURN (src/Graphics/GL/Tokens.hs:866)
    GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:868)
    GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:870)
    GL_COLORDODGE (src/Graphics/GL/Tokens.hs:872)
    GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:874)
    GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:878)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:882)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:886)
    GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:890)
    GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:892)
    GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:894)
    GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:902)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:906)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:914)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:918)
    GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:920)
    GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:930)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:942)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:970)
    GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:996)
    GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:998)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:1008)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:1014)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1018)
    GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1024)
    GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:1026)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1030)
    GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1032)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1036)
    GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1038)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1046)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1052)
    GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1054)
    GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1056)
    GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1058)
    GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1060)
    GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1062)
    GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1074)
    GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1076)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1080)
    GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1084)
    GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1088)
    GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1090)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1102)
    GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1104)
    GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1106)
    GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1108)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1116)
    GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1118)
    GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1120)
    GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1122)
    GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1124)
    GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
    GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1128)
    GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1130)
    GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1132)
    GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134)
    GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1136)
    GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1138)
    GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1140)
    GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142)
    GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1144)
    GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146)
    GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1148)
    GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1150)
    GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1152)
    GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1154)
    GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1156)
    GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1158)
    GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1160)
    GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1162)
    GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1164)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1170)
    GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1172)
    GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1174)
    GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1176)
    GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1178)
    GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1180)
    GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1184)
    GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1186)
    GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1188)
    GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1190)
    GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1192)
    GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1194)
    GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1196)
    GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1198)
    GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1200)
    GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1202)
    GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1204)
    GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1206)
    GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1208)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1212)
    GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1214)
    GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1216)
    GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1218)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1222)
    GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1224)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1228)
    GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1234)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1238)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1250)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1254)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1266)
    GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1270)
    GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1276)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1280)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1284)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1290)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1296)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1300)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1306)
    GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1308)
    GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1310)
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312)
    GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1314)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316)
    GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1318)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320)
    GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1322)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1326)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328)
    GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1330)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332)
    GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1334)
    GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1336)
    GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1338)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340)
    GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1342)
    GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1344)
    GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1346)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348)
    GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1350)
    GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1352)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354)
    GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1358)
    GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1360)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362)
    GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1364)
    GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1366)
    GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368)
    GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1370)
    GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1372)
    GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1374)
    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376)
    GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1378)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380)
    GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1384)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1388)
    GL_COMPRESSED_RGBA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1390)
    GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392)
    GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394)
    GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1396)
    GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1400)
    GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1402)
    GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1406)
    GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1408)
    GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1412)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1416)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT (src/Graphics/GL/Tokens.hs:1424)
    GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1426)
    GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1430)
    GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1432)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1436)
    GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1438)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1442)
    GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1444)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1448)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1452)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1460)
    GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1462)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1466)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1468)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1470)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1474)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1476)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1478)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1482)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1486)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1490)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1492)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1494)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1496)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1498)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1500)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1502)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1508)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1512)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1516)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1522)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1526)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1528)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1530)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1532)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1534)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1538)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1540)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1544)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1548)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1552)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1558)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT (src/Graphics/GL/Tokens.hs:1560)
    GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1562)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1568)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1576)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1578)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1580)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1582)
    GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1584)
    GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1586)
    GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1588)
    GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1590)
    GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1592)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1596)
    GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1598)
    GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1600)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606)
    GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1608)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1618)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1622)
    GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1624)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626)
    GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1628)
    GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1630)
    GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1632)
    GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1634)
    GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1636)
    GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1638)
    GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1640)
    GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1642)
    GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1644)
    GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV (src/Graphics/GL/Tokens.hs:1646)
    GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1648)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1654)
    GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1656)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1660)
    GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1662)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1666)
    GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1668)
    GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1670)
    GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1672)
    GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1674)
    GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1676)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1686)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690)
    GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1692)
    GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1694)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
    GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1702)
    GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1704)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1712)
    GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1714)
    GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1716)
    GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1718)
    GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1720)
    GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1722)
    GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1724)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726)
    GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1728)
    GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1730)
    GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1732)
    GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1734)
    GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1736)
    GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1738)
    GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1740)
    GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1742)
    GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1744)
    GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1746)
    GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1748)
    GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1750)
    GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1752)
    GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1754)
    GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1756)
    GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1758)
    GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1760)
    GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1762)
    GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1764)
    GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1766)
    GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1768)
    GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1770)
    GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1772)
    GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1774)
    GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1776)
    GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1778)
    GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1780)
    GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1782)
    GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1784)
    GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1786)
    GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1788)
    GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1790)
    GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1792)
    GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1794)
    GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1796)
    GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1798)
    GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1800)
    GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1802)
    GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1804)
    GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1806)
    GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1808)
    GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1810)
    GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1812)
    GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1814)
    GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1816)
    GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1818)
    GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1820)
    GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1822)
    GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1824)
    GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1826)
    GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1828)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1832)
    GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1834)
    GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1836)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1848)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1854)
    GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1856)
    GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1858)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862)
    GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1864)
    GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1866)
    GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1868)
    GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1870)
    GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1872)
    GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1874)
    GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1876)
    GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1878)
    GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1880)
    GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1882)
    GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1884)
    GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1886)
    GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1888)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890)
    GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1892)
    GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1894)
    GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1896)
    GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1898)
    GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1900)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1906)
    GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1908)
    GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1910)
    GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1912)
    GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1914)
    GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934)
    GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1936)
    GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1938)
    GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940)
    GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1942)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1946)
    GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1948)
    GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1950)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1956)
    GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1958)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1966)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1978)
    GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1980)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1984)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988)
    GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1990)
    GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1992)
    GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1994)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1998)
    GL_DARKEN (src/Graphics/GL/Tokens.hs:2000)
    GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:2002)
    GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:2004)
    GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2006)
    GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2012)
    GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:2014)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2018)
    GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:2020)
    GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2022)
    GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2026)
    GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2028)
    GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2030)
    GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2034)
    GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2036)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2046)
    GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:2048)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2052)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2054)
    GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2060)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2064)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2066)
    GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2072)
    GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2076)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2082)
    GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2084)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2088)
    GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2090)
    GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2100)
    GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2106)
    GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2114)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2120)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2124)
    GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2126)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2130)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2132)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2136)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2138)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2142)
    GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2144)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2148)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2152)
    GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2154)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2158)
    GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2160)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2164)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2168)
    GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2170)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2174)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2178)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2180)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2184)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2190)
    GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2192)
    GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2194)
    GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2196)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2202)
    GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2204)
    GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2206)
    GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2214)
    GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2216)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2220)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2224)
    GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2226)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2234)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2238)
    GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2240)
    GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2244)
    GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2248)
    GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2250)
    GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2252)
    GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLAMP_EXT (src/Graphics/GL/Tokens.hs:2258)
    GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2272)
    GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2276)
    GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2278)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2284)
    GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2286)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2292)
    GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2294)
    GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2296)
    GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2298)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2302)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2306)
    GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2308)
    GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2310)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2316)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2324)
    GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2326)
    GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2328)
    GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2330)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2334)
    GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2336)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2342)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:2346)
    GL_DETACHED_MEMORY_INCARNATION_NV (src/Graphics/GL/Tokens.hs:2348)
    GL_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:2350)
    GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2352)
    GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2354)
    GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2356)
    GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2358)
    GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2360)
    GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362)
    GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364)
    GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366)
    GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2368)
    GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2370)
    GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2372)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2376)
    GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2378)
    GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2380)
    GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2382)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
    GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2390)
    GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2392)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2396)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2402)
    GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2404)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2410)
    GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2412)
    GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2414)
    GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2416)
    GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2418)
    GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2420)
    GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2422)
    GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2424)
    GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2426)
    GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2428)
    GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2430)
    GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2432)
    GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2434)
    GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2436)
    GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2438)
    GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2440)
    GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2442)
    GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2444)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2450)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2454)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2458)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2462)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2466)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2470)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2474)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2478)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2482)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2486)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2490)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2494)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2498)
    GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2500)
    GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2504)
    GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2506)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2512)
    GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2514)
    GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2516)
    GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2518)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2524)
    GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2526)
    GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2528)
    GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2534)
    GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2536)
    GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2538)
    GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2544)
    GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2546)
    GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2548)
    GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2554)
    GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2556)
    GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2558)
    GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2564)
    GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2566)
    GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2568)
    GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2574)
    GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2576)
    GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2578)
    GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2582)
    GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2584)
    GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2586)
    GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2588)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2592)
    GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2594)
    GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2596)
    GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2598)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2602)
    GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2604)
    GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2606)
    GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2612)
    GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2616)
    GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2618)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2622)
    GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2624)
    GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2626)
    GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2628)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2634)
    GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2636)
    GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2638)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2642)
    GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2644)
    GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2646)
    GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2648)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2652)
    GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2654)
    GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2656)
    GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2658)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2662)
    GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2664)
    GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2666)
    GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2668)
    GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2670)
    GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2672)
    GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2674)
    GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2676)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2680)
    GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2682)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2686)
    GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2688)
    GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2690)
    GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2692)
    GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2694)
    GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2696)
    GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2698)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2704)
    GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2706)
    GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2708)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712)
    GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2714)
    GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2716)
    GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2718)
    GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2720)
    GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2722)
    GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2724)
    GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2726)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2730)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2734)
    GL_DST_NV (src/Graphics/GL/Tokens.hs:2736)
    GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2738)
    GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2740)
    GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2742)
    GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2744)
    GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2746)
    GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2748)
    GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2750)
    GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2752)
    GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2754)
    GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2756)
    GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2758)
    GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2760)
    GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2762)
    GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2764)
    GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2766)
    GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2768)
    GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2770)
    GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2772)
    GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2774)
    GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2776)
    GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2778)
    GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2780)
    GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2782)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786)
    GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2788)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2792)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2796)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2800)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
    GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2804)
    GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2806)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2812)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2816)
    GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2818)
    GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2820)
    GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2822)
    GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2824)
    GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2826)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2830)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2834)
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836)
    GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2838)
    GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2840)
    GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2842)
    GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2844)
    GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2846)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2850)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2854)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2858)
    GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2860)
    GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2862)
    GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2864)
    GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2866)
    GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2868)
    GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2870)
    GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2872)
    GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2874)
    GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2876)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2886)
    GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2888)
    GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2890)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2894)
    GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2896)
    GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2898)
    GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2900)
    GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2902)
    GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2904)
    GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2906)
    GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2908)
    GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2910)
    GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2912)
    GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2914)
    GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2916)
    GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2918)
    GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2920)
    GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2922)
    GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2924)
    GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2926)
    GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2928)
    GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2930)
    GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2932)
    GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2934)
    GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2936)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2942)
    GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2944)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EXTERNAL_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:2948)
    GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2950)
    GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2952)
    GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2954)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2958)
    GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2960)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2964)
    GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2966)
    GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2968)
    GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2970)
    GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2972)
    GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974)
    GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976)
    GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2978)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2992)
    GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2994)
    GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2996)
    GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2998)
    GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:3000)
    GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:3002)
    GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:3004)
    GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILL_NV (src/Graphics/GL/Tokens.hs:3010)
    GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:3012)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:3016)
    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3022)
    GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:3024)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3028)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3032)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT16_MAT2_AMD (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT16_MAT2x3_AMD (src/Graphics/GL/Tokens.hs:3040)
    GL_FLOAT16_MAT2x4_AMD (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT16_MAT3_AMD (src/Graphics/GL/Tokens.hs:3044)
    GL_FLOAT16_MAT3x2_AMD (src/Graphics/GL/Tokens.hs:3046)
    GL_FLOAT16_MAT3x4_AMD (src/Graphics/GL/Tokens.hs:3048)
    GL_FLOAT16_MAT4_AMD (src/Graphics/GL/Tokens.hs:3050)
    GL_FLOAT16_MAT4x2_AMD (src/Graphics/GL/Tokens.hs:3052)
    GL_FLOAT16_MAT4x3_AMD (src/Graphics/GL/Tokens.hs:3054)
    GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056)
    GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058)
    GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060)
    GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3066)
    GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:3068)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:3076)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:3080)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:3088)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:3092)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3100)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3104)
    GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3106)
    GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3108)
    GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3110)
    GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3112)
    GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3114)
    GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3116)
    GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3118)
    GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3120)
    GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3122)
    GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3124)
    GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3126)
    GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3128)
    GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3130)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3158)
    GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3160)
    GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3162)
    GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3164)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3168)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3172)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3176)
    GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3178)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3182)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3186)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3190)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3202)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3206)
    GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3208)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3216)
    GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3218)
    GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3220)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258)
    GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3260)
    GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3262)
    GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3264)
    GL_FOVEATION_ENABLE_BIT_QCOM (src/Graphics/GL/Tokens.hs:3266)
    GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3268)
    GL_FOVEATION_SUBSAMPLED_LAYOUT_METHOD_BIT_QCOM (src/Graphics/GL/Tokens.hs:3270)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3274)
    GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3276)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3280)
    GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3282)
    GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3294)
    GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3300)
    GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3312)
    GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3314)
    GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3316)
    GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3320)
    GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3322)
    GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3326)
    GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3328)
    GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3334)
    GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3336)
    GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3338)
    GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3342)
    GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3344)
    GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3348)
    GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3352)
    GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3354)
    GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3356)
    GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3358)
    GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3360)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3364)
    GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3370)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378)
    GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3380)
    GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3402)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3406)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3414)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3418)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3422)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3424)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3430)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3438)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3440)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3444)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3446)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3454)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3458)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3460)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3462)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3466)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3472)
    GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3474)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3480)
    GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3492)
    GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3494)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3500)
    GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM (src/Graphics/GL/Tokens.hs:3502)
    GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3504)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3508)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3510)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3512)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3514)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3516)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3520)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3522)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3524)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3526)
    GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM (src/Graphics/GL/Tokens.hs:3528)
    GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3530)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3532)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3538)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3542)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3546)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3548)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3552)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3554)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3556)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3558)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3560)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3562)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3566)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3568)
    GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3570)
    GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3572)
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3574)
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3576)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3582)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3584)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3588)
    GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3590)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3594)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3598)
    GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3600)
    GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3602)
    GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3604)
    GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3606)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3614)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3620)
    GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3622)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3628)
    GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3630)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3634)
    GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3636)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3640)
    GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3642)
    GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3644)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3650)
    GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3652)
    GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3654)
    GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3656)
    GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3658)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3662)
    GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664)
    GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3666)
    GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3668)
    GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3670)
    GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3672)
    GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3674)
    GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3676)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3680)
    GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682)
    GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3684)
    GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3686)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3690)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3694)
    GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3696)
    GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3698)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3702)
    GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3704)
    GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3706)
    GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708)
    GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3710)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3720)
    GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3730)
    GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3732)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750)
    GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3752)
    GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3754)
    GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3756)
    GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3758)
    GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3760)
    GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3762)
    GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3764)
    GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3766)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3776)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3780)
    GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3782)
    GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3784)
    GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3786)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3790)
    GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3792)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796)
    GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3798)
    GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3800)
    GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3802)
    GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3804)
    GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3806)
    GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3808)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3812)
    GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3814)
    GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3816)
    GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3818)
    GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3820)
    GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3822)
    GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3824)
    GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3826)
    GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828)
    GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830)
    GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832)
    GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3834)
    GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3836)
    GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3838)
    GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3840)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3846)
    GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3848)
    GL_HILO_NV (src/Graphics/GL/Tokens.hs:3850)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3854)
    GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3856)
    GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858)
    GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3860)
    GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862)
    GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3864)
    GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3866)
    GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3868)
    GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3870)
    GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3872)
    GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3874)
    GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3876)
    GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3878)
    GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3880)
    GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3882)
    GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3884)
    GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3886)
    GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3888)
    GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3890)
    GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3892)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894)
    GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3896)
    GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3898)
    GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3900)
    GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3902)
    GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3904)
    GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3906)
    GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3908)
    GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3910)
    GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3912)
    GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3914)
    GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3916)
    GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3918)
    GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3920)
    GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3922)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3928)
    GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3930)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3936)
    GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3938)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3944)
    GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3946)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3950)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3954)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3958)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3962)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3968)
    GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3970)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3974)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3978)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3982)
    GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3984)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4012)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4016)
    GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4018)
    GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4020)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4028)
    GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4030)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4036)
    GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4038)
    GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4040)
    GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4042)
    GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4044)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4048)
    GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4050)
    GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4052)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4056)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4060)
    GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4062)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4068)
    GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:4070)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4076)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4080)
    GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4082)
    GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4084)
    GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:4086)
    GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4088)
    GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4090)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4094)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4098)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4102)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4106)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4112)
    GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4114)
    GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4116)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4124)
    GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4126)
    GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4128)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136)
    GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4138)
    GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4140)
    GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4142)
    GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4144)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148)
    GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150)
    GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154)
    GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4156)
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158)
    GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4160)
    GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162)
    GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4164)
    GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166)
    GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4168)
    GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170)
    GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172)
    GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174)
    GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176)
    GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4184)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4188)
    GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4190)
    GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4192)
    GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4194)
    GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4196)
    GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4198)
    GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4200)
    GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4202)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4206)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4210)
    GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4212)
    GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4214)
    GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4216)
    GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4218)
    GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4220)
    GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4222)
    GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4224)
    GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4226)
    GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4228)
    GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4230)
    GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4232)
    GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4234)
    GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4236)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4240)
    GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4242)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4276)
    GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4278)
    GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4280)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4288)
    GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4290)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4296)
    GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4298)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4304)
    GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4306)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4310)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4314)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4318)
    GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4320)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4324)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4328)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4330)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4336)
    GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4338)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4344)
    GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4346)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4352)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4356)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4360)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4364)
    GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4366)
    GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4368)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4372)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4376)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4378)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4380)
    GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4382)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4386)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4390)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4394)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4400)
    GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4402)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4410)
    GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4412)
    GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4414)
    GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4416)
    GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4418)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4422)
    GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4424)
    GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4426)
    GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4428)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4432)
    GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4434)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4438)
    GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4440)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444)
    GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4446)
    GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4448)
    GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4450)
    GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4452)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4462)
    GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4464)
    GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4466)
    GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4468)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4472)
    GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4474)
    GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4476)
    GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4478)
    GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4480)
    GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4482)
    GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4484)
    GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4486)
    GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4488)
    GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4490)
    GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4492)
    GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4494)
    GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4496)
    GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4498)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4504)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4508)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4526)
    GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4528)
    GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4530)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4536)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4542)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4546)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4554)
    GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4556)
    GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4558)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4562)
    GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4564)
    GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4566)
    GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4568)
    GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4570)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4576)
    GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4578)
    GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4580)
    GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4582)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4588)
    GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590)
    GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4592)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_NV (src/Graphics/GL/Tokens.hs:4598)
    GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4600)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4618)
    GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620)
    GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4622)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4630)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4646)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4650)
    GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4652)
    GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4654)
    GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4656)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4664)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672)
    GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4674)
    GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4676)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOWER_LEFT_EXT (src/Graphics/GL/Tokens.hs:4680)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4686)
    GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4688)
    GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4698)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4702)
    GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4704)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4708)
    GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4710)
    GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4712)
    GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4714)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4718)
    GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4720)
    GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4722)
    GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4724)
    GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4726)
    GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4728)
    GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4730)
    GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4732)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4738)
    GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4740)
    GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4742)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4746)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4750)
    GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4752)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4756)
    GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4758)
    GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4760)
    GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4762)
    GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4764)
    GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4766)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4770)
    GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4772)
    GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4774)
    GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4776)
    GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4778)
    GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4780)
    GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4782)
    GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4784)
    GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4786)
    GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4788)
    GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4790)
    GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4792)
    GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4794)
    GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4796)
    GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4798)
    GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4800)
    GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4802)
    GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4804)
    GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4806)
    GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4808)
    GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4810)
    GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4812)
    GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4814)
    GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4816)
    GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4818)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4822)
    GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4824)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4828)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4840)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4854)
    GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4856)
    GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4858)
    GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4860)
    GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4862)
    GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4864)
    GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4866)
    GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4868)
    GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4870)
    GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4872)
    GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4874)
    GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4876)
    GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4878)
    GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4880)
    GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4882)
    GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4884)
    GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4886)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4898)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4912)
    GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4914)
    GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4916)
    GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4918)
    GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4920)
    GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4922)
    GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4924)
    GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4926)
    GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4928)
    GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4930)
    GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4932)
    GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4934)
    GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4936)
    GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4938)
    GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4940)
    GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4942)
    GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4944)
    GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4946)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
    GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4950)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4956)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4960)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4964)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
    GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4968)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4972)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4976)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4980)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4984)
    GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4986)
    GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988)
    GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4990)
    GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992)
    GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994)
    GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996)
    GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998)
    GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000)
    GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002)
    GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004)
    GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006)
    GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008)
    GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010)
    GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012)
    GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:5014)
    GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016)
    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018)
    GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020)
    GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022)
    GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024)
    GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026)
    GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028)
    GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030)
    GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032)
    GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034)
    GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036)
    GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5038)
    GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040)
    GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042)
    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044)
    GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:5046)
    GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048)
    GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5050)
    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052)
    GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5054)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056)
    GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5058)
    GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060)
    GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5062)
    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066)
    GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5068)
    GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5070)
    GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:5072)
    GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:5074)
    GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5076)
    GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:5078)
    GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5080)
    GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:5082)
    GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5084)
    GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:5086)
    GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5088)
    GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:5090)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5094)
    GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:5096)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5100)
    GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5102)
    GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5104)
    GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5106)
    GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5108)
    GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5110)
    GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5112)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5120)
    GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5124)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5128)
    GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5132)
    GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:5134)
    GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:5136)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:5150)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:5154)
    GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5156)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5160)
    GL_MAX_COARSE_FRAGMENT_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5168)
    GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5174)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5176)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5196)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5204)
    GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5212)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5222)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5228)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5240)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5254)
    GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5264)
    GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5268)
    GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5270)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5274)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5276)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
    GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5282)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5290)
    GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5292)
    GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5298)
    GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5302)
    GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5304)
    GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5306)
    GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5308)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5316)
    GL_MAX_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5326)
    GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_DRAW_MESH_TASKS_COUNT_NV (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5334)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5342)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5356)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5364)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5368)
    GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5370)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5378)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5386)
    GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5388)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5394)
    GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5396)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5400)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5402)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5406)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5408)
    GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5410)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5414)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5416)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5420)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5422)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5426)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5428)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5432)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5434)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5436)
    GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5438)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5442)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5448)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5450)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5454)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5458)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5462)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5466)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5472)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5478)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5480)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5484)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5490)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5500)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5504)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5510)
    GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5512)
    GL_MAX_MESH_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_MESH_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5518)
    GL_MAX_MESH_OUTPUT_PRIMITIVES_NV (src/Graphics/GL/Tokens.hs:5520)
    GL_MAX_MESH_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5522)
    GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5524)
    GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5526)
    GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5528)
    GL_MAX_MESH_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5530)
    GL_MAX_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5532)
    GL_MAX_MESH_VIEWS_NV (src/Graphics/GL/Tokens.hs:5534)
    GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5536)
    GL_MAX_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5538)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5554)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5556)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5560)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5562)
    GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5566)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5572)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5578)
    GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5580)
    GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584)
    GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5586)
    GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590)
    GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592)
    GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5596)
    GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5598)
    GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602)
    GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5604)
    GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610)
    GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5614)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622)
    GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5626)
    GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5628)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5632)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5634)
    GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5638)
    GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5640)
    GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5650)
    GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5652)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5656)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5658)
    GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5662)
    GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5664)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668)
    GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5670)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
    GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5676)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5682)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5688)
    GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5690)
    GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5694)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5704)
    GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5706)
    GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5708)
    GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5714)
    GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5716)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SHADER_SUBSAMPLED_IMAGE_UNITS_QCOM (src/Graphics/GL/Tokens.hs:5722)
    GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5726)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5728)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5738)
    GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5742)
    GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5746)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TASK_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5754)
    GL_MAX_TASK_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_TASK_OUTPUT_COUNT_NV (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5762)
    GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5764)
    GL_MAX_TASK_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5770)
    GL_MAX_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5772)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5776)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5784)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5788)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5794)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5800)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5802)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5808)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5812)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5814)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5818)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5820)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5824)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5826)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5830)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5832)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5836)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5838)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5842)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5844)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5848)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5850)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5854)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5856)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5860)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5862)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5866)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5868)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5872)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5874)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5878)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5880)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5884)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5886)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5890)
    GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5892)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5896)
    GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5898)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5902)
    GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5904)
    GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5906)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910)
    GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5912)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916)
    GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5918)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5922)
    GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924)
    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5926)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5934)
    GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5936)
    GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5938)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5944)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5946)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5950)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5952)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5956)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5958)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5968)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5972)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5976)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
    GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5992)
    GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5994)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:6000)
    GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:6002)
    GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:6004)
    GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:6006)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:6010)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:6014)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6024)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:6028)
    GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:6030)
    GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6032)
    GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:6034)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:6038)
    GL_MAX_VIEWPORTS_OES (src/Graphics/GL/Tokens.hs:6040)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:6044)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6048)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MEMORY_ATTACHABLE_ALIGNMENT_NV (src/Graphics/GL/Tokens.hs:6054)
    GL_MEMORY_ATTACHABLE_NV (src/Graphics/GL/Tokens.hs:6056)
    GL_MEMORY_ATTACHABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:6058)
    GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6060)
    GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6062)
    GL_MESH_OUTPUT_TYPE_NV (src/Graphics/GL/Tokens.hs:6064)
    GL_MESH_PRIMITIVES_OUT_NV (src/Graphics/GL/Tokens.hs:6066)
    GL_MESH_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:6068)
    GL_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:6070)
    GL_MESH_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:6072)
    GL_MESH_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:6074)
    GL_MESH_VERTICES_OUT_NV (src/Graphics/GL/Tokens.hs:6076)
    GL_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:6078)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINMAX (src/Graphics/GL/Tokens.hs:6082)
    GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:6084)
    GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:6086)
    GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:6088)
    GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:6090)
    GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:6092)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6096)
    GL_MINUS_NV (src/Graphics/GL/Tokens.hs:6098)
    GL_MIN_EXT (src/Graphics/GL/Tokens.hs:6100)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:6104)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:6106)
    GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6108)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6114)
    GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6116)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6120)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6122)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6126)
    GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:6128)
    GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6130)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6136)
    GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6138)
    GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:6140)
    GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6142)
    GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6144)
    GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6146)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
    GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6150)
    GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6152)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156)
    GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6158)
    GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6160)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6164)
    GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6166)
    GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6168)
    GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6170)
    GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6172)
    GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6174)
    GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6176)
    GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6178)
    GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6180)
    GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6182)
    GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6184)
    GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6186)
    GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6188)
    GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6190)
    GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6192)
    GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6194)
    GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6196)
    GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6198)
    GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6200)
    GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6202)
    GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6204)
    GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6206)
    GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6208)
    GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6210)
    GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6212)
    GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6214)
    GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6216)
    GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6218)
    GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6220)
    GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6222)
    GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6224)
    GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6226)
    GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6228)
    GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6230)
    GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6232)
    GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6234)
    GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6236)
    GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6238)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:6242)
    GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6244)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6250)
    GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:6252)
    GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6254)
    GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6256)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262)
    GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6264)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6268)
    GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6270)
    GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6272)
    GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6274)
    GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6276)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6280)
    GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6282)
    GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6284)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6288)
    GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6290)
    GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6292)
    GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6294)
    GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6296)
    GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6298)
    GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6300)
    GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6302)
    GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6304)
    GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6306)
    GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6308)
    GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6310)
    GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6312)
    GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6314)
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6316)
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6318)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6320)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6322)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324)
    GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6326)
    GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6328)
    GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6330)
    GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6332)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6336)
    GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6338)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6346)
    GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6348)
    GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6350)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6354)
    GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6356)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6362)
    GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6364)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
    GL_NEGATIVE_ONE_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:6368)
    GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6370)
    GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6372)
    GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6374)
    GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6376)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6380)
    GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6382)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NONE_OES (src/Graphics/GL/Tokens.hs:6388)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6392)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6398)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6402)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6406)
    GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6408)
    GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6410)
    GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6412)
    GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6414)
    GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6416)
    GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6418)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6422)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6426)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6430)
    GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6432)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6436)
    GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6438)
    GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6440)
    GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6442)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450)
    GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6452)
    GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6454)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6462)
    GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464)
    GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6466)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6470)
    GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6472)
    GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6474)
    GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6476)
    GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6478)
    GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6480)
    GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6482)
    GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6484)
    GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6486)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6490)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6498)
    GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6500)
    GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502)
    GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6504)
    GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6506)
    GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6508)
    GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6510)
    GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6512)
    GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6514)
    GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6516)
    GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6518)
    GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6520)
    GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6522)
    GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6524)
    GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6526)
    GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6528)
    GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6530)
    GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6532)
    GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6534)
    GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6536)
    GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6538)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6542)
    GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6544)
    GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6546)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6550)
    GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6552)
    GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6554)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6558)
    GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6560)
    GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6562)
    GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6564)
    GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6566)
    GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6568)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6572)
    GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6574)
    GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6576)
    GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6578)
    GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6580)
    GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6582)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6584)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6586)
    GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6588)
    GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6590)
    GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6592)
    GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6594)
    GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6596)
    GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6598)
    GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6600)
    GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6602)
    GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6604)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6608)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6612)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6616)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6624)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6628)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6636)
    GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6638)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6642)
    GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6644)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6648)
    GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6650)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6654)
    GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6656)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6660)
    GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6662)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6666)
    GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6668)
    GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6670)
    GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6672)
    GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6674)
    GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6676)
    GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6678)
    GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6680)
    GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6682)
    GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6684)
    GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6686)
    GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6688)
    GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6690)
    GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6692)
    GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6694)
    GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6696)
    GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6698)
    GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6700)
    GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6702)
    GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6704)
    GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6706)
    GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6708)
    GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6710)
    GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6712)
    GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6714)
    GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6716)
    GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6718)
    GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6720)
    GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6722)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6732)
    GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6734)
    GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6736)
    GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6738)
    GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6740)
    GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6742)
    GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6744)
    GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6746)
    GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6748)
    GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6750)
    GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6752)
    GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6754)
    GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6756)
    GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6758)
    GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6760)
    GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6762)
    GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6764)
    GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6766)
    GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6768)
    GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6770)
    GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6772)
    GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6774)
    GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6776)
    GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6778)
    GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6780)
    GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6782)
    GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6784)
    GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6786)
    GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6788)
    GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6790)
    GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6792)
    GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6794)
    GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6796)
    GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6798)
    GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6800)
    GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6802)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_OVERLAY (src/Graphics/GL/Tokens.hs:6806)
    GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6808)
    GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6810)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6814)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6824)
    GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6826)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6830)
    GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6832)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6836)
    GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6838)
    GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6840)
    GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6842)
    GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6844)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6850)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6856)
    GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6858)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6862)
    GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6864)
    GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6866)
    GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6868)
    GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6870)
    GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6872)
    GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6874)
    GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6876)
    GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6878)
    GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6880)
    GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6882)
    GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884)
    GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6886)
    GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888)
    GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6890)
    GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6892)
    GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6894)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6900)
    GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6902)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6906)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6910)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6914)
    GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6916)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928)
    GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930)
    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946)
    GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6948)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954)
    GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6956)
    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966)
    GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968)
    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012)
    GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:7014)
    GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:7016)
    GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:7018)
    GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:7020)
    GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:7022)
    GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:7024)
    GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:7026)
    GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:7028)
    GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:7030)
    GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:7032)
    GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:7034)
    GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7036)
    GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:7038)
    GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:7040)
    GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:7042)
    GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7044)
    GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:7046)
    GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:7048)
    GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:7050)
    GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7052)
    GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7054)
    GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7056)
    GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:7058)
    GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7060)
    GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7062)
    GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:7064)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:7068)
    GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:7070)
    GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:7072)
    GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:7074)
    GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:7076)
    GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:7078)
    GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:7080)
    GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:7082)
    GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:7084)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:7088)
    GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:7090)
    GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:7092)
    GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:7094)
    GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:7096)
    GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7098)
    GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7100)
    GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:7102)
    GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:7104)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7146)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7152)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7156)
    GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7158)
    GL_PIXEL_PACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7160)
    GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7162)
    GL_PIXEL_PACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7164)
    GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:7166)
    GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:7168)
    GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:7170)
    GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7172)
    GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:7174)
    GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:7176)
    GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7178)
    GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:7180)
    GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:7182)
    GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:7184)
    GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:7186)
    GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:7188)
    GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:7190)
    GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:7192)
    GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:7194)
    GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:7196)
    GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:7198)
    GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7200)
    GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7202)
    GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:7204)
    GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:7206)
    GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7208)
    GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7210)
    GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7212)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7216)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7220)
    GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7222)
    GL_PIXEL_UNPACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7224)
    GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7226)
    GL_PIXEL_UNPACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:7228)
    GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7230)
    GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7232)
    GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7234)
    GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7236)
    GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7238)
    GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7240)
    GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7242)
    GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7244)
    GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7246)
    GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7248)
    GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7250)
    GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7252)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7262)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7266)
    GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7268)
    GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7270)
    GL_POINT_NV (src/Graphics/GL/Tokens.hs:7272)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7276)
    GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:7278)
    GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:7280)
    GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:7282)
    GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:7284)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7290)
    GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7292)
    GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7294)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7298)
    GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7300)
    GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7302)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7312)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7316)
    GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7318)
    GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7320)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7330)
    GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7332)
    GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334)
    GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7336)
    GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7338)
    GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7340)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7344)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7350)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7354)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7370)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7372)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7374)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7376)
    GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7378)
    GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7380)
    GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7382)
    GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7384)
    GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7386)
    GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7388)
    GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7390)
    GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7392)
    GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7394)
    GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7396)
    GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7398)
    GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7400)
    GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7402)
    GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7404)
    GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7406)
    GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7408)
    GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7410)
    GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7412)
    GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7414)
    GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7416)
    GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7418)
    GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7420)
    GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7422)
    GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7424)
    GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7426)
    GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7428)
    GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7430)
    GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7432)
    GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7434)
    GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7436)
    GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7438)
    GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7440)
    GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7442)
    GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7444)
    GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7446)
    GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7448)
    GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7450)
    GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7452)
    GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7454)
    GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7456)
    GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7458)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7462)
    GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7464)
    GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7466)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7470)
    GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7472)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7478)
    GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7480)
    GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7482)
    GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484)
    GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7486)
    GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7488)
    GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7490)
    GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7492)
    GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7494)
    GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7496)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7504)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7508)
    GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7510)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7514)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7516)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7518)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7520)
    GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7522)
    GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7524)
    GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526)
    GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7528)
    GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7530)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7534)
    GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7536)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7540)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544)
    GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546)
    GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7548)
    GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550)
    GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7552)
    GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554)
    GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560)
    GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7562)
    GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564)
    GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7566)
    GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7568)
    GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7570)
    GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7572)
    GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7574)
    GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576)
    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582)
    GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7584)
    GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7586)
    GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7588)
    GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7590)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594)
    GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7596)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7602)
    GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7604)
    GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7606)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7610)
    GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612)
    GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7614)
    GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7616)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7620)
    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622)
    GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7624)
    GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7626)
    GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628)
    GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7630)
    GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7632)
    GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7640)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7644)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7648)
    GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7650)
    GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7652)
    GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7654)
    GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7656)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7658)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7660)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7662)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7664)
    GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7666)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7672)
    GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7674)
    GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7676)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7682)
    GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7684)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7690)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7694)
    GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7696)
    GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7698)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7702)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7706)
    GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7708)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7712)
    GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7714)
    GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7716)
    GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7718)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7728)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7732)
    GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7734)
    GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7736)
    GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7738)
    GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7740)
    GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7742)
    GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7744)
    GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7746)
    GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7748)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7752)
    GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7754)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7758)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
    GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7762)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
    GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7768)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
    GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7774)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
    GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7780)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7784)
    GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7786)
    GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7788)
    GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7790)
    GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7792)
    GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7794)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
    GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7800)
    GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7802)
    GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7804)
    GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7806)
    GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7808)
    GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7810)
    GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7812)
    GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7814)
    GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7816)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7820)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7824)
    GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7826)
    GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7828)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
    GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7832)
    GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7834)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
    GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7842)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7848)
    GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7850)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7856)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_EXT (src/Graphics/GL/Tokens.hs:7862)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7866)
    GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7868)
    GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7870)
    GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7872)
    GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7874)
    GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7876)
    GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7878)
    GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7880)
    GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7882)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7886)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_EXT (src/Graphics/GL/Tokens.hs:7900)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7906)
    GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7908)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912)
    GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7914)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7920)
    GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7922)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7926)
    GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7928)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7932)
    GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7934)
    GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7936)
    GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7938)
    GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7940)
    GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7942)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7946)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7954)
    GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7956)
    GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7958)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7962)
    GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7964)
    GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7966)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_REDUCE (src/Graphics/GL/Tokens.hs:7972)
    GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7974)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7980)
    GL_RED_EXT (src/Graphics/GL/Tokens.hs:7982)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7986)
    GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7988)
    GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7990)
    GL_RED_NV (src/Graphics/GL/Tokens.hs:7992)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7996)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:8004)
    GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:8006)
    GL_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:8008)
    GL_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:8010)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:8014)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:8016)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:8020)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:8022)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:8026)
    GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:8028)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:8032)
    GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:8034)
    GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:8036)
    GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:8038)
    GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:8040)
    GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:8042)
    GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:8044)
    GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:8046)
    GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:8048)
    GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:8050)
    GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:8052)
    GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:8054)
    GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:8056)
    GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:8058)
    GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:8060)
    GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:8062)
    GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:8064)
    GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:8066)
    GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:8068)
    GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:8070)
    GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:8072)
    GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:8074)
    GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:8076)
    GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:8078)
    GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:8080)
    GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:8082)
    GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:8084)
    GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:8086)
    GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:8088)
    GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:8090)
    GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:8092)
    GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:8094)
    GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:8096)
    GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:8098)
    GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:8100)
    GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:8102)
    GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:8104)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142)
    GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8144)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8152)
    GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:8154)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:8158)
    GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8160)
    GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:8162)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8166)
    GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:8168)
    GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8170)
    GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8172)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8176)
    GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:8178)
    GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8180)
    GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8182)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8186)
    GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:8188)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8192)
    GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:8194)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8198)
    GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:8200)
    GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:8202)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8206)
    GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:8208)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:8212)
    GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:8214)
    GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8216)
    GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:8218)
    GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8220)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8224)
    GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:8226)
    GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8228)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8232)
    GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:8234)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:8238)
    GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8240)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:8248)
    GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:8250)
    GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:8252)
    GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:8254)
    GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:8256)
    GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8258)
    GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:8260)
    GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:8262)
    GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8264)
    GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:8266)
    GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:8268)
    GL_REPRESENTATIVE_FRAGMENT_TEST_NV (src/Graphics/GL/Tokens.hs:8270)
    GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:8272)
    GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8274)
    GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8276)
    GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:8278)
    GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8280)
    GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:8282)
    GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8284)
    GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:8286)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8290)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294)
    GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:8296)
    GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:8298)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300)
    GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:8302)
    GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8304)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:8314)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_EXT (src/Graphics/GL/Tokens.hs:8320)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8324)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:8328)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8340)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8352)
    GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8354)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8358)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8364)
    GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8366)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8370)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8374)
    GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8376)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8380)
    GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8382)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8386)
    GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8388)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8392)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8396)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8400)
    GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8402)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8408)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8412)
    GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8414)
    GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8416)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8422)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8426)
    GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8428)
    GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8430)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8436)
    GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8438)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8444)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8450)
    GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8452)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8456)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8460)
    GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8462)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8466)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8470)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8474)
    GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8476)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8480)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8484)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8488)
    GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8490)
    GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8492)
    GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8494)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8500)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8504)
    GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8506)
    GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8508)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8512)
    GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8514)
    GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8516)
    GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8518)
    GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8520)
    GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8522)
    GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8524)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8528)
    GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8530)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8534)
    GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8536)
    GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8538)
    GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8540)
    GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8542)
    GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8544)
    GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8546)
    GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8548)
    GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8550)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8554)
    GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8556)
    GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8558)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8562)
    GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8564)
    GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8566)
    GL_RG_EXT (src/Graphics/GL/Tokens.hs:8568)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8572)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_ROBUST_GPU_TIMEOUT_MS_KHR (src/Graphics/GL/Tokens.hs:8576)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8594)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8598)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8602)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8606)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8610)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8614)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8618)
    GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8620)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8626)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8630)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8634)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8638)
    GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8640)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8644)
    GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8646)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8652)
    GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8654)
    GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8656)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8660)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8664)
    GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8666)
    GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8668)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8672)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8674)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8676)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8680)
    GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8682)
    GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8684)
    GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8686)
    GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8688)
    GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8690)
    GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8692)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8696)
    GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698)
    GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8700)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8704)
    GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8706)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8710)
    GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8712)
    GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8714)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8718)
    GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8720)
    GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8722)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8726)
    GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8728)
    GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8730)
    GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8732)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8736)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8740)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8744)
    GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8746)
    GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8748)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8750)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8752)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8754)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8756)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8758)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8760)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8764)
    GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8766)
    GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8768)
    GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8770)
    GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8772)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8776)
    GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8778)
    GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8780)
    GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8782)
    GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8784)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8788)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8792)
    GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8794)
    GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8796)
    GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8798)
    GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8800)
    GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8802)
    GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8804)
    GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8806)
    GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8808)
    GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8810)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_BOX_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8816)
    GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8818)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SCISSOR_TEST_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8822)
    GL_SCREEN (src/Graphics/GL/Tokens.hs:8824)
    GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8826)
    GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8828)
    GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8830)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8834)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8838)
    GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8840)
    GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8842)
    GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8844)
    GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8846)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8850)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8854)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8858)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8862)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864)
    GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8866)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8874)
    GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8876)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8880)
    GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8882)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8886)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SET_AMD (src/Graphics/GL/Tokens.hs:8890)
    GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8892)
    GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8894)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8898)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902)
    GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8904)
    GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8906)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8910)
    GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8912)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8916)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8924)
    GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8926)
    GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8928)
    GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8930)
    GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8932)
    GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8934)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8958)
    GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8960)
    GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8962)
    GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV (src/Graphics/GL/Tokens.hs:8964)
    GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8966)
    GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8968)
    GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8970)
    GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8972)
    GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8974)
    GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8976)
    GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8978)
    GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8980)
    GL_SHADING_RATE_IMAGE_BINDING_NV (src/Graphics/GL/Tokens.hs:8982)
    GL_SHADING_RATE_IMAGE_NV (src/Graphics/GL/Tokens.hs:8984)
    GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV (src/Graphics/GL/Tokens.hs:8986)
    GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8988)
    GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV (src/Graphics/GL/Tokens.hs:8990)
    GL_SHADING_RATE_NO_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:8992)
    GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:8994)
    GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV (src/Graphics/GL/Tokens.hs:8996)
    GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV (src/Graphics/GL/Tokens.hs:8998)
    GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:9000)
    GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:9002)
    GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:9004)
    GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:9006)
    GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:9008)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:9016)
    GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9018)
    GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9020)
    GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:9022)
    GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:9024)
    GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:9026)
    GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:9028)
    GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:9030)
    GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:9032)
    GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9034)
    GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9036)
    GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9038)
    GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:9040)
    GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:9042)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:9046)
    GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9048)
    GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:9050)
    GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:9052)
    GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:9054)
    GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9056)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:9068)
    GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:9070)
    GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:9072)
    GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:9074)
    GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:9076)
    GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:9078)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080)
    GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:9082)
    GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:9084)
    GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:9086)
    GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:9088)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9096)
    GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9098)
    GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:9100)
    GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:9102)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9106)
    GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:9108)
    GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:9110)
    GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:9112)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116)
    GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:9118)
    GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:9120)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134)
    GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:9136)
    GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:9138)
    GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:9140)
    GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:9142)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9146)
    GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9148)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:9152)
    GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:9154)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9158)
    GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9160)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:9164)
    GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9166)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:9170)
    GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9172)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:9176)
    GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9178)
    GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:9180)
    GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:9182)
    GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9184)
    GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9186)
    GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9188)
    GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9190)
    GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9192)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9194)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:9196)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202)
    GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9204)
    GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:9214)
    GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9216)
    GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9218)
    GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:9220)
    GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:9222)
    GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:9224)
    GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:9226)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228)
    GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9230)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9238)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:9242)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:9254)
    GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9256)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9260)
    GL_SRC_NV (src/Graphics/GL/Tokens.hs:9262)
    GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9264)
    GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9266)
    GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:9268)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9276)
    GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9278)
    GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:9280)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9284)
    GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9286)
    GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:9288)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:9296)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:9300)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304)
    GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:9306)
    GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9308)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9312)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9316)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:9320)
    GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9322)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9328)
    GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:9330)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9334)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9338)
    GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9340)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9344)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9348)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:9360)
    GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:9362)
    GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:9364)
    GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:9366)
    GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:9368)
    GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:9370)
    GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:9372)
    GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:9374)
    GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9376)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:9382)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9394)
    GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9396)
    GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9398)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9402)
    GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9404)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9408)
    GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9410)
    GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9412)
    GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9414)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9426)
    GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9428)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9432)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440)
    GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9442)
    GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9444)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9450)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9454)
    GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9456)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9460)
    GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9462)
    GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9464)
    GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9466)
    GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9468)
    GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR (src/Graphics/GL/Tokens.hs:9470)
    GL_SUBGROUP_FEATURE_BASIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9472)
    GL_SUBGROUP_FEATURE_CLUSTERED_BIT_KHR (src/Graphics/GL/Tokens.hs:9474)
    GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV (src/Graphics/GL/Tokens.hs:9476)
    GL_SUBGROUP_FEATURE_QUAD_BIT_KHR (src/Graphics/GL/Tokens.hs:9478)
    GL_SUBGROUP_FEATURE_SHUFFLE_BIT_KHR (src/Graphics/GL/Tokens.hs:9480)
    GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR (src/Graphics/GL/Tokens.hs:9482)
    GL_SUBGROUP_FEATURE_VOTE_BIT_KHR (src/Graphics/GL/Tokens.hs:9484)
    GL_SUBGROUP_QUAD_ALL_STAGES_KHR (src/Graphics/GL/Tokens.hs:9486)
    GL_SUBGROUP_SIZE_KHR (src/Graphics/GL/Tokens.hs:9488)
    GL_SUBGROUP_SUPPORTED_FEATURES_KHR (src/Graphics/GL/Tokens.hs:9490)
    GL_SUBGROUP_SUPPORTED_STAGES_KHR (src/Graphics/GL/Tokens.hs:9492)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9496)
    GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9498)
    GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9504)
    GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9506)
    GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9508)
    GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9510)
    GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9512)
    GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9514)
    GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9516)
    GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9518)
    GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9520)
    GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9522)
    GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9524)
    GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9526)
    GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9528)
    GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9530)
    GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9532)
    GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9534)
    GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9536)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9540)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9544)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9548)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9552)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9556)
    GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9558)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9562)
    GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9564)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9576)
    GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9578)
    GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9580)
    GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9582)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9592)
    GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9594)
    GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9596)
    GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9598)
    GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9600)
    GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9602)
    GL_TASK_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:9604)
    GL_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:9606)
    GL_TASK_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:9608)
    GL_TASK_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:9610)
    GL_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:9612)
    GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9614)
    GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9616)
    GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9618)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9622)
    GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9624)
    GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9626)
    GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9628)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9634)
    GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9636)
    GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9638)
    GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9640)
    GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642)
    GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9644)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9652)
    GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9654)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9660)
    GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9662)
    GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9664)
    GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666)
    GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9668)
    GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9670)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9680)
    GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9682)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9686)
    GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9688)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9692)
    GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9694)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9698)
    GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9702)
    GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9704)
    GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9706)
    GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9708)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9720)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9724)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9728)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9732)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9740)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9748)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9756)
    GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9764)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9768)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9780)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9792)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9796)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9802)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9808)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9818)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9826)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9830)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9834)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9838)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9844)
    GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9850)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9858)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9866)
    GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9872)
    GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9874)
    GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9876)
    GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9880)
    GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9882)
    GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9884)
    GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9886)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9896)
    GL_TEXTURE_ASTC_DECODE_PRECISION_EXT (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9902)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9908)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9914)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9920)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9928)
    GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9936)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9940)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9942)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9944)
    GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946)
    GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9950)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9954)
    GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9956)
    GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9964)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9968)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9974)
    GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9976)
    GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9980)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9984)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9994)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9996)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9998)
    GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10004)
    GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10006)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:10012)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:10016)
    GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:10026)
    GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10028)
    GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:10030)
    GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10032)
    GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:10034)
    GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:10036)
    GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10038)
    GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:10042)
    GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:10044)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:10050)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:10056)
    GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:10058)
    GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:10076)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:10080)
    GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10082)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10086)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10090)
    GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10092)
    GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10094)
    GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10096)
    GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10098)
    GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10100)
    GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10102)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10106)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10114)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10118)
    GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:10120)
    GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10122)
    GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:10124)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:10128)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10132)
    GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10134)
    GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10136)
    GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:10138)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:10142)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:10144)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:10146)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10150)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10152)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:10154)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10158)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10160)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:10162)
    GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:10164)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:10168)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:10170)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:10172)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:10176)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10178)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:10180)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:10184)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10186)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:10188)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:10192)
    GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:10194)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10198)
    GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:10200)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:10204)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:10208)
    GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:10210)
    GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:10212)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:10216)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:10222)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10226)
    GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:10228)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10232)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:10236)
    GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10238)
    GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT (src/Graphics/GL/Tokens.hs:10240)
    GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM (src/Graphics/GL/Tokens.hs:10242)
    GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10244)
    GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM (src/Graphics/GL/Tokens.hs:10246)
    GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM (src/Graphics/GL/Tokens.hs:10248)
    GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10250)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:10258)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:10266)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10270)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10274)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:10278)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:10282)
    GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:10284)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:10290)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10294)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10298)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10302)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10306)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:10310)
    GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:10312)
    GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10314)
    GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10316)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10320)
    GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:10322)
    GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:10324)
    GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:10326)
    GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:10328)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10332)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:10336)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:10340)
    GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10342)
    GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10344)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:10348)
    GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350)
    GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10352)
    GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:10354)
    GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:10356)
    GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:10358)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:10362)
    GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10364)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10368)
    GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10370)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10376)
    GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10378)
    GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10380)
    GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:10382)
    GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:10384)
    GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10386)
    GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:10388)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10392)
    GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:10394)
    GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10396)
    GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10398)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10402)
    GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:10404)
    GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10406)
    GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10408)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10412)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:10416)
    GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10418)
    GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10420)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10424)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:10428)
    GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:10430)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10436)
    GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10438)
    GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:10440)
    GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:10442)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10448)
    GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10450)
    GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10452)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10456)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10460)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10464)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10470)
    GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10472)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
    GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10476)
    GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10478)
    GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10480)
    GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10482)
    GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10484)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10488)
    GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10490)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10496)
    GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10498)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10502)
    GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10504)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10508)
    GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10510)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10514)
    GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10516)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10520)
    GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10522)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10526)
    GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10528)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10534)
    GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10536)
    GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10538)
    GL_TILE_RASTER_ORDER_INCREASING_Y_MESA (src/Graphics/GL/Tokens.hs:10540)
    GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10542)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10546)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10554)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10558)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10564)
    GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10566)
    GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10568)
    GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10570)
    GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10572)
    GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10574)
    GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10576)
    GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10578)
    GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10580)
    GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10582)
    GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10584)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10592)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10596)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10600)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10606)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10610)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10612)
    GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10620)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10622)
    GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10624)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10628)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10632)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10634)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10638)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10640)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
    GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10644)
    GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646)
    GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10648)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10654)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10656)
    GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10658)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10662)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10668)
    GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10670)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10674)
    GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10676)
    GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10678)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10694)
    GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10700)
    GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10702)
    GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10704)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10708)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10712)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10718)
    GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720)
    GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10722)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10726)
    GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10728)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10734)
    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736)
    GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10738)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10746)
    GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10748)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10752)
    GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10754)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10758)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10766)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:10788)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:10790)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10800)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10804)
    GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10806)
    GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10808)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10816)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832)
    GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10834)
    GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10836)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10840)
    GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10842)
    GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10844)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10854)
    GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10856)
    GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10858)
    GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10860)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10864)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10868)
    GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10870)
    GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10872)
    GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10874)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10878)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10882)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10886)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10890)
    GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10892)
    GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10894)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10900)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10906)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10910)
    GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10912)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916)
    GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918)
    GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920)
    GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922)
    GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10924)
    GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928)
    GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10930)
    GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932)
    GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10934)
    GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936)
    GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10938)
    GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940)
    GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942)
    GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944)
    GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946)
    GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10952)
    GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10954)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10958)
    GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10960)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10964)
    GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10966)
    GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10968)
    GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10970)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10974)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10978)
    GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10980)
    GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10982)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10986)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10990)
    GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10992)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11000)
    GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:11002)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11008)
    GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:11010)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11016)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:11018)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11022)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:11026)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11030)
    GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:11032)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:11036)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:11042)
    GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:11044)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11050)
    GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:11052)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058)
    GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:11060)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:11066)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11070)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:11074)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:11078)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11080)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:11082)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:11086)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11090)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11092)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:11094)
    GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:11096)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:11100)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:11104)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:11108)
    GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:11110)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11114)
    GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:11116)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:11120)
    GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:11122)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:11126)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:11130)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:11134)
    GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:11136)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:11140)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:11144)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:11148)
    GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:11150)
    GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:11152)
    GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:11154)
    GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:11156)
    GL_UPLOAD_GPU_MASK_NVX (src/Graphics/GL/Tokens.hs:11158)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_UPPER_LEFT_EXT (src/Graphics/GL/Tokens.hs:11162)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168)
    GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_SHADER_BINARY_QCOM (src/Graphics/GL/Tokens.hs:11176)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:11180)
    GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:11182)
    GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:11184)
    GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:11186)
    GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:11188)
    GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:11190)
    GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:11192)
    GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11194)
    GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11196)
    GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11198)
    GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11200)
    GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11202)
    GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11204)
    GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11206)
    GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11208)
    GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11210)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:11216)
    GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:11218)
    GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:11220)
    GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11222)
    GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11224)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11228)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11232)
    GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:11234)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11238)
    GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11240)
    GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11242)
    GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:11244)
    GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
    GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11248)
    GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11250)
    GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11252)
    GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11254)
    GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11256)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11260)
    GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11262)
    GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11264)
    GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11266)
    GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:11268)
    GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11270)
    GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11272)
    GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:11274)
    GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11276)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11280)
    GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11282)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11286)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11290)
    GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11292)
    GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11294)
    GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11296)
    GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11298)
    GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11300)
    GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11302)
    GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11304)
    GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:11306)
    GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:11308)
    GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:11310)
    GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:11312)
    GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:11314)
    GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:11316)
    GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11318)
    GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:11320)
    GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11322)
    GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11324)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11328)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11332)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:11336)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11338)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:11340)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:11342)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11350)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11352)
    GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11354)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376)
    GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:11378)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11382)
    GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11384)
    GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11386)
    GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11388)
    GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11390)
    GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11392)
    GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11394)
    GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11396)
    GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11398)
    GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11400)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11412)
    GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11414)
    GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11416)
    GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11418)
    GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11420)
    GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11422)
    GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:11424)
    GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:11426)
    GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11428)
    GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11430)
    GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:11432)
    GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:11434)
    GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:11436)
    GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11438)
    GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11440)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444)
    GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11446)
    GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:11448)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452)
    GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:11454)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11458)
    GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11460)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:11464)
    GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11466)
    GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11468)
    GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11470)
    GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472)
    GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11474)
    GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11476)
    GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11478)
    GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11480)
    GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11482)
    GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11484)
    GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11486)
    GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11488)
    GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11490)
    GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11492)
    GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11494)
    GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11496)
    GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11498)
    GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11500)
    GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11502)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11510)
    GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11512)
    GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11514)
    GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11516)
    GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11518)
    GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11520)
    GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522)
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 100% ( 14 / 14) in 'Graphics.GL.GetProcAddress'
  71% (  5 /  7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1'
  Missing documentation for:
    GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1392)
    GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1426)
  55% (  5 /  9) in 'Graphics.GL.ThreeDFX.Multisample'
  Missing documentation for:
    GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6282)
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  83% (  5 /  6) in 'Graphics.GL.SUN.SliceAccum'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SUN.ConvolutionBorderModes'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.SGIX.YCrCbA'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.SGIX.YCrCb'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.SGIX.VertexPreclip'
  Missing documentation for:
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  55% (  5 /  9) in 'Graphics.GL.SGIX.TextureScaleBias'
  Missing documentation for:
    GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7444)
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  83% (  5 /  6) in 'Graphics.GL.SGIX.TextureMultiBuffer'
  Missing documentation for:
    GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:10378)
  62% (  5 /  8) in 'Graphics.GL.SGIX.TextureLODBias'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.SGIX.TextureCoordinateClamp'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.TextureAddEnv'
  Missing documentation for:
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  50% (  5 / 10) in 'Graphics.GL.SGIX.Subsample'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.ShadowAmbient'
  Missing documentation for:
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  55% (  5 /  9) in 'Graphics.GL.SGIX.Shadow'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.ScalebiasHint'
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  50% (  5 / 10) in 'Graphics.GL.SGIX.Resample'
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  38% (  5 / 13) in 'Graphics.GL.SGIX.PixelTiles'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.IrInstrument1'
  Missing documentation for:
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  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.SGIX.FogOffset'
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  62% (  5 /  8) in 'Graphics.GL.SGIX.DepthTexture'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.ConvolutionAccuracy'
  Missing documentation for:
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  29% (  5 / 17) in 'Graphics.GL.SGIX.Clipmap'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.CalligraphicFragment'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.SGIX.BlendAlphaMinmax'
  Missing documentation for:
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  45% (  5 / 11) in 'Graphics.GL.SGIX.AsyncPixel'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.SGIX.AsyncHistogram'
  Missing documentation for:
    GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:346)
    GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:5132)
  18% (  5 / 27) in 'Graphics.GL.SGIS.TextureSelect'
  Missing documentation for:
    GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2752)
    GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2754)
    GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2756)
    GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2758)
    GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2760)
    GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2762)
    GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2764)
    GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2766)
    GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2768)
    GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2770)
    GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2772)
    GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2774)
    GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2776)
    GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2778)
    GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2780)
    GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7736)
    GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7738)
    GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7740)
    GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7742)
    GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7744)
    GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7746)
    GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7752)
  55% (  5 /  9) in 'Graphics.GL.SGIS.TextureLOD'
  Missing documentation for:
    GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9902)
    GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:10364)
    GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:10368)
    GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:10376)
  83% (  5 /  6) in 'Graphics.GL.SGIS.TextureEdgeClamp'
  Missing documentation for:
    GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:720)
  83% (  5 /  6) in 'Graphics.GL.SGIS.TextureBorderClamp'
  Missing documentation for:
    GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:716)
  38% (  5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen'
  Missing documentation for:
    GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2952)
    GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2954)
    GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2960)
    GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2966)
    GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6534)
    GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6536)
    GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6544)
    GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6550)
  71% (  5 /  7) in 'Graphics.GL.SGIS.GenerateMipmap'
  Missing documentation for:
    GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3650)
    GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3652)
  71% (  5 /  7) in 'Graphics.GL.SGI.TextureColorTable'
  Missing documentation for:
    GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7698)
    GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:10040)
  31% (  5 / 16) in 'Graphics.GL.SGI.ColorMatrix'
  Missing documentation for:
    GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1104)
    GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1108)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5176)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7372)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7376)
    GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7380)
    GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7384)
    GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7392)
    GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7396)
    GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7400)
    GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7404)
  45% (  5 / 11) in 'Graphics.GL.S3.S3TC'
  Missing documentation for:
    GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8402)
    GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8488)
    GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8494)
    GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8512)
    GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8534)
    GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8558)
 100% (  2 /  2) in 'Graphics.GL.S3'
  71% (  5 /  7) in 'Graphics.GL.REND.ScreenCoordinates'
  Missing documentation for:
    GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4422)
    GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8826)
 100% (  2 /  2) in 'Graphics.GL.REND'
  18% (  5 / 27) in 'Graphics.GL.PGI.VertexHints'
  Missing documentation for:
    GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:862)
    GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:864)
    GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2806)
    GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:4106)
    GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4986)
    GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5100)
    GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:5102)
    GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:5104)
    GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:5106)
    GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:5108)
    GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:5110)
    GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:5112)
    GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5994)
    GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6432)
    GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9702)
    GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9704)
    GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9706)
    GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9708)
    GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:11222)
    GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:11224)
    GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:11414)
    GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:11416)
  71% (  5 /  7) in 'Graphics.GL.OML.Subsample'
  Missing documentation for:
    GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3262)
    GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3264)
  45% (  5 / 11) in 'Graphics.GL.OML.Resample'
  Missing documentation for:
    GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6838)
    GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:8274)
    GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:8276)
    GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:8280)
    GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:8284)
    GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10870)
  71% (  5 /  7) in 'Graphics.GL.OML.Interlace'
  Missing documentation for:
    GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4230)
    GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4234)
 100% (  4 /  4) in 'Graphics.GL.OML'
  71% (  5 /  7) in 'Graphics.GL.OES.ReadFormat'
  Missing documentation for:
    GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:4056)
    GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:4060)
  33% (  5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture'
  Missing documentation for:
    GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6862)
    GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6864)
    GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6866)
    GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6868)
    GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6870)
    GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6872)
    GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6874)
    GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6876)
    GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6878)
    GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6880)
  50% (  5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo'
  Missing documentation for:
    GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3756)
    GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3758)
    GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3760)
    GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3762)
    GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3764)
  83% (  5 /  6) in 'Graphics.GL.NV.VertexProgram3'
  Missing documentation for:
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018)
  71% (  5 /  7) in 'Graphics.GL.NV.VertexProgram2Option'
  Missing documentation for:
    GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592)
  83% (  5 /  6) in 'Graphics.GL.NV.VertexArrayRange2'
  Missing documentation for:
    GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:11276)
  62% (  5 /  8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory'
  Missing documentation for:
    GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10800)
    GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10808)
    GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10816)
  22% (  5 / 22) in 'Graphics.GL.NV.TextureShader3'
  Missing documentation for:
    GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2204)
    GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2206)
    GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2208)
    GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2422)
    GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2432)
    GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2436)
    GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3260)
    GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3848)
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    GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6574)
    GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6576)
    GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6578)
    GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6580)
    GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6582)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6584)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6586)
    GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:9024)
  83% (  5 /  6) in 'Graphics.GL.NV.TextureShader2'
  Missing documentation for:
    GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2440)
   6% (  5 / 78) in 'Graphics.GL.NV.TextureShader'
  Missing documentation for:
    GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1676)
    GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1906)
    GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1908)
    GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2202)
    GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2424)
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    GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2428)
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    GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2444)
    GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2714)
    GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2716)
    GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2718)
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    GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2722)
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    GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2744)
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    GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2748)
    GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3846)
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    GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3892)
    GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4686)
    GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4688)
    GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4816)
    GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4818)
    GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6588)
    GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6590)
    GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6592)
    GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6594)
    GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6596)
    GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6598)
    GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6600)
    GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6602)
    GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6604)
    GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6894)
    GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7466)
    GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8540)
    GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8910)
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    GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:9018)
    GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:9020)
    GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:9022)
    GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:9026)
    GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:9030)
    GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:9032)
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    GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:9046)
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  55% (  5 /  9) in 'Graphics.GL.NV.TextureRectangle'
  Missing documentation for:
    GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5676)
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  83% (  5 /  6) in 'Graphics.GL.NV.TextureExpandNormal'
  Missing documentation for:
    GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10484)
  50% (  5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4'
  Missing documentation for:
    GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1170)
    GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6670)
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  71% (  5 /  7) in 'Graphics.GL.NV.TexgenReflection'
  Missing documentation for:
    GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6440)
    GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:8036)
  62% (  5 /  8) in 'Graphics.GL.NV.TexgenEmboss'
  Missing documentation for:
    GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2872)
    GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2874)
    GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2876)
  50% (  5 / 10) in 'Graphics.GL.NV.TessellationProgram5'
  Missing documentation for:
    GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5636)
    GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9626)
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  62% (  5 /  8) in 'Graphics.GL.NV.ShaderThreadGroup'
  Missing documentation for:
    GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:9136)
    GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11722)
    GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11724)
  83% (  5 /  6) in 'Graphics.GL.NV.ShaderSubgroupPartitioned'
  Missing documentation for:
    GL_SUBGROUP_FEATURE_PARTITIONED_BIT_NV (src/Graphics/GL/Tokens.hs:9476)
  62% (  5 /  8) in 'Graphics.GL.NV.ShaderBufferStore'
  Missing documentation for:
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
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    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
  83% (  5 /  6) in 'Graphics.GL.NV.RobustnessVideoMemoryPurge'
  Missing documentation for:
    GL_PURGED_CONTEXT_RESET_NV (src/Graphics/GL/Tokens.hs:7718)
  83% (  5 /  6) in 'Graphics.GL.NV.RepresentativeFragmentTest'
  Missing documentation for:
    GL_REPRESENTATIVE_FRAGMENT_TEST_NV (src/Graphics/GL/Tokens.hs:8270)
  83% (  5 /  6) in 'Graphics.GL.NV.PathRenderingSharedEdge'
  Missing documentation for:
    GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:9004)
  71% (  5 /  7) in 'Graphics.GL.NV.PackedDepthStencil'
  Missing documentation for:
    GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2328)
    GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10968)
  83% (  5 /  6) in 'Graphics.GL.NV.MultisampleFilterHint'
  Missing documentation for:
    GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6314)
  71% (  5 /  7) in 'Graphics.GL.NV.MultisampleCoverage'
  Missing documentation for:
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    GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698)
  71% (  5 /  7) in 'Graphics.GL.NV.LightMaxExponent'
  Missing documentation for:
    GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5724)
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  50% (  5 / 10) in 'Graphics.GL.NV.FragmentProgram2'
  Missing documentation for:
    GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5592)
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  55% (  5 /  9) in 'Graphics.GL.NV.FogDistance'
  Missing documentation for:
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    GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2964)
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  25% (  5 / 20) in 'Graphics.GL.NV.FloatBuffer'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.NV.FillRectangle'
  Missing documentation for:
    GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:3012)
  83% (  5 /  6) in 'Graphics.GL.NV.DepthClamp'
  Missing documentation for:
    GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2264)
  71% (  5 /  7) in 'Graphics.GL.NV.DeepTexture3D'
  Missing documentation for:
    GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5304)
    GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5306)
  71% (  5 /  7) in 'Graphics.GL.NV.CopyDepthToColor'
  Missing documentation for:
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    GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2336)
  83% (  5 /  6) in 'Graphics.GL.NV.ConservativeRasterPreSnap'
  Missing documentation for:
    GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV (src/Graphics/GL/Tokens.hs:1644)
  71% (  5 /  7) in 'Graphics.GL.NV.ComputeProgram5'
  Missing documentation for:
    GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1598)
    GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1600)
  71% (  5 /  7) in 'Graphics.GL.NV.BlendMinmaxFactor'
  Missing documentation for:
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    GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2976)
  83% (  5 /  6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent'
  Missing documentation for:
    GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:494)
  45% (  5 / 11) in 'Graphics.GL.MESAX.TextureStack'
  Missing documentation for:
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    GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7690)
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 100% (  2 /  2) in 'Graphics.GL.MESAX'
  62% (  5 /  8) in 'Graphics.GL.MESA.YCbCrTexture'
  Missing documentation for:
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    GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:11156)
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  62% (  5 /  8) in 'Graphics.GL.MESA.TileRasterOrder'
  Missing documentation for:
    GL_TILE_RASTER_ORDER_FIXED_MESA (src/Graphics/GL/Tokens.hs:10536)
    GL_TILE_RASTER_ORDER_INCREASING_X_MESA (src/Graphics/GL/Tokens.hs:10538)
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  83% (  5 /  6) in 'Graphics.GL.MESA.ProgramBinaryFormats'
  Missing documentation for:
    GL_PROGRAM_BINARY_FORMAT_MESA (src/Graphics/GL/Tokens.hs:7536)
  83% (  5 /  6) in 'Graphics.GL.MESA.PackInvert'
  Missing documentation for:
    GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6832)
  15% (  5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR'
  Missing documentation for:
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362)
    GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368)
    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1472)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1484)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1488)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1504)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1524)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1536)
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  15% (  5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR'
  Missing documentation for:
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1312)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1316)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1320)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1328)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1332)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1340)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1348)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1354)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1362)
    GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1368)
    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1376)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1380)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1480)
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  29% (  5 / 17) in 'Graphics.GL.KHR.ShaderSubgroup'
  Missing documentation for:
    GL_SUBGROUP_FEATURE_ARITHMETIC_BIT_KHR (src/Graphics/GL/Tokens.hs:9468)
    GL_SUBGROUP_FEATURE_BALLOT_BIT_KHR (src/Graphics/GL/Tokens.hs:9470)
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    GL_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT_KHR (src/Graphics/GL/Tokens.hs:9482)
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  83% (  5 /  6) in 'Graphics.GL.KHR.NoError'
  Missing documentation for:
    GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1692)
  62% (  5 /  8) in 'Graphics.GL.KHR.ContextFlushControl'
  Missing documentation for:
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
  83% (  5 /  6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent'
  Missing documentation for:
    GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:492)
  83% (  5 /  6) in 'Graphics.GL.INTEL.ConservativeRasterization'
  Missing documentation for:
    GL_CONSERVATIVE_RASTERIZATION_INTEL (src/Graphics/GL/Tokens.hs:1630)
  83% (  5 /  6) in 'Graphics.GL.INTEL.BlackholeRender'
  Missing documentation for:
    GL_BLACKHOLE_RENDER_INTEL (src/Graphics/GL/Tokens.hs:488)
  83% (  5 /  6) in 'Graphics.GL.INGR.InterlaceRead'
  Missing documentation for:
    GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4232)
  38% (  5 / 13) in 'Graphics.GL.INGR.ColorClamp'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.IBM.TextureMirroredRepeat'
  Missing documentation for:
    GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:6138)
  83% (  5 /  6) in 'Graphics.GL.IBM.RasterposClip'
  Missing documentation for:
    GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7914)
  83% (  5 /  6) in 'Graphics.GL.IBM.CullVertex'
  Missing documentation for:
    GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1914)
  62% (  5 /  8) in 'Graphics.GL.HP.TextureLighting'
  Missing documentation for:
    GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:10314)
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  71% (  5 /  7) in 'Graphics.GL.HP.OcclusionTest'
  Missing documentation for:
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  55% (  5 /  9) in 'Graphics.GL.HP.ConvolutionBorderModes'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.EXT.VertexArrayBGRA'
  Missing documentation for:
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
  50% (  5 / 10) in 'Graphics.GL.EXT.TextureSwizzle'
  Missing documentation for:
    GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10456)
    GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10460)
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  62% (  5 /  8) in 'Graphics.GL.EXT.TextureSharedExponent'
  Missing documentation for:
    GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8438)
    GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10436)
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  83% (  5 /  6) in 'Graphics.GL.EXT.TextureSRGBR8'
  Missing documentation for:
    GL_SR8_EXT (src/Graphics/GL/Tokens.hs:9230)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureSRGBDecode'
  Missing documentation for:
    GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2184)
    GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:9078)
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  23% (  5 / 21) in 'Graphics.GL.EXT.TextureSRGB'
  Missing documentation for:
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    GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1462)
    GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1562)
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    GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9096)
    GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:9100)
    GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9106)
    GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:9110)
    GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:9276)
    GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:9278)
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  16% (  5 / 30) in 'Graphics.GL.EXT.TextureSNorm'
  Missing documentation for:
    GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:218)
    GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:272)
    GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4196)
    GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4216)
    GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4228)
    GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4720)
    GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4724)
    GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4760)
    GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4766)
    GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4800)
    GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4812)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7996)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8538)
    GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8566)
    GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8572)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureMirrorClamp'
  Missing documentation for:
    GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6144)
    GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:6146)
    GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:6152)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureLODBias'
  Missing documentation for:
    GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5922)
    GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:10232)
    GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:10320)
  71% (  5 /  7) in 'Graphics.GL.EXT.TextureFilterMinmax'
  Missing documentation for:
    GL_TEXTURE_REDUCTION_MODE_EXT (src/Graphics/GL/Tokens.hs:10408)
    GL_WEIGHTED_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:11728)
  71% (  5 /  7) in 'Graphics.GL.EXT.TextureFilterAnisotropic'
  Missing documentation for:
    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5926)
    GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:10352)
  71% (  5 /  7) in 'Graphics.GL.EXT.TextureEnvDot3'
  Missing documentation for:
    GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2412)
    GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2418)
  19% (  5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine'
  Missing documentation for:
    GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
    GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1214)
    GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1218)
    GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1224)
    GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1672)
    GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4278)
    GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6638)
    GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6644)
    GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6650)
    GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6656)
    GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6662)
    GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6668)
    GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7464)
    GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7472)
    GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8564)
    GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9148)
    GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:9154)
    GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9160)
    GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:9166)
    GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:9172)
    GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:9178)
  29% (  5 / 17) in 'Graphics.GL.EXT.TextureCubeMap'
  Missing documentation for:
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5276)
    GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6438)
    GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7708)
    GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:8034)
    GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9946)
    GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:10138)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:10144)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10152)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10160)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:10170)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:10178)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:10186)
  55% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionS3TC'
  Missing documentation for:
    GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1402)
    GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1406)
    GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1432)
  55% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionRGTC'
  Missing documentation for:
    GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1280)
    GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1284)
    GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1444)
    GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1448)
  55% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionLATC'
  Missing documentation for:
    GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1436)
    GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1438)
  10% (  5 / 48) in 'Graphics.GL.EXT.Texture'
  Missing documentation for:
    GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:216)
    GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:238)
    GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4184)
    GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4194)
    GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4206)
    GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4214)
    GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4218)
    GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4698)
    GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4702)
    GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4704)
    GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4718)
    GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4722)
    GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4738)
    GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4742)
    GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4746)
    GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4756)
    GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4762)
    GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7674)
    GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7684)
    GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:8258)
    GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8352)
    GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8354)
    GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8358)
    GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8376)
    GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8382)
    GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8400)
    GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8412)
    GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8416)
    GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8428)
    GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8444)
    GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8462)
    GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8470)
    GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8490)
    GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8506)
    GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9964)
    GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:10274)
    GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10302)
    GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:10332)
    GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:10412)
    GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10480)
  71% (  5 /  7) in 'Graphics.GL.EXT.StencilWrap'
  Missing documentation for:
    GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2190)
    GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:4068)
  83% (  5 /  6) in 'Graphics.GL.EXT.SharedTexturePalette'
  Missing documentation for:
    GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:9006)
  83% (  5 /  6) in 'Graphics.GL.EXT.ShaderFramebufferFetch'
  Missing documentation for:
    GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378)
  62% (  5 /  8) in 'Graphics.GL.EXT.SeparateSpecularColor'
  Missing documentation for:
    GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4542)
    GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8886)
    GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:9068)
  83% (  5 /  6) in 'Graphics.GL.EXT.RescaleNormal'
  Missing documentation for:
    GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:8290)
  55% (  5 /  9) in 'Graphics.GL.EXT.PixelBufferObject'
  Missing documentation for:
    GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7158)
    GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7162)
    GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7222)
    GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7226)
  50% (  5 / 10) in 'Graphics.GL.EXT.PackedPixels'
  Missing documentation for:
    GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10910)
    GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10958)
    GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10986)
    GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:11130)
    GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:11140)
  62% (  5 /  8) in 'Graphics.GL.EXT.PackedFloat'
  Missing documentation for:
    GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7850)
    GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8536)
    GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10954)
  55% (  5 /  9) in 'Graphics.GL.EXT.PackedDepthStencil'
  Missing documentation for:
    GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2214)
    GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2324)
    GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10448)
    GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10964)
  38% (  5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats'
  Missing documentation for:
    GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4446)
    GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4448)
    GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4450)
    GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4452)
    GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9576)
    GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9578)
    GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9580)
    GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9582)
  71% (  5 /  7) in 'Graphics.GL.EXT.FramebufferSRGB'
  Missing documentation for:
    GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3588)
    GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3590)
  71% (  5 /  7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled'
  Missing documentation for:
    GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8802)
    GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8804)
  55% (  5 /  9) in 'Graphics.GL.EXT.FourTwoTwoPixels'
  Missing documentation for:
    GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
    GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
    GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
    GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
  83% (  5 /  6) in 'Graphics.GL.EXT.ClipVolumeHint'
  Missing documentation for:
    GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:846)
  55% (  5 /  9) in 'Graphics.GL.EXT.CMYKA'
  Missing documentation for:
    GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:850)
    GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:852)
    GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6814)
    GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10842)
  71% (  5 /  7) in 'Graphics.GL.EXT.BlendSubtract'
  Missing documentation for:
    GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3634)
    GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3640)
  71% (  5 /  7) in 'Graphics.GL.EXT.BGRA'
  Missing documentation for:
    GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:456)
    GL_BGR_EXT (src/Graphics/GL/Tokens.hs:464)
  83% (  5 /  6) in 'Graphics.GL.EXT.ABGR'
  Missing documentation for:
    GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
  71% (  5 /  7) in 'Graphics.GL.ATI.TextureMirrorOnce'
  Missing documentation for:
    GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:6142)
    GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:6150)
  29% (  5 / 17) in 'Graphics.GL.ATI.TextureFloat'
  Missing documentation for:
    GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:250)
    GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:254)
    GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4222)
    GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4226)
    GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4792)
    GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4796)
    GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4804)
    GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4808)
    GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8516)
    GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8520)
    GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8546)
    GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8550)
  62% (  5 /  8) in 'Graphics.GL.ATI.TextureEnvCombine3'
  Missing documentation for:
    GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:6250)
    GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:6254)
    GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:6256)
  83% (  5 /  6) in 'Graphics.GL.ATI.TextFragmentShader'
  Missing documentation for:
    GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10534)
  71% (  5 /  7) in 'Graphics.GL.ATI.PixelFormatFloat'
  Missing documentation for:
    GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1066)
    GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8524)
  62% (  5 /  8) in 'Graphics.GL.ATI.Meminfo'
  Missing documentation for:
    GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:8182)
    GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10250)
    GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:11208)
  83% (  5 /  6) in 'Graphics.GL.ARB.VertexType10f11f11fRev'
  Missing documentation for:
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
  83% (  5 /  6) in 'Graphics.GL.ARB.VertexArrayBGRA'
  Missing documentation for:
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
  71% (  5 /  7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10648)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10662)
  50% (  5 / 10) in 'Graphics.GL.ARB.TextureSwizzle'
  Missing documentation for:
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
  71% (  5 /  7) in 'Graphics.GL.ARB.TextureStencil8'
  Missing documentation for:
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
  55% (  5 /  9) in 'Graphics.GL.ARB.TextureRectangle'
  Missing documentation for:
    GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
    GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7712)
    GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9954)
    GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:10402)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureRGB10A2UI'
  Missing documentation for:
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
  18% (  5 / 27) in 'Graphics.GL.ARB.TextureRG'
  Missing documentation for:
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureMirroredRepeat'
  Missing documentation for:
    GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:6136)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge'
  Missing documentation for:
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
  62% (  5 /  8) in 'Graphics.GL.ARB.TextureGather'
  Missing documentation for:
    GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5652)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5656)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:6120)
  20% (  5 / 25) in 'Graphics.GL.ARB.TextureFloat'
  Missing documentation for:
    GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:208)
    GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:220)
    GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4188)
    GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4198)
    GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4708)
    GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4726)
    GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4770)
    GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4778)
    GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8364)
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    GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11114)
  71% (  5 /  7) in 'Graphics.GL.ARB.TextureFilterMinmax'
  Missing documentation for:
    GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:10406)
    GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11726)
  71% (  5 /  7) in 'Graphics.GL.ARB.TextureFilterAnisotropic'
  Missing documentation for:
    GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924)
    GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350)
  71% (  5 /  7) in 'Graphics.GL.ARB.TextureEnvDot3'
  Missing documentation for:
    GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2410)
    GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2416)
  18% (  5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine'
  Missing documentation for:
    GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
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  41% (  5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray'
  Missing documentation for:
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4376)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7706)
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    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11090)
  29% (  5 / 17) in 'Graphics.GL.ARB.TextureCubeMap'
  Missing documentation for:
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5274)
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    GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:8032)
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  55% (  5 /  9) in 'Graphics.GL.ARB.TextureCompressionRGTC'
  Missing documentation for:
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
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  55% (  5 /  9) in 'Graphics.GL.ARB.TextureCompressionBPTC'
  Missing documentation for:
    GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1388)
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  62% (  5 /  8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32'
  Missing documentation for:
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureBorderClamp'
  Missing documentation for:
    GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:708)
  83% (  5 /  6) in 'Graphics.GL.ARB.StencilTexturing'
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    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
  71% (  5 /  7) in 'Graphics.GL.ARB.SpirvExtensions'
  Missing documentation for:
    GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502)
    GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206)
  83% (  5 /  6) in 'Graphics.GL.ARB.ShadowAmbient'
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    GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:10044)
  62% (  5 /  8) in 'Graphics.GL.ARB.Shadow'
  Missing documentation for:
    GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1238)
    GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:10054)
  83% (  5 /  6) in 'Graphics.GL.ARB.ShadingLanguage100'
  Missing documentation for:
    GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8958)
  83% (  5 /  6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture'
  Missing documentation for:
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
  83% (  5 /  6) in 'Graphics.GL.ARB.SeamlessCubeMap'
  Missing documentation for:
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
  55% (  5 /  9) in 'Graphics.GL.ARB.QueryBufferObject'
  Missing documentation for:
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
  71% (  5 /  7) in 'Graphics.GL.ARB.PointSprite'
  Missing documentation for:
    GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1832)
    GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7312)
  55% (  5 /  9) in 'Graphics.GL.ARB.PixelBufferObject'
  Missing documentation for:
    GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:7152)
    GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:7156)
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  31% (  5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery'
  Missing documentation for:
    GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:754)
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  83% (  5 /  6) in 'Graphics.GL.ARB.OcclusionQuery2'
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  83% (  5 /  6) in 'Graphics.GL.ARB.FramebufferSRGB'
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    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
  62% (  5 /  8) in 'Graphics.GL.ARB.FragmentShader'
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    GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3364)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3374)
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  83% (  5 /  6) in 'Graphics.GL.ARB.ExplicitUniformLocation'
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    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
  55% (  5 /  9) in 'Graphics.GL.ARB.EnhancedLayouts'
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    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
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  27% (  5 / 18) in 'Graphics.GL.ARB.ES3Compatibility'
  Missing documentation for:
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    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
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  50% (  5 / 10) in 'Graphics.GL.ARB.DepthTexture'
  Missing documentation for:
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    GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2294)
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  83% (  5 /  6) in 'Graphics.GL.ARB.DepthClamp'
  Missing documentation for:
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
  62% (  5 /  8) in 'Graphics.GL.ARB.DepthBufferFloat'
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    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
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  71% (  5 /  7) in 'Graphics.GL.ARB.CullDistance'
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    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
  55% (  5 /  9) in 'Graphics.GL.ARB.ConditionalRenderInverted'
  Missing documentation for:
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
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  38% (  5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.APPLE.YCbCr422'
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  83% (  5 /  6) in 'Graphics.GL.APPLE.TransformHint'
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  55% (  5 /  9) in 'Graphics.GL.APPLE.RGB422'
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    GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8556)
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  26% (  5 / 19) in 'Graphics.GL.APPLE.FloatPixels'
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  83% (  5 /  6) in 'Graphics.GL.APPLE.ClientStorage'
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  Missing documentation for:
    GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:430)
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  83% (  5 /  6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture'
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    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
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  71% (  5 /  7) in 'Graphics.GL.AMD.DepthClampSeparate'
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  71% (  5 /  7) in 'Graphics.GL.AMD.BlendMinmaxFactor'
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    GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2974)
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    If you qualify the identifier, haddock can try to link it anyway.
  51% (1676 /3273) in 'Graphics.GL.Functions'
  Missing documentation for:
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    glFlushStaticDataIBM (src/Graphics/GL/Functions/F08.hs:252)
    glFogCoordPointerListIBM (src/Graphics/GL/Functions/F08.hs:334)
    glFramebufferParameteriMESA (src/Graphics/GL/Functions/F08.hs:909)
    glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:609)
    glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:463)
    glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F08.hs:229)
    glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:1012)
    glFlushVertexArrayRangeNV (src/Graphics/GL/Functions/F08.hs:276)
    glFogCoordFormatNV (src/Graphics/GL/Functions/F08.hs:289)
    glFogxOES (src/Graphics/GL/Functions/F08.hs:558)
    glFogxvOES (src/Graphics/GL/Functions/F08.hs:584)
    glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1528)
    glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1494)
    glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1401)
    glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:476)
    glGenAsyncMarkersSGIX (src/Graphics/GL/Functions/F08.hs:1540)
    glFlushRasterSGIX (src/Graphics/GL/Functions/F08.hs:240)
    glFragmentColorMaterialSGIX (src/Graphics/GL/Functions/F08.hs:597)
    glFragmentLightModelfSGIX (src/Graphics/GL/Functions/F08.hs:622)
    glFragmentLightModelfvSGIX (src/Graphics/GL/Functions/F08.hs:635)
    glFragmentLightModeliSGIX (src/Graphics/GL/Functions/F08.hs:648)
    glFragmentLightModelivSGIX (src/Graphics/GL/Functions/F08.hs:661)
    glFragmentLightfSGIX (src/Graphics/GL/Functions/F08.hs:675)
    glFragmentLightfvSGIX (src/Graphics/GL/Functions/F08.hs:689)
    glFragmentLightiSGIX (src/Graphics/GL/Functions/F08.hs:703)
    glFragmentLightivSGIX (src/Graphics/GL/Functions/F08.hs:717)
    glFragmentMaterialfSGIX (src/Graphics/GL/Functions/F08.hs:731)
    glFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F08.hs:745)
    glFragmentMaterialiSGIX (src/Graphics/GL/Functions/F08.hs:759)
    glFragmentMaterialivSGIX (src/Graphics/GL/Functions/F08.hs:773)
    glFrameZoomSGIX (src/Graphics/GL/Functions/F08.hs:796)
    glFinishTextureSUNX (src/Graphics/GL/Functions/F08.hs:131)
    glFogx (src/Graphics/GL/Functions/F08.hs:545)
    glFogxv (src/Graphics/GL/Functions/F08.hs:571)
    glFramebufferFetchBarrierQCOM (src/Graphics/GL/Functions/F08.hs:845)
    glFramebufferFoveationConfigQCOM (src/Graphics/GL/Functions/F08.hs:861)
    glFramebufferFoveationParametersQCOM (src/Graphics/GL/Functions/F08.hs:880)
    glFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F08.hs:922)
    glFramebufferRenderbufferOES (src/Graphics/GL/Functions/F08.hs:982)
    glFramebufferTexture2DDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1112)
    glFramebufferTexture2DMultisampleEXT (src/Graphics/GL/Functions/F08.hs:1146)
    glFramebufferTexture2DMultisampleIMG (src/Graphics/GL/Functions/F08.hs:1163)
    glFramebufferTexture2DOES (src/Graphics/GL/Functions/F08.hs:1179)
    glFramebufferTexture3DOES (src/Graphics/GL/Functions/F08.hs:1232)
    glFramebufferTextureLayerDownsampleIMG (src/Graphics/GL/Functions/F08.hs:1349)
    glFramebufferTextureMultisampleMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1384)
    glFrustumf (src/Graphics/GL/Functions/F08.hs:1477)
    glFrustumx (src/Graphics/GL/Functions/F08.hs:1511)
    glGenNamesAMD (src/Graphics/GL/Functions/F09.hs:226)
    glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:264)
    glGenFencesAPPLE (src/Graphics/GL/Functions/F09.hs:133)
    glGenProgramsARB (src/Graphics/GL/Functions/F09.hs:304)
    glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:914)
    glGenFragmentShadersATI (src/Graphics/GL/Functions/F09.hs:158)
    glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:885)
    glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:899)
    glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1557)
    glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1586)
    glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:615)
    glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:641)
    glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1443)
    glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1504)
    glGenSemaphoresEXT (src/Graphics/GL/Functions/F09.hs:440)
    glGenTexturesEXT (src/Graphics/GL/Functions/F09.hs:482)
    glGenSymbolsEXT (src/Graphics/GL/Functions/F09.hs:455)
    glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:564)
    glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1428)
    glGenFencesNV (src/Graphics/GL/Functions/F09.hs:146)
    glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F09.hs:239)
    glGenPathsNV (src/Graphics/GL/Functions/F09.hs:251)
    glGenQueryResourceTagNV (src/Graphics/GL/Functions/F09.hs:372)
    glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1355)
    glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1371)
    glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1386)
    glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1401)
    glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1415)
    glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:1061)
    glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:871)
    glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:1204)
    glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:1178)
    glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:1280)
    glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:1324)
    glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:1339)
    glGenFramebuffersOES (src/Graphics/GL/Functions/F09.hs:199)
    glGenProgramPipelinesEXT (src/Graphics/GL/Functions/F09.hs:291)
    glGenQueriesEXT (src/Graphics/GL/Functions/F09.hs:359)
    glGenRenderbuffersOES (src/Graphics/GL/Functions/F09.hs:413)
    glGenerateMipmapOES (src/Graphics/GL/Functions/F09.hs:602)
    glGetClipPlanef (src/Graphics/GL/Functions/F09.hs:1165)
    glGetClipPlanex (src/Graphics/GL/Functions/F09.hs:1191)
    glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F10.hs:214)
    glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:724)
    glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:959)
    glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:802)
    glGetHandleARB (src/Graphics/GL/Functions/F10.hs:838)
    glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:1018)
    glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F10.hs:149)
    glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:753)
    glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:871)
    glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:900)
    glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:929)
    glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1236)
    glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1250)
    glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1264)
    glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1378)
    glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1392)
    glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1406)
    glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:989)
    glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:1003)
    glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F10.hs:421)
    glGetFramebufferParameterivMESA (src/Graphics/GL/Functions/F10.hs:767)
    glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:975)
    glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:1421)
    glGetMapAttribParameterivNV (src/Graphics/GL/Functions/F10.hs:1436)
    glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1454)
    glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1468)
    glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1482)
    glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:381)
    glGetCoverageModulationTableNV (src/Graphics/GL/Functions/F10.hs:176)
    glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1188)
    glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:395)
    glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:409)
    glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:1157)
    glGetIntegerui64i_vNV (src/Graphics/GL/Functions/F10.hs:1144)
    glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F10.hs:163)
    glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:447)
    glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:943)
    glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1308)
    glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1541)
    glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F10.hs:267)
    glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:548)
    glGetFragmentLightfvSGIX (src/Graphics/GL/Functions/F10.hs:618)
    glGetFragmentLightivSGIX (src/Graphics/GL/Functions/F10.hs:632)
    glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions/F10.hs:646)
    glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions/F10.hs:660)
    glGetInstrumentsSGIX (src/Graphics/GL/Functions/F10.hs:1029)
    glGetListParameterfvSGIX (src/Graphics/GL/Functions/F10.hs:1350)
    glGetListParameterivSGIX (src/Graphics/GL/Functions/F10.hs:1364)
    glGetDriverControlStringQCOM (src/Graphics/GL/Functions/F10.hs:341)
    glGetDriverControlsQCOM (src/Graphics/GL/Functions/F10.hs:355)
    glGetFixedv (src/Graphics/GL/Functions/F10.hs:434)
    glGetFramebufferAttachmentParameterivOES (src/Graphics/GL/Functions/F10.hs:707)
    glGetFramebufferPixelLocalStorageSizeEXT (src/Graphics/GL/Functions/F10.hs:779)
    glGetIntegeri_vEXT (src/Graphics/GL/Functions/F10.hs:1130)
    glGetLightxv (src/Graphics/GL/Functions/F10.hs:1322)
    glGetLightxvOES (src/Graphics/GL/Functions/F10.hs:1336)
    glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:663)
    glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1265)
    glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1280)
    glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1296)
    glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1312)
    glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1327)
    glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1341)
    glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:962)
    glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:947)
    glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:976)
    glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:827)
    glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:842)
    glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:869)
    glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:883)
    glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:916)
    glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F11.hs:298)
    glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:313)
    glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:328)
    glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:343)
    glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:358)
    glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:375)
    glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:391)
    glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:407)
    glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:422)
    glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:437)
    glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:452)
    glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:467)
    glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:541)
    glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:584)
    glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:615)
    glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:646)
    glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:692)
    glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:707)
    glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:722)
    glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:737)
    glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:752)
    glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:767)
    glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:782)
    glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:811)
    glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1512)
    glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1526)
    glGetMinmaxEXT (src/Graphics/GL/Functions/F11.hs:225)
    glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F11.hs:254)
    glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F11.hs:283)
    glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F11.hs:192)
    glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1484)
    glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1498)
    glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:855)
    glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1249)
    glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1357)
    glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1370)
    glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1388)
    glGetMemoryObjectDetachedResourcesuivNV (src/Graphics/GL/Functions/F11.hs:178)
    glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:1022)
    glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:1036)
    glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:1050)
    glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:1064)
    glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077)
    glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090)
    glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103)
    glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117)
    glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133)
    glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151)
    glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
    glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179)
    glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199)
    glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1213)
    glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1227)
    glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:555)
    glGetMaterialxOES (src/Graphics/GL/Functions/F11.hs:134)
    glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1444)
    glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1457)
    glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1470)
    glGetMaterialxv (src/Graphics/GL/Functions/F11.hs:148)
    glGetMaterialxvOES (src/Graphics/GL/Functions/F11.hs:162)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
    glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:162)
    glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions/F12.hs:176)
    glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions/F12.hs:250)
    glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:264)
    glGetProgramStringARB (src/Graphics/GL/Functions/F12.hs:530)
    glGetProgramivARB (src/Graphics/GL/Functions/F12.hs:587)
    glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1320)
    glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1333)
    glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:1083)
    glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:1048)
    glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1216)
    glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions/F12.hs:279)
    glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions/F12.hs:294)
    glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F12.hs:134)
    glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F12.hs:148)
    glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions/F12.hs:222)
    glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions/F12.hs:236)
    glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:558)
    glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480)
    glGetShadingRateImagePaletteNV (src/Graphics/GL/Functions/F12.hs:1176)
    glGetShadingRateSampleLocationivNV (src/Graphics/GL/Functions/F12.hs:1191)
    glGetProgramParameterdvNV (src/Graphics/GL/Functions/F12.hs:309)
    glGetProgramParameterfvNV (src/Graphics/GL/Functions/F12.hs:324)
    glGetProgramStringNV (src/Graphics/GL/Functions/F12.hs:544)
    glGetProgramivNV (src/Graphics/GL/Functions/F12.hs:601)
    glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1391)
    glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1492)
    glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1556)
    glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:1204)
    glGetTexFilterFuncSGIS (src/Graphics/GL/Functions/F12.hs:1405)
    glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions/F12.hs:355)
    glGetProgramPipelineivEXT (src/Graphics/GL/Functions/F12.hs:384)
    glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions/F12.hs:443)
    glGetQueryObjectuivEXT (src/Graphics/GL/Functions/F12.hs:826)
    glGetQueryivEXT (src/Graphics/GL/Functions/F12.hs:870)
    glGetRenderbufferParameterivOES (src/Graphics/GL/Functions/F12.hs:914)
    glGetTexEnvxv (src/Graphics/GL/Functions/F12.hs:1377)
    glGetTexGenfvOES (src/Graphics/GL/Functions/F12.hs:1449)
    glGetTexGenivOES (src/Graphics/GL/Functions/F12.hs:1478)
    glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:843)
    glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:901)
    glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F13.hs:164)
    glGetTextureHandleARB (src/Graphics/GL/Functions/F13.hs:234)
    glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:491)
    glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1306)
    glGetUniformi64vARB (src/Graphics/GL/Functions/F13.hs:829)
    glGetUniformui64vARB (src/Graphics/GL/Functions/F13.hs:887)
    glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:972)
    glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:986)
    glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:1174)
    glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:1188)
    glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:698)
    glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:755)
    glGetTextureImageEXT (src/Graphics/GL/Functions/F13.hs:294)
    glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F13.hs:326)
    glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:358)
    glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:388)
    glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:418)
    glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:448)
    glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:478)
    glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:1102)
    glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:1116)
    glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:1131)
    glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:1145)
    glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945)
    glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958)
    glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:1000)
    glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:1014)
    glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:1028)
    glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:1042)
    glGetTextureHandleNV (src/Graphics/GL/Functions/F13.hs:259)
    glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:518)
    glGetVideoi64vNV (src/Graphics/GL/Functions/F13.hs:1573)
    glGetVideoivNV (src/Graphics/GL/Functions/F13.hs:1587)
    glGetVideoui64vNV (src/Graphics/GL/Functions/F13.hs:1601)
    glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:609)
    glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:1055)
    glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1292)
    glGetVertexAttribLui64vNV (src/Graphics/GL/Functions/F13.hs:1320)
    glGetTrackMatrixivNV (src/Graphics/GL/Functions/F13.hs:557)
    glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions/F13.hs:1515)
    glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions/F13.hs:1530)
    glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions/F13.hs:1545)
    glGetVideoCaptureivNV (src/Graphics/GL/Functions/F13.hs:1559)
    glGetTexParameterxvOES (src/Graphics/GL/Functions/F13.hs:222)
    glGetTexParameterxv (src/Graphics/GL/Functions/F13.hs:208)
    glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions/F13.hs:671)
    glGetnUniformi64vARB (src/Graphics/GL/Functions/F14.hs:691)
    glGetnUniformui64vARB (src/Graphics/GL/Functions/F14.hs:769)
    glGetnColorTableARB (src/Graphics/GL/Functions/F14.hs:178)
    glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209)
    glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F14.hs:241)
    glGetnHistogramARB (src/Graphics/GL/Functions/F14.hs:275)
    glGetnMapdvARB (src/Graphics/GL/Functions/F14.hs:305)
    glGetnMapfvARB (src/Graphics/GL/Functions/F14.hs:335)
    glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:365)
    glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:399)
    glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:427)
    glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:455)
    glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:483)
    glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:509)
    glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:547)
    glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582)
    glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613)
    glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644)
    glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722)
    glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800)
    glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162)
    glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:225)
    glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258)
    glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290)
    glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320)
    glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350)
    glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382)
    glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413)
    glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441)
    glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469)
    glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496)
    glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528)
    glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1431)
    glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:1167)
    glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:1193)
    glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:1055)
    glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1070)
    glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1085)
    glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:1099)
    glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1113)
    glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1127)
    glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1223)
    glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1418)
    glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:1141)
    glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:998)
    glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:1012)
    glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:1026)
    glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:1040)
    glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1238)
    glGetVkProcAddrNV (src/Graphics/GL/Functions/F14.hs:146)
    glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474)
    glGetVideouivNV (src/Graphics/GL/Functions/F14.hs:134)
    glIndexFormatNV (src/Graphics/GL/Functions/F14.hs:1154)
    glIndexxOES (src/Graphics/GL/Functions/F14.hs:1380)
    glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1392)
    glHintPGI (src/Graphics/GL/Functions/F14.hs:939)
    glIglooInterfaceSGIX (src/Graphics/GL/Functions/F14.hs:984)
    glInstrumentsBufferSGIX (src/Graphics/GL/Functions/F14.hs:1444)
    glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions/F14.hs:828)
    glGlobalAlphaFactordSUN (src/Graphics/GL/Functions/F14.hs:840)
    glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions/F14.hs:852)
    glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions/F14.hs:864)
    glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions/F14.hs:876)
    glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions/F14.hs:888)
    glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions/F14.hs:900)
    glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions/F14.hs:912)
    glIsNameAMD (src/Graphics/GL/Functions/F15.hs:423)
    glIsFenceAPPLE (src/Graphics/GL/Functions/F15.hs:311)
    glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:868)
    glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:373)
    glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:765)
    glIsProgramARB (src/Graphics/GL/Functions/F15.hs:538)
    glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:448)
    glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:460)
    glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:938)
    glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:410)
    glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:677)
    glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:753)
    glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:816)
    glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:385)
    glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:777)
    glIsCommandListNV (src/Graphics/GL/Functions/F15.hs:216)
    glIsStateNV (src/Graphics/GL/Functions/F15.hs:702)
    glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1283)
    glIsFenceNV (src/Graphics/GL/Functions/F15.hs:323)
    glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:472)
    glIsPathNV (src/Graphics/GL/Functions/F15.hs:484)
    glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499)
    glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513)
    glIsBufferResidentNV (src/Graphics/GL/Functions/F15.hs:204)
    glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:435)
    glLoadProgramNV (src/Graphics/GL/Functions/F15.hs:1452)
    glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:896)
    glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:907)
    glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:923)
    glLightModelxOES (src/Graphics/GL/Functions/F15.hs:1033)
    glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:1059)
    glLightxOES (src/Graphics/GL/Functions/F15.hs:1147)
    glLightxvOES (src/Graphics/GL/Functions/F15.hs:1175)
    glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1226)
    glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1413)
    glIsAsyncMarkerSGIX (src/Graphics/GL/Functions/F15.hs:166)
    glLightEnviSGIX (src/Graphics/GL/Functions/F15.hs:951)
    glListParameterfSGIX (src/Graphics/GL/Functions/F15.hs:1297)
    glListParameterfvSGIX (src/Graphics/GL/Functions/F15.hs:1311)
    glListParameteriSGIX (src/Graphics/GL/Functions/F15.hs:1325)
    glListParameterivSGIX (src/Graphics/GL/Functions/F15.hs:1339)
    glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions/F15.hs:1363)
    glIsFramebufferOES (src/Graphics/GL/Functions/F15.hs:361)
    glIsProgramPipelineEXT (src/Graphics/GL/Functions/F15.hs:576)
    glIsQueryEXT (src/Graphics/GL/Functions/F15.hs:614)
    glIsRenderbufferOES (src/Graphics/GL/Functions/F15.hs:652)
    glLightModelx (src/Graphics/GL/Functions/F15.hs:1020)
    glLightModelxv (src/Graphics/GL/Functions/F15.hs:1046)
    glLightx (src/Graphics/GL/Functions/F15.hs:1133)
    glLightxv (src/Graphics/GL/Functions/F15.hs:1161)
    glLineWidthx (src/Graphics/GL/Functions/F15.hs:1214)
    glLoadMatrixx (src/Graphics/GL/Functions/F15.hs:1401)
    glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions/F15.hs:1437)
    glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:798)
    glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:816)
    glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:838)
    glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:860)
    glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:247)
    glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F16.hs:272)
    glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:322)
    glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:346)
    glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:1009)
    glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:1037)
    glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:1050)
    glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:1063)
    glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:736)
    glLockArraysEXT (src/Graphics/GL/Functions/F16.hs:197)
    glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:693)
    glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:724)
    glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994)
    glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101)
    glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127)
    glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140)
    glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153)
    glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166)
    glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231)
    glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244)
    glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257)
    glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270)
    glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288)
    glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300)
    glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312)
    glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328)
    glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344)
    glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359)
    glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374)
    glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389)
    glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404)
    glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1482)
    glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:780)
    glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1429)
    glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:259)
    glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F16.hs:285)
    glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:334)
    glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:358)
    glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:570)
    glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:750)
    glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:764)
    glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076)
    glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089)
    glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114)
    glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192)
    glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205)
    glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218)
    glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:222)
    glMakeBufferResidentNV (src/Graphics/GL/Functions/F16.hs:235)
    glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:297)
    glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:310)
    glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:184)
    glMap1xOES (src/Graphics/GL/Functions/F16.hs:411)
    glMap2xOES (src/Graphics/GL/Functions/F16.hs:476)
    glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:614)
    glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:666)
    glMaterialxOES (src/Graphics/GL/Functions/F16.hs:948)
    glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:976)
    glMaterialx (src/Graphics/GL/Functions/F16.hs:934)
    glMaterialxv (src/Graphics/GL/Functions/F16.hs:962)
    glMatrixIndexPointerOES (src/Graphics/GL/Functions/F16.hs:1024)
    glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:382)
    glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions/F17.hs:619)
    glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334)
    glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538)
    glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:667)
    glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:635)
    glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:652)
    glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:318)
    glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:521)
    glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:302)
    glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:504)
    glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:832)
    glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:1141)
    glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1461)
    glMultiDrawMeshTasksIndirectCountNV (src/Graphics/GL/Functions/F17.hs:588)
    glMultiDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F17.hs:602)
    glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:680)
    glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:693)
    glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:984)
    glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:997)
    glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1299)
    glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1312)
    glMultMatrixxOES (src/Graphics/GL/Functions/F17.hs:157)
    glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F17.hs:221)
    glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:957)
    glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:970)
    glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1271)
    glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1284)
    glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1596)
    glMultMatrixx (src/Graphics/GL/Functions/F17.hs:145)
    glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1564)
    glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1534)
    glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:1290)
    glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:1305)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:613)
    glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:644)
    glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:675)
    glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:706)
    glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:737)
    glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:768)
    glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:788)
    glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:809)
    glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:831)
    glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:846)
    glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:861)
    glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:892)
    glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:923)
    glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:937)
    glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:956)
    glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:977)
    glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:1000)
    glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:1275)
    glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1416)
    glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1474)
    glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1519)
    glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1596)
    glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1612)
    glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1629)
    glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1644)
    glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1660)
    glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1693)
    glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1353)
    glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1368)
    glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:1011)
    glMulticastBlitFramebufferNV (src/Graphics/GL/Functions/F18.hs:1034)
    glMulticastBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1050)
    glMulticastCopyBufferSubDataNV (src/Graphics/GL/Functions/F18.hs:1068)
    glMulticastCopyImageSubDataNV (src/Graphics/GL/Functions/F18.hs:1096)
    glMulticastFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1112)
    glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:1127)
    glMulticastGetQueryObjectivNV (src/Graphics/GL/Functions/F18.hs:1142)
    glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:1157)
    glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:1172)
    glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:1230)
    glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F18.hs:316)
    glNamedBufferAttachMemoryNV (src/Graphics/GL/Functions/F18.hs:1244)
    glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1549)
    glMulticastScissorArrayvNVX (src/Graphics/GL/Functions/F18.hs:1187)
    glMulticastViewportArrayvNVX (src/Graphics/GL/Functions/F18.hs:1202)
    glMulticastViewportPositionWScaleNVX (src/Graphics/GL/Functions/F18.hs:1217)
    glMultiTexCoord4bOES (src/Graphics/GL/Functions/F18.hs:149)
    glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F18.hs:162)
    glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F18.hs:133)
    glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:472)
    glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:485)
    glMultiTexCoord4x (src/Graphics/GL/Functions/F18.hs:456)
    glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F19.hs:385)
    glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1012)
    glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1026)
    glNamedStringARB (src/Graphics/GL/Functions/F19.hs:434)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glPassTexCoordATI (src/Graphics/GL/Functions/F19.hs:1152)
    glPNTrianglesfATI (src/Graphics/GL/Functions/F19.hs:1125)
    glPNTrianglesiATI (src/Graphics/GL/Functions/F19.hs:1138)
    glNewObjectBufferATI (src/Graphics/GL/Functions/F19.hs:462)
    glNormalStream3bATI (src/Graphics/GL/Functions/F19.hs:811)
    glNormalStream3bvATI (src/Graphics/GL/Functions/F19.hs:824)
    glNormalStream3dATI (src/Graphics/GL/Functions/F19.hs:839)
    glNormalStream3dvATI (src/Graphics/GL/Functions/F19.hs:852)
    glNormalStream3fATI (src/Graphics/GL/Functions/F19.hs:867)
    glNormalStream3fvATI (src/Graphics/GL/Functions/F19.hs:880)
    glNormalStream3iATI (src/Graphics/GL/Functions/F19.hs:895)
    glNormalStream3ivATI (src/Graphics/GL/Functions/F19.hs:908)
    glNormalStream3sATI (src/Graphics/GL/Functions/F19.hs:923)
    glNormalStream3svATI (src/Graphics/GL/Functions/F19.hs:936)
    glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F19.hs:154)
    glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F19.hs:188)
    glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F19.hs:222)
    glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F19.hs:256)
    glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:272)
    glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F19.hs:288)
    glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F19.hs:304)
    glNamedProgramStringEXT (src/Graphics/GL/Functions/F19.hs:320)
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    glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F19.hs:418)
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    glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:783)
    glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:796)
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    glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280)
    glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292)
    glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306)
    glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:1318)
    glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337)
    glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354)
    glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374)
    glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395)
    glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415)
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    glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443)
    glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457)
    glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471)
    glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484)
    glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498)
    glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513)
    glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532)
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    glNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F19.hs:563)
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    glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:1182)
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    glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:1074)
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    glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1360)
    glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1486)
    glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1498)
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    glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F23.hs:928)
    glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:943)
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    glReplacementCodeuiVertex3fSUN (src/Graphics/GL/Functions/F23.hs:989)
    glReplacementCodeuiVertex3fvSUN (src/Graphics/GL/Functions/F23.hs:1002)
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    glRenderbufferStorageMultisampleAPPLE (src/Graphics/GL/Functions/F23.hs:585)
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    glTangent3ivEXT (src/Graphics/GL/Functions/F25.hs:422)
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    glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166)
    glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186)
    glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201)
    glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221)
    glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236)
    glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:699)
    glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:711)
    glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:877)
    glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:889)
    glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:1229)
    glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:1241)
    glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1421)
    glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1433)
    glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:852)
    glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:864)
    glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:1203)
    glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:1215)
    glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:1394)
    glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:1406)
    glStopInstrumentsSGIX (src/Graphics/GL/Functions/F25.hs:248)
    glTagSampleBufferSGIX (src/Graphics/GL/Functions/F25.hs:314)
    glTexCoord2fColor3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:949)
    glTexCoord2fColor3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:963)
    glTexCoord2fColor4fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:986)
    glTexCoord2fColor4fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1001)
    glTexCoord2fColor4ubVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1021)
    glTexCoord2fColor4ubVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1035)
    glTexCoord2fNormal3fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1054)
    glTexCoord2fNormal3fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1068)
    glTexCoord2fVertex3fSUN (src/Graphics/GL/Functions/F25.hs:1084)
    glTexCoord2fVertex3fvSUN (src/Graphics/GL/Functions/F25.hs:1097)
    glTexCoord4fColor4fNormal3fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1504)
    glTexCoord4fColor4fNormal3fVertex4fvSUN (src/Graphics/GL/Functions/F25.hs:1519)
    glTexCoord4fVertex4fSUN (src/Graphics/GL/Functions/F25.hs:1538)
    glTbufferMask3DFX (src/Graphics/GL/Functions/F25.hs:475)
    glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1475)
    glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:966)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1714)
    glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:1381)
    glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:1399)
    glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1418)
    glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1437)
    glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1457)
    glTexCoordPointerEXT (src/Graphics/GL/Functions/F26.hs:409)
    glTexCoordPointerListIBM (src/Graphics/GL/Functions/F26.hs:425)
    glTexCoordPointervINTEL (src/Graphics/GL/Functions/F26.hs:439)
    glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:1206)
    glTexCoord4hvNV (src/Graphics/GL/Functions/F26.hs:174)
    glTextureAttachMemoryNV (src/Graphics/GL/Functions/F26.hs:1661)
    glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1684)
    glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:821)
    glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:903)
    glTexCoordFormatNV (src/Graphics/GL/Functions/F26.hs:273)
    glTexCoord4xOES (src/Graphics/GL/Functions/F26.hs:247)
    glTexCoord4xvOES (src/Graphics/GL/Functions/F26.hs:259)
    glTexEnvxOES (src/Graphics/GL/Functions/F26.hs:527)
    glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:555)
    glTexGenxOES (src/Graphics/GL/Functions/F26.hs:730)
    glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:744)
    glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:1165)
    glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:1193)
    glTexImage4DSGIS (src/Graphics/GL/Functions/F26.hs:946)
    glTexSubImage4DSGIS (src/Graphics/GL/Functions/F26.hs:1647)
    glTexFilterFuncSGIS (src/Graphics/GL/Functions/F26.hs:570)
    glTexCoord4fVertex4fvSUN (src/Graphics/GL/Functions/F26.hs:133)
    glTexEnvx (src/Graphics/GL/Functions/F26.hs:513)
    glTexEnvxv (src/Graphics/GL/Functions/F26.hs:541)
    glTexGenfOES (src/Graphics/GL/Functions/F26.hs:629)
    glTexGenfvOES (src/Graphics/GL/Functions/F26.hs:658)
    glTexGeniOES (src/Graphics/GL/Functions/F26.hs:687)
    glTexGenivOES (src/Graphics/GL/Functions/F26.hs:716)
    glTexImage3DOES (src/Graphics/GL/Functions/F26.hs:924)
    glTexParameterx (src/Graphics/GL/Functions/F26.hs:1151)
    glTexParameterxv (src/Graphics/GL/Functions/F26.hs:1179)
    glTexSubImage3DOES (src/Graphics/GL/Functions/F26.hs:1623)
    glUniform1i64NV (src/Graphics/GL/Functions/F27.hs:1373)
    glUniform1i64vNV (src/Graphics/GL/Functions/F27.hs:1401)
    glUniform1ui64NV (src/Graphics/GL/Functions/F27.hs:1485)
    glUniform1ui64vNV (src/Graphics/GL/Functions/F27.hs:1513)
    glUniform2i64NV (src/Graphics/GL/Functions/F27.hs:1688)
    glUniform2i64vNV (src/Graphics/GL/Functions/F27.hs:1716)
    glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:865)
    glTextureRangeAPPLE (src/Graphics/GL/Functions/F27.hs:563)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform1i64ARB (src/Graphics/GL/Functions/F27.hs:1360)
    glUniform1i64vARB (src/Graphics/GL/Functions/F27.hs:1387)
    glUniform1ui64ARB (src/Graphics/GL/Functions/F27.hs:1472)
    glUniform1ui64vARB (src/Graphics/GL/Functions/F27.hs:1499)
    glUniform2i64ARB (src/Graphics/GL/Functions/F27.hs:1674)
    glUniform2i64vARB (src/Graphics/GL/Functions/F27.hs:1702)
    glTextureBufferRangeEXT (src/Graphics/GL/Functions/F27.hs:137)
    glTextureImage1DEXT (src/Graphics/GL/Functions/F27.hs:191)
    glTextureImage2DEXT (src/Graphics/GL/Functions/F27.hs:212)
    glTextureImage3DEXT (src/Graphics/GL/Functions/F27.hs:271)
    glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F27.hs:367)
    glTextureParameterIivEXT (src/Graphics/GL/Functions/F27.hs:397)
    glTextureParameterIuivEXT (src/Graphics/GL/Functions/F27.hs:427)
    glTextureParameterfvEXT (src/Graphics/GL/Functions/F27.hs:488)
    glTextureParameterivEXT (src/Graphics/GL/Functions/F27.hs:549)
    glTextureRenderbufferEXT (src/Graphics/GL/Functions/F27.hs:577)
    glTextureStorage1DEXT (src/Graphics/GL/Functions/F27.hs:609)
    glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:643)
    glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:679)
    glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:715)
    glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:753)
    glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:903)
    glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:945)
    glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:991)
    glTextureLightEXT (src/Graphics/GL/Functions/F27.hs:322)
    glTextureMaterialEXT (src/Graphics/GL/Functions/F27.hs:335)
    glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:770)
    glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:788)
    glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:807)
    glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:826)
    glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:846)
    glTextureNormalEXT (src/Graphics/GL/Functions/F27.hs:347)
    glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190)
    glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:231)
    glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F27.hs:249)
    glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:291)
    glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F27.hs:310)
    glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:1080)
    glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:1128)
    glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:1175)
    glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:1066)
    glTranslatexOES (src/Graphics/GL/Functions/F27.hs:1248)
    glTextureColorMaskSGIS (src/Graphics/GL/Functions/F27.hs:152)
    glTextureFoveationParametersQCOM (src/Graphics/GL/Functions/F27.hs:171)
    glTranslatex (src/Graphics/GL/Functions/F27.hs:1234)
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    glUniform2ui64vNV (src/Graphics/GL/Functions/F28.hs:221)
    glUniform3i64NV (src/Graphics/GL/Functions/F28.hs:403)
    glUniform3i64vNV (src/Graphics/GL/Functions/F28.hs:431)
    glUniform3ui64NV (src/Graphics/GL/Functions/F28.hs:523)
    glUniform3ui64vNV (src/Graphics/GL/Functions/F28.hs:551)
    glUniform4i64NV (src/Graphics/GL/Functions/F28.hs:740)
    glUniform4i64vNV (src/Graphics/GL/Functions/F28.hs:768)
    glUniform4ui64NV (src/Graphics/GL/Functions/F28.hs:864)
    glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892)
    glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:981)
    glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:1022)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glUniform2ui64ARB (src/Graphics/GL/Functions/F28.hs:179)
    glUniform2ui64vARB (src/Graphics/GL/Functions/F28.hs:207)
    glUniform3i64ARB (src/Graphics/GL/Functions/F28.hs:388)
    glUniform3i64vARB (src/Graphics/GL/Functions/F28.hs:417)
    glUniform3ui64ARB (src/Graphics/GL/Functions/F28.hs:508)
    glUniform3ui64vARB (src/Graphics/GL/Functions/F28.hs:537)
    glUniform4i64ARB (src/Graphics/GL/Functions/F28.hs:724)
    glUniform4i64vARB (src/Graphics/GL/Functions/F28.hs:754)
    glUniform4ui64ARB (src/Graphics/GL/Functions/F28.hs:848)
    glUniform4ui64vARB (src/Graphics/GL/Functions/F28.hs:878)
    glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1603)
    glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:968)
    glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1527)
    glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1591)
    glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1616)
    glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:1008)
    glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:1051)
    glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1502)
    glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1516)
    glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:1344)
    glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:1357)
    glUpdateObjectBufferATI (src/Graphics/GL/Functions/F29.hs:136)
    glVariantArrayObjectATI (src/Graphics/GL/Functions/F29.hs:432)
    glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:1204)
    glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1236)
    glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:1251)
    glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1281)
    glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1297)
    glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1315)
    glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:1331)
    glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1387)
    glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1404)
    glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:1418)
    glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:1432)
    glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1449)
    glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1465)
    glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1483)
    glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1499)
    glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1517)
    glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1536)
    glUseShaderProgramEXT (src/Graphics/GL/Functions/F29.hs:216)
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    glVariantbvEXT (src/Graphics/GL/Functions/F29.hs:460)
    glVariantdvEXT (src/Graphics/GL/Functions/F29.hs:473)
    glVariantfvEXT (src/Graphics/GL/Functions/F29.hs:486)
    glVariantivEXT (src/Graphics/GL/Functions/F29.hs:499)
    glVariantsvEXT (src/Graphics/GL/Functions/F29.hs:512)
    glVariantubvEXT (src/Graphics/GL/Functions/F29.hs:525)
    glVariantuivEXT (src/Graphics/GL/Functions/F29.hs:538)
    glVariantusvEXT (src/Graphics/GL/Functions/F29.hs:551)
    glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:656)
    glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:843)
    glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:1037)
    glVDPAUFiniNV (src/Graphics/GL/Functions/F29.hs:227)
    glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions/F29.hs:243)
    glVDPAUInitNV (src/Graphics/GL/Functions/F29.hs:256)
    glVDPAUIsSurfaceNV (src/Graphics/GL/Functions/F29.hs:268)
    glVDPAUMapSurfacesNV (src/Graphics/GL/Functions/F29.hs:281)
    glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions/F29.hs:296)
    glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions/F29.hs:311)
    glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions/F29.hs:340)
    glVDPAUUnmapSurfacesNV (src/Graphics/GL/Functions/F29.hs:353)
    glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions/F29.hs:365)
    glVDPAURegisterVideoSurfaceWithPictureStructureNV (src/Graphics/GL/Functions/F29.hs:327)
    glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:1370)
    glUploadGpuMaskNVX (src/Graphics/GL/Functions/F29.hs:148)
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    glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:576)
    glVertex3bOES (src/Graphics/GL/Functions/F29.hs:748)
    glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:760)
    glVertex4bOES (src/Graphics/GL/Functions/F29.hs:939)
    glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:951)
    glVertex2xOES (src/Graphics/GL/Functions/F29.hs:722)
    glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:734)
    glVertex3xOES (src/Graphics/GL/Functions/F29.hs:912)
    glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:924)
    glVertex4xOES (src/Graphics/GL/Functions/F29.hs:1109)
    glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:1121)
    glUseProgramStagesEXT (src/Graphics/GL/Functions/F29.hs:203)
    glValidateProgramPipelineEXT (src/Graphics/GL/Functions/F29.hs:416)
    glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F30.hs:134)
    glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F30.hs:186)
    glVertexAttrib1hvNV (src/Graphics/GL/Functions/F30.hs:381)
    glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:667)
    glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:963)
    glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1499)
    glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:1142)
    glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:1168)
    glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F31.hs:281)
    glVertexAttribL1i64NV (src/Graphics/GL/Functions/F31.hs:1116)
    glVertexAttribL1i64vNV (src/Graphics/GL/Functions/F31.hs:1129)
    glVertexAttribL1ui64NV (src/Graphics/GL/Functions/F31.hs:1155)
    glVertexAttribL1ui64vNV (src/Graphics/GL/Functions/F31.hs:1181)
    glVertexAttribL2i64NV (src/Graphics/GL/Functions/F31.hs:1253)
    glVertexAttribL2i64vNV (src/Graphics/GL/Functions/F31.hs:1266)
    glVertexAttribL2ui64NV (src/Graphics/GL/Functions/F31.hs:1280)
    glVertexAttribL2ui64vNV (src/Graphics/GL/Functions/F31.hs:1293)
    glVertexAttribL3i64NV (src/Graphics/GL/Functions/F31.hs:1368)
    glVertexAttribL3i64vNV (src/Graphics/GL/Functions/F31.hs:1381)
    glVertexAttribL3ui64NV (src/Graphics/GL/Functions/F31.hs:1396)
    glVertexAttribL3ui64vNV (src/Graphics/GL/Functions/F31.hs:1409)
    glVertexAttribL4i64NV (src/Graphics/GL/Functions/F31.hs:1487)
    glVertexAttribL4i64vNV (src/Graphics/GL/Functions/F31.hs:1500)
    glVertexAttribL4ui64NV (src/Graphics/GL/Functions/F31.hs:1516)
    glVertexAttribL4ui64vNV (src/Graphics/GL/Functions/F31.hs:1529)
    glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1560)
    glVertexAttribFormatNV (src/Graphics/GL/Functions/F31.hs:398)
    glVertexAttribIFormatNV (src/Graphics/GL/Functions/F31.hs:1013)
    glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F32.hs:275)
    glVertexBlendARB (src/Graphics/GL/Functions/F32.hs:591)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
    glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:604)
    glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:617)
    glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:784)
    glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:797)
    glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:810)
    glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:823)
    glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:836)
    glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:849)
    glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:862)
    glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:875)
    glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:889)
    glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:902)
    glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:916)
    glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:929)
    glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:943)
    glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:956)
    glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:970)
    glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:983)
    glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:998)
    glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:1011)
    glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:1026)
    glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:1039)
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  83% (  5 /  6) in 'Graphics.GL.ThreeDFX.Tbuffer'
  Missing documentation for:
    glTbufferMask3DFX (src/Graphics/GL/Functions/F25.hs:475)
 100% (  4 /  4) in 'Graphics.GL.ThreeDFX'
  66% (  6 /  9) in 'Graphics.GL.SUNX.ConstantData'
  Missing documentation for:
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 100% (  2 /  2) in 'Graphics.GL.SUNX'
  11% (  5 / 45) in 'Graphics.GL.SUN.Vertex'
  Missing documentation for:
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  20% (  6 / 30) in 'Graphics.GL.SUN.TriangleList'
  Missing documentation for:
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    GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7870)
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  66% (  6 /  9) in 'Graphics.GL.SUN.MeshArray'
  Missing documentation for:
    GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7748)
    GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10728)
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  37% (  6 / 16) in 'Graphics.GL.SUN.GlobalAlpha'
  Missing documentation for:
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 100% (  7 /  7) in 'Graphics.GL.SUN'
  83% (  5 /  6) in 'Graphics.GL.SGIX.TagSampleBuffer'
  Missing documentation for:
    glTagSampleBufferSGIX (src/Graphics/GL/Functions/F25.hs:314)
  35% (  6 / 17) in 'Graphics.GL.SGIX.Sprite'
  Missing documentation for:
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    GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:9216)
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  66% (  6 /  9) in 'Graphics.GL.SGIX.ReferencePlane'
  Missing documentation for:
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    GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:8028)
    glReferencePlaneSGIX (src/Graphics/GL/Functions/F23.hs:454)
  37% (  6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD'
  Missing documentation for:
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  66% (  6 /  9) in 'Graphics.GL.SGIX.PixelTexture'
  Missing documentation for:
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  46% (  6 / 13) in 'Graphics.GL.SGIX.ListPriority'
  Missing documentation for:
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  42% (  6 / 14) in 'Graphics.GL.SGIX.Instruments'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.IglooInterface'
  Missing documentation for:
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  60% (  6 / 10) in 'Graphics.GL.SGIX.Framezoom'
  Missing documentation for:
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    GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3604)
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  13% (  6 / 44) in 'Graphics.GL.SGIX.FragmentLighting'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.FlushRaster'
  Missing documentation for:
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  46% (  6 / 13) in 'Graphics.GL.SGIX.Async'
  Missing documentation for:
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 100% ( 37 / 37) in 'Graphics.GL.SGIX'
  60% (  6 / 10) in 'Graphics.GL.SGIS.TextureFilter4'
  Missing documentation for:
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  75% (  6 /  8) in 'Graphics.GL.SGIS.TextureColorMask'
  Missing documentation for:
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    glTextureColorMaskSGIS (src/Graphics/GL/Functions/F27.hs:152)
  33% (  6 / 18) in 'Graphics.GL.SGIS.Texture4D'
  Missing documentation for:
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    GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6826)
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  50% (  6 / 12) in 'Graphics.GL.SGIS.SharpenTexture'
  Missing documentation for:
    GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4576)
    GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4578)
    GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4580)
    GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:9008)
    glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions/F12.hs:1204)
    glSharpenTexFuncSGIS (src/Graphics/GL/Functions/F24.hs:1219)
  66% (  8 / 12) in 'Graphics.GL.SGIS.PointParameters'
  Missing documentation for:
    GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2392)
    GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:7270)
    GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:7294)
    GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7302)
  37% (  6 / 16) in 'Graphics.GL.SGIS.PixelTexture'
  Missing documentation for:
    GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7098)
    GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:7100)
    GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:7102)
    GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:7172)
    glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F11.hs:1457)
    glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F11.hs:1470)
    glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions/F20.hs:218)
    glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions/F20.hs:231)
    glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions/F20.hs:244)
    glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions/F20.hs:257)
  33% (  8 / 24) in 'Graphics.GL.SGIS.Multisample'
  Missing documentation for:
    GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
    GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
    GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
    GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
    GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
    GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
    GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
    GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6326)
    GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8706)
    GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8714)
    GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8722)
    GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8732)
    GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8768)
    GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8772)
    GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8780)
    GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8784)
  54% (  6 / 11) in 'Graphics.GL.SGIS.FogFunction'
  Missing documentation for:
    GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3206)
    GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3208)
    GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5350)
    glFogFuncSGIS (src/Graphics/GL/Functions/F08.hs:476)
    glGetFogFuncSGIS (src/Graphics/GL/Functions/F10.hs:548)
  37% (  6 / 16) in 'Graphics.GL.SGIS.DetailTexture'
  Missing documentation for:
    GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2352)
    GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2354)
    GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2356)
    GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2358)
    GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2360)
    GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4566)
    GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4568)
    GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4570)
    glDetailTexFuncSGIS (src/Graphics/GL/Functions/F06.hs:407)
    glGetDetailTexFuncSGIS (src/Graphics/GL/Functions/F10.hs:267)
 100% ( 16 / 16) in 'Graphics.GL.SGIS'
  34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable'
  Missing documentation for:
    GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
    GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1130)
    GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1134)
    GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1138)
    GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1142)
    GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1146)
    GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1150)
    GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1154)
    GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1158)
    GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1160)
    GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1164)
    GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7388)
    GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7424)
    GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7652)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7660)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7664)
    glGetColorTableParameterfvSGI (src/Graphics/GL/Functions/F09.hs:1280)
    glGetColorTableParameterivSGI (src/Graphics/GL/Functions/F09.hs:1324)
    glGetColorTableSGI (src/Graphics/GL/Functions/F09.hs:1339)
 100% (  4 /  4) in 'Graphics.GL.SGI'
  22% (  6 / 27) in 'Graphics.GL.PGI.MiscHints'
  Missing documentation for:
    GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
    GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
    GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
    GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
    GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:300)
    GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:302)
    GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:440)
    GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:814)
    GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:816)
    GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1648)
    GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3622)
    GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6346)
    GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6348)
    GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6350)
    GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7452)
    GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7966)
    GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9462)
    GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9464)
    GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9466)
    GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11758)
    glHintPGI (src/Graphics/GL/Functions/F14.hs:939)
 100% (  3 /  3) in 'Graphics.GL.PGI'
  54% (  6 / 11) in 'Graphics.GL.OVR.Multiview'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3440)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3458)
    GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR (src/Graphics/GL/Tokens.hs:3570)
    GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:6044)
    glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions/F08.hs:1401)
 100% (  2 /  2) in 'Graphics.GL.OVR'
  63% (  7 / 11) in 'Graphics.GL.OES.SinglePrecision'
  Missing documentation for:
    glClipPlanefOES (src/Graphics/GL/Functions/F03.hs:562)
    glFrustumfOES (src/Graphics/GL/Functions/F08.hs:1494)
    glGetClipPlanefOES (src/Graphics/GL/Functions/F09.hs:1178)
    glOrthofOES (src/Graphics/GL/Functions/F19.hs:1078)
  83% (  5 /  6) in 'Graphics.GL.OES.QueryMatrix'
  Missing documentation for:
    glQueryMatrixxOES (src/Graphics/GL/Functions/F22.hs:1184)
   5% (  6 /110) in 'Graphics.GL.OES.FixedPoint'
  Missing documentation for:
    GL_FIXED_OES (src/Graphics/GL/Tokens.hs:3028)
    glAccumxOES (src/Graphics/GL/Functions/F01.hs:147)
    glAlphaFuncxOES (src/Graphics/GL/Functions/F01.hs:364)
    glBitmapxOES (src/Graphics/GL/Functions/F02.hs:349)
    glBlendColorxOES (src/Graphics/GL/Functions/F02.hs:431)
    glClearAccumxOES (src/Graphics/GL/Functions/F02.hs:1378)
    glClearColorxOES (src/Graphics/GL/Functions/F02.hs:1551)
    glClearDepthxOES (src/Graphics/GL/Functions/F03.hs:132)
    glClipPlanexOES (src/Graphics/GL/Functions/F03.hs:601)
    glColor3xOES (src/Graphics/GL/Functions/F03.hs:896)
    glColor3xvOES (src/Graphics/GL/Functions/F03.hs:908)
    glColor4xOES (src/Graphics/GL/Functions/F03.hs:1294)
    glColor4xvOES (src/Graphics/GL/Functions/F03.hs:1306)
    glConvolutionParameterxOES (src/Graphics/GL/Functions/F04.hs:1253)
    glConvolutionParameterxvOES (src/Graphics/GL/Functions/F04.hs:1267)
    glDepthRangexOES (src/Graphics/GL/Functions/F06.hs:365)
    glEvalCoord1xOES (src/Graphics/GL/Functions/F07.hs:952)
    glEvalCoord1xvOES (src/Graphics/GL/Functions/F07.hs:964)
    glEvalCoord2xOES (src/Graphics/GL/Functions/F07.hs:1031)
    glEvalCoord2xvOES (src/Graphics/GL/Functions/F07.hs:1043)
    glFeedbackBufferxOES (src/Graphics/GL/Functions/F07.hs:1359)
    glFogxOES (src/Graphics/GL/Functions/F08.hs:558)
    glFogxvOES (src/Graphics/GL/Functions/F08.hs:584)
    glFrustumxOES (src/Graphics/GL/Functions/F08.hs:1528)
    glGetClipPlanexOES (src/Graphics/GL/Functions/F09.hs:1204)
    glGetConvolutionParameterxvOES (src/Graphics/GL/Functions/F10.hs:163)
    glGetFixedvOES (src/Graphics/GL/Functions/F10.hs:447)
    glGetHistogramParameterxvOES (src/Graphics/GL/Functions/F10.hs:943)
    glGetLightxOES (src/Graphics/GL/Functions/F10.hs:1308)
    glGetMapxvOES (src/Graphics/GL/Functions/F10.hs:1541)
    glGetMaterialxOES (src/Graphics/GL/Functions/F11.hs:134)
    glGetPixelMapxv (src/Graphics/GL/Functions/F11.hs:1444)
    glGetTexEnvxvOES (src/Graphics/GL/Functions/F12.hs:1391)
    glGetTexGenxvOES (src/Graphics/GL/Functions/F12.hs:1492)
    glGetTexLevelParameterxvOES (src/Graphics/GL/Functions/F12.hs:1556)
    glGetTexParameterxvOES (src/Graphics/GL/Functions/F13.hs:222)
    glIndexxOES (src/Graphics/GL/Functions/F14.hs:1380)
    glIndexxvOES (src/Graphics/GL/Functions/F14.hs:1392)
    glLightModelxOES (src/Graphics/GL/Functions/F15.hs:1033)
    glLightModelxvOES (src/Graphics/GL/Functions/F15.hs:1059)
    glLightxOES (src/Graphics/GL/Functions/F15.hs:1147)
    glLightxvOES (src/Graphics/GL/Functions/F15.hs:1175)
    glLineWidthxOES (src/Graphics/GL/Functions/F15.hs:1226)
    glLoadMatrixxOES (src/Graphics/GL/Functions/F15.hs:1413)
    glLoadTransposeMatrixxOES (src/Graphics/GL/Functions/F16.hs:184)
    glMap1xOES (src/Graphics/GL/Functions/F16.hs:411)
    glMap2xOES (src/Graphics/GL/Functions/F16.hs:476)
    glMapGrid1xOES (src/Graphics/GL/Functions/F16.hs:614)
    glMapGrid2xOES (src/Graphics/GL/Functions/F16.hs:666)
    glMaterialxOES (src/Graphics/GL/Functions/F16.hs:948)
    glMaterialxvOES (src/Graphics/GL/Functions/F16.hs:976)
    glMultMatrixxOES (src/Graphics/GL/Functions/F17.hs:157)
    glMultTransposeMatrixxOES (src/Graphics/GL/Functions/F17.hs:221)
    glMultiTexCoord1xOES (src/Graphics/GL/Functions/F17.hs:957)
    glMultiTexCoord1xvOES (src/Graphics/GL/Functions/F17.hs:970)
    glMultiTexCoord2xOES (src/Graphics/GL/Functions/F17.hs:1271)
    glMultiTexCoord2xvOES (src/Graphics/GL/Functions/F17.hs:1284)
    glMultiTexCoord3xOES (src/Graphics/GL/Functions/F17.hs:1596)
    glMultiTexCoord3xvOES (src/Graphics/GL/Functions/F18.hs:133)
    glMultiTexCoord4xOES (src/Graphics/GL/Functions/F18.hs:472)
    glMultiTexCoord4xvOES (src/Graphics/GL/Functions/F18.hs:485)
    glNormal3xOES (src/Graphics/GL/Functions/F19.hs:687)
    glNormal3xvOES (src/Graphics/GL/Functions/F19.hs:699)
    glOrthoxOES (src/Graphics/GL/Functions/F19.hs:1112)
    glPassThroughxOES (src/Graphics/GL/Functions/F19.hs:1177)
    glPixelMapx (src/Graphics/GL/Functions/F20.hs:164)
    glPixelStorex (src/Graphics/GL/Functions/F20.hs:205)
    glPixelTransferxOES (src/Graphics/GL/Functions/F20.hs:310)
    glPixelZoomxOES (src/Graphics/GL/Functions/F20.hs:393)
    glPointParameterxvOES (src/Graphics/GL/Functions/F20.hs:632)
    glPointSizexOES (src/Graphics/GL/Functions/F20.hs:683)
    glPolygonOffsetxOES (src/Graphics/GL/Functions/F20.hs:817)
    glPrioritizeTexturesxOES (src/Graphics/GL/Functions/F20.hs:1118)
    glRasterPos2xOES (src/Graphics/GL/Functions/F22.hs:1348)
    glRasterPos2xvOES (src/Graphics/GL/Functions/F22.hs:1360)
    glRasterPos3xOES (src/Graphics/GL/Functions/F22.hs:1486)
    glRasterPos3xvOES (src/Graphics/GL/Functions/F22.hs:1498)
    glRasterPos4xOES (src/Graphics/GL/Functions/F22.hs:1629)
    glRasterPos4xvOES (src/Graphics/GL/Functions/F23.hs:132)
    glRectxOES (src/Graphics/GL/Functions/F23.hs:429)
    glRectxvOES (src/Graphics/GL/Functions/F23.hs:442)
    glRotatexOES (src/Graphics/GL/Functions/F23.hs:1235)
    glScalexOES (src/Graphics/GL/Functions/F23.hs:1590)
    glTexCoord1xOES (src/Graphics/GL/Functions/F25.hs:852)
    glTexCoord1xvOES (src/Graphics/GL/Functions/F25.hs:864)
    glTexCoord2xOES (src/Graphics/GL/Functions/F25.hs:1203)
    glTexCoord2xvOES (src/Graphics/GL/Functions/F25.hs:1215)
    glTexCoord3xOES (src/Graphics/GL/Functions/F25.hs:1394)
    glTexCoord3xvOES (src/Graphics/GL/Functions/F25.hs:1406)
    glTexCoord4xOES (src/Graphics/GL/Functions/F26.hs:247)
    glTexCoord4xvOES (src/Graphics/GL/Functions/F26.hs:259)
    glTexEnvxOES (src/Graphics/GL/Functions/F26.hs:527)
    glTexEnvxvOES (src/Graphics/GL/Functions/F26.hs:555)
    glTexGenxOES (src/Graphics/GL/Functions/F26.hs:730)
    glTexGenxvOES (src/Graphics/GL/Functions/F26.hs:744)
    glTexParameterxOES (src/Graphics/GL/Functions/F26.hs:1165)
    glTexParameterxvOES (src/Graphics/GL/Functions/F26.hs:1193)
    glTranslatexOES (src/Graphics/GL/Functions/F27.hs:1248)
    glVertex2xOES (src/Graphics/GL/Functions/F29.hs:722)
    glVertex2xvOES (src/Graphics/GL/Functions/F29.hs:734)
    glVertex3xOES (src/Graphics/GL/Functions/F29.hs:912)
    glVertex3xvOES (src/Graphics/GL/Functions/F29.hs:924)
    glVertex4xOES (src/Graphics/GL/Functions/F29.hs:1109)
    glVertex4xvOES (src/Graphics/GL/Functions/F29.hs:1121)
  25% (  8 / 31) in 'Graphics.GL.OES.ByteCoordinates'
  Missing documentation for:
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    glMultiTexCoord1bOES (src/Graphics/GL/Functions/F17.hs:680)
    glMultiTexCoord1bvOES (src/Graphics/GL/Functions/F17.hs:693)
    glMultiTexCoord2bOES (src/Graphics/GL/Functions/F17.hs:984)
    glMultiTexCoord2bvOES (src/Graphics/GL/Functions/F17.hs:997)
    glMultiTexCoord3bOES (src/Graphics/GL/Functions/F17.hs:1299)
    glMultiTexCoord3bvOES (src/Graphics/GL/Functions/F17.hs:1312)
    glMultiTexCoord4bOES (src/Graphics/GL/Functions/F18.hs:149)
    glMultiTexCoord4bvOES (src/Graphics/GL/Functions/F18.hs:162)
    glTexCoord1bOES (src/Graphics/GL/Functions/F25.hs:699)
    glTexCoord1bvOES (src/Graphics/GL/Functions/F25.hs:711)
    glTexCoord2bOES (src/Graphics/GL/Functions/F25.hs:877)
    glTexCoord2bvOES (src/Graphics/GL/Functions/F25.hs:889)
    glTexCoord3bOES (src/Graphics/GL/Functions/F25.hs:1229)
    glTexCoord3bvOES (src/Graphics/GL/Functions/F25.hs:1241)
    glTexCoord4bOES (src/Graphics/GL/Functions/F25.hs:1421)
    glTexCoord4bvOES (src/Graphics/GL/Functions/F25.hs:1433)
    glVertex2bOES (src/Graphics/GL/Functions/F29.hs:564)
    glVertex2bvOES (src/Graphics/GL/Functions/F29.hs:576)
    glVertex3bOES (src/Graphics/GL/Functions/F29.hs:748)
    glVertex3bvOES (src/Graphics/GL/Functions/F29.hs:760)
    glVertex4bOES (src/Graphics/GL/Functions/F29.hs:939)
    glVertex4bvOES (src/Graphics/GL/Functions/F29.hs:951)
 100% (  7 /  7) in 'Graphics.GL.OES'
  55% (  5 /  9) in 'Graphics.GL.NVX.ProgressFence'
  Missing documentation for:
    glClientWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F03.hs:451)
    glCreateProgressFenceNVX (src/Graphics/GL/Functions/F05.hs:480)
    glSignalSemaphoreui64NVX (src/Graphics/GL/Functions/F24.hs:1251)
    glWaitSemaphoreui64NVX (src/Graphics/GL/Functions/F32.hs:1551)
  54% (  6 / 11) in 'Graphics.GL.NVX.LinkedGPUMulticast'
  Missing documentation for:
    GL_LGPU_SEPARATE_STORAGE_BIT_NVX (src/Graphics/GL/Tokens.hs:4508)
    GL_MAX_LGPU_GPUS_NVX (src/Graphics/GL/Tokens.hs:5504)
    glLGPUCopyImageSubDataNVX (src/Graphics/GL/Functions/F15.hs:896)
    glLGPUInterlockNVX (src/Graphics/GL/Functions/F15.hs:907)
    glLGPUNamedBufferSubDataNVX (src/Graphics/GL/Functions/F15.hs:923)
  46% (  6 / 13) in 'Graphics.GL.NVX.GPUMulticast2'
  Missing documentation for:
    GL_UPLOAD_GPU_MASK_NVX (src/Graphics/GL/Tokens.hs:11158)
    glAsyncCopyBufferSubDataNVX (src/Graphics/GL/Functions/F01.hs:509)
    glAsyncCopyImageSubDataNVX (src/Graphics/GL/Functions/F01.hs:543)
    glMulticastScissorArrayvNVX (src/Graphics/GL/Functions/F18.hs:1187)
    glMulticastViewportArrayvNVX (src/Graphics/GL/Functions/F18.hs:1202)
    glMulticastViewportPositionWScaleNVX (src/Graphics/GL/Functions/F18.hs:1217)
    glUploadGpuMaskNVX (src/Graphics/GL/Functions/F29.hs:148)
  85% (  6 /  7) in 'Graphics.GL.NVX.ConditionalRender'
  Missing documentation for:
    glBeginConditionalRenderNVX (src/Graphics/GL/Functions/F01.hs:636)
 100% (  6 /  6) in 'Graphics.GL.NVX'
  31% (  6 / 19) in 'Graphics.GL.NV.ViewportSwizzle'
  Missing documentation for:
    GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11596)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11598)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11600)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11602)
    GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11604)
    GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11606)
    GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11608)
    GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11610)
    GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11612)
    GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11614)
    GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11616)
    GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11618)
    glViewportSwizzleNV (src/Graphics/GL/Functions/F32.hs:1519)
  12% (  6 / 47) in 'Graphics.GL.NV.VideoCapture'
  Missing documentation for:
    GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2978)
    GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:3002)
    GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:3004)
    GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4466)
    GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6382)
    GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6508)
    GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6892)
    GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9508)
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    GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11534)
    GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11536)
    GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11538)
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    GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11542)
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    GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11546)
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  96% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4'
  Missing documentation for:
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:11352)
  27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram'
  Missing documentation for:
    GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:406)
    GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:408)
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    GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1938)
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    GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3920)
    GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4416)
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    GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4856)
    GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4858)
    GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4860)
    GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4862)
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    GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4866)
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    GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4872)
    GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4874)
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    GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4878)
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    GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4882)
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    GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4918)
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    GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4930)
    GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4932)
    GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4934)
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    GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4938)
    GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4940)
    GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4942)
    GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4990)
    GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:5014)
    GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:5038)
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    GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:5050)
    GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:5054)
    GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:5058)
    GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:5062)
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    GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6244)
    GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7548)
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    GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7596)
    GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7614)
    GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7624)
    GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7626)
    GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10582)
    GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10584)
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    GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:11292)
    GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:11294)
    GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:11296)
    GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:11298)
    GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:11300)
    GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:11302)
    GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:11304)
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    GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:11318)
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    GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:11322)
    GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:11430)
    GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11438)
    GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:11446)
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    GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11486)
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    glTrackMatrixNV (src/Graphics/GL/Functions/F27.hs:1066)
    glVertexAttribPointerNV (src/Graphics/GL/Functions/F32.hs:327)
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  13% (  6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory'
  Missing documentation for:
    GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:882)
    GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:892)
    GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2698)
    GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2704)
    GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2706)
    GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2812)
    GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2822)
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    GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2860)
    GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2870)
    GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3186)
    GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3190)
    GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:4076)
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    GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6402)
    GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6412)
    GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8834)
    GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8842)
    GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10086)
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    GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:11228)
    GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
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    glVertexFormatNV (src/Graphics/GL/Functions/F32.hs:631)
  22% (  6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit'
  Missing documentation for:
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928)
    glGetVertexAttribLi64vNV (src/Graphics/GL/Functions/F13.hs:1292)
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    glVertexAttribLFormatNV (src/Graphics/GL/Functions/F31.hs:1560)
  46% (  6 / 13) in 'Graphics.GL.NV.VertexArrayRange'
  Missing documentation for:
    GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5976)
    GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11266)
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    glVertexArrayRangeNV (src/Graphics/GL/Functions/F29.hs:1370)
  83% (  5 /  6) in 'Graphics.GL.NV.VDPAUInterop2'
  Missing documentation for:
    glVDPAURegisterVideoSurfaceWithPictureStructureNV (src/Graphics/GL/Functions/F29.hs:327)
  30% (  6 / 20) in 'Graphics.GL.NV.VDPAUInterop'
  Missing documentation for:
    GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9516)
    GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9518)
    GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9520)
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  70% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10600)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10606)
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    glBindTransformFeedbackNV (src/Graphics/GL/Functions/F01.hs:1482)
  22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback'
  Missing documentation for:
    GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
    GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
    GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:442)
    GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:446)
    GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:812)
    GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3654)
    GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4242)
    GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4468)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5946)
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    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5958)
    GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6380)
    GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7480)
    GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7496)
    GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7908)
    GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8882)
    GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:9070)
    GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:9072)
    GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:9074)
    GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:9076)
    GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:10120)
    GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10592)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10612)
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    GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10624)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10634)
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    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10656)
    GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10658)
    GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10670)
    GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:11420)
    glActiveVaryingNV (src/Graphics/GL/Functions/F01.hs:251)
    glGetActiveVaryingNV (src/Graphics/GL/Functions/F09.hs:871)
    glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions/F13.hs:609)
    glGetVaryingLocationNV (src/Graphics/GL/Functions/F13.hs:1055)
    glTransformFeedbackAttribsNV (src/Graphics/GL/Functions/F27.hs:1080)
    glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions/F27.hs:1128)
    glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions/F27.hs:1175)
  42% (  6 / 14) in 'Graphics.GL.NV.TextureMultisample'
  Missing documentation for:
    GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10038)
    GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:10122)
    glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:821)
    glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F26.hs:903)
    glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:231)
    glTextureImage2DMultisampleNV (src/Graphics/GL/Functions/F27.hs:249)
    glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions/F27.hs:291)
    glTextureImage3DMultisampleNV (src/Graphics/GL/Functions/F27.hs:310)
  83% (  5 /  6) in 'Graphics.GL.NV.TextureBarrier'
  Missing documentation for:
    glTextureBarrierNV (src/Graphics/GL/Functions/F26.hs:1684)
  17% (  6 / 34) in 'Graphics.GL.NV.ShadingRateImage'
  Missing documentation for:
    GL_MAX_COARSE_FRAGMENT_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5162)
    GL_SHADING_RATE_16_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8960)
    GL_SHADING_RATE_1_INVOCATION_PER_1X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8962)
    GL_SHADING_RATE_1_INVOCATION_PER_2X1_PIXELS_NV (src/Graphics/GL/Tokens.hs:8964)
    GL_SHADING_RATE_1_INVOCATION_PER_2X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8966)
    GL_SHADING_RATE_1_INVOCATION_PER_2X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8968)
    GL_SHADING_RATE_1_INVOCATION_PER_4X2_PIXELS_NV (src/Graphics/GL/Tokens.hs:8970)
    GL_SHADING_RATE_1_INVOCATION_PER_4X4_PIXELS_NV (src/Graphics/GL/Tokens.hs:8972)
    GL_SHADING_RATE_1_INVOCATION_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8974)
    GL_SHADING_RATE_2_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8976)
    GL_SHADING_RATE_4_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8978)
    GL_SHADING_RATE_8_INVOCATIONS_PER_PIXEL_NV (src/Graphics/GL/Tokens.hs:8980)
    GL_SHADING_RATE_IMAGE_BINDING_NV (src/Graphics/GL/Tokens.hs:8982)
    GL_SHADING_RATE_IMAGE_NV (src/Graphics/GL/Tokens.hs:8984)
    GL_SHADING_RATE_IMAGE_PALETTE_SIZE_NV (src/Graphics/GL/Tokens.hs:8986)
    GL_SHADING_RATE_IMAGE_TEXEL_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8988)
    GL_SHADING_RATE_IMAGE_TEXEL_WIDTH_NV (src/Graphics/GL/Tokens.hs:8990)
    GL_SHADING_RATE_NO_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:8992)
    GL_SHADING_RATE_SAMPLE_ORDER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:8994)
    GL_SHADING_RATE_SAMPLE_ORDER_PIXEL_MAJOR_NV (src/Graphics/GL/Tokens.hs:8996)
    GL_SHADING_RATE_SAMPLE_ORDER_SAMPLE_MAJOR_NV (src/Graphics/GL/Tokens.hs:8998)
    glBindShadingRateImageNV (src/Graphics/GL/Functions/F01.hs:1371)
    glGetShadingRateImagePaletteNV (src/Graphics/GL/Functions/F12.hs:1176)
    glGetShadingRateSampleLocationivNV (src/Graphics/GL/Functions/F12.hs:1191)
    glShadingRateImageBarrierNV (src/Graphics/GL/Functions/F24.hs:1164)
    glShadingRateImagePaletteNV (src/Graphics/GL/Functions/F24.hs:1179)
    glShadingRateSampleOrderCustomNV (src/Graphics/GL/Functions/F24.hs:1193)
    glShadingRateSampleOrderNV (src/Graphics/GL/Functions/F24.hs:1205)
  26% (  6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad'
  Missing documentation for:
    GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:614)
    GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3752)
    GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5704)
    glGetBufferParameterui64vNV (src/Graphics/GL/Functions/F09.hs:1061)
    glGetIntegerui64vNV (src/Graphics/GL/Functions/F10.hs:1157)
    glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions/F11.hs:555)
    glGetUniformui64vNV (src/Graphics/GL/Functions/F13.hs:901)
    glIsBufferResidentNV (src/Graphics/GL/Functions/F15.hs:204)
    glIsNamedBufferResidentNV (src/Graphics/GL/Functions/F15.hs:435)
    glMakeBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:222)
    glMakeBufferResidentNV (src/Graphics/GL/Functions/F16.hs:235)
    glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions/F16.hs:297)
    glMakeNamedBufferResidentNV (src/Graphics/GL/Functions/F16.hs:310)
    glProgramUniformui64NV (src/Graphics/GL/Functions/F22.hs:981)
    glProgramUniformui64vNV (src/Graphics/GL/Functions/F22.hs:996)
    glUniformui64NV (src/Graphics/GL/Functions/F28.hs:1502)
    glUniformui64vNV (src/Graphics/GL/Functions/F28.hs:1516)
  60% (  6 / 10) in 'Graphics.GL.NV.ScissorExclusive'
  Missing documentation for:
    GL_SCISSOR_BOX_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8816)
    GL_SCISSOR_TEST_EXCLUSIVE_NV (src/Graphics/GL/Tokens.hs:8822)
    glScissorExclusiveArrayvNV (src/Graphics/GL/Functions/F24.hs:195)
    glScissorExclusiveNV (src/Graphics/GL/Functions/F24.hs:210)
  35% (  6 / 17) in 'Graphics.GL.NV.SampleLocations'
  Missing documentation for:
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3576)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3584)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7516)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7520)
    GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8748)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8752)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8756)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8760)
    glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F08.hs:1012)
    glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions/F18.hs:1549)
    glResolveDepthValuesNV (src/Graphics/GL/Functions/F23.hs:1138)
  66% (  6 /  9) in 'Graphics.GL.NV.RegisterCombiners2'
  Missing documentation for:
    GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:7074)
    glCombinerStageParameterfvNV (src/Graphics/GL/Functions/F04.hs:356)
    glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions/F09.hs:1415)
   8% (  6 / 75) in 'Graphics.GL.NV.RegisterCombiners'
  Missing documentation for:
    GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:472)
    GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1118)
    GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1172)
    GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1174)
    GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1176)
    GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1178)
    GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1180)
    GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1184)
    GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1186)
    GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1188)
    GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1190)
    GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1192)
    GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1194)
    GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1196)
    GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1198)
    GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1200)
    GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1202)
    GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1204)
    GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1206)
    GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1208)
    GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1666)
    GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1668)
    GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2378)
    GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2942)
    GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2944)
    GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2970)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3804)
    GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3806)
    GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5396)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6476)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474)
    GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:8040)
    GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8806)
    GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8808)
    GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8810)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864)
    GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:9028)
    GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:9042)
    GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:9184)
    GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:9186)
    GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:9188)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714)
    GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758)
    GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10912)
    GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:11110)
    GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:11180)
    GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:11182)
    GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:11184)
    GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:11186)
    GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:11188)
    GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:11190)
    GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:11192)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    glCombinerInputNV (src/Graphics/GL/Functions/F04.hs:269)
    glCombinerOutputNV (src/Graphics/GL/Functions/F04.hs:290)
    glCombinerParameterfNV (src/Graphics/GL/Functions/F04.hs:303)
    glCombinerParameterfvNV (src/Graphics/GL/Functions/F04.hs:316)
    glCombinerParameteriNV (src/Graphics/GL/Functions/F04.hs:329)
    glCombinerParameterivNV (src/Graphics/GL/Functions/F04.hs:342)
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    glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions/F09.hs:1355)
    glGetCombinerInputParameterivNV (src/Graphics/GL/Functions/F09.hs:1371)
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    glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions/F09.hs:1401)
    glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions/F10.hs:395)
    glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions/F10.hs:409)
  62% (  5 /  8) in 'Graphics.GL.NV.QueryResourceTag'
  Missing documentation for:
    glDeleteQueryResourceTagNV (src/Graphics/GL/Functions/F05.hs:1352)
    glGenQueryResourceTagNV (src/Graphics/GL/Functions/F09.hs:372)
    glQueryResourceTagNV (src/Graphics/GL/Functions/F22.hs:1227)
  46% (  6 / 13) in 'Graphics.GL.NV.QueryResource'
  Missing documentation for:
    GL_QUERY_RESOURCE_BUFFEROBJECT_NV (src/Graphics/GL/Tokens.hs:7806)
    GL_QUERY_RESOURCE_MEMTYPE_VIDMEM_NV (src/Graphics/GL/Tokens.hs:7808)
    GL_QUERY_RESOURCE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:7810)
    GL_QUERY_RESOURCE_SYS_RESERVED_NV (src/Graphics/GL/Tokens.hs:7812)
    GL_QUERY_RESOURCE_TEXTURE_NV (src/Graphics/GL/Tokens.hs:7814)
    GL_QUERY_RESOURCE_TYPE_VIDMEM_ALLOC_NV (src/Graphics/GL/Tokens.hs:7816)
    glQueryResourceNV (src/Graphics/GL/Functions/F22.hs:1214)
  60% (  6 / 10) in 'Graphics.GL.NV.PrimitiveRestart'
  Missing documentation for:
    GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7508)
    GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7510)
    glPrimitiveRestartIndexNV (src/Graphics/GL/Functions/F20.hs:1063)
    glPrimitiveRestartNV (src/Graphics/GL/Functions/F20.hs:1074)
  33% (  6 / 18) in 'Graphics.GL.NV.PresentVideo'
  Missing documentation for:
    GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1984)
    GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:3000)
    GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3606)
    GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6470)
    GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7454)
    GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7456)
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    glPresentFrameKeyedNV (src/Graphics/GL/Functions/F20.hs:959)
  72% (  8 / 11) in 'Graphics.GL.NV.PointSprite'
  Missing documentation for:
    GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1834)
    GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7316)
    GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7320)
  42% (  6 / 14) in 'Graphics.GL.NV.PixelDataRange'
  Missing documentation for:
    GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7954)
    GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7956)
    GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7958)
    GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11776)
    GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11778)
    GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11780)
    glFlushPixelDataRangeNV (src/Graphics/GL/Functions/F08.hs:229)
    glPixelDataRangeNV (src/Graphics/GL/Functions/F19.hs:1601)
   2% (  6 /235) in 'Graphics.GL.NV.PathRenderingCore'
  Missing documentation for:
    GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
    GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594)
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    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786)
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    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928)
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    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954)
    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966)
    GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968)
    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168)
    GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522)
    glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1674)
    glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:271)
    glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:284)
    glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:302)
    glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:315)
    glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1206)
    glGenPathsNV (src/Graphics/GL/Functions/F09.hs:251)
    glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077)
    glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090)
    glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103)
    glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117)
    glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133)
    glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151)
    glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
    glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179)
    glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199)
    glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480)
    glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474)
    glIsPathNV (src/Graphics/GL/Functions/F15.hs:484)
    glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499)
    glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513)
    glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994)
    glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076)
    glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089)
    glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101)
    glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114)
    glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127)
    glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140)
    glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153)
    glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166)
    glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192)
    glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205)
    glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218)
    glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231)
    glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244)
    glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257)
    glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270)
    glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288)
    glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300)
    glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312)
    glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328)
    glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344)
    glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359)
    glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374)
    glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389)
    glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404)
    glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1265)
    glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280)
    glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292)
    glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306)
    glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337)
    glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354)
    glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374)
    glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395)
    glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415)
    glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1429)
    glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443)
    glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457)
    glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471)
    glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484)
    glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498)
    glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513)
    glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532)
    glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1548)
    glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:412)
    glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:309)
    glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1432)
    glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1446)
    glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:152)
    glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166)
    glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186)
    glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201)
    glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221)
    glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236)
    glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190)
    glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:149)
   2% (  6 /253) in 'Graphics.GL.NV.PathRenderingCompatibility'
  Missing documentation for:
    GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
    GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
    GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
    GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
    GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:322)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:448)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:574)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:592)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:594)
    GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:690)
    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:692)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:694)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:848)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1626)
    GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1674)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1726)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1860)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1862)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1890)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2784)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2786)
    GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2958)
    GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:3006)
    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:3018)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3224)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3226)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3228)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3230)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3232)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3234)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3236)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3238)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3240)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3242)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3244)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3246)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3248)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3250)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3252)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3254)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3256)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3258)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3308)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3734)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3736)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3738)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3740)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3742)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3744)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3746)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3748)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3750)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3894)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4444)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4456)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4626)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:6154)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:6156)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:6258)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6260)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6262)
    GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6542)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6918)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6920)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6922)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6924)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6926)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6928)
    GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6930)
    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6932)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6934)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6936)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6938)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6940)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6942)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6944)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6946)
    GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6948)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6950)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6952)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6954)
    GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6956)
    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6958)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6960)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6962)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6964)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6966)
    GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6968)
    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6970)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6972)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6974)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6976)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6978)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6980)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6982)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6984)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6986)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6988)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6990)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6992)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6994)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6996)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6998)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:7000)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:7002)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:7004)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:7006)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:7008)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:7010)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:7012)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7474)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7724)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7968)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8106)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8108)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8110)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8112)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8114)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8116)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8118)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:8120)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8122)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:8124)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8126)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8128)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8130)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8132)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8134)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8136)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8138)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8140)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:8142)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:8300)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8578)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8580)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8582)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8584)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8586)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8864)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:9080)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9114)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:9116)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9124)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:9134)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:9228)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:9302)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9304)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9566)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10680)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10682)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10684)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10686)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10688)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10690)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10740)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:11164)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:11166)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:11168)
    GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11522)
    glCopyPathNV (src/Graphics/GL/Functions/F04.hs:1674)
    glCoverFillPathInstancedNV (src/Graphics/GL/Functions/F05.hs:271)
    glCoverFillPathNV (src/Graphics/GL/Functions/F05.hs:284)
    glCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F05.hs:302)
    glCoverStrokePathNV (src/Graphics/GL/Functions/F05.hs:315)
    glDeletePathsNV (src/Graphics/GL/Functions/F05.hs:1206)
    glGenPathsNV (src/Graphics/GL/Functions/F09.hs:251)
    glGetPathColorGenfvNV (src/Graphics/GL/Functions/F11.hs:1050)
    glGetPathColorGenivNV (src/Graphics/GL/Functions/F11.hs:1064)
    glGetPathCommandsNV (src/Graphics/GL/Functions/F11.hs:1077)
    glGetPathCoordsNV (src/Graphics/GL/Functions/F11.hs:1090)
    glGetPathDashArrayNV (src/Graphics/GL/Functions/F11.hs:1103)
    glGetPathLengthNV (src/Graphics/GL/Functions/F11.hs:1117)
    glGetPathMetricRangeNV (src/Graphics/GL/Functions/F11.hs:1133)
    glGetPathMetricsNV (src/Graphics/GL/Functions/F11.hs:1151)
    glGetPathParameterfvNV (src/Graphics/GL/Functions/F11.hs:1165)
    glGetPathParameterivNV (src/Graphics/GL/Functions/F11.hs:1179)
    glGetPathSpacingNV (src/Graphics/GL/Functions/F11.hs:1199)
    glGetPathTexGenfvNV (src/Graphics/GL/Functions/F11.hs:1213)
    glGetPathTexGenivNV (src/Graphics/GL/Functions/F11.hs:1227)
    glGetProgramResourcefvNV (src/Graphics/GL/Functions/F12.hs:480)
    glInterpolatePathsNV (src/Graphics/GL/Functions/F14.hs:1474)
    glIsPathNV (src/Graphics/GL/Functions/F15.hs:484)
    glIsPointInFillPathNV (src/Graphics/GL/Functions/F15.hs:499)
    glIsPointInStrokePathNV (src/Graphics/GL/Functions/F15.hs:513)
    glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994)
    glMatrixLoad3x2fNV (src/Graphics/GL/Functions/F16.hs:1076)
    glMatrixLoad3x3fNV (src/Graphics/GL/Functions/F16.hs:1089)
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    glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1114)
    glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127)
    glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140)
    glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153)
    glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166)
    glMatrixMult3x2fNV (src/Graphics/GL/Functions/F16.hs:1192)
    glMatrixMult3x3fNV (src/Graphics/GL/Functions/F16.hs:1205)
    glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions/F16.hs:1218)
    glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231)
    glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244)
    glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257)
    glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270)
    glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288)
    glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300)
    glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312)
    glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328)
    glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344)
    glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359)
    glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374)
    glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389)
    glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404)
    glPathColorGenNV (src/Graphics/GL/Functions/F19.hs:1248)
    glPathCommandsNV (src/Graphics/GL/Functions/F19.hs:1265)
    glPathCoordsNV (src/Graphics/GL/Functions/F19.hs:1280)
    glPathCoverDepthFuncNV (src/Graphics/GL/Functions/F19.hs:1292)
    glPathDashArrayNV (src/Graphics/GL/Functions/F19.hs:1306)
    glPathFogGenNV (src/Graphics/GL/Functions/F19.hs:1318)
    glPathGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1337)
    glPathGlyphIndexRangeNV (src/Graphics/GL/Functions/F19.hs:1354)
    glPathGlyphRangeNV (src/Graphics/GL/Functions/F19.hs:1374)
    glPathGlyphsNV (src/Graphics/GL/Functions/F19.hs:1395)
    glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions/F19.hs:1415)
    glPathParameterfNV (src/Graphics/GL/Functions/F19.hs:1429)
    glPathParameterfvNV (src/Graphics/GL/Functions/F19.hs:1443)
    glPathParameteriNV (src/Graphics/GL/Functions/F19.hs:1457)
    glPathParameterivNV (src/Graphics/GL/Functions/F19.hs:1471)
    glPathStencilDepthOffsetNV (src/Graphics/GL/Functions/F19.hs:1484)
    glPathStencilFuncNV (src/Graphics/GL/Functions/F19.hs:1498)
    glPathStringNV (src/Graphics/GL/Functions/F19.hs:1513)
    glPathSubCommandsNV (src/Graphics/GL/Functions/F19.hs:1532)
    glPathSubCoordsNV (src/Graphics/GL/Functions/F19.hs:1548)
    glPathTexGenNV (src/Graphics/GL/Functions/F19.hs:1563)
    glPointAlongPathNV (src/Graphics/GL/Functions/F20.hs:412)
    glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions/F21.hs:309)
    glStencilFillPathInstancedNV (src/Graphics/GL/Functions/F24.hs:1432)
    glStencilFillPathNV (src/Graphics/GL/Functions/F24.hs:1446)
    glStencilStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:152)
    glStencilStrokePathNV (src/Graphics/GL/Functions/F25.hs:166)
    glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions/F25.hs:186)
    glStencilThenCoverFillPathNV (src/Graphics/GL/Functions/F25.hs:201)
    glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions/F25.hs:221)
    glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions/F25.hs:236)
    glTransformPathNV (src/Graphics/GL/Functions/F27.hs:1190)
    glWeightPathsNV (src/Graphics/GL/Functions/F33.hs:149)
  42% (  6 / 14) in 'Graphics.GL.NV.ParameterBufferObject'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3358)
    GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3686)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5632)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5634)
    GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:11440)
    glProgramBufferParametersIivNV (src/Graphics/GL/Functions/F20.hs:1166)
    glProgramBufferParametersIuivNV (src/Graphics/GL/Functions/F20.hs:1182)
    glProgramBufferParametersfvNV (src/Graphics/GL/Functions/F20.hs:1198)
  35% (  6 / 17) in 'Graphics.GL.NV.OcclusionQuery'
  Missing documentation for:
    GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1946)
    GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:7090)
    GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:7092)
    GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:7094)
    glBeginOcclusionQueryNV (src/Graphics/GL/Functions/F01.hs:659)
    glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions/F05.hs:1193)
    glEndOcclusionQueryNV (src/Graphics/GL/Functions/F07.hs:741)
    glGenOcclusionQueriesNV (src/Graphics/GL/Functions/F09.hs:239)
    glGetOcclusionQueryivNV (src/Graphics/GL/Functions/F11.hs:1022)
    glGetOcclusionQueryuivNV (src/Graphics/GL/Functions/F11.hs:1036)
    glIsOcclusionQueryNV (src/Graphics/GL/Functions/F15.hs:472)
  10% (  6 / 58) in 'Graphics.GL.NV.MeshShader'
  Missing documentation for:
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:382)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:384)
    GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5212)
    GL_MAX_DRAW_MESH_TASKS_COUNT_NV (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_MESH_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_MESH_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5518)
    GL_MAX_MESH_OUTPUT_PRIMITIVES_NV (src/Graphics/GL/Tokens.hs:5520)
    GL_MAX_MESH_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5522)
    GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5524)
    GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5526)
    GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5528)
    GL_MAX_MESH_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5530)
    GL_MAX_MESH_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5532)
    GL_MAX_MESH_VIEWS_NV (src/Graphics/GL/Tokens.hs:5534)
    GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5536)
    GL_MAX_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5538)
    GL_MAX_TASK_ATOMIC_COUNTERS_NV (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5754)
    GL_MAX_TASK_IMAGE_UNIFORMS_NV (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_TASK_OUTPUT_COUNT_NV (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5762)
    GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV (src/Graphics/GL/Tokens.hs:5764)
    GL_MAX_TASK_UNIFORM_BLOCKS_NV (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_TASK_UNIFORM_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5770)
    GL_MAX_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:5772)
    GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6060)
    GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:6062)
    GL_MESH_OUTPUT_TYPE_NV (src/Graphics/GL/Tokens.hs:6064)
    GL_MESH_PRIMITIVES_OUT_NV (src/Graphics/GL/Tokens.hs:6066)
    GL_MESH_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:6068)
    GL_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:6070)
    GL_MESH_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:6072)
    GL_MESH_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:6074)
    GL_MESH_VERTICES_OUT_NV (src/Graphics/GL/Tokens.hs:6076)
    GL_MESH_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:6078)
    GL_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:8008)
    GL_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:8010)
    GL_TASK_SHADER_BIT_NV (src/Graphics/GL/Tokens.hs:9604)
    GL_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:9606)
    GL_TASK_SUBROUTINE_NV (src/Graphics/GL/Tokens.hs:9608)
    GL_TASK_SUBROUTINE_UNIFORM_NV (src/Graphics/GL/Tokens.hs:9610)
    GL_TASK_WORK_GROUP_SIZE_NV (src/Graphics/GL/Tokens.hs:9612)
    GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV (src/Graphics/GL/Tokens.hs:10788)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV (src/Graphics/GL/Tokens.hs:10790)
    glDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F06.hs:1358)
    glDrawMeshTasksNV (src/Graphics/GL/Functions/F06.hs:1371)
    glMultiDrawMeshTasksIndirectCountNV (src/Graphics/GL/Functions/F17.hs:588)
    glMultiDrawMeshTasksIndirectNV (src/Graphics/GL/Functions/F17.hs:602)
  27% (  6 / 22) in 'Graphics.GL.NV.MemoryAttachment'
  Missing documentation for:
    GL_ATTACHED_MEMORY_OBJECT_NV (src/Graphics/GL/Tokens.hs:396)
    GL_ATTACHED_MEMORY_OFFSET_NV (src/Graphics/GL/Tokens.hs:398)
    GL_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:2346)
    GL_DETACHED_MEMORY_INCARNATION_NV (src/Graphics/GL/Tokens.hs:2348)
    GL_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:2350)
    GL_MAX_DETACHED_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5316)
    GL_MAX_DETACHED_TEXTURES_NV (src/Graphics/GL/Tokens.hs:5318)
    GL_MEMORY_ATTACHABLE_ALIGNMENT_NV (src/Graphics/GL/Tokens.hs:6054)
    GL_MEMORY_ATTACHABLE_NV (src/Graphics/GL/Tokens.hs:6056)
    GL_MEMORY_ATTACHABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:6058)
    glBufferAttachMemoryNV (src/Graphics/GL/Functions/F02.hs:1045)
    glGetMemoryObjectDetachedResourcesuivNV (src/Graphics/GL/Functions/F11.hs:178)
    glNamedBufferAttachMemoryNV (src/Graphics/GL/Functions/F18.hs:1244)
    glResetMemoryObjectParameterNV (src/Graphics/GL/Functions/F23.hs:1090)
    glTexAttachMemoryNV (src/Graphics/GL/Functions/F25.hs:550)
    glTextureAttachMemoryNV (src/Graphics/GL/Functions/F26.hs:1661)
  42% (  6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery'
  Missing documentation for:
    GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1624)
    GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6280)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9510)
    GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9512)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    glGetInternalformatSampleivNV (src/Graphics/GL/Functions/F10.hs:1188)
  50% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat'
  Missing documentation for:
    GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3814)
    glColor3hvNV (src/Graphics/GL/Functions/F03.hs:742)
    glColor4hvNV (src/Graphics/GL/Functions/F03.hs:1058)
    glFogCoordhvNV (src/Graphics/GL/Functions/F08.hs:463)
    glMultiTexCoord1hvNV (src/Graphics/GL/Functions/F17.hs:832)
    glMultiTexCoord2hvNV (src/Graphics/GL/Functions/F17.hs:1141)
    glMultiTexCoord3hvNV (src/Graphics/GL/Functions/F17.hs:1461)
    glMultiTexCoord4hvNV (src/Graphics/GL/Functions/F18.hs:316)
    glNormal3hvNV (src/Graphics/GL/Functions/F19.hs:603)
    glSecondaryColor3hvNV (src/Graphics/GL/Functions/F24.hs:498)
    glTexCoord1hvNV (src/Graphics/GL/Functions/F25.hs:788)
    glTexCoord2hvNV (src/Graphics/GL/Functions/F25.hs:1136)
    glTexCoord3hvNV (src/Graphics/GL/Functions/F25.hs:1324)
    glTexCoord4hvNV (src/Graphics/GL/Functions/F26.hs:174)
    glVertex2hvNV (src/Graphics/GL/Functions/F29.hs:656)
    glVertex3hvNV (src/Graphics/GL/Functions/F29.hs:843)
    glVertex4hvNV (src/Graphics/GL/Functions/F29.hs:1037)
    glVertexAttrib1hvNV (src/Graphics/GL/Functions/F30.hs:381)
    glVertexAttrib2hvNV (src/Graphics/GL/Functions/F30.hs:667)
    glVertexAttrib3hvNV (src/Graphics/GL/Functions/F30.hs:963)
    glVertexAttrib4hvNV (src/Graphics/GL/Functions/F30.hs:1499)
    glVertexAttribs1hvNV (src/Graphics/GL/Functions/F32.hs:369)
    glVertexAttribs2hvNV (src/Graphics/GL/Functions/F32.hs:425)
    glVertexAttribs3hvNV (src/Graphics/GL/Functions/F32.hs:481)
    glVertexAttribs4hvNV (src/Graphics/GL/Functions/F32.hs:537)
    glVertexWeighthvNV (src/Graphics/GL/Functions/F32.hs:1276)
  34% (  9 / 26) in 'Graphics.GL.NV.GeometryProgram4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540)
    GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664)
    GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682)
    GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3684)
    GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722)
    GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590)
    GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456)
    GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5628)
    GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5664)
    GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612)
    GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720)
    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736)
    glProgramVertexLimitNV (src/Graphics/GL/Functions/F22.hs:1009)
   8% (  6 / 68) in 'Graphics.GL.NV.GPUShader5'
  Missing documentation for:
    GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056)
    GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058)
    GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060)
    GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062)
    GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148)
    GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150)
    GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154)
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158)
    GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162)
    GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166)
    GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170)
    GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172)
    GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174)
    GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176)
    GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916)
    GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918)
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    GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928)
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    GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936)
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    GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942)
    GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944)
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    glGetUniformi64vNV (src/Graphics/GL/Functions/F13.hs:843)
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    glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892)
  37% (  6 / 16) in 'Graphics.GL.NV.GPUProgram5'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3354)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5364)
    GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5438)
    GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5640)
    GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5658)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:6104)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:6122)
    glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions/F12.hs:558)
    glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions/F21.hs:338)
  33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4'
  Missing documentation for:
    GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5586)
    GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5596)
    GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5638)
    GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5650)
    GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:6116)
    GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7528)
    GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7616)
    glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions/F12.hs:134)
    glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions/F12.hs:148)
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    glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions/F20.hs:1294)
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    glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions/F20.hs:1544)
  26% (  6 / 23) in 'Graphics.GL.NV.GPUMulticast'
  Missing documentation for:
    GL_MULTICAST_GPUS_NV (src/Graphics/GL/Tokens.hs:6268)
    GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:6270)
    GL_PER_GPU_STORAGE_BIT_NV (src/Graphics/GL/Tokens.hs:7070)
    GL_PER_GPU_STORAGE_NV (src/Graphics/GL/Tokens.hs:7072)
    GL_RENDER_GPU_MASK_NV (src/Graphics/GL/Tokens.hs:8240)
    glMulticastBarrierNV (src/Graphics/GL/Functions/F18.hs:1011)
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    glMulticastGetQueryObjecti64vNV (src/Graphics/GL/Functions/F18.hs:1127)
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    glMulticastGetQueryObjectui64vNV (src/Graphics/GL/Functions/F18.hs:1157)
    glMulticastGetQueryObjectuivNV (src/Graphics/GL/Functions/F18.hs:1172)
    glMulticastWaitSyncNV (src/Graphics/GL/Functions/F18.hs:1230)
    glRenderGpuMaskNV (src/Graphics/GL/Functions/F23.hs:491)
  54% (  6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage'
  Missing documentation for:
    GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5542)
    GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6310)
    GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8170)
    GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:8172)
    glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions/F23.hs:619)
  25% (  6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples'
  Missing documentation for:
    GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1112)
    GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1880)
    GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1882)
    GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1884)
    GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2316)
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668)
    GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6158)
    GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:6160)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916)
    GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9426)
    glCoverageModulationNV (src/Graphics/GL/Functions/F05.hs:339)
    glCoverageModulationTableNV (src/Graphics/GL/Functions/F05.hs:352)
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    glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:145)
  44% (  8 / 18) in 'Graphics.GL.NV.FragmentProgram'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3356)
    GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5370)
    GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5912)
    GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5918)
    GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7552)
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    glProgramNamedParameter4fvNV (src/Graphics/GL/Functions/F21.hs:154)
  66% (  6 /  9) in 'Graphics.GL.NV.FragmentCoverageToColor'
  Missing documentation for:
    GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3300)
    GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3302)
    glFragmentCoverageColorNV (src/Graphics/GL/Functions/F08.hs:609)
  37% (  6 / 16) in 'Graphics.GL.NV.Fence'
  Missing documentation for:
    GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
    GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2994)
    GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2996)
    glDeleteFencesNV (src/Graphics/GL/Functions/F05.hs:1061)
    glFinishFenceNV (src/Graphics/GL/Functions/F07.hs:1450)
    glGenFencesNV (src/Graphics/GL/Functions/F09.hs:146)
    glGetFenceivNV (src/Graphics/GL/Functions/F10.hs:381)
    glIsFenceNV (src/Graphics/GL/Functions/F15.hs:323)
    glSetFenceNV (src/Graphics/GL/Functions/F24.hs:975)
    glTestFenceNV (src/Graphics/GL/Functions/F25.hs:523)
  36% (  7 / 19) in 'Graphics.GL.NV.ExplicitMultisample'
  Missing documentation for:
    GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4382)
    GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5698)
    GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8692)
    GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8770)
    GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8778)
    GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8788)
    GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:10418)
    GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10420)
    GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:11096)
    glSampleMaskIndexedNV (src/Graphics/GL/Functions/F23.hs:1329)
    glTexRenderbufferNV (src/Graphics/GL/Functions/F26.hs:1206)
  15% (  6 / 39) in 'Graphics.GL.NV.Evaluators'
  Missing documentation for:
    GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2890)
    GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2894)
    GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2896)
    GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2898)
    GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2900)
    GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2902)
    GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2904)
    GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2906)
    GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2908)
    GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2910)
    GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2912)
    GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2914)
    GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2916)
    GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2918)
    GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2920)
    GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2922)
    GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2924)
    GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2926)
    GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2928)
    GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4944)
    GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4946)
    GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4976)
    GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5510)
    GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5670)
    glEvalMapsNV (src/Graphics/GL/Functions/F07.hs:1056)
    glGetMapAttribParameterfvNV (src/Graphics/GL/Functions/F10.hs:1421)
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    glGetMapControlPointsNV (src/Graphics/GL/Functions/F10.hs:1454)
    glGetMapParameterfvNV (src/Graphics/GL/Functions/F10.hs:1468)
    glGetMapParameterivNV (src/Graphics/GL/Functions/F10.hs:1482)
    glMapControlPointsNV (src/Graphics/GL/Functions/F16.hs:570)
    glMapParameterfvNV (src/Graphics/GL/Functions/F16.hs:750)
    glMapParameterivNV (src/Graphics/GL/Functions/F16.hs:764)
  50% (  5 / 10) in 'Graphics.GL.NV.DrawVulkanImage'
  Missing documentation for:
    glDrawVkImageNV (src/Graphics/GL/Functions/F07.hs:274)
    glGetVkProcAddrNV (src/Graphics/GL/Functions/F14.hs:146)
    glSignalVkFenceNV (src/Graphics/GL/Functions/F24.hs:1263)
    glSignalVkSemaphoreNV (src/Graphics/GL/Functions/F24.hs:1275)
    glWaitVkSemaphoreNV (src/Graphics/GL/Functions/F33.hs:134)
  83% (  5 /  6) in 'Graphics.GL.NV.DrawTexture'
  Missing documentation for:
    glDrawTextureNV (src/Graphics/GL/Functions/F06.hs:1621)
  46% (  6 / 13) in 'Graphics.GL.NV.DepthBufferFloat'
  Missing documentation for:
    GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2220)
    GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2292)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:3066)
    glClearDepthdNV (src/Graphics/GL/Functions/F02.hs:1576)
    glDepthBoundsdNV (src/Graphics/GL/Functions/F06.hs:172)
    glDepthRangedNV (src/Graphics/GL/Functions/F06.hs:311)
  83% (  5 /  6) in 'Graphics.GL.NV.CopyImage'
  Missing documentation for:
    glCopyImageSubDataNV (src/Graphics/GL/Functions/F04.hs:1519)
  60% (  6 / 10) in 'Graphics.GL.NV.ConservativeRasterPreSnapTriangles'
  Missing documentation for:
    GL_CONSERVATIVE_RASTER_MODE_NV (src/Graphics/GL/Tokens.hs:1640)
    GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV (src/Graphics/GL/Tokens.hs:1642)
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    glConservativeRasterParameteriNV (src/Graphics/GL/Functions/F04.hs:1045)
  60% (  6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate'
  Missing documentation for:
    GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1634)
    GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1636)
    GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1638)
    glConservativeRasterParameterfNV (src/Graphics/GL/Functions/F04.hs:1032)
  54% (  6 / 11) in 'Graphics.GL.NV.ConservativeRaster'
  Missing documentation for:
    GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1632)
    GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5746)
    GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9496)
    GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9498)
    glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions/F25.hs:274)
  66% (  8 / 12) in 'Graphics.GL.NV.ConditionalRender'
  Missing documentation for:
    GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7774)
    GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7780)
    GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7800)
    GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7842)
  14% (  6 / 42) in 'Graphics.GL.NV.CommandList'
  Missing documentation for:
    GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:268)
    GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:404)
    GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:498)
    GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2504)
    GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2506)
    GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2672)
    GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2674)
    GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2676)
    GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2840)
    GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3614)
    GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4630)
    GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6392)
    GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7338)
    GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8818)
    GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9422)
    GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9614)
    GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10758)
    GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11572)
    glCallCommandListNV (src/Graphics/GL/Functions/F02.hs:1213)
    glCommandListSegmentsNV (src/Graphics/GL/Functions/F04.hs:369)
    glCompileCommandListNV (src/Graphics/GL/Functions/F04.hs:381)
    glCreateCommandListsNV (src/Graphics/GL/Functions/F05.hs:391)
    glCreateStatesNV (src/Graphics/GL/Functions/F05.hs:604)
    glDeleteCommandListsNV (src/Graphics/GL/Functions/F05.hs:1035)
    glDeleteStatesNV (src/Graphics/GL/Functions/F05.hs:1446)
    glDrawCommandsAddressNV (src/Graphics/GL/Functions/F06.hs:960)
    glDrawCommandsNV (src/Graphics/GL/Functions/F06.hs:976)
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    glDrawCommandsStatesNV (src/Graphics/GL/Functions/F06.hs:1009)
    glGetCommandHeaderNV (src/Graphics/GL/Functions/F09.hs:1428)
    glGetStageIndexNV (src/Graphics/GL/Functions/F12.hs:1216)
    glIsCommandListNV (src/Graphics/GL/Functions/F15.hs:216)
    glIsStateNV (src/Graphics/GL/Functions/F15.hs:702)
    glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions/F15.hs:1283)
    glStateCaptureNV (src/Graphics/GL/Functions/F24.hs:1400)
  60% (  6 / 10) in 'Graphics.GL.NV.ClipSpaceWScaling'
  Missing documentation for:
    GL_VIEWPORT_POSITION_W_SCALE_NV (src/Graphics/GL/Tokens.hs:11582)
    GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV (src/Graphics/GL/Tokens.hs:11584)
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    glViewportPositionWScaleNV (src/Graphics/GL/Functions/F32.hs:1503)
  11% (  7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced'
  Missing documentation for:
    GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:534)
    GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_NV (src/Graphics/GL/Tokens.hs:570)
    GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:870)
    GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:876)
    GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1724)
    GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:2004)
    GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2372)
    GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2382)
    GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2730)
    GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2734)
    GL_DST_NV (src/Graphics/GL/Tokens.hs:2736)
    GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2738)
    GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2740)
    GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2934)
    GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3786)
    GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3838)
    GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3840)
    GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3900)
    GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3906)
    GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3912)
    GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3918)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4424)
    GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4426)
    GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4530)
    GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4554)
    GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4556)
    GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4558)
    GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6096)
    GL_MINUS_NV (src/Graphics/GL/Tokens.hs:6098)
    GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6276)
    GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6810)
    GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:7080)
    GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:7230)
    GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:7232)
    GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:7234)
    GL_PLUS_NV (src/Graphics/GL/Tokens.hs:7236)
    GL_RED_NV (src/Graphics/GL/Tokens.hs:7992)
    GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8830)
    GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:9142)
    GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:9256)
    GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:9260)
    GL_SRC_NV (src/Graphics/GL/Tokens.hs:9262)
    GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:9264)
    GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:9266)
    GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10746)
    GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11714)
    GL_XOR_NV (src/Graphics/GL/Tokens.hs:11786)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    glBlendParameteriNV (src/Graphics/GL/Functions/F02.hs:905)
  27% (  5 / 18) in 'Graphics.GL.NV.BindlessTexture'
  Missing documentation for:
    glGetImageHandleNV (src/Graphics/GL/Functions/F10.hs:975)
    glGetTextureHandleNV (src/Graphics/GL/Functions/F13.hs:259)
    glGetTextureSamplerHandleNV (src/Graphics/GL/Functions/F13.hs:518)
    glIsImageHandleResidentNV (src/Graphics/GL/Functions/F15.hs:385)
    glIsTextureHandleResidentNV (src/Graphics/GL/Functions/F15.hs:777)
    glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:259)
    glMakeImageHandleResidentNV (src/Graphics/GL/Functions/F16.hs:285)
    glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions/F16.hs:334)
    glMakeTextureHandleResidentNV (src/Graphics/GL/Functions/F16.hs:358)
    glProgramUniformHandleui64NV (src/Graphics/GL/Functions/F22.hs:327)
    glProgramUniformHandleui64vNV (src/Graphics/GL/Functions/F22.hs:373)
    glUniformHandleui64NV (src/Graphics/GL/Functions/F28.hs:1008)
    glUniformHandleui64vNV (src/Graphics/GL/Functions/F28.hs:1051)
  71% (  5 /  7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount'
  Missing documentation for:
    glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:302)
    glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions/F17.hs:504)
  71% (  5 /  7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect'
  Missing documentation for:
    glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:318)
    glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions/F17.hs:521)
  54% (  6 / 11) in 'Graphics.GL.NV.AlphaToCoverageDitherControl'
  Missing documentation for:
    GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV (src/Graphics/GL/Tokens.hs:286)
    GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV (src/Graphics/GL/Tokens.hs:288)
    GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV (src/Graphics/GL/Tokens.hs:290)
    GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV (src/Graphics/GL/Tokens.hs:292)
    glAlphaToCoverageDitherControlNV (src/Graphics/GL/Functions/F01.hs:376)
 100% ( 95 / 95) in 'Graphics.GL.NV'
  86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos'
  Missing documentation for:
    glWindowPos4dvMESA (src/Graphics/GL/Functions/F33.hs:971)
    glWindowPos4fvMESA (src/Graphics/GL/Functions/F33.hs:999)
    glWindowPos4ivMESA (src/Graphics/GL/Functions/F33.hs:1027)
    glWindowPos4svMESA (src/Graphics/GL/Functions/F33.hs:1055)
  83% (  5 /  6) in 'Graphics.GL.MESA.ResizeBuffers'
  Missing documentation for:
    glResizeBuffersMESA (src/Graphics/GL/Functions/F23.hs:1127)
  66% (  6 /  9) in 'Graphics.GL.MESA.FramebufferFlipY'
  Missing documentation for:
    GL_FRAMEBUFFER_FLIP_Y_MESA (src/Graphics/GL/Tokens.hs:3504)
    glFramebufferParameteriMESA (src/Graphics/GL/Functions/F08.hs:909)
    glGetFramebufferParameterivMESA (src/Graphics/GL/Functions/F10.hs:767)
 100% (  8 /  8) in 'Graphics.GL.MESA'
  55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness'
  Missing documentation for:
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
    GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1716)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
  66% (  6 /  9) in 'Graphics.GL.KHR.ParallelShaderCompile'
  Missing documentation for:
    GL_COMPLETION_STATUS_KHR (src/Graphics/GL/Tokens.hs:1250)
    GL_MAX_SHADER_COMPILER_THREADS_KHR (src/Graphics/GL/Tokens.hs:5712)
    glMaxShaderCompilerThreadsKHR (src/Graphics/GL/Functions/F16.hs:1429)
  29% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore'
  Missing documentation for:
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
  29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility'
  Missing documentation for:
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
  31% (  7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced'
  Missing documentation for:
    GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:868)
    GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:874)
    GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:2002)
    GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2370)
    GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2932)
    GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3836)
    GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3898)
    GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3904)
    GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3910)
    GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3916)
    GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4528)
    GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6274)
    GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6808)
    GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8828)
    GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:9140)
 100% ( 12 / 12) in 'Graphics.GL.KHR'
  16% (  6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery'
  Missing documentation for:
    GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:7026)
    GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:7028)
    GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:7030)
    GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:7032)
    GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:7034)
    GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7036)
    GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:7038)
    GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:7040)
    GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:7042)
    GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7044)
    GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:7046)
    GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:7048)
    GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:7050)
    GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7052)
    GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:7054)
    GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7056)
    GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:7058)
    GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:7060)
    GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:7062)
    GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:7064)
    glBeginPerfQueryINTEL (src/Graphics/GL/Functions/F01.hs:683)
    glCreatePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:431)
    glDeletePerfQueryINTEL (src/Graphics/GL/Functions/F05.hs:1231)
    glEndPerfQueryINTEL (src/Graphics/GL/Functions/F07.hs:765)
    glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions/F10.hs:421)
    glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions/F11.hs:855)
    glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions/F11.hs:1249)
    glGetPerfQueryDataINTEL (src/Graphics/GL/Functions/F11.hs:1357)
    glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions/F11.hs:1370)
    glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions/F11.hs:1388)
  40% (  6 / 15) in 'Graphics.GL.INTEL.ParallelArrays'
  Missing documentation for:
    GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:898)
    GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6418)
    GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6882)
    GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10102)
    GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:11256)
    glColorPointervINTEL (src/Graphics/GL/Functions/F03.hs:1595)
    glNormalPointervINTEL (src/Graphics/GL/Functions/F19.hs:796)
    glTexCoordPointervINTEL (src/Graphics/GL/Functions/F26.hs:439)
    glVertexPointervINTEL (src/Graphics/GL/Functions/F32.hs:771)
  46% (  6 / 13) in 'Graphics.GL.INTEL.MapTexture'
  Missing documentation for:
    GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4478)
    GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4490)
    GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4492)
    GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:10370)
    glMapTexture2DINTEL (src/Graphics/GL/Functions/F16.hs:780)
    glSyncTextureINTEL (src/Graphics/GL/Functions/F25.hs:303)
    glUnmapTexture2DINTEL (src/Graphics/GL/Functions/F28.hs:1616)
  83% (  5 /  6) in 'Graphics.GL.INTEL.FramebufferCmaa'
  Missing documentation for:
    glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions/F01.hs:387)
 100% (  7 /  7) in 'Graphics.GL.INTEL'
 100% (  6 /  6) in 'Graphics.GL.INGR.BlendFuncSeparate'
 100% (  4 /  4) in 'Graphics.GL.INGR'
  20% (  6 / 30) in 'Graphics.GL.IBM.VertexArrayLists'
  Missing documentation for:
    GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:894)
    GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:896)
    GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2824)
    GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2826)
    GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3162)
    GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3164)
    GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:4088)
    GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:4090)
    GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6414)
    GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6416)
    GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8844)
    GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8846)
    GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10098)
    GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10100)
    GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:11248)
    GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:11250)
    glColorPointerListIBM (src/Graphics/GL/Functions/F03.hs:1581)
    glEdgeFlagPointerListIBM (src/Graphics/GL/Functions/F07.hs:395)
    glFogCoordPointerListIBM (src/Graphics/GL/Functions/F08.hs:334)
    glIndexPointerListIBM (src/Graphics/GL/Functions/F14.hs:1238)
    glNormalPointerListIBM (src/Graphics/GL/Functions/F19.hs:783)
    glSecondaryColorPointerListIBM (src/Graphics/GL/Functions/F24.hs:866)
    glTexCoordPointerListIBM (src/Graphics/GL/Functions/F26.hs:425)
    glVertexPointerListIBM (src/Graphics/GL/Functions/F32.hs:757)
  66% (  6 /  9) in 'Graphics.GL.IBM.StaticData'
  Missing documentation for:
    GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:198)
    GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:9322)
    glFlushStaticDataIBM (src/Graphics/GL/Functions/F08.hs:252)
  71% (  5 /  7) in 'Graphics.GL.IBM.MultimodeDrawArrays'
  Missing documentation for:
    glMultiModeDrawArraysIBM (src/Graphics/GL/Functions/F17.hs:635)
    glMultiModeDrawElementsIBM (src/Graphics/GL/Functions/F17.hs:652)
 100% (  7 /  7) in 'Graphics.GL.IBM'
  22% (  6 / 27) in 'Graphics.GL.HP.ImageTransform'
  Missing documentation for:
    GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:434)
    GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1894)
    GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:4020)
    GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:4028)
    GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:4030)
    GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:4036)
    GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:4038)
    GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:4040)
    GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:4042)
    GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:4044)
    GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:4048)
    GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:4050)
    GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:4052)
    GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7442)
    GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7666)
    glGetImageTransformParameterfvHP (src/Graphics/GL/Functions/F10.hs:989)
    glGetImageTransformParameterivHP (src/Graphics/GL/Functions/F10.hs:1003)
    glImageTransformParameterfHP (src/Graphics/GL/Functions/F14.hs:998)
    glImageTransformParameterfvHP (src/Graphics/GL/Functions/F14.hs:1012)
    glImageTransformParameteriHP (src/Graphics/GL/Functions/F14.hs:1026)
    glImageTransformParameterivHP (src/Graphics/GL/Functions/F14.hs:1040)
 100% (  5 /  5) in 'Graphics.GL.HP'
  83% (  5 /  6) in 'Graphics.GL.GREMEDY.StringMarker'
  Missing documentation for:
    glStringMarkerGREMEDY (src/Graphics/GL/Functions/F25.hs:261)
  83% (  5 /  6) in 'Graphics.GL.GREMEDY.FrameTerminator'
  Missing documentation for:
    glFrameTerminatorGREMEDY (src/Graphics/GL/Functions/F08.hs:784)
 100% (  3 /  3) in 'Graphics.GL.GREMEDY'
  75% (  6 /  8) in 'Graphics.GL.EXT.X11SyncObject'
  Missing documentation for:
    GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9564)
    glImportSyncEXT (src/Graphics/GL/Functions/F14.hs:1141)
  46% (  6 / 13) in 'Graphics.GL.EXT.WindowRectangles'
  Missing documentation for:
    GL_EXCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:2936)
    GL_INCLUSIVE_EXT (src/Graphics/GL/Tokens.hs:4062)
    GL_MAX_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6048)
    GL_NUM_WINDOW_RECTANGLES_EXT (src/Graphics/GL/Tokens.hs:6514)
    GL_WINDOW_RECTANGLE_EXT (src/Graphics/GL/Tokens.hs:11760)
    GL_WINDOW_RECTANGLE_MODE_EXT (src/Graphics/GL/Tokens.hs:11762)
    glWindowRectanglesEXT (src/Graphics/GL/Functions/F33.hs:1069)
  71% (  5 /  7) in 'Graphics.GL.EXT.Win32KeyedMutex'
  Missing documentation for:
    glAcquireKeyedMutexWin32EXT (src/Graphics/GL/Functions/F01.hs:161)
    glReleaseKeyedMutexWin32EXT (src/Graphics/GL/Functions/F23.hs:467)
  31% (  7 / 22) in 'Graphics.GL.EXT.VertexWeighting'
  Missing documentation for:
    GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1992)
    GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:6166)
    GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6168)
    GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6170)
    GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:6194)
    GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6196)
    GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6198)
    GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11510)
    GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11512)
    GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11514)
    GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11516)
    GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11518)
    GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11520)
    glVertexWeightPointerEXT (src/Graphics/GL/Functions/F32.hs:1226)
    glVertexWeightfvEXT (src/Graphics/GL/Functions/F32.hs:1251)
   3% (  6 /158) in 'Graphics.GL.EXT.VertexShader'
  Missing documentation for:
    GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1990)
    GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3620)
    GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4410)
    GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4412)
    GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4414)
    GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4650)
    GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4652)
    GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4654)
    GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4656)
    GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5554)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5556)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5560)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5562)
    GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:6000)
    GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:6002)
    GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:6004)
    GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:6006)
    GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:6010)
    GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6332)
    GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6364)
    GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6370)
    GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6372)
    GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6374)
    GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6376)
    GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6398)
    GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6608)
    GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6676)
    GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6678)
    GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6680)
    GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6682)
    GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6684)
    GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6686)
    GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6688)
    GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6690)
    GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6692)
    GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6694)
    GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6696)
    GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6698)
    GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6700)
    GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6702)
    GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6704)
    GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6706)
    GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6708)
    GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6710)
    GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6712)
    GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6714)
    GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6716)
    GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6718)
    GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6720)
    GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6722)
    GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6732)
    GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6734)
    GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6736)
    GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6738)
    GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6740)
    GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6742)
    GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6744)
    GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6746)
    GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6748)
    GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6750)
    GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6752)
    GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6754)
    GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6756)
    GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6758)
    GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6760)
    GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6762)
    GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6764)
    GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6766)
    GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6768)
    GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6770)
    GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6772)
    GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6774)
    GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6776)
    GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6778)
    GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6780)
    GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6782)
    GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6784)
    GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6786)
    GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6788)
    GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6790)
    GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6792)
    GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6794)
    GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6796)
    GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6798)
    GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6800)
    GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6802)
    GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8798)
    GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11194)
    GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11196)
    GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11198)
    GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11200)
    GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:11202)
    GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:11204)
    GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:11206)
    GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:11210)
    GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:11460)
    GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:11466)
    GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:11468)
    GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11470)
    GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11476)
    GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11478)
    GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11480)
    GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11482)
    GL_W_EXT (src/Graphics/GL/Tokens.hs:11782)
    GL_X_EXT (src/Graphics/GL/Tokens.hs:11788)
    GL_Y_EXT (src/Graphics/GL/Tokens.hs:11806)
    GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11822)
    GL_Z_EXT (src/Graphics/GL/Tokens.hs:11832)
    glBeginVertexShaderEXT (src/Graphics/GL/Functions/F01.hs:789)
    glBindLightParameterEXT (src/Graphics/GL/Functions/F01.hs:1199)
    glBindMaterialParameterEXT (src/Graphics/GL/Functions/F01.hs:1212)
    glBindParameterEXT (src/Graphics/GL/Functions/F01.hs:1238)
    glBindTexGenParameterEXT (src/Graphics/GL/Functions/F01.hs:1385)
    glBindTextureUnitParameterEXT (src/Graphics/GL/Functions/F01.hs:1440)
    glBindVertexShaderEXT (src/Graphics/GL/Functions/F02.hs:132)
    glDeleteVertexShaderEXT (src/Graphics/GL/Functions/F06.hs:146)
    glDisableVariantClientStateEXT (src/Graphics/GL/Functions/F06.hs:497)
    glEnableVariantClientStateEXT (src/Graphics/GL/Functions/F07.hs:524)
    glEndVertexShaderEXT (src/Graphics/GL/Functions/F07.hs:876)
    glExtractComponentEXT (src/Graphics/GL/Functions/F07.hs:1330)
    glGenSymbolsEXT (src/Graphics/GL/Functions/F09.hs:455)
    glGenVertexShadersEXT (src/Graphics/GL/Functions/F09.hs:564)
    glGetInvariantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1236)
    glGetInvariantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1250)
    glGetInvariantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1264)
    glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions/F10.hs:1378)
    glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions/F10.hs:1392)
    glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions/F10.hs:1406)
    glGetVariantBooleanvEXT (src/Graphics/GL/Functions/F13.hs:1000)
    glGetVariantFloatvEXT (src/Graphics/GL/Functions/F13.hs:1014)
    glGetVariantIntegervEXT (src/Graphics/GL/Functions/F13.hs:1028)
    glGetVariantPointervEXT (src/Graphics/GL/Functions/F13.hs:1042)
    glInsertComponentEXT (src/Graphics/GL/Functions/F14.hs:1418)
    glIsVariantEnabledEXT (src/Graphics/GL/Functions/F15.hs:816)
    glSetInvariantEXT (src/Graphics/GL/Functions/F24.hs:1002)
    glSetLocalConstantEXT (src/Graphics/GL/Functions/F24.hs:1016)
    glShaderOp1EXT (src/Graphics/GL/Functions/F24.hs:1074)
    glShaderOp2EXT (src/Graphics/GL/Functions/F24.hs:1089)
    glShaderOp3EXT (src/Graphics/GL/Functions/F24.hs:1105)
    glSwizzleEXT (src/Graphics/GL/Functions/F25.hs:291)
    glVariantPointerEXT (src/Graphics/GL/Functions/F29.hs:447)
    glVariantbvEXT (src/Graphics/GL/Functions/F29.hs:460)
    glVariantdvEXT (src/Graphics/GL/Functions/F29.hs:473)
    glVariantfvEXT (src/Graphics/GL/Functions/F29.hs:486)
    glVariantivEXT (src/Graphics/GL/Functions/F29.hs:499)
    glVariantsvEXT (src/Graphics/GL/Functions/F29.hs:512)
    glVariantubvEXT (src/Graphics/GL/Functions/F29.hs:525)
    glVariantuivEXT (src/Graphics/GL/Functions/F29.hs:538)
    glVariantusvEXT (src/Graphics/GL/Functions/F29.hs:551)
    glWriteMaskEXT (src/Graphics/GL/Functions/F33.hs:1086)
  55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit'
  Missing documentation for:
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2454)
    GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2458)
    GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2462)
    GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2466)
    GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2470)
    GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2474)
    GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2478)
    GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2482)
    GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2486)
    GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2490)
    GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2494)
    GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2498)
  19% (  9 / 47) in 'Graphics.GL.EXT.VertexArray'
  Missing documentation for:
    GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:890)
    GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:902)
    GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:906)
    GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:914)
    GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2818)
    GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2820)
    GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2830)
    GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2834)
    GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:4082)
    GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4084)
    GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:4094)
    GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:4098)
    GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:4102)
    GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6408)
    GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6410)
    GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6422)
    GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6426)
    GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6430)
    GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10092)
    GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10094)
    GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10106)
    GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10110)
    GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10114)
    GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10118)
    GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:11240)
    GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11242)
    GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11260)
    GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11280)
    GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11286)
    GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11290)
    glColorPointerEXT (src/Graphics/GL/Functions/F03.hs:1565)
    glEdgeFlagPointerEXT (src/Graphics/GL/Functions/F07.hs:381)
    glIndexPointerEXT (src/Graphics/GL/Functions/F14.hs:1223)
    glNormalPointerEXT (src/Graphics/GL/Functions/F19.hs:768)
    glTexCoordPointerEXT (src/Graphics/GL/Functions/F26.hs:409)
    glVertexPointerEXT (src/Graphics/GL/Functions/F32.hs:741)
  42% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback'
  Missing documentation for:
    GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4240)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5944)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5950)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5956)
    GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7478)
    GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7906)
    GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8880)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10610)
    GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10614)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10620)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10632)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10638)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10654)
    GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10668)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10674)
    glBindBufferOffsetEXT (src/Graphics/GL/Functions/F01.hs:919)
  88% (  8 /  9) in 'Graphics.GL.EXT.TimerQuery'
  Missing documentation for:
    GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10558)
  66% (  6 /  9) in 'Graphics.GL.EXT.TexturePerturbNormal'
  Missing documentation for:
    GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:7068)
    GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:10380)
    glTextureNormalEXT (src/Graphics/GL/Functions/F27.hs:347)
  47% (  8 / 17) in 'Graphics.GL.EXT.TextureObject'
  Missing documentation for:
    GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9858)
    GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9872)
    GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:10392)
    GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:10424)
    glAreTexturesResidentEXT (src/Graphics/GL/Functions/F01.hs:442)
    glDeleteTexturesEXT (src/Graphics/GL/Functions/F05.hs:1499)
    glGenTexturesEXT (src/Graphics/GL/Functions/F09.hs:482)
    glIsTextureEXT (src/Graphics/GL/Functions/F15.hs:753)
  16% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger'
  Missing documentation for:
    GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:212)
    GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:214)
    GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:224)
    GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:234)
    GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:236)
    GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:258)
    GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:462)
    GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:468)
    GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:564)
    GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3780)
    GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4190)
    GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4192)
    GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4200)
    GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4202)
    GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4210)
    GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4212)
    GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4712)
    GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4714)
    GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4730)
    GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4732)
    GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4750)
    GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4752)
    GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4774)
    GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4776)
    GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4782)
    GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4784)
    GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4786)
    GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4788)
    GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4798)
    GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4810)
    GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7986)
    GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8370)
    GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8374)
    GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8392)
    GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8396)
    GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8422)
    GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8426)
    GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8456)
    GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8460)
    GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8480)
    GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8484)
    GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8500)
    GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8504)
    GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8528)
    GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8530)
    GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8554)
    glClearColorIiEXT (src/Graphics/GL/Functions/F02.hs:1506)
    glClearColorIuiEXT (src/Graphics/GL/Functions/F02.hs:1521)
  58% (  7 / 12) in 'Graphics.GL.EXT.TextureBufferObject'
  Missing documentation for:
    GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5904)
    GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9996)
    GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:10004)
  43% (  7 / 16) in 'Graphics.GL.EXT.TextureArray'
  Missing documentation for:
    GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1230)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450)
    GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5128)
    GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7672)
    GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7682)
    GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9844)
    GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9908)
    GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9914)
  47% (  8 / 17) in 'Graphics.GL.EXT.Texture3D'
  Missing documentation for:
    GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5118)
    GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6830)
    GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6850)
    GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7694)
    GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9876)
    GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:10198)
    GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10526)
    GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10864)
    GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10882)
 100% (  7 /  7) in 'Graphics.GL.EXT.Subtexture'
  66% (  6 /  9) in 'Graphics.GL.EXT.StencilTwoSide'
  Missing documentation for:
    GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
    GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9432)
    glActiveStencilFaceEXT (src/Graphics/GL/Functions/F01.hs:212)
  66% (  6 /  9) in 'Graphics.GL.EXT.StencilClearTag'
  Missing documentation for:
    GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:9376)
    GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9428)
    glStencilClearTagEXT (src/Graphics/GL/Functions/F24.hs:1413)
  11% (  7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore'
  Missing documentation for:
    GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
    GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:362)
    GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:654)
    GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1228)
    GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2850)
    GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3466)
    GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3928)
    GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3930)
    GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3936)
    GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3938)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3944)
    GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3946)
    GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3950)
    GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3954)
    GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3958)
    GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3962)
    GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3968)
    GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3970)
    GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3974)
    GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3978)
    GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3982)
    GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4012)
    GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4016)
    GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4288)
    GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4290)
    GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4296)
    GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4298)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4304)
    GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4306)
    GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4310)
    GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4314)
    GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4318)
    GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4324)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4328)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5204)
    GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5490)
    GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5494)
    GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:7088)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8916)
    GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10226)
    GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10488)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10596)
    GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10766)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11000)
    GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:11002)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11008)
    GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:11010)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11016)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:11018)
    GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11022)
    GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:11026)
    GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11030)
    GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:11036)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:11328)
    glBindImageTextureEXT (src/Graphics/GL/Functions/F01.hs:1171)
  75% (  6 /  8) in 'Graphics.GL.EXT.ShaderFramebufferFetchNonCoherent'
  Missing documentation for:
    GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3378)
    glFramebufferFetchBarrierEXT (src/Graphics/GL/Functions/F08.hs:834)
  60% (  6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects'
  Missing documentation for:
    GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
    glActiveProgramEXT (src/Graphics/GL/Functions/F01.hs:173)
    glCreateShaderProgramEXT (src/Graphics/GL/Functions/F05.hs:562)
    glUseShaderProgramEXT (src/Graphics/GL/Functions/F29.hs:216)
  40% (  6 / 15) in 'Graphics.GL.EXT.SemaphoreWin32'
  Missing documentation for:
    GL_D3D12_FENCE_VALUE_EXT (src/Graphics/GL/Tokens.hs:1998)
    GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362)
    GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364)
    GL_HANDLE_TYPE_D3D12_FENCE_EXT (src/Graphics/GL/Tokens.hs:3822)
    GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830)
    GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832)
    GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690)
    glImportSemaphoreWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1113)
    glImportSemaphoreWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1127)
  75% (  6 /  8) in 'Graphics.GL.EXT.SemaphoreFd'
  Missing documentation for:
    GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828)
    glImportSemaphoreFdEXT (src/Graphics/GL/Functions/F14.hs:1099)
  21% (  6 / 28) in 'Graphics.GL.EXT.Semaphore'
  Missing documentation for:
    GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366)
    GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712)
    GL_LAYOUT_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4476)
    GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4480)
    GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4482)
    GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:4484)
    GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4486)
    GL_LAYOUT_GENERAL_EXT (src/Graphics/GL/Tokens.hs:4488)
    GL_LAYOUT_SHADER_READ_ONLY_EXT (src/Graphics/GL/Tokens.hs:4494)
    GL_LAYOUT_TRANSFER_DST_EXT (src/Graphics/GL/Tokens.hs:4496)
    GL_LAYOUT_TRANSFER_SRC_EXT (src/Graphics/GL/Tokens.hs:4498)
    GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464)
    GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170)
    glDeleteSemaphoresEXT (src/Graphics/GL/Functions/F05.hs:1420)
    glGenSemaphoresEXT (src/Graphics/GL/Functions/F09.hs:440)
    glGetSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F12.hs:1048)
    glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945)
    glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958)
    glIsSemaphoreEXT (src/Graphics/GL/Functions/F15.hs:677)
    glSemaphoreParameterui64vEXT (src/Graphics/GL/Functions/F24.hs:910)
    glSignalSemaphoreEXT (src/Graphics/GL/Functions/F24.hs:1236)
    glWaitSemaphoreEXT (src/Graphics/GL/Functions/F32.hs:1536)
  76% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor'
  Missing documentation for:
    GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1120)
    GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1978)
    GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8840)
    GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8850)
    GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8854)
    GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8858)
    GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8862)
  46% (  6 / 13) in 'Graphics.GL.EXT.RasterMultisample'
  Missing documentation for:
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2836)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5668)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6324)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7910)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7912)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7916)
    glRasterSamplesEXT (src/Graphics/GL/Functions/F23.hs:145)
  63% (  7 / 11) in 'Graphics.GL.EXT.ProvokingVertex'
  Missing documentation for:
    GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:3022)
    GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4462)
    GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7648)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7732)
  87% (  7 /  8) in 'Graphics.GL.EXT.PolygonOffsetClamp'
  Missing documentation for:
    GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7336)
  60% (  6 / 10) in 'Graphics.GL.EXT.PolygonOffset'
  Missing documentation for:
    GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7332)
    GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7340)
    GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7344)
    glPolygonOffsetEXT (src/Graphics/GL/Functions/F20.hs:791)
  66% (  8 / 12) in 'Graphics.GL.EXT.PointParameters'
  Missing documentation for:
    GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2390)
    GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:7268)
    GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:7292)
    GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7300)
  28% (  6 / 21) in 'Graphics.GL.EXT.PixelTransform'
  Missing documentation for:
    GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:432)
    GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1892)
    GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5576)
    GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:7096)
    GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:7104)
    GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:7146)
    GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:7208)
    GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7210)
    GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7212)
    glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F11.hs:1484)
    glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions/F11.hs:1498)
    glPixelTransformParameterfEXT (src/Graphics/GL/Functions/F20.hs:324)
    glPixelTransformParameterfvEXT (src/Graphics/GL/Functions/F20.hs:338)
    glPixelTransformParameteriEXT (src/Graphics/GL/Functions/F20.hs:352)
    glPixelTransformParameterivEXT (src/Graphics/GL/Functions/F20.hs:366)
  58% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture'
  Missing documentation for:
    GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1080)
    GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1084)
    GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1088)
    GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1090)
    GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:10298)
  24% (  6 / 25) in 'Graphics.GL.EXT.Multisample'
  Missing documentation for:
    GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
    GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
    GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
    GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
    GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
    GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
    GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
    GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6292)
    GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6312)
    GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8700)
    GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8712)
    GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8720)
    GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8730)
    GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8764)
    GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8766)
    GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8776)
    GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8782)
    glSampleMaskEXT (src/Graphics/GL/Functions/F23.hs:1316)
    glSamplePatternEXT (src/Graphics/GL/Functions/F23.hs:1369)
 100% (  7 /  7) in 'Graphics.GL.EXT.MultiDrawArrays'
  35% (  6 / 17) in 'Graphics.GL.EXT.MemoryObjectWin32'
  Missing documentation for:
    GL_DEVICE_LUID_EXT (src/Graphics/GL/Tokens.hs:2362)
    GL_DEVICE_NODE_MASK_EXT (src/Graphics/GL/Tokens.hs:2364)
    GL_HANDLE_TYPE_D3D11_IMAGE_EXT (src/Graphics/GL/Tokens.hs:3818)
    GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT (src/Graphics/GL/Tokens.hs:3820)
    GL_HANDLE_TYPE_D3D12_RESOURCE_EXT (src/Graphics/GL/Tokens.hs:3824)
    GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT (src/Graphics/GL/Tokens.hs:3826)
    GL_HANDLE_TYPE_OPAQUE_WIN32_EXT (src/Graphics/GL/Tokens.hs:3830)
    GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT (src/Graphics/GL/Tokens.hs:3832)
    GL_LUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:4690)
    glImportMemoryWin32HandleEXT (src/Graphics/GL/Functions/F14.hs:1070)
    glImportMemoryWin32NameEXT (src/Graphics/GL/Functions/F14.hs:1085)
  75% (  6 /  8) in 'Graphics.GL.EXT.MemoryObjectFd'
  Missing documentation for:
    GL_HANDLE_TYPE_OPAQUE_FD_EXT (src/Graphics/GL/Tokens.hs:3828)
    glImportMemoryFdEXT (src/Graphics/GL/Functions/F14.hs:1055)
  16% (  6 / 36) in 'Graphics.GL.EXT.MemoryObject'
  Missing documentation for:
    GL_DEDICATED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:2194)
    GL_DEVICE_UUID_EXT (src/Graphics/GL/Tokens.hs:2366)
    GL_DRIVER_UUID_EXT (src/Graphics/GL/Tokens.hs:2712)
    GL_LINEAR_TILING_EXT (src/Graphics/GL/Tokens.hs:4582)
    GL_NUM_DEVICE_UUIDS_EXT (src/Graphics/GL/Tokens.hs:6464)
    GL_NUM_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:6506)
    GL_OPTIMAL_TILING_EXT (src/Graphics/GL/Tokens.hs:6674)
    GL_PROTECTED_MEMORY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7644)
    GL_TEXTURE_TILING_EXT (src/Graphics/GL/Tokens.hs:10478)
    GL_TILING_TYPES_EXT (src/Graphics/GL/Tokens.hs:10542)
    GL_UUID_SIZE_EXT (src/Graphics/GL/Tokens.hs:11170)
    glBufferStorageMemEXT (src/Graphics/GL/Functions/F02.hs:1169)
    glCreateMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:418)
    glDeleteMemoryObjectsEXT (src/Graphics/GL/Functions/F05.hs:1141)
    glGetMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F11.hs:192)
    glGetUnsignedBytei_vEXT (src/Graphics/GL/Functions/F13.hs:945)
    glGetUnsignedBytevEXT (src/Graphics/GL/Functions/F13.hs:958)
    glIsMemoryObjectEXT (src/Graphics/GL/Functions/F15.hs:410)
    glMemoryObjectParameterivEXT (src/Graphics/GL/Functions/F16.hs:1482)
    glNamedBufferStorageMemEXT (src/Graphics/GL/Functions/F18.hs:1368)
    glTexStorageMem1DEXT (src/Graphics/GL/Functions/F26.hs:1381)
    glTexStorageMem2DEXT (src/Graphics/GL/Functions/F26.hs:1399)
    glTexStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1418)
    glTexStorageMem3DEXT (src/Graphics/GL/Functions/F26.hs:1437)
    glTexStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F26.hs:1457)
    glTextureStorageMem1DEXT (src/Graphics/GL/Functions/F27.hs:770)
    glTextureStorageMem2DEXT (src/Graphics/GL/Functions/F27.hs:788)
    glTextureStorageMem2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:807)
    glTextureStorageMem3DEXT (src/Graphics/GL/Functions/F27.hs:826)
    glTextureStorageMem3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:846)
  31% (  6 / 19) in 'Graphics.GL.EXT.LightTexture'
  Missing documentation for:
    GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:402)
    GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3342)
    GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:9002)
    GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9896)
    GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:10316)
    GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:10342)
    GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:10344)
    glApplyTextureEXT (src/Graphics/GL/Functions/F01.hs:399)
    glTextureLightEXT (src/Graphics/GL/Functions/F27.hs:322)
    glTextureMaterialEXT (src/Graphics/GL/Functions/F27.hs:335)
  60% (  6 / 10) in 'Graphics.GL.EXT.IndexMaterial'
  Missing documentation for:
    GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:4112)
    GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:4114)
    GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:4116)
    glIndexMaterialEXT (src/Graphics/GL/Functions/F14.hs:1193)
  60% (  6 / 10) in 'Graphics.GL.EXT.IndexFunc'
  Missing documentation for:
    GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:4124)
    GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:4126)
    GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:4128)
    glIndexFuncEXT (src/Graphics/GL/Functions/F14.hs:1167)
  33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram'
  Missing documentation for:
    GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3858)
    GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3862)
    GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3864)
    GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3868)
    GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3872)
    GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3876)
    GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3880)
    GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3884)
    GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3888)
    GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:6084)
    GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:6088)
    GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:6092)
    GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7656)
    GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9594)
    glGetHistogramEXT (src/Graphics/GL/Functions/F10.hs:871)
    glGetHistogramParameterfvEXT (src/Graphics/GL/Functions/F10.hs:900)
    glGetHistogramParameterivEXT (src/Graphics/GL/Functions/F10.hs:929)
    glGetMinmaxEXT (src/Graphics/GL/Functions/F11.hs:225)
    glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions/F11.hs:254)
    glGetMinmaxParameterivEXT (src/Graphics/GL/Functions/F11.hs:283)
  25% (  7 / 27) in 'Graphics.GL.EXT.GeometryShader4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3416)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3450)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3534)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3540)
    GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3664)
    GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3682)
    GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3698)
    GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3722)
    GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4590)
    GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4620)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5434)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5456)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5478)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5484)
    GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5968)
    GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:6034)
    GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7612)
    GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10720)
    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10736)
  37% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4'
  Missing documentation for:
    GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4336)
    GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4338)
    GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4344)
    GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4346)
    GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4356)
    GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4360)
    GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4366)
    GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4372)
    GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5648)
    GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:6114)
    GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8598)
    GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8602)
    GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8614)
    GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8618)
    GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8654)
    GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8680)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11050)
    GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:11052)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11058)
    GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:11060)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:11070)
    GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:11074)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:11080)
    GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:11086)
    GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:11100)
    GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:11104)
    GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:11108)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:11350)
  71% (  5 /  7) in 'Graphics.GL.EXT.GPUProgramParameters'
  Missing documentation for:
    glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1341)
    glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F20.hs:1514)
  28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:918)
    GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:970)
    GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:996)
    GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:1018)
    GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:1024)
    GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1030)
    GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1036)
    GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1042)
    GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2224)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3422)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3444)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3454)
    GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3472)
    GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3480)
    GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3500)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3508)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3514)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3520)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3524)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3546)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3566)
    GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3598)
    GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4400)
    GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5680)
    GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:8152)
    GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:8160)
    GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:8166)
    GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:8176)
    GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:8180)
    GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:8186)
    GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:8192)
    GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:8198)
    GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:8206)
    GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:8224)
    GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:8232)
    GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:9328)
    GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9394)
    GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9396)
    GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9402)
    GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9408)
    glBindFramebufferEXT (src/Graphics/GL/Functions/F01.hs:1121)
    glBindRenderbufferEXT (src/Graphics/GL/Functions/F01.hs:1317)
  70% (  7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample'
  Missing documentation for:
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3558)
    GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5690)
    GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8216)
  63% (  7 / 11) in 'Graphics.GL.EXT.FramebufferBlit'
  Missing documentation for:
    GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2690)
    GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2694)
    GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7936)
    GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7940)
  57% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord'
  Missing documentation for:
    GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1930)
    GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3160)
    GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3168)
    GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3172)
    GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3176)
    GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3178)
    GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3182)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3306)
  71% (  5 /  7) in 'Graphics.GL.EXT.ExternalBuffer'
  Missing documentation for:
    glBufferStorageExternalEXT (src/Graphics/GL/Functions/F02.hs:1154)
    glNamedBufferStorageExternalEXT (src/Graphics/GL/Functions/F18.hs:1353)
  77% (  7 /  9) in 'Graphics.GL.EXT.DrawRangeElements'
  Missing documentation for:
    GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5342)
 100% (  7 /  7) in 'Graphics.GL.EXT.DrawInstanced'
 100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2'
  23% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess'
  Missing documentation for:
    GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7568)
    GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7570)
    GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10704)
    glBindMultiTextureEXT (src/Graphics/GL/Functions/F01.hs:1226)
    glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions/F02.hs:1306)
    glClearNamedBufferDataEXT (src/Graphics/GL/Functions/F03.hs:178)
    glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions/F03.hs:215)
    glClientAttribDefaultEXT (src/Graphics/GL/Functions/F03.hs:437)
    glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:441)
    glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:461)
    glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions/F04.hs:482)
    glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:501)
    glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:522)
    glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:545)
    glCompressedTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:852)
    glCompressedTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:872)
    glCompressedTextureImage3DEXT (src/Graphics/GL/Functions/F04.hs:893)
    glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:931)
    glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:973)
    glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1019)
    glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions/F04.hs:1565)
    glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions/F04.hs:1585)
    glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F04.hs:1603)
    glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F04.hs:1623)
    glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F04.hs:1644)
    glCopyTextureImage1DEXT (src/Graphics/GL/Functions/F04.hs:1926)
    glCopyTextureImage2DEXT (src/Graphics/GL/Functions/F04.hs:1946)
    glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions/F05.hs:171)
    glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions/F05.hs:211)
    glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions/F05.hs:253)
    glDisableClientStateIndexedEXT (src/Graphics/GL/Functions/F06.hs:446)
    glDisableClientStateiEXT (src/Graphics/GL/Functions/F06.hs:459)
    glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions/F06.hs:524)
    glDisableVertexArrayEXT (src/Graphics/GL/Functions/F06.hs:537)
    glEnableClientStateIndexedEXT (src/Graphics/GL/Functions/F07.hs:473)
    glEnableClientStateiEXT (src/Graphics/GL/Functions/F07.hs:486)
    glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions/F07.hs:551)
    glEnableVertexArrayEXT (src/Graphics/GL/Functions/F07.hs:564)
    glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions/F08.hs:217)
    glFramebufferDrawBufferEXT (src/Graphics/GL/Functions/F08.hs:809)
    glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions/F08.hs:823)
    glFramebufferReadBufferEXT (src/Graphics/GL/Functions/F08.hs:935)
    glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions/F09.hs:615)
    glGenerateTextureMipmapEXT (src/Graphics/GL/Functions/F09.hs:641)
    glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions/F09.hs:1443)
    glGetCompressedTextureImageEXT (src/Graphics/GL/Functions/F09.hs:1504)
    glGetFramebufferParameterivEXT (src/Graphics/GL/Functions/F10.hs:753)
    glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions/F11.hs:298)
    glGetMultiTexEnvivEXT (src/Graphics/GL/Functions/F11.hs:313)
    glGetMultiTexGendvEXT (src/Graphics/GL/Functions/F11.hs:328)
    glGetMultiTexGenfvEXT (src/Graphics/GL/Functions/F11.hs:343)
    glGetMultiTexGenivEXT (src/Graphics/GL/Functions/F11.hs:358)
    glGetMultiTexImageEXT (src/Graphics/GL/Functions/F11.hs:375)
    glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions/F11.hs:391)
    glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions/F11.hs:407)
    glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions/F11.hs:422)
    glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:437)
    glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions/F11.hs:452)
    glGetMultiTexParameterivEXT (src/Graphics/GL/Functions/F11.hs:467)
    glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:541)
    glGetNamedBufferPointervEXT (src/Graphics/GL/Functions/F11.hs:584)
    glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions/F11.hs:615)
    glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions/F11.hs:646)
    glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:692)
    glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions/F11.hs:707)
    glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions/F11.hs:722)
    glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions/F11.hs:737)
    glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions/F11.hs:752)
    glGetNamedProgramStringEXT (src/Graphics/GL/Functions/F11.hs:767)
    glGetNamedProgramivEXT (src/Graphics/GL/Functions/F11.hs:782)
    glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions/F11.hs:811)
    glGetPointerIndexedvEXT (src/Graphics/GL/Functions/F11.hs:1512)
    glGetPointeri_vEXT (src/Graphics/GL/Functions/F11.hs:1526)
    glGetTextureImageEXT (src/Graphics/GL/Functions/F13.hs:294)
    glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions/F13.hs:326)
    glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions/F13.hs:358)
    glGetTextureParameterIivEXT (src/Graphics/GL/Functions/F13.hs:388)
    glGetTextureParameterIuivEXT (src/Graphics/GL/Functions/F13.hs:418)
    glGetTextureParameterfvEXT (src/Graphics/GL/Functions/F13.hs:448)
    glGetTextureParameterivEXT (src/Graphics/GL/Functions/F13.hs:478)
    glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions/F13.hs:1102)
    glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions/F13.hs:1116)
    glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions/F13.hs:1131)
    glGetVertexArrayPointervEXT (src/Graphics/GL/Functions/F13.hs:1145)
    glMapNamedBufferEXT (src/Graphics/GL/Functions/F16.hs:693)
    glMapNamedBufferRangeEXT (src/Graphics/GL/Functions/F16.hs:724)
    glMatrixFrustumEXT (src/Graphics/GL/Functions/F16.hs:994)
    glMatrixLoadIdentityEXT (src/Graphics/GL/Functions/F16.hs:1101)
    glMatrixLoadTransposedEXT (src/Graphics/GL/Functions/F16.hs:1127)
    glMatrixLoadTransposefEXT (src/Graphics/GL/Functions/F16.hs:1140)
    glMatrixLoaddEXT (src/Graphics/GL/Functions/F16.hs:1153)
    glMatrixLoadfEXT (src/Graphics/GL/Functions/F16.hs:1166)
    glMatrixMultTransposedEXT (src/Graphics/GL/Functions/F16.hs:1231)
    glMatrixMultTransposefEXT (src/Graphics/GL/Functions/F16.hs:1244)
    glMatrixMultdEXT (src/Graphics/GL/Functions/F16.hs:1257)
    glMatrixMultfEXT (src/Graphics/GL/Functions/F16.hs:1270)
    glMatrixOrthoEXT (src/Graphics/GL/Functions/F16.hs:1288)
    glMatrixPopEXT (src/Graphics/GL/Functions/F16.hs:1300)
    glMatrixPushEXT (src/Graphics/GL/Functions/F16.hs:1312)
    glMatrixRotatedEXT (src/Graphics/GL/Functions/F16.hs:1328)
    glMatrixRotatefEXT (src/Graphics/GL/Functions/F16.hs:1344)
    glMatrixScaledEXT (src/Graphics/GL/Functions/F16.hs:1359)
    glMatrixScalefEXT (src/Graphics/GL/Functions/F16.hs:1374)
    glMatrixTranslatedEXT (src/Graphics/GL/Functions/F16.hs:1389)
    glMatrixTranslatefEXT (src/Graphics/GL/Functions/F16.hs:1404)
    glMultiTexBufferEXT (src/Graphics/GL/Functions/F17.hs:667)
    glMultiTexCoordPointerEXT (src/Graphics/GL/Functions/F18.hs:613)
    glMultiTexEnvfvEXT (src/Graphics/GL/Functions/F18.hs:644)
    glMultiTexEnvivEXT (src/Graphics/GL/Functions/F18.hs:675)
    glMultiTexGendvEXT (src/Graphics/GL/Functions/F18.hs:706)
    glMultiTexGenfvEXT (src/Graphics/GL/Functions/F18.hs:737)
    glMultiTexGenivEXT (src/Graphics/GL/Functions/F18.hs:768)
    glMultiTexImage1DEXT (src/Graphics/GL/Functions/F18.hs:788)
    glMultiTexImage2DEXT (src/Graphics/GL/Functions/F18.hs:809)
    glMultiTexImage3DEXT (src/Graphics/GL/Functions/F18.hs:831)
    glMultiTexParameterIivEXT (src/Graphics/GL/Functions/F18.hs:846)
    glMultiTexParameterIuivEXT (src/Graphics/GL/Functions/F18.hs:861)
    glMultiTexParameterfvEXT (src/Graphics/GL/Functions/F18.hs:892)
    glMultiTexParameterivEXT (src/Graphics/GL/Functions/F18.hs:923)
    glMultiTexRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:937)
    glMultiTexSubImage1DEXT (src/Graphics/GL/Functions/F18.hs:956)
    glMultiTexSubImage2DEXT (src/Graphics/GL/Functions/F18.hs:977)
    glMultiTexSubImage3DEXT (src/Graphics/GL/Functions/F18.hs:1000)
    glNamedBufferDataEXT (src/Graphics/GL/Functions/F18.hs:1275)
    glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions/F18.hs:1416)
    glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions/F18.hs:1474)
    glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions/F18.hs:1519)
    glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions/F18.hs:1596)
    glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions/F18.hs:1612)
    glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions/F18.hs:1629)
    glNamedFramebufferTextureEXT (src/Graphics/GL/Functions/F18.hs:1644)
    glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions/F18.hs:1660)
    glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions/F18.hs:1693)
    glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions/F19.hs:154)
    glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions/F19.hs:188)
    glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions/F19.hs:222)
    glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions/F19.hs:256)
    glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions/F19.hs:272)
    glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions/F19.hs:288)
    glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions/F19.hs:304)
    glNamedProgramStringEXT (src/Graphics/GL/Functions/F19.hs:320)
    glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions/F19.hs:351)
    glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions/F19.hs:402)
    glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions/F19.hs:418)
    glProgramUniform1dEXT (src/Graphics/GL/Functions/F21.hs:366)
    glProgramUniform1dvEXT (src/Graphics/GL/Functions/F21.hs:396)
    glProgramUniform2dEXT (src/Graphics/GL/Functions/F21.hs:728)
    glProgramUniform2dvEXT (src/Graphics/GL/Functions/F21.hs:758)
    glProgramUniform3dEXT (src/Graphics/GL/Functions/F21.hs:1102)
    glProgramUniform3dvEXT (src/Graphics/GL/Functions/F21.hs:1132)
    glProgramUniform4dEXT (src/Graphics/GL/Functions/F21.hs:1488)
    glProgramUniform4dvEXT (src/Graphics/GL/Functions/F21.hs:1518)
    glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions/F22.hs:405)
    glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions/F22.hs:471)
    glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions/F22.hs:537)
    glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions/F22.hs:603)
    glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions/F22.hs:669)
    glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions/F22.hs:735)
    glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions/F22.hs:801)
    glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions/F22.hs:867)
    glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions/F22.hs:933)
    glPushClientAttribDefaultEXT (src/Graphics/GL/Functions/F22.hs:1073)
    glTextureBufferEXT (src/Graphics/GL/Functions/F26.hs:1714)
    glTextureBufferRangeEXT (src/Graphics/GL/Functions/F27.hs:137)
    glTextureImage1DEXT (src/Graphics/GL/Functions/F27.hs:191)
    glTextureImage2DEXT (src/Graphics/GL/Functions/F27.hs:212)
    glTextureImage3DEXT (src/Graphics/GL/Functions/F27.hs:271)
    glTexturePageCommitmentEXT (src/Graphics/GL/Functions/F27.hs:367)
    glTextureParameterIivEXT (src/Graphics/GL/Functions/F27.hs:397)
    glTextureParameterIuivEXT (src/Graphics/GL/Functions/F27.hs:427)
    glTextureParameterfvEXT (src/Graphics/GL/Functions/F27.hs:488)
    glTextureParameterivEXT (src/Graphics/GL/Functions/F27.hs:549)
    glTextureRenderbufferEXT (src/Graphics/GL/Functions/F27.hs:577)
    glTextureStorage1DEXT (src/Graphics/GL/Functions/F27.hs:609)
    glTextureStorage2DEXT (src/Graphics/GL/Functions/F27.hs:643)
    glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:679)
    glTextureStorage3DEXT (src/Graphics/GL/Functions/F27.hs:715)
    glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions/F27.hs:753)
    glTextureSubImage1DEXT (src/Graphics/GL/Functions/F27.hs:903)
    glTextureSubImage2DEXT (src/Graphics/GL/Functions/F27.hs:945)
    glTextureSubImage3DEXT (src/Graphics/GL/Functions/F27.hs:991)
    glUnmapNamedBufferEXT (src/Graphics/GL/Functions/F28.hs:1591)
    glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions/F29.hs:1204)
    glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1236)
    glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions/F29.hs:1251)
    glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1281)
    glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions/F29.hs:1297)
    glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1315)
    glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions/F29.hs:1331)
    glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions/F29.hs:1387)
    glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions/F29.hs:1404)
    glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions/F29.hs:1418)
    glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions/F29.hs:1432)
    glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions/F29.hs:1449)
    glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions/F29.hs:1465)
    glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions/F29.hs:1483)
    glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions/F29.hs:1499)
    glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions/F29.hs:1517)
    glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions/F29.hs:1536)
    glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions/F30.hs:134)
    glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions/F30.hs:186)
  66% (  6 /  9) in 'Graphics.GL.EXT.DepthBoundsTest'
  Missing documentation for:
    GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2234)
    glDepthBoundsEXT (src/Graphics/GL/Functions/F06.hs:159)
  62% (  5 /  8) in 'Graphics.GL.EXT.DebugMarker'
  Missing documentation for:
    glInsertEventMarkerEXT (src/Graphics/GL/Functions/F14.hs:1431)
    glPopGroupMarkerEXT (src/Graphics/GL/Functions/F20.hs:889)
    glPushGroupMarkerEXT (src/Graphics/GL/Functions/F22.hs:1118)
  37% (  6 / 16) in 'Graphics.GL.EXT.DebugLabel'
  Missing documentation for:
    GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:640)
    GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7590)
    GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7606)
    GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7804)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8930)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:11254)
    glGetObjectLabelEXT (src/Graphics/GL/Functions/F11.hs:916)
    glLabelObjectEXT (src/Graphics/GL/Functions/F15.hs:938)
  54% (  6 / 11) in 'Graphics.GL.EXT.CullVertex'
  Missing documentation for:
    GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1910)
    GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1912)
    GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1916)
    glCullParameterdvEXT (src/Graphics/GL/Functions/F05.hs:687)
    glCullParameterfvEXT (src/Graphics/GL/Functions/F05.hs:700)
 100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture'
  38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame'
  Missing documentation for:
    GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:476)
    GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:478)
    GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:480)
    GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:482)
    GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1980)
    GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4828)
    GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4840)
    GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4886)
    GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4898)
    GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9596)
    GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9598)
    GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9600)
    GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9602)
    glBinormal3bvEXT (src/Graphics/GL/Functions/F02.hs:190)
    glBinormal3dvEXT (src/Graphics/GL/Functions/F02.hs:217)
    glBinormal3fvEXT (src/Graphics/GL/Functions/F02.hs:244)
    glBinormal3ivEXT (src/Graphics/GL/Functions/F02.hs:271)
    glBinormal3svEXT (src/Graphics/GL/Functions/F02.hs:298)
    glBinormalPointerEXT (src/Graphics/GL/Functions/F02.hs:312)
    glTangent3bvEXT (src/Graphics/GL/Functions/F25.hs:341)
    glTangent3dvEXT (src/Graphics/GL/Functions/F25.hs:368)
    glTangent3fvEXT (src/Graphics/GL/Functions/F25.hs:395)
    glTangent3ivEXT (src/Graphics/GL/Functions/F25.hs:422)
    glTangent3svEXT (src/Graphics/GL/Functions/F25.hs:449)
    glTangentPointerEXT (src/Graphics/GL/Functions/F25.hs:463)
  38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution'
  Missing documentation for:
    GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1730)
    GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1734)
    GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1742)
    GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1746)
    GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1750)
    GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1754)
    GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1758)
    GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1764)
    GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5270)
    GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7408)
    GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7412)
    GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7416)
    GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7420)
    GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7428)
    GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7432)
    GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7436)
    GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7440)
    GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7974)
    GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8876)
    glGetConvolutionFilterEXT (src/Graphics/GL/Functions/F09.hs:1557)
    glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions/F09.hs:1586)
    glGetConvolutionParameterivEXT (src/Graphics/GL/Functions/F10.hs:149)
    glGetSeparableFilterEXT (src/Graphics/GL/Functions/F12.hs:1083)
  60% (  6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray'
  Missing documentation for:
    GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:332)
    GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:334)
    glLockArraysEXT (src/Graphics/GL/Functions/F16.hs:197)
    glUnlockArraysEXT (src/Graphics/GL/Functions/F28.hs:1527)
 100% (  7 /  7) in 'Graphics.GL.EXT.ColorSubtable'
  63% (  7 / 11) in 'Graphics.GL.EXT.BlendMinmax'
  Missing documentation for:
    GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:524)
    GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3628)
    GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5348)
    GL_MIN_EXT (src/Graphics/GL/Tokens.hs:6100)
  63% (  7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate'
  Missing documentation for:
    GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:506)
    GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:512)
    GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:542)
    GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:548)
  77% (  7 /  9) in 'Graphics.GL.EXT.BlendEquationSeparate'
  Missing documentation for:
    GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:530)
  58% (  7 / 12) in 'Graphics.GL.EXT.BlendColor'
  Missing documentation for:
    GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:500)
    GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1654)
    GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1670)
    GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6612)
    GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6616)
  40% (  6 / 15) in 'Graphics.GL.EXT.BindableUniform'
  Missing documentation for:
    GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5356)
    GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5410)
    GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5992)
    GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10804)
    GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10806)
    glGetUniformBufferSizeEXT (src/Graphics/GL/Functions/F13.hs:698)
    glGetUniformOffsetEXT (src/Graphics/GL/Functions/F13.hs:755)
    glUniformBufferEXT (src/Graphics/GL/Functions/F28.hs:968)
   9% (  6 / 61) in 'Graphics.GL.ATI.VertexStreams'
  Missing documentation for:
    GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:6014)
    GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11484)
    GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11488)
    GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11490)
    GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11492)
    GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11494)
    GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11496)
    GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11498)
    GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11500)
    GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11502)
    glClientActiveVertexStreamATI (src/Graphics/GL/Functions/F03.hs:425)
    glNormalStream3bATI (src/Graphics/GL/Functions/F19.hs:811)
    glNormalStream3bvATI (src/Graphics/GL/Functions/F19.hs:824)
    glNormalStream3dATI (src/Graphics/GL/Functions/F19.hs:839)
    glNormalStream3dvATI (src/Graphics/GL/Functions/F19.hs:852)
    glNormalStream3fATI (src/Graphics/GL/Functions/F19.hs:867)
    glNormalStream3fvATI (src/Graphics/GL/Functions/F19.hs:880)
    glNormalStream3iATI (src/Graphics/GL/Functions/F19.hs:895)
    glNormalStream3ivATI (src/Graphics/GL/Functions/F19.hs:908)
    glNormalStream3sATI (src/Graphics/GL/Functions/F19.hs:923)
    glNormalStream3svATI (src/Graphics/GL/Functions/F19.hs:936)
    glVertexBlendEnvfATI (src/Graphics/GL/Functions/F32.hs:604)
    glVertexBlendEnviATI (src/Graphics/GL/Functions/F32.hs:617)
    glVertexStream1dATI (src/Graphics/GL/Functions/F32.hs:784)
    glVertexStream1dvATI (src/Graphics/GL/Functions/F32.hs:797)
    glVertexStream1fATI (src/Graphics/GL/Functions/F32.hs:810)
    glVertexStream1fvATI (src/Graphics/GL/Functions/F32.hs:823)
    glVertexStream1iATI (src/Graphics/GL/Functions/F32.hs:836)
    glVertexStream1ivATI (src/Graphics/GL/Functions/F32.hs:849)
    glVertexStream1sATI (src/Graphics/GL/Functions/F32.hs:862)
    glVertexStream1svATI (src/Graphics/GL/Functions/F32.hs:875)
    glVertexStream2dATI (src/Graphics/GL/Functions/F32.hs:889)
    glVertexStream2dvATI (src/Graphics/GL/Functions/F32.hs:902)
    glVertexStream2fATI (src/Graphics/GL/Functions/F32.hs:916)
    glVertexStream2fvATI (src/Graphics/GL/Functions/F32.hs:929)
    glVertexStream2iATI (src/Graphics/GL/Functions/F32.hs:943)
    glVertexStream2ivATI (src/Graphics/GL/Functions/F32.hs:956)
    glVertexStream2sATI (src/Graphics/GL/Functions/F32.hs:970)
    glVertexStream2svATI (src/Graphics/GL/Functions/F32.hs:983)
    glVertexStream3dATI (src/Graphics/GL/Functions/F32.hs:998)
    glVertexStream3dvATI (src/Graphics/GL/Functions/F32.hs:1011)
    glVertexStream3fATI (src/Graphics/GL/Functions/F32.hs:1026)
    glVertexStream3fvATI (src/Graphics/GL/Functions/F32.hs:1039)
    glVertexStream3iATI (src/Graphics/GL/Functions/F32.hs:1054)
    glVertexStream3ivATI (src/Graphics/GL/Functions/F32.hs:1067)
    glVertexStream3sATI (src/Graphics/GL/Functions/F32.hs:1082)
    glVertexStream3svATI (src/Graphics/GL/Functions/F32.hs:1095)
    glVertexStream4dATI (src/Graphics/GL/Functions/F32.hs:1111)
    glVertexStream4dvATI (src/Graphics/GL/Functions/F32.hs:1124)
    glVertexStream4fATI (src/Graphics/GL/Functions/F32.hs:1140)
    glVertexStream4fvATI (src/Graphics/GL/Functions/F32.hs:1153)
    glVertexStream4iATI (src/Graphics/GL/Functions/F32.hs:1169)
    glVertexStream4ivATI (src/Graphics/GL/Functions/F32.hs:1182)
    glVertexStream4sATI (src/Graphics/GL/Functions/F32.hs:1198)
    glVertexStream4svATI (src/Graphics/GL/Functions/F32.hs:1211)
  62% (  5 /  8) in 'Graphics.GL.ATI.VertexAttribArrayObject'
  Missing documentation for:
    glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:1174)
    glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:1188)
    glVertexAttribArrayObjectATI (src/Graphics/GL/Functions/F31.hs:281)
  23% (  6 / 26) in 'Graphics.GL.ATI.VertexArrayObject'
  Missing documentation for:
    GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:336)
    GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:338)
    GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2376)
    GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2788)
    GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6526)
    GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6528)
    GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7458)
    GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:9308)
    glArrayObjectATI (src/Graphics/GL/Functions/F01.hs:485)
    glFreeObjectBufferATI (src/Graphics/GL/Functions/F08.hs:1429)
    glGetArrayObjectfvATI (src/Graphics/GL/Functions/F09.hs:885)
    glGetArrayObjectivATI (src/Graphics/GL/Functions/F09.hs:899)
    glGetObjectBufferfvATI (src/Graphics/GL/Functions/F11.hs:869)
    glGetObjectBufferivATI (src/Graphics/GL/Functions/F11.hs:883)
    glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions/F13.hs:972)
    glGetVariantArrayObjectivATI (src/Graphics/GL/Functions/F13.hs:986)
    glIsObjectBufferATI (src/Graphics/GL/Functions/F15.hs:460)
    glNewObjectBufferATI (src/Graphics/GL/Functions/F19.hs:462)
    glUpdateObjectBufferATI (src/Graphics/GL/Functions/F29.hs:136)
    glVariantArrayObjectATI (src/Graphics/GL/Functions/F29.hs:432)
  58% (  7 / 12) in 'Graphics.GL.ATI.SeparateStencil'
  Missing documentation for:
    GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:9334)
    GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:9338)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:9344)
    GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:9348)
    glStencilFuncSeparateATI (src/Graphics/GL/Functions/F24.hs:1492)
  35% (  6 / 17) in 'Graphics.GL.ATI.PNTriangles'
  Missing documentation for:
    GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5578)
    GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:7238)
    GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:7240)
    GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7242)
    GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:7244)
    GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:7246)
    GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:7248)
    GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:7250)
    GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:7252)
    glPNTrianglesfATI (src/Graphics/GL/Functions/F19.hs:1125)
    glPNTrianglesiATI (src/Graphics/GL/Functions/F19.hs:1138)
  71% (  5 /  7) in 'Graphics.GL.ATI.MapObjectBuffer'
  Missing documentation for:
    glMapObjectBufferATI (src/Graphics/GL/Functions/F16.hs:736)
    glUnmapObjectBufferATI (src/Graphics/GL/Functions/F28.hs:1603)
   4% (  6 /124) in 'Graphics.GL.ATI.FragmentShader'
  Missing documentation for:
    GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
    GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
    GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
    GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
    GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:470)
    GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:560)
    GL_CND0_ATI (src/Graphics/GL/Tokens.hs:854)
    GL_CND_ATI (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:878)
    GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1618)
    GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1766)
    GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1768)
    GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1770)
    GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1772)
    GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1774)
    GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1776)
    GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1778)
    GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1780)
    GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1782)
    GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1784)
    GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1786)
    GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1788)
    GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1790)
    GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1792)
    GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1794)
    GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1796)
    GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1798)
    GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1800)
    GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1802)
    GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1804)
    GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1806)
    GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1808)
    GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1810)
    GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1812)
    GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1814)
    GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1816)
    GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1818)
    GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1820)
    GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1822)
    GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1824)
    GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1826)
    GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1828)
    GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2402)
    GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2404)
    GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2420)
    GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2838)
    GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3366)
    GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3776)
    GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3808)
    GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4504)
    GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4814)
    GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6264)
    GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6330)
    GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6362)
    GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6472)
    GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6474)
    GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6478)
    GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6480)
    GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6482)
    GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6484)
    GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6486)
    GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7754)
    GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7980)
    GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:8042)
    GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:8044)
    GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:8046)
    GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:8048)
    GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:8050)
    GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:8052)
    GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:8054)
    GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:8056)
    GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:8058)
    GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:8060)
    GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:8062)
    GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:8064)
    GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:8066)
    GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:8068)
    GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:8070)
    GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:8072)
    GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:8074)
    GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:8076)
    GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:8078)
    GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:8080)
    GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:8082)
    GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:8084)
    GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:8086)
    GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:8088)
    GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:8090)
    GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:8092)
    GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:8094)
    GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:8096)
    GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:8098)
    GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:8100)
    GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:8102)
    GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:8104)
    GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8796)
    GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8866)
    GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9506)
    GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9522)
    GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9524)
    GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9526)
    GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9528)
    GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9530)
    GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9532)
    glAlphaFragmentOp1ATI (src/Graphics/GL/Functions/F01.hs:268)
    glAlphaFragmentOp2ATI (src/Graphics/GL/Functions/F01.hs:288)
    glAlphaFragmentOp3ATI (src/Graphics/GL/Functions/F01.hs:311)
    glBeginFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:647)
    glBindFragmentShaderATI (src/Graphics/GL/Functions/F01.hs:1094)
    glColorFragmentOp1ATI (src/Graphics/GL/Functions/F03.hs:1338)
    glColorFragmentOp2ATI (src/Graphics/GL/Functions/F03.hs:1359)
    glColorFragmentOp3ATI (src/Graphics/GL/Functions/F03.hs:1383)
    glDeleteFragmentShaderATI (src/Graphics/GL/Functions/F05.hs:1073)
    glEndFragmentShaderATI (src/Graphics/GL/Functions/F07.hs:718)
    glGenFragmentShadersATI (src/Graphics/GL/Functions/F09.hs:158)
    glPassTexCoordATI (src/Graphics/GL/Functions/F19.hs:1152)
    glSampleMapATI (src/Graphics/GL/Functions/F23.hs:1303)
    glSetFragmentShaderConstantATI (src/Graphics/GL/Functions/F24.hs:988)
  33% (  6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap'
  Missing documentation for:
    GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:662)
    GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:664)
    GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:666)
    GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:668)
    GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:670)
    GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:672)
    GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2750)
    GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2782)
    glGetTexBumpParameterfvATI (src/Graphics/GL/Functions/F12.hs:1320)
    glGetTexBumpParameterivATI (src/Graphics/GL/Functions/F12.hs:1333)
    glTexBumpParameterfvATI (src/Graphics/GL/Functions/F25.hs:674)
    glTexBumpParameterivATI (src/Graphics/GL/Functions/F25.hs:687)
  50% (  6 / 12) in 'Graphics.GL.ATI.ElementArray'
  Missing documentation for:
    GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2846)
    GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2864)
    GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2868)
    glDrawElementArrayATI (src/Graphics/GL/Functions/F06.hs:1036)
    glDrawRangeElementArrayATI (src/Graphics/GL/Functions/F06.hs:1419)
    glElementPointerATI (src/Graphics/GL/Functions/F07.hs:434)
  29% (  7 / 24) in 'Graphics.GL.ATI.DrawBuffers'
  Missing documentation for:
    GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2514)
    GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2526)
    GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2536)
    GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2546)
    GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2556)
    GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2566)
    GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2576)
    GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2584)
    GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2594)
    GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2604)
    GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2624)
    GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2634)
    GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2644)
    GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2654)
    GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2664)
    GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5324)
 100% ( 17 / 17) in 'Graphics.GL.ATI'
 100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos'
  55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray'
  Missing documentation for:
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
  62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore'
  Missing documentation for:
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
  21% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility'
  Missing documentation for:
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  66% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader'
  Missing documentation for:
    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072)
    GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084)
    GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096)
    GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134)
    GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138)
    GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5228)
    GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910)
    GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5916)
    GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5972)
    GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:6018)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:6024)
    GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6516)
    GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6518)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:11360)
    GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11364)
    GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372)
    GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376)
    GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444)
    GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452)
    GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:11458)
  36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram'
  Missing documentation for:
    GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1116)
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934)
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    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1988)
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    GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994)
    GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996)
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    GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000)
    GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002)
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    GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006)
    GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008)
    GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010)
    GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:5012)
    GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016)
    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018)
    GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020)
    GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022)
    GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024)
    GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026)
    GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028)
    GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030)
    GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032)
    GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034)
    GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036)
    GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040)
    GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042)
    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044)
    GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048)
    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056)
    GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060)
    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5580)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590)
    GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602)
    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610)
    GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644)
    GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5984)
    GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7522)
    GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7526)
    GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544)
    GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546)
    GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7550)
    GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7554)
    GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7556)
    GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7560)
    GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7564)
    GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7572)
    GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7576)
    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582)
    GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594)
    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622)
    GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7628)
    GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7634)
    GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10696)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:11346)
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    GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11368)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11372)
    GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11376)
    GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:11428)
    GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:11444)
    GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:11452)
    glBindProgramARB (src/Graphics/GL/Functions/F01.hs:1251)
    glDeleteProgramsARB (src/Graphics/GL/Functions/F05.hs:1284)
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    glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions/F12.hs:162)
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    glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions/F12.hs:264)
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    glProgramEnvParameter4dvARB (src/Graphics/GL/Functions/F20.hs:1230)
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    glProgramStringARB (src/Graphics/GL/Functions/F21.hs:324)
  35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject'
  Missing documentation for:
    GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:326)
    GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:330)
    GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:634)
    GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:646)
    GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:658)
    GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:886)
    GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2792)
    GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2796)
    GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2800)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2816)
    GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2854)
    GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2858)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3158)
    GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:4080)
    GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6406)
    GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7946)
    GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7962)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8838)
    GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:9312)
    GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:9316)
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    GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11238)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11332)
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    GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11772)
  10% (  6 / 58) in 'Graphics.GL.ARB.VertexBlend'
  Missing documentation for:
    GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
    GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1994)
    GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:6028)
    GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:6164)
    GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:6172)
    GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:6174)
    GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:6176)
    GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:6178)
    GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:6180)
    GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:6182)
    GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:6184)
    GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:6186)
    GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:6188)
    GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:6190)
    GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:6192)
    GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:6200)
    GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:6202)
    GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:6204)
    GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:6206)
    GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:6208)
    GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:6210)
    GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:6212)
    GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:6214)
    GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:6216)
    GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:6218)
    GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:6220)
    GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:6222)
    GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:6224)
    GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:6226)
    GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:6228)
    GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:6230)
    GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:6232)
    GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:6234)
    GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:6236)
    GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:6238)
    GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:11412)
    GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11730)
    GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11740)
    GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11744)
    GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11748)
    GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11752)
    GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11756)
    glVertexBlendARB (src/Graphics/GL/Functions/F32.hs:591)
    glWeightPointerARB (src/Graphics/GL/Functions/F33.hs:164)
    glWeightbvARB (src/Graphics/GL/Functions/F33.hs:192)
    glWeightdvARB (src/Graphics/GL/Functions/F33.hs:205)
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    glWeightivARB (src/Graphics/GL/Functions/F33.hs:231)
    glWeightsvARB (src/Graphics/GL/Functions/F33.hs:244)
    glWeightubvARB (src/Graphics/GL/Functions/F33.hs:257)
    glWeightuivARB (src/Graphics/GL/Functions/F33.hs:270)
    glWeightusvARB (src/Graphics/GL/Functions/F33.hs:283)
  63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding'
  Missing documentation for:
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
  55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit'
  Missing documentation for:
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
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    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
  90% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject'
  Missing documentation for:
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
  32% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject'
  Missing documentation for:
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
  71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix'
  Missing documentation for:
    GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10694)
    GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10700)
    GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10708)
    GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10712)
 100% (  7 /  7) in 'Graphics.GL.ARB.TransformFeedbackInstanced'
  83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3'
  Missing documentation for:
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
  76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
  81% (  9 / 11) in 'Graphics.GL.ARB.TimerQuery'
  Missing documentation for:
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
  58% (  7 / 12) in 'Graphics.GL.ARB.TextureView'
  Missing documentation for:
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
 100% (  7 /  7) in 'Graphics.GL.ARB.TextureStorageMultisample'
  90% (  9 / 10) in 'Graphics.GL.ARB.TextureStorage'
  Missing documentation for:
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
  32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample'
  Missing documentation for:
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
  54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression'
  Missing documentation for:
    GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1254)
    GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1266)
    GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1270)
    GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1308)
    GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1412)
    GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1596)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6462)
    GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:10076)
    GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:10080)
  70% (  7 / 10) in 'Graphics.GL.ARB.TextureBufferRange'
  Missing documentation for:
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
  58% (  7 / 12) in 'Graphics.GL.ARB.TextureBufferObject'
  Missing documentation for:
    GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5902)
    GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9928)
    GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9984)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9994)
    GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:10002)
 100% (  6 /  6) in 'Graphics.GL.ARB.TextureBarrier'
  17% (  8 / 45) in 'Graphics.GL.ARB.TessellationShader'
  Missing documentation for:
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
  46% ( 13 / 28) in 'Graphics.GL.ARB.Sync'
  Missing documentation for:
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
  33% (  6 / 18) in 'Graphics.GL.ARB.SparseTexture'
  Missing documentation for:
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5728)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5740)
    GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6498)
    GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6510)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:9194)
    GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:10438)
    GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11692)
    GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11698)
    GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11704)
    GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11710)
    glTexPageCommitmentARB (src/Graphics/GL/Functions/F26.hs:966)
  54% (  6 / 11) in 'Graphics.GL.ARB.SparseBuffer'
  Missing documentation for:
    GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9190)
    GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:9192)
    glBufferPageCommitmentARB (src/Graphics/GL/Functions/F02.hs:1092)
    glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions/F18.hs:1290)
    glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions/F18.hs:1305)
  40% (  6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude'
  Missing documentation for:
    GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6336)
    GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6338)
    GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8924)
    glCompileShaderIncludeARB (src/Graphics/GL/Functions/F04.hs:422)
    glDeleteNamedStringARB (src/Graphics/GL/Functions/F05.hs:1154)
    glGetNamedStringARB (src/Graphics/GL/Functions/F11.hs:827)
    glGetNamedStringivARB (src/Graphics/GL/Functions/F11.hs:842)
    glIsNamedStringARB (src/Graphics/GL/Functions/F15.hs:448)
    glNamedStringARB (src/Graphics/GL/Functions/F19.hs:434)
  56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine'
  Missing documentation for:
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
  29% (  7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject'
  Missing documentation for:
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
  49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects'
  Missing documentation for:
    GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:578)
    GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:582)
    GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:586)
    GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:590)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:3072)
    GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:3084)
    GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3096)
    GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3134)
    GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3138)
    GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3142)
    GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4386)
    GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4390)
    GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4394)
    GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6520)
    GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6522)
    GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6524)
    GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6530)
    GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6532)
    GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6538)
    GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6546)
    GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6552)
    GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6554)
    GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6560)
    GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6562)
    GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7588)
    GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8594)
    GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8606)
    GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8610)
    GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8630)
    GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8634)
    GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8638)
    GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8644)
    GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8660)
    GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8928)
    glDeleteObjectARB (src/Graphics/GL/Functions/F05.hs:1180)
    glGetAttachedObjectsARB (src/Graphics/GL/Functions/F09.hs:914)
    glGetHandleARB (src/Graphics/GL/Functions/F10.hs:838)
    glGetInfoLogARB (src/Graphics/GL/Functions/F10.hs:1018)
    glGetObjectParameterfvARB (src/Graphics/GL/Functions/F11.hs:947)
    glGetObjectParameterivARB (src/Graphics/GL/Functions/F11.hs:976)
  11% (  8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore'
  Missing documentation for:
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
  19% (  7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
  65% ( 50 / 76) in 'Graphics.GL.ARB.SeparateShaderObjects'
  Missing documentation for:
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
  95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects'
  Missing documentation for:
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
  77% (  7 /  9) in 'Graphics.GL.ARB.SampleShading'
  Missing documentation for:
    GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:6126)
    GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8792)
  35% (  6 / 17) in 'Graphics.GL.ARB.SampleLocations'
  Missing documentation for:
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3574)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3582)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7514)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7518)
    GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8746)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8750)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8754)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8758)
    glEvaluateDepthValuesARB (src/Graphics/GL/Functions/F07.hs:1126)
    glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F08.hs:997)
    glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions/F18.hs:1534)
  31% (  7 / 22) in 'Graphics.GL.ARB.RobustnessCore'
  Missing documentation for:
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832)
    glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:802)
    glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209)
    glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582)
    glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613)
    glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644)
    glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722)
    glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800)
  20% (  7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility'
  Missing documentation for:
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1698)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3796)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4136)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4672)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6450)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:8294)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10832)
    glGetGraphicsResetStatusARB (src/Graphics/GL/Functions/F10.hs:802)
    glGetnColorTableARB (src/Graphics/GL/Functions/F14.hs:178)
    glGetnCompressedTexImageARB (src/Graphics/GL/Functions/F14.hs:209)
    glGetnConvolutionFilterARB (src/Graphics/GL/Functions/F14.hs:241)
    glGetnHistogramARB (src/Graphics/GL/Functions/F14.hs:275)
    glGetnMapdvARB (src/Graphics/GL/Functions/F14.hs:305)
    glGetnMapfvARB (src/Graphics/GL/Functions/F14.hs:335)
    glGetnMapivARB (src/Graphics/GL/Functions/F14.hs:365)
    glGetnMinmaxARB (src/Graphics/GL/Functions/F14.hs:399)
    glGetnPixelMapfvARB (src/Graphics/GL/Functions/F14.hs:427)
    glGetnPixelMapuivARB (src/Graphics/GL/Functions/F14.hs:455)
    glGetnPixelMapusvARB (src/Graphics/GL/Functions/F14.hs:483)
    glGetnPolygonStippleARB (src/Graphics/GL/Functions/F14.hs:509)
    glGetnSeparableFilterARB (src/Graphics/GL/Functions/F14.hs:547)
    glGetnTexImageARB (src/Graphics/GL/Functions/F14.hs:582)
    glGetnUniformdvARB (src/Graphics/GL/Functions/F14.hs:613)
    glGetnUniformfvARB (src/Graphics/GL/Functions/F14.hs:644)
    glGetnUniformivARB (src/Graphics/GL/Functions/F14.hs:722)
    glGetnUniformuivARB (src/Graphics/GL/Functions/F14.hs:800)
  63% (  7 / 11) in 'Graphics.GL.ARB.ProvokingVertex'
  Missing documentation for:
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
  19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery'
  Missing documentation for:
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
  75% (  6 /  8) in 'Graphics.GL.ARB.PolygonOffsetClamp'
  Missing documentation for:
    GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334)
    glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763)
  66% (  8 / 12) in 'Graphics.GL.ARB.PointParameters'
  Missing documentation for:
    GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:7262)
    GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:7266)
    GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:7290)
    GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7298)
  77% (  7 /  9) in 'Graphics.GL.ARB.ParallelShaderCompile'
  Missing documentation for:
    GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1248)
    GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5710)
  73% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery'
  Missing documentation for:
    GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1956)
    GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7784)
    GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7820)
    GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7824)
    GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8704)
  53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture'
  Missing documentation for:
    GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
    GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:734)
    GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5934)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9714)
    GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9720)
    GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9724)
    GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9728)
    GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9732)
    GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9740)
    GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9748)
    GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9756)
    GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9758)
    GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9764)
    GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9768)
    GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9780)
    GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9792)
    GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9796)
    GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9802)
    GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9808)
    GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9818)
    GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9826)
    GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9830)
    GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9834)
    GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9838)
  43% (  7 / 16) in 'Graphics.GL.ARB.Multisample'
  Missing documentation for:
    GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6284)
    GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6290)
    GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8698)
    GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8710)
    GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8718)
    GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8728)
    GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8736)
    GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8740)
    GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8744)
 100% (  7 /  7) in 'Graphics.GL.ARB.MultiDrawIndirect'
 100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind'
  28% (  6 / 21) in 'Graphics.GL.ARB.MatrixPalette'
  Missing documentation for:
    GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1936)
    GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1948)
    GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:5070)
    GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:5076)
    GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:5080)
    GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:5084)
    GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:5088)
    GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5512)
    GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5564)
    glCurrentPaletteMatrixARB (src/Graphics/GL/Functions/F05.hs:712)
    glMatrixIndexPointerARB (src/Graphics/GL/Functions/F16.hs:1009)
    glMatrixIndexubvARB (src/Graphics/GL/Functions/F16.hs:1037)
    glMatrixIndexuivARB (src/Graphics/GL/Functions/F16.hs:1050)
    glMatrixIndexusvARB (src/Graphics/GL/Functions/F16.hs:1063)
  57% (  8 / 14) in 'Graphics.GL.ARB.MapBufferRange'
  Missing documentation for:
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
 100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata'
   4% (  7 /141) in 'Graphics.GL.ARB.InternalformatQuery2'
  Missing documentation for:
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:9286)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
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    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
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    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
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    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
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    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
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    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
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    GL_VIEW_CLASS_ASTC_10x5_RGBA (src/Graphics/GL/Tokens.hs:11638)
    GL_VIEW_CLASS_ASTC_10x6_RGBA (src/Graphics/GL/Tokens.hs:11640)
    GL_VIEW_CLASS_ASTC_10x8_RGBA (src/Graphics/GL/Tokens.hs:11642)
    GL_VIEW_CLASS_ASTC_12x10_RGBA (src/Graphics/GL/Tokens.hs:11644)
    GL_VIEW_CLASS_ASTC_12x12_RGBA (src/Graphics/GL/Tokens.hs:11646)
    GL_VIEW_CLASS_ASTC_4x4_RGBA (src/Graphics/GL/Tokens.hs:11648)
    GL_VIEW_CLASS_ASTC_5x4_RGBA (src/Graphics/GL/Tokens.hs:11650)
    GL_VIEW_CLASS_ASTC_5x5_RGBA (src/Graphics/GL/Tokens.hs:11652)
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    GL_VIEW_CLASS_ASTC_6x6_RGBA (src/Graphics/GL/Tokens.hs:11656)
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    GL_VIEW_CLASS_ASTC_8x6_RGBA (src/Graphics/GL/Tokens.hs:11660)
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    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
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  87% (  7 /  8) in 'Graphics.GL.ARB.InternalformatQuery'
  Missing documentation for:
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
  87% (  7 /  8) in 'Graphics.GL.ARB.InstancedArrays'
  Missing documentation for:
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:11338)
  80% (  8 / 10) in 'Graphics.GL.ARB.IndirectParameters'
  Missing documentation for:
    GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6886)
    GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6890)
  42% (  8 / 19) in 'Graphics.GL.ARB.ImagingCore'
  Missing documentation for:
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
  34% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility'
  Missing documentation for:
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1102)
    GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1106)
    GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1122)
    GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1124)
    GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1128)
    GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1132)
    GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1136)
    GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1140)
    GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1144)
    GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1148)
    GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1152)
    GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1156)
    GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1162)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1660)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1728)
    GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1732)
    GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1736)
    GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1740)
    GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1744)
    GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1748)
    GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1752)
    GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1756)
    GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1762)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3854)
    GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3856)
    GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3860)
    GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3866)
    GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3870)
    GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3874)
    GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3878)
    GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3882)
    GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3886)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5174)
    GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5264)
    GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5268)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINMAX (src/Graphics/GL/Tokens.hs:6082)
    GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:6086)
    GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:6090)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7370)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7374)
    GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7378)
    GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7382)
    GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7386)
    GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7390)
    GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7394)
    GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7398)
    GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7402)
    GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7406)
    GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7410)
    GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7414)
    GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7418)
    GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7422)
    GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7426)
    GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7430)
    GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7434)
    GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7438)
    GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7650)
    GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7654)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7658)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7662)
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    GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9592)
  77% (  7 /  9) in 'Graphics.GL.ARB.GlSpirv'
  Missing documentation for:
    GL_SHADER_BINARY_FORMAT_SPIR_V_ARB (src/Graphics/GL/Tokens.hs:8904)
    GL_SPIR_V_BINARY_ARB (src/Graphics/GL/Tokens.hs:9204)
 100% (  7 /  7) in 'Graphics.GL.ARB.GetTextureSubImage'
  69% (  9 / 13) in 'Graphics.GL.ARB.GetProgramBinary'
  Missing documentation for:
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
  30% (  9 / 30) in 'Graphics.GL.ARB.GeometryShader4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3414)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3532)
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    GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3680)
    GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3690)
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    glFramebufferTextureFaceARB (src/Graphics/GL/Functions/F08.hs:1280)
  12% (  6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64'
  Missing documentation for:
    GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4156)
    GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4160)
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  18% (  7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64'
  Missing documentation for:
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
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    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
  26% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
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    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
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    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
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    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
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    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
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    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
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    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
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    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
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    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
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    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
  26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
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    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
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    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
  47% (  8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments'
  Missing documentation for:
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
   9% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram'
  Missing documentation for:
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1934)
    GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1940)
    GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3344)
    GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4988)
    GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4992)
    GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4994)
    GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4996)
    GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4998)
    GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:5000)
    GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:5002)
    GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:5004)
    GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:5006)
    GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:5008)
    GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:5010)
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    GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:5016)
    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:5018)
    GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:5020)
    GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:5022)
    GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:5024)
    GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:5026)
    GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:5028)
    GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:5030)
    GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:5032)
    GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:5034)
    GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:5036)
    GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:5040)
    GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:5042)
    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:5044)
    GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:5048)
    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:5052)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:5056)
    GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:5060)
    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:5064)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5584)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5590)
    GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5602)
    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5608)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5610)
    GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5614)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5616)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5620)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5622)
    GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5626)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5644)
    GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5662)
    GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5910)
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    GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7544)
    GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7546)
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    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7578)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7580)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7582)
    GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7584)
    GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7586)
    GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7594)
    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7622)
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    GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7630)
    GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7632)
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  70% (  7 / 10) in 'Graphics.GL.ARB.ES32Compatibility'
  Missing documentation for:
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6318)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6322)
    GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7490)
  87% (  7 /  8) in 'Graphics.GL.ARB.ES31Compatibility'
  Missing documentation for:
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
  40% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility'
  Missing documentation for:
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
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    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
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    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
 100% (  7 /  7) in 'Graphics.GL.ARB.DrawInstanced'
  80% (  8 / 10) in 'Graphics.GL.ARB.DrawIndirect'
  Missing documentation for:
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
 100% (  9 /  9) in 'Graphics.GL.ARB.DrawElementsBaseVertex'
 100% (  9 /  9) in 'Graphics.GL.ARB.DrawBuffersBlend'
  29% (  7 / 24) in 'Graphics.GL.ARB.DrawBuffers'
  Missing documentation for:
    GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2512)
    GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2524)
    GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2534)
    GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2544)
    GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2554)
    GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2564)
    GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2574)
    GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2582)
    GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2592)
    GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2602)
    GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2612)
    GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2622)
    GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2642)
    GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2652)
    GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2662)
    GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5322)
  85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess'
  Missing documentation for:
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
  31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput'
  Missing documentation for:
    GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:2012)
    GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:2018)
    GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:2046)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:2052)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2064)
    GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2082)
    GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2090)
    GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2100)
    GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2106)
    GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2124)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2130)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2136)
    GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2142)
    GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2152)
    GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2158)
    GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2168)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2178)
    GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5292)
    GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5300)
 100% (  6 /  6) in 'Graphics.GL.ARB.CopyImage'
  77% (  7 /  9) in 'Graphics.GL.ARB.CopyBuffer'
  Missing documentation for:
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
  54% (  6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize'
  Missing documentation for:
    GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5240)
    GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5254)
    GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5256)
    glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions/F06.hs:678)
  30% (  8 / 26) in 'Graphics.GL.ARB.ComputeShader'
  Missing documentation for:
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
  58% (  7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat'
  Missing documentation for:
    GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:700)
    GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
    GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:724)
    GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:3032)
    GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8522)
  53% (  7 / 13) in 'Graphics.GL.ARB.ClipControl'
  Missing documentation for:
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
  88% (  8 /  9) in 'Graphics.GL.ARB.ClearTexture'
  Missing documentation for:
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
 100% (  7 /  7) in 'Graphics.GL.ARB.ClearBufferObject'
  66% (  6 /  9) in 'Graphics.GL.ARB.CLEvent'
  Missing documentation for:
    GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9534)
    GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9536)
    glCreateSyncFromCLeventARB (src/Graphics/GL/Functions/F05.hs:618)
  43% (  7 / 16) in 'Graphics.GL.ARB.BufferStorage'
  Missing documentation for:
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
  61% (  8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended'
  Missing documentation for:
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
  26% (  6 / 23) in 'Graphics.GL.ARB.BindlessTexture'
  Missing documentation for:
    GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10926)
    glGetImageHandleARB (src/Graphics/GL/Functions/F10.hs:959)
    glGetTextureHandleARB (src/Graphics/GL/Functions/F13.hs:234)
    glGetTextureSamplerHandleARB (src/Graphics/GL/Functions/F13.hs:491)
    glGetVertexAttribLui64vARB (src/Graphics/GL/Functions/F13.hs:1306)
    glIsImageHandleResidentARB (src/Graphics/GL/Functions/F15.hs:373)
    glIsTextureHandleResidentARB (src/Graphics/GL/Functions/F15.hs:765)
    glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:247)
    glMakeImageHandleResidentARB (src/Graphics/GL/Functions/F16.hs:272)
    glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions/F16.hs:322)
    glMakeTextureHandleResidentARB (src/Graphics/GL/Functions/F16.hs:346)
    glProgramUniformHandleui64ARB (src/Graphics/GL/Functions/F22.hs:298)
    glProgramUniformHandleui64vARB (src/Graphics/GL/Functions/F22.hs:342)
    glUniformHandleui64ARB (src/Graphics/GL/Functions/F28.hs:981)
    glUniformHandleui64vARB (src/Graphics/GL/Functions/F28.hs:1022)
    glVertexAttribL1ui64ARB (src/Graphics/GL/Functions/F31.hs:1142)
    glVertexAttribL1ui64vARB (src/Graphics/GL/Functions/F31.hs:1168)
 100% (  8 /  8) in 'Graphics.GL.ARB.BaseInstance'
  26% (  6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators'
  Missing documentation for:
    GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:11382)
    GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11384)
    GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11386)
    GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11388)
    GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11390)
    GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:11392)
    GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:11394)
    GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:11396)
    GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:11398)
    GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:11400)
    glDisableVertexAttribAPPLE (src/Graphics/GL/Functions/F06.hs:550)
    glEnableVertexAttribAPPLE (src/Graphics/GL/Functions/F07.hs:577)
    glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions/F15.hs:868)
    glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions/F16.hs:798)
    glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions/F16.hs:816)
    glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions/F16.hs:838)
    glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions/F16.hs:860)
  37% (  6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange'
  Missing documentation for:
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440)
    GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9442)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446)
    GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:11262)
    GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:11264)
    GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:11270)
    GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:11282)
    glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F08.hs:265)
    glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions/F29.hs:1344)
    glVertexArrayRangeAPPLE (src/Graphics/GL/Functions/F29.hs:1357)
  81% (  9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject'
  Missing documentation for:
    GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:11232)
    glBindVertexArrayAPPLE (src/Graphics/GL/Functions/F01.hs:1507)
  42% (  6 / 14) in 'Graphics.GL.APPLE.TextureRange'
  Missing documentation for:
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9440)
    GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9444)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9446)
    GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10396)
    GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10398)
    GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10450)
    glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions/F13.hs:164)
    glTextureRangeAPPLE (src/Graphics/GL/Functions/F27.hs:563)
  40% (  6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable'
  Missing documentation for:
    GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:638)
    GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7716)
    GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:8144)
    GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:8304)
    GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10748)
    GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11716)
    glGetObjectParameterivAPPLE (src/Graphics/GL/Functions/F11.hs:962)
    glObjectPurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1012)
    glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions/F19.hs:1026)
  70% (  7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange'
  Missing documentation for:
    GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:642)
    glBufferParameteriAPPLE (src/Graphics/GL/Functions/F02.hs:1106)
  37% (  6 / 16) in 'Graphics.GL.APPLE.Fence'
  Missing documentation for:
    GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2708)
    GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2992)
    glDeleteFencesAPPLE (src/Graphics/GL/Functions/F05.hs:1048)
    glFinishFenceAPPLE (src/Graphics/GL/Functions/F07.hs:1438)
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    glTestFenceAPPLE (src/Graphics/GL/Functions/F25.hs:511)
    glTestObjectAPPLE (src/Graphics/GL/Functions/F25.hs:536)
  42% (  6 / 14) in 'Graphics.GL.APPLE.ElementArray'
  Missing documentation for:
    GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2844)
    GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2862)
    GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2866)
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 100% ( 17 / 17) in 'Graphics.GL.APPLE'
  40% (  6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator'
  Missing documentation for:
    GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1722)
    GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2380)
    GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4364)
    GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8652)
    GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9616)
    GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9618)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:11078)
    glTessellationFactorAMD (src/Graphics/GL/Functions/F25.hs:487)
    glTessellationModeAMD (src/Graphics/GL/Functions/F25.hs:499)
  54% (  6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended'
  Missing documentation for:
    GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:8264)
    GL_SET_AMD (src/Graphics/GL/Tokens.hs:8890)
    GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9340)
    GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9414)
    glStencilOpValueAMD (src/Graphics/GL/Functions/F25.hs:133)
  35% (  6 / 17) in 'Graphics.GL.AMD.SparseTexture'
  Missing documentation for:
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5726)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5738)
    GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:6108)
    GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:6130)
    GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10452)
    GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11696)
    GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11702)
    GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11708)
    glTexStorageSparseAMD (src/Graphics/GL/Functions/F26.hs:1475)
    glTextureStorageSparseAMD (src/Graphics/GL/Functions/F27.hs:865)
  75% (  6 /  8) in 'Graphics.GL.AMD.SamplePositions'
  Missing documentation for:
    GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500)
    glSetMultisamplefvAMD (src/Graphics/GL/Functions/F24.hs:1030)
  25% (  6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor'
  Missing documentation for:
    GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1856)
    GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1858)
    GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:7014)
    GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:7018)
    GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:7020)
    GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:7022)
    GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10924)
    glBeginPerfMonitorAMD (src/Graphics/GL/Functions/F01.hs:671)
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    glEndPerfMonitorAMD (src/Graphics/GL/Functions/F07.hs:753)
    glGenPerfMonitorsAMD (src/Graphics/GL/Functions/F09.hs:264)
    glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions/F11.hs:1265)
    glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions/F11.hs:1280)
    glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions/F11.hs:1296)
    glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions/F11.hs:1312)
    glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions/F11.hs:1327)
    glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions/F11.hs:1341)
    glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions/F24.hs:896)
  46% (  6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent'
  Missing documentation for:
    GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6564)
    GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7758)
    GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7788)
    GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7790)
    GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7792)
    GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7834)
    glQueryObjectParameteruiAMD (src/Graphics/GL/Functions/F22.hs:1199)
  42% (  6 / 14) in 'Graphics.GL.AMD.NameGenDelete'
  Missing documentation for:
    GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2006)
    GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:7024)
    GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7802)
    GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8690)
    GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:11252)
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    glGenNamesAMD (src/Graphics/GL/Functions/F09.hs:226)
    glIsNameAMD (src/Graphics/GL/Functions/F15.hs:423)
 100% (  7 /  7) in 'Graphics.GL.AMD.MultiDrawIndirect'
  37% (  6 / 16) in 'Graphics.GL.AMD.InterleavedElements'
  Missing documentation for:
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11418)
    GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:11422)
    glVertexAttribParameteriAMD (src/Graphics/GL/Functions/F32.hs:275)
   8% (  6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64'
  Missing documentation for:
    GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:3056)
    GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:3058)
    GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:3060)
    GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:3062)
    GL_INT16_NV (src/Graphics/GL/Tokens.hs:4148)
    GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4150)
    GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4154)
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4158)
    GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4162)
    GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4166)
    GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4170)
    GL_INT8_NV (src/Graphics/GL/Tokens.hs:4172)
    GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4174)
    GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4176)
    GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4178)
    GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10916)
    GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10918)
    GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10920)
    GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10922)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10928)
    GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10932)
    GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10936)
    GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10940)
    GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10942)
    GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10944)
    GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10946)
    GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10948)
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    glUniform2ui64NV (src/Graphics/GL/Functions/F28.hs:193)
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    glUniform4ui64vNV (src/Graphics/GL/Functions/F28.hs:892)
  42% (  6 / 14) in 'Graphics.GL.AMD.FramebufferSamplePositions'
  Missing documentation for:
    GL_ALL_PIXELS_AMD (src/Graphics/GL/Tokens.hs:192)
    GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD (src/Graphics/GL/Tokens.hs:7082)
    GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD (src/Graphics/GL/Tokens.hs:7084)
    GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9500)
    glFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F08.hs:1027)
    glGetFramebufferParameterfvAMD (src/Graphics/GL/Functions/F10.hs:724)
    glGetNamedFramebufferParameterfvAMD (src/Graphics/GL/Functions/F11.hs:663)
    glNamedFramebufferSamplePositionsfvAMD (src/Graphics/GL/Functions/F18.hs:1564)
  42% (  6 / 14) in 'Graphics.GL.AMD.FramebufferMultisampleAdvanced'
  Missing documentation for:
    GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_COLOR_FRAMEBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_DEPTH_STENCIL_FRAMEBUFFER_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:5312)
    GL_NUM_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:6504)
    GL_RENDERBUFFER_STORAGE_SAMPLES_AMD (src/Graphics/GL/Tokens.hs:8228)
    GL_SUPPORTED_MULTISAMPLE_MODES_AMD (src/Graphics/GL/Tokens.hs:9514)
    glNamedRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F19.hs:385)
    glRenderbufferStorageMultisampleAdvancedAMD (src/Graphics/GL/Functions/F23.hs:602)
 100% (  9 /  9) in 'Graphics.GL.AMD.DrawBuffersBlend'
  25% (  6 / 24) in 'Graphics.GL.AMD.DebugOutput'
  Missing documentation for:
    GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:2022)
    GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:2026)
    GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:2028)
    GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:2030)
    GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:2034)
    GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:2036)
    GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2072)
    GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2088)
    GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5290)
    GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5298)
    glDebugMessageCallbackAMD (src/Graphics/GL/Functions/F05.hs:751)
    glDebugMessageEnableAMD (src/Graphics/GL/Functions/F05.hs:849)
    glDebugMessageInsertAMD (src/Graphics/GL/Functions/F05.hs:883)
    glGetDebugMessageLogAMD (src/Graphics/GL/Functions/F10.hs:214)
 100% ( 22 / 22) in 'Graphics.GL.AMD'
  66% (  6 /  9) in 'Graphics.GL.EXT.EglImageStorage'
  Missing documentation for:
    GLeglImageOES (src/Graphics/GL/Types.hs:226)
    glEGLImageTargetTexStorageEXT (src/Graphics/GL/Functions/F07.hs:301)
    glEGLImageTargetTextureStorageEXT (src/Graphics/GL/Functions/F07.hs:328)
 100% (105 /105) in 'Graphics.GL.EXT'
  31% (640 /2053) in 'Graphics.GL.Core46'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
    GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752)
    GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884)
    GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202)
    GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
    GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
    glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334)
    glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538)
    glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
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    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1291)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
  31% (640 /2027) in 'Graphics.GL.Core45'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
  28% (534 /1895) in 'Graphics.GL.Core44'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
  28% (525 /1867) in 'Graphics.GL.Core43'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
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  30% (478 /1559) in 'Graphics.GL.Core42'
  Missing documentation for:
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    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
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    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
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    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
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    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
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    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
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    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
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    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
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    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
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    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
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    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
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    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
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    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
  32% (466 /1435) in 'Graphics.GL.Core41'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
  30% (395 /1312) in 'Graphics.GL.Core40'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
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    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
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    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
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    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
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    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
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    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
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    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
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    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
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    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
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    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
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    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
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    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
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    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
  30% (366 /1188) in 'Graphics.GL.Core33'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
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    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
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    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
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    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
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    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
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    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
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    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
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    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
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    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
  29% (342 /1144) in 'Graphics.GL.Core32'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
  36% (670 /1840) in 'Graphics.GL.Core31'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  37% (658 /1767) in 'Graphics.GL.Core30'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  34% (989 /2873) in 'Graphics.GL.Compatibility46'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIPPING_INPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:752)
    GL_CLIPPING_OUTPUT_PRIMITIVES (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:1606)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_FLAG_NO_ERROR_BIT (src/Graphics/GL/Tokens.hs:1690)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED (src/Graphics/GL/Tokens.hs:3708)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:5924)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_NUM_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:6502)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PARAMETER_BUFFER (src/Graphics/GL/Tokens.hs:6884)
    GL_PARAMETER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6888)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_CLAMP (src/Graphics/GL/Tokens.hs:7334)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVES_SUBMITTED (src/Graphics/GL/Tokens.hs:7484)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_BINARY_FORMAT_SPIR_V (src/Graphics/GL/Tokens.hs:8902)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPIR_V_BINARY (src/Graphics/GL/Tokens.hs:9202)
    GL_SPIR_V_EXTENSIONS (src/Graphics/GL/Tokens.hs:9206)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SHADER_PATCHES (src/Graphics/GL/Tokens.hs:9642)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:9666)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_ANISOTROPY (src/Graphics/GL/Tokens.hs:10350)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
    GL_TRANSFORM_FEEDBACK_OVERFLOW (src/Graphics/GL/Tokens.hs:10646)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW (src/Graphics/GL/Tokens.hs:10660)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:11472)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VERTICES_SUBMITTED (src/Graphics/GL/Tokens.hs:11524)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
    glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162)
    glGetnConvolutionFilter (src/Graphics/GL/Functions/F14.hs:225)
    glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258)
    glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290)
    glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320)
    glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350)
    glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382)
    glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413)
    glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441)
    glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469)
    glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496)
    glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528)
    glMultiDrawArraysIndirectCount (src/Graphics/GL/Functions/F17.hs:334)
    glMultiDrawElementsIndirectCount (src/Graphics/GL/Functions/F17.hs:538)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glPolygonOffsetClamp (src/Graphics/GL/Functions/F20.hs:763)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glSpecializeShader (src/Graphics/GL/Functions/F24.hs:1291)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  34% (989 /2847) in 'Graphics.GL.Compatibility45'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:760)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:818)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1696)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1700)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1708)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1710)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3794)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4134)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4670)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5280)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6366)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6448)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7772)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7778)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7798)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7836)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7840)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:8292)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10474)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10830)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11824)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions/F12.hs:616)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions/F12.hs:631)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions/F12.hs:646)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions/F12.hs:661)
    glGetnColorTable (src/Graphics/GL/Functions/F14.hs:162)
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    glGetnHistogram (src/Graphics/GL/Functions/F14.hs:258)
    glGetnMapdv (src/Graphics/GL/Functions/F14.hs:290)
    glGetnMapfv (src/Graphics/GL/Functions/F14.hs:320)
    glGetnMapiv (src/Graphics/GL/Functions/F14.hs:350)
    glGetnMinmax (src/Graphics/GL/Functions/F14.hs:382)
    glGetnPixelMapfv (src/Graphics/GL/Functions/F14.hs:413)
    glGetnPixelMapuiv (src/Graphics/GL/Functions/F14.hs:441)
    glGetnPixelMapusv (src/Graphics/GL/Functions/F14.hs:469)
    glGetnPolygonStipple (src/Graphics/GL/Functions/F14.hs:496)
    glGetnSeparableFilter (src/Graphics/GL/Functions/F14.hs:528)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  32% (883 /2703) in 'Graphics.GL.Compatibility44'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:648)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:730)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:740)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:746)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2802)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4660)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4948)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4966)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5990)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:6148)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7502)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7760)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7764)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7766)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7830)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10616)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10642)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  32% (874 /2675) in 'Graphics.GL.Compatibility43'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:340)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:342)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:416)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:552)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:660)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:686)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:728)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1602)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1604)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1610)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1612)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1614)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1616)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1684)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2128)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2134)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2140)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2146)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2150)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2156)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2162)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2166)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2172)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2176)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2300)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2314)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2332)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2384)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2386)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2388)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FILTER (src/Graphics/GL/Tokens.hs:3014)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3496)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3498)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3578)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3580)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3624)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3712)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3714)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3716)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3726)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3728)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3986)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3988)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3990)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3992)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3994)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3996)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3998)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:4000)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:4002)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:4004)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:4006)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:4008)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:4032)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:4034)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:4046)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4244)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4246)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4248)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4250)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4252)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4254)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4256)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4258)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4260)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4262)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4264)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4266)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4268)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4270)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4272)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4436)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4442)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4658)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4662)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5864)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5964)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5986)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5988)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:6008)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:6046)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:6132)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6340)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6456)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6496)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6570)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7500)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7512)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7558)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7592)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7598)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7756)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7948)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7950)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7952)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7998)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:8000)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:8002)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:8012)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:8018)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:8024)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8590)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8896)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8918)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8920)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8922)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8938)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8940)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8942)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8944)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8946)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8948)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8950)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:9058)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:9060)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9062)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:9064)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:9290)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:9292)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:9380)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9424)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9646)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9648)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9650)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9672)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9674)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9676)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:10252)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:10254)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:10286)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:10288)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:10296)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:10432)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10492)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10494)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10500)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10506)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10512)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10560)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10562)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10664)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10744)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10756)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10768)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10782)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:11356)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:11380)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:11402)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:11404)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:11406)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:11408)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:11410)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11504)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11506)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11508)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11620)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11622)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11624)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11626)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11628)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11630)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11632)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11634)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11664)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11666)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11678)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11680)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11682)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11684)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11686)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11688)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11690)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  34% (828 /2370) in 'Graphics.GL.Compatibility42'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:380)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:386)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:388)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:390)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:392)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:394)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:652)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1846)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2848)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3924)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3926)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3932)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3934)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3940)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3942)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3948)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3952)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3956)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3960)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3964)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3966)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3972)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3976)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3980)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4010)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4014)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:4022)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:4024)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:4026)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4284)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4286)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4292)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4294)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4300)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4302)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4308)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4312)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4316)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4322)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4326)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5834)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5840)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5846)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5978)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5980)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5996)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:6110)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6492)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6816)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6818)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6820)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6822)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7086)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8914)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10224)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:10292)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10486)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10590)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10594)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10650)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10762)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10764)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10846)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10848)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10850)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10852)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10994)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10996)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10998)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:11004)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:11006)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11012)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11014)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:11020)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:11024)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:11028)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:11034)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11038)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:11326)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  36% (816 /2246) in 'Graphics.GL.Compatibility41'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:194)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED (src/Graphics/GL/Tokens.hs:3026)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3692)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3842)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3844)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:4054)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:4058)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4470)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4682)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4684)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5974)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:6026)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:6036)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:6050)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:6052)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6488)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6494)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7532)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7538)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7542)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7600)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7618)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8406)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8900)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8908)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9632)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9658)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10750)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:11462)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11564)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11574)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11588)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glProgramUniform1d (src/Graphics/GL/Functions/F21.hs:352)
    glProgramUniform1dv (src/Graphics/GL/Functions/F21.hs:381)
    glProgramUniform2d (src/Graphics/GL/Functions/F21.hs:713)
    glProgramUniform2dv (src/Graphics/GL/Functions/F21.hs:743)
    glProgramUniform3d (src/Graphics/GL/Functions/F21.hs:1086)
    glProgramUniform3dv (src/Graphics/GL/Functions/F21.hs:1117)
    glProgramUniform4d (src/Graphics/GL/Functions/F21.hs:1471)
    glProgramUniform4dv (src/Graphics/GL/Functions/F21.hs:1503)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions/F22.hs:389)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions/F22.hs:455)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions/F22.hs:521)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions/F22.hs:587)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions/F22.hs:653)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions/F22.hs:719)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions/F22.hs:785)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions/F22.hs:851)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions/F22.hs:917)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  35% (745 /2123) in 'Graphics.GL.Compatibility40'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2452)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2456)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2460)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2464)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2468)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2472)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2476)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2480)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2484)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2488)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2492)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2700)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2702)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3272)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3700)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4374)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4430)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5816)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5822)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5828)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5852)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5858)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5870)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5876)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5882)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5888)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5894)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5940)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:6012)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:6102)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:6118)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:6124)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6458)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6898)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6904)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6908)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6912)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7704)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8662)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8670)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8790)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9620)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9630)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9656)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9678)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9684)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9690)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10130)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10588)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10598)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10604)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10626)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10792)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10794)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:11088)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glUniform1d (src/Graphics/GL/Functions/F27.hs:1261)
    glUniform1dv (src/Graphics/GL/Functions/F27.hs:1275)
    glUniform2d (src/Graphics/GL/Functions/F27.hs:1571)
    glUniform2dv (src/Graphics/GL/Functions/F27.hs:1585)
    glUniform3d (src/Graphics/GL/Functions/F28.hs:281)
    glUniform3dv (src/Graphics/GL/Functions/F28.hs:295)
    glUniform4d (src/Graphics/GL/Functions/F28.hs:613)
    glUniform4dv (src/Graphics/GL/Functions/F28.hs:627)
    glUniformMatrix2dv (src/Graphics/GL/Functions/F28.hs:1066)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions/F28.hs:1113)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions/F28.hs:1160)
    glUniformMatrix3dv (src/Graphics/GL/Functions/F28.hs:1207)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions/F28.hs:1254)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions/F28.hs:1301)
    glUniformMatrix4dv (src/Graphics/GL/Functions/F28.hs:1348)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions/F28.hs:1395)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions/F28.hs:1442)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  35% (716 /2000) in 'Graphics.GL.Compatibility33'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4282)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6622)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6626)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8350)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8648)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:9240)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10454)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10458)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10462)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10466)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10468)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10552)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10556)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:11334)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
    glColorP3ui (src/Graphics/GL/Functions/F03.hs:1494)
    glColorP3uiv (src/Graphics/GL/Functions/F03.hs:1507)
    glColorP4ui (src/Graphics/GL/Functions/F03.hs:1520)
    glColorP4uiv (src/Graphics/GL/Functions/F03.hs:1533)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions/F18.hs:499)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions/F18.hs:513)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions/F18.hs:527)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions/F18.hs:541)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions/F18.hs:555)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions/F18.hs:569)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions/F18.hs:583)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions/F18.hs:597)
    glNormalP3ui (src/Graphics/GL/Functions/F19.hs:725)
    glNormalP3uiv (src/Graphics/GL/Functions/F19.hs:738)
    glSecondaryColorP3ui (src/Graphics/GL/Functions/F24.hs:805)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions/F24.hs:818)
    glTexCoordP1ui (src/Graphics/GL/Functions/F26.hs:286)
    glTexCoordP1uiv (src/Graphics/GL/Functions/F26.hs:299)
    glTexCoordP2ui (src/Graphics/GL/Functions/F26.hs:312)
    glTexCoordP2uiv (src/Graphics/GL/Functions/F26.hs:325)
    glTexCoordP3ui (src/Graphics/GL/Functions/F26.hs:338)
    glTexCoordP3uiv (src/Graphics/GL/Functions/F26.hs:351)
    glTexCoordP4ui (src/Graphics/GL/Functions/F26.hs:364)
    glTexCoordP4uiv (src/Graphics/GL/Functions/F26.hs:377)
    glVertexAttribP1uiv (src/Graphics/GL/Functions/F32.hs:168)
    glVertexAttribP2uiv (src/Graphics/GL/Functions/F32.hs:199)
    glVertexAttribP3uiv (src/Graphics/GL/Functions/F32.hs:230)
    glVertexAttribP4uiv (src/Graphics/GL/Functions/F32.hs:261)
    glVertexP2ui (src/Graphics/GL/Functions/F32.hs:644)
    glVertexP2uiv (src/Graphics/GL/Functions/F32.hs:657)
    glVertexP3ui (src/Graphics/GL/Functions/F32.hs:670)
    glVertexP3uiv (src/Graphics/GL/Functions/F32.hs:683)
    glVertexP4ui (src/Graphics/GL/Functions/F32.hs:696)
    glVertexP4uiv (src/Graphics/GL/Functions/F32.hs:709)
  35% (692 /1926) in 'Graphics.GL.Compatibility32'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:294)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1680)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1706)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:3020)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3536)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3660)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3678)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3688)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3718)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4348)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4350)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4460)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4586)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4616)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5998)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6556)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7608)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7646)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7686)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7688)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7730)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8622)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8624)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8762)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8774)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8786)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:9014)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9538)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9542)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9546)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9550)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9554)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9560)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:10190)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:10234)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:10426)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10544)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10548)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10716)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10732)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10898)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:11062)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:11064)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11718)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  36% (670 /1840) in 'Graphics.GL.Compatibility31'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1844)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4354)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4362)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4404)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5900)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5960)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5962)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:6020)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7498)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7506)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7710)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7864)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7902)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:8322)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8342)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8378)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8432)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8464)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8510)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8628)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8632)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8650)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:9044)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:10400)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10760)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10770)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10772)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10774)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10776)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10778)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10780)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10784)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10786)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10796)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10798)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10802)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10810)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10812)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10814)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10818)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10820)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10822)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10824)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10826)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10828)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:11068)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:11076)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  37% (658 /1767) in 'Graphics.GL.Compatibility30'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:460)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:562)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:722)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1682)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1688)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2290)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2320)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2322)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2678)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2684)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:3030)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:3064)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3518)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3544)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3550)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3564)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3586)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3592)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3596)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3778)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX (src/Graphics/GL/Tokens.hs:4072)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4238)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4332)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4334)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4340)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4342)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4358)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4370)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4398)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4954)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4958)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4970)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4978)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4982)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5942)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5948)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5954)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5966)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:6094)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:6112)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6468)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7476)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7670)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7680)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7770)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7776)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7796)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7838)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7846)
    GL_R16 (src/Graphics/GL/Tokens.hs:7852)
    GL_R16F (src/Graphics/GL/Tokens.hs:7854)
    GL_R16I (src/Graphics/GL/Tokens.hs:7858)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7860)
    GL_R32F (src/Graphics/GL/Tokens.hs:7884)
    GL_R32I (src/Graphics/GL/Tokens.hs:7888)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7890)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_R8 (src/Graphics/GL/Tokens.hs:7894)
    GL_R8I (src/Graphics/GL/Tokens.hs:7896)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7898)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7904)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7924)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7930)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7984)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:8148)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:8150)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:8156)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:8164)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:8174)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:8184)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:8190)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:8196)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:8204)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:8210)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:8222)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:8230)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RG (src/Graphics/GL/Tokens.hs:8308)
    GL_RG16 (src/Graphics/GL/Tokens.hs:8310)
    GL_RG16F (src/Graphics/GL/Tokens.hs:8312)
    GL_RG16I (src/Graphics/GL/Tokens.hs:8316)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:8318)
    GL_RG32F (src/Graphics/GL/Tokens.hs:8326)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8330)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8332)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8334)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8336)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8338)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8362)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8368)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8372)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8384)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8390)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8394)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8420)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8424)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8434)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8448)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8454)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8458)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8472)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8478)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8482)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8498)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8502)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8526)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8552)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8570)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8596)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8600)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8612)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8616)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8678)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8878)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:9326)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9390)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9392)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9400)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9406)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:10206)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:10276)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:10304)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:10334)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:10414)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:10434)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10446)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10602)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10608)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10618)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10630)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10636)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10652)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10666)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10672)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10950)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10962)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10976)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:11046)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:11048)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:11054)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:11056)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:11072)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:11084)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:11098)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:11102)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:11106)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:11112)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:11230)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:11348)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
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    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  87% (  7 /  8) in 'Graphics.GL.ARB.HalfFloatVertex'
  Missing documentation for:
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3810)
  75% (  6 /  8) in 'Graphics.GL.ARB.HalfFloatPixel'
  Missing documentation for:
    GLhalfARB (src/Graphics/GL/Types.hs:181)
    GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3812)
 100% (143 /143) in 'Graphics.GL.ARB'
  37% (323 /851) in 'Graphics.GL.Version10'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  40% (355 /883) in 'Graphics.GL.Version11'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  38% (359 /928) in 'Graphics.GL.Version12'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  37% (405 /1070) in 'Graphics.GL.Version13'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  38% (452 /1167) in 'Graphics.GL.Version14'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  38% (473 /1238) in 'Graphics.GL.Version15'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  40% (567 /1416) in 'Graphics.GL.Version20'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  39% (573 /1445) in 'Graphics.GL.Version21'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:282)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:298)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:304)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:306)
    GL_AND (src/Graphics/GL/Tokens.hs:308)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:310)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:328)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:400)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:414)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:418)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:420)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:422)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:424)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:426)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:428)
    GL_BACK (src/Graphics/GL/Tokens.hs:436)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:438)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR (src/Graphics/GL/Tokens.hs:450)
    GL_BGRA (src/Graphics/GL/Tokens.hs:452)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:484)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:538)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:540)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE (src/Graphics/GL/Tokens.hs:554)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:556)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:558)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:572)
    GL_BOOL (src/Graphics/GL/Tokens.hs:576)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:580)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:584)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:644)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:656)
    GL_BYTE (src/Graphics/GL/Tokens.hs:674)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:676)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:678)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:680)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:682)
    GL_CCW (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:706)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:718)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:732)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:736)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:738)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:744)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:822)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:826)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:830)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:834)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:838)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:842)
    GL_COEFF (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1210)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1650)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1652)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1658)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1664)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1830)
    GL_COPY (src/Graphics/GL/Tokens.hs:1838)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1840)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1842)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1902)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1944)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1952)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1954)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1960)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1962)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1964)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1968)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1970)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1972)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1974)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1976)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1982)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1986)
    GL_CW (src/Graphics/GL/Tokens.hs:1996)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2182)
    GL_DECR (src/Graphics/GL/Tokens.hs:2186)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2188)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2288)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2304)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2312)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2318)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2338)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2340)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2344)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2374)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2394)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2398)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2400)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2406)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2446)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2640)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2650)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2660)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2710)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2728)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2732)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2790)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2794)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2798)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2808)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2810)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2814)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2828)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2832)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2852)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2856)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2878)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2880)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2882)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2884)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2892)
    GL_EXP (src/Graphics/GL/Tokens.hs:2938)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2940)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2946)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2956)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2962)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2980)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2982)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2984)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2986)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2988)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2990)
    GL_FILL (src/Graphics/GL/Tokens.hs:3008)
    GL_FLAT (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:3070)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:3074)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:3078)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:3082)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:3086)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:3090)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3094)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3098)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3102)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3132)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3136)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3140)
    GL_FOG (src/Graphics/GL/Tokens.hs:3144)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3146)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3148)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3150)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3152)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3154)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3156)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3166)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3170)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3174)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3180)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3184)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3188)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3192)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3194)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3196)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3198)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3200)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3204)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3210)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3212)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3214)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3372)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3608)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3610)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3612)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3616)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3618)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3626)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3632)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3638)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3646)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3648)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3724)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3768)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3770)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3772)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3774)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3788)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3852)
    GL_INCR (src/Graphics/GL/Tokens.hs:4064)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:4066)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:4074)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:4078)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:4092)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:4096)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:4100)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:4104)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:4108)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:4110)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:4118)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:4120)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:4122)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4130)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4132)
    GL_INT (src/Graphics/GL/Tokens.hs:4146)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4180)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4182)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4186)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4204)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4208)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4274)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4384)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4388)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4392)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4396)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4406)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4408)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4420)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4454)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4500)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4502)
    GL_LESS (src/Graphics/GL/Tokens.hs:4506)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4510)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4512)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4514)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4516)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4518)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4520)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4522)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4524)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4532)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4534)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4538)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4540)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4544)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4548)
    GL_LINE (src/Graphics/GL/Tokens.hs:4550)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4552)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4560)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4572)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4574)
    GL_LINES (src/Graphics/GL/Tokens.hs:4584)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4594)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4596)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4602)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4604)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4606)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4608)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4610)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4612)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4614)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4624)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4628)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4632)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4634)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4636)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4638)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4640)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4642)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4644)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4648)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4666)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4668)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4678)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4692)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4694)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4696)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4700)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4706)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4716)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4734)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4736)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4744)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4748)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4754)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4830)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4832)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4834)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4836)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4838)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4842)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4844)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4846)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4848)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4850)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4852)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4888)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4890)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4892)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4894)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4896)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4900)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4902)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4904)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4906)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4908)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4910)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4952)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4974)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5908)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5914)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5920)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5928)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5930)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5932)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5970)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5982)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:6016)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:6022)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:6042)
    GL_MIN (src/Graphics/GL/Tokens.hs:6080)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:6134)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:6162)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:6240)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6246)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:6248)
    GL_MULT (src/Graphics/GL/Tokens.hs:6266)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6278)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6286)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6334)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6342)
    GL_NAND (src/Graphics/GL/Tokens.hs:6344)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6352)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6358)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6360)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6378)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6384)
    GL_NONE (src/Graphics/GL/Tokens.hs:6386)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6390)
    GL_NOR (src/Graphics/GL/Tokens.hs:6394)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6396)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6400)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6404)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6420)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6424)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6428)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6434)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6444)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6446)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6460)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6540)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6548)
    GL_ONE (src/Graphics/GL/Tokens.hs:6606)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6610)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6614)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6618)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6620)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6630)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6632)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6634)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6640)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6646)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6652)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6658)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6664)
    GL_OR (src/Graphics/GL/Tokens.hs:6724)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6726)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6728)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6730)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6804)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6812)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6828)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6834)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6846)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6848)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6852)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6854)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6860)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6896)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:7066)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:7106)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7108)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:7110)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7112)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:7114)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7116)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:7118)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:7120)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:7122)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:7124)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:7126)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:7128)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:7130)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:7132)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:7134)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7136)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:7138)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:7140)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:7142)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:7144)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:7148)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:7150)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7154)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:7214)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7218)
    GL_POINT (src/Graphics/GL/Tokens.hs:7254)
    GL_POINTS (src/Graphics/GL/Tokens.hs:7256)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:7258)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:7260)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:7264)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:7274)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:7286)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:7288)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:7296)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7304)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7306)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7308)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7310)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7314)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7322)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7324)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7326)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7328)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7342)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7346)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7348)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7352)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7356)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7358)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7360)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7362)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7364)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7366)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7368)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7460)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7468)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7636)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7638)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7642)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7668)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7678)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7692)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7700)
    GL_Q (src/Graphics/GL/Tokens.hs:7720)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7722)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7726)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7750)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7782)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7818)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7822)
    GL_R (src/Graphics/GL/Tokens.hs:7844)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7892)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7918)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7944)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7960)
    GL_RED (src/Graphics/GL/Tokens.hs:7970)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7976)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7978)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7994)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:8030)
    GL_RENDER (src/Graphics/GL/Tokens.hs:8146)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:8236)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:8242)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:8244)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:8246)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:8288)
    GL_RETURN (src/Graphics/GL/Tokens.hs:8306)
    GL_RGB (src/Graphics/GL/Tokens.hs:8344)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8346)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8348)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8356)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8360)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8398)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8404)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8410)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8418)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8440)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8442)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8446)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8468)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8486)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8496)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8532)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8560)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8574)
    GL_S (src/Graphics/GL/Tokens.hs:8588)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8592)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8604)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8608)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8636)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8642)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8658)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8694)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8702)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8708)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8716)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8724)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8734)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8738)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8742)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8812)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8814)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8820)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8832)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8836)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8848)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8852)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8856)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8860)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8868)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8870)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8872)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8884)
    GL_SET (src/Graphics/GL/Tokens.hs:8888)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8936)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8952)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8954)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8956)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:9010)
    GL_SHORT (src/Graphics/GL/Tokens.hs:9012)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:9066)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:9090)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:9092)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:9094)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:9104)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:9122)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:9126)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:9128)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:9130)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:9132)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:9144)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:9150)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:9156)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:9162)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:9168)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:9174)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:9198)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:9200)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:9208)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:9210)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:9212)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:9232)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:9234)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:9236)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:9244)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:9246)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:9248)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:9250)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:9252)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:9258)
    GL_SRGB (src/Graphics/GL/Tokens.hs:9270)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:9272)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:9274)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:9282)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:9294)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:9298)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:9310)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:9314)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:9318)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:9324)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:9332)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:9336)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9342)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9346)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:9350)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:9352)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:9354)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:9356)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:9358)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:9378)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:9384)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9386)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9388)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9416)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9418)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9420)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9430)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9434)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9436)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9438)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9448)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9452)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9458)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9494)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9502)
    GL_T (src/Graphics/GL/Tokens.hs:9568)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9570)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9572)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9574)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9584)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9586)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9588)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10088)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10104)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10108)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10112)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10116)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:10126)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:10140)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:10148)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:10156)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:10166)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:10174)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:10182)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:10196)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:10202)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:10214)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:10218)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:10220)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:10230)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:10256)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:10260)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:10262)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:10264)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:10268)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:10272)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:10280)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:10300)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:10308)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:10318)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:10330)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:10338)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10346)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:10360)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:10366)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:10372)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:10374)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:10390)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:10410)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:10422)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10444)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10518)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10524)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10530)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10532)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10586)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10692)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10698)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10706)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10710)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10714)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10724)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10730)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10742)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10838)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10862)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10866)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10876)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10880)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10884)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10888)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10896)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10902)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10904)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10908)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10914)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10956)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10972)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10984)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10988)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:11118)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:11124)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:11128)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:11132)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:11138)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:11142)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:11146)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:11160)
    GL_V2F (src/Graphics/GL/Tokens.hs:11172)
    GL_V3F (src/Graphics/GL/Tokens.hs:11174)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:11178)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:11212)
    GL_VERSION (src/Graphics/GL/Tokens.hs:11214)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:11226)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11236)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11258)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11278)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11284)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11288)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11330)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:11344)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:11358)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:11362)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:11366)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:11370)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:11374)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:11442)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:11450)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:11456)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11560)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11562)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11732)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11770)
    GL_XOR (src/Graphics/GL/Tokens.hs:11784)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11820)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11828)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11830)
  71% (  5 /  7) in 'Graphics.GL.WIN.PhongShading'
  Missing documentation for:
    GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:7076)
    GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:7078)
  83% (  5 /  6) in 'Graphics.GL.WIN.SpecularFog'
  Missing documentation for:
    GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3220)
 100% (  3 /  3) in 'Graphics.GL.WIN'
 100% ( 31 / 31) in 'Graphics.GL'
Documentation created: dist/doc/html/OpenGLRaw/,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/OpenGLRaw-3.3.4.1-EjIYUc8I0SA1T92Tbts9UA
Completed    OpenGLRaw-3.3.4.1
Configuring hashable-1.5.0.0...
Preprocessing library for hashable-1.5.0.0..
Building library for hashable-1.5.0.0..
[ 1 of 10] Compiling Data.Hashable.FFI ( src/Data/Hashable/FFI.hs, dist/build/Data/Hashable/FFI.o, dist/build/Data/Hashable/FFI.dyn_o )
[ 2 of 10] Compiling Data.Hashable.Imports ( src/Data/Hashable/Imports.hs, dist/build/Data/Hashable/Imports.o, dist/build/Data/Hashable/Imports.dyn_o )
[ 3 of 10] Compiling Data.Hashable.Mix ( src/Data/Hashable/Mix.hs, dist/build/Data/Hashable/Mix.o, dist/build/Data/Hashable/Mix.dyn_o )
[ 4 of 10] Compiling Data.Hashable.XXH3 ( src/Data/Hashable/XXH3.hs, dist/build/Data/Hashable/XXH3.o, dist/build/Data/Hashable/XXH3.dyn_o )
[ 5 of 10] Compiling Data.Hashable.LowLevel ( src/Data/Hashable/LowLevel.hs, dist/build/Data/Hashable/LowLevel.o, dist/build/Data/Hashable/LowLevel.dyn_o )
[ 6 of 10] Compiling Data.Hashable.Class ( src/Data/Hashable/Class.hs, dist/build/Data/Hashable/Class.o, dist/build/Data/Hashable/Class.dyn_o )
[ 7 of 10] Compiling Data.Hashable.Lifted ( src/Data/Hashable/Lifted.hs, dist/build/Data/Hashable/Lifted.o, dist/build/Data/Hashable/Lifted.dyn_o )
[ 8 of 10] Compiling Data.Hashable.Generic.Instances ( src/Data/Hashable/Generic/Instances.hs, dist/build/Data/Hashable/Generic/Instances.o, dist/build/Data/Hashable/Generic/Instances.dyn_o )

src/Data/Hashable/Generic/Instances.hs:5:14: warning: [GHC-19244] [-Wtrustworthy-safe]
    Data.Hashable.Generic.Instances is marked as Trustworthy but has been inferred as safe!
  |
5 | {-# LANGUAGE Trustworthy #-}
  |              ^^^^^^^^^^^
[ 9 of 10] Compiling Data.Hashable.Generic ( src/Data/Hashable/Generic.hs, dist/build/Data/Hashable/Generic.o, dist/build/Data/Hashable/Generic.dyn_o )
[10 of 10] Compiling Data.Hashable    ( src/Data/Hashable.hs, dist/build/Data/Hashable.o, dist/build/Data/Hashable.dyn_o )
Preprocessing library for hashable-1.5.0.0..
Running Haddock on library for hashable-1.5.0.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 10] Compiling Data.Hashable.FFI ( src/Data/Hashable/FFI.hs, nothing )
[ 2 of 10] Compiling Data.Hashable.Imports ( src/Data/Hashable/Imports.hs, nothing )
[ 3 of 10] Compiling Data.Hashable.Mix ( src/Data/Hashable/Mix.hs, nothing )
[ 4 of 10] Compiling Data.Hashable.XXH3 ( src/Data/Hashable/XXH3.hs, nothing )
[ 5 of 10] Compiling Data.Hashable.LowLevel ( src/Data/Hashable/LowLevel.hs, nothing )
[ 6 of 10] Compiling Data.Hashable.Class ( src/Data/Hashable/Class.hs, nothing )
[ 7 of 10] Compiling Data.Hashable.Lifted ( src/Data/Hashable/Lifted.hs, nothing )
[ 8 of 10] Compiling Data.Hashable.Generic.Instances ( src/Data/Hashable/Generic/Instances.hs, nothing )

src/Data/Hashable/Generic/Instances.hs:5:14: warning: [GHC-19244] [-Wtrustworthy-safe]
    Data.Hashable.Generic.Instances is marked as Trustworthy but has been inferred as safe!
  |
5 | {-# LANGUAGE Trustworthy #-}
  |              ^^^^^^^^^^^
[ 9 of 10] Compiling Data.Hashable.Generic ( src/Data/Hashable/Generic.hs, nothing )
[10 of 10] Compiling Data.Hashable    ( src/Data/Hashable.hs, nothing )
Haddock coverage:
Warning: 'ByteArray' is ambiguous. It is defined
    * in Data.Array.Byte
    * in Data.Array.Byte
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Array.Byte
Warning: 'hash' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'defaultHashWith' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Hashed' is ambiguous. It is defined
    * at src/Data/Hashable/Class.hs:860:17
    * at src/Data/Hashable/Class.hs:860:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Hashable/Class.hs:860:1
Warning: 'Arg' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  80% (  8 / 10) in 'Data.Hashable.Lifted'
  Missing documentation for:
    Hashable1 (src/Data/Hashable/Class.hs:252)
    Hashable2 (src/Data/Hashable/Class.hs:267)
  66% (  6 /  9) in 'Data.Hashable.Generic'
  Missing documentation for:
    One (src/Data/Hashable/Class.hs:242)
    Zero (src/Data/Hashable/Class.hs:241)
    HashArgs (src/Data/Hashable/Class.hs:244)
Warning: 'Generic' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% ( 31 / 31) in 'Data.Hashable'
Warning: Data.Hashable.Generic: could not find link destinations for: 
	- Data.Hashable.Class.D:R:HashArgsOnea0
	- Data.Hashable.Class.D:R:HashArgsZeroa0
	- Data.Hashable.Generic.Instances.GSum
Warning: Data.Hashable: could not find link destinations for: 
	- Data.Hashable.Mix.Salt
Documentation created: dist/doc/html/hashable/,
dist/doc/html/hashable/hashable.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/hashable-1.5.0.0-J8fLvwSw9feFf65x5AcaWG
Completed    hashable-1.5.0.0
Configuring random-1.3.1...
Preprocessing library for random-1.3.1..
Building library for random-1.3.1..
[1 of 6] Compiling System.Random.Array ( src/System/Random/Array.hs, dist/build/System/Random/Array.o, dist/build/System/Random/Array.dyn_o )
[2 of 6] Compiling System.Random.GFinite ( src/System/Random/GFinite.hs, dist/build/System/Random/GFinite.o, dist/build/System/Random/GFinite.dyn_o )
[3 of 6] Compiling System.Random.Internal ( src/System/Random/Internal.hs, dist/build/System/Random/Internal.o, dist/build/System/Random/Internal.dyn_o )
[4 of 6] Compiling System.Random.Seed ( src/System/Random/Seed.hs, dist/build/System/Random/Seed.o, dist/build/System/Random/Seed.dyn_o )
[5 of 6] Compiling System.Random    ( src/System/Random.hs, dist/build/System/Random.o, dist/build/System/Random.dyn_o )
[6 of 6] Compiling System.Random.Stateful ( src/System/Random/Stateful.hs, dist/build/System/Random/Stateful.o, dist/build/System/Random/Stateful.dyn_o )
Preprocessing library for random-1.3.1..
Running Haddock on library for random-1.3.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 6] Compiling System.Random.Array ( src/System/Random/Array.hs, nothing )
[2 of 6] Compiling System.Random.GFinite ( src/System/Random/GFinite.hs, nothing )
[3 of 6] Compiling System.Random.Internal ( src/System/Random/Internal.hs, nothing )
[4 of 6] Compiling System.Random.Seed ( src/System/Random/Seed.hs, nothing )
[5 of 6] Compiling System.Random    ( src/System/Random.hs, nothing )
[6 of 6] Compiling System.Random.Stateful ( src/System/Random/Stateful.hs, nothing )
Haddock coverage:
Warning: 'ST' is ambiguous. It is defined
    * in GHC.ST
    * in GHC.ST
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.ST
Warning: 'StateGenM' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:606:20
    * at src/System/Random/Internal.hs:606:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:606:1
Warning: 'StateGen' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:612:22
    * at src/System/Random/Internal.hs:612:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:612:1
Warning: 'ByteArray' is ambiguous. It is defined
    * in Data.Array.Byte
    * in Data.Array.Byte
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Array.Byte
Warning: 'StdGen' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:749:18
    * at src/System/Random/Internal.hs:749:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:749:1
Warning: 'MutableByteArray' is ambiguous. It is defined
    * in Data.Array.Byte
    * in Data.Array.Byte
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Array.Byte
Warning: 'ST' is ambiguous. It is defined
    * in GHC.ST
    * in GHC.ST
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.ST
Warning: 'StateT' is ambiguous. It is defined
    * in Control.Monad.Trans.State.Strict
    * in Control.Monad.Trans.State.Strict
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Control.Monad.Trans.State.Strict
Warning: 'Seed' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:134:18
    * at src/System/Random/Internal.hs:134:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:134:1
Warning: 'StdGen' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:749:18
    * at src/System/Random/Internal.hs:749:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:749:1
Warning: 'ByteArray' is ambiguous. It is defined
    * in Data.Array.Byte
    * in Data.Array.Byte
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Array.Byte
Warning: 'ByteString' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'uniformByteStringM' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'ShortByteString' is ambiguous. It is defined
    * in Data.ByteString.Short.Internal
    * in Data.ByteString.Short.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.ByteString.Short.Internal
Warning: 'StdGen' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:749:18
    * at src/System/Random/Internal.hs:749:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:749:1
 100% ( 71 / 71) in 'System.Random'
Warning: 'TGenM' is ambiguous. It is defined
    * at src/System/Random/Stateful.hs:719:19
    * at src/System/Random/Stateful.hs:719:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Stateful.hs:719:1
Warning: 'STGenM' is ambiguous. It is defined
    * at src/System/Random/Stateful.hs:618:22
    * at src/System/Random/Stateful.hs:618:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Stateful.hs:618:1
Warning: 'StateGenM' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:606:20
    * at src/System/Random/Internal.hs:606:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:606:1
Warning: 'IOGenM' is ambiguous. It is defined
    * at src/System/Random/Stateful.hs:542:20
    * at src/System/Random/Stateful.hs:542:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Stateful.hs:542:1
Warning: 'AtomicGenM' is ambiguous. It is defined
    * at src/System/Random/Stateful.hs:428:24
    * at src/System/Random/Stateful.hs:428:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Stateful.hs:428:1
Warning: 'Seed' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:134:18
    * at src/System/Random/Internal.hs:134:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:134:1
Warning: 'StdGen' is ambiguous. It is defined
    * at src/System/Random/Internal.hs:749:18
    * at src/System/Random/Internal.hs:749:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Internal.hs:749:1
Warning: 'IOGen' is ambiguous. It is defined
    * at src/System/Random/Stateful.hs:547:19
    * at src/System/Random/Stateful.hs:547:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Stateful.hs:547:1
Warning: 'STGenM' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'STM' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'STGen' is ambiguous. It is defined
    * at src/System/Random/Stateful.hs:623:19
    * at src/System/Random/Stateful.hs:623:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/System/Random/Stateful.hs:623:1
Warning: 'clearBit' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'testBit' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (137 /137) in 'System.Random.Stateful'
Warning: System.Random: could not find link destinations for: 
	- System.Random.GFinite.cardinality
	- System.Random.GFinite.toFinite
	- System.Random.GFinite.fromFinite
	- System.Random.GFinite.Cardinality
	- System.Random.Seed.D:R:SeedSizeSMGen
	- System.Random.Seed.D:R:SeedSizeSMGen0
	- System.Random.Seed.D:R:SeedSizeStateGen
	- System.Random.Seed.D:R:SeedSizeStdGen
	- System.Random.Stateful.D:R:SeedSizeAtomicGen
	- System.Random.Stateful.D:R:SeedSizeIOGen
	- System.Random.Stateful.D:R:SeedSizeSTGen
	- System.Random.Stateful.D:R:SeedSizeTGen
Warning: System.Random.Stateful: could not find link destinations for: 
	- System.Random.GFinite.GFinite
	- System.Random.GFinite.cardinality
	- System.Random.GFinite.toFinite
	- System.Random.GFinite.fromFinite
	- System.Random.GFinite.Cardinality
	- System.Random.Internal.GUniformRange
	- System.Random.Internal.GUniform
	- System.Random.Internal.D:R:MutableGenStateGenm
	- System.Random.Seed.D:R:SeedSizeSMGen
	- System.Random.Seed.D:R:SeedSizeSMGen0
	- System.Random.Seed.D:R:SeedSizeStateGen
	- System.Random.Seed.D:R:SeedSizeStdGen
	- System.Random.Stateful.D:R:MutableGenAtomicGenm
	- System.Random.Stateful.D:R:SeedSizeAtomicGen
	- System.Random.Stateful.D:R:MutableGenIOGenm
	- System.Random.Stateful.D:R:SeedSizeIOGen
	- System.Random.Stateful.D:R:MutableGenSTGenST
	- System.Random.Stateful.D:R:SeedSizeSTGen
	- System.Random.Stateful.D:R:MutableGenTGenSTM
	- System.Random.Stateful.D:R:SeedSizeTGen
Documentation created: dist/doc/html/random/, dist/doc/html/random/random.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/random-1.3.1-3HmCudIQHVrG4RNMrw37d7
Completed    random-1.3.1
Configuring finite-typelits-0.2.1.0...
Preprocessing library for finite-typelits-0.2.1.0..
Building library for finite-typelits-0.2.1.0..
[1 of 4] Compiling Data.Finite.Internal.Integral ( src/Data/Finite/Internal/Integral.hs, dist/build/Data/Finite/Internal/Integral.o, dist/build/Data/Finite/Internal/Integral.dyn_o )
[2 of 4] Compiling Data.Finite.Internal ( src/Data/Finite/Internal.hs, dist/build/Data/Finite/Internal.o, dist/build/Data/Finite/Internal.dyn_o )
[3 of 4] Compiling Data.Finite.Integral ( src/Data/Finite/Integral.hs, dist/build/Data/Finite/Integral.o, dist/build/Data/Finite/Integral.dyn_o )
[4 of 4] Compiling Data.Finite      ( src/Data/Finite.hs, dist/build/Data/Finite.o, dist/build/Data/Finite.dyn_o )
Preprocessing library for finite-typelits-0.2.1.0..
Running Haddock on library for finite-typelits-0.2.1.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 4] Compiling Data.Finite.Internal.Integral ( src/Data/Finite/Internal/Integral.hs, nothing )
[2 of 4] Compiling Data.Finite.Internal ( src/Data/Finite/Internal.hs, nothing )
[3 of 4] Compiling Data.Finite.Integral ( src/Data/Finite/Integral.hs, nothing )
[4 of 4] Compiling Data.Finite      ( src/Data/Finite.hs, nothing )
Haddock coverage:
Warning: 'Finite' is ambiguous. It is defined
    * at src/Data/Finite/Internal/Integral.hs:290:31
    * at src/Data/Finite/Internal/Integral.hs:290:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Finite/Internal/Integral.hs:290:1
 100% ( 10 / 10) in 'Data.Finite.Internal.Integral'
Warning: 'Finite' is ambiguous. It is defined
    * at src/Data/Finite/Internal.hs:34:1
    * at src/Data/Finite/Internal.hs:29:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Finite/Internal.hs:29:1
  80% (  4 /  5) in 'Data.Finite.Internal'
  Missing documentation for:
    Finite (src/Data/Finite/Internal.hs:34)
Warning: 'Finite' is ambiguous. It is defined
    * at src/Data/Finite/Internal/Integral.hs:290:31
    * at src/Data/Finite/Internal/Integral.hs:290:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Finite/Internal/Integral.hs:290:1
Warning: '()' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: '(,)' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  89% ( 41 / 46) in 'Data.Finite.Integral'
  Missing documentation for:
    weakenProxy (src/Data/Finite/Integral.hs:206)
    strengthenProxy (src/Data/Finite/Integral.hs:212)
    shiftProxy (src/Data/Finite/Integral.hs:222)
    unshiftProxy (src/Data/Finite/Integral.hs:229)
    separateOne (src/Data/Finite/Integral.hs:333)
Warning: 'Finite' is ambiguous. It is defined
    * at src/Data/Finite/Internal.hs:34:1
    * at src/Data/Finite/Internal.hs:29:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Finite/Internal.hs:29:1
Warning: '()' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: '(,)' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  87% ( 35 / 40) in 'Data.Finite'
  Missing documentation for:
    weakenProxy (src/Data/Finite.hs:127)
    strengthenProxy (src/Data/Finite.hs:132)
    shiftProxy (src/Data/Finite.hs:137)
    unshiftProxy (src/Data/Finite.hs:142)
    separateOne (src/Data/Finite.hs:207)
Warning: Data.Finite.Internal.Integral: could not find link destinations for: 
	- Data.Finite.Internal.Integral.intVal_
	- Data.Finite.Internal.Integral.LeqMaybe
	- Data.Finite.Internal.Integral.D:R:LimitInt64
	- Data.Finite.Internal.Integral.D:R:LimitWord64
	- Data.Finite.Internal.Integral.D:R:LimitInt32
	- Data.Finite.Internal.Integral.D:R:LimitWord32
	- Data.Finite.Internal.Integral.D:R:LimitInt16
	- Data.Finite.Internal.Integral.D:R:LimitWord16
	- Data.Finite.Internal.Integral.D:R:LimitInt8
	- Data.Finite.Internal.Integral.D:R:LimitWord8
	- Data.Finite.Internal.Integral.D:R:LimitInt
	- Data.Finite.Internal.Integral.D:R:LimitWord
	- Data.Finite.Internal.Integral.D:R:LimitNatural
	- Data.Finite.Internal.Integral.D:R:LimitInteger
Warning: Data.Finite.Integral: could not find link destinations for: 
	- Data.Finite.Internal.Integral.intVal_
	- Data.Finite.Internal.Integral.LeqMaybe
	- Data.Finite.Internal.Integral.D:R:LimitInt64
	- Data.Finite.Internal.Integral.D:R:LimitWord64
	- Data.Finite.Internal.Integral.D:R:LimitInt32
	- Data.Finite.Internal.Integral.D:R:LimitWord32
	- Data.Finite.Internal.Integral.D:R:LimitInt16
	- Data.Finite.Internal.Integral.D:R:LimitWord16
	- Data.Finite.Internal.Integral.D:R:LimitInt8
	- Data.Finite.Internal.Integral.D:R:LimitWord8
	- Data.Finite.Internal.Integral.D:R:LimitInt
	- Data.Finite.Internal.Integral.D:R:LimitWord
	- Data.Finite.Internal.Integral.D:R:LimitNatural
	- Data.Finite.Internal.Integral.D:R:LimitInteger
Documentation created: dist/doc/html/finite-typelits/,
dist/doc/html/finite-typelits/finite-typelits.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/finite-typelits-0.2.1.0-BEEUanCQwCZAVmQC3cSeau
Completed    finite-typelits-0.2.1.0
Configuring distributive-0.6.2.1...
Preprocessing library for distributive-0.6.2.1..
Building library for distributive-0.6.2.1..
[1 of 2] Compiling Data.Distributive ( src/Data/Distributive.hs, dist/build/Data/Distributive.o, dist/build/Data/Distributive.dyn_o )

src/Data/Distributive.hs:157:26: warning: [GHC-47082] [-Woperator-whitespace-ext-conflict]
    The prefix use of a $ would denote an untyped splice
      were the TemplateHaskell extension enabled.
    Suggested fix: Add whitespace after the $.
    |
157 |   distribute a e = fmap ($e) a
    |                          ^
[2 of 2] Compiling Data.Distributive.Generic ( src/Data/Distributive/Generic.hs, dist/build/Data/Distributive/Generic.o, dist/build/Data/Distributive/Generic.dyn_o )
Preprocessing library for distributive-0.6.2.1..
Running Haddock on library for distributive-0.6.2.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling Data.Distributive ( src/Data/Distributive.hs, nothing )

src/Data/Distributive.hs:157:26: warning: [GHC-47082] [-Woperator-whitespace-ext-conflict]
    The prefix use of a $ would denote an untyped splice
      were the TemplateHaskell extension enabled.
    Suggested fix: Add whitespace after the $.
    |
157 |   distribute a e = fmap ($e) a
    |                          ^
[2 of 2] Compiling Data.Distributive.Generic ( src/Data/Distributive/Generic.hs, nothing )
Haddock coverage:
Warning: 'Representable' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Identity' is ambiguous. It is defined
    * in Data.Functor.Identity
    * in Data.Functor.Identity
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Identity
Warning: 'Compose' is ambiguous. It is defined
    * in Data.Functor.Compose
    * in Data.Functor.Compose
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Compose
 100% (  4 /  4) in 'Data.Distributive'
  75% (  3 /  4) in 'Data.Distributive.Generic'
  Missing documentation for:
    GDistributive (src/Data/Distributive/Generic.hs:51)
Documentation created: dist/doc/html/distributive/,
dist/doc/html/distributive/distributive.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/distributive-0.6.2.1-LYGC3cC7tAvDF84yagGUZw
Completed    distributive-0.6.2.1
Configuring transformers-base-0.4.6...
Preprocessing library for transformers-base-0.4.6..
Building library for transformers-base-0.4.6..
[1 of 1] Compiling Control.Monad.Base ( src/Control/Monad/Base.hs, dist/build/Control/Monad/Base.o, dist/build/Control/Monad/Base.dyn_o )
Preprocessing library for transformers-base-0.4.6..
Running Haddock on library for transformers-base-0.4.6..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 1] Compiling Control.Monad.Base ( src/Control/Monad/Base.hs, nothing )
Haddock coverage:
  33% (  1 /  3) in 'Control.Monad.Base'
  Missing documentation for:
    Module header
    MonadBase (src/Control/Monad/Base.hs:60)
Documentation created: dist/doc/html/transformers-base/,
dist/doc/html/transformers-base/transformers-base.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/transformers-base-0.4.6-IL0Wd7HO1bp151a2hrrU7W
Completed    transformers-base-0.4.6
Configuring mmorph-1.2.1...
Preprocessing library for mmorph-1.2.1..
Building library for mmorph-1.2.1..
[1 of 2] Compiling Control.Monad.Morph ( src/Control/Monad/Morph.hs, dist/build/Control/Monad/Morph.o, dist/build/Control/Monad/Morph.dyn_o )
[2 of 2] Compiling Control.Monad.Trans.Compose ( src/Control/Monad/Trans/Compose.hs, dist/build/Control/Monad/Trans/Compose.o, dist/build/Control/Monad/Trans/Compose.dyn_o )

src/Control/Monad/Trans/Compose.hs:45:25: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                         ^

src/Control/Monad/Trans/Compose.hs:45:30: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                              ^

src/Control/Monad/Trans/Compose.hs:45:36: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                    ^

src/Control/Monad/Trans/Compose.hs:45:41: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                         ^

src/Control/Monad/Trans/Compose.hs:45:51: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                                   ^

src/Control/Monad/Trans/Compose.hs:45:56: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                                        ^

src/Control/Monad/Trans/Compose.hs:45:62: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                                              ^

src/Control/Monad/Trans/Compose.hs:45:67: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                                                   ^
Preprocessing library for mmorph-1.2.1..
Running Haddock on library for mmorph-1.2.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling Control.Monad.Morph ( src/Control/Monad/Morph.hs, nothing )
[2 of 2] Compiling Control.Monad.Trans.Compose ( src/Control/Monad/Trans/Compose.hs, nothing )

src/Control/Monad/Trans/Compose.hs:45:25: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                         ^

src/Control/Monad/Trans/Compose.hs:45:30: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                              ^

src/Control/Monad/Trans/Compose.hs:45:36: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                    ^

src/Control/Monad/Trans/Compose.hs:45:41: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                         ^

src/Control/Monad/Trans/Compose.hs:45:51: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                                   ^

src/Control/Monad/Trans/Compose.hs:45:56: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                                        ^

src/Control/Monad/Trans/Compose.hs:45:62: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                                              ^

src/Control/Monad/Trans/Compose.hs:45:67: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
45 | newtype ComposeT (f :: (* -> *) -> * -> *) (g :: (* -> *) -> * -> *) m a
   |                                                                   ^
Haddock coverage:
Warning: 'ErrorT' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'program' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% ( 22 / 22) in 'Control.Monad.Morph'
Warning: 'ComposeT' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Compose.hs:46:7
    * at src/Control/Monad/Trans/Compose.hs:45:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Monad/Trans/Compose.hs:45:1
 100% (  4 /  4) in 'Control.Monad.Trans.Compose'
Documentation created: dist/doc/html/mmorph/, dist/doc/html/mmorph/mmorph.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/mmorph-1.2.1-IBVuXE5F3rv2Zik9iTRX7D
Completed    mmorph-1.2.1
Configuring ansi-terminal-1.1.3...
Preprocessing library for ansi-terminal-1.1.3..
Building library for ansi-terminal-1.1.3..
[1 of 2] Compiling System.Console.ANSI.Internal ( unix/System/Console/ANSI/Internal.hs, dist/build/System/Console/ANSI/Internal.o, dist/build/System/Console/ANSI/Internal.dyn_o )
[2 of 2] Compiling System.Console.ANSI ( src/System/Console/ANSI.hs, dist/build/System/Console/ANSI.o, dist/build/System/Console/ANSI.dyn_o )
Preprocessing library for ansi-terminal-1.1.3..
Running Haddock on library for ansi-terminal-1.1.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 2] Compiling System.Console.ANSI.Internal ( unix/System/Console/ANSI/Internal.hs, nothing )
[2 of 2] Compiling System.Console.ANSI ( src/System/Console/ANSI.hs, nothing )
Haddock coverage:
  54% ( 85 /155) in 'System.Console.ANSI'
  Missing documentation for:
    cursorUp (src/System/Console/ANSI.hs:415)
    cursorDown (src/System/Console/ANSI.hs:416)
    cursorForward (src/System/Console/ANSI.hs:417)
    cursorBackward (src/System/Console/ANSI.hs:418)
    hCursorUp (src/System/Console/ANSI.hs:407)
    hCursorDown (src/System/Console/ANSI.hs:408)
    hCursorForward (src/System/Console/ANSI.hs:409)
    hCursorBackward (src/System/Console/ANSI.hs:410)
    cursorUpCode
    cursorDownCode
    cursorForwardCode
    cursorBackwardCode
    cursorUpLine (src/System/Console/ANSI.hs:431)
    cursorDownLine (src/System/Console/ANSI.hs:430)
    hCursorUpLine (src/System/Console/ANSI.hs:425)
    hCursorDownLine (src/System/Console/ANSI.hs:424)
    cursorUpLineCode
    cursorDownLineCode
    hSetCursorColumn (src/System/Console/ANSI.hs:437)
    hSetCursorPosition (src/System/Console/ANSI.hs:451)
    hSaveCursor (src/System/Console/ANSI.hs:462)
    hRestoreCursor (src/System/Console/ANSI.hs:463)
    hReportCursorPosition (src/System/Console/ANSI.hs:464)
    clearFromCursorToScreenEnd (src/System/Console/ANSI.hs:1036)
    clearFromCursorToScreenBeginning (src/System/Console/ANSI.hs:1037)
    clearScreen (src/System/Console/ANSI.hs:1038)
    clearFromCursorToLineEnd (src/System/Console/ANSI.hs:1048)
    clearFromCursorToLineBeginning (src/System/Console/ANSI.hs:1049)
    clearLine (src/System/Console/ANSI.hs:1050)
    hClearFromCursorToScreenEnd (src/System/Console/ANSI.hs:1030)
    hClearFromCursorToScreenBeginning (src/System/Console/ANSI.hs:1031)
    hClearScreen (src/System/Console/ANSI.hs:1033)
    hClearFromCursorToLineEnd (src/System/Console/ANSI.hs:1043)
    hClearFromCursorToLineBeginning (src/System/Console/ANSI.hs:1044)
    hClearLine (src/System/Console/ANSI.hs:1045)
    clearFromCursorToScreenEndCode
    clearFromCursorToScreenBeginningCode
    clearScreenCode
    clearFromCursorToLineEndCode
    clearFromCursorToLineBeginningCode
    clearLineCode
    enableLineWrap (src/System/Console/ANSI.hs:1059)
    disableLineWrap (src/System/Console/ANSI.hs:1060)
    hEnableLineWrap (src/System/Console/ANSI.hs:1055)
    hDisableLineWrap (src/System/Console/ANSI.hs:1056)
    enableLineWrapCode
    disableLineWrapCode
    scrollPageUp (src/System/Console/ANSI.hs:1072)
    scrollPageDown (src/System/Console/ANSI.hs:1073)
    hScrollPageUp (src/System/Console/ANSI.hs:1066)
    hScrollPageDown (src/System/Console/ANSI.hs:1067)
    scrollPageUpCode
    scrollPageDownCode
    hUseAlternateScreenBuffer (src/System/Console/ANSI.hs:508)
    hUseNormalScreenBuffer (src/System/Console/ANSI.hs:511)
    useAlternateScreenBufferCode
    useNormalScreenBufferCode
    hReportLayerColor (src/System/Console/ANSI.hs:815)
    hSetSGR (src/System/Console/ANSI.hs:1016)
    setSGRCode
    hideCursor (src/System/Console/ANSI.hs:504)
    showCursor (src/System/Console/ANSI.hs:505)
    hHideCursor (src/System/Console/ANSI.hs:500)
    hShowCursor (src/System/Console/ANSI.hs:501)
    hideCursorCode
    showCursorCode
    hHyperlink (src/System/Console/ANSI.hs:570)
    hHyperlinkWithId (src/System/Console/ANSI.hs:592)
    hHyperlinkWithParams (src/System/Console/ANSI.hs:547)
    hSetTitle (src/System/Console/ANSI.hs:612)
Documentation created: dist/doc/html/ansi-terminal/,
dist/doc/html/ansi-terminal/ansi-terminal.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/ansi-terminal-1.1.3-9wpti7DRjVIBzQawv4Tcnx
Completed    ansi-terminal-1.1.3
Downloading  GLURaw-2.0.0.5
Downloaded   GLURaw-2.0.0.5
Configuring GLURaw-2.0.0.5...
Preprocessing library for GLURaw-2.0.0.5..
Building library for GLURaw-2.0.0.5..
[1 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, dist/build/Graphics/GLU/Callbacks.o, dist/build/Graphics/GLU/Callbacks.dyn_o )
[2 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, dist/build/Graphics/GLU/Tokens.o, dist/build/Graphics/GLU/Tokens.dyn_o )
[3 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, dist/build/Graphics/GLU/TypesInternal.o, dist/build/Graphics/GLU/TypesInternal.dyn_o )
[4 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, dist/build/Graphics/GLU/Types.o, dist/build/Graphics/GLU/Types.dyn_o )
[5 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, dist/build/Graphics/GLU/Functions.o, dist/build/Graphics/GLU/Functions.dyn_o )
[6 of 6] Compiling Graphics.GLU     ( src/Graphics/GLU.hs, dist/build/Graphics/GLU.o, dist/build/Graphics/GLU.dyn_o )
Preprocessing library for GLURaw-2.0.0.5..
Running Haddock on library for GLURaw-2.0.0.5..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, nothing )
[2 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, nothing )
[3 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, nothing )
[4 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, nothing )
[5 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, nothing )
[6 of 6] Compiling Graphics.GLU     ( src/Graphics/GLU.hs, nothing )
Haddock coverage:
  13% (  8 / 60) in 'Graphics.GLU.Callbacks'
  Missing documentation for:
    TessBeginCallback (src/Graphics/GLU/Callbacks.hs:57)
    makeTessBeginCallback (src/Graphics/GLU/Callbacks.hs:59)
    TessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:62)
    makeTessEdgeFlagCallback (src/Graphics/GLU/Callbacks.hs:64)
    TessVertexCallback (src/Graphics/GLU/Callbacks.hs:67)
    makeTessVertexCallback (src/Graphics/GLU/Callbacks.hs:69)
    TessEndCallback (src/Graphics/GLU/Callbacks.hs:72)
    makeTessEndCallback (src/Graphics/GLU/Callbacks.hs:74)
    TessErrorCallback (src/Graphics/GLU/Callbacks.hs:77)
    makeTessErrorCallback (src/Graphics/GLU/Callbacks.hs:79)
    TessCombineCallback (src/Graphics/GLU/Callbacks.hs:82)
    makeTessCombineCallback (src/Graphics/GLU/Callbacks.hs:84)
    TessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:87)
    makeTessBeginDataCallback (src/Graphics/GLU/Callbacks.hs:89)
    TessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:92)
    makeTessEdgeFlagDataCallback (src/Graphics/GLU/Callbacks.hs:94)
    TessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:97)
    makeTessVertexDataCallback (src/Graphics/GLU/Callbacks.hs:99)
    TessEndDataCallback (src/Graphics/GLU/Callbacks.hs:102)
    makeTessEndDataCallback (src/Graphics/GLU/Callbacks.hs:104)
    TessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:107)
    makeTessErrorDataCallback (src/Graphics/GLU/Callbacks.hs:109)
    TessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:112)
    makeTessCombineDataCallback (src/Graphics/GLU/Callbacks.hs:114)
    QuadricCallback (src/Graphics/GLU/Callbacks.hs:119)
    makeQuadricCallback (src/Graphics/GLU/Callbacks.hs:121)
    NURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:126)
    makeNURBSBeginCallback (src/Graphics/GLU/Callbacks.hs:128)
    NURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:131)
    makeNURBSVertexCallback (src/Graphics/GLU/Callbacks.hs:133)
    NURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:136)
    makeNURBSNormalCallback (src/Graphics/GLU/Callbacks.hs:138)
    NURBSColorCallback (src/Graphics/GLU/Callbacks.hs:141)
    makeNURBSColorCallback (src/Graphics/GLU/Callbacks.hs:143)
    NURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:146)
    makeNURBSTexCoordCallback (src/Graphics/GLU/Callbacks.hs:148)
    NURBSEndCallback (src/Graphics/GLU/Callbacks.hs:151)
    makeNURBSEndCallback (src/Graphics/GLU/Callbacks.hs:153)
    NURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:156)
    makeNURBSErrorCallback (src/Graphics/GLU/Callbacks.hs:158)
    NURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:161)
    makeNURBSBeginDataCallback (src/Graphics/GLU/Callbacks.hs:163)
    NURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:166)
    makeNURBSVertexDataCallback (src/Graphics/GLU/Callbacks.hs:168)
    NURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:171)
    makeNURBSNormalDataCallback (src/Graphics/GLU/Callbacks.hs:173)
    NURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:176)
    makeNURBSColorDataCallback (src/Graphics/GLU/Callbacks.hs:178)
    NURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:181)
    makeNURBSTexCoordDataCallback (src/Graphics/GLU/Callbacks.hs:183)
    NURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:186)
    makeNURBSEndDataCallback (src/Graphics/GLU/Callbacks.hs:188)
   0% (  1 /150) in 'Graphics.GLU.Tokens'
  Missing documentation for:
    GLU_FALSE (src/Graphics/GLU/Tokens.hs:26)
    GLU_TRUE (src/Graphics/GLU/Tokens.hs:27)
    GLU_VERSION (src/Graphics/GLU/Tokens.hs:30)
    GLU_EXTENSIONS (src/Graphics/GLU/Tokens.hs:31)
    GLU_INVALID_ENUM (src/Graphics/GLU/Tokens.hs:34)
    GLU_INVALID_VALUE (src/Graphics/GLU/Tokens.hs:35)
    GLU_OUT_OF_MEMORY (src/Graphics/GLU/Tokens.hs:36)
    GLU_INCOMPATIBLE_GL_VERSION (src/Graphics/GLU/Tokens.hs:37)
    GLU_INVALID_OPERATION (src/Graphics/GLU/Tokens.hs:38)
    GLU_OUTLINE_POLYGON (src/Graphics/GLU/Tokens.hs:42)
    GLU_OUTLINE_PATCH (src/Graphics/GLU/Tokens.hs:43)
    GLU_NURBS_ERROR (src/Graphics/GLU/Tokens.hs:46)
    GLU_ERROR (src/Graphics/GLU/Tokens.hs:47)
    GLU_NURBS_BEGIN (src/Graphics/GLU/Tokens.hs:48)
    GLU_NURBS_BEGIN_EXT (src/Graphics/GLU/Tokens.hs:49)
    GLU_NURBS_VERTEX (src/Graphics/GLU/Tokens.hs:50)
    GLU_NURBS_VERTEX_EXT (src/Graphics/GLU/Tokens.hs:51)
    GLU_NURBS_NORMAL (src/Graphics/GLU/Tokens.hs:52)
    GLU_NURBS_NORMAL_EXT (src/Graphics/GLU/Tokens.hs:53)
    GLU_NURBS_COLOR (src/Graphics/GLU/Tokens.hs:54)
    GLU_NURBS_COLOR_EXT (src/Graphics/GLU/Tokens.hs:55)
    GLU_NURBS_TEXTURE_COORD (src/Graphics/GLU/Tokens.hs:56)
    GLU_NURBS_TEX_COORD_EXT (src/Graphics/GLU/Tokens.hs:57)
    GLU_NURBS_END (src/Graphics/GLU/Tokens.hs:58)
    GLU_NURBS_END_EXT (src/Graphics/GLU/Tokens.hs:59)
    GLU_NURBS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:60)
    GLU_NURBS_BEGIN_DATA_EXT (src/Graphics/GLU/Tokens.hs:61)
    GLU_NURBS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:62)
    GLU_NURBS_VERTEX_DATA_EXT (src/Graphics/GLU/Tokens.hs:63)
    GLU_NURBS_NORMAL_DATA (src/Graphics/GLU/Tokens.hs:64)
    GLU_NURBS_NORMAL_DATA_EXT (src/Graphics/GLU/Tokens.hs:65)
    GLU_NURBS_COLOR_DATA (src/Graphics/GLU/Tokens.hs:66)
    GLU_NURBS_COLOR_DATA_EXT (src/Graphics/GLU/Tokens.hs:67)
    GLU_NURBS_TEXTURE_COORD_DATA (src/Graphics/GLU/Tokens.hs:68)
    GLU_NURBS_TEX_COORD_DATA_EXT (src/Graphics/GLU/Tokens.hs:69)
    GLU_NURBS_END_DATA (src/Graphics/GLU/Tokens.hs:70)
    GLU_NURBS_END_DATA_EXT (src/Graphics/GLU/Tokens.hs:71)
    GLU_NURBS_ERROR1 (src/Graphics/GLU/Tokens.hs:74)
    GLU_NURBS_ERROR2 (src/Graphics/GLU/Tokens.hs:75)
    GLU_NURBS_ERROR3 (src/Graphics/GLU/Tokens.hs:76)
    GLU_NURBS_ERROR4 (src/Graphics/GLU/Tokens.hs:77)
    GLU_NURBS_ERROR5 (src/Graphics/GLU/Tokens.hs:78)
    GLU_NURBS_ERROR6 (src/Graphics/GLU/Tokens.hs:79)
    GLU_NURBS_ERROR7 (src/Graphics/GLU/Tokens.hs:80)
    GLU_NURBS_ERROR8 (src/Graphics/GLU/Tokens.hs:81)
    GLU_NURBS_ERROR9 (src/Graphics/GLU/Tokens.hs:82)
    GLU_NURBS_ERROR10 (src/Graphics/GLU/Tokens.hs:83)
    GLU_NURBS_ERROR11 (src/Graphics/GLU/Tokens.hs:84)
    GLU_NURBS_ERROR12 (src/Graphics/GLU/Tokens.hs:85)
    GLU_NURBS_ERROR13 (src/Graphics/GLU/Tokens.hs:86)
    GLU_NURBS_ERROR14 (src/Graphics/GLU/Tokens.hs:87)
    GLU_NURBS_ERROR15 (src/Graphics/GLU/Tokens.hs:88)
    GLU_NURBS_ERROR16 (src/Graphics/GLU/Tokens.hs:89)
    GLU_NURBS_ERROR17 (src/Graphics/GLU/Tokens.hs:90)
    GLU_NURBS_ERROR18 (src/Graphics/GLU/Tokens.hs:91)
    GLU_NURBS_ERROR19 (src/Graphics/GLU/Tokens.hs:92)
    GLU_NURBS_ERROR20 (src/Graphics/GLU/Tokens.hs:93)
    GLU_NURBS_ERROR21 (src/Graphics/GLU/Tokens.hs:94)
    GLU_NURBS_ERROR22 (src/Graphics/GLU/Tokens.hs:95)
    GLU_NURBS_ERROR23 (src/Graphics/GLU/Tokens.hs:96)
    GLU_NURBS_ERROR24 (src/Graphics/GLU/Tokens.hs:97)
    GLU_NURBS_ERROR25 (src/Graphics/GLU/Tokens.hs:98)
    GLU_NURBS_ERROR26 (src/Graphics/GLU/Tokens.hs:99)
    GLU_NURBS_ERROR27 (src/Graphics/GLU/Tokens.hs:100)
    GLU_NURBS_ERROR28 (src/Graphics/GLU/Tokens.hs:101)
    GLU_NURBS_ERROR29 (src/Graphics/GLU/Tokens.hs:102)
    GLU_NURBS_ERROR30 (src/Graphics/GLU/Tokens.hs:103)
    GLU_NURBS_ERROR31 (src/Graphics/GLU/Tokens.hs:104)
    GLU_NURBS_ERROR32 (src/Graphics/GLU/Tokens.hs:105)
    GLU_NURBS_ERROR33 (src/Graphics/GLU/Tokens.hs:106)
    GLU_NURBS_ERROR34 (src/Graphics/GLU/Tokens.hs:107)
    GLU_NURBS_ERROR35 (src/Graphics/GLU/Tokens.hs:108)
    GLU_NURBS_ERROR36 (src/Graphics/GLU/Tokens.hs:109)
    GLU_NURBS_ERROR37 (src/Graphics/GLU/Tokens.hs:110)
    GLU_AUTO_LOAD_MATRIX (src/Graphics/GLU/Tokens.hs:113)
    GLU_CULLING (src/Graphics/GLU/Tokens.hs:114)
    GLU_SAMPLING_TOLERANCE (src/Graphics/GLU/Tokens.hs:115)
    GLU_DISPLAY_MODE (src/Graphics/GLU/Tokens.hs:116)
    GLU_PARAMETRIC_TOLERANCE (src/Graphics/GLU/Tokens.hs:117)
    GLU_SAMPLING_METHOD (src/Graphics/GLU/Tokens.hs:118)
    GLU_U_STEP (src/Graphics/GLU/Tokens.hs:119)
    GLU_V_STEP (src/Graphics/GLU/Tokens.hs:120)
    GLU_NURBS_MODE (src/Graphics/GLU/Tokens.hs:121)
    GLU_NURBS_MODE_EXT (src/Graphics/GLU/Tokens.hs:122)
    GLU_NURBS_TESSELLATOR (src/Graphics/GLU/Tokens.hs:123)
    GLU_NURBS_TESSELLATOR_EXT (src/Graphics/GLU/Tokens.hs:124)
    GLU_NURBS_RENDERER (src/Graphics/GLU/Tokens.hs:125)
    GLU_NURBS_RENDERER_EXT (src/Graphics/GLU/Tokens.hs:126)
    GLU_OBJECT_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:129)
    GLU_OBJECT_PARAMETRIC_ERROR_EXT (src/Graphics/GLU/Tokens.hs:130)
    GLU_OBJECT_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:131)
    GLU_OBJECT_PATH_LENGTH_EXT (src/Graphics/GLU/Tokens.hs:132)
    GLU_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:133)
    GLU_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:134)
    GLU_DOMAIN_DISTANCE (src/Graphics/GLU/Tokens.hs:135)
    GLU_MAP1_TRIM_2 (src/Graphics/GLU/Tokens.hs:138)
    GLU_MAP1_TRIM_3 (src/Graphics/GLU/Tokens.hs:139)
    GLU_POINT (src/Graphics/GLU/Tokens.hs:142)
    GLU_LINE (src/Graphics/GLU/Tokens.hs:143)
    GLU_FILL (src/Graphics/GLU/Tokens.hs:144)
    GLU_SILHOUETTE (src/Graphics/GLU/Tokens.hs:145)
    GLU_SMOOTH (src/Graphics/GLU/Tokens.hs:151)
    GLU_FLAT (src/Graphics/GLU/Tokens.hs:152)
    GLU_NONE (src/Graphics/GLU/Tokens.hs:153)
    GLU_OUTSIDE (src/Graphics/GLU/Tokens.hs:156)
    GLU_INSIDE (src/Graphics/GLU/Tokens.hs:157)
    GLU_TESS_BEGIN (src/Graphics/GLU/Tokens.hs:160)
    GLU_BEGIN (src/Graphics/GLU/Tokens.hs:161)
    GLU_TESS_VERTEX (src/Graphics/GLU/Tokens.hs:162)
    GLU_VERTEX (src/Graphics/GLU/Tokens.hs:163)
    GLU_TESS_END (src/Graphics/GLU/Tokens.hs:164)
    GLU_END (src/Graphics/GLU/Tokens.hs:165)
    GLU_TESS_ERROR (src/Graphics/GLU/Tokens.hs:166)
    GLU_TESS_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:167)
    GLU_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:168)
    GLU_TESS_COMBINE (src/Graphics/GLU/Tokens.hs:169)
    GLU_TESS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:170)
    GLU_TESS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:171)
    GLU_TESS_END_DATA (src/Graphics/GLU/Tokens.hs:172)
    GLU_TESS_ERROR_DATA (src/Graphics/GLU/Tokens.hs:173)
    GLU_TESS_EDGE_FLAG_DATA (src/Graphics/GLU/Tokens.hs:174)
    GLU_TESS_COMBINE_DATA (src/Graphics/GLU/Tokens.hs:175)
    GLU_CW (src/Graphics/GLU/Tokens.hs:178)
    GLU_CCW (src/Graphics/GLU/Tokens.hs:179)
    GLU_INTERIOR (src/Graphics/GLU/Tokens.hs:180)
    GLU_EXTERIOR (src/Graphics/GLU/Tokens.hs:181)
    GLU_UNKNOWN (src/Graphics/GLU/Tokens.hs:182)
    GLU_TESS_WINDING_RULE (src/Graphics/GLU/Tokens.hs:185)
    GLU_TESS_BOUNDARY_ONLY (src/Graphics/GLU/Tokens.hs:186)
    GLU_TESS_TOLERANCE (src/Graphics/GLU/Tokens.hs:187)
    GLU_TESS_ERROR1 (src/Graphics/GLU/Tokens.hs:190)
    GLU_TESS_ERROR2 (src/Graphics/GLU/Tokens.hs:191)
    GLU_TESS_ERROR3 (src/Graphics/GLU/Tokens.hs:192)
    GLU_TESS_ERROR4 (src/Graphics/GLU/Tokens.hs:193)
    GLU_TESS_ERROR5 (src/Graphics/GLU/Tokens.hs:194)
    GLU_TESS_ERROR6 (src/Graphics/GLU/Tokens.hs:195)
    GLU_TESS_ERROR7 (src/Graphics/GLU/Tokens.hs:196)
    GLU_TESS_ERROR8 (src/Graphics/GLU/Tokens.hs:197)
    GLU_TESS_MISSING_BEGIN_POLYGON (src/Graphics/GLU/Tokens.hs:198)
    GLU_TESS_MISSING_BEGIN_CONTOUR (src/Graphics/GLU/Tokens.hs:199)
    GLU_TESS_MISSING_END_POLYGON (src/Graphics/GLU/Tokens.hs:200)
    GLU_TESS_MISSING_END_CONTOUR (src/Graphics/GLU/Tokens.hs:201)
    GLU_TESS_COORD_TOO_LARGE (src/Graphics/GLU/Tokens.hs:202)
    GLU_TESS_NEED_COMBINE_CALLBACK (src/Graphics/GLU/Tokens.hs:203)
    GLU_TESS_WINDING_ODD (src/Graphics/GLU/Tokens.hs:206)
    GLU_TESS_WINDING_NONZERO (src/Graphics/GLU/Tokens.hs:207)
    GLU_TESS_WINDING_POSITIVE (src/Graphics/GLU/Tokens.hs:208)
    GLU_TESS_WINDING_NEGATIVE (src/Graphics/GLU/Tokens.hs:209)
    GLU_TESS_WINDING_ABS_GEQ_TWO (src/Graphics/GLU/Tokens.hs:210)
  25% (  1 /  4) in 'Graphics.GLU.Types'
  Missing documentation for:
    GLUnurbs (src/Graphics/GLU/TypesInternal.hs:18)
    GLUquadric (src/Graphics/GLU/TypesInternal.hs:20)
    GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22)
   1% (  1 / 60) in 'Graphics.GLU.Functions'
  Missing documentation for:
    gluBeginCurve (src/Graphics/GLU/Functions.hs:105)
    gluBeginPolygon (src/Graphics/GLU/Functions.hs:118)
    gluBeginSurface (src/Graphics/GLU/Functions.hs:131)
    gluBeginTrim (src/Graphics/GLU/Functions.hs:144)
    gluBuild1DMipmapLevels (src/Graphics/GLU/Functions.hs:157)
    gluBuild1DMipmaps (src/Graphics/GLU/Functions.hs:170)
    gluBuild2DMipmapLevels (src/Graphics/GLU/Functions.hs:183)
    gluBuild2DMipmaps (src/Graphics/GLU/Functions.hs:196)
    gluBuild3DMipmapLevels (src/Graphics/GLU/Functions.hs:209)
    gluBuild3DMipmaps (src/Graphics/GLU/Functions.hs:222)
    gluCheckExtension (src/Graphics/GLU/Functions.hs:235)
    gluCylinder (src/Graphics/GLU/Functions.hs:248)
    gluDeleteNurbsRenderer (src/Graphics/GLU/Functions.hs:261)
    gluDeleteQuadric (src/Graphics/GLU/Functions.hs:274)
    gluDeleteTess (src/Graphics/GLU/Functions.hs:287)
    gluDisk (src/Graphics/GLU/Functions.hs:300)
    gluEndCurve (src/Graphics/GLU/Functions.hs:313)
    gluEndPolygon (src/Graphics/GLU/Functions.hs:326)
    gluEndSurface (src/Graphics/GLU/Functions.hs:339)
    gluEndTrim (src/Graphics/GLU/Functions.hs:352)
    gluErrorString (src/Graphics/GLU/Functions.hs:365)
    gluGetNurbsProperty (src/Graphics/GLU/Functions.hs:378)
    gluGetString (src/Graphics/GLU/Functions.hs:391)
    gluGetTessProperty (src/Graphics/GLU/Functions.hs:404)
    gluLoadSamplingMatrices (src/Graphics/GLU/Functions.hs:417)
    gluLookAt (src/Graphics/GLU/Functions.hs:430)
    gluNewNurbsRenderer (src/Graphics/GLU/Functions.hs:443)
    gluNewQuadric (src/Graphics/GLU/Functions.hs:456)
    gluNewTess (src/Graphics/GLU/Functions.hs:469)
    gluNextContour (src/Graphics/GLU/Functions.hs:482)
    gluNurbsCallback (src/Graphics/GLU/Functions.hs:495)
    gluNurbsCallbackData (src/Graphics/GLU/Functions.hs:508)
    gluNurbsCallbackDataEXT (src/Graphics/GLU/Functions.hs:521)
    gluNurbsCurve (src/Graphics/GLU/Functions.hs:534)
    gluNurbsProperty (src/Graphics/GLU/Functions.hs:547)
    gluNurbsSurface (src/Graphics/GLU/Functions.hs:560)
    gluOrtho2D (src/Graphics/GLU/Functions.hs:573)
    gluPartialDisk (src/Graphics/GLU/Functions.hs:586)
    gluPerspective (src/Graphics/GLU/Functions.hs:599)
    gluPickMatrix (src/Graphics/GLU/Functions.hs:612)
    gluProject (src/Graphics/GLU/Functions.hs:625)
    gluPwlCurve (src/Graphics/GLU/Functions.hs:638)
    gluQuadricCallback (src/Graphics/GLU/Functions.hs:651)
    gluQuadricDrawStyle (src/Graphics/GLU/Functions.hs:664)
    gluQuadricNormals (src/Graphics/GLU/Functions.hs:677)
    gluQuadricOrientation (src/Graphics/GLU/Functions.hs:690)
    gluQuadricTexture (src/Graphics/GLU/Functions.hs:703)
    gluScaleImage (src/Graphics/GLU/Functions.hs:716)
    gluSphere (src/Graphics/GLU/Functions.hs:729)
    gluTessBeginContour (src/Graphics/GLU/Functions.hs:742)
    gluTessBeginPolygon (src/Graphics/GLU/Functions.hs:755)
    gluTessCallback (src/Graphics/GLU/Functions.hs:768)
    gluTessEndContour (src/Graphics/GLU/Functions.hs:781)
    gluTessEndPolygon (src/Graphics/GLU/Functions.hs:794)
    gluTessNormal (src/Graphics/GLU/Functions.hs:807)
    gluTessProperty (src/Graphics/GLU/Functions.hs:820)
    gluTessVertex (src/Graphics/GLU/Functions.hs:833)
    gluUnProject (src/Graphics/GLU/Functions.hs:846)
    gluUnProject4 (src/Graphics/GLU/Functions.hs:859)
 100% (  5 /  5) in 'Graphics.GLU'
Documentation created: dist/doc/html/GLURaw/, dist/doc/html/GLURaw/GLURaw.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/GLURaw-2.0.0.5-HPFZusSCXAt7UxoNMxCuSf
Completed    GLURaw-2.0.0.5
Configuring unordered-containers-0.2.20...
Preprocessing library for unordered-containers-0.2.20..
Building library for unordered-containers-0.2.20..

Data/HashMap/Internal.hs:12:14-23: warning: [GHC-53692] [-Wdeprecated-flags]
    -XTypeInType is deprecated: use -XDataKinds and -XPolyKinds instead
   |
12 | {-# LANGUAGE TypeInType            #-}
   |              ^^^^^^^^^^
[1 of 9] Compiling Data.HashMap.Internal.Array ( Data/HashMap/Internal/Array.hs, dist/build/Data/HashMap/Internal/Array.o, dist/build/Data/HashMap/Internal/Array.dyn_o )

Data/HashMap/Internal/Array.hs:83:1-35: warning: [GHC-66111] [-Wunused-imports]
    The import of Control.Applicative is redundant
      except perhaps to import instances from Control.Applicative
    To import instances alone, use: import Control.Applicative()
   |
83 | import Control.Applicative (liftA2)
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[2 of 9] Compiling Data.HashMap.Internal.List ( Data/HashMap/Internal/List.hs, dist/build/Data/HashMap/Internal/List.o, dist/build/Data/HashMap/Internal/List.dyn_o )
[3 of 9] Compiling Data.HashMap.Internal ( Data/HashMap/Internal.hs, dist/build/Data/HashMap/Internal.o, dist/build/Data/HashMap/Internal.dyn_o )
[4 of 9] Compiling Data.HashMap.Internal.Debug ( Data/HashMap/Internal/Debug.hs, dist/build/Data/HashMap/Internal/Debug.o, dist/build/Data/HashMap/Internal/Debug.dyn_o )
[5 of 9] Compiling Data.HashMap.Internal.Strict ( Data/HashMap/Internal/Strict.hs, dist/build/Data/HashMap/Internal/Strict.o, dist/build/Data/HashMap/Internal/Strict.dyn_o )
[6 of 9] Compiling Data.HashSet.Internal ( Data/HashSet/Internal.hs, dist/build/Data/HashSet/Internal.o, dist/build/Data/HashSet/Internal.dyn_o )
[7 of 9] Compiling Data.HashSet     ( Data/HashSet.hs, dist/build/Data/HashSet.o, dist/build/Data/HashSet.dyn_o )
[8 of 9] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, dist/build/Data/HashMap/Strict.o, dist/build/Data/HashMap/Strict.dyn_o )
[9 of 9] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, dist/build/Data/HashMap/Lazy.o, dist/build/Data/HashMap/Lazy.dyn_o )
Preprocessing library for unordered-containers-0.2.20..
Running Haddock on library for unordered-containers-0.2.20..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.

Data/HashMap/Internal.hs:12:14-23: warning: [GHC-53692] [-Wdeprecated-flags]
    -XTypeInType is deprecated: use -XDataKinds and -XPolyKinds instead
   |
12 | {-# LANGUAGE TypeInType            #-}
   |              ^^^^^^^^^^
[1 of 9] Compiling Data.HashMap.Internal.Array ( Data/HashMap/Internal/Array.hs, nothing )

Data/HashMap/Internal/Array.hs:83:1-35: warning: [GHC-66111] [-Wunused-imports]
    The import of Control.Applicative is redundant
      except perhaps to import instances from Control.Applicative
    To import instances alone, use: import Control.Applicative()
   |
83 | import Control.Applicative (liftA2)
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[2 of 9] Compiling Data.HashMap.Internal.List ( Data/HashMap/Internal/List.hs, nothing )
[3 of 9] Compiling Data.HashMap.Internal ( Data/HashMap/Internal.hs, nothing )
[4 of 9] Compiling Data.HashMap.Internal.Debug ( Data/HashMap/Internal/Debug.hs, nothing )
[5 of 9] Compiling Data.HashMap.Internal.Strict ( Data/HashMap/Internal/Strict.hs, nothing )
[6 of 9] Compiling Data.HashSet.Internal ( Data/HashSet/Internal.hs, nothing )
[7 of 9] Compiling Data.HashSet     ( Data/HashSet.hs, nothing )
[8 of 9] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, nothing )
[9 of 9] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, nothing )
Haddock coverage:
  33% ( 16 / 48) in 'Data.HashMap.Internal.Array'
  Missing documentation for:
    Array (Data/HashMap/Internal/Array.hs:125)
    MArray (Data/HashMap/Internal/Array.hs:157)
    new_ (Data/HashMap/Internal/Array.hs:208)
    singleton (Data/HashMap/Internal/Array.hs:225)
    singletonM (Data/HashMap/Internal/Array.hs:229)
    snoc (Data/HashMap/Internal/Array.hs:233)
    pair (Data/HashMap/Internal/Array.hs:242)
    length (Data/HashMap/Internal/Array.hs:154)
    lengthM (Data/HashMap/Internal/Array.hs:162)
    read (Data/HashMap/Internal/Array.hs:249)
    write (Data/HashMap/Internal/Array.hs:255)
    index (Data/HashMap/Internal/Array.hs:262)
    indexM (Data/HashMap/Internal/Array.hs:274)
    index# (Data/HashMap/Internal/Array.hs:268)
    sameArray1 (Data/HashMap/Internal/Array.hs:140)
    unsafeFreeze (Data/HashMap/Internal/Array.hs:280)
    unsafeThaw (Data/HashMap/Internal/Array.hs:286)
    unsafeSameArray (Data/HashMap/Internal/Array.hs:136)
    run (Data/HashMap/Internal/Array.hs:292)
    cloneM (Data/HashMap/Internal/Array.hs:314)
    foldl (Data/HashMap/Internal/Array.hs:404)
    foldl' (Data/HashMap/Internal/Array.hs:375)
    foldr (Data/HashMap/Internal/Array.hs:394)
    foldr' (Data/HashMap/Internal/Array.hs:385)
    foldMap (Data/HashMap/Internal/Array.hs:417)
    thaw (Data/HashMap/Internal/Array.hs:436)
    map (Data/HashMap/Internal/Array.hs:461)
    traverse (Data/HashMap/Internal/Array.hs:537)
    traverse' (Data/HashMap/Internal/Array.hs:553)
    toList (Data/HashMap/Internal/Array.hs:529)
    fromList (Data/HashMap/Internal/Array.hs:494)
    fromList' (Data/HashMap/Internal/Array.hs:506)
  25% (  1 /  4) in 'Data.HashMap.Internal.List'
  Missing documentation for:
    isPermutationBy (Data/HashMap/Internal/List.hs:40)
    deleteBy (Data/HashMap/Internal/List.hs:83)
    unorderedCompare (Data/HashMap/Internal/List.hs:68)
Warning: 'Leaf' is ambiguous. It is defined
    * at Data/HashMap/Internal.hs:225:7
    * at Data/HashMap/Internal.hs:185:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/HashMap/Internal.hs:185:1
Warning: 'at' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  88% ( 93 /105) in 'Data.HashMap.Internal'
  Missing documentation for:
    Leaf (Data/HashMap/Internal.hs:185)
    intersectionWithKey# (Data/HashMap/Internal.hs:1855)
    updateOrConcatWithKey (Data/HashMap/Internal.hs:2368)
    equalKeys (Data/HashMap/Internal.hs:511)
    equalKeys1 (Data/HashMap/Internal.hs:495)
    lookupRecordCollision (Data/HashMap/Internal.hs:678)
    LookupRes (Data/HashMap/Internal.hs:657)
    lookupResToMaybe (Data/HashMap/Internal.hs:660)
    insert' (Data/HashMap/Internal.hs:806)
    delete' (Data/HashMap/Internal.hs:1124)
    insertNewKey (Data/HashMap/Internal.hs:848)
    insertKeyExists (Data/HashMap/Internal.hs:883)
  50% (  3 /  6) in 'Data.HashMap.Internal.Debug'
  Missing documentation for:
    valid (Data/HashMap/Internal/Debug.hs:98)
    Validity (Data/HashMap/Internal/Debug.hs:43)
    SubHashPath (Data/HashMap/Internal/Debug.hs:75)
Warning: 'lookup' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'at' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% ( 67 / 67) in 'Data.HashMap.Internal.Strict'
Warning: 'HashSet' is ambiguous. It is defined
    * at Data/HashSet/Internal.hs:112:21
    * at Data/HashSet/Internal.hs:112:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/HashSet/Internal.hs:112:1
 100% ( 35 / 35) in 'Data.HashSet.Internal'
Warning: 'HashSet' is ambiguous. It is defined
    * at Data/HashSet/Internal.hs:112:21
    * at Data/HashSet/Internal.hs:112:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Data/HashSet/Internal.hs:112:1
 100% ( 32 / 32) in 'Data.HashSet'
 100% ( 69 / 69) in 'Data.HashMap.Strict'
 100% ( 69 / 69) in 'Data.HashMap.Lazy'
Warning: Data.HashMap.Internal: could not find link destinations for: 
	- Data.HashMap.Internal.D:R:ItemHashMap
Warning: Data.HashMap.Internal.Strict: could not find link destinations for: 
	- Data.HashMap.Internal.D:R:ItemHashMap
Warning: Data.HashSet.Internal: could not find link destinations for: 
	- Data.HashSet.Internal.D:R:ItemHashSet
Warning: Data.HashSet: could not find link destinations for: 
	- Data.HashSet.Internal.D:R:ItemHashSet
Warning: Data.HashMap.Strict: could not find link destinations for: 
	- Data.HashMap.Internal.D:R:ItemHashMap
Warning: Data.HashMap.Lazy: could not find link destinations for: 
	- Data.HashMap.Internal.D:R:ItemHashMap
Documentation created: dist/doc/html/unordered-containers/,
dist/doc/html/unordered-containers/unordered-containers.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/unordered-containers-0.2.20-7blfpOodiOvAKqWAOf0374
Completed    unordered-containers-0.2.20
Configuring comonad-5.0.9...
Preprocessing library for comonad-5.0.9..
Building library for comonad-5.0.9..
[ 1 of 15] Compiling Control.Comonad  ( src/Control/Comonad.hs, dist/build/Control/Comonad.o, dist/build/Control/Comonad.dyn_o )
[ 2 of 15] Compiling Control.Comonad.Hoist.Class ( src/Control/Comonad/Hoist/Class.hs, dist/build/Control/Comonad/Hoist/Class.o, dist/build/Control/Comonad/Hoist/Class.dyn_o )
[ 3 of 15] Compiling Control.Comonad.Trans.Class ( src/Control/Comonad/Trans/Class.hs, dist/build/Control/Comonad/Trans/Class.o, dist/build/Control/Comonad/Trans/Class.dyn_o )
[ 4 of 15] Compiling Control.Comonad.Trans.Env ( src/Control/Comonad/Trans/Env.hs, dist/build/Control/Comonad/Trans/Env.o, dist/build/Control/Comonad/Trans/Env.dyn_o )
[ 5 of 15] Compiling Control.Comonad.Trans.Identity ( src/Control/Comonad/Trans/Identity.hs, dist/build/Control/Comonad/Trans/Identity.o, dist/build/Control/Comonad/Trans/Identity.dyn_o )
[ 6 of 15] Compiling Control.Comonad.Identity ( src/Control/Comonad/Identity.hs, dist/build/Control/Comonad/Identity.o, dist/build/Control/Comonad/Identity.dyn_o )
[ 7 of 15] Compiling Control.Comonad.Trans.Store ( src/Control/Comonad/Trans/Store.hs, dist/build/Control/Comonad/Trans/Store.o, dist/build/Control/Comonad/Trans/Store.dyn_o )
[ 8 of 15] Compiling Control.Comonad.Trans.Traced ( src/Control/Comonad/Trans/Traced.hs, dist/build/Control/Comonad/Trans/Traced.o, dist/build/Control/Comonad/Trans/Traced.dyn_o )
[ 9 of 15] Compiling Control.Comonad.Traced.Class ( src/Control/Comonad/Traced/Class.hs, dist/build/Control/Comonad/Traced/Class.o, dist/build/Control/Comonad/Traced/Class.dyn_o )
[10 of 15] Compiling Control.Comonad.Traced ( src/Control/Comonad/Traced.hs, dist/build/Control/Comonad/Traced.o, dist/build/Control/Comonad/Traced.dyn_o )
[11 of 15] Compiling Control.Comonad.Store.Class ( src/Control/Comonad/Store/Class.hs, dist/build/Control/Comonad/Store/Class.o, dist/build/Control/Comonad/Store/Class.dyn_o )
[12 of 15] Compiling Control.Comonad.Store ( src/Control/Comonad/Store.hs, dist/build/Control/Comonad/Store.o, dist/build/Control/Comonad/Store.dyn_o )
[13 of 15] Compiling Control.Comonad.Env.Class ( src/Control/Comonad/Env/Class.hs, dist/build/Control/Comonad/Env/Class.o, dist/build/Control/Comonad/Env/Class.dyn_o )
[14 of 15] Compiling Control.Comonad.Env ( src/Control/Comonad/Env.hs, dist/build/Control/Comonad/Env.o, dist/build/Control/Comonad/Env.dyn_o )
[15 of 15] Compiling Data.Functor.Composition ( src/Data/Functor/Composition.hs, dist/build/Data/Functor/Composition.o, dist/build/Data/Functor/Composition.dyn_o )
Preprocessing library for comonad-5.0.9..
Running Haddock on library for comonad-5.0.9..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 15] Compiling Control.Comonad  ( src/Control/Comonad.hs, nothing )
[ 2 of 15] Compiling Control.Comonad.Hoist.Class ( src/Control/Comonad/Hoist/Class.hs, nothing )
[ 3 of 15] Compiling Control.Comonad.Trans.Class ( src/Control/Comonad/Trans/Class.hs, nothing )
[ 4 of 15] Compiling Control.Comonad.Trans.Env ( src/Control/Comonad/Trans/Env.hs, nothing )
[ 5 of 15] Compiling Control.Comonad.Trans.Identity ( src/Control/Comonad/Trans/Identity.hs, nothing )
[ 6 of 15] Compiling Control.Comonad.Identity ( src/Control/Comonad/Identity.hs, nothing )
[ 7 of 15] Compiling Control.Comonad.Trans.Store ( src/Control/Comonad/Trans/Store.hs, nothing )
[ 8 of 15] Compiling Control.Comonad.Trans.Traced ( src/Control/Comonad/Trans/Traced.hs, nothing )
[ 9 of 15] Compiling Control.Comonad.Traced.Class ( src/Control/Comonad/Traced/Class.hs, nothing )
[10 of 15] Compiling Control.Comonad.Traced ( src/Control/Comonad/Traced.hs, nothing )
[11 of 15] Compiling Control.Comonad.Store.Class ( src/Control/Comonad/Store/Class.hs, nothing )
[12 of 15] Compiling Control.Comonad.Store ( src/Control/Comonad/Store.hs, nothing )
[13 of 15] Compiling Control.Comonad.Env.Class ( src/Control/Comonad/Env/Class.hs, nothing )
[14 of 15] Compiling Control.Comonad.Env ( src/Control/Comonad/Env.hs, nothing )
[15 of 15] Compiling Data.Functor.Composition ( src/Data/Functor/Composition.hs, nothing )
Haddock coverage:
Warning: 'Cokleisli' is ambiguous. It is defined
    * at src/Control/Comonad.hs:348:27
    * at src/Control/Comonad.hs:348:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Comonad.hs:348:1
 100% ( 22 / 22) in 'Control.Comonad'
  50% (  1 /  2) in 'Control.Comonad.Hoist.Class'
  Missing documentation for:
    ComonadHoist (src/Control/Comonad/Hoist/Class.hs:20)
  50% (  1 /  2) in 'Control.Comonad.Trans.Class'
  Missing documentation for:
    ComonadTrans (src/Control/Comonad/Trans/Class.hs:18)
  69% (  9 / 13) in 'Control.Comonad.Trans.Env'
  Missing documentation for:
    Env (src/Control/Comonad/Trans/Env.hs:92)
    runEnv (src/Control/Comonad/Trans/Env.hs:100)
    EnvT (src/Control/Comonad/Trans/Env.hs:93)
    runEnvT (src/Control/Comonad/Trans/Env.hs:103)
 100% (  2 /  2) in 'Control.Comonad.Trans.Identity'
 100% (  4 /  4) in 'Control.Comonad.Identity'
  73% ( 11 / 15) in 'Control.Comonad.Trans.Store'
  Missing documentation for:
    Store (src/Control/Comonad/Trans/Store.hs:87)
    runStore (src/Control/Comonad/Trans/Store.hs:94)
    StoreT (src/Control/Comonad/Trans/Store.hs:96)
    runStoreT (src/Control/Comonad/Trans/Store.hs:99)
  33% (  4 / 12) in 'Control.Comonad.Trans.Traced'
  Missing documentation for:
    Traced (src/Control/Comonad/Trans/Traced.hs:55)
    traced (src/Control/Comonad/Trans/Traced.hs:58)
    runTraced (src/Control/Comonad/Trans/Traced.hs:61)
    TracedT (src/Control/Comonad/Trans/Traced.hs:63)
    trace (src/Control/Comonad/Trans/Traced.hs:97)
    listen (src/Control/Comonad/Trans/Traced.hs:100)
    listens (src/Control/Comonad/Trans/Traced.hs:103)
    censor (src/Control/Comonad/Trans/Traced.hs:106)
  33% (  1 /  3) in 'Control.Comonad.Traced.Class'
  Missing documentation for:
    ComonadTraced (src/Control/Comonad/Traced/Class.hs:28)
    traces (src/Control/Comonad/Traced/Class.hs:32)
  57% (  8 / 14) in 'Control.Comonad.Traced'
  Missing documentation for:
    ComonadTraced (src/Control/Comonad/Traced/Class.hs:28)
    traces (src/Control/Comonad/Traced/Class.hs:32)
    Traced (src/Control/Comonad/Trans/Traced.hs:55)
    traced (src/Control/Comonad/Trans/Traced.hs:58)
    runTraced (src/Control/Comonad/Trans/Traced.hs:61)
    TracedT (src/Control/Comonad/Trans/Traced.hs:63)
  25% (  1 /  4) in 'Control.Comonad.Store.Class'
  Missing documentation for:
    ComonadStore (src/Control/Comonad/Store/Class.hs:29)
    lowerPos (src/Control/Comonad/Store/Class.hs:54)
    lowerPeek (src/Control/Comonad/Store/Class.hs:58)
  61% (  8 / 13) in 'Control.Comonad.Store'
  Missing documentation for:
    ComonadStore (src/Control/Comonad/Store/Class.hs:29)
    Store (src/Control/Comonad/Trans/Store.hs:87)
    runStore (src/Control/Comonad/Trans/Store.hs:94)
    StoreT (src/Control/Comonad/Trans/Store.hs:96)
    runStoreT (src/Control/Comonad/Trans/Store.hs:99)
  33% (  1 /  3) in 'Control.Comonad.Env.Class'
  Missing documentation for:
    ComonadEnv (src/Control/Comonad/Env/Class.hs:29)
    asks (src/Control/Comonad/Env/Class.hs:33)
  60% (  9 / 15) in 'Control.Comonad.Env'
  Missing documentation for:
    ComonadEnv (src/Control/Comonad/Env/Class.hs:29)
    asks (src/Control/Comonad/Env/Class.hs:33)
    Env (src/Control/Comonad/Trans/Env.hs:92)
    runEnv (src/Control/Comonad/Trans/Env.hs:100)
    EnvT (src/Control/Comonad/Trans/Env.hs:93)
    runEnvT (src/Control/Comonad/Trans/Env.hs:103)
  50% (  1 /  2) in 'Data.Functor.Composition'
  Missing documentation for:
    Module header
Warning: Control.Comonad: could not find link destinations for: 
	- WithIndex.Indexing
	- Text.ParserCombinators.ReadP.P
	- Data.Graph.SetM
Warning: Control.Comonad.Trans.Identity: could not find link destinations for: 
	- Control.Monad.Trans.Identity.Rep1_IdentityT
	- Control.Monad.Trans.Identity.Rep_IdentityT
Documentation created: dist/doc/html/comonad/,
dist/doc/html/comonad/comonad.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/comonad-5.0.9-4TK9XQNRBF2DkssUp9SLRe
Completed    comonad-5.0.9
Configuring prettyprinter-ansi-terminal-1.1.3...
Preprocessing library for prettyprinter-ansi-terminal-1.1.3..
Building library for prettyprinter-ansi-terminal-1.1.3..
[1 of 4] Compiling Prettyprinter.Render.Terminal.Internal ( src/Prettyprinter/Render/Terminal/Internal.hs, dist/build/Prettyprinter/Render/Terminal/Internal.o, dist/build/Prettyprinter/Render/Terminal/Internal.dyn_o )
[2 of 4] Compiling Prettyprinter.Render.Terminal ( src/Prettyprinter/Render/Terminal.hs, dist/build/Prettyprinter/Render/Terminal.o, dist/build/Prettyprinter/Render/Terminal.dyn_o )
[3 of 4] Compiling Data.Text.Prettyprint.Doc.Render.Terminal ( src/Data/Text/Prettyprint/Doc/Render/Terminal.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Terminal.o, dist/build/Data/Text/Prettyprint/Doc/Render/Terminal.dyn_o )
[4 of 4] Compiling Data.Text.Prettyprint.Doc.Render.Terminal.Internal ( src/Data/Text/Prettyprint/Doc/Render/Terminal/Internal.hs, dist/build/Data/Text/Prettyprint/Doc/Render/Terminal/Internal.o, dist/build/Data/Text/Prettyprint/Doc/Render/Terminal/Internal.dyn_o )
Preprocessing library for prettyprinter-ansi-terminal-1.1.3..
Running Haddock on library for prettyprinter-ansi-terminal-1.1.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 4] Compiling Prettyprinter.Render.Terminal.Internal ( src/Prettyprinter/Render/Terminal/Internal.hs, nothing )
[2 of 4] Compiling Prettyprinter.Render.Terminal ( src/Prettyprinter/Render/Terminal.hs, nothing )
[3 of 4] Compiling Data.Text.Prettyprint.Doc.Render.Terminal ( src/Data/Text/Prettyprint/Doc/Render/Terminal.hs, nothing )
[4 of 4] Compiling Data.Text.Prettyprint.Doc.Render.Terminal.Internal ( src/Data/Text/Prettyprint/Doc/Render/Terminal/Internal.hs, nothing )
Haddock coverage:
Warning: '...' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  88% ( 24 / 27) in 'Prettyprinter.Render.Terminal.Internal'
  Missing documentation for:
    Bold (src/Prettyprinter/Render/Terminal/Internal.hs:90)
    Underlined (src/Prettyprinter/Render/Terminal/Internal.hs:91)
    Italicized (src/Prettyprinter/Render/Terminal/Internal.hs:92)
Warning: 'SimpleDocStream' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Text' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'stdout' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  89% ( 25 / 28) in 'Prettyprinter.Render.Terminal'
  Missing documentation for:
    Bold (src/Prettyprinter/Render/Terminal/Internal.hs:90)
    Underlined (src/Prettyprinter/Render/Terminal/Internal.hs:91)
    Italicized (src/Prettyprinter/Render/Terminal/Internal.hs:92)
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.Terminal'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Data.Text.Prettyprint.Doc.Render.Terminal.Internal'
  Missing documentation for:
    Module header
Documentation created: dist/doc/html/prettyprinter-ansi-terminal/,
dist/doc/html/prettyprinter-ansi-terminal/prettyprinter-ansi-terminal.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/prettyprinter-ansi-terminal-1.1.3-P0eAzEqDTa2D4YDfE4MGj
Completed    prettyprinter-ansi-terminal-1.1.3
Downloading  OpenGL-3.0.3.0
Downloaded   OpenGL-3.0.3.0
Configuring OpenGL-3.0.3.0...
Preprocessing library for OpenGL-3.0.3.0..
Building library for OpenGL-3.0.3.0..
[  1 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.dyn_o )
[  2 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.dyn_o )
[  3 of 118] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.dyn_o )
[  4 of 118] Compiling Graphics.Rendering.OpenGL.GL.DataType ( src/Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o, dist/build/Graphics/Rendering/OpenGL/GL/DataType.dyn_o )
[  5 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o, dist/build/Graphics/Rendering/OpenGL/GL/Exception.dyn_o )
[  6 of 118] Compiling Graphics.Rendering.OpenGL.GL.Face ( src/Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o, dist/build/Graphics/Rendering/OpenGL/GL/Face.dyn_o )
[  7 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.dyn_o )
[  8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.dyn_o )
[  9 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.dyn_o )
[ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.dyn_o )
[ 11 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o, dist/build/Graphics/Rendering/OpenGL/GL/IOState.dyn_o )

src/Graphics/Rendering/OpenGL/GL/IOState.hs:34:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
    Noncanonical pure = return definition detected
    in the instance declaration for Applicative (IOState s).
    Suggested fix:
      Move definition from return to pure
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
   |
34 |    pure  = return
   |    ^^^^^^^^^^^^^^

src/Graphics/Rendering/OpenGL/GL/IOState.hs:41:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
    Noncanonical return definition detected
    in the instance declaration for Monad (IOState s).
    return will eventually be removed in favour of pure
    Suggested fix:
      Either remove definition for return (recommended) or define as return = pure
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
   |
41 |    return a = IOState $ \s -> return (a, s)
   |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[ 12 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.dyn_o )
[ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.dyn_o )
[ 14 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.dyn_o )
[ 15 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.dyn_o )
[ 16 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.dyn_o )
[ 17 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.dyn_o )
[ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.dyn_o )
[ 19 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.dyn_o )
[ 20 of 118] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.dyn_o )
[ 21 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.dyn_o )
[ 22 of 118] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.dyn_o )
[ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.dyn_o )
[ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.dyn_o )
[ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Filter.dyn_o )
[ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.dyn_o )

src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:361:6: warning: [GHC-53633] [-Woverlapping-patterns]
    Pattern match is redundant
    In an equation for unmarshalPixelInternalFormat:
        unmarshalPixelInternalFormat x | y == GL_R32I = ...
    |
361 |    | y == GL_R32I = RG32I
    |      ^^^^^^^^^^^^

src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:362:6: warning: [GHC-53633] [-Woverlapping-patterns]
    Pattern match is redundant
    In an equation for unmarshalPixelInternalFormat:
        unmarshalPixelInternalFormat x | y == GL_R32UI = ...
    |
362 |    | y == GL_R32UI = RG32UI
    |      ^^^^^^^^^^^^^
[ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.dyn_o )
[ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.dyn_o )
[ 29 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.dyn_o )
[ 30 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.dyn_o )
[ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.dyn_o )
[ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.dyn_o )
[ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.dyn_o )
[ 34 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.dyn_o )
[ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.dyn_o )
[ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o, dist/build/Graphics/Rendering/OpenGL/GL/Selection.dyn_o )
[ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.dyn_o )
[ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.dyn_o )
[ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.dyn_o )

src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
    To ensure compatibility with future core libraries changes
    imports to Data.List should be
    either qualified or have an explicit import list.
   |
23 | import Data.List
   |        ^^^^^^^^^
[ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, dist/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.o, dist/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.dyn_o )
[ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o, dist/build/Graphics/Rendering/OpenGL/GL/Hints.dyn_o )
[ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o, dist/build/Graphics/Rendering/OpenGL/GL/Domain.dyn_o )
[ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.o, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.dyn_o )
[ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.dyn_o )
[ 45 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.dyn_o )
[ 46 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.o, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.dyn_o )
[ 47 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.dyn_o )
[ 48 of 118] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o, dist/build/Graphics/Rendering/OpenGL/GL/Capability.dyn_o )
[ 49 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.dyn_o )
[ 50 of 118] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.dyn_o )
[ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o, dist/build/Graphics/Rendering/OpenGL/GL/Points.dyn_o )
[ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.dyn_o )
[ 53 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.dyn_o )
[ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.dyn_o )
[ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o, dist/build/Graphics/Rendering/OpenGL/GL/Fog.dyn_o )
[ 56 of 118] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, dist/build/Graphics/Rendering/OpenGL/GL/DebugOutput.o, dist/build/Graphics/Rendering/OpenGL/GL/DebugOutput.dyn_o )
[ 57 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.dyn_o )
[ 58 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.dyn_o )
[ 59 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.dyn_o )
[ 60 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.dyn_o )
[ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.dyn_o )
[ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.dyn_o )
[ 63 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.dyn_o )
[ 64 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.dyn_o )
[ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.dyn_o )
[ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.dyn_o )
[ 67 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.dyn_o )
[ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.dyn_o )
[ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.dyn_o )
[ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.dyn_o )
[ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.dyn_o )
[ 72 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.dyn_o )
[ 73 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.dyn_o )
[ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.dyn_o )
[ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.dyn_o )
[ 76 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.dyn_o )
[ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.dyn_o )
[ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.dyn_o )
[ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.dyn_o )
[ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.dyn_o )
[ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.dyn_o )
[ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.dyn_o )
[ 83 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.dyn_o )

src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
    To ensure compatibility with future core libraries changes
    imports to Data.List should be
    either qualified or have an explicit import list.
   |
23 | import Data.List
   |        ^^^^^^^^^
[ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.dyn_o )
[ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.dyn_o )
[ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.dyn_o )
[ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.dyn_o )
[ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.dyn_o )
[ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.dyn_o )
[ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.dyn_o )
[ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.dyn_o )
[ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.dyn_o )
[ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.dyn_o )
[ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.dyn_o )
[ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.dyn_o )
[ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.dyn_o )
[ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.dyn_o )

src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:90:29: warning: [GHC-62161] [-Wincomplete-uni-patterns]
    Pattern match(es) are non-exhaustive
    In a lambda abstraction:
        Patterns of type [GLenum] not matched:
            []
            (_:_:_)
   |
90 |    withBufferModes [mode] $ \[m] ->
   |                             ^^^^^^^...

src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:98:32: warning: [GHC-62161] [-Wincomplete-uni-patterns]
    Pattern match(es) are non-exhaustive
    In a lambda abstraction:
        Patterns of type [GLenum] not matched:
            []
            (_:_:_)
   |
98 |       withBufferModes [mode] $ \[m] ->
   |                                ^^^^^^^...
[ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.dyn_o )

src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:40:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
    To ensure compatibility with future core libraries changes
    imports to Data.List should be
    either qualified or have an explicit import list.
   |
40 | import Data.List
   |        ^^^^^^^^^
[ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.dyn_o )
[100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.dyn_o )
[101 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.dyn_o )
[102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.dyn_o )
[103 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.dyn_o )
[104 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.dyn_o )

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:48:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
    To ensure compatibility with future core libraries changes
    imports to Data.List should be
    either qualified or have an explicit import list.
   |
48 | import Data.List
   |        ^^^^^^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:146:35: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
146 |       let stride = numComponents (head controlPoints)
    |                                   ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:154:35: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
154 |       let stride = numComponents (head controlPoints)
    |                                   ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
    |
167 | data GLmap1 (c :: * -> *) d =
    |                   ^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
    |
167 | data GLmap1 (c :: * -> *) d =
    |                        ^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:36: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
237 |       let vStride = numComponents (head (head controlPoints))
    |                                    ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:42: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
237 |       let vStride = numComponents (head (head controlPoints))
    |                                          ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:238:35: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
238 |           vOrder = genericLength (head controlPoints)
    |                                   ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:36: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
249 |       let vStride = numComponents (head (head controlPoints))
    |                                    ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:42: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
249 |       let vStride = numComponents (head (head controlPoints))
    |                                          ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:250:35: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
250 |           vOrder = genericLength (head controlPoints)
    |                                   ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
    |
267 | data GLmap2 (c :: * -> *) d =
    |                   ^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
    |
267 | data GLmap2 (c :: * -> *) d =
    |                        ^
[105 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o, dist/build/Graphics/Rendering/OpenGL/GL/Colors.dyn_o )
[106 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.dyn_o )
[107 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.dyn_o )
[108 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.dyn_o )
[109 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.dyn_o )
[110 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o, dist/build/Graphics/Rendering/OpenGL/GL.dyn_o )
[111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.dyn_o )
[112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.dyn_o )
[113 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.dyn_o )
[114 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.dyn_o )
[115 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.dyn_o )
[116 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.dyn_o )

src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:126:24: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
126 |    length vs * sizeOf (head vs)
    |                        ^^^^
[117 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o, dist/build/Graphics/Rendering/OpenGL/GLU.dyn_o )
[118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o, dist/build/Graphics/Rendering/OpenGL.dyn_o )
Preprocessing library for OpenGL-3.0.3.0..
Running Haddock on library for OpenGL-3.0.3.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[  1 of 118] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, nothing )
[  2 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( src/Graphics/Rendering/OpenGL/GL/BufferMode.hs, nothing )
[  3 of 118] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, nothing )
[  4 of 118] Compiling Graphics.Rendering.OpenGL.GL.DataType ( src/Graphics/Rendering/OpenGL/GL/DataType.hs, nothing )
[  5 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, nothing )
[  6 of 118] Compiling Graphics.Rendering.OpenGL.GL.Face ( src/Graphics/Rendering/OpenGL/GL/Face.hs, nothing )
[  7 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, nothing )
[  8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, nothing )
[  9 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, nothing )
[ 10 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, nothing )
[ 11 of 118] Compiling Graphics.Rendering.OpenGL.GL.IOState ( src/Graphics/Rendering/OpenGL/GL/IOState.hs, nothing )

src/Graphics/Rendering/OpenGL/GL/IOState.hs:34:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
    Noncanonical pure = return definition detected
    in the instance declaration for Applicative (IOState s).
    Suggested fix:
      Move definition from return to pure
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
   |
34 |    pure  = return
   |    ^^^^^^^^^^^^^^

src/Graphics/Rendering/OpenGL/GL/IOState.hs:41:4: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
    Noncanonical return definition detected
    in the instance declaration for Monad (IOState s).
    return will eventually be removed in favour of pure
    Suggested fix:
      Either remove definition for return (recommended) or define as return = pure
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
   |
41 |    return a = IOState $ \s -> return (a, s)
   |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[ 12 of 118] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs, nothing )
[ 13 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, nothing )
[ 14 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs, nothing )
[ 15 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, nothing )
[ 16 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( src/Graphics/Rendering/OpenGL/GL/PixelData.hs, nothing )
[ 17 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, nothing )
[ 18 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, nothing )
[ 19 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, nothing )
[ 20 of 118] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs, nothing )
[ 21 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, nothing )
[ 22 of 118] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, nothing )
[ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, nothing )
[ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, nothing )
[ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Filter ( src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs, nothing )
[ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, nothing )
[ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, nothing )
[ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, nothing )
[ 29 of 118] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, nothing )
[ 30 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( src/Graphics/Rendering/OpenGL/GLU/Errors.hs, nothing )
[ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, nothing )
[ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, nothing )
[ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, nothing )
[ 34 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, nothing )
[ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, nothing )
[ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, nothing )
[ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, nothing )
[ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, nothing )
[ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, nothing )

src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
    To ensure compatibility with future core libraries changes
    imports to Data.List should be
    either qualified or have an explicit import list.
   |
23 | import Data.List
   |        ^^^^^^^^^
[ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, nothing )
[ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, nothing )
[ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.Domain ( src/Graphics/Rendering/OpenGL/GL/Domain.hs, nothing )
[ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, nothing )
[ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, nothing )
[ 45 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, nothing )
[ 46 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, nothing )
[ 47 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, nothing )
[ 48 of 118] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, nothing )
[ 49 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, nothing )
[ 50 of 118] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, nothing )
[ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, nothing )
[ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, nothing )
[ 53 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, nothing )
[ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, nothing )
[ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, nothing )
[ 56 of 118] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, nothing )
[ 57 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, nothing )
[ 58 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, nothing )
[ 59 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, nothing )
[ 60 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, nothing )
[ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs, nothing )
[ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, nothing )
[ 63 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, nothing )
[ 64 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, nothing )
[ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, nothing )
[ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, nothing )
[ 67 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, nothing )
[ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, nothing )
[ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, nothing )
[ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, nothing )
[ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, nothing )
[ 72 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, nothing )
[ 73 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, nothing )
[ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, nothing )
[ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs, nothing )
[ 76 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, nothing )
[ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, nothing )
[ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, nothing )
[ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, nothing )
[ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, nothing )
[ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, nothing )
[ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, nothing )
[ 83 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, nothing )

src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:23:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
    To ensure compatibility with future core libraries changes
    imports to Data.List should be
    either qualified or have an explicit import list.
   |
23 | import Data.List
   |        ^^^^^^^^^
[ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, nothing )
[ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, nothing )
[ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, nothing )
[ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, nothing )
[ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, nothing )
[ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, nothing )
[ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, nothing )
[ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, nothing )
[ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, nothing )
[ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, nothing )
[ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, nothing )
[ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, nothing )
[ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, nothing )
[ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, nothing )
[ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, nothing )

src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:40:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
    To ensure compatibility with future core libraries changes
    imports to Data.List should be
    either qualified or have an explicit import list.
   |
40 | import Data.List
   |        ^^^^^^^^^
[ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, nothing )
[100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, nothing )
[101 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, nothing )
[102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, nothing )
[103 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, nothing )
[104 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, nothing )

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:48:8: warning: [GHC-82347] [-Wcompat-unqualified-imports]
    To ensure compatibility with future core libraries changes
    imports to Data.List should be
    either qualified or have an explicit import list.
   |
48 | import Data.List
   |        ^^^^^^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:146:35: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
146 |       let stride = numComponents (head controlPoints)
    |                                   ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:154:35: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
154 |       let stride = numComponents (head controlPoints)
    |                                   ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:19: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
    |
167 | data GLmap1 (c :: * -> *) d =
    |                   ^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167:24: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
    |
167 | data GLmap1 (c :: * -> *) d =
    |                        ^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:36: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
237 |       let vStride = numComponents (head (head controlPoints))
    |                                    ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:237:42: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
237 |       let vStride = numComponents (head (head controlPoints))
    |                                          ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:238:35: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
238 |           vOrder = genericLength (head controlPoints)
    |                                   ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:36: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
249 |       let vStride = numComponents (head (head controlPoints))
    |                                    ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:249:42: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
249 |       let vStride = numComponents (head (head controlPoints))
    |                                          ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:250:35: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Data.List, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
250 |           vOrder = genericLength (head controlPoints)
    |                                   ^^^^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:19: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
    |
267 | data GLmap2 (c :: * -> *) d =
    |                   ^

src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267:24: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
    |
267 | data GLmap2 (c :: * -> *) d =
    |                        ^
[105 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, nothing )
[106 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, nothing )
[107 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, nothing )
[108 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, nothing )
[109 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, nothing )
[110 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, nothing )
[111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, nothing )
[112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, nothing )
[113 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, nothing )
[114 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, nothing )
[115 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, nothing )
[116 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, nothing )

src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:126:24: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
126 |    length vs * sizeOf (head vs)
    |                        ^^^^
[117 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, nothing )
[118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, nothing )
Haddock coverage:
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.SavingState'
  Missing documentation for:
    ServerAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:26)
    preservingAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:79)
    ClientAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:86)
    preservingClientAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:101)
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Tensor'
Warning: 'Vertex2' is ambiguous. It is defined
    * at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:18
    * at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/Tensor.hs:69:1
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.GL.Rectangles'
Warning: 'maxTextureUnit' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.GLU.Errors'
Warning: 'TexCoord4' is ambiguous. It is defined
    * at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:20
    * at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:133:1
Warning: 'TexCoord3' is ambiguous. It is defined
    * at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:20
    * at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:102:1
  77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec'
  Missing documentation for:
    Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164)
    currentColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:441)
    currentSecondaryColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:449)
    Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225)
    currentIndex (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:583)
    IntegerHandling (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:627)
    AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30)
    currentVertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:636)
    currentVertexAttribI (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:642)
    currentVertexAttribIu (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:648)
    VertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:827)
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection'
  Missing documentation for:
    HitRecord (src/Graphics/Rendering/OpenGL/GL/Selection.hs:32)
    getHitRecords (src/Graphics/Rendering/OpenGL/GL/Selection.hs:38)
    Name (src/Graphics/Rendering/OpenGL/GL/Selection.hs:75)
    withName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:79)
    loadName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:82)
    maxNameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:85)
    nameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:88)
    RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27)
    renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:60)
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Feedback'
  Missing documentation for:
    FeedbackToken (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:33)
    VertexInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:44)
    ColorInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:52)
    FeedbackType (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:80)
    getFeedbackTokens (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:100)
    PassThroughValue (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:192)
    passThrough (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:196)
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage'
  Missing documentation for:
    PixelStoreDirection (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:28)
    swapBytes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:75)
    lsbFirst (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:79)
    rowLength (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:83)
    skipRows (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:87)
    skipPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:91)
    rowAlignment (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:95)
    imageHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:99)
    skipImages (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:103)
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap'
  Missing documentation for:
    PixelMapTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:35)
    PixelMapComponent (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:81)
    PixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:99)
    GLpixelmap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:125)
    maxPixelMapTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:77)
    pixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:139)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Hints'
  Missing documentation for:
    HintTarget (src/Graphics/Rendering/OpenGL/GL/Hints.hs:25)
    HintMode (src/Graphics/Rendering/OpenGL/GL/Hints.hs:63)
    hint (src/Graphics/Rendering/OpenGL/GL/Hints.hs:85)
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.GL.StringQueries'
  Missing documentation for:
    vendor (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:37)
    renderer (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:40)
    glVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:43)
    glExtensions (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:46)
    extensionSupported (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:49)
    shadingLanguageVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:53)
    ContextProfile' (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:57)
    contextProfile (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:68)
Warning: 'renderPrimitive' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode'
  87% (  7 /  8) in 'Graphics.Rendering.OpenGL.GL.BeginEnd'
  Missing documentation for:
    primitiveRestart (src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs:107)
  13% (  6 / 45) in 'Graphics.Rendering.OpenGL.GL.VertexArrays'
  Missing documentation for:
    NumComponents (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:65)
    DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26)
    Stride (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:67)
    VertexArrayDescriptor (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:69)
    Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32)
    ClientArrayType (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:78)
    arrayPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:118)
    InterleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:269)
    interleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:306)
    clientState (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:311)
    clientActiveTexture (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:325)
    ArrayIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:331)
    NumArrayIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:333)
    NumIndexBlocks (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:335)
    NumInstances (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:337)
    BaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:339)
    BaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:341)
    arrayElement (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:350)
    drawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:353)
    drawArraysInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:356)
    drawArraysInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:359)
    multiDrawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:362)
    drawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:365)
    drawElementsInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:368)
    drawElementsInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:371)
    multiDrawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:374)
    drawRangeElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:377)
    drawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:380)
    drawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:383)
    drawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:386)
    drawElementsInstancedBaseVertexBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:389)
    multiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:392)
    maxElementsVertices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:395)
    maxElementsIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:398)
    lockArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:403)
    primitiveRestartIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:419)
    primitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:430)
    vertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:449)
    vertexAttribArray (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:475)
   7% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos'
  Missing documentation for:
    currentRasterPosition (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:38)
    RasterPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:43)
    RasterPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:90)
    WindowPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:108)
    WindowPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:145)
    currentRasterDistance (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:160)
    currentRasterColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:164)
    currentRasterSecondaryColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:168)
    currentRasterIndex (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:172)
    currentRasterTexCoords (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:176)
    currentRasterPositionValid (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:180)
    rasterPositionUnclipped (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:187)
  94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points'
  Missing documentation for:
    vertexProgramPointSize (src/Graphics/Rendering/OpenGL/GL/Points.hs:134)
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer'
  Missing documentation for:
    PixelTransferStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:97)
    mapColor (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:174)
    mapStencil (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:177)
    indexShift (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:180)
    indexOffset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:183)
    depthScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:186)
    depthBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:189)
    rgbaScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:192)
    rgbaBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:195)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax'
  Missing documentation for:
    minmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:42)
    getMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:60)
    resetMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:67)
 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments'
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog'
  Missing documentation for:
    fog (src/Graphics/Rendering/OpenGL/GL/Fog.hs:34)
    FogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:82)
    fogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:91)
    fogColor (src/Graphics/Rendering/OpenGL/GL/Fog.hs:130)
    fogIndex (src/Graphics/Rendering/OpenGL/GL/Fog.hs:138)
    FogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:145)
    fogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:165)
    FogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:172)
    fogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:195)
  30% (  9 / 30) in 'Graphics.Rendering.OpenGL.GL.DebugOutput'
  Missing documentation for:
    debugOutput (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:61)
    DebugMessage (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:65)
    DebugSource (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:71)
    DebugType (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:101)
    DebugMessageID (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:140)
    DebugSeverity (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:145)
    maxDebugMessageLength (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:170)
    debugMessageCallback (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:176)
    maxDebugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:225)
    debugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:229)
    MessageGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:252)
    debugMessageControl (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:258)
    debugMessageInsert (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:282)
    DebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:293)
    pushDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:296)
    popDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:304)
    withDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:307)
    maxDebugGroupStackDepth (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:311)
    CanBeLabeled (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:321)
    maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:105)
    debugOutputSynchronous (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:327)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects'
  Missing documentation for:
    VertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:29)
    bindVertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:49)
  28% (  4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects'
  Missing documentation for:
    SyncObject (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:41)
    syncGpuCommandsComplete (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:52)
    WaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:57)
    WaitFlag (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:61)
    WaitResult (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:70)
    clientWaitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:88)
    waitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:93)
    maxServerWaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:97)
    SyncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:102)
    syncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:114)
  25% (  5 / 20) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderObjects'
  Missing documentation for:
    shaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:46)
    ShaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:51)
    Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29)
    createShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:82)
    shaderSource (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:106)
    compileShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:114)
    releaseShaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:117)
    shaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:122)
    shaderDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:125)
    compileStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:128)
    shaderInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:131)
    PrecisionType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:165)
    shaderPrecisionFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:188)
    packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:61)
    unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:64)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries'
  Missing documentation for:
    ShaderBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:30)
    shaderBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:34)
    ShaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:39)
    shaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:43)
  68% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback'
  Missing documentation for:
    beginTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:46)
    endTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:49)
    TransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:53)
    marshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:61)
    unmarshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:67)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries'
  Missing documentation for:
    ProgramBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:31)
    programBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:35)
    ProgramBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:40)
    programBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:44)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs'
  Missing documentation for:
    attribLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:38)
    VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34)
    activeAttribs (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:56)
  42% (  8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects'
  Missing documentation for:
    QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30)
    QueryIndex (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:47)
    maxVertexStreams (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:50)
    QueryTarget (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:55)
    beginQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:77)
    endQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:82)
    currentQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:105)
    queryCounterBits (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:110)
    queryResultAvailable (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:138)
    QueryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:144)
    queryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:142)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering'
  Missing documentation for:
    ConditionalRenderMode (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:27)
    beginConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:44)
    endConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:48)
    withConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:51)
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects'
  Missing documentation for:
    RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31)
    noRenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:34)
    RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26)
    RenderbufferSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:38)
    Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42)
    bindRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:44)
    renderbufferStorage (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:70)
    renderbufferStorageMultiSample (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:63)
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects'
  Missing documentation for:
    FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30)
    defaultFramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:28)
    FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24)
    bindFramebuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:33)
    FramebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:52)
    framebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:78)
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists'
  Missing documentation for:
    DisplayList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:39)
    ListMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:72)
    defineList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:91)
    defineNewList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:95)
    listIndex (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:103)
    listMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:112)
    maxListNesting (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:115)
    callList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:120)
    callLists (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:123)
    listBase (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:128)
  48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans'
  Missing documentation for:
    MatrixOrder (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:176)
    MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27)
    Matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:181)
    matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:220)
    multMatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:242)
    GLmatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:250)
    loadIdentity (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:264)
    ortho (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:269)
    frustum (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:272)
    depthClamp (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:277)
    activeTexture (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:282)
    stackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:311)
    maxStackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:319)
    Plane (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:343)
    TextureCoordName (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:354)
    TextureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:410)
    textureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:429)
  50% (  5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels'
  Missing documentation for:
    readPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:39)
    readBuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:45)
    PixelCopyType (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:52)
    copyPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:67)
    blitFramebuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:95)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization'
  Missing documentation for:
    PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27)
    PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24)
    drawPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:31)
    pixelZoom (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:36)
   5% (  1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution'
  Missing documentation for:
    ConvolutionTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:44)
    convolution (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:65)
    convolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:70)
    getConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:79)
    convolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:88)
    getConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:97)
    separableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:103)
    getSeparableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:115)
    copyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:126)
    copyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:134)
    convolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:168)
    convolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:171)
    maxConvolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:174)
    maxConvolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:177)
    ConvolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:215)
    convolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:224)
    convolutionFilterScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:258)
    convolutionFilterBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:261)
   5% (  1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable'
  Missing documentation for:
    ColorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:40)
    colorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:64)
    Proxy (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:94)
    ColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:68)
    PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25)
    colorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:118)
    getColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:127)
    copyColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:133)
    colorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:139)
    copyColorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:145)
    colorTableScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:178)
    colorTableBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:181)
    colorTableFormat (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:208)
    colorTableWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:224)
    colorTableRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:231)
    colorTableLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:240)
    colorTableIntesitySize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:245)
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects'
  Missing documentation for:
    TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30)
    textureBinding (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:37)
    textureResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:49)
    areTexturesResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:54)
    TexturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:68)
    texturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:71)
    prioritizeTextures (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:74)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application'
  Missing documentation for:
    texture (src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs:27)
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram'
  Missing documentation for:
    Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25)
    histogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:52)
    Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25)
    getHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:84)
    resetHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:93)
    histogramRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:121)
    histogramLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:130)
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles'
  18% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification'
  Missing documentation for:
    TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77)
    TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106)
    TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146)
    TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167)
    TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190)
    TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229)
    TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269)
    TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290)
    BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51)
    ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55)
    OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60)
    TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63)
    ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66)
    QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69)
    GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72)
    Level (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:89)
    Border (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:91)
    TexturePosition1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:93)
    TexturePosition2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:96)
    TexturePosition3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:99)
    TextureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:102)
    TextureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:105)
    TextureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:108)
    texImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:114)
    texImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:123)
    texImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:130)
    copyTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:146)
    copyTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:154)
    texSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:162)
    texSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:169)
    texSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:176)
    getTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:139)
    copyTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:183)
    copyTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:189)
    copyTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:195)
    CompressedTextureFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:200)
    compressedTextureFormats (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:204)
    CompressedPixelData (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:211)
    compressedTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:224)
    compressedTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:234)
    compressedTexImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:241)
    compressedTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:254)
    compressedTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:261)
    compressedTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:269)
    getCompressedTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:249)
    SampleLocations (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:275)
    texImage2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:300)
    texImage3DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:317)
    maxTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:325)
    maxCubeMapTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:328)
    maxRectangleTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:331)
    max3DTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:334)
    maxArrayTextureLayers (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:337)
    maxSampleMaskWords (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:340)
    maxColorTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:343)
    maxDepthTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:346)
    maxIntegerSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:349)
   9% (  2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters'
  Missing documentation for:
    TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26)
    MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31)
    MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33)
    textureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:43)
    Repetition (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:50)
    Clamping (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:55)
    textureWrapMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:89)
    textureBorderColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:105)
    LOD (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:109)
    textureObjectLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:112)
    maxTextureLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:115)
    textureLODRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:119)
    textureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:127)
    maxTextureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:130)
    textureLevelRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:136)
    depthTextureMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:155)
    textureCompareMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:175)
    textureCompareFailValue (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:185)
    TextureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:189)
    textureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:208)
   6% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments'
  Missing documentation for:
    TextureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:157)
    textureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:192)
    TextureCombineFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:197)
    combineRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:235)
    combineAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:238)
    ArgNum (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:246)
    Arg (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:283)
    Src (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:288)
    argRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:316)
    argAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:319)
    rgbScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:338)
    alphaScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:341)
    constantColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:349)
    textureUnitLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:354)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject'
  Missing documentation for:
    PixellikeObjectGetPName (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:30)
    PixellikeObjectTarget (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:38)
Warning: 'RenderbufferObject' is ambiguous. It is defined
    * at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:30
    * at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31:1
Warning: 'TextureObject' is ambiguous. It is defined
    * at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:25
    * at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30:1
   8% (  2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries'
  Missing documentation for:
    AttachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:78)
    attachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:94)
    attachmentTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:115)
    attachmentTextureLevel (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:120)
    attachmentTextureTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:125)
    attachmentRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:132)
    attachmentBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:142)
    attachmentGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:137)
    attachmentAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:147)
    attachmentDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:152)
    attachmentStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:157)
    renderbufferWidth (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:194)
    renderbufferHeight (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:198)
    renderbufferInternalFormat (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:203)
    renderbufferSamples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:207)
    renderbufferRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:211)
    renderbufferBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:219)
    renderbufferGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:215)
    renderbufferAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:223)
    renderbufferDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:227)
    renderbufferStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:231)
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments'
  Missing documentation for:
    FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35)
    fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:73)
    fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:77)
    FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82)
    framebufferRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:38)
    framebufferTexture1D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:44)
    framebufferTexture2D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:51)
    framebufferTexture3D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:59)
    framebufferTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:65)
 100% (  5 /  5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects'
   5% (  1 / 20) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries'
  Missing documentation for:
    TextureQuery (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:92)
    textureInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:95)
    textureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:100)
    textureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:106)
    textureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:113)
    textureBorder (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:121)
    textureRGBASizes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:126)
    textureSharedSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:135)
    textureIntensitySize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:140)
    textureLuminanceSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:145)
    textureIndexSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:150)
    textureDepthBits (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:155)
    textureCompressedImageSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:160)
    textureProxyOK (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:168)
    DataRepresentation (src/Graphics/Rendering/OpenGL/GL/DataType.hs:129)
    textureRGBATypes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:173)
    textureIntensityType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:185)
    textureLuminanceType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:188)
    textureDepthType (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:191)
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL.GL.Texturing'
   8% (  1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons'
  Missing documentation for:
    polygonSmooth (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:38)
    cullFace (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:43)
    PolygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:52)
    GLpolygonstipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:77)
    polygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:91)
    PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24)
    polygonMode (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:109)
    polygonOffset (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:125)
    polygonOffsetPoint (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:133)
    polygonOffsetLine (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:136)
    polygonOffsetFill (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:139)
  89% ( 41 / 46) in 'Graphics.Rendering.OpenGL.GL.Framebuffer'
  Missing documentation for:
    rgbaBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:451)
    stencilBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:459)
    depthBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:462)
    accumBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:465)
    rgbaSignedComponents (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:473)
Warning: 'gl_' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'InvalidOperation' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  26% (  5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects'
  Missing documentation for:
    Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36)
    createProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:56)
    programDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:126)
    attachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:61)
    detachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:64)
    attachedShaders (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:67)
    linkProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:87)
    linkStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:129)
    validateProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:100)
    validateStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:132)
    programInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:103)
    currentProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:90)
    programSeparable (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:111)
    programBinaryRetrievableHint (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:114)
  28% (  2 /  7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform'
  Missing documentation for:
    UniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:51)
    uniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:55)
    activeUniforms (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:64)
    Uniform (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:140)
    UniformComponent (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:73)
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.GL.Shaders'
  30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment'
  Missing documentation for:
    rasterizerDiscard (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:68)
    discardingRasterizer (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:71)
    scissor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:78)
    sampleAlphaToCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:88)
    sampleAlphaToOne (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:91)
    sampleCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:94)
    depthBounds (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:104)
    ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25)
    alphaFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:113)
    stencilTest (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:123)
    stencilFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:128)
    stencilFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:135)
    StencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:155)
    stencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:192)
    stencilOpSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:200)
    activeStencilFace (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:224)
    depthFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:233)
    blend (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:242)
    BlendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:251)
    blendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:282)
    blendEquationSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:288)
    BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24)
    blendFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:300)
    blendFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:314)
    blendColor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:322)
    dither (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:330)
    LogicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:334)
    logicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:395)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps'
  Missing documentation for:
    bitmap (src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs:27)
  35% ( 12 / 34) in 'Graphics.Rendering.OpenGL.GL.Evaluators'
  Missing documentation for:
    Order (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:66)
    maxOrder (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:69)
    Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29)
    MapDescriptor (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:73)
    ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31)
    Map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:125)
    GLmap1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167)
    map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:183)
    Map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:215)
    GLmap2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267)
    map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:283)
    evalCoord1
    evalCoord1v
    evalCoord2
    evalCoord2v
    mapGrid1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:333)
    mapGrid2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:341)
    evalMesh1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:351)
    evalMesh2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:354)
    evalPoint1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:359)
    evalPoint2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:362)
    autoNormal (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:367)
  13% (  6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors'
  Missing documentation for:
    lighting (src/Graphics/Rendering/OpenGL/GL/Colors.hs:65)
    Light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:69)
    light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:78)
    maxLights (src/Graphics/Rendering/OpenGL/GL/Colors.hs:81)
    FrontFaceDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:85)
    frontFace (src/Graphics/Rendering/OpenGL/GL/Colors.hs:104)
    Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24)
    materialAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:133)
    materialDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:137)
    materialAmbientAndDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:141)
    materialSpecular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:145)
    materialEmission (src/Graphics/Rendering/OpenGL/GL/Colors.hs:149)
    materialShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:171)
    maxShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:181)
    materialColorIndexes (src/Graphics/Rendering/OpenGL/GL/Colors.hs:190)
    ambient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:238)
    diffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:244)
    specular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:247)
    position (src/Graphics/Rendering/OpenGL/GL/Colors.hs:270)
    spotDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:281)
    spotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:293)
    maxSpotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:296)
    spotCutoff (src/Graphics/Rendering/OpenGL/GL/Colors.hs:301)
    attenuation (src/Graphics/Rendering/OpenGL/GL/Colors.hs:306)
    lightModelAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:344)
    lightModelLocalViewer (src/Graphics/Rendering/OpenGL/GL/Colors.hs:353)
    lightModelTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:366)
    vertexProgramTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:369)
    LightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:373)
    lightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:392)
    ColorMaterialParameter (src/Graphics/Rendering/OpenGL/GL/Colors.hs:400)
    colorMaterial (src/Graphics/Rendering/OpenGL/GL/Colors.hs:428)
    ShadingModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:440)
    shadeModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:459)
    ClampTarget (src/Graphics/Rendering/OpenGL/GL/Colors.hs:466)
    ClampMode (src/Graphics/Rendering/OpenGL/GL/Colors.hs:486)
    clampColor (src/Graphics/Rendering/OpenGL/GL/Colors.hs:508)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ColorSum'
  Missing documentation for:
    colorSum (src/Graphics/Rendering/OpenGL/GL/ColorSum.hs:25)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Clipping'
  Missing documentation for:
    ClipPlaneName (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:33)
    clipPlane (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:39)
    maxClipPlanes (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:57)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing'
  Missing documentation for:
    sampleBuffers (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:28)
    samples (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:31)
    multisample (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:34)
    subpixelBits (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:37)
  19% (  7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects'
  Missing documentation for:
    BufferObject (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:62)
    BufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:85)
    bindBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:199)
    arrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:229)
    vertexAttribArrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:236)
    BufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:138)
    bufferData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:244)
    TransferDirection (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:259)
    bufferSubData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:266)
    BufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:177)
    MappingFailure (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:299)
    mapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:317)
    unmapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:323)
    bufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:326)
    bufferMapped (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:330)
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    indexedBufferStart (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:437)
    indexedBufferSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:447)
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    gluExtensions (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:30)
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    ortho2D (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:35)
    perspective (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:39)
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    unProject4 (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:80)
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  Missing documentation for:
    scaleImage (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:31)
    build1DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:46)
    build2DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:58)
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  Missing documentation for:
    NURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:56)
    withNURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:62)
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  Missing documentation for:
    QuadricNormal (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:50)
    QuadricTexture (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:71)
    QuadricOrientation (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:59)
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    QuadricPrimitive (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:100)
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Warning: 'AnnotatedVertex' is ambiguous. It is defined
    * at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:26
    * at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:82:1
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  Missing documentation for:
    TessWinding (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:61)
    extractContours (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:220)
    triangulate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:260)
    Primitive (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:290)
    SimplePolygon (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:293)
    tessellate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:297)
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Warning: Graphics.Rendering.OpenGL.GL.Tensor: could not find link destinations for: 
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Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for: 
	- Graphics.Rendering.OpenGL.GL.VertexSpec.index1
	- Graphics.Rendering.OpenGL.GL.VertexSpec.index1v
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	- Graphics.Rendering.OpenGL.GL.Capability.EnableCap
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	- Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target
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	- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2
	- Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents
	- Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint
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Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for: 
	- Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap.getPixelMapv
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	- Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT
	- Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for: 
	- Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPNameMatrix
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	- Graphics.Rendering.OpenGL.GL.MatrixComponent.loadTransposeMatrix
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	- Graphics.Rendering.OpenGL.GL.QueryUtils.PName.PName1I
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	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalQueryableTextureTarget
	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalThreeDimensionalTextureTarget
	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalTwoDimensionalTextureTarget
	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalOneDimensionalTextureTarget
	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTarget
	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetProxy
	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalParameterizedTextureTargetEnableCap
	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTarget
	- Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget.marshalBindableTextureTargetPName1I
Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for: 
	- Graphics.Rendering.OpenGL.GL.PixellikeObject.marshalPixellikeOT
	- Graphics.Rendering.OpenGL.GL.PixellikeObject.pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for: 
	- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1
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	- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4
	- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.getUniform
	- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform1v
	- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform2v
	- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform3v
	- Graphics.Rendering.OpenGL.GL.Shaders.Uniform.uniform4v
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for: 
	- Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPName4F
	- Graphics.Rendering.OpenGL.GL.QueryUtils.PName.GetPName2F
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	- Graphics.Rendering.OpenGL.GL.Domain.glMap2
	- Graphics.Rendering.OpenGL.GL.Domain.glGetMapv
	- Graphics.Rendering.OpenGL.GL.Domain.glMapGrid1
	- Graphics.Rendering.OpenGL.GL.Domain.glMapGrid2
	- Graphics.Rendering.OpenGL.GL.Domain.get2
	- Graphics.Rendering.OpenGL.GL.Domain.get4
	- Graphics.Rendering.OpenGL.GL.Capability.EnableCap
	- Graphics.Rendering.OpenGL.GL.ControlPoint.map1Target
	- Graphics.Rendering.OpenGL.GL.ControlPoint.map2Target
	- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap1
	- Graphics.Rendering.OpenGL.GL.ControlPoint.enableCap2
	- Graphics.Rendering.OpenGL.GL.ControlPoint.numComponents
	- Graphics.Rendering.OpenGL.GL.ControlPoint.peekControlPoint
	- Graphics.Rendering.OpenGL.GL.ControlPoint.pokeControlPoint
Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for: 
	- Graphics.Rendering.OpenGL.GLU.NURBS.trimmingTarget
Documentation created: dist/doc/html/OpenGL/, dist/doc/html/OpenGL/OpenGL.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/OpenGL-3.0.3.0-mpYBXkuHEULVib4RxPkPj
Completed    OpenGL-3.0.3.0
Configuring bifunctors-5.6.2...
Preprocessing library for bifunctors-5.6.2..
Building library for bifunctors-5.6.2..
[ 1 of 15] Compiling Data.Biapplicative ( src/Data/Biapplicative.hs, dist/build/Data/Biapplicative.o, dist/build/Data/Biapplicative.dyn_o )
[ 2 of 15] Compiling Data.Bifunctor.Biap ( src/Data/Bifunctor/Biap.hs, dist/build/Data/Bifunctor/Biap.o, dist/build/Data/Bifunctor/Biap.dyn_o )
[ 3 of 15] Compiling Data.Bifunctor.Biff ( src/Data/Bifunctor/Biff.hs, dist/build/Data/Bifunctor/Biff.o, dist/build/Data/Bifunctor/Biff.dyn_o )
[ 4 of 15] Compiling Data.Bifunctor.Clown ( src/Data/Bifunctor/Clown.hs, dist/build/Data/Bifunctor/Clown.o, dist/build/Data/Bifunctor/Clown.dyn_o )
[ 5 of 15] Compiling Data.Bifunctor.Fix ( src/Data/Bifunctor/Fix.hs, dist/build/Data/Bifunctor/Fix.o, dist/build/Data/Bifunctor/Fix.dyn_o )
[ 6 of 15] Compiling Data.Bifunctor.Functor ( src/Data/Bifunctor/Functor.hs, dist/build/Data/Bifunctor/Functor.o, dist/build/Data/Bifunctor/Functor.dyn_o )
[ 7 of 15] Compiling Data.Bifunctor.Flip ( src/Data/Bifunctor/Flip.hs, dist/build/Data/Bifunctor/Flip.o, dist/build/Data/Bifunctor/Flip.dyn_o )
[ 8 of 15] Compiling Data.Bifunctor.Join ( src/Data/Bifunctor/Join.hs, dist/build/Data/Bifunctor/Join.o, dist/build/Data/Bifunctor/Join.dyn_o )
[ 9 of 15] Compiling Data.Bifunctor.Joker ( src/Data/Bifunctor/Joker.hs, dist/build/Data/Bifunctor/Joker.o, dist/build/Data/Bifunctor/Joker.dyn_o )
[10 of 15] Compiling Data.Bifunctor.Product ( src/Data/Bifunctor/Product.hs, dist/build/Data/Bifunctor/Product.o, dist/build/Data/Bifunctor/Product.dyn_o )
[11 of 15] Compiling Data.Bifunctor.Sum ( src/Data/Bifunctor/Sum.hs, dist/build/Data/Bifunctor/Sum.o, dist/build/Data/Bifunctor/Sum.dyn_o )
[12 of 15] Compiling Data.Bifunctor.TH.Internal ( src/Data/Bifunctor/TH/Internal.hs, dist/build/Data/Bifunctor/TH/Internal.o, dist/build/Data/Bifunctor/TH/Internal.dyn_o )
[13 of 15] Compiling Data.Bifunctor.TH ( src/Data/Bifunctor/TH.hs, dist/build/Data/Bifunctor/TH.o, dist/build/Data/Bifunctor/TH.dyn_o )
[14 of 15] Compiling Data.Bifunctor.Tannen ( src/Data/Bifunctor/Tannen.hs, dist/build/Data/Bifunctor/Tannen.o, dist/build/Data/Bifunctor/Tannen.dyn_o )
[15 of 15] Compiling Data.Bifunctor.Wrapped ( src/Data/Bifunctor/Wrapped.hs, dist/build/Data/Bifunctor/Wrapped.o, dist/build/Data/Bifunctor/Wrapped.dyn_o )
Preprocessing library for bifunctors-5.6.2..
Running Haddock on library for bifunctors-5.6.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 15] Compiling Data.Biapplicative ( src/Data/Biapplicative.hs, nothing )
[ 2 of 15] Compiling Data.Bifunctor.Biap ( src/Data/Bifunctor/Biap.hs, nothing )
[ 3 of 15] Compiling Data.Bifunctor.Biff ( src/Data/Bifunctor/Biff.hs, nothing )
[ 4 of 15] Compiling Data.Bifunctor.Clown ( src/Data/Bifunctor/Clown.hs, nothing )
[ 5 of 15] Compiling Data.Bifunctor.Fix ( src/Data/Bifunctor/Fix.hs, nothing )
[ 6 of 15] Compiling Data.Bifunctor.Functor ( src/Data/Bifunctor/Functor.hs, nothing )
[ 7 of 15] Compiling Data.Bifunctor.Flip ( src/Data/Bifunctor/Flip.hs, nothing )
[ 8 of 15] Compiling Data.Bifunctor.Join ( src/Data/Bifunctor/Join.hs, nothing )
[ 9 of 15] Compiling Data.Bifunctor.Joker ( src/Data/Bifunctor/Joker.hs, nothing )
[10 of 15] Compiling Data.Bifunctor.Product ( src/Data/Bifunctor/Product.hs, nothing )
[11 of 15] Compiling Data.Bifunctor.Sum ( src/Data/Bifunctor/Sum.hs, nothing )
[12 of 15] Compiling Data.Bifunctor.TH.Internal ( src/Data/Bifunctor/TH/Internal.hs, nothing )
[13 of 15] Compiling Data.Bifunctor.TH ( src/Data/Bifunctor/TH.hs, nothing )
[14 of 15] Compiling Data.Bifunctor.Tannen ( src/Data/Bifunctor/Tannen.hs, nothing )
[15 of 15] Compiling Data.Bifunctor.Wrapped ( src/Data/Bifunctor/Wrapped.hs, nothing )
Haddock coverage:
  70% (  7 / 10) in 'Data.Biapplicative'
  Missing documentation for:
    Biapplicative (src/Data/Biapplicative.hs:44)
    <<$>> (src/Data/Biapplicative.hs:41)
    <<**>> (src/Data/Biapplicative.hs:74)
Warning: 'Biap' is ambiguous. It is defined
    * at src/Data/Bifunctor/Biap.hs:67:23
    * at src/Data/Bifunctor/Biap.hs:67:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Bifunctor/Biap.hs:67:1
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  14% (  1 /  7) in 'Data.Bifunctor.Functor'
  Missing documentation for:
    Module header
    BifunctorFunctor (src/Data/Bifunctor/Functor.hs:19)
    BifunctorMonad (src/Data/Bifunctor/Functor.hs:22)
    biliftM (src/Data/Bifunctor/Functor.hs:31)
    BifunctorComonad (src/Data/Bifunctor/Functor.hs:34)
    biliftW (src/Data/Bifunctor/Functor.hs:43)
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  Missing documentation for:
    Module header
    Sum (src/Data/Bifunctor/Sum.hs:22)
Warning: 'Name' is ambiguous. It is defined
    * in Language.Haskell.TH.Syntax
    * in Language.Haskell.TH.Syntax
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Language.Haskell.TH.Syntax
Warning: 'Options' is ambiguous. It is defined
    * at src/Data/Bifunctor/TH.hs:77:19
    * at src/Data/Bifunctor/TH.hs:77:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Bifunctor/TH.hs:77:1
Warning: 'bimap' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'bifoldMap' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'bifoldr' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'bifoldl' is out of scope.
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Warning: 'bitraverse' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'bisequenceA' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'makeBitraverseA' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'bimapM' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'bisequence' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Name' is ambiguous. It is defined
    * in Language.Haskell.TH.Syntax
    * in Language.Haskell.TH.Syntax
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Language.Haskell.TH.Syntax
  96% ( 32 / 33) in 'Data.Bifunctor.TH'
  Missing documentation for:
    makeBifold (src/Data/Bifunctor/TH.hs:217)
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 100% (  2 /  2) in 'Data.Bifunctor.Wrapped'
Warning: Data.Bifunctor.Biap: could not find link destinations for: 
	- Data.Bifunctor.Biap.Rep_Biap
	- Data.Bifunctor.Biap.Rep1_Biap
Warning: Data.Bifunctor.Biff: could not find link destinations for: 
	- Data.Bifunctor.Biff.Rep1_Biff
	- Data.Bifunctor.Biff.Rep_Biff
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	- Data.Bifunctor.Clown.Rep_Clown
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	- Data.Bifunctor.Wrapped.Rep1_WrappedBifunctor
Documentation created: dist/doc/html/bifunctors/,
dist/doc/html/bifunctors/bifunctors.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/bifunctors-5.6.2-GFSN9WtyvrIH3Py3OMWv09
Completed    bifunctors-5.6.2
Configuring optparse-applicative-0.19.0.0...
Preprocessing library for optparse-applicative-0.19.0.0..
Building library for optparse-applicative-0.19.0.0..
[ 1 of 17] Compiling Options.Applicative.Help.Levenshtein ( src/Options/Applicative/Help/Levenshtein.hs, dist/build/Options/Applicative/Help/Levenshtein.o, dist/build/Options/Applicative/Help/Levenshtein.dyn_o )

src/Options/Applicative/Help/Levenshtein.hs:24:20: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
24 |       oneDiag a b (head uppers) (-1 : head lowers)
   |                    ^^^^

src/Options/Applicative/Help/Levenshtein.hs:24:39: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
24 |       oneDiag a b (head uppers) (-1 : head lowers)
   |                                       ^^^^

src/Options/Applicative/Help/Levenshtein.hs:40:53: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
40 |           = nw : doDiag (ach' : as) (bch' : bs) nw (tail n) (tail w)
   |                                                     ^^^^

src/Options/Applicative/Help/Levenshtein.hs:40:62: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
40 |           = nw : doDiag (ach' : as) (bch' : bs) nw (tail n) (tail w)
   |                                                              ^^^^

src/Options/Applicative/Help/Levenshtein.hs:48:27: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
48 |                 1 + min3 (head w) nw (head n)
   |                           ^^^^

src/Options/Applicative/Help/Levenshtein.hs:48:39: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
48 |                 1 + min3 (head w) nw (head n)
   |                                       ^^^^

src/Options/Applicative/Help/Levenshtein.hs:50:35: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
50 |             me : doDiag as bs me (tail n) (tail w)
   |                                   ^^^^

src/Options/Applicative/Help/Levenshtein.hs:50:44: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
50 |             me : doDiag as bs me (tail n) (tail w)
   |                                            ^^^^

src/Options/Applicative/Help/Levenshtein.hs:52:24: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
52 |         firstelt = 1 + head diagBelow
   |                        ^^^^

src/Options/Applicative/Help/Levenshtein.hs:53:64: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
53 |         thisdiag = firstelt : doDiag a' b' firstelt diagAbove (tail diagBelow)
   |                                                                ^^^^

src/Options/Applicative/Help/Levenshtein.hs:59:20: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
59 |         nextDiag = head (tail diags)
   |                    ^^^^

src/Options/Applicative/Help/Levenshtein.hs:59:26: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
59 |         nextDiag = head (tail diags)
   |                          ^^^^
[ 2 of 17] Compiling Options.Applicative.Help.Pretty ( src/Options/Applicative/Help/Pretty.hs, dist/build/Options/Applicative/Help/Pretty.o, dist/build/Options/Applicative/Help/Pretty.dyn_o )
[ 3 of 17] Compiling Options.Applicative.Help.Chunk ( src/Options/Applicative/Help/Chunk.hs, dist/build/Options/Applicative/Help/Chunk.o, dist/build/Options/Applicative/Help/Chunk.dyn_o )
[ 4 of 17] Compiling Options.Applicative.Help.Types ( src/Options/Applicative/Help/Types.hs, dist/build/Options/Applicative/Help/Types.o, dist/build/Options/Applicative/Help/Types.dyn_o )
[ 5 of 17] Compiling Options.Applicative.Types ( src/Options/Applicative/Types.hs, dist/build/Options/Applicative/Types.o, dist/build/Options/Applicative/Types.dyn_o )

src/Options/Applicative/Types.hs:59:31: warning: [GHC-61689] [-Wdodgy-imports]
    Module Data.Semigroup does not export Option.
   |
59 | import Data.Semigroup hiding (Option)
   |                               ^^^^^^
[ 6 of 17] Compiling Options.Applicative.NonEmpty ( src/Options/Applicative/NonEmpty.hs, dist/build/Options/Applicative/NonEmpty.o, dist/build/Options/Applicative/NonEmpty.dyn_o )
[ 7 of 17] Compiling Options.Applicative.Internal ( src/Options/Applicative/Internal.hs, dist/build/Options/Applicative/Internal.o, dist/build/Options/Applicative/Internal.dyn_o )
[ 8 of 17] Compiling Options.Applicative.Common ( src/Options/Applicative/Common.hs, dist/build/Options/Applicative/Common.o, dist/build/Options/Applicative/Common.dyn_o )
[ 9 of 17] Compiling Options.Applicative.Help.Core ( src/Options/Applicative/Help/Core.hs, dist/build/Options/Applicative/Help/Core.o, dist/build/Options/Applicative/Help/Core.dyn_o )
[10 of 17] Compiling Options.Applicative.Help ( src/Options/Applicative/Help.hs, dist/build/Options/Applicative/Help.o, dist/build/Options/Applicative/Help.dyn_o )
[11 of 17] Compiling Options.Applicative.Builder.Internal ( src/Options/Applicative/Builder/Internal.hs, dist/build/Options/Applicative/Builder/Internal.o, dist/build/Options/Applicative/Builder/Internal.dyn_o )

src/Options/Applicative/Builder/Internal.hs:29:31: warning: [GHC-61689] [-Wdodgy-imports]
    Module Data.Semigroup does not export Option.
   |
29 | import Data.Semigroup hiding (Option)
   |                               ^^^^^^
[12 of 17] Compiling Options.Applicative.Builder.Completer ( src/Options/Applicative/Builder/Completer.hs, dist/build/Options/Applicative/Builder/Completer.o, dist/build/Options/Applicative/Builder/Completer.dyn_o )
[13 of 17] Compiling Options.Applicative.Builder ( src/Options/Applicative/Builder.hs, dist/build/Options/Applicative/Builder.o, dist/build/Options/Applicative/Builder.dyn_o )
[14 of 17] Compiling Options.Applicative.BashCompletion ( src/Options/Applicative/BashCompletion.hs, dist/build/Options/Applicative/BashCompletion.o, dist/build/Options/Applicative/BashCompletion.dyn_o )

src/Options/Applicative/BashCompletion.hs:16:1: warning: [GHC-66111] [-Wunused-imports]
    The import of Data.Foldable is redundant
      except perhaps to import instances from Data.Foldable
    To import instances alone, use: import Data.Foldable()
   |
16 | import Data.Foldable ( asum )
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[15 of 17] Compiling Options.Applicative.Extra ( src/Options/Applicative/Extra.hs, dist/build/Options/Applicative/Extra.o, dist/build/Options/Applicative/Extra.dyn_o )
[16 of 17] Compiling Options.Applicative ( src/Options/Applicative.hs, dist/build/Options/Applicative.o, dist/build/Options/Applicative.dyn_o )
[17 of 17] Compiling Options.Applicative.Arrows ( src/Options/Applicative/Arrows.hs, dist/build/Options/Applicative/Arrows.o, dist/build/Options/Applicative/Arrows.dyn_o )
Preprocessing library for optparse-applicative-0.19.0.0..
Running Haddock on library for optparse-applicative-0.19.0.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 17] Compiling Options.Applicative.Help.Levenshtein ( src/Options/Applicative/Help/Levenshtein.hs, nothing )

src/Options/Applicative/Help/Levenshtein.hs:24:20: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
24 |       oneDiag a b (head uppers) (-1 : head lowers)
   |                    ^^^^

src/Options/Applicative/Help/Levenshtein.hs:24:39: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
24 |       oneDiag a b (head uppers) (-1 : head lowers)
   |                                       ^^^^

src/Options/Applicative/Help/Levenshtein.hs:40:53: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
40 |           = nw : doDiag (ach' : as) (bch' : bs) nw (tail n) (tail w)
   |                                                     ^^^^

src/Options/Applicative/Help/Levenshtein.hs:40:62: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
40 |           = nw : doDiag (ach' : as) (bch' : bs) nw (tail n) (tail w)
   |                                                              ^^^^

src/Options/Applicative/Help/Levenshtein.hs:48:27: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
48 |                 1 + min3 (head w) nw (head n)
   |                           ^^^^

src/Options/Applicative/Help/Levenshtein.hs:48:39: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
48 |                 1 + min3 (head w) nw (head n)
   |                                       ^^^^

src/Options/Applicative/Help/Levenshtein.hs:50:35: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
50 |             me : doDiag as bs me (tail n) (tail w)
   |                                   ^^^^

src/Options/Applicative/Help/Levenshtein.hs:50:44: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
50 |             me : doDiag as bs me (tail n) (tail w)
   |                                            ^^^^

src/Options/Applicative/Help/Levenshtein.hs:52:24: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
52 |         firstelt = 1 + head diagBelow
   |                        ^^^^

src/Options/Applicative/Help/Levenshtein.hs:53:64: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
53 |         thisdiag = firstelt : doDiag a' b' firstelt diagAbove (tail diagBelow)
   |                                                                ^^^^

src/Options/Applicative/Help/Levenshtein.hs:59:20: warning: [GHC-63394] [-Wx-partial]
    In the use of head
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
59 |         nextDiag = head (tail diags)
   |                    ^^^^

src/Options/Applicative/Help/Levenshtein.hs:59:26: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
59 |         nextDiag = head (tail diags)
   |                          ^^^^
[ 2 of 17] Compiling Options.Applicative.Help.Pretty ( src/Options/Applicative/Help/Pretty.hs, nothing )
[ 3 of 17] Compiling Options.Applicative.Help.Chunk ( src/Options/Applicative/Help/Chunk.hs, nothing )
[ 4 of 17] Compiling Options.Applicative.Help.Types ( src/Options/Applicative/Help/Types.hs, nothing )
[ 5 of 17] Compiling Options.Applicative.Types ( src/Options/Applicative/Types.hs, nothing )

src/Options/Applicative/Types.hs:59:31: warning: [GHC-61689] [-Wdodgy-imports]
    Module Data.Semigroup does not export Option.
   |
59 | import Data.Semigroup hiding (Option)
   |                               ^^^^^^
[ 6 of 17] Compiling Options.Applicative.NonEmpty ( src/Options/Applicative/NonEmpty.hs, nothing )
[ 7 of 17] Compiling Options.Applicative.Internal ( src/Options/Applicative/Internal.hs, nothing )
[ 8 of 17] Compiling Options.Applicative.Common ( src/Options/Applicative/Common.hs, nothing )
[ 9 of 17] Compiling Options.Applicative.Help.Core ( src/Options/Applicative/Help/Core.hs, nothing )
[10 of 17] Compiling Options.Applicative.Help ( src/Options/Applicative/Help.hs, nothing )
[11 of 17] Compiling Options.Applicative.Builder.Internal ( src/Options/Applicative/Builder/Internal.hs, nothing )

src/Options/Applicative/Builder/Internal.hs:29:31: warning: [GHC-61689] [-Wdodgy-imports]
    Module Data.Semigroup does not export Option.
   |
29 | import Data.Semigroup hiding (Option)
   |                               ^^^^^^
[12 of 17] Compiling Options.Applicative.Builder.Completer ( src/Options/Applicative/Builder/Completer.hs, nothing )
[13 of 17] Compiling Options.Applicative.Builder ( src/Options/Applicative/Builder.hs, nothing )
[14 of 17] Compiling Options.Applicative.BashCompletion ( src/Options/Applicative/BashCompletion.hs, nothing )

src/Options/Applicative/BashCompletion.hs:16:1: warning: [GHC-66111] [-Wunused-imports]
    The import of Data.Foldable is redundant
      except perhaps to import instances from Data.Foldable
    To import instances alone, use: import Data.Foldable()
   |
16 | import Data.Foldable ( asum )
   | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[15 of 17] Compiling Options.Applicative.Extra ( src/Options/Applicative/Extra.hs, nothing )
[16 of 17] Compiling Options.Applicative ( src/Options/Applicative.hs, nothing )
[17 of 17] Compiling Options.Applicative.Arrows ( src/Options/Applicative/Arrows.hs, nothing )
Haddock coverage:
  50% (  1 /  2) in 'Options.Applicative.Help.Levenshtein'
  Missing documentation for:
    Module header
  93% ( 85 / 91) in 'Options.Applicative.Help.Pretty'
  Missing documentation for:
    Module header
    Doc (src/Options/Applicative/Help/Pretty.hs:29)
    SimpleDoc (src/Options/Applicative/Help/Pretty.hs:30)
    .$. (src/Options/Applicative/Help/Pretty.hs:36)
    </> (src/Options/Applicative/Help/Pretty.hs:38)
    prettyString (src/Options/Applicative/Help/Pretty.hs:113)
Warning: 'Chunk' is ambiguous. It is defined
    * at src/Options/Applicative/Help/Chunk.hs:26:19
    * at src/Options/Applicative/Help/Chunk.hs:26:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Help/Chunk.hs:26:1
  92% ( 12 / 13) in 'Options.Applicative.Help.Chunk'
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    Module header
  33% (  1 /  3) in 'Options.Applicative.Help.Types'
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    Module header
    ParserHelp (src/Options/Applicative/Help/Types.hs:12)
Warning: 'OptReader' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:254:5
    * at src/Options/Applicative/Types.hs:253:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:253:1
Warning: 'Completer' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:325:21
    * at src/Options/Applicative/Types.hs:325:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:325:1
  40% ( 18 / 45) in 'Options.Applicative.Types'
  Missing documentation for:
    Module header
    ParseError (src/Options/Applicative/Types.hs:69)
    OptName (src/Options/Applicative/Types.hs:134)
    isShortName (src/Options/Applicative/Types.hs:139)
    isLongName (src/Options/Applicative/Types.hs:143)
    Backtracking (src/Options/Applicative/Types.hs:105)
    CReader (src/Options/Applicative/Types.hs:245)
    ParserM (src/Options/Applicative/Types.hs:288)
    CompletionResult (src/Options/Applicative/Types.hs:340)
    ParserFailure (src/Options/Applicative/Types.hs:347)
    overFailure (src/Options/Applicative/Types.hs:374)
    Args (src/Options/Applicative/Types.hs:389)
    ArgumentReachability (src/Options/Applicative/Types.hs:416)
    OptTree (src/Options/Applicative/Types.hs:426)
    ParserHelp (src/Options/Applicative/Help/Types.hs:12)
    SomeParser (src/Options/Applicative/Types.hs:190)
    IsCmdStart (src/Options/Applicative/Types.hs:78)
    fromM (src/Options/Applicative/Types.hs:303)
    oneM (src/Options/Applicative/Types.hs:306)
    manyM (src/Options/Applicative/Types.hs:309)
    someM (src/Options/Applicative/Types.hs:316)
    filterOptional (src/Options/Applicative/Types.hs:434)
    optVisibility (src/Options/Applicative/Types.hs:447)
    optMetaVar (src/Options/Applicative/Types.hs:453)
    optHelp (src/Options/Applicative/Types.hs:450)
    optShowDefault (src/Options/Applicative/Types.hs:456)
    optDescMod (src/Options/Applicative/Types.hs:459)
  50% (  1 /  2) in 'Options.Applicative.NonEmpty'
  Missing documentation for:
    Module header
   4% (  1 / 22) in 'Options.Applicative.Internal'
  Missing documentation for:
    Module header
    P (src/Options/Applicative/Internal.hs:55)
    MonadP (src/Options/Applicative/Internal.hs:46)
    ParseError (src/Options/Applicative/Types.hs:69)
    uncons (src/Options/Applicative/Internal.hs:100)
    hoistMaybe (src/Options/Applicative/Internal.hs:91)
    hoistEither (src/Options/Applicative/Internal.hs:94)
    runReadM (src/Options/Applicative/Internal.hs:104)
    withReadM (src/Options/Applicative/Internal.hs:107)
    runP (src/Options/Applicative/Internal.hs:97)
    Completion (src/Options/Applicative/Internal.hs:131)
    runCompletion (src/Options/Applicative/Internal.hs:163)
    contextNames (src/Options/Applicative/Internal.hs:77)
    ListT (src/Options/Applicative/Internal.hs:170)
    takeListT (src/Options/Applicative/Internal.hs:182)
    runListT (src/Options/Applicative/Internal.hs:186)
    hoistList (src/Options/Applicative/Internal.hs:271)
    NondetT (src/Options/Applicative/Internal.hs:226)
    cut (src/Options/Applicative/Internal.hs:258)
    <!> (src/Options/Applicative/Internal.hs:252)
    disamb (src/Options/Applicative/Internal.hs:261)
  68% ( 13 / 19) in 'Options.Applicative.Common'
  Missing documentation for:
    Module header
    showOption (src/Options/Applicative/Common.hs:66)
    runParserInfo (src/Options/Applicative/Common.hs:240)
    runParserFully (src/Options/Applicative/Common.hs:243)
    runParserStep (src/Options/Applicative/Common.hs:230)
    optionNames (src/Options/Applicative/Common.hs:70)
  38% (  7 / 18) in 'Options.Applicative.Help.Core'
  Missing documentation for:
    Module header
    ParserHelp (src/Options/Applicative/Help/Types.hs:12)
    errorHelp (src/Options/Applicative/Help/Core.hs:362)
    headerHelp (src/Options/Applicative/Help/Core.hs:365)
    suggestionsHelp (src/Options/Applicative/Help/Core.hs:368)
    usageHelp (src/Options/Applicative/Help/Core.hs:374)
    descriptionHelp (src/Options/Applicative/Help/Core.hs:377)
    bodyHelp (src/Options/Applicative/Help/Core.hs:380)
    footerHelp (src/Options/Applicative/Help/Core.hs:383)
    globalsHelp (src/Options/Applicative/Help/Core.hs:371)
    parserGlobals (src/Options/Applicative/Help/Core.hs:405)
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    Module header
Warning: 'OptionFields' is ambiguous. It is defined
    * at src/Options/Applicative/Builder/Internal.hs:35:23
    * at src/Options/Applicative/Builder/Internal.hs:35:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Builder/Internal.hs:35:1
Warning: 'FlagFields' is ambiguous. It is defined
    * at src/Options/Applicative/Builder/Internal.hs:40:21
    * at src/Options/Applicative/Builder/Internal.hs:40:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Builder/Internal.hs:40:1
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  Missing documentation for:
    Module header
    HasName (src/Options/Applicative/Builder/Internal.hs:51)
    HasCompleter (src/Options/Applicative/Builder/Internal.hs:60)
    HasValue (src/Options/Applicative/Builder/Internal.hs:69)
    HasMetavar (src/Options/Applicative/Builder/Internal.hs:77)
    OptionFields (src/Options/Applicative/Builder/Internal.hs:35)
    FlagFields (src/Options/Applicative/Builder/Internal.hs:40)
    CommandFields (src/Options/Applicative/Builder/Internal.hs:44)
    ArgumentFields (src/Options/Applicative/Builder/Internal.hs:48)
    DefaultProp (src/Options/Applicative/Builder/Internal.hs:88)
    optionMod (src/Options/Applicative/Builder/Internal.hs:131)
    fieldMod (src/Options/Applicative/Builder/Internal.hs:134)
    mkCommand (src/Options/Applicative/Builder/Internal.hs:158)
    mkParser (src/Options/Applicative/Builder/Internal.hs:167)
    mkOption (src/Options/Applicative/Builder/Internal.hs:177)
    mkProps (src/Options/Applicative/Builder/Internal.hs:182)
Warning: 'Completer' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:325:21
    * at src/Options/Applicative/Types.hs:325:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:325:1
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    Module header
Warning: 'ParserInfo' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:90:21
    * at src/Options/Applicative/Types.hs:90:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:90:1
Warning: 'Option' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:185:17
    * at src/Options/Applicative/Types.hs:185:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:185:1
Warning: 'OptProperties' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:159:22
    * at src/Options/Applicative/Types.hs:159:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:159:1
Warning: 'ParserPrefs' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:112:20
    * at src/Options/Applicative/Types.hs:112:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:112:1
  87% ( 74 / 85) in 'Options.Applicative.Builder'
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    Module header
    ParseError (src/Options/Applicative/Types.hs:69)
    PrefsMod (src/Options/Applicative/Builder.hs:523)
    OptionFields (src/Options/Applicative/Builder/Internal.hs:35)
    FlagFields (src/Options/Applicative/Builder/Internal.hs:40)
    ArgumentFields (src/Options/Applicative/Builder/Internal.hs:48)
    CommandFields (src/Options/Applicative/Builder/Internal.hs:44)
    HasName (src/Options/Applicative/Builder/Internal.hs:51)
    HasCompleter (src/Options/Applicative/Builder/Internal.hs:60)
    HasValue (src/Options/Applicative/Builder/Internal.hs:69)
    HasMetavar (src/Options/Applicative/Builder/Internal.hs:77)
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  Missing documentation for:
    bashCompletionParser (src/Options/Applicative/BashCompletion.hs:39)
Warning: 'ParserInfo' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:90:21
    * at src/Options/Applicative/Types.hs:90:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:90:1
Warning: 'ParserFailure' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:347:27
    * at src/Options/Applicative/Types.hs:347:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:347:1
Warning: 'Context' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:195:16
    * at src/Options/Applicative/Types.hs:195:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:195:1
  73% ( 14 / 19) in 'Options.Applicative.Extra'
  Missing documentation for:
    Module header
    renderFailure (src/Options/Applicative/Extra.hs:345)
    ParserFailure (src/Options/Applicative/Types.hs:347)
    overFailure (src/Options/Applicative/Types.hs:374)
    CompletionResult (src/Options/Applicative/Types.hs:340)
Warning: 'ParserInfo' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:90:21
    * at src/Options/Applicative/Types.hs:90:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:90:1
Warning: 'ParserPrefs' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:112:20
    * at src/Options/Applicative/Types.hs:112:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:112:1
Warning: 'Completer' is ambiguous. It is defined
    * at src/Options/Applicative/Types.hs:325:21
    * at src/Options/Applicative/Types.hs:325:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Types.hs:325:1
  86% (107 /123) in 'Options.Applicative'
  Missing documentation for:
    Module header
    OptionFields (src/Options/Applicative/Builder/Internal.hs:35)
    FlagFields (src/Options/Applicative/Builder/Internal.hs:40)
    ArgumentFields (src/Options/Applicative/Builder/Internal.hs:48)
    CommandFields (src/Options/Applicative/Builder/Internal.hs:44)
    HasName (src/Options/Applicative/Builder/Internal.hs:51)
    HasCompleter (src/Options/Applicative/Builder/Internal.hs:60)
    HasValue (src/Options/Applicative/Builder/Internal.hs:69)
    HasMetavar (src/Options/Applicative/Builder/Internal.hs:77)
    renderFailure (src/Options/Applicative/Extra.hs:345)
    overFailure (src/Options/Applicative/Types.hs:374)
    PrefsMod (src/Options/Applicative/Builder.hs:523)
    ParseError (src/Options/Applicative/Types.hs:69)
    ParserHelp (src/Options/Applicative/Help/Types.hs:12)
    ParserFailure (src/Options/Applicative/Types.hs:347)
    CompletionResult (src/Options/Applicative/Types.hs:340)
Warning: 'A' is ambiguous. It is defined
    * at src/Options/Applicative/Arrows.hs:47:19
    * at src/Options/Applicative/Arrows.hs:47:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Options/Applicative/Arrows.hs:47:1
 100% (  6 /  6) in 'Options.Applicative.Arrows'
Warning: Options.Applicative.Help.Pretty: could not find link destinations for: 
	- Prettyprinter.Internal.Rep_SimpleDocStream
Documentation created: dist/doc/html/optparse-applicative/,
dist/doc/html/optparse-applicative/optparse-applicative.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/optparse-applicative-0.19.0.0-5c46VkbBJNABJCSsMkcBhu
Completed    optparse-applicative-0.19.0.0
Downloading  GLUT-2.7.0.16
Downloaded   GLUT-2.7.0.16
Configuring GLUT-2.7.0.16...
Preprocessing library for GLUT-2.7.0.16..
Building library for GLUT-2.7.0.16..
[ 1 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o, dist/build/Graphics/UI/GLUT/Debugging.dyn_o )
[ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o, dist/build/Graphics/UI/GLUT/Raw/Callbacks.dyn_o )
[ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o, dist/build/Graphics/UI/GLUT/Raw/Fonts.dyn_o )
[ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o, dist/build/Graphics/UI/GLUT/Raw/Functions.dyn_o )
[ 5 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o, dist/build/Graphics/UI/GLUT/Raw/Tokens.dyn_o )
[ 6 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o, dist/build/Graphics/UI/GLUT/Raw.dyn_o )
[ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o, dist/build/Graphics/UI/GLUT/QueryUtils.dyn_o )
[ 8 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o, dist/build/Graphics/UI/GLUT/Objects.dyn_o )
[ 9 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o, dist/build/Graphics/UI/GLUT/Fonts.dyn_o )
[10 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o, dist/build/Graphics/UI/GLUT/DeviceControl.dyn_o )
[11 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o, dist/build/Graphics/UI/GLUT/Begin.dyn_o )
[12 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o, dist/build/Graphics/UI/GLUT/Types.dyn_o )
[13 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o, dist/build/Graphics/UI/GLUT/Overlay.dyn_o )
[14 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o, dist/build/Graphics/UI/GLUT/Initialization.dyn_o )

src/Graphics/UI/GLUT/Initialization.hs:128:13: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
128 |    return $ tail newArgv
    |             ^^^^
[15 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o, dist/build/Graphics/UI/GLUT/GameMode.dyn_o )
[16 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o, dist/build/Graphics/UI/GLUT/Colormap.dyn_o )
[17 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o, dist/build/Graphics/UI/GLUT/Window.dyn_o )
[18 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o, dist/build/Graphics/UI/GLUT/State.dyn_o )
[19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o, dist/build/Graphics/UI/GLUT/Callbacks/Registration.dyn_o )
[20 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o, dist/build/Graphics/UI/GLUT/Menu.dyn_o )
[21 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o, dist/build/Graphics/UI/GLUT/Callbacks/Window.dyn_o )
[22 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o, dist/build/Graphics/UI/GLUT/Callbacks/Global.dyn_o )
[23 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o, dist/build/Graphics/UI/GLUT/Callbacks.dyn_o )
[24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o, dist/build/Graphics/UI/GLUT.dyn_o )
Preprocessing library for GLUT-2.7.0.16..
Running Haddock on library for GLUT-2.7.0.16..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, nothing )
[ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, nothing )
[ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, nothing )
[ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, nothing )
[ 5 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, nothing )
[ 6 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, nothing )
[ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, nothing )
[ 8 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, nothing )
[ 9 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, nothing )
[10 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, nothing )
[11 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, nothing )
[12 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, nothing )
[13 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, nothing )
[14 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, nothing )

src/Graphics/UI/GLUT/Initialization.hs:128:13: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
    |
128 |    return $ tail newArgv
    |             ^^^^
[15 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, nothing )
[16 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, nothing )
[17 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, nothing )
[18 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, nothing )
[19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, nothing )
[20 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, nothing )
[21 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, nothing )
[22 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, nothing )
[23 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, nothing )
[24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, nothing )
Haddock coverage:
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  Missing documentation for:
    Sides (src/Graphics/UI/GLUT/Objects.hs:133)
    Rings (src/Graphics/UI/GLUT/Objects.hs:134)
    NumLevels (src/Graphics/UI/GLUT/Objects.hs:135)
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Warning: 'Size' is ambiguous. It is defined
    * in Graphics.Rendering.OpenGL.GL.CoordTrans
    * in Graphics.Rendering.OpenGL.GL.CoordTrans
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans
Warning: 'Position' is ambiguous. It is defined
    * in Graphics.Rendering.OpenGL.GL.CoordTrans
    * in Graphics.Rendering.OpenGL.GL.CoordTrans
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Warning: 'Position' is ambiguous. It is defined
    * in Graphics.Rendering.OpenGL.GL.CoordTrans
    * in Graphics.Rendering.OpenGL.GL.CoordTrans
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Graphics.Rendering.OpenGL.GL.CoordTrans
Warning: 'Size' is ambiguous. It is defined
    * in Graphics.Rendering.OpenGL.GL.CoordTrans
    * in Graphics.Rendering.OpenGL.GL.CoordTrans
    You may be able to disambiguate the identifier by qualifying it or
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    WheelDirection (src/Graphics/UI/GLUT/Callbacks/Window.hs:602)
    MouseWheelCallback (src/Graphics/UI/GLUT/Callbacks/Window.hs:604)
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  Missing documentation for:
    MenuUsage (src/Graphics/UI/GLUT/Callbacks/Global.hs:34)
    MenuStatusCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:45)
    IdleCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:76)
    TimerCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:99)
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Documentation created: dist/doc/html/GLUT/, dist/doc/html/GLUT/GLUT.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/GLUT-2.7.0.16-CKoqlzGLNYQCskOhaXS2Sj
Completed    GLUT-2.7.0.16
Configuring semigroupoids-6.0.1...
Preprocessing library for semigroupoids-6.0.1..
Building library for semigroupoids-6.0.1..
[ 1 of 27] Compiling Data.Functor.Extend ( src/Data/Functor/Extend.hs, dist/build/Data/Functor/Extend.o, dist/build/Data/Functor/Extend.dyn_o )
[ 2 of 27] Compiling Data.Semigroup.Foldable.Class ( src/Data/Semigroup/Foldable/Class.hs, dist/build/Data/Semigroup/Foldable/Class.o, dist/build/Data/Semigroup/Foldable/Class.dyn_o )
[ 3 of 27] Compiling Data.Traversable.Instances ( src/Data/Traversable/Instances.hs, dist/build/Data/Traversable/Instances.o, dist/build/Data/Traversable/Instances.dyn_o )
[ 4 of 27] Compiling Semigroupoids.Internal ( src/Semigroupoids/Internal.hs, dist/build/Semigroupoids/Internal.o, dist/build/Semigroupoids/Internal.dyn_o )
[ 5 of 27] Compiling Data.Functor.Bind.Class ( src/Data/Functor/Bind/Class.hs, dist/build/Data/Functor/Bind/Class.o, dist/build/Data/Functor/Bind/Class.dyn_o )
[ 6 of 27] Compiling Data.Functor.Apply ( src/Data/Functor/Apply.hs, dist/build/Data/Functor/Apply.o, dist/build/Data/Functor/Apply.dyn_o )
[ 7 of 27] Compiling Data.Semigroup.Bifoldable ( src/Data/Semigroup/Bifoldable.hs, dist/build/Data/Semigroup/Bifoldable.o, dist/build/Data/Semigroup/Bifoldable.dyn_o )
[ 8 of 27] Compiling Data.Functor.Contravariant.Divise ( src/Data/Functor/Contravariant/Divise.hs, dist/build/Data/Functor/Contravariant/Divise.o, dist/build/Data/Functor/Contravariant/Divise.dyn_o )
[ 9 of 27] Compiling Data.Functor.Contravariant.Decide ( src/Data/Functor/Contravariant/Decide.hs, dist/build/Data/Functor/Contravariant/Decide.o, dist/build/Data/Functor/Contravariant/Decide.dyn_o )
[10 of 27] Compiling Data.Functor.Contravariant.Conclude ( src/Data/Functor/Contravariant/Conclude.hs, dist/build/Data/Functor/Contravariant/Conclude.o, dist/build/Data/Functor/Contravariant/Conclude.dyn_o )
[11 of 27] Compiling Data.Functor.Bind ( src/Data/Functor/Bind.hs, dist/build/Data/Functor/Bind.o, dist/build/Data/Functor/Bind.dyn_o )
[12 of 27] Compiling Data.Semigroupoid ( src/Data/Semigroupoid.hs, dist/build/Data/Semigroupoid.o, dist/build/Data/Semigroupoid.dyn_o )
[13 of 27] Compiling Data.Semigroupoid.Ob ( src/Data/Semigroupoid/Ob.hs, dist/build/Data/Semigroupoid/Ob.o, dist/build/Data/Semigroupoid/Ob.dyn_o )
[14 of 27] Compiling Data.Semigroupoid.Dual ( src/Data/Semigroupoid/Dual.hs, dist/build/Data/Semigroupoid/Dual.o, dist/build/Data/Semigroupoid/Dual.dyn_o )
[15 of 27] Compiling Data.Semigroupoid.Categorical ( src/Data/Semigroupoid/Categorical.hs, dist/build/Data/Semigroupoid/Categorical.o, dist/build/Data/Semigroupoid/Categorical.dyn_o )
[16 of 27] Compiling Data.Groupoid    ( src/Data/Groupoid.hs, dist/build/Data/Groupoid.o, dist/build/Data/Groupoid.dyn_o )
[17 of 27] Compiling Data.Isomorphism ( src/Data/Isomorphism.hs, dist/build/Data/Isomorphism.o, dist/build/Data/Isomorphism.dyn_o )
[18 of 27] Compiling Data.Functor.Bind.Trans ( src/Data/Functor/Bind/Trans.hs, dist/build/Data/Functor/Bind/Trans.o, dist/build/Data/Functor/Bind/Trans.dyn_o )
[19 of 27] Compiling Data.Bifunctor.Apply ( src/Data/Bifunctor/Apply.hs, dist/build/Data/Bifunctor/Apply.o, dist/build/Data/Bifunctor/Apply.dyn_o )
[20 of 27] Compiling Data.Functor.Alt ( src/Data/Functor/Alt.hs, dist/build/Data/Functor/Alt.o, dist/build/Data/Functor/Alt.dyn_o )
[21 of 27] Compiling Data.Semigroup.Foldable ( src/Data/Semigroup/Foldable.hs, dist/build/Data/Semigroup/Foldable.o, dist/build/Data/Semigroup/Foldable.dyn_o )
[22 of 27] Compiling Data.Semigroup.Traversable.Class ( src/Data/Semigroup/Traversable/Class.hs, dist/build/Data/Semigroup/Traversable/Class.o, dist/build/Data/Semigroup/Traversable/Class.dyn_o )
[23 of 27] Compiling Data.Semigroup.Traversable ( src/Data/Semigroup/Traversable.hs, dist/build/Data/Semigroup/Traversable.o, dist/build/Data/Semigroup/Traversable.dyn_o )
[24 of 27] Compiling Data.Semigroup.Bitraversable ( src/Data/Semigroup/Bitraversable.hs, dist/build/Data/Semigroup/Bitraversable.o, dist/build/Data/Semigroup/Bitraversable.dyn_o )
[25 of 27] Compiling Data.Functor.Plus ( src/Data/Functor/Plus.hs, dist/build/Data/Functor/Plus.o, dist/build/Data/Functor/Plus.dyn_o )
[26 of 27] Compiling Semigroupoids.Do ( src/Semigroupoids/Do.hs, dist/build/Semigroupoids/Do.o, dist/build/Semigroupoids/Do.dyn_o )
[27 of 27] Compiling Data.Semigroupoid.Static ( src/Data/Semigroupoid/Static.hs, dist/build/Data/Semigroupoid/Static.o, dist/build/Data/Semigroupoid/Static.dyn_o )
Preprocessing library for semigroupoids-6.0.1..
Running Haddock on library for semigroupoids-6.0.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 27] Compiling Data.Functor.Extend ( src/Data/Functor/Extend.hs, nothing )
[ 2 of 27] Compiling Data.Semigroup.Foldable.Class ( src/Data/Semigroup/Foldable/Class.hs, nothing )
[ 3 of 27] Compiling Data.Traversable.Instances ( src/Data/Traversable/Instances.hs, nothing )
[ 4 of 27] Compiling Semigroupoids.Internal ( src/Semigroupoids/Internal.hs, nothing )
[ 5 of 27] Compiling Data.Functor.Bind.Class ( src/Data/Functor/Bind/Class.hs, nothing )
[ 6 of 27] Compiling Data.Functor.Apply ( src/Data/Functor/Apply.hs, nothing )
[ 7 of 27] Compiling Data.Semigroup.Bifoldable ( src/Data/Semigroup/Bifoldable.hs, nothing )
[ 8 of 27] Compiling Data.Functor.Contravariant.Divise ( src/Data/Functor/Contravariant/Divise.hs, nothing )
[ 9 of 27] Compiling Data.Functor.Contravariant.Decide ( src/Data/Functor/Contravariant/Decide.hs, nothing )
[10 of 27] Compiling Data.Functor.Contravariant.Conclude ( src/Data/Functor/Contravariant/Conclude.hs, nothing )
[11 of 27] Compiling Data.Functor.Bind ( src/Data/Functor/Bind.hs, nothing )
[12 of 27] Compiling Data.Semigroupoid ( src/Data/Semigroupoid.hs, nothing )
[13 of 27] Compiling Data.Semigroupoid.Ob ( src/Data/Semigroupoid/Ob.hs, nothing )
[14 of 27] Compiling Data.Semigroupoid.Dual ( src/Data/Semigroupoid/Dual.hs, nothing )
[15 of 27] Compiling Data.Semigroupoid.Categorical ( src/Data/Semigroupoid/Categorical.hs, nothing )
[16 of 27] Compiling Data.Groupoid    ( src/Data/Groupoid.hs, nothing )
[17 of 27] Compiling Data.Isomorphism ( src/Data/Isomorphism.hs, nothing )
[18 of 27] Compiling Data.Functor.Bind.Trans ( src/Data/Functor/Bind/Trans.hs, nothing )
[19 of 27] Compiling Data.Bifunctor.Apply ( src/Data/Bifunctor/Apply.hs, nothing )
[20 of 27] Compiling Data.Functor.Alt ( src/Data/Functor/Alt.hs, nothing )
[21 of 27] Compiling Data.Semigroup.Foldable ( src/Data/Semigroup/Foldable.hs, nothing )
[22 of 27] Compiling Data.Semigroup.Traversable.Class ( src/Data/Semigroup/Traversable/Class.hs, nothing )
[23 of 27] Compiling Data.Semigroup.Traversable ( src/Data/Semigroup/Traversable.hs, nothing )
[24 of 27] Compiling Data.Semigroup.Bitraversable ( src/Data/Semigroup/Bitraversable.hs, nothing )
[25 of 27] Compiling Data.Functor.Plus ( src/Data/Functor/Plus.hs, nothing )
[26 of 27] Compiling Semigroupoids.Do ( src/Semigroupoids/Do.hs, nothing )
[27 of 27] Compiling Data.Semigroupoid.Static ( src/Data/Semigroupoid/Static.hs, nothing )
Haddock coverage:
  83% (  5 /  6) in 'Data.Functor.Extend'
  Missing documentation for:
    Extend (src/Data/Functor/Extend.hs:55)
  66% (  2 /  3) in 'Data.Semigroup.Foldable.Class'
  Missing documentation for:
    Bifoldable1
 100% (  1 /  1) in 'Data.Traversable.Instances'
Warning: 'MaybeApply' is ambiguous. It is defined
    * at src/Data/Functor/Bind/Class.hs:411:26
    * at src/Data/Functor/Bind/Class.hs:411:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Functor/Bind/Class.hs:411:1
Warning: 'K1' is ambiguous. It is defined
    * in GHC.Generics
    * in GHC.Generics
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.Generics
Warning: 'StoreT' is ambiguous. It is defined
    * in Control.Comonad.Trans.Store
    * in Control.Comonad.Trans.Store
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Control.Comonad.Trans.Store
Warning: 'EnvT' is ambiguous. It is defined
    * in Control.Comonad.Trans.Env
    * in Control.Comonad.Trans.Env
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Control.Comonad.Trans.Env
Warning: 'Const' is ambiguous. It is defined
    * in Data.Functor.Const
    * in Data.Functor.Const
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Const
Warning: '(,)' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Constant' is ambiguous. It is defined
    * in Data.Functor.Constant
    * in Data.Functor.Constant
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Constant
  80% ( 12 / 15) in 'Data.Functor.Bind.Class'
  Missing documentation for:
    apDefault (src/Data/Functor/Bind/Class.hs:540)
    returning (src/Data/Functor/Bind/Class.hs:537)
    Biapply (src/Data/Functor/Bind/Class.hs:753)
 100% ( 16 / 16) in 'Data.Functor.Apply'
  33% (  2 /  6) in 'Data.Semigroup.Bifoldable'
  Missing documentation for:
    Bifoldable1
    bitraverse1_ (src/Data/Semigroup/Bifoldable.hs:46)
    bifor1_ (src/Data/Semigroup/Bifoldable.hs:50)
    bisequenceA1_ (src/Data/Semigroup/Bifoldable.hs:58)
Warning: 'Day' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (  6 /  6) in 'Data.Functor.Contravariant.Divise'
Warning: 'Alt' is ambiguous. It is defined
    * in Data.Semigroup.Internal
    * in Data.Semigroup.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Semigroup.Internal
Warning: 'EitherDay' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Conclude' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (  5 /  5) in 'Data.Functor.Contravariant.Decide'
Warning: 'Plus' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (  5 /  5) in 'Data.Functor.Contravariant.Conclude'
Warning: ':*:' is ambiguous. It is defined
    * in GHC.Generics
    * in GHC.Generics
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.Generics
  75% ( 15 / 20) in 'Data.Functor.Bind'
  Missing documentation for:
    -<< (src/Data/Functor/Bind.hs:53)
    -<- (src/Data/Functor/Bind.hs:59)
    ->- (src/Data/Functor/Bind.hs:56)
    apDefault (src/Data/Functor/Bind/Class.hs:540)
    returning (src/Data/Functor/Bind/Class.hs:537)
  50% (  2 /  4) in 'Data.Semigroupoid'
  Missing documentation for:
    WrappedCategory (src/Data/Semigroupoid.hs:71)
    Semi (src/Data/Semigroupoid.hs:80)
  50% (  1 /  2) in 'Data.Semigroupoid.Ob'
  Missing documentation for:
    Ob (src/Data/Semigroupoid/Ob.hs:29)
  50% (  1 /  2) in 'Data.Semigroupoid.Dual'
  Missing documentation for:
    Dual (src/Data/Semigroupoid/Dual.hs:21)
 100% (  3 /  3) in 'Data.Semigroupoid.Categorical'
 100% (  2 /  2) in 'Data.Groupoid'
  50% (  1 /  2) in 'Data.Isomorphism'
  Missing documentation for:
    Iso (src/Data/Isomorphism.hs:23)
 100% (  2 /  2) in 'Data.Functor.Bind.Trans'
  62% (  5 /  8) in 'Data.Bifunctor.Apply'
  Missing documentation for:
    Biapply (src/Data/Functor/Bind/Class.hs:753)
    <<$>>
    <<..>> (src/Data/Bifunctor/Apply.hs:28)
Warning: 'ExceptT' is ambiguous. It is defined
    * in Control.Monad.Trans.Except
    * in Control.Monad.Trans.Except
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Control.Monad.Trans.Except
Warning: 'Identity' is ambiguous. It is defined
    * in Data.Functor.Identity
    * in Data.Functor.Identity
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Identity
Warning: 'Bind' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (  5 /  5) in 'Data.Functor.Alt'
  71% ( 10 / 14) in 'Data.Semigroup.Foldable'
  Missing documentation for:
    traverse1_ (src/Data/Semigroup/Foldable.hs:78)
    for1_ (src/Data/Semigroup/Foldable.hs:82)
    sequenceA1_ (src/Data/Semigroup/Foldable.hs:86)
    asum1 (src/Data/Semigroup/Foldable.hs:104)
  33% (  1 /  3) in 'Data.Semigroup.Traversable.Class'
  Missing documentation for:
    Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:59)
    Traversable1 (src/Data/Semigroup/Traversable/Class.hs:139)
Warning: 'foldMap1' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  88% (  8 /  9) in 'Data.Semigroup.Traversable'
  Missing documentation for:
    Traversable1 (src/Data/Semigroup/Traversable/Class.hs:139)
  33% (  1 /  3) in 'Data.Semigroup.Bitraversable'
  Missing documentation for:
    Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:59)
    bifoldMap1Default (src/Data/Semigroup/Bitraversable.hs:25)
 100% (  5 /  5) in 'Data.Functor.Plus'
Warning: 'Applicative' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Monad' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  90% ( 10 / 11) in 'Semigroupoids.Do'
  Missing documentation for:
    join
  50% (  1 /  2) in 'Data.Semigroupoid.Static'
  Missing documentation for:
    Static (src/Data/Semigroupoid/Static.hs:35)
Warning: Data.Functor.Apply: could not find link destinations for: 
	- Text.ParserCombinators.ReadP.P
	- Data.Biapplicative.Mag
	- Data.Graph.SetM
Warning: Data.Functor.Bind: could not find link destinations for: 
	- Text.ParserCombinators.ReadP.P
	- Data.Biapplicative.Mag
	- Data.Graph.SetM
Documentation created: dist/doc/html/semigroupoids/,
dist/doc/html/semigroupoids/semigroupoids.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/semigroupoids-6.0.1-LI8xfYmkRgOLh5ber16mYm
Completed    semigroupoids-6.0.1
Configuring profunctors-5.6.3...
Preprocessing library for profunctors-5.6.3..
Building library for profunctors-5.6.3..
[ 1 of 16] Compiling Data.Profunctor.Unsafe ( src/Data/Profunctor/Unsafe.hs, dist/build/Data/Profunctor/Unsafe.o, dist/build/Data/Profunctor/Unsafe.dyn_o )
[ 2 of 16] Compiling Data.Profunctor.Types ( src/Data/Profunctor/Types.hs, dist/build/Data/Profunctor/Types.o, dist/build/Data/Profunctor/Types.dyn_o )
[ 3 of 16] Compiling Data.Profunctor.Monad ( src/Data/Profunctor/Monad.hs, dist/build/Data/Profunctor/Monad.o, dist/build/Data/Profunctor/Monad.dyn_o )
[ 4 of 16] Compiling Data.Profunctor.Adjunction ( src/Data/Profunctor/Adjunction.hs, dist/build/Data/Profunctor/Adjunction.o, dist/build/Data/Profunctor/Adjunction.dyn_o )
[ 5 of 16] Compiling Data.Profunctor.Strong ( src/Data/Profunctor/Strong.hs, dist/build/Data/Profunctor/Strong.o, dist/build/Data/Profunctor/Strong.dyn_o )
[ 6 of 16] Compiling Data.Profunctor.Closed ( src/Data/Profunctor/Closed.hs, dist/build/Data/Profunctor/Closed.o, dist/build/Data/Profunctor/Closed.dyn_o )
[ 7 of 16] Compiling Data.Profunctor.Choice ( src/Data/Profunctor/Choice.hs, dist/build/Data/Profunctor/Choice.o, dist/build/Data/Profunctor/Choice.dyn_o )
[ 8 of 16] Compiling Data.Profunctor.Traversing ( src/Data/Profunctor/Traversing.hs, dist/build/Data/Profunctor/Traversing.o, dist/build/Data/Profunctor/Traversing.dyn_o )
[ 9 of 16] Compiling Data.Profunctor.Mapping ( src/Data/Profunctor/Mapping.hs, dist/build/Data/Profunctor/Mapping.o, dist/build/Data/Profunctor/Mapping.dyn_o )
[10 of 16] Compiling Data.Profunctor  ( src/Data/Profunctor.hs, dist/build/Data/Profunctor.o, dist/build/Data/Profunctor.dyn_o )
[11 of 16] Compiling Data.Profunctor.Sieve ( src/Data/Profunctor/Sieve.hs, dist/build/Data/Profunctor/Sieve.o, dist/build/Data/Profunctor/Sieve.dyn_o )
[12 of 16] Compiling Data.Profunctor.Rep ( src/Data/Profunctor/Rep.hs, dist/build/Data/Profunctor/Rep.o, dist/build/Data/Profunctor/Rep.dyn_o )
[13 of 16] Compiling Data.Profunctor.Composition ( src/Data/Profunctor/Composition.hs, dist/build/Data/Profunctor/Composition.o, dist/build/Data/Profunctor/Composition.dyn_o )
[14 of 16] Compiling Data.Profunctor.Ran ( src/Data/Profunctor/Ran.hs, dist/build/Data/Profunctor/Ran.o, dist/build/Data/Profunctor/Ran.dyn_o )
[15 of 16] Compiling Data.Profunctor.Cayley ( src/Data/Profunctor/Cayley.hs, dist/build/Data/Profunctor/Cayley.o, dist/build/Data/Profunctor/Cayley.dyn_o )
[16 of 16] Compiling Data.Profunctor.Yoneda ( src/Data/Profunctor/Yoneda.hs, dist/build/Data/Profunctor/Yoneda.o, dist/build/Data/Profunctor/Yoneda.dyn_o )
Preprocessing library for profunctors-5.6.3..
Running Haddock on library for profunctors-5.6.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 16] Compiling Data.Profunctor.Unsafe ( src/Data/Profunctor/Unsafe.hs, nothing )
[ 2 of 16] Compiling Data.Profunctor.Types ( src/Data/Profunctor/Types.hs, nothing )
[ 3 of 16] Compiling Data.Profunctor.Monad ( src/Data/Profunctor/Monad.hs, nothing )
[ 4 of 16] Compiling Data.Profunctor.Adjunction ( src/Data/Profunctor/Adjunction.hs, nothing )
[ 5 of 16] Compiling Data.Profunctor.Strong ( src/Data/Profunctor/Strong.hs, nothing )
[ 6 of 16] Compiling Data.Profunctor.Closed ( src/Data/Profunctor/Closed.hs, nothing )
[ 7 of 16] Compiling Data.Profunctor.Choice ( src/Data/Profunctor/Choice.hs, nothing )
[ 8 of 16] Compiling Data.Profunctor.Traversing ( src/Data/Profunctor/Traversing.hs, nothing )
[ 9 of 16] Compiling Data.Profunctor.Mapping ( src/Data/Profunctor/Mapping.hs, nothing )
[10 of 16] Compiling Data.Profunctor  ( src/Data/Profunctor.hs, nothing )
[11 of 16] Compiling Data.Profunctor.Sieve ( src/Data/Profunctor/Sieve.hs, nothing )
[12 of 16] Compiling Data.Profunctor.Rep ( src/Data/Profunctor/Rep.hs, nothing )
[13 of 16] Compiling Data.Profunctor.Composition ( src/Data/Profunctor/Composition.hs, nothing )
[14 of 16] Compiling Data.Profunctor.Ran ( src/Data/Profunctor/Ran.hs, nothing )
[15 of 16] Compiling Data.Profunctor.Cayley ( src/Data/Profunctor/Cayley.hs, nothing )
[16 of 16] Compiling Data.Profunctor.Yoneda ( src/Data/Profunctor/Yoneda.hs, nothing )
Haddock coverage:
Warning: 'unsafeCoerce' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% (  3 /  3) in 'Data.Profunctor.Unsafe'
Warning: 'Forget' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:221:24
    * at src/Data/Profunctor/Types.hs:221:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:221:1
Warning: 'Costar' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:124:24
    * at src/Data/Profunctor/Types.hs:124:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1
Warning: 'Star' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:68:22
    * at src/Data/Profunctor/Types.hs:68:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1
 100% (  7 /  7) in 'Data.Profunctor.Types'
 100% (  4 /  4) in 'Data.Profunctor.Monad'
 100% (  2 /  2) in 'Data.Profunctor.Adjunction'
Warning: 'Procompose' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Pastro' is ambiguous. It is defined
    * at src/Data/Profunctor/Strong.hs:274:3
    * at src/Data/Profunctor/Strong.hs:273:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Strong.hs:273:1
Warning: 'Tambara' is ambiguous. It is defined
    * at src/Data/Profunctor/Strong.hs:170:25
    * at src/Data/Profunctor/Strong.hs:170:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Strong.hs:170:1
Warning: 'Star' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:68:22
    * at src/Data/Profunctor/Types.hs:68:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1
  88% ( 15 / 17) in 'Data.Profunctor.Strong'
  Missing documentation for:
    uncurry' (src/Data/Profunctor/Strong.hs:98)
    strong (src/Data/Profunctor/Strong.hs:102)
Warning: 'Closure' is ambiguous. It is defined
    * at src/Data/Profunctor/Closed.hs:106:25
    * at src/Data/Profunctor/Closed.hs:106:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Closed.hs:106:1
  71% (  5 /  7) in 'Data.Profunctor.Closed'
  Missing documentation for:
    Environment (src/Data/Profunctor/Closed.hs:195)
    curry' (src/Data/Profunctor/Closed.hs:96)
Warning: 'CopastroSum' is ambiguous. It is defined
    * at src/Data/Profunctor/Choice.hs:422:29
    * at src/Data/Profunctor/Choice.hs:422:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Choice.hs:422:1
Warning: 'CotambaraSum' is ambiguous. It is defined
    * at src/Data/Profunctor/Choice.hs:378:5
    * at src/Data/Profunctor/Choice.hs:377:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Choice.hs:377:1
Warning: 'absurd' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Costar' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:124:24
    * at src/Data/Profunctor/Types.hs:124:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1
Warning: 'costrength' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  92% ( 12 / 13) in 'Data.Profunctor.Choice'
  Missing documentation for:
    Cochoice (src/Data/Profunctor/Choice.hs:294)
Warning: 'Compose' is ambiguous. It is defined
    * in Data.Functor.Compose
    * in Data.Functor.Compose
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Compose
Warning: 'Identity' is ambiguous. It is defined
    * in Data.Functor.Identity
    * in Data.Functor.Identity
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Identity
  57% (  8 / 14) in 'Data.Profunctor.Traversing'
  Missing documentation for:
    Module header
    CofreeTraversing (src/Data/Profunctor/Traversing.hs:137)
    firstTraversing (src/Data/Profunctor/Traversing.hs:36)
    secondTraversing (src/Data/Profunctor/Traversing.hs:39)
    leftTraversing (src/Data/Profunctor/Traversing.hs:60)
    rightTraversing (src/Data/Profunctor/Traversing.hs:63)
  44% (  4 /  9) in 'Data.Profunctor.Mapping'
  Missing documentation for:
    Mapping (src/Data/Profunctor/Mapping.hs:39)
    CofreeMapping (src/Data/Profunctor/Mapping.hs:89)
    wanderMapping (src/Data/Profunctor/Mapping.hs:81)
    traverseMapping (src/Data/Profunctor/Mapping.hs:84)
    closedMapping (src/Data/Profunctor/Mapping.hs:87)
  80% ( 16 / 20) in 'Data.Profunctor'
  Missing documentation for:
    uncurry' (src/Data/Profunctor/Strong.hs:98)
    curry' (src/Data/Profunctor/Closed.hs:96)
    Mapping (src/Data/Profunctor/Mapping.hs:39)
    Cochoice (src/Data/Profunctor/Choice.hs:294)
Warning: 'Costar' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:124:24
    * at src/Data/Profunctor/Types.hs:124:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1
Warning: 'Star' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:68:22
    * at src/Data/Profunctor/Types.hs:68:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1
 100% (  3 /  3) in 'Data.Profunctor.Sieve'
Warning: 'Prep' is ambiguous. It is defined
    * at src/Data/Profunctor/Rep.hs:188:3
    * at src/Data/Profunctor/Rep.hs:187:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Rep.hs:187:1
Warning: 'Star' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:68:22
    * at src/Data/Profunctor/Types.hs:68:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1
Warning: 'Iso'' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Coprep' is ambiguous. It is defined
    * at src/Data/Profunctor/Rep.hs:224:22
    * at src/Data/Profunctor/Rep.hs:224:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Rep.hs:224:1
Warning: 'Costar' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:124:24
    * at src/Data/Profunctor/Types.hs:124:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1
  70% ( 17 / 24) in 'Data.Profunctor.Rep'
  Missing documentation for:
    prepAdj (src/Data/Profunctor/Rep.hs:206)
    unprepAdj (src/Data/Profunctor/Rep.hs:209)
    prepUnit (src/Data/Profunctor/Rep.hs:212)
    prepCounit (src/Data/Profunctor/Rep.hs:215)
    uncoprepAdj (src/Data/Profunctor/Rep.hs:240)
    coprepUnit (src/Data/Profunctor/Rep.hs:243)
    coprepCounit (src/Data/Profunctor/Rep.hs:246)
Warning: 'Rift' is ambiguous. It is defined
    * at src/Data/Profunctor/Composition.hs:255:24
    * at src/Data/Profunctor/Composition.hs:255:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Composition.hs:255:1
Warning: 'Procompose' is ambiguous. It is defined
    * at src/Data/Profunctor/Composition.hs:70:3
    * at src/Data/Profunctor/Composition.hs:69:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Composition.hs:69:1
Warning: 'Star' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:68:22
    * at src/Data/Profunctor/Types.hs:68:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:68:1
Warning: 'Compose' is ambiguous. It is defined
    * in Data.Functor.Compose
    * in Data.Functor.Compose
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Compose
Warning: 'Costar' is ambiguous. It is defined
    * at src/Data/Profunctor/Types.hs:124:24
    * at src/Data/Profunctor/Types.hs:124:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Types.hs:124:1
Warning: 'Kleisli' is ambiguous. It is defined
    * in Control.Arrow
    * in Control.Arrow
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Control.Arrow
Warning: 'Cokleisli' is ambiguous. It is defined
    * in Control.Comonad
    * in Control.Comonad
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Control.Comonad
  89% ( 17 / 19) in 'Data.Profunctor.Composition'
  Missing documentation for:
    procomposed (src/Data/Profunctor/Composition.hs:80)
    mu (src/Data/Profunctor/Composition.hs:311)
Warning: 'Codensity' is ambiguous. It is defined
    * at src/Data/Profunctor/Ran.hs:108:27
    * at src/Data/Profunctor/Ran.hs:108:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Ran.hs:108:1
Warning: 'Ran' is ambiguous. It is defined
    * at src/Data/Profunctor/Ran.hs:46:23
    * at src/Data/Profunctor/Ran.hs:46:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Ran.hs:46:1
Warning: 'counit' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  50% (  4 /  8) in 'Data.Profunctor.Ran'
  Missing documentation for:
    precomposeRan (src/Data/Profunctor/Ran.hs:86)
    curryRan (src/Data/Profunctor/Ran.hs:90)
    uncurryRan (src/Data/Profunctor/Ran.hs:94)
    decomposeCodensity (src/Data/Profunctor/Ran.hs:133)
Warning: 'Cayley' is ambiguous. It is defined
    * at src/Data/Profunctor/Cayley.hs:32:26
    * at src/Data/Profunctor/Cayley.hs:32:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Profunctor/Cayley.hs:32:1
  66% (  2 /  3) in 'Data.Profunctor.Cayley'
  Missing documentation for:
    mapCayley (src/Data/Profunctor/Cayley.hs:108)
  85% (  6 /  7) in 'Data.Profunctor.Yoneda'
  Missing documentation for:
    Coyoneda (src/Data/Profunctor/Yoneda.hs:135)
Warning: Data.Profunctor.Types: could not find link destinations for: 
	- Data.Profunctor.Rep.D:R:RepForget
	- Data.Profunctor.Rep.D:R:RepStar
	- Data.Profunctor.Rep.D:R:CorepCostar
Warning: Data.Profunctor: could not find link destinations for: 
	- Data.Profunctor.Rep.D:R:RepForget
	- Data.Profunctor.Rep.D:R:RepStar
	- Data.Profunctor.Rep.D:R:CorepCostar
Warning: Data.Profunctor.Rep: could not find link destinations for: 
	- Data.Profunctor.Rep.Iso
	- Data.Profunctor.Rep.D:R:RepForget
	- Data.Profunctor.Rep.D:R:RepStar
	- Data.Profunctor.Rep.D:R:RepKleisli
	- Data.Profunctor.Rep.D:R:RepFUN
	- Data.Profunctor.Rep.D:R:CorepCostar
	- Data.Profunctor.Rep.D:R:CorepTagged
	- Data.Profunctor.Rep.D:R:CorepCokleisli
	- Data.Profunctor.Rep.D:R:CorepFUN
	- Data.Profunctor.Composition.D:R:CorepProcompose
	- Data.Profunctor.Composition.D:R:RepProcompose
Warning: Data.Profunctor.Composition: could not find link destinations for: 
	- Data.Profunctor.Composition.Iso
	- Data.Profunctor.Composition.D:R:CorepProcompose
	- Data.Profunctor.Composition.D:R:RepProcompose
Documentation created: dist/doc/html/profunctors/,
dist/doc/html/profunctors/profunctors.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/profunctors-5.6.3-5Z8Eg1EvBZ75eKuvG3fHa9
Completed    profunctors-5.6.3
Configuring tasty-1.5.3...
Preprocessing library for tasty-1.5.3..
Building library for tasty-1.5.3..
[ 1 of 25] Compiling Control.Concurrent.Async ( Control/Concurrent/Async.hs, dist/build/Control/Concurrent/Async.o, dist/build/Control/Concurrent/Async.dyn_o )
[ 2 of 25] Compiling Test.Tasty.Options ( Test/Tasty/Options.hs, dist/build/Test/Tasty/Options.o, dist/build/Test/Tasty/Options.dyn_o )
[ 3 of 25] Compiling Test.Tasty.Parallel ( Test/Tasty/Parallel.hs, dist/build/Test/Tasty/Parallel.o, dist/build/Test/Tasty/Parallel.dyn_o )
[ 4 of 25] Compiling Test.Tasty.Patterns.Expr ( Test/Tasty/Patterns/Expr.hs, dist/build/Test/Tasty/Patterns/Expr.o, dist/build/Test/Tasty/Patterns/Expr.dyn_o )
[ 5 of 25] Compiling Test.Tasty.Patterns.Types ( Test/Tasty/Patterns/Types.hs, dist/build/Test/Tasty/Patterns/Types.o, dist/build/Test/Tasty/Patterns/Types.dyn_o )
[ 6 of 25] Compiling Test.Tasty.Patterns.Printer ( Test/Tasty/Patterns/Printer.hs, dist/build/Test/Tasty/Patterns/Printer.o, dist/build/Test/Tasty/Patterns/Printer.dyn_o )
[ 7 of 25] Compiling Test.Tasty.Patterns.Parser ( Test/Tasty/Patterns/Parser.hs, dist/build/Test/Tasty/Patterns/Parser.o, dist/build/Test/Tasty/Patterns/Parser.dyn_o )
[ 8 of 25] Compiling Test.Tasty.Patterns.Eval ( Test/Tasty/Patterns/Eval.hs, dist/build/Test/Tasty/Patterns/Eval.o, dist/build/Test/Tasty/Patterns/Eval.dyn_o )
[ 9 of 25] Compiling Test.Tasty.Patterns ( Test/Tasty/Patterns.hs, dist/build/Test/Tasty/Patterns.o, dist/build/Test/Tasty/Patterns.dyn_o )
[10 of 25] Compiling Test.Tasty.Options.Core ( Test/Tasty/Options/Core.hs, dist/build/Test/Tasty/Options/Core.o, dist/build/Test/Tasty/Options/Core.dyn_o )
[11 of 25] Compiling Test.Tasty.Providers.ConsoleFormat ( Test/Tasty/Providers/ConsoleFormat.hs, dist/build/Test/Tasty/Providers/ConsoleFormat.o, dist/build/Test/Tasty/Providers/ConsoleFormat.dyn_o )
[12 of 25] Compiling Test.Tasty.Core  ( Test/Tasty/Core.hs, dist/build/Test/Tasty/Core.o, dist/build/Test/Tasty/Core.dyn_o )
[13 of 25] Compiling Test.Tasty.Providers ( Test/Tasty/Providers.hs, dist/build/Test/Tasty/Providers.o, dist/build/Test/Tasty/Providers.dyn_o )
[14 of 25] Compiling Test.Tasty.Runners.Reducers ( Test/Tasty/Runners/Reducers.hs, dist/build/Test/Tasty/Runners/Reducers.o, dist/build/Test/Tasty/Runners/Reducers.dyn_o )
[15 of 25] Compiling Test.Tasty.Runners.Utils ( Test/Tasty/Runners/Utils.hs, dist/build/Test/Tasty/Runners/Utils.o, dist/build/Test/Tasty/Runners/Utils.dyn_o )
[16 of 25] Compiling Test.Tasty.Run   ( Test/Tasty/Run.hs, dist/build/Test/Tasty/Run.o, dist/build/Test/Tasty/Run.dyn_o )
[17 of 25] Compiling Test.Tasty.Ingredients ( Test/Tasty/Ingredients.hs, dist/build/Test/Tasty/Ingredients.o, dist/build/Test/Tasty/Ingredients.dyn_o )
[18 of 25] Compiling Test.Tasty.Options.Env ( Test/Tasty/Options/Env.hs, dist/build/Test/Tasty/Options/Env.o, dist/build/Test/Tasty/Options/Env.dyn_o )
[19 of 25] Compiling Test.Tasty.Ingredients.ListTests ( Test/Tasty/Ingredients/ListTests.hs, dist/build/Test/Tasty/Ingredients/ListTests.o, dist/build/Test/Tasty/Ingredients/ListTests.dyn_o )
[20 of 25] Compiling Test.Tasty.Ingredients.IncludingOptions ( Test/Tasty/Ingredients/IncludingOptions.hs, dist/build/Test/Tasty/Ingredients/IncludingOptions.o, dist/build/Test/Tasty/Ingredients/IncludingOptions.dyn_o )
[21 of 25] Compiling Test.Tasty.Ingredients.ConsoleReporter ( Test/Tasty/Ingredients/ConsoleReporter.hs, dist/build/Test/Tasty/Ingredients/ConsoleReporter.o, dist/build/Test/Tasty/Ingredients/ConsoleReporter.dyn_o )
[22 of 25] Compiling Test.Tasty.Ingredients.Basic ( Test/Tasty/Ingredients/Basic.hs, dist/build/Test/Tasty/Ingredients/Basic.o, dist/build/Test/Tasty/Ingredients/Basic.dyn_o )
[23 of 25] Compiling Test.Tasty.CmdLine ( Test/Tasty/CmdLine.hs, dist/build/Test/Tasty/CmdLine.o, dist/build/Test/Tasty/CmdLine.dyn_o )
[24 of 25] Compiling Test.Tasty.Runners ( Test/Tasty/Runners.hs, dist/build/Test/Tasty/Runners.o, dist/build/Test/Tasty/Runners.dyn_o )
[25 of 25] Compiling Test.Tasty       ( Test/Tasty.hs, dist/build/Test/Tasty.o, dist/build/Test/Tasty.dyn_o )
Preprocessing library for tasty-1.5.3..
Running Haddock on library for tasty-1.5.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 25] Compiling Control.Concurrent.Async ( Control/Concurrent/Async.hs, nothing )
[ 2 of 25] Compiling Test.Tasty.Options ( Test/Tasty/Options.hs, nothing )
[ 3 of 25] Compiling Test.Tasty.Parallel ( Test/Tasty/Parallel.hs, nothing )
[ 4 of 25] Compiling Test.Tasty.Patterns.Expr ( Test/Tasty/Patterns/Expr.hs, nothing )
[ 5 of 25] Compiling Test.Tasty.Patterns.Types ( Test/Tasty/Patterns/Types.hs, nothing )
[ 6 of 25] Compiling Test.Tasty.Patterns.Printer ( Test/Tasty/Patterns/Printer.hs, nothing )
[ 7 of 25] Compiling Test.Tasty.Patterns.Parser ( Test/Tasty/Patterns/Parser.hs, nothing )
[ 8 of 25] Compiling Test.Tasty.Patterns.Eval ( Test/Tasty/Patterns/Eval.hs, nothing )
[ 9 of 25] Compiling Test.Tasty.Patterns ( Test/Tasty/Patterns.hs, nothing )
[10 of 25] Compiling Test.Tasty.Options.Core ( Test/Tasty/Options/Core.hs, nothing )
[11 of 25] Compiling Test.Tasty.Providers.ConsoleFormat ( Test/Tasty/Providers/ConsoleFormat.hs, nothing )
[12 of 25] Compiling Test.Tasty.Core  ( Test/Tasty/Core.hs, nothing )
[13 of 25] Compiling Test.Tasty.Providers ( Test/Tasty/Providers.hs, nothing )
[14 of 25] Compiling Test.Tasty.Runners.Reducers ( Test/Tasty/Runners/Reducers.hs, nothing )
[15 of 25] Compiling Test.Tasty.Runners.Utils ( Test/Tasty/Runners/Utils.hs, nothing )
[16 of 25] Compiling Test.Tasty.Run   ( Test/Tasty/Run.hs, nothing )
[17 of 25] Compiling Test.Tasty.Ingredients ( Test/Tasty/Ingredients.hs, nothing )
[18 of 25] Compiling Test.Tasty.Options.Env ( Test/Tasty/Options/Env.hs, nothing )
[19 of 25] Compiling Test.Tasty.Ingredients.ListTests ( Test/Tasty/Ingredients/ListTests.hs, nothing )
[20 of 25] Compiling Test.Tasty.Ingredients.IncludingOptions ( Test/Tasty/Ingredients/IncludingOptions.hs, nothing )
[21 of 25] Compiling Test.Tasty.Ingredients.ConsoleReporter ( Test/Tasty/Ingredients/ConsoleReporter.hs, nothing )
[22 of 25] Compiling Test.Tasty.Ingredients.Basic ( Test/Tasty/Ingredients/Basic.hs, nothing )
[23 of 25] Compiling Test.Tasty.CmdLine ( Test/Tasty/CmdLine.hs, nothing )
[24 of 25] Compiling Test.Tasty.Runners ( Test/Tasty/Runners.hs, nothing )
[25 of 25] Compiling Test.Tasty       ( Test/Tasty.hs, nothing )
Haddock coverage:
Warning: 'ThreadId' is ambiguous. It is defined
    * in GHC.Conc.Sync
    * in GHC.Conc.Sync
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in GHC.Conc.Sync
Warning: 'Async' is ambiguous. It is defined
    * at Control/Concurrent/Async.hs:60:16
    * at Control/Concurrent/Async.hs:60:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Control/Concurrent/Async.hs:60:1
Warning: 'OptionSet' is ambiguous. It is defined
    * at Test/Tasty/Options.hs:101:21
    * at Test/Tasty/Options.hs:101:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Options.hs:101:1
 100% ( 17 / 17) in 'Test.Tasty.Options'
Warning: 'Action' is ambiguous. It is defined
    * at Test/Tasty/Parallel.hs:21:15
    * at Test/Tasty/Parallel.hs:21:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Parallel.hs:21:1
 100% (  2 /  2) in 'Test.Tasty.Patterns.Types'
 100% (  2 /  2) in 'Test.Tasty.Patterns.Printer'
Warning: 'Parser' is ambiguous. It is defined
    * at Test/Tasty/Patterns/Parser.hs:32:20
    * at Test/Tasty/Patterns/Parser.hs:32:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Patterns/Parser.hs:32:1
 100% (  6 /  6) in 'Test.Tasty.Patterns.Parser'
 100% (  5 /  5) in 'Test.Tasty.Patterns.Eval'
Warning: 'Timeout' is ambiguous. It is defined
    * at Test/Tasty/Options/Core.hs:56:5
    * at Test/Tasty/Options/Core.hs:55:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Options/Core.hs:55:1
Warning: 'TestPattern' is ambiguous. It is defined
    * at Test/Tasty/Patterns.hs:33:3
    * at Test/Tasty/Patterns.hs:31:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Patterns.hs:31:1
Warning: 'Map' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
 100% ( 10 / 10) in 'Test.Tasty.Providers.ConsoleFormat'
Warning: 'ResourceSpec' is ambiguous. It is defined
    * at Test/Tasty/Core.hs:226:23
    * at Test/Tasty/Core.hs:226:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Core.hs:226:1
Warning: 'Result' is ambiguous. It is defined
    * at Test/Tasty/Core.hs:91:15
    * at Test/Tasty/Core.hs:91:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Core.hs:91:1
Warning: 'Result' is ambiguous. It is defined
    * at Test/Tasty/Core.hs:91:15
    * at Test/Tasty/Core.hs:91:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Core.hs:91:1
 100% ( 10 / 10) in 'Test.Tasty.Providers'
Warning: 'SignalException' is ambiguous. It is defined
    * at Test/Tasty/Runners/Utils.hs:104:27
    * at Test/Tasty/Runners/Utils.hs:104:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Runners/Utils.hs:104:1
Warning: 'TestAction' is ambiguous. It is defined
    * at Test/Tasty/Run.hs:305:23
    * at Test/Tasty/Run.hs:305:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Run.hs:305:1
Warning: 'Initializer' is ambiguous. It is defined
    * at Test/Tasty/Run.hs:96:5
    * at Test/Tasty/Run.hs:95:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Run.hs:95:1
Warning: 'Finalizer' is ambiguous. It is defined
    * at Test/Tasty/Run.hs:100:5
    * at Test/Tasty/Run.hs:99:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Run.hs:99:1
Warning: 'Action' is ambiguous. It is defined
    * at Test/Tasty/Parallel.hs:21:15
    * at Test/Tasty/Parallel.hs:21:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Parallel.hs:21:1
Warning: 'Dependency' is ambiguous. It is defined
    * at Test/Tasty/Run.hs:282:19
    * at Test/Tasty/Run.hs:282:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Run.hs:282:1
Warning: 'NumThreads' is ambiguous. It is defined
    * at Test/Tasty/Options/Core.hs:38:22
    * at Test/Tasty/Options/Core.hs:38:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Options/Core.hs:38:1
Warning: 'NumThreads' is ambiguous. It is defined
    * at Test/Tasty/Options/Core.hs:38:22
    * at Test/Tasty/Options/Core.hs:38:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Options/Core.hs:38:1
 100% (  7 /  7) in 'Test.Tasty.Ingredients'
Warning: 'Statistics' is ambiguous. It is defined
    * at Test/Tasty/Ingredients/ConsoleReporter.hs:382:19
    * at Test/Tasty/Ingredients/ConsoleReporter.hs:382:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Ingredients/ConsoleReporter.hs:382:1
Warning: 'Result' is ambiguous. It is defined
    * at Test/Tasty/Core.hs:91:15
    * at Test/Tasty/Core.hs:91:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Test/Tasty/Core.hs:91:1
 100% ( 22 / 22) in 'Test.Tasty.Ingredients.ConsoleReporter'
 100% ( 12 / 12) in 'Test.Tasty.Ingredients.Basic'
 100% ( 58 / 58) in 'Test.Tasty.Runners'
 100% ( 26 / 26) in 'Test.Tasty'
Warning: Test.Tasty.Patterns.Types: could not find link destinations for: 
	- Test.Tasty.Patterns.Types.Rep_Expr
Warning: Test.Tasty.Patterns.Eval: could not find link destinations for: 
	- Test.Tasty.Patterns.Eval.M
	- Test.Tasty.Patterns.Eval.Value
Warning: Test.Tasty.Runners: could not find link destinations for: 
	- Test.Tasty.Core.Rep_Outcome
Documentation created: dist/doc/html/tasty/, dist/doc/html/tasty/tasty.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/tasty-1.5.3-8bGipBEqvCZ29fR2jkj5jz
Completed    tasty-1.5.3
Downloading  gloss-rendering-1.13.2.1
Downloaded   gloss-rendering-1.13.2.1
Configuring gloss-rendering-1.13.2.1...
Preprocessing library for gloss-rendering-1.13.2.1..
Building library for gloss-rendering-1.13.2.1..
[ 1 of 10] Compiling Graphics.Gloss.Internals.Data.Color ( Graphics/Gloss/Internals/Data/Color.hs, dist/build/Graphics/Gloss/Internals/Data/Color.o, dist/build/Graphics/Gloss/Internals/Data/Color.dyn_o )
[ 2 of 10] Compiling Graphics.Gloss.Internals.Rendering.Bitmap ( Graphics/Gloss/Internals/Rendering/Bitmap.hs, dist/build/Graphics/Gloss/Internals/Rendering/Bitmap.o, dist/build/Graphics/Gloss/Internals/Rendering/Bitmap.dyn_o )
[ 3 of 10] Compiling Graphics.Gloss.Internals.Data.Picture ( Graphics/Gloss/Internals/Data/Picture.hs, dist/build/Graphics/Gloss/Internals/Data/Picture.o, dist/build/Graphics/Gloss/Internals/Data/Picture.dyn_o )

Graphics/Gloss/Internals/Data/Picture.hs:122:3: warning: [GHC-50928] [-Wnoncanonical-monoid-instances]
    Noncanonical mappend definition detected
    in the instance declaration for Monoid Picture.
    mappend will eventually be removed in favour of (<>)
    Suggested fix:
      Either remove definition for mappend (recommended) or define as mappend = (<>)
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/semigroup-monoid
    |
122 |   mappend a b     = Pictures [a, b]
    |   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[ 4 of 10] Compiling Graphics.Gloss.Internals.Rendering.Color ( Graphics/Gloss/Internals/Rendering/Color.hs, dist/build/Graphics/Gloss/Internals/Rendering/Color.o, dist/build/Graphics/Gloss/Internals/Rendering/Color.dyn_o )
[ 5 of 10] Compiling Graphics.Gloss.Internals.Rendering.Common ( Graphics/Gloss/Internals/Rendering/Common.hs, dist/build/Graphics/Gloss/Internals/Rendering/Common.o, dist/build/Graphics/Gloss/Internals/Rendering/Common.dyn_o )
[ 6 of 10] Compiling Graphics.Gloss.Internals.Rendering.Circle ( Graphics/Gloss/Internals/Rendering/Circle.hs, dist/build/Graphics/Gloss/Internals/Rendering/Circle.o, dist/build/Graphics/Gloss/Internals/Rendering/Circle.dyn_o )
[ 7 of 10] Compiling Graphics.Gloss.Internals.Rendering.Polygon ( Graphics/Gloss/Internals/Rendering/Polygon.hs, dist/build/Graphics/Gloss/Internals/Rendering/Polygon.o, dist/build/Graphics/Gloss/Internals/Rendering/Polygon.dyn_o )
[ 8 of 10] Compiling Graphics.Gloss.Internals.Rendering.State ( Graphics/Gloss/Internals/Rendering/State.hs, dist/build/Graphics/Gloss/Internals/Rendering/State.o, dist/build/Graphics/Gloss/Internals/Rendering/State.dyn_o )
[ 9 of 10] Compiling Graphics.Gloss.Internals.Rendering.Picture ( Graphics/Gloss/Internals/Rendering/Picture.hs, dist/build/Graphics/Gloss/Internals/Rendering/Picture.o, dist/build/Graphics/Gloss/Internals/Rendering/Picture.dyn_o )
[10 of 10] Compiling Graphics.Gloss.Rendering ( Graphics/Gloss/Rendering.hs, dist/build/Graphics/Gloss/Rendering.o, dist/build/Graphics/Gloss/Rendering.dyn_o )
Preprocessing library for gloss-rendering-1.13.2.1..
Running Haddock on library for gloss-rendering-1.13.2.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 10] Compiling Graphics.Gloss.Internals.Data.Color ( Graphics/Gloss/Internals/Data/Color.hs, nothing )
[ 2 of 10] Compiling Graphics.Gloss.Internals.Rendering.Bitmap ( Graphics/Gloss/Internals/Rendering/Bitmap.hs, nothing )
[ 3 of 10] Compiling Graphics.Gloss.Internals.Data.Picture ( Graphics/Gloss/Internals/Data/Picture.hs, nothing )

Graphics/Gloss/Internals/Data/Picture.hs:122:3: warning: [GHC-50928] [-Wnoncanonical-monoid-instances]
    Noncanonical mappend definition detected
    in the instance declaration for Monoid Picture.
    mappend will eventually be removed in favour of (<>)
    Suggested fix:
      Either remove definition for mappend (recommended) or define as mappend = (<>)
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/semigroup-monoid
    |
122 |   mappend a b     = Pictures [a, b]
    |   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[ 4 of 10] Compiling Graphics.Gloss.Internals.Rendering.Color ( Graphics/Gloss/Internals/Rendering/Color.hs, nothing )
[ 5 of 10] Compiling Graphics.Gloss.Internals.Rendering.Common ( Graphics/Gloss/Internals/Rendering/Common.hs, nothing )
[ 6 of 10] Compiling Graphics.Gloss.Internals.Rendering.Circle ( Graphics/Gloss/Internals/Rendering/Circle.hs, nothing )
[ 7 of 10] Compiling Graphics.Gloss.Internals.Rendering.Polygon ( Graphics/Gloss/Internals/Rendering/Polygon.hs, nothing )
[ 8 of 10] Compiling Graphics.Gloss.Internals.Rendering.State ( Graphics/Gloss/Internals/Rendering/State.hs, nothing )
[ 9 of 10] Compiling Graphics.Gloss.Internals.Rendering.Picture ( Graphics/Gloss/Internals/Rendering/Picture.hs, nothing )
[10 of 10] Compiling Graphics.Gloss.Rendering ( Graphics/Gloss/Rendering.hs, nothing )
Haddock coverage:
Warning: 'BMP' is ambiguous. It is defined
    * in Codec.BMP.Base
    * in Codec.BMP.Base
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Codec.BMP.Base
Warning: 'State' is ambiguous. It is defined
    * at Graphics/Gloss/Internals/Rendering/State.hs:20:11
    * at Graphics/Gloss/Internals/Rendering/State.hs:19:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at Graphics/Gloss/Internals/Rendering/State.hs:19:1
Warning: 'displayPicture' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'renderPicture' is out of scope.
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Warning: 'cacheMe' is out of scope.
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  91% ( 32 / 35) in 'Graphics.Gloss.Rendering'
  Missing documentation for:
    Module header
    bitmapDataOfForeignPtr (Graphics/Gloss/Internals/Data/Picture.hs:148)
    bitmapDataOfByteString (Graphics/Gloss/Internals/Data/Picture.hs:166)
Documentation created: dist/doc/html/gloss-rendering/,
dist/doc/html/gloss-rendering/gloss-rendering.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/gloss-rendering-1.13.2.1-6nrOdhzchluD5ePEvKGHx3
Completed    gloss-rendering-1.13.2.1
Configuring free-5.2...
Preprocessing library for free-5.2..
Building library for free-5.2..
[ 1 of 19] Compiling Control.Alternative.Free ( src/Control/Alternative/Free.hs, dist/build/Control/Alternative/Free.o, dist/build/Control/Alternative/Free.dyn_o )
[ 2 of 19] Compiling Control.Alternative.Free.Final ( src/Control/Alternative/Free/Final.hs, dist/build/Control/Alternative/Free/Final.o, dist/build/Control/Alternative/Free/Final.dyn_o )
[ 3 of 19] Compiling Control.Applicative.Free ( src/Control/Applicative/Free.hs, dist/build/Control/Applicative/Free.o, dist/build/Control/Applicative/Free.dyn_o )
[ 4 of 19] Compiling Control.Applicative.Free.Fast ( src/Control/Applicative/Free/Fast.hs, dist/build/Control/Applicative/Free/Fast.o, dist/build/Control/Applicative/Free/Fast.dyn_o )
[ 5 of 19] Compiling Control.Applicative.Free.Final ( src/Control/Applicative/Free/Final.hs, dist/build/Control/Applicative/Free/Final.o, dist/build/Control/Applicative/Free/Final.dyn_o )
[ 6 of 19] Compiling Control.Applicative.Trans.Free ( src/Control/Applicative/Trans/Free.hs, dist/build/Control/Applicative/Trans/Free.o, dist/build/Control/Applicative/Trans/Free.dyn_o )
[ 7 of 19] Compiling Control.Comonad.Cofree.Class ( src/Control/Comonad/Cofree/Class.hs, dist/build/Control/Comonad/Cofree/Class.o, dist/build/Control/Comonad/Cofree/Class.dyn_o )
[ 8 of 19] Compiling Control.Comonad.Cofree ( src/Control/Comonad/Cofree.hs, dist/build/Control/Comonad/Cofree.o, dist/build/Control/Comonad/Cofree.dyn_o )
[ 9 of 19] Compiling Control.Comonad.Trans.Cofree ( src/Control/Comonad/Trans/Cofree.hs, dist/build/Control/Comonad/Trans/Cofree.o, dist/build/Control/Comonad/Trans/Cofree.dyn_o )
[10 of 19] Compiling Control.Comonad.Trans.Coiter ( src/Control/Comonad/Trans/Coiter.hs, dist/build/Control/Comonad/Trans/Coiter.o, dist/build/Control/Comonad/Trans/Coiter.dyn_o )
[11 of 19] Compiling Control.Monad.Free.Class ( src/Control/Monad/Free/Class.hs, dist/build/Control/Monad/Free/Class.o, dist/build/Control/Monad/Free/Class.dyn_o )
[12 of 19] Compiling Control.Monad.Free.TH ( src/Control/Monad/Free/TH.hs, dist/build/Control/Monad/Free/TH.o, dist/build/Control/Monad/Free/TH.dyn_o )
[13 of 19] Compiling Control.Monad.Trans.Free ( src/Control/Monad/Trans/Free.hs, dist/build/Control/Monad/Trans/Free.o, dist/build/Control/Monad/Trans/Free.dyn_o )
[14 of 19] Compiling Control.Monad.Free ( src/Control/Monad/Free.hs, dist/build/Control/Monad/Free.o, dist/build/Control/Monad/Free.dyn_o )
[15 of 19] Compiling Control.Monad.Free.Church ( src/Control/Monad/Free/Church.hs, dist/build/Control/Monad/Free/Church.o, dist/build/Control/Monad/Free/Church.dyn_o )
[16 of 19] Compiling Control.Monad.Trans.Free.Ap ( src/Control/Monad/Trans/Free/Ap.hs, dist/build/Control/Monad/Trans/Free/Ap.o, dist/build/Control/Monad/Trans/Free/Ap.dyn_o )
[17 of 19] Compiling Control.Monad.Free.Ap ( src/Control/Monad/Free/Ap.hs, dist/build/Control/Monad/Free/Ap.o, dist/build/Control/Monad/Free/Ap.dyn_o )
[18 of 19] Compiling Control.Monad.Trans.Free.Church ( src/Control/Monad/Trans/Free/Church.hs, dist/build/Control/Monad/Trans/Free/Church.o, dist/build/Control/Monad/Trans/Free/Church.dyn_o )
[19 of 19] Compiling Control.Monad.Trans.Iter ( src/Control/Monad/Trans/Iter.hs, dist/build/Control/Monad/Trans/Iter.o, dist/build/Control/Monad/Trans/Iter.dyn_o )
Preprocessing library for free-5.2..
Running Haddock on library for free-5.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 19] Compiling Control.Alternative.Free ( src/Control/Alternative/Free.hs, nothing )
[ 2 of 19] Compiling Control.Alternative.Free.Final ( src/Control/Alternative/Free/Final.hs, nothing )
[ 3 of 19] Compiling Control.Applicative.Free ( src/Control/Applicative/Free.hs, nothing )
[ 4 of 19] Compiling Control.Applicative.Free.Fast ( src/Control/Applicative/Free/Fast.hs, nothing )
[ 5 of 19] Compiling Control.Applicative.Free.Final ( src/Control/Applicative/Free/Final.hs, nothing )
[ 6 of 19] Compiling Control.Applicative.Trans.Free ( src/Control/Applicative/Trans/Free.hs, nothing )
[ 7 of 19] Compiling Control.Comonad.Cofree.Class ( src/Control/Comonad/Cofree/Class.hs, nothing )
[ 8 of 19] Compiling Control.Comonad.Cofree ( src/Control/Comonad/Cofree.hs, nothing )
[ 9 of 19] Compiling Control.Comonad.Trans.Cofree ( src/Control/Comonad/Trans/Cofree.hs, nothing )
[10 of 19] Compiling Control.Comonad.Trans.Coiter ( src/Control/Comonad/Trans/Coiter.hs, nothing )
[11 of 19] Compiling Control.Monad.Free.Class ( src/Control/Monad/Free/Class.hs, nothing )
[12 of 19] Compiling Control.Monad.Free.TH ( src/Control/Monad/Free/TH.hs, nothing )
[13 of 19] Compiling Control.Monad.Trans.Free ( src/Control/Monad/Trans/Free.hs, nothing )
[14 of 19] Compiling Control.Monad.Free ( src/Control/Monad/Free.hs, nothing )
[15 of 19] Compiling Control.Monad.Free.Church ( src/Control/Monad/Free/Church.hs, nothing )
[16 of 19] Compiling Control.Monad.Trans.Free.Ap ( src/Control/Monad/Trans/Free/Ap.hs, nothing )
[17 of 19] Compiling Control.Monad.Free.Ap ( src/Control/Monad/Free/Ap.hs, nothing )
[18 of 19] Compiling Control.Monad.Trans.Free.Church ( src/Control/Monad/Trans/Free/Church.hs, nothing )
[19 of 19] Compiling Control.Monad.Trans.Iter ( src/Control/Monad/Trans/Iter.hs, nothing )
Haddock coverage:
Warning: 'lift' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Alt' is ambiguous. It is defined
    * at src/Control/Alternative/Free.hs:43:19
    * at src/Control/Alternative/Free.hs:43:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Alternative/Free.hs:43:1
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  Missing documentation for:
    Alt (src/Control/Alternative/Free.hs:43)
    AltF (src/Control/Alternative/Free.hs:39)
Warning: 'lift' is out of scope.
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Warning: 'Alt' is ambiguous. It is defined
    * at src/Control/Alternative/Free/Final.hs:34:19
    * at src/Control/Alternative/Free/Final.hs:34:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Alternative/Free/Final.hs:34:1
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Warning: 'Ap' is ambiguous. It is defined
    * at src/Control/Applicative/Free.hs:50:3
    * at src/Control/Applicative/Free.hs:48:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Applicative/Free.hs:48:1
Warning: 'lift' is out of scope.
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Warning: 'f' is out of scope.
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Warning: 'Ap' is ambiguous. It is defined
    * at src/Control/Applicative/Free/Fast.hs:69:18
    * at src/Control/Applicative/Free/Fast.hs:69:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Applicative/Free/Fast.hs:69:1
Warning: 'lift' is out of scope.
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 100% ( 14 / 14) in 'Control.Applicative.Free.Fast'
Warning: 'Ap' is ambiguous. It is defined
    * at src/Control/Applicative/Free/Final.hs:37:18
    * at src/Control/Applicative/Free/Final.hs:37:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Applicative/Free/Final.hs:37:1
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Warning: 'lift' is out of scope.
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Warning: 'ApT' is ambiguous. It is defined
    * at src/Control/Applicative/Trans/Free.hs:59:21
    * at src/Control/Applicative/Trans/Free.hs:59:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Applicative/Trans/Free.hs:59:1
Warning: 'getSum' is out of scope.
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Warning: 'fold' is out of scope.
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Warning: 'Ap' is ambiguous. It is defined
    * at src/Control/Applicative/Trans/Free.hs:55:3
    * at src/Control/Applicative/Trans/Free.hs:157:1
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    Defaulting to the one defined at src/Control/Applicative/Trans/Free.hs:157:1
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Warning: 'cofree' is out of scope.
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Warning: 'Const' is ambiguous. It is defined
    * in Data.Functor.Const
    * in Data.Functor.Const
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Const
Warning: 'Identity' is out of scope.
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Warning: 'lens' is out of scope.
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  93% ( 15 / 16) in 'Control.Comonad.Cofree'
  Missing documentation for:
    hoistCofree (src/Control/Comonad/Cofree.hs:136)
Warning: 'CofreeT' is ambiguous. It is defined
    * at src/Control/Comonad/Trans/Cofree.hs:127:25
    * at src/Control/Comonad/Trans/Cofree.hs:127:1
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Warning: 'CoiterT' is ambiguous. It is defined
    * at src/Control/Comonad/Trans/Coiter.hs:65:23
    * at src/Control/Comonad/Trans/Coiter.hs:65:1
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Warning: 'FreeT' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Free.hs:150:23
    * at src/Control/Monad/Trans/Free.hs:150:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Monad/Trans/Free.hs:150:1
Warning: 'Free' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Free.hs:77:29
    * at src/Control/Monad/Trans/Free.hs:153:1
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Warning: 'Free' is ambiguous. It is defined
    * at src/Control/Monad/Free.hs:117:26
    * at src/Control/Monad/Free.hs:117:1
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Warning: 'Free' is ambiguous. It is defined
    * at src/Control/Monad/Free.hs:117:26
    * at src/Control/Monad/Free.hs:117:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Monad/Free.hs:117:1
Warning: 'F' is ambiguous. It is defined
    * at src/Control/Monad/Free/Church.hs:89:17
    * at src/Control/Monad/Free/Church.hs:89:1
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Warning: 'FreeT' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Free/Ap.hs:140:23
    * at src/Control/Monad/Trans/Free/Ap.hs:140:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Control/Monad/Trans/Free/Ap.hs:140:1
Warning: 'Identity' is ambiguous. It is defined
    * in Data.Functor.Identity
    * in Data.Functor.Identity
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Functor.Identity
Warning: 'Free' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Free/Ap.hs:67:29
    * at src/Control/Monad/Trans/Free/Ap.hs:143:1
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Warning: 'ap' is out of scope.
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Warning: 'Identity' is out of scope.
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Warning: 'Free' is ambiguous. It is defined
    * at src/Control/Monad/Free/Ap.hs:81:26
    * at src/Control/Monad/Free/Ap.hs:81:1
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Warning: 'FreeT' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Free.hs:150:23
    * at src/Control/Monad/Trans/Free.hs:150:1
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    Defaulting to the one defined at src/Control/Monad/Trans/Free.hs:150:1
Warning: 'Free' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Free.hs:77:29
    * at src/Control/Monad/Trans/Free.hs:153:1
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Warning: 'FT' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Free/Church.hs:69:20
    * at src/Control/Monad/Trans/Free/Church.hs:69:1
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Warning: 'IterT' is ambiguous. It is defined
    * at src/Control/Monad/Trans/Iter.hs:105:21
    * at src/Control/Monad/Trans/Iter.hs:105:1
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Warning: 'FreeT' is out of scope.
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Warning: 'Identity' is ambiguous. It is defined
    * in Data.Functor.Identity
    * in Data.Functor.Identity
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	- Control.Comonad.Trans.Cofree.Rep_CofreeF
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	- Control.Monad.Trans.Free.Rep_FreeF
	- Control.Monad.Trans.Free.Rep1_FreeF
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	- Control.Monad.Free.Rep_Free
	- Control.Monad.Free.Rep1_Free
Warning: Control.Monad.Trans.Free.Ap: could not find link destinations for: 
	- Control.Monad.Trans.Free.Ap.Rep_FreeF
	- Control.Monad.Trans.Free.Ap.Rep1_FreeF
Warning: Control.Monad.Free.Ap: could not find link destinations for: 
	- Control.Monad.Free.Ap.Rep_Free
	- Control.Monad.Free.Ap.Rep1_Free
Documentation created: dist/doc/html/free/, dist/doc/html/free/free.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/free-5.2-DzQi0vG7VaWvRHxALLXJV
Completed    free-5.2
Configuring vector-0.13.2.0...
Preprocessing library for vector-0.13.2.0..
Building library for vector-0.13.2.0..
[ 1 of 23] Compiling Data.Vector.Fusion.Stream.Monadic ( src/Data/Vector/Fusion/Stream/Monadic.hs, dist/build/Data/Vector/Fusion/Stream/Monadic.o, dist/build/Data/Vector/Fusion/Stream/Monadic.dyn_o )
[ 2 of 23] Compiling Data.Vector.Fusion.Util ( src/Data/Vector/Fusion/Util.hs, dist/build/Data/Vector/Fusion/Util.o, dist/build/Data/Vector/Fusion/Util.dyn_o )
[ 3 of 23] Compiling Data.Vector.Fusion.Bundle.Size ( src/Data/Vector/Fusion/Bundle/Size.hs, dist/build/Data/Vector/Fusion/Bundle/Size.o, dist/build/Data/Vector/Fusion/Bundle/Size.dyn_o )
[ 4 of 23] Compiling Data.Vector.Generic.Mutable.Base ( src/Data/Vector/Generic/Mutable/Base.hs, dist/build/Data/Vector/Generic/Mutable/Base.o, dist/build/Data/Vector/Generic/Mutable/Base.dyn_o )
[ 5 of 23] Compiling Data.Vector.Generic.Base ( src/Data/Vector/Generic/Base.hs, dist/build/Data/Vector/Generic/Base.o, dist/build/Data/Vector/Generic/Base.dyn_o )
[ 6 of 23] Compiling Data.Vector.Internal.Check ( src/Data/Vector/Internal/Check.hs, dist/build/Data/Vector/Internal/Check.o, dist/build/Data/Vector/Internal/Check.dyn_o )
[ 7 of 23] Compiling Data.Vector.Fusion.Bundle.Monadic ( src/Data/Vector/Fusion/Bundle/Monadic.hs, dist/build/Data/Vector/Fusion/Bundle/Monadic.o, dist/build/Data/Vector/Fusion/Bundle/Monadic.dyn_o )
[ 8 of 23] Compiling Data.Vector.Fusion.Bundle ( src/Data/Vector/Fusion/Bundle.hs, dist/build/Data/Vector/Fusion/Bundle.o, dist/build/Data/Vector/Fusion/Bundle.dyn_o )
[ 9 of 23] Compiling Data.Vector.Generic.Mutable ( src/Data/Vector/Generic/Mutable.hs, dist/build/Data/Vector/Generic/Mutable.o, dist/build/Data/Vector/Generic/Mutable.dyn_o )
[10 of 23] Compiling Data.Vector.Generic.New ( src/Data/Vector/Generic/New.hs, dist/build/Data/Vector/Generic/New.o, dist/build/Data/Vector/Generic/New.dyn_o )
[11 of 23] Compiling Data.Vector.Generic ( src/Data/Vector/Generic.hs, dist/build/Data/Vector/Generic.o, dist/build/Data/Vector/Generic.dyn_o )
[12 of 23] Compiling Data.Vector.Mutable ( src/Data/Vector/Mutable.hs, dist/build/Data/Vector/Mutable.o, dist/build/Data/Vector/Mutable.dyn_o )
[13 of 23] Compiling Data.Vector      ( src/Data/Vector.hs, dist/build/Data/Vector.o, dist/build/Data/Vector.dyn_o )
[14 of 23] Compiling Data.Vector.Primitive.Mutable ( src/Data/Vector/Primitive/Mutable.hs, dist/build/Data/Vector/Primitive/Mutable.o, dist/build/Data/Vector/Primitive/Mutable.dyn_o )
[15 of 23] Compiling Data.Vector.Primitive ( src/Data/Vector/Primitive.hs, dist/build/Data/Vector/Primitive.o, dist/build/Data/Vector/Primitive.dyn_o )
[16 of 23] Compiling Data.Vector.Storable.Internal ( src/Data/Vector/Storable/Internal.hs, dist/build/Data/Vector/Storable/Internal.o, dist/build/Data/Vector/Storable/Internal.dyn_o )
[17 of 23] Compiling Data.Vector.Storable.Mutable ( src/Data/Vector/Storable/Mutable.hs, dist/build/Data/Vector/Storable/Mutable.o, dist/build/Data/Vector/Storable/Mutable.dyn_o )
[18 of 23] Compiling Data.Vector.Storable ( src/Data/Vector/Storable.hs, dist/build/Data/Vector/Storable.o, dist/build/Data/Vector/Storable.dyn_o )
[19 of 23] Compiling Data.Vector.Strict.Mutable ( src/Data/Vector/Strict/Mutable.hs, dist/build/Data/Vector/Strict/Mutable.o, dist/build/Data/Vector/Strict/Mutable.dyn_o )
[20 of 23] Compiling Data.Vector.Strict ( src/Data/Vector/Strict.hs, dist/build/Data/Vector/Strict.o, dist/build/Data/Vector/Strict.dyn_o )
[21 of 23] Compiling Data.Vector.Unboxed.Base ( src/Data/Vector/Unboxed/Base.hs, dist/build/Data/Vector/Unboxed/Base.o, dist/build/Data/Vector/Unboxed/Base.dyn_o )
[22 of 23] Compiling Data.Vector.Unboxed ( src/Data/Vector/Unboxed.hs, dist/build/Data/Vector/Unboxed.o, dist/build/Data/Vector/Unboxed.dyn_o )
[23 of 23] Compiling Data.Vector.Unboxed.Mutable ( src/Data/Vector/Unboxed/Mutable.hs, dist/build/Data/Vector/Unboxed/Mutable.o, dist/build/Data/Vector/Unboxed/Mutable.dyn_o )
Preprocessing library 'benchmarks-O2' for vector-0.13.2.0..
Building library 'benchmarks-O2' for vector-0.13.2.0..
[ 1 of 14] Compiling Bench.Vector.Algo.AwShCC ( benchlib/Bench/Vector/Algo/AwShCC.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/AwShCC.o, dist/build/benchmarks-O2/Bench/Vector/Algo/AwShCC.dyn_o )
[ 2 of 14] Compiling Bench.Vector.Algo.FindIndexR ( benchlib/Bench/Vector/Algo/FindIndexR.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/FindIndexR.o, dist/build/benchmarks-O2/Bench/Vector/Algo/FindIndexR.dyn_o )
[ 3 of 14] Compiling Bench.Vector.Algo.HybCC ( benchlib/Bench/Vector/Algo/HybCC.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/HybCC.o, dist/build/benchmarks-O2/Bench/Vector/Algo/HybCC.dyn_o )
[ 4 of 14] Compiling Bench.Vector.Algo.Leaffix ( benchlib/Bench/Vector/Algo/Leaffix.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Leaffix.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Leaffix.dyn_o )
[ 5 of 14] Compiling Bench.Vector.Algo.ListRank ( benchlib/Bench/Vector/Algo/ListRank.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/ListRank.o, dist/build/benchmarks-O2/Bench/Vector/Algo/ListRank.dyn_o )
[ 6 of 14] Compiling Bench.Vector.Algo.MutableSet ( benchlib/Bench/Vector/Algo/MutableSet.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/MutableSet.o, dist/build/benchmarks-O2/Bench/Vector/Algo/MutableSet.dyn_o )
[ 7 of 14] Compiling Bench.Vector.Algo.NextPermutation ( benchlib/Bench/Vector/Algo/NextPermutation.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/NextPermutation.o, dist/build/benchmarks-O2/Bench/Vector/Algo/NextPermutation.dyn_o )
[ 8 of 14] Compiling Bench.Vector.Algo.Quickhull ( benchlib/Bench/Vector/Algo/Quickhull.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Quickhull.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Quickhull.dyn_o )
[ 9 of 14] Compiling Bench.Vector.Algo.Rootfix ( benchlib/Bench/Vector/Algo/Rootfix.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Rootfix.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Rootfix.dyn_o )
[10 of 14] Compiling Bench.Vector.Algo.Spectral ( benchlib/Bench/Vector/Algo/Spectral.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Spectral.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Spectral.dyn_o )
[11 of 14] Compiling Bench.Vector.Algo.Tridiag ( benchlib/Bench/Vector/Algo/Tridiag.hs, dist/build/benchmarks-O2/Bench/Vector/Algo/Tridiag.o, dist/build/benchmarks-O2/Bench/Vector/Algo/Tridiag.dyn_o )
[12 of 14] Compiling Bench.Vector.Tasty ( benchlib/Bench/Vector/Tasty.hs, dist/build/benchmarks-O2/Bench/Vector/Tasty.o, dist/build/benchmarks-O2/Bench/Vector/Tasty.dyn_o )
[13 of 14] Compiling Bench.Vector.TestData.Graph ( benchlib/Bench/Vector/TestData/Graph.hs, dist/build/benchmarks-O2/Bench/Vector/TestData/Graph.o, dist/build/benchmarks-O2/Bench/Vector/TestData/Graph.dyn_o )
[14 of 14] Compiling Bench.Vector.TestData.ParenTree ( benchlib/Bench/Vector/TestData/ParenTree.hs, dist/build/benchmarks-O2/Bench/Vector/TestData/ParenTree.o, dist/build/benchmarks-O2/Bench/Vector/TestData/ParenTree.dyn_o )
Preprocessing library for vector-0.13.2.0..
Running Haddock on library for vector-0.13.2.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 23] Compiling Data.Vector.Fusion.Stream.Monadic ( src/Data/Vector/Fusion/Stream/Monadic.hs, nothing )
[ 2 of 23] Compiling Data.Vector.Fusion.Util ( src/Data/Vector/Fusion/Util.hs, nothing )
[ 3 of 23] Compiling Data.Vector.Fusion.Bundle.Size ( src/Data/Vector/Fusion/Bundle/Size.hs, nothing )
[ 4 of 23] Compiling Data.Vector.Generic.Mutable.Base ( src/Data/Vector/Generic/Mutable/Base.hs, nothing )
[ 5 of 23] Compiling Data.Vector.Generic.Base ( src/Data/Vector/Generic/Base.hs, nothing )
[ 6 of 23] Compiling Data.Vector.Internal.Check ( src/Data/Vector/Internal/Check.hs, nothing )
[ 7 of 23] Compiling Data.Vector.Fusion.Bundle.Monadic ( src/Data/Vector/Fusion/Bundle/Monadic.hs, nothing )
[ 8 of 23] Compiling Data.Vector.Fusion.Bundle ( src/Data/Vector/Fusion/Bundle.hs, nothing )
[ 9 of 23] Compiling Data.Vector.Generic.Mutable ( src/Data/Vector/Generic/Mutable.hs, nothing )
[10 of 23] Compiling Data.Vector.Generic.New ( src/Data/Vector/Generic/New.hs, nothing )
[11 of 23] Compiling Data.Vector.Generic ( src/Data/Vector/Generic.hs, nothing )
[12 of 23] Compiling Data.Vector.Mutable ( src/Data/Vector/Mutable.hs, nothing )
[13 of 23] Compiling Data.Vector      ( src/Data/Vector.hs, nothing )
[14 of 23] Compiling Data.Vector.Primitive.Mutable ( src/Data/Vector/Primitive/Mutable.hs, nothing )
[15 of 23] Compiling Data.Vector.Primitive ( src/Data/Vector/Primitive.hs, nothing )
[16 of 23] Compiling Data.Vector.Storable.Internal ( src/Data/Vector/Storable/Internal.hs, nothing )
[17 of 23] Compiling Data.Vector.Storable.Mutable ( src/Data/Vector/Storable/Mutable.hs, nothing )
[18 of 23] Compiling Data.Vector.Storable ( src/Data/Vector/Storable.hs, nothing )
[19 of 23] Compiling Data.Vector.Strict.Mutable ( src/Data/Vector/Strict/Mutable.hs, nothing )
[20 of 23] Compiling Data.Vector.Strict ( src/Data/Vector/Strict.hs, nothing )
[21 of 23] Compiling Data.Vector.Unboxed.Base ( src/Data/Vector/Unboxed/Base.hs, nothing )
[22 of 23] Compiling Data.Vector.Unboxed ( src/Data/Vector/Unboxed.hs, nothing )
[23 of 23] Compiling Data.Vector.Unboxed.Mutable ( src/Data/Vector/Unboxed/Mutable.hs, nothing )
Haddock coverage:
 100% (  2 /  2) in 'Data.Vector.Fusion.Stream.Monadic'
  83% (  5 /  6) in 'Data.Vector.Fusion.Util'
  Missing documentation for:
    liftBox
 100% (  9 /  9) in 'Data.Vector.Fusion.Bundle.Size'
Warning: 'unsafeSlice' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'overlaps' is out of scope.
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Warning: 'unsafeNew' is out of scope.
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Warning: 'unsafeRead' is out of scope.
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Warning: 'unsafeWrite' is out of scope.
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Warning: 'clear' is out of scope.
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Warning: 'set' is out of scope.
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Warning: 'unsafeCopy' is out of scope.
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Warning: 'unsafeMove' is out of scope.
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Warning: 'grow' is out of scope.
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Warning: 'unsafeGrow' is out of scope.
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 100% (  2 /  2) in 'Data.Vector.Generic.Mutable.Base'
Warning: 'basicUnsafeWrite' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Bundle' is ambiguous. It is defined
    * at src/Data/Vector/Fusion/Bundle/Monadic.hs:121:21
    * at src/Data/Vector/Fusion/Bundle/Monadic.hs:121:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Fusion/Bundle/Monadic.hs:121:1
  79% (110 /139) in 'Data.Vector.Fusion.Bundle.Monadic'
  Missing documentation for:
    Chunk (src/Data/Vector/Fusion/Bundle/Monadic.hs:118)
    generate (src/Data/Vector/Fusion/Bundle/Monadic.hs:207)
    unbox (src/Data/Vector/Fusion/Bundle/Monadic.hs:320)
    concatMap (src/Data/Vector/Fusion/Bundle/Monadic.hs:629)
    zipWithM_ (src/Data/Vector/Fusion/Bundle/Monadic.hs:351)
    zipWith3M (src/Data/Vector/Fusion/Bundle/Monadic.hs:355)
    zipWith4M (src/Data/Vector/Fusion/Bundle/Monadic.hs:364)
    zipWith5M (src/Data/Vector/Fusion/Bundle/Monadic.hs:371)
    zipWith6M (src/Data/Vector/Fusion/Bundle/Monadic.hs:378)
    zipWith (src/Data/Vector/Fusion/Bundle/Monadic.hs:384)
    zipWith3 (src/Data/Vector/Fusion/Bundle/Monadic.hs:389)
    zipWith4 (src/Data/Vector/Fusion/Bundle/Monadic.hs:395)
    zipWith5 (src/Data/Vector/Fusion/Bundle/Monadic.hs:401)
    zipWith6 (src/Data/Vector/Fusion/Bundle/Monadic.hs:407)
    zip (src/Data/Vector/Fusion/Bundle/Monadic.hs:411)
    zip3 (src/Data/Vector/Fusion/Bundle/Monadic.hs:415)
    zip4 (src/Data/Vector/Fusion/Bundle/Monadic.hs:420)
    zip5 (src/Data/Vector/Fusion/Bundle/Monadic.hs:425)
    zip6 (src/Data/Vector/Fusion/Bundle/Monadic.hs:430)
    and (src/Data/Vector/Fusion/Bundle/Monadic.hs:621)
    or (src/Data/Vector/Fusion/Bundle/Monadic.hs:625)
    concatMapM (src/Data/Vector/Fusion/Bundle/Monadic.hs:633)
    fromVector (src/Data/Vector/Fusion/Bundle/Monadic.hs:1086)
    reVector (src/Data/Vector/Fusion/Bundle/Monadic.hs:1166)
    fromVectors (src/Data/Vector/Fusion/Bundle/Monadic.hs:1105)
    concatVectors (src/Data/Vector/Fusion/Bundle/Monadic.hs:1133)
    fromStream (src/Data/Vector/Fusion/Bundle/Monadic.hs:136)
    chunks (src/Data/Vector/Fusion/Bundle/Monadic.hs:143)
    elements (src/Data/Vector/Fusion/Bundle/Monadic.hs:147)
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Just' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  79% ( 90 /113) in 'Data.Vector.Fusion.Bundle'
  Missing documentation for:
    Chunk (src/Data/Vector/Fusion/Bundle/Monadic.hs:118)
    inplace (src/Data/Vector/Fusion/Bundle.hs:113)
    concatMap (src/Data/Vector/Fusion/Bundle.hs:256)
    unbox (src/Data/Vector/Fusion/Bundle.hs:252)
    zipWith4 (src/Data/Vector/Fusion/Bundle.hs:286)
    zipWith5 (src/Data/Vector/Fusion/Bundle.hs:292)
    zipWith6 (src/Data/Vector/Fusion/Bundle.hs:298)
    zip (src/Data/Vector/Fusion/Bundle.hs:302)
    zip3 (src/Data/Vector/Fusion/Bundle.hs:306)
    zip4 (src/Data/Vector/Fusion/Bundle.hs:311)
    zip5 (src/Data/Vector/Fusion/Bundle.hs:316)
    zip6 (src/Data/Vector/Fusion/Bundle.hs:321)
    and (src/Data/Vector/Fusion/Bundle.hs:406)
    or (src/Data/Vector/Fusion/Bundle.hs:410)
    unsafeFromList (src/Data/Vector/Fusion/Bundle.hs:632)
    fromVector (src/Data/Vector/Fusion/Bundle.hs:636)
    reVector (src/Data/Vector/Fusion/Bundle.hs:640)
    fromVectors (src/Data/Vector/Fusion/Bundle.hs:644)
    concatVectors (src/Data/Vector/Fusion/Bundle.hs:648)
    zipWithM (src/Data/Vector/Fusion/Bundle.hs:535)
    zipWithM_ (src/Data/Vector/Fusion/Bundle.hs:539)
    eqBy (src/Data/Vector/Fusion/Bundle.hs:492)
    cmpBy (src/Data/Vector/Fusion/Bundle.hs:501)
  86% ( 93 /108) in 'Data.Vector.Generic.Mutable'
  Missing documentation for:
    mstream (src/Data/Vector/Generic/Mutable.hs:139)
    mstreamR (src/Data/Vector/Generic/Mutable.hs:168)
    transform (src/Data/Vector/Generic/Mutable.hs:164)
    transformR (src/Data/Vector/Generic/Mutable.hs:199)
    fill (src/Data/Vector/Generic/Mutable.hs:151)
    fillR (src/Data/Vector/Generic/Mutable.hs:182)
    unsafeAccum (src/Data/Vector/Generic/Mutable.hs:1020)
    accum (src/Data/Vector/Generic/Mutable.hs:997)
    unsafeUpdate (src/Data/Vector/Generic/Mutable.hs:1031)
    update (src/Data/Vector/Generic/Mutable.hs:1009)
    reverse (src/Data/Vector/Generic/Mutable.hs:1039)
    unstablePartition (src/Data/Vector/Generic/Mutable.hs:1049)
    unstablePartitionBundle (src/Data/Vector/Generic/Mutable.hs:1078)
    partitionBundle (src/Data/Vector/Generic/Mutable.hs:1105)
    partitionWithBundle (src/Data/Vector/Generic/Mutable.hs:1165)
  21% (  5 / 23) in 'Data.Vector.Generic.New'
  Missing documentation for:
    create (src/Data/Vector/Generic/New.hs:62)
    run (src/Data/Vector/Generic/New.hs:66)
    runPrim (src/Data/Vector/Generic/New.hs:70)
    apply (src/Data/Vector/Generic/New.hs:74)
    modify (src/Data/Vector/Generic/New.hs:78)
    modifyWithBundle (src/Data/Vector/Generic/New.hs:83)
    unstream (src/Data/Vector/Generic/New.hs:87)
    transform (src/Data/Vector/Generic/New.hs:93)
    unstreamR (src/Data/Vector/Generic/New.hs:113)
    transformR (src/Data/Vector/Generic/New.hs:119)
    slice (src/Data/Vector/Generic/New.hs:139)
    init (src/Data/Vector/Generic/New.hs:143)
    tail (src/Data/Vector/Generic/New.hs:147)
    take (src/Data/Vector/Generic/New.hs:151)
    drop (src/Data/Vector/Generic/New.hs:155)
    unsafeSlice (src/Data/Vector/Generic/New.hs:159)
    unsafeInit (src/Data/Vector/Generic/New.hs:163)
    unsafeTail (src/Data/Vector/Generic/New.hs:167)
Warning: 'a' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'b' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Left' is out of scope.
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Warning: 'Right' is out of scope.
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Warning: 'Foldable' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'True' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  93% (259 /278) in 'Data.Vector.Generic'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Generic.hs:1190)
    zipWith5 (src/Data/Vector/Generic.hs:1201)
    zipWith6 (src/Data/Vector/Generic.hs:1213)
    izipWith4 (src/Data/Vector/Generic.hs:1242)
    izipWith5 (src/Data/Vector/Generic.hs:1253)
    izipWith6 (src/Data/Vector/Generic.hs:1265)
    zip4 (src/Data/Vector/Generic.hs:1287)
    zip5 (src/Data/Vector/Generic.hs:1293)
    zip6 (src/Data/Vector/Generic.hs:1299)
    unzip3 (src/Data/Vector/Generic.hs:1348)
    unzip4 (src/Data/Vector/Generic.hs:1356)
    unzip5 (src/Data/Vector/Generic.hs:1365)
    unzip6 (src/Data/Vector/Generic.hs:1375)
    liftShowsPrec (src/Data/Vector/Generic.hs:2686)
    gunfold (src/Data/Vector/Generic.hs:2728)
    dataCast (src/Data/Vector/Generic.hs:2735)
    mkVecType (src/Data/Vector/Generic.hs:2717)
    mkVecConstr (src/Data/Vector/Generic.hs:2713)
    mkType (src/Data/Vector/Generic.hs:2722)
Warning: 'IO' is out of scope.
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Warning: 'ST' is out of scope.
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Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  97% ( 88 / 90) in 'Data.Vector.Mutable'
  Missing documentation for:
    IOVector (src/Data/Vector/Mutable.hs:101)
    STVector (src/Data/Vector/Mutable.hs:102)
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Just' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'a' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'b' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Left' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Right' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Foldable' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'True' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Array' is ambiguous. It is defined
    * in Data.Primitive.Array
    * in Data.Primitive.Array
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Primitive.Array
  94% (245 /258) in 'Data.Vector'
  Missing documentation for:
    zipWith4 (src/Data/Vector.hs:1173)
    zipWith5 (src/Data/Vector.hs:1179)
    zipWith6 (src/Data/Vector.hs:1185)
    izipWith4 (src/Data/Vector.hs:1202)
    izipWith5 (src/Data/Vector.hs:1208)
    izipWith6 (src/Data/Vector.hs:1214)
    zip4 (src/Data/Vector.hs:1229)
    zip5 (src/Data/Vector.hs:1234)
    zip6 (src/Data/Vector.hs:1239)
    unzip3 (src/Data/Vector.hs:1251)
    unzip4 (src/Data/Vector.hs:1255)
    unzip5 (src/Data/Vector.hs:1260)
    unzip6 (src/Data/Vector.hs:1265)
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  97% ( 89 / 91) in 'Data.Vector.Primitive.Mutable'
  Missing documentation for:
    IOVector (src/Data/Vector/Primitive/Mutable.hs:117)
    STVector (src/Data/Vector/Primitive/Mutable.hs:118)
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Just' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'a' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'b' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'flip' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Left' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Right' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Foldable' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  97% (228 /234) in 'Data.Vector.Primitive'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Primitive.hs:967)
    zipWith5 (src/Data/Vector/Primitive.hs:975)
    zipWith6 (src/Data/Vector/Primitive.hs:983)
    izipWith4 (src/Data/Vector/Primitive.hs:1003)
    izipWith5 (src/Data/Vector/Primitive.hs:1011)
    izipWith6 (src/Data/Vector/Primitive.hs:1019)
Warning: 'Storable' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  97% ( 95 / 97) in 'Data.Vector.Storable.Mutable'
  Missing documentation for:
    IOVector (src/Data/Vector/Storable/Mutable.hs:136)
    STVector (src/Data/Vector/Storable/Mutable.hs:137)
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Just' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'a' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'b' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'flip' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Left' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Right' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Foldable' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'True' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  97% (239 /245) in 'Data.Vector.Storable'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Storable.hs:978)
    zipWith5 (src/Data/Vector/Storable.hs:986)
    zipWith6 (src/Data/Vector/Storable.hs:994)
    izipWith4 (src/Data/Vector/Storable.hs:1014)
    izipWith5 (src/Data/Vector/Storable.hs:1022)
    izipWith6 (src/Data/Vector/Storable.hs:1030)
Warning: 'IO' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'ST' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  97% ( 91 / 93) in 'Data.Vector.Strict.Mutable'
  Missing documentation for:
    IOVector (src/Data/Vector/Strict/Mutable.hs:99)
    STVector (src/Data/Vector/Strict/Mutable.hs:100)
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Just' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'a' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'b' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Left' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Right' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Foldable' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'True' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Array' is ambiguous. It is defined
    * in Data.Primitive.Array
    * in Data.Primitive.Array
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Primitive.Array
  95% (248 /261) in 'Data.Vector.Strict'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Strict.hs:1267)
    zipWith5 (src/Data/Vector/Strict.hs:1273)
    zipWith6 (src/Data/Vector/Strict.hs:1279)
    izipWith4 (src/Data/Vector/Strict.hs:1300)
    izipWith5 (src/Data/Vector/Strict.hs:1306)
    izipWith6 (src/Data/Vector/Strict.hs:1312)
    zip4 (src/Data/Vector/Strict.hs:1331)
    zip5 (src/Data/Vector/Strict.hs:1336)
    zip6 (src/Data/Vector/Strict.hs:1341)
    unzip3 (src/Data/Vector/Strict.hs:1355)
    unzip4 (src/Data/Vector/Strict.hs:1359)
    unzip5 (src/Data/Vector/Strict.hs:1364)
    unzip6 (src/Data/Vector/Strict.hs:1369)
Warning: 'DoNotUnboxLazy' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:810:28
    * at src/Data/Vector/Unboxed/Base.hs:810:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:810:1
Warning: 'DoNotUnboxStrict' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:895:30
    * at src/Data/Vector/Unboxed/Base.hs:895:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:895:1
Warning: 'DoNotUnboxNormalForm' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:981:34
    * at src/Data/Vector/Unboxed/Base.hs:981:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:981:1
Warning: 'As' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:350:38
    * at src/Data/Vector/Unboxed/Base.hs:350:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:350:1
Warning: 'As' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:350:38
    * at src/Data/Vector/Unboxed/Base.hs:350:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:350:1
Warning: 'UnboxViaPrim' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:223:26
    * at src/Data/Vector/Unboxed/Base.hs:223:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:223:1
Warning: 'DoNotUnboxStrict' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:895:30
    * at src/Data/Vector/Unboxed/Base.hs:895:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:895:1
Warning: 'DoNotUnboxLazy' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:810:28
    * at src/Data/Vector/Unboxed/Base.hs:810:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:810:1
Warning: 'DoNotUnboxNormalForm' is ambiguous. It is defined
    * at src/Data/Vector/Unboxed/Base.hs:981:34
    * at src/Data/Vector/Unboxed/Base.hs:981:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Unboxed/Base.hs:981:1
Warning: 'Complex' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'RealFloat' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Just' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'a' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'b' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'flip' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Left' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Right' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Foldable' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'True' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  96% (253 /262) in 'Data.Vector.Unboxed'
  Missing documentation for:
    Vector (src/Data/Vector/Unboxed/Base.hs:73)
    MVector (src/Data/Vector/Unboxed/Base.hs:72)
    Unbox (src/Data/Vector/Unboxed/Base.hs:80)
    zipWith4 (src/Data/Vector/Unboxed.hs:1027)
    zipWith5 (src/Data/Vector/Unboxed.hs:1034)
    zipWith6 (src/Data/Vector/Unboxed.hs:1041)
    izipWith4 (src/Data/Vector/Unboxed.hs:1061)
    izipWith5 (src/Data/Vector/Unboxed.hs:1068)
    izipWith6 (src/Data/Vector/Unboxed.hs:1075)
Warning: 'Nothing' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  96% ( 96 /100) in 'Data.Vector.Unboxed.Mutable'
  Missing documentation for:
    MVector (src/Data/Vector/Unboxed/Base.hs:72)
    IOVector (src/Data/Vector/Unboxed/Base.hs:75)
    STVector (src/Data/Vector/Unboxed/Base.hs:76)
    Unbox (src/Data/Vector/Unboxed/Base.hs:80)
Warning: Data.Vector.Generic.Mutable: could not find link destinations for: 
	- Control.Monad.Primitive.D:R:PrimStateAccumT
	- Control.Monad.Primitive.D:R:PrimStateContT
	- Control.Monad.Primitive.D:R:PrimStateExceptT
	- Control.Monad.Primitive.D:R:PrimStateIO
	- Control.Monad.Primitive.D:R:PrimStateIdentityT
	- Control.Monad.Primitive.D:R:PrimStateMaybeT
	- Control.Monad.Primitive.D:R:PrimStateRWST
	- Control.Monad.Primitive.D:R:PrimStateRWST0
	- Control.Monad.Primitive.D:R:PrimStateRWST1
	- Control.Monad.Primitive.D:R:PrimStateReaderT
	- Control.Monad.Primitive.D:R:PrimStateST
	- Control.Monad.Primitive.D:R:PrimStateST0
	- Control.Monad.Primitive.D:R:PrimStateSelectT
	- Control.Monad.Primitive.D:R:PrimStateStateT
	- Control.Monad.Primitive.D:R:PrimStateStateT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT
	- Control.Monad.Primitive.D:R:PrimStateWriterT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT1
Warning: Data.Vector.Mutable: could not find link destinations for: 
	- Control.Monad.Primitive.D:R:PrimStateAccumT
	- Control.Monad.Primitive.D:R:PrimStateContT
	- Control.Monad.Primitive.D:R:PrimStateExceptT
	- Control.Monad.Primitive.D:R:PrimStateIO
	- Control.Monad.Primitive.D:R:PrimStateIdentityT
	- Control.Monad.Primitive.D:R:PrimStateMaybeT
	- Control.Monad.Primitive.D:R:PrimStateRWST
	- Control.Monad.Primitive.D:R:PrimStateRWST0
	- Control.Monad.Primitive.D:R:PrimStateRWST1
	- Control.Monad.Primitive.D:R:PrimStateReaderT
	- Control.Monad.Primitive.D:R:PrimStateST
	- Control.Monad.Primitive.D:R:PrimStateST0
	- Control.Monad.Primitive.D:R:PrimStateSelectT
	- Control.Monad.Primitive.D:R:PrimStateStateT
	- Control.Monad.Primitive.D:R:PrimStateStateT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT
	- Control.Monad.Primitive.D:R:PrimStateWriterT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT1
Warning: Data.Vector: could not find link destinations for: 
	- Data.Vector.D:R:ItemVector
Warning: Data.Vector.Primitive.Mutable: could not find link destinations for: 
	- Control.Monad.Primitive.D:R:PrimStateAccumT
	- Control.Monad.Primitive.D:R:PrimStateContT
	- Control.Monad.Primitive.D:R:PrimStateExceptT
	- Control.Monad.Primitive.D:R:PrimStateIO
	- Control.Monad.Primitive.D:R:PrimStateIdentityT
	- Control.Monad.Primitive.D:R:PrimStateMaybeT
	- Control.Monad.Primitive.D:R:PrimStateRWST
	- Control.Monad.Primitive.D:R:PrimStateRWST0
	- Control.Monad.Primitive.D:R:PrimStateRWST1
	- Control.Monad.Primitive.D:R:PrimStateReaderT
	- Control.Monad.Primitive.D:R:PrimStateST
	- Control.Monad.Primitive.D:R:PrimStateST0
	- Control.Monad.Primitive.D:R:PrimStateSelectT
	- Control.Monad.Primitive.D:R:PrimStateStateT
	- Control.Monad.Primitive.D:R:PrimStateStateT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT
	- Control.Monad.Primitive.D:R:PrimStateWriterT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT1
Warning: Data.Vector.Primitive: could not find link destinations for: 
	- Data.Vector.Primitive.D:R:ItemVector
Warning: Data.Vector.Storable.Mutable: could not find link destinations for: 
	- Control.Monad.Primitive.D:R:PrimStateAccumT
	- Control.Monad.Primitive.D:R:PrimStateContT
	- Control.Monad.Primitive.D:R:PrimStateExceptT
	- Control.Monad.Primitive.D:R:PrimStateIO
	- Control.Monad.Primitive.D:R:PrimStateIdentityT
	- Control.Monad.Primitive.D:R:PrimStateMaybeT
	- Control.Monad.Primitive.D:R:PrimStateRWST
	- Control.Monad.Primitive.D:R:PrimStateRWST0
	- Control.Monad.Primitive.D:R:PrimStateRWST1
	- Control.Monad.Primitive.D:R:PrimStateReaderT
	- Control.Monad.Primitive.D:R:PrimStateST
	- Control.Monad.Primitive.D:R:PrimStateST0
	- Control.Monad.Primitive.D:R:PrimStateSelectT
	- Control.Monad.Primitive.D:R:PrimStateStateT
	- Control.Monad.Primitive.D:R:PrimStateStateT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT
	- Control.Monad.Primitive.D:R:PrimStateWriterT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT1
Warning: Data.Vector.Storable: could not find link destinations for: 
	- Data.Vector.Storable.D:R:ItemVector
Warning: Data.Vector.Strict.Mutable: could not find link destinations for: 
	- Control.Monad.Primitive.D:R:PrimStateAccumT
	- Control.Monad.Primitive.D:R:PrimStateContT
	- Control.Monad.Primitive.D:R:PrimStateExceptT
	- Control.Monad.Primitive.D:R:PrimStateIO
	- Control.Monad.Primitive.D:R:PrimStateIdentityT
	- Control.Monad.Primitive.D:R:PrimStateMaybeT
	- Control.Monad.Primitive.D:R:PrimStateRWST
	- Control.Monad.Primitive.D:R:PrimStateRWST0
	- Control.Monad.Primitive.D:R:PrimStateRWST1
	- Control.Monad.Primitive.D:R:PrimStateReaderT
	- Control.Monad.Primitive.D:R:PrimStateST
	- Control.Monad.Primitive.D:R:PrimStateST0
	- Control.Monad.Primitive.D:R:PrimStateSelectT
	- Control.Monad.Primitive.D:R:PrimStateStateT
	- Control.Monad.Primitive.D:R:PrimStateStateT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT
	- Control.Monad.Primitive.D:R:PrimStateWriterT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT1
Warning: Data.Vector.Strict: could not find link destinations for: 
	- Data.Vector.Strict.D:R:ItemVector
Warning: Data.Vector.Unboxed: could not find link destinations for: 
	- Data.Vector.Unboxed.Base.V_6
	- Data.Vector.Unboxed.Base.V_5
	- Data.Vector.Unboxed.Base.V_4
	- Data.Vector.Unboxed.Base.V_3
	- Data.Vector.Unboxed.Base.V_2
	- Data.Vector.Unboxed.Base.V_Compose
	- Data.Vector.Unboxed.Base.V_Alt
	- Data.Vector.Unboxed.Base.V_Const
	- Data.Vector.Unboxed.Base.V_All
	- Data.Vector.Unboxed.Base.V_Any
	- Data.Vector.Unboxed.Base.V_DoNotUnboxNormalForm
	- Data.Vector.Unboxed.Base.V_DoNotUnboxStrict
	- Data.Vector.Unboxed.Base.V_DoNotUnboxLazy
	- Data.Vector.Unboxed.Base.V_Arg
	- Data.Vector.Unboxed.Base.V_WrappedMonoid
	- Data.Vector.Unboxed.Base.V_Last
	- Data.Vector.Unboxed.Base.V_First
	- Data.Vector.Unboxed.Base.V_Max
	- Data.Vector.Unboxed.Base.V_Min
	- Data.Vector.Unboxed.Base.V_Product
	- Data.Vector.Unboxed.Base.V_Sum
	- Data.Vector.Unboxed.Base.V_Dual
	- Data.Vector.Unboxed.Base.V_Down
	- Data.Vector.Unboxed.Base.V_Identity
	- Data.Vector.Unboxed.Base.V_Complex
	- Data.Vector.Unboxed.Base.V_Bool
	- Data.Vector.Unboxed.Base.V_Char
	- Data.Vector.Unboxed.Base.V_Double
	- Data.Vector.Unboxed.Base.V_Float
	- Data.Vector.Unboxed.Base.V_Word64
	- Data.Vector.Unboxed.Base.V_Word32
	- Data.Vector.Unboxed.Base.V_Word16
	- Data.Vector.Unboxed.Base.V_Word8
	- Data.Vector.Unboxed.Base.V_Word
	- Data.Vector.Unboxed.Base.V_Int64
	- Data.Vector.Unboxed.Base.V_Int32
	- Data.Vector.Unboxed.Base.V_Int16
	- Data.Vector.Unboxed.Base.V_Int8
	- Data.Vector.Unboxed.Base.V_Int
	- Data.Vector.Unboxed.Base.V_Unit
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple60
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple50
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple40
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple30
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple20
	- Data.Vector.Unboxed.Base.D:R:MVectorsCompose0
	- Data.Vector.Unboxed.Base.D:R:MVectorsAlt0
	- Data.Vector.Unboxed.Base.D:R:MVectorsConst0
	- Data.Vector.Unboxed.Base.D:R:MVectorsAll0
	- Data.Vector.Unboxed.Base.D:R:MVectorsAny0
	- Data.Vector.Unboxed.Base.D:R:MVectorsArg0
	- Data.Vector.Unboxed.Base.D:R:MVectorsWrappedMonoid0
	- Data.Vector.Unboxed.Base.D:R:MVectorsLast0
	- Data.Vector.Unboxed.Base.D:R:MVectorsFirst0
	- Data.Vector.Unboxed.Base.D:R:MVectorsMax0
	- Data.Vector.Unboxed.Base.D:R:MVectorsMin0
	- Data.Vector.Unboxed.Base.D:R:MVectorsProduct0
	- Data.Vector.Unboxed.Base.D:R:MVectorsSum0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDual0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDown0
	- Data.Vector.Unboxed.Base.D:R:MVectorsIdentity0
	- Data.Vector.Unboxed.Base.D:R:MVectorsComplex0
	- Data.Vector.Unboxed.Base.D:R:MVectorsBool0
	- Data.Vector.Unboxed.Base.D:R:MVectorsChar0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDouble0
	- Data.Vector.Unboxed.Base.D:R:MVectorsFloat0
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord640
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord320
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord160
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord80
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord0
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt640
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt320
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt160
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt80
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt0
	- Data.Vector.Unboxed.Base.D:R:MVectorsUnit0
	- Data.Vector.Unboxed.Base.D:R:VectorTuple60
	- Data.Vector.Unboxed.Base.D:R:VectorTuple50
	- Data.Vector.Unboxed.Base.D:R:VectorTuple40
	- Data.Vector.Unboxed.Base.D:R:VectorTuple30
	- Data.Vector.Unboxed.Base.D:R:VectorTuple20
	- Data.Vector.Unboxed.Base.D:R:VectorCompose0
	- Data.Vector.Unboxed.Base.D:R:VectorAlt0
	- Data.Vector.Unboxed.Base.D:R:VectorConst0
	- Data.Vector.Unboxed.Base.D:R:VectorAll0
	- Data.Vector.Unboxed.Base.D:R:VectorAny0
	- Data.Vector.Unboxed.Base.D:R:VectorArg0
	- Data.Vector.Unboxed.Base.D:R:VectorWrappedMonoid0
	- Data.Vector.Unboxed.Base.D:R:VectorLast0
	- Data.Vector.Unboxed.Base.D:R:VectorFirst0
	- Data.Vector.Unboxed.Base.D:R:VectorMax0
	- Data.Vector.Unboxed.Base.D:R:VectorMin0
	- Data.Vector.Unboxed.Base.D:R:VectorProduct0
	- Data.Vector.Unboxed.Base.D:R:VectorSum0
	- Data.Vector.Unboxed.Base.D:R:VectorDual0
	- Data.Vector.Unboxed.Base.D:R:VectorDown0
	- Data.Vector.Unboxed.Base.D:R:VectorIdentity0
	- Data.Vector.Unboxed.Base.D:R:VectorComplex0
	- Data.Vector.Unboxed.Base.D:R:VectorBool0
	- Data.Vector.Unboxed.Base.D:R:VectorChar0
	- Data.Vector.Unboxed.Base.D:R:VectorDouble0
	- Data.Vector.Unboxed.Base.D:R:VectorFloat0
	- Data.Vector.Unboxed.Base.D:R:VectorWord640
	- Data.Vector.Unboxed.Base.D:R:VectorWord320
	- Data.Vector.Unboxed.Base.D:R:VectorWord160
	- Data.Vector.Unboxed.Base.D:R:VectorWord80
	- Data.Vector.Unboxed.Base.D:R:VectorWord0
	- Data.Vector.Unboxed.Base.D:R:VectorInt640
	- Data.Vector.Unboxed.Base.D:R:VectorInt320
	- Data.Vector.Unboxed.Base.D:R:VectorInt160
	- Data.Vector.Unboxed.Base.D:R:VectorInt80
	- Data.Vector.Unboxed.Base.D:R:VectorInt0
	- Data.Vector.Unboxed.Base.D:R:VectorUnit0
	- Data.Vector.Unboxed.Base.D:R:VectorUnboxViaPrim0
	- Data.Vector.Unboxed.Base.D:R:MVectorsUnboxViaPrim0
	- Data.Vector.Unboxed.Base.D:R:VectorAs0
	- Data.Vector.Unboxed.Base.D:R:MVectorsAs0
	- Data.Vector.Unboxed.Base.D:R:VectorDoNotUnboxLazy0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxLazy0
	- Data.Vector.Unboxed.Base.D:R:VectorDoNotUnboxStrict0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxStrict0
	- Data.Vector.Unboxed.Base.D:R:VectorDoNotUnboxNormalForm0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxNormalForm0
	- Data.Vector.Unboxed.D:R:ItemVector
Warning: Data.Vector.Unboxed.Mutable: could not find link destinations for: 
	- Control.Monad.Primitive.D:R:PrimStateAccumT
	- Control.Monad.Primitive.D:R:PrimStateContT
	- Control.Monad.Primitive.D:R:PrimStateExceptT
	- Control.Monad.Primitive.D:R:PrimStateIO
	- Control.Monad.Primitive.D:R:PrimStateIdentityT
	- Control.Monad.Primitive.D:R:PrimStateMaybeT
	- Control.Monad.Primitive.D:R:PrimStateRWST
	- Control.Monad.Primitive.D:R:PrimStateRWST0
	- Control.Monad.Primitive.D:R:PrimStateRWST1
	- Control.Monad.Primitive.D:R:PrimStateReaderT
	- Control.Monad.Primitive.D:R:PrimStateST
	- Control.Monad.Primitive.D:R:PrimStateST0
	- Control.Monad.Primitive.D:R:PrimStateSelectT
	- Control.Monad.Primitive.D:R:PrimStateStateT
	- Control.Monad.Primitive.D:R:PrimStateStateT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT
	- Control.Monad.Primitive.D:R:PrimStateWriterT0
	- Control.Monad.Primitive.D:R:PrimStateWriterT1
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple60
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple50
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple40
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple30
	- Data.Vector.Unboxed.Base.D:R:MVectorsTuple20
	- Data.Vector.Unboxed.Base.D:R:MVectorsCompose0
	- Data.Vector.Unboxed.Base.D:R:MVectorsAlt0
	- Data.Vector.Unboxed.Base.D:R:MVectorsConst0
	- Data.Vector.Unboxed.Base.D:R:MVectorsAll0
	- Data.Vector.Unboxed.Base.D:R:MVectorsAny0
	- Data.Vector.Unboxed.Base.D:R:MVectorsArg0
	- Data.Vector.Unboxed.Base.D:R:MVectorsWrappedMonoid0
	- Data.Vector.Unboxed.Base.D:R:MVectorsLast0
	- Data.Vector.Unboxed.Base.D:R:MVectorsFirst0
	- Data.Vector.Unboxed.Base.D:R:MVectorsMax0
	- Data.Vector.Unboxed.Base.D:R:MVectorsMin0
	- Data.Vector.Unboxed.Base.D:R:MVectorsProduct0
	- Data.Vector.Unboxed.Base.D:R:MVectorsSum0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDual0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDown0
	- Data.Vector.Unboxed.Base.D:R:MVectorsIdentity0
	- Data.Vector.Unboxed.Base.D:R:MVectorsComplex0
	- Data.Vector.Unboxed.Base.D:R:MVectorsBool0
	- Data.Vector.Unboxed.Base.D:R:MVectorsChar0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDouble0
	- Data.Vector.Unboxed.Base.D:R:MVectorsFloat0
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord640
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord320
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord160
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord80
	- Data.Vector.Unboxed.Base.D:R:MVectorsWord0
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt640
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt320
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt160
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt80
	- Data.Vector.Unboxed.Base.D:R:MVectorsInt0
	- Data.Vector.Unboxed.Base.D:R:MVectorsUnit0
	- Data.Vector.Unboxed.Base.D:R:MVectorsUnboxViaPrim0
	- Data.Vector.Unboxed.Base.D:R:MVectorsAs0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxLazy0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxStrict0
	- Data.Vector.Unboxed.Base.D:R:MVectorsDoNotUnboxNormalForm0
Documentation created: dist/doc/html/vector/, dist/doc/html/vector/vector.txt
Preprocessing library 'benchmarks-O2' for vector-0.13.2.0..
Running Haddock on library 'benchmarks-O2' for vector-0.13.2.0..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 14] Compiling Bench.Vector.Algo.AwShCC ( benchlib/Bench/Vector/Algo/AwShCC.hs, nothing )
[ 2 of 14] Compiling Bench.Vector.Algo.FindIndexR ( benchlib/Bench/Vector/Algo/FindIndexR.hs, nothing )
[ 3 of 14] Compiling Bench.Vector.Algo.HybCC ( benchlib/Bench/Vector/Algo/HybCC.hs, nothing )
[ 4 of 14] Compiling Bench.Vector.Algo.Leaffix ( benchlib/Bench/Vector/Algo/Leaffix.hs, nothing )
[ 5 of 14] Compiling Bench.Vector.Algo.ListRank ( benchlib/Bench/Vector/Algo/ListRank.hs, nothing )
[ 6 of 14] Compiling Bench.Vector.Algo.MutableSet ( benchlib/Bench/Vector/Algo/MutableSet.hs, nothing )
[ 7 of 14] Compiling Bench.Vector.Algo.NextPermutation ( benchlib/Bench/Vector/Algo/NextPermutation.hs, nothing )
[ 8 of 14] Compiling Bench.Vector.Algo.Quickhull ( benchlib/Bench/Vector/Algo/Quickhull.hs, nothing )
[ 9 of 14] Compiling Bench.Vector.Algo.Rootfix ( benchlib/Bench/Vector/Algo/Rootfix.hs, nothing )
[10 of 14] Compiling Bench.Vector.Algo.Spectral ( benchlib/Bench/Vector/Algo/Spectral.hs, nothing )
[11 of 14] Compiling Bench.Vector.Algo.Tridiag ( benchlib/Bench/Vector/Algo/Tridiag.hs, nothing )
[12 of 14] Compiling Bench.Vector.Tasty ( benchlib/Bench/Vector/Tasty.hs, nothing )
[13 of 14] Compiling Bench.Vector.TestData.Graph ( benchlib/Bench/Vector/TestData/Graph.hs, nothing )
[14 of 14] Compiling Bench.Vector.TestData.ParenTree ( benchlib/Bench/Vector/TestData/ParenTree.hs, nothing )
Haddock coverage:
   0% (  0 /  2) in 'Bench.Vector.Algo.AwShCC'
  Missing documentation for:
    Module header
    awshcc (benchlib/Bench/Vector/Algo/AwShCC.hs:8)
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  Missing documentation for:
    Module header
    findIndexR (benchlib/Bench/Vector/Algo/FindIndexR.hs:9)
    findIndexR_naive (benchlib/Bench/Vector/Algo/FindIndexR.hs:13)
    findIndexR_manual (benchlib/Bench/Vector/Algo/FindIndexR.hs:20)
   0% (  0 /  2) in 'Bench.Vector.Algo.HybCC'
  Missing documentation for:
    Module header
    hybcc (benchlib/Bench/Vector/Algo/HybCC.hs:7)
   0% (  0 /  2) in 'Bench.Vector.Algo.Leaffix'
  Missing documentation for:
    Module header
    leaffix (benchlib/Bench/Vector/Algo/Leaffix.hs:7)
   0% (  0 /  2) in 'Bench.Vector.Algo.ListRank'
  Missing documentation for:
    Module header
    listRank (benchlib/Bench/Vector/Algo/ListRank.hs:8)
   0% (  0 /  2) in 'Bench.Vector.Algo.MutableSet'
  Missing documentation for:
    Module header
    mutableSet (benchlib/Bench/Vector/Algo/MutableSet.hs:12)
Warning: 'Int32' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  50% (  1 /  2) in 'Bench.Vector.Algo.NextPermutation'
  Missing documentation for:
    Module header
   0% (  0 /  2) in 'Bench.Vector.Algo.Quickhull'
  Missing documentation for:
    Module header
    quickhull (benchlib/Bench/Vector/Algo/Quickhull.hs:7)
   0% (  0 /  2) in 'Bench.Vector.Algo.Rootfix'
  Missing documentation for:
    Module header
    rootfix (benchlib/Bench/Vector/Algo/Rootfix.hs:7)
   0% (  0 /  2) in 'Bench.Vector.Algo.Spectral'
  Missing documentation for:
    Module header
    spectral (benchlib/Bench/Vector/Algo/Spectral.hs:9)
   0% (  0 /  2) in 'Bench.Vector.Algo.Tridiag'
  Missing documentation for:
    Module header
    tridiag (benchlib/Bench/Vector/Algo/Tridiag.hs:8)
 100% (  3 /  3) in 'Bench.Vector.Tasty'
   0% (  0 /  2) in 'Bench.Vector.TestData.Graph'
  Missing documentation for:
    Module header
    randomGraph (benchlib/Bench/Vector/TestData/Graph.hs:15)
   0% (  0 /  2) in 'Bench.Vector.TestData.ParenTree'
  Missing documentation for:
    Module header
    parenTree (benchlib/Bench/Vector/TestData/ParenTree.hs:6)
Documentation created: dist/doc/html/vector/, dist/doc/html/vector/vector.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/vector-0.13.2.0-Gv6yXNwqQAj3b8A12fweIW
Installing internal library benchmarks-O2 in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/vector-0.13.2.0-Gv6yXNwqQAj3b8A12fweIW
Completed    vector-0.13.2.0
Downloading  gloss-1.13.2.2
Downloaded   gloss-1.13.2.2
Configuring gloss-1.13.2.2...
Preprocessing library for gloss-1.13.2.2..
Building library for gloss-1.13.2.2..
[ 1 of 44] Compiling Graphics.Gloss.Data.Bitmap ( Graphics/Gloss/Data/Bitmap.hs, dist/build/Graphics/Gloss/Data/Bitmap.o, dist/build/Graphics/Gloss/Data/Bitmap.dyn_o )
[ 2 of 44] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, dist/build/Graphics/Gloss/Data/Color.o, dist/build/Graphics/Gloss/Data/Color.dyn_o )
[ 3 of 44] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, dist/build/Graphics/Gloss/Data/Display.o, dist/build/Graphics/Gloss/Data/Display.dyn_o )
[ 4 of 44] Compiling Graphics.Gloss.Data.Point.Arithmetic ( Graphics/Gloss/Data/Point/Arithmetic.hs, dist/build/Graphics/Gloss/Data/Point/Arithmetic.o, dist/build/Graphics/Gloss/Data/Point/Arithmetic.dyn_o )
[ 5 of 44] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, dist/build/Graphics/Gloss/Geometry/Angle.o, dist/build/Graphics/Gloss/Geometry/Angle.dyn_o )
[ 6 of 44] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, dist/build/Graphics/Gloss/Data/Picture.o, dist/build/Graphics/Gloss/Data/Picture.dyn_o )
[ 7 of 44] Compiling Graphics.Gloss.Data.ViewPort ( Graphics/Gloss/Data/ViewPort.hs, dist/build/Graphics/Gloss/Data/ViewPort.o, dist/build/Graphics/Gloss/Data/ViewPort.dyn_o )
[ 8 of 44] Compiling Graphics.Gloss.Data.Controller ( Graphics/Gloss/Data/Controller.hs, dist/build/Graphics/Gloss/Data/Controller.o, dist/build/Graphics/Gloss/Data/Controller.dyn_o )
[ 9 of 44] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, dist/build/Graphics/Gloss/Data/Vector.o, dist/build/Graphics/Gloss/Data/Vector.dyn_o )
[10 of 44] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, dist/build/Graphics/Gloss/Data/Point.o, dist/build/Graphics/Gloss/Data/Point.dyn_o )
[11 of 44] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, dist/build/Graphics/Gloss/Geometry/Line.o, dist/build/Graphics/Gloss/Geometry/Line.dyn_o )
[12 of 44] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, dist/build/Graphics/Gloss/Internals/Color.o, dist/build/Graphics/Gloss/Internals/Color.dyn_o )
[13 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.o, dist/build/Graphics/Gloss/Internals/Interface/Animate/State.dyn_o )
[14 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.o, dist/build/Graphics/Gloss/Internals/Interface/Backend/Types.dyn_o )
[15 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.o, dist/build/Graphics/Gloss/Internals/Interface/Backend/GLUT.dyn_o )
[16 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, dist/build/Graphics/Gloss/Internals/Interface/Backend.o, dist/build/Graphics/Gloss/Internals/Interface/Backend.dyn_o )
[17 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.o, dist/build/Graphics/Gloss/Internals/Interface/Animate/Timing.dyn_o )
[18 of 44] Compiling Graphics.Gloss.Interface.Environment ( Graphics/Gloss/Interface/Environment.hs, dist/build/Graphics/Gloss/Interface/Environment.o, dist/build/Graphics/Gloss/Interface/Environment.dyn_o )
[19 of 44] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, dist/build/Graphics/Gloss/Internals/Interface/Callback.o, dist/build/Graphics/Gloss/Internals/Interface/Callback.dyn_o )
[20 of 44] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.o, dist/build/Graphics/Gloss/Internals/Interface/Common/Exit.dyn_o )
[21 of 44] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, dist/build/Graphics/Gloss/Internals/Interface/Debug.o, dist/build/Graphics/Gloss/Internals/Interface/Debug.dyn_o )
[22 of 44] Compiling Graphics.Gloss.Internals.Interface.Event ( Graphics/Gloss/Internals/Interface/Event.hs, dist/build/Graphics/Gloss/Internals/Interface/Event.o, dist/build/Graphics/Gloss/Internals/Interface/Event.dyn_o )
[23 of 44] Compiling Graphics.Gloss.Data.ViewState ( Graphics/Gloss/Data/ViewState.hs, dist/build/Graphics/Gloss/Data/ViewState.o, dist/build/Graphics/Gloss/Data/ViewState.dyn_o )
[24 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate/State.dyn_o )
[25 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate/Idle.dyn_o )
[26 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.dyn_o )
[27 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Motion ( Graphics/Gloss/Internals/Interface/ViewState/Motion.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Motion.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Motion.dyn_o )
[28 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Reshape ( Graphics/Gloss/Internals/Interface/ViewState/Reshape.hs, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Reshape.o, dist/build/Graphics/Gloss/Internals/Interface/ViewState/Reshape.dyn_o )
[29 of 44] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, dist/build/Graphics/Gloss/Internals/Interface/Window.o, dist/build/Graphics/Gloss/Internals/Interface/Window.dyn_o )
[30 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, dist/build/Graphics/Gloss/Internals/Interface/Simulate.o, dist/build/Graphics/Gloss/Internals/Interface/Simulate.dyn_o )
[31 of 44] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, dist/build/Graphics/Gloss/Interface/Pure/Simulate.o, dist/build/Graphics/Gloss/Interface/Pure/Simulate.dyn_o )
[32 of 44] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, dist/build/Graphics/Gloss/Interface/IO/Simulate.o, dist/build/Graphics/Gloss/Interface/IO/Simulate.dyn_o )
[33 of 44] Compiling Graphics.Gloss.Internals.Interface.Interact ( Graphics/Gloss/Internals/Interface/Interact.hs, dist/build/Graphics/Gloss/Internals/Interface/Interact.o, dist/build/Graphics/Gloss/Internals/Interface/Interact.dyn_o )
[34 of 44] Compiling Graphics.Gloss.Interface.IO.Interact ( Graphics/Gloss/Interface/IO/Interact.hs, dist/build/Graphics/Gloss/Interface/IO/Interact.o, dist/build/Graphics/Gloss/Interface/IO/Interact.dyn_o )
[35 of 44] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, dist/build/Graphics/Gloss/Internals/Interface/Game.o, dist/build/Graphics/Gloss/Internals/Interface/Game.dyn_o )
[36 of 44] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, dist/build/Graphics/Gloss/Interface/Pure/Game.o, dist/build/Graphics/Gloss/Interface/Pure/Game.dyn_o )
[37 of 44] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, dist/build/Graphics/Gloss/Interface/IO/Game.o, dist/build/Graphics/Gloss/Interface/IO/Game.dyn_o )
[38 of 44] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, dist/build/Graphics/Gloss/Internals/Interface/Display.o, dist/build/Graphics/Gloss/Internals/Interface/Display.dyn_o )
[39 of 44] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, dist/build/Graphics/Gloss/Interface/Pure/Display.o, dist/build/Graphics/Gloss/Interface/Pure/Display.dyn_o )
[40 of 44] Compiling Graphics.Gloss.Interface.IO.Display ( Graphics/Gloss/Interface/IO/Display.hs, dist/build/Graphics/Gloss/Interface/IO/Display.o, dist/build/Graphics/Gloss/Interface/IO/Display.dyn_o )
[41 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, dist/build/Graphics/Gloss/Internals/Interface/Animate.o, dist/build/Graphics/Gloss/Internals/Interface/Animate.dyn_o )
[42 of 44] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, dist/build/Graphics/Gloss/Interface/Pure/Animate.o, dist/build/Graphics/Gloss/Interface/Pure/Animate.dyn_o )
[43 of 44] Compiling Graphics.Gloss   ( Graphics/Gloss.hs, dist/build/Graphics/Gloss.o, dist/build/Graphics/Gloss.dyn_o )
[44 of 44] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, dist/build/Graphics/Gloss/Interface/IO/Animate.o, dist/build/Graphics/Gloss/Interface/IO/Animate.dyn_o )
Preprocessing library for gloss-1.13.2.2..
Running Haddock on library for gloss-1.13.2.2..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 44] Compiling Graphics.Gloss.Data.Bitmap ( Graphics/Gloss/Data/Bitmap.hs, nothing )
[ 2 of 44] Compiling Graphics.Gloss.Data.Color ( Graphics/Gloss/Data/Color.hs, nothing )
[ 3 of 44] Compiling Graphics.Gloss.Data.Display ( Graphics/Gloss/Data/Display.hs, nothing )
[ 4 of 44] Compiling Graphics.Gloss.Data.Point.Arithmetic ( Graphics/Gloss/Data/Point/Arithmetic.hs, nothing )
[ 5 of 44] Compiling Graphics.Gloss.Geometry.Angle ( Graphics/Gloss/Geometry/Angle.hs, nothing )
[ 6 of 44] Compiling Graphics.Gloss.Data.Picture ( Graphics/Gloss/Data/Picture.hs, nothing )
[ 7 of 44] Compiling Graphics.Gloss.Data.ViewPort ( Graphics/Gloss/Data/ViewPort.hs, nothing )
[ 8 of 44] Compiling Graphics.Gloss.Data.Controller ( Graphics/Gloss/Data/Controller.hs, nothing )
[ 9 of 44] Compiling Graphics.Gloss.Data.Vector ( Graphics/Gloss/Data/Vector.hs, nothing )
[10 of 44] Compiling Graphics.Gloss.Data.Point ( Graphics/Gloss/Data/Point.hs, nothing )
[11 of 44] Compiling Graphics.Gloss.Geometry.Line ( Graphics/Gloss/Geometry/Line.hs, nothing )
[12 of 44] Compiling Graphics.Gloss.Internals.Color ( Graphics/Gloss/Internals/Color.hs, nothing )
[13 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.State ( Graphics/Gloss/Internals/Interface/Animate/State.hs, nothing )
[14 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.Types ( Graphics/Gloss/Internals/Interface/Backend/Types.hs, nothing )
[15 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend.GLUT ( Graphics/Gloss/Internals/Interface/Backend/GLUT.hs, nothing )
[16 of 44] Compiling Graphics.Gloss.Internals.Interface.Backend ( Graphics/Gloss/Internals/Interface/Backend.hs, nothing )
[17 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate.Timing ( Graphics/Gloss/Internals/Interface/Animate/Timing.hs, nothing )
[18 of 44] Compiling Graphics.Gloss.Interface.Environment ( Graphics/Gloss/Interface/Environment.hs, nothing )
[19 of 44] Compiling Graphics.Gloss.Internals.Interface.Callback ( Graphics/Gloss/Internals/Interface/Callback.hs, nothing )
[20 of 44] Compiling Graphics.Gloss.Internals.Interface.Common.Exit ( Graphics/Gloss/Internals/Interface/Common/Exit.hs, nothing )
[21 of 44] Compiling Graphics.Gloss.Internals.Interface.Debug ( Graphics/Gloss/Internals/Interface/Debug.hs, nothing )
[22 of 44] Compiling Graphics.Gloss.Internals.Interface.Event ( Graphics/Gloss/Internals/Interface/Event.hs, nothing )
[23 of 44] Compiling Graphics.Gloss.Data.ViewState ( Graphics/Gloss/Data/ViewState.hs, nothing )
[24 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.State ( Graphics/Gloss/Internals/Interface/Simulate/State.hs, nothing )
[25 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate.Idle ( Graphics/Gloss/Internals/Interface/Simulate/Idle.hs, nothing )
[26 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.KeyMouse ( Graphics/Gloss/Internals/Interface/ViewState/KeyMouse.hs, nothing )
[27 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Motion ( Graphics/Gloss/Internals/Interface/ViewState/Motion.hs, nothing )
[28 of 44] Compiling Graphics.Gloss.Internals.Interface.ViewState.Reshape ( Graphics/Gloss/Internals/Interface/ViewState/Reshape.hs, nothing )
[29 of 44] Compiling Graphics.Gloss.Internals.Interface.Window ( Graphics/Gloss/Internals/Interface/Window.hs, nothing )
[30 of 44] Compiling Graphics.Gloss.Internals.Interface.Simulate ( Graphics/Gloss/Internals/Interface/Simulate.hs, nothing )
[31 of 44] Compiling Graphics.Gloss.Interface.Pure.Simulate ( Graphics/Gloss/Interface/Pure/Simulate.hs, nothing )
[32 of 44] Compiling Graphics.Gloss.Interface.IO.Simulate ( Graphics/Gloss/Interface/IO/Simulate.hs, nothing )
[33 of 44] Compiling Graphics.Gloss.Internals.Interface.Interact ( Graphics/Gloss/Internals/Interface/Interact.hs, nothing )
[34 of 44] Compiling Graphics.Gloss.Interface.IO.Interact ( Graphics/Gloss/Interface/IO/Interact.hs, nothing )
[35 of 44] Compiling Graphics.Gloss.Internals.Interface.Game ( Graphics/Gloss/Internals/Interface/Game.hs, nothing )
[36 of 44] Compiling Graphics.Gloss.Interface.Pure.Game ( Graphics/Gloss/Interface/Pure/Game.hs, nothing )
[37 of 44] Compiling Graphics.Gloss.Interface.IO.Game ( Graphics/Gloss/Interface/IO/Game.hs, nothing )
[38 of 44] Compiling Graphics.Gloss.Internals.Interface.Display ( Graphics/Gloss/Internals/Interface/Display.hs, nothing )
[39 of 44] Compiling Graphics.Gloss.Interface.Pure.Display ( Graphics/Gloss/Interface/Pure/Display.hs, nothing )
[40 of 44] Compiling Graphics.Gloss.Interface.IO.Display ( Graphics/Gloss/Interface/IO/Display.hs, nothing )
[41 of 44] Compiling Graphics.Gloss.Internals.Interface.Animate ( Graphics/Gloss/Internals/Interface/Animate.hs, nothing )
[42 of 44] Compiling Graphics.Gloss.Interface.Pure.Animate ( Graphics/Gloss/Interface/Pure/Animate.hs, nothing )
[43 of 44] Compiling Graphics.Gloss   ( Graphics/Gloss.hs, nothing )
[44 of 44] Compiling Graphics.Gloss.Interface.IO.Animate ( Graphics/Gloss/Interface/IO/Animate.hs, nothing )
Haddock coverage:
  85% ( 12 / 14) in 'Graphics.Gloss.Data.Bitmap'
  Missing documentation for:
    bitmapDataOfForeignPtr
    bitmapDataOfByteString
Warning: 'Color' is ambiguous. It is defined
    * in Graphics.Gloss.Internals.Data.Color
    * in Graphics.Gloss.Internals.Data.Picture
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Graphics.Gloss.Internals.Data.Color
  61% ( 22 / 36) in 'Graphics.Gloss.Data.Color'
  Missing documentation for:
    black (Graphics/Gloss/Data/Color.hs:149)
    white (Graphics/Gloss/Data/Color.hs:150)
    red (Graphics/Gloss/Data/Color.hs:154)
    green (Graphics/Gloss/Data/Color.hs:155)
    blue (Graphics/Gloss/Data/Color.hs:156)
    yellow (Graphics/Gloss/Data/Color.hs:160)
    cyan (Graphics/Gloss/Data/Color.hs:161)
    magenta (Graphics/Gloss/Data/Color.hs:162)
    rose (Graphics/Gloss/Data/Color.hs:166)
    violet (Graphics/Gloss/Data/Color.hs:167)
    azure (Graphics/Gloss/Data/Color.hs:168)
    aquamarine (Graphics/Gloss/Data/Color.hs:169)
    chartreuse (Graphics/Gloss/Data/Color.hs:170)
    orange (Graphics/Gloss/Data/Color.hs:171)
  50% (  1 /  2) in 'Graphics.Gloss.Data.Display'
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    * at Graphics/Gloss/Data/ViewPort.hs:14:1
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    * at Graphics/Gloss/Data/ViewPort.hs:15:11
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    MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131)
    KeyState (Graphics/Gloss/Internals/Interface/Backend/Types.hs:140)
    Modifiers (Graphics/Gloss/Internals/Interface/Backend/Types.hs:215)
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    MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131)
    KeyState (Graphics/Gloss/Internals/Interface/Backend/Types.hs:140)
    Modifiers (Graphics/Gloss/Internals/Interface/Backend/Types.hs:215)
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    MouseButton (Graphics/Gloss/Internals/Interface/Backend/Types.hs:131)
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Documentation created: dist/doc/html/gloss/, dist/doc/html/gloss/gloss.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/gloss-1.13.2.2-6zI5YqrZm0aGCSm2kUGo7v
Completed    gloss-1.13.2.2
Configuring adjunctions-4.4.3...
Preprocessing library for adjunctions-4.4.3..
Building library for adjunctions-4.4.3..
[ 1 of 11] Compiling Control.Monad.Trans.Conts ( src/Control/Monad/Trans/Conts.hs, dist/build/Control/Monad/Trans/Conts.o, dist/build/Control/Monad/Trans/Conts.dyn_o )
[ 2 of 11] Compiling Data.Functor.Contravariant.Rep ( src/Data/Functor/Contravariant/Rep.hs, dist/build/Data/Functor/Contravariant/Rep.o, dist/build/Data/Functor/Contravariant/Rep.dyn_o )
[ 3 of 11] Compiling Data.Functor.Contravariant.Adjunction ( src/Data/Functor/Contravariant/Adjunction.hs, dist/build/Data/Functor/Contravariant/Adjunction.o, dist/build/Data/Functor/Contravariant/Adjunction.dyn_o )
[ 4 of 11] Compiling Control.Monad.Trans.Contravariant.Adjoint ( src/Control/Monad/Trans/Contravariant/Adjoint.hs, dist/build/Control/Monad/Trans/Contravariant/Adjoint.o, dist/build/Control/Monad/Trans/Contravariant/Adjoint.dyn_o )
[ 5 of 11] Compiling Data.Functor.Rep ( src/Data/Functor/Rep.hs, dist/build/Data/Functor/Rep.o, dist/build/Data/Functor/Rep.dyn_o )
[ 6 of 11] Compiling Data.Functor.Adjunction ( src/Data/Functor/Adjunction.hs, dist/build/Data/Functor/Adjunction.o, dist/build/Data/Functor/Adjunction.dyn_o )
[ 7 of 11] Compiling Control.Monad.Trans.Adjoint ( src/Control/Monad/Trans/Adjoint.hs, dist/build/Control/Monad/Trans/Adjoint.o, dist/build/Control/Monad/Trans/Adjoint.dyn_o )
[ 8 of 11] Compiling Control.Comonad.Trans.Adjoint ( src/Control/Comonad/Trans/Adjoint.hs, dist/build/Control/Comonad/Trans/Adjoint.o, dist/build/Control/Comonad/Trans/Adjoint.dyn_o )
[ 9 of 11] Compiling Control.Monad.Representable.State ( src/Control/Monad/Representable/State.hs, dist/build/Control/Monad/Representable/State.o, dist/build/Control/Monad/Representable/State.dyn_o )
[10 of 11] Compiling Control.Monad.Representable.Reader ( src/Control/Monad/Representable/Reader.hs, dist/build/Control/Monad/Representable/Reader.o, dist/build/Control/Monad/Representable/Reader.dyn_o )
[11 of 11] Compiling Control.Comonad.Representable.Store ( src/Control/Comonad/Representable/Store.hs, dist/build/Control/Comonad/Representable/Store.o, dist/build/Control/Comonad/Representable/Store.dyn_o )
Preprocessing library for adjunctions-4.4.3..
Running Haddock on library for adjunctions-4.4.3..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 11] Compiling Control.Monad.Trans.Conts ( src/Control/Monad/Trans/Conts.hs, nothing )
[ 2 of 11] Compiling Data.Functor.Contravariant.Rep ( src/Data/Functor/Contravariant/Rep.hs, nothing )
[ 3 of 11] Compiling Data.Functor.Contravariant.Adjunction ( src/Data/Functor/Contravariant/Adjunction.hs, nothing )
[ 4 of 11] Compiling Control.Monad.Trans.Contravariant.Adjoint ( src/Control/Monad/Trans/Contravariant/Adjoint.hs, nothing )
[ 5 of 11] Compiling Data.Functor.Rep ( src/Data/Functor/Rep.hs, nothing )
[ 6 of 11] Compiling Data.Functor.Adjunction ( src/Data/Functor/Adjunction.hs, nothing )
[ 7 of 11] Compiling Control.Monad.Trans.Adjoint ( src/Control/Monad/Trans/Adjoint.hs, nothing )
[ 8 of 11] Compiling Control.Comonad.Trans.Adjoint ( src/Control/Comonad/Trans/Adjoint.hs, nothing )
[ 9 of 11] Compiling Control.Monad.Representable.State ( src/Control/Monad/Representable/State.hs, nothing )
[10 of 11] Compiling Control.Monad.Representable.Reader ( src/Control/Monad/Representable/Reader.hs, nothing )
[11 of 11] Compiling Control.Comonad.Representable.Store ( src/Control/Comonad/Representable/Store.hs, nothing )
Haddock coverage:
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    Cont (src/Control/Monad/Trans/Conts.hs:38)
    cont (src/Control/Monad/Trans/Conts.hs:41)
    runCont (src/Control/Monad/Trans/Conts.hs:44)
    Conts (src/Control/Monad/Trans/Conts.hs:46)
    runConts (src/Control/Monad/Trans/Conts.hs:52)
    conts (src/Control/Monad/Trans/Conts.hs:49)
    ContsT (src/Control/Monad/Trans/Conts.hs:54)
    callCC (src/Control/Monad/Trans/Conts.hs:71)
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    * in Data.Functor.Contravariant
    * in Data.Functor.Contravariant
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    Defaulting to the one defined in Data.Functor.Contravariant
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    runAdjoint (src/Control/Monad/Trans/Contravariant/Adjoint.hs:48)
    adjoint (src/Control/Monad/Trans/Contravariant/Adjoint.hs:45)
    AdjointT (src/Control/Monad/Trans/Contravariant/Adjoint.hs:42)
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    Co (src/Data/Functor/Rep.hs:437)
    fmapRep (src/Data/Functor/Rep.hs:254)
    distributeRep (src/Data/Functor/Rep.hs:281)
    collectRep (src/Data/Functor/Rep.hs:284)
    apRep (src/Data/Functor/Rep.hs:278)
    pureRep (src/Data/Functor/Rep.hs:257)
    liftR2 (src/Data/Functor/Rep.hs:477)
    liftR3 (src/Data/Functor/Rep.hs:480)
    bindRep (src/Data/Functor/Rep.hs:260)
    mfixRep (src/Data/Functor/Rep.hs:263)
    mzipRep (src/Data/Functor/Rep.hs:269)
    mzipWithRep (src/Data/Functor/Rep.hs:266)
    askRep (src/Data/Functor/Rep.hs:272)
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    duplicatedRep (src/Data/Functor/Rep.hs:296)
    extendedRep (src/Data/Functor/Rep.hs:299)
    duplicateRep (src/Data/Functor/Rep.hs:302)
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    extractRep (src/Data/Functor/Rep.hs:308)
    duplicateRepBy (src/Data/Functor/Rep.hs:287)
    extendRepBy (src/Data/Functor/Rep.hs:290)
    extractRepBy (src/Data/Functor/Rep.hs:293)
    imapRep (src/Data/Functor/Rep.hs:311)
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    itraverseRep (src/Data/Functor/Rep.hs:319)
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    extractL (src/Data/Functor/Adjunction.hs:117)
    duplicateL (src/Data/Functor/Adjunction.hs:120)
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    runAdjoint (src/Control/Monad/Trans/Adjoint.hs:35)
    adjoint (src/Control/Monad/Trans/Adjoint.hs:32)
    AdjointT (src/Control/Monad/Trans/Adjoint.hs:29)
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    runAdjoint (src/Control/Comonad/Trans/Adjoint.hs:36)
    adjoint (src/Control/Comonad/Trans/Adjoint.hs:33)
    AdjointT (src/Control/Comonad/Trans/Adjoint.hs:30)
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    ReaderT (src/Control/Monad/Representable/Reader.hs:53)
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    ComonadStore
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	- Data.Functor.Rep.D:R:RepReverse
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	- Data.Functor.Rep.D:R:RepCofree
	- Data.Functor.Rep.D:R:RepProduct0
	- Data.Functor.Rep.D:R:RepCompose
	- Data.Functor.Rep.D:R:RepReaderT
	- Data.Functor.Rep.D:R:RepFUN
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	- Data.Functor.Rep.D:R:RepProxy
	- Data.Functor.Rep.D:R:RepCo
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	- Control.Monad.Representable.Reader.D:R:RepReaderT
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	- Control.Monad.Representable.Reader.D:R:RepReaderT
Documentation created: dist/doc/html/adjunctions/,
dist/doc/html/adjunctions/adjunctions.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/adjunctions-4.4.3-9fOc0h8zvTl9wWBhc9rku1
Completed    adjunctions-4.4.3
Configuring vector-sized-1.6.1...
Preprocessing library for vector-sized-1.6.1..
Building library for vector-sized-1.6.1..
[ 1 of 12] Compiling Data.Vector.Generic.Mutable.Sized.Internal ( src/Data/Vector/Generic/Mutable/Sized/Internal.hs, dist/build/Data/Vector/Generic/Mutable/Sized/Internal.o, dist/build/Data/Vector/Generic/Mutable/Sized/Internal.dyn_o )
[ 2 of 12] Compiling Data.Vector.Generic.Mutable.Sized ( src/Data/Vector/Generic/Mutable/Sized.hs, dist/build/Data/Vector/Generic/Mutable/Sized.o, dist/build/Data/Vector/Generic/Mutable/Sized.dyn_o )
[ 3 of 12] Compiling Data.Vector.Generic.Sized.Internal ( src/Data/Vector/Generic/Sized/Internal.hs, dist/build/Data/Vector/Generic/Sized/Internal.o, dist/build/Data/Vector/Generic/Sized/Internal.dyn_o )
[ 4 of 12] Compiling Data.Vector.Generic.Sized ( src/Data/Vector/Generic/Sized.hs, dist/build/Data/Vector/Generic/Sized.o, dist/build/Data/Vector/Generic/Sized.dyn_o )
[ 5 of 12] Compiling Data.Vector.Mutable.Sized ( src/Data/Vector/Mutable/Sized.hs, dist/build/Data/Vector/Mutable/Sized.o, dist/build/Data/Vector/Mutable/Sized.dyn_o )
[ 6 of 12] Compiling Data.Vector.Primitive.Mutable.Sized ( src/Data/Vector/Primitive/Mutable/Sized.hs, dist/build/Data/Vector/Primitive/Mutable/Sized.o, dist/build/Data/Vector/Primitive/Mutable/Sized.dyn_o )
[ 7 of 12] Compiling Data.Vector.Primitive.Sized ( src/Data/Vector/Primitive/Sized.hs, dist/build/Data/Vector/Primitive/Sized.o, dist/build/Data/Vector/Primitive/Sized.dyn_o )
[ 8 of 12] Compiling Data.Vector.Sized ( src/Data/Vector/Sized.hs, dist/build/Data/Vector/Sized.o, dist/build/Data/Vector/Sized.dyn_o )
[ 9 of 12] Compiling Data.Vector.Storable.Mutable.Sized ( src/Data/Vector/Storable/Mutable/Sized.hs, dist/build/Data/Vector/Storable/Mutable/Sized.o, dist/build/Data/Vector/Storable/Mutable/Sized.dyn_o )
[10 of 12] Compiling Data.Vector.Storable.Sized ( src/Data/Vector/Storable/Sized.hs, dist/build/Data/Vector/Storable/Sized.o, dist/build/Data/Vector/Storable/Sized.dyn_o )
[11 of 12] Compiling Data.Vector.Unboxed.Mutable.Sized ( src/Data/Vector/Unboxed/Mutable/Sized.hs, dist/build/Data/Vector/Unboxed/Mutable/Sized.o, dist/build/Data/Vector/Unboxed/Mutable/Sized.dyn_o )
[12 of 12] Compiling Data.Vector.Unboxed.Sized ( src/Data/Vector/Unboxed/Sized.hs, dist/build/Data/Vector/Unboxed/Sized.o, dist/build/Data/Vector/Unboxed/Sized.dyn_o )
Preprocessing library for vector-sized-1.6.1..
Running Haddock on library for vector-sized-1.6.1..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 12] Compiling Data.Vector.Generic.Mutable.Sized.Internal ( src/Data/Vector/Generic/Mutable/Sized/Internal.hs, nothing )
[ 2 of 12] Compiling Data.Vector.Generic.Mutable.Sized ( src/Data/Vector/Generic/Mutable/Sized.hs, nothing )
[ 3 of 12] Compiling Data.Vector.Generic.Sized.Internal ( src/Data/Vector/Generic/Sized/Internal.hs, nothing )
[ 4 of 12] Compiling Data.Vector.Generic.Sized ( src/Data/Vector/Generic/Sized.hs, nothing )
[ 5 of 12] Compiling Data.Vector.Mutable.Sized ( src/Data/Vector/Mutable/Sized.hs, nothing )
[ 6 of 12] Compiling Data.Vector.Primitive.Mutable.Sized ( src/Data/Vector/Primitive/Mutable/Sized.hs, nothing )
[ 7 of 12] Compiling Data.Vector.Primitive.Sized ( src/Data/Vector/Primitive/Sized.hs, nothing )
[ 8 of 12] Compiling Data.Vector.Sized ( src/Data/Vector/Sized.hs, nothing )
[ 9 of 12] Compiling Data.Vector.Storable.Mutable.Sized ( src/Data/Vector/Storable/Mutable/Sized.hs, nothing )
[10 of 12] Compiling Data.Vector.Storable.Sized ( src/Data/Vector/Storable/Sized.hs, nothing )
[11 of 12] Compiling Data.Vector.Unboxed.Mutable.Sized ( src/Data/Vector/Unboxed/Mutable/Sized.hs, nothing )
[12 of 12] Compiling Data.Vector.Unboxed.Sized ( src/Data/Vector/Unboxed/Sized.hs, nothing )
Haddock coverage:
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Warning: 'Proxy' is ambiguous. It is defined
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    * in Data.Proxy
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
Warning: 'Finite' is ambiguous. It is defined
    * in Data.Finite.Internal
    * in Data.Finite.Internal
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Finite.Internal
Warning: 'MVector' is ambiguous. It is defined
    * at src/Data/Vector/Generic/Mutable/Sized/Internal.hs:21:36
    * at src/Data/Vector/Generic/Mutable/Sized/Internal.hs:21:1
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Generic/Mutable/Sized/Internal.hs:21:1
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    Module header
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
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    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
Warning: '()' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'Finite' is ambiguous. It is defined
    * in Data.Finite.Internal
    * in Data.Finite.Internal
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Finite.Internal
Warning: 'Vector' is ambiguous. It is defined
    * at src/Data/Vector/Generic/Sized/Internal.hs:49:33
    * at src/Data/Vector/Generic/Sized/Internal.hs:49:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/Data/Vector/Generic/Sized/Internal.hs:49:1
Warning: '!' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'vectors' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'join' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  92% (202 /218) in 'Data.Vector.Generic.Sized'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Generic/Sized.hs:1152)
    zipWith5 (src/Data/Vector/Generic/Sized.hs:1164)
    zipWith6 (src/Data/Vector/Generic/Sized.hs:1177)
    izipWith3 (src/Data/Vector/Generic/Sized.hs:1198)
    izipWith4 (src/Data/Vector/Generic/Sized.hs:1209)
    izipWith5 (src/Data/Vector/Generic/Sized.hs:1221)
    izipWith6 (src/Data/Vector/Generic/Sized.hs:1234)
    zip3 (src/Data/Vector/Generic/Sized.hs:1246)
    zip4 (src/Data/Vector/Generic/Sized.hs:1255)
    zip5 (src/Data/Vector/Generic/Sized.hs:1265)
    zip6 (src/Data/Vector/Generic/Sized.hs:1276)
    unzip3 (src/Data/Vector/Generic/Sized.hs:1321)
    unzip4 (src/Data/Vector/Generic/Sized.hs:1329)
    unzip5 (src/Data/Vector/Generic/Sized.hs:1338)
    unzip6 (src/Data/Vector/Generic/Sized.hs:1348)
    fromSized (src/Data/Vector/Generic/Sized.hs:1833)
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
 100% ( 61 / 61) in 'Data.Vector.Mutable.Sized'
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
 100% ( 61 / 61) in 'Data.Vector.Primitive.Mutable.Sized'
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
Warning: '()' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'update' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'zip' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'accumulate' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: '!' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  95% (183 /191) in 'Data.Vector.Primitive.Sized'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Primitive/Sized.hs:872)
    zipWith5 (src/Data/Vector/Primitive/Sized.hs:883)
    zipWith6 (src/Data/Vector/Primitive/Sized.hs:895)
    izipWith3 (src/Data/Vector/Primitive/Sized.hs:914)
    izipWith4 (src/Data/Vector/Primitive/Sized.hs:924)
    izipWith5 (src/Data/Vector/Primitive/Sized.hs:935)
    izipWith6 (src/Data/Vector/Primitive/Sized.hs:947)
    fromSized (src/Data/Vector/Primitive/Sized.hs:1424)
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
Warning: '()' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: '!' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  92% (201 /217) in 'Data.Vector.Sized'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Sized.hs:937)
    zipWith5 (src/Data/Vector/Sized.hs:947)
    zipWith6 (src/Data/Vector/Sized.hs:958)
    izipWith3 (src/Data/Vector/Sized.hs:975)
    izipWith4 (src/Data/Vector/Sized.hs:984)
    izipWith5 (src/Data/Vector/Sized.hs:994)
    izipWith6 (src/Data/Vector/Sized.hs:1005)
    zip3 (src/Data/Vector/Sized.hs:1014)
    zip4 (src/Data/Vector/Sized.hs:1022)
    zip5 (src/Data/Vector/Sized.hs:1031)
    zip6 (src/Data/Vector/Sized.hs:1041)
    unzip3 (src/Data/Vector/Sized.hs:1084)
    unzip4 (src/Data/Vector/Sized.hs:1088)
    unzip5 (src/Data/Vector/Sized.hs:1092)
    unzip6 (src/Data/Vector/Sized.hs:1096)
    fromSized (src/Data/Vector/Sized.hs:1548)
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
 100% ( 61 / 61) in 'Data.Vector.Storable.Mutable.Sized'
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
Warning: '()' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: '!' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  92% (200 /216) in 'Data.Vector.Storable.Sized'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Storable/Sized.hs:972)
    zipWith5 (src/Data/Vector/Storable/Sized.hs:983)
    zipWith6 (src/Data/Vector/Storable/Sized.hs:995)
    izipWith3 (src/Data/Vector/Storable/Sized.hs:1014)
    izipWith4 (src/Data/Vector/Storable/Sized.hs:1024)
    izipWith5 (src/Data/Vector/Storable/Sized.hs:1035)
    izipWith6 (src/Data/Vector/Storable/Sized.hs:1047)
    zip3 (src/Data/Vector/Storable/Sized.hs:1058)
    zip4 (src/Data/Vector/Storable/Sized.hs:1067)
    zip5 (src/Data/Vector/Storable/Sized.hs:1077)
    zip6 (src/Data/Vector/Storable/Sized.hs:1088)
    unzip3 (src/Data/Vector/Storable/Sized.hs:1133)
    unzip4 (src/Data/Vector/Storable/Sized.hs:1139)
    unzip5 (src/Data/Vector/Storable/Sized.hs:1145)
    unzip6 (src/Data/Vector/Storable/Sized.hs:1151)
    fromSized (src/Data/Vector/Storable/Sized.hs:1620)
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
Warning: Data.Vector.Unboxed.Mutable.Sized: Couldn't find .haddock for export Unbox
  98% ( 62 / 63) in 'Data.Vector.Unboxed.Mutable.Sized'
  Missing documentation for:
    Unbox
Warning: 'Proxy' is ambiguous. It is defined
    * in Data.Proxy
    * in Data.Proxy
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Data.Proxy
Warning: '()' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: '!' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: Data.Vector.Unboxed.Sized: Couldn't find .haddock for export Unbox
  92% (201 /218) in 'Data.Vector.Unboxed.Sized'
  Missing documentation for:
    zipWith4 (src/Data/Vector/Unboxed/Sized.hs:973)
    zipWith5 (src/Data/Vector/Unboxed/Sized.hs:984)
    zipWith6 (src/Data/Vector/Unboxed/Sized.hs:996)
    izipWith3 (src/Data/Vector/Unboxed/Sized.hs:1015)
    izipWith4 (src/Data/Vector/Unboxed/Sized.hs:1025)
    izipWith5 (src/Data/Vector/Unboxed/Sized.hs:1036)
    izipWith6 (src/Data/Vector/Unboxed/Sized.hs:1048)
    zip3 (src/Data/Vector/Unboxed/Sized.hs:1059)
    zip4 (src/Data/Vector/Unboxed/Sized.hs:1068)
    zip5 (src/Data/Vector/Unboxed/Sized.hs:1078)
    zip6 (src/Data/Vector/Unboxed/Sized.hs:1089)
    unzip3 (src/Data/Vector/Unboxed/Sized.hs:1134)
    unzip4 (src/Data/Vector/Unboxed/Sized.hs:1139)
    unzip5 (src/Data/Vector/Unboxed/Sized.hs:1144)
    unzip6 (src/Data/Vector/Unboxed/Sized.hs:1149)
    fromSized (src/Data/Vector/Unboxed/Sized.hs:1618)
    Unbox
Warning: Data.Vector.Generic.Mutable.Sized: could not find link destinations for: 
	- Data.Vector.Generic.Mutable.Base.MVector
Warning: Data.Vector.Generic.Sized.Internal: could not find link destinations for: 
	- Data.Vector.Generic.Mutable.Base.MVector
	- Data.Vector.Generic.Mutable.Base.basicClear
	- Data.Vector.Generic.Mutable.Base.basicInitialize
	- Data.Vector.Generic.Mutable.Base.basicLength
	- Data.Vector.Generic.Mutable.Base.basicOverlaps
	- Data.Vector.Generic.Mutable.Base.basicSet
	- Data.Vector.Generic.Mutable.Base.basicUnsafeCopy
	- Data.Vector.Generic.Mutable.Base.basicUnsafeGrow
	- Data.Vector.Generic.Mutable.Base.basicUnsafeMove
	- Data.Vector.Generic.Mutable.Base.basicUnsafeNew
	- Data.Vector.Generic.Mutable.Base.basicUnsafeRead
	- Data.Vector.Generic.Mutable.Base.basicUnsafeReplicate
	- Data.Vector.Generic.Mutable.Base.basicUnsafeSlice
	- Data.Vector.Generic.Mutable.Base.basicUnsafeWrite
	- Data.Vector.Generic.Base.Vector
	- Data.Vector.Generic.Base.Mutable
	- Data.Vector.Generic.Base.basicLength
	- Data.Vector.Generic.Base.basicUnsafeCopy
	- Data.Vector.Generic.Base.basicUnsafeFreeze
	- Data.Vector.Generic.Base.basicUnsafeIndexM
	- Data.Vector.Generic.Base.basicUnsafeSlice
	- Data.Vector.Generic.Base.basicUnsafeThaw
	- Data.Vector.Generic.Base.elemseq
	- Data.Vector.Vector
	- Data.Vector.Storable.Vector
	- Data.Vector.Unboxed.Base.MVector
	- Data.Vector.Unboxed.Base.Vector
	- Data.Vector.Generic.Sized.D:R:RepVector
	- Data.Vector.Unboxed.Mutable.Sized.V_Sized
	- Data.Vector.Unboxed.Mutable.Sized.MV_Sized
	- Data.Vector.Unboxed.Mutable.Sized.D:R:VectorVector0
	- Data.Vector.Unboxed.Mutable.Sized.D:R:MVectorsVector0
Warning: Data.Vector.Generic.Sized: could not find link destinations for: 
	- Data.Vector.Generic.Mutable.Base.MVector
	- Data.Vector.Generic.Mutable.Base.basicClear
	- Data.Vector.Generic.Mutable.Base.basicInitialize
	- Data.Vector.Generic.Mutable.Base.basicLength
	- Data.Vector.Generic.Mutable.Base.basicOverlaps
	- Data.Vector.Generic.Mutable.Base.basicSet
	- Data.Vector.Generic.Mutable.Base.basicUnsafeCopy
	- Data.Vector.Generic.Mutable.Base.basicUnsafeGrow
	- Data.Vector.Generic.Mutable.Base.basicUnsafeMove
	- Data.Vector.Generic.Mutable.Base.basicUnsafeNew
	- Data.Vector.Generic.Mutable.Base.basicUnsafeRead
	- Data.Vector.Generic.Mutable.Base.basicUnsafeReplicate
	- Data.Vector.Generic.Mutable.Base.basicUnsafeSlice
	- Data.Vector.Generic.Mutable.Base.basicUnsafeWrite
	- Data.Vector.Generic.Base.Vector
	- Data.Vector.Generic.Base.Mutable
	- Data.Vector.Generic.Base.basicLength
	- Data.Vector.Generic.Base.basicUnsafeCopy
	- Data.Vector.Generic.Base.basicUnsafeFreeze
	- Data.Vector.Generic.Base.basicUnsafeIndexM
	- Data.Vector.Generic.Base.basicUnsafeSlice
	- Data.Vector.Generic.Base.basicUnsafeThaw
	- Data.Vector.Generic.Base.elemseq
	- Data.Vector.Vector
	- Data.Vector.Storable.Vector
	- Data.Vector.Unboxed.Base.MVector
	- Data.Vector.Unboxed.Base.Vector
	- Data.Vector.Generic.Sized.D:R:RepVector
	- Data.Vector.Unboxed.Mutable.Sized.V_Sized
	- Data.Vector.Unboxed.Mutable.Sized.MV_Sized
	- Data.Vector.Unboxed.Mutable.Sized.D:R:VectorVector0
	- Data.Vector.Unboxed.Mutable.Sized.D:R:MVectorsVector0
Warning: Data.Vector.Mutable.Sized: could not find link destinations for: 
	- Data.Vector.Mutable.MVector
Warning: Data.Vector.Primitive.Mutable.Sized: could not find link destinations for: 
	- Data.Vector.Primitive.Mutable.MVector
Warning: Data.Vector.Primitive.Sized: could not find link destinations for: 
	- Data.Vector.Primitive.Mutable.MVector
	- Data.Vector.Primitive.Vector
Warning: Data.Vector.Sized: could not find link destinations for: 
	- Data.Vector.Vector
	- Data.Vector.Mutable.MVector
Warning: Data.Vector.Storable.Mutable.Sized: could not find link destinations for: 
	- Data.Vector.Storable.Mutable.MVector
Warning: Data.Vector.Storable.Sized: could not find link destinations for: 
	- Data.Vector.Storable.Vector
	- Data.Vector.Storable.Mutable.MVector
Warning: Data.Vector.Unboxed.Mutable.Sized: could not find link destinations for: 
	- Data.Vector.Generic.Mutable.Base.MVector
	- Data.Vector.Generic.Mutable.Base.basicClear
	- Data.Vector.Generic.Mutable.Base.basicInitialize
	- Data.Vector.Generic.Mutable.Base.basicLength
	- Data.Vector.Generic.Mutable.Base.basicOverlaps
	- Data.Vector.Generic.Mutable.Base.basicSet
	- Data.Vector.Generic.Mutable.Base.basicUnsafeCopy
	- Data.Vector.Generic.Mutable.Base.basicUnsafeGrow
	- Data.Vector.Generic.Mutable.Base.basicUnsafeMove
	- Data.Vector.Generic.Mutable.Base.basicUnsafeNew
	- Data.Vector.Generic.Mutable.Base.basicUnsafeRead
	- Data.Vector.Generic.Mutable.Base.basicUnsafeReplicate
	- Data.Vector.Generic.Mutable.Base.basicUnsafeSlice
	- Data.Vector.Generic.Mutable.Base.basicUnsafeWrite
	- Data.Vector.Generic.Base.Vector
	- Data.Vector.Generic.Base.Mutable
	- Data.Vector.Generic.Base.basicLength
	- Data.Vector.Generic.Base.basicUnsafeCopy
	- Data.Vector.Generic.Base.basicUnsafeFreeze
	- Data.Vector.Generic.Base.basicUnsafeIndexM
	- Data.Vector.Generic.Base.basicUnsafeSlice
	- Data.Vector.Generic.Base.basicUnsafeThaw
	- Data.Vector.Generic.Base.elemseq
	- Data.Vector.Unboxed.Base.DoNotUnboxLazy
	- Data.Vector.Unboxed.Base.DoNotUnboxNormalForm
	- Data.Vector.Unboxed.Base.DoNotUnboxStrict
	- Data.Vector.Unboxed.Base.MVector
	- Data.Vector.Unboxed.Base.Vector
Warning: Data.Vector.Unboxed.Sized: could not find link destinations for: 
	- Data.Vector.Generic.Mutable.Base.MVector
	- Data.Vector.Generic.Base.Vector
	- Data.Vector.Unboxed.Base.DoNotUnboxLazy
	- Data.Vector.Unboxed.Base.DoNotUnboxNormalForm
	- Data.Vector.Unboxed.Base.DoNotUnboxStrict
	- Data.Vector.Unboxed.Base.MVector
	- Data.Vector.Unboxed.Base.Vector
Documentation created: dist/doc/html/vector-sized/,
dist/doc/html/vector-sized/vector-sized.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/vector-sized-1.6.1-7NVc0IW8qCK1qtWSDubfEu
Completed    vector-sized-1.6.1
Configuring essence-of-live-coding-0.2.9...
Preprocessing library for essence-of-live-coding-0.2.9..
Building library for essence-of-live-coding-0.2.9..
[ 1 of 42] Compiling LiveCoding.Cell.Util.Internal ( src/LiveCoding/Cell/Util/Internal.hs, dist/build/LiveCoding/Cell/Util/Internal.o, dist/build/LiveCoding/Cell/Util/Internal.dyn_o )
[ 2 of 42] Compiling LiveCoding.LiveProgram ( src/LiveCoding/LiveProgram.lhs, dist/build/LiveCoding/LiveProgram.o, dist/build/LiveCoding/LiveProgram.dyn_o )
[ 3 of 42] Compiling LiveCoding.Cell  ( src/LiveCoding/Cell.lhs, dist/build/LiveCoding/Cell.o, dist/build/LiveCoding/Cell.dyn_o )
[ 4 of 42] Compiling LiveCoding.Debugger ( src/LiveCoding/Debugger.lhs, dist/build/LiveCoding/Debugger.o, dist/build/LiveCoding/Debugger.dyn_o )
[ 5 of 42] Compiling LiveCoding.Coalgebra ( src/LiveCoding/Coalgebra.lhs, dist/build/LiveCoding/Coalgebra.o, dist/build/LiveCoding/Coalgebra.dyn_o )
[ 6 of 42] Compiling LiveCoding.Cell.Monad ( src/LiveCoding/Cell/Monad.hs, dist/build/LiveCoding/Cell/Monad.o, dist/build/LiveCoding/Cell/Monad.dyn_o )
[ 7 of 42] Compiling LiveCoding.Cell.Resample ( src/LiveCoding/Cell/Resample.hs, dist/build/LiveCoding/Cell/Resample.o, dist/build/LiveCoding/Cell/Resample.dyn_o )
[ 8 of 42] Compiling LiveCoding.Cell.Monad.Trans ( src/LiveCoding/Cell/Monad/Trans.hs, dist/build/LiveCoding/Cell/Monad/Trans.o, dist/build/LiveCoding/Cell/Monad/Trans.dyn_o )
[ 9 of 42] Compiling LiveCoding.Exceptions.Finite ( src/LiveCoding/Exceptions/Finite.lhs, dist/build/LiveCoding/Exceptions/Finite.o, dist/build/LiveCoding/Exceptions/Finite.dyn_o )
[10 of 42] Compiling LiveCoding.Exceptions ( src/LiveCoding/Exceptions.lhs, dist/build/LiveCoding/Exceptions.o, dist/build/LiveCoding/Exceptions.dyn_o )
[11 of 42] Compiling LiveCoding.External ( src/LiveCoding/External.hs, dist/build/LiveCoding/External.o, dist/build/LiveCoding/External.dyn_o )
[12 of 42] Compiling LiveCoding.CellExcept ( src/LiveCoding/CellExcept.lhs, dist/build/LiveCoding/CellExcept.o, dist/build/LiveCoding/CellExcept.dyn_o )

src/LiveCoding/CellExcept.lhs:47:3: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
    Noncanonical pure = return definition detected
    in the instance declaration for Applicative (CellExcept a b m).
    Suggested fix:
      Move definition from return to pure
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
   |
47 |   pure = return
   |   ^^^^^^^^^^^^^

src/LiveCoding/CellExcept.lhs:61:3: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
    Noncanonical return definition detected
    in the instance declaration for Monad (CellExcept a b m).
    return will eventually be removed in favour of pure
    Suggested fix:
      Either remove definition for return (recommended) or define as return = pure
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
   |
61 |   return = Return
   |   ^^^^^^^^^^^^^^^
[13 of 42] Compiling LiveCoding.Cell.Feedback ( src/LiveCoding/Cell/Feedback.lhs, dist/build/LiveCoding/Cell/Feedback.o, dist/build/LiveCoding/Cell/Feedback.dyn_o )
[14 of 42] Compiling LiveCoding.Cell.Util ( src/LiveCoding/Cell/Util.hs, dist/build/LiveCoding/Cell/Util.o, dist/build/LiveCoding/Cell/Util.dyn_o )
[15 of 42] Compiling LiveCoding.Bind  ( src/LiveCoding/Bind.lhs, dist/build/LiveCoding/Bind.o, dist/build/LiveCoding/Bind.dyn_o )
[16 of 42] Compiling LiveCoding.Forever ( src/LiveCoding/Forever.lhs, dist/build/LiveCoding/Forever.o, dist/build/LiveCoding/Forever.dyn_o )
[17 of 42] Compiling LiveCoding.Debugger.StatePrint ( src/LiveCoding/Debugger/StatePrint.hs, dist/build/LiveCoding/Debugger/StatePrint.o, dist/build/LiveCoding/Debugger/StatePrint.dyn_o )
[18 of 42] Compiling LiveCoding.LiveProgram.Except ( src/LiveCoding/LiveProgram/Except.hs, dist/build/LiveCoding/LiveProgram/Except.o, dist/build/LiveCoding/LiveProgram/Except.dyn_o )
[19 of 42] Compiling LiveCoding.LiveProgram.Monad.Trans ( src/LiveCoding/LiveProgram/Monad/Trans.hs, dist/build/LiveCoding/LiveProgram/Monad/Trans.o, dist/build/LiveCoding/LiveProgram/Monad/Trans.dyn_o )
[20 of 42] Compiling LiveCoding.HandlingState ( src/LiveCoding/HandlingState.hs, dist/build/LiveCoding/HandlingState.o, dist/build/LiveCoding/HandlingState.dyn_o )
[21 of 42] Compiling LiveCoding.Migrate.Migration ( src/LiveCoding/Migrate/Migration.hs, dist/build/LiveCoding/Migrate/Migration.o, dist/build/LiveCoding/Migrate/Migration.dyn_o )
[22 of 42] Compiling LiveCoding.Migrate.Debugger ( src/LiveCoding/Migrate/Debugger.hs, dist/build/LiveCoding/Migrate/Debugger.o, dist/build/LiveCoding/Migrate/Debugger.dyn_o )
[23 of 42] Compiling LiveCoding.Migrate.Cell ( src/LiveCoding/Migrate/Cell.hs, dist/build/LiveCoding/Migrate/Cell.o, dist/build/LiveCoding/Migrate/Cell.dyn_o )
[24 of 42] Compiling LiveCoding.Migrate.Monad.Trans ( src/LiveCoding/Migrate/Monad/Trans.hs, dist/build/LiveCoding/Migrate/Monad/Trans.o, dist/build/LiveCoding/Migrate/Monad/Trans.dyn_o )
[25 of 42] Compiling LiveCoding.Migrate ( src/LiveCoding/Migrate.lhs, dist/build/LiveCoding/Migrate.o, dist/build/LiveCoding/Migrate.dyn_o )

src/LiveCoding/Migrate.lhs:73:58: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
73 |       in if null suffix then prefix else withoutModule $ tail suffix
   |                                                          ^^^^
[26 of 42] Compiling LiveCoding.LiveProgram.HotCodeSwap ( src/LiveCoding/LiveProgram/HotCodeSwap.lhs, dist/build/LiveCoding/LiveProgram/HotCodeSwap.o, dist/build/LiveCoding/LiveProgram/HotCodeSwap.dyn_o )
[27 of 42] Compiling LiveCoding.Cell.HotCodeSwap ( src/LiveCoding/Cell/HotCodeSwap.hs, dist/build/LiveCoding/Cell/HotCodeSwap.o, dist/build/LiveCoding/Cell/HotCodeSwap.dyn_o )
[28 of 42] Compiling LiveCoding.Migrate.NoMigration ( src/LiveCoding/Migrate/NoMigration.hs, dist/build/LiveCoding/Migrate/NoMigration.o, dist/build/LiveCoding/Migrate/NoMigration.dyn_o )
[29 of 42] Compiling LiveCoding.Handle ( src/LiveCoding/Handle.hs, dist/build/LiveCoding/Handle.o, dist/build/LiveCoding/Handle.dyn_o )
[30 of 42] Compiling LiveCoding.Handle.Examples ( src/LiveCoding/Handle/Examples.hs, dist/build/LiveCoding/Handle/Examples.o, dist/build/LiveCoding/Handle/Examples.dyn_o )
[31 of 42] Compiling LiveCoding.Cell.NonBlocking ( src/LiveCoding/Cell/NonBlocking.hs, dist/build/LiveCoding/Cell/NonBlocking.o, dist/build/LiveCoding/Cell/NonBlocking.dyn_o )
[32 of 42] Compiling LiveCoding.Preliminary.CellExcept.Applicative ( src/LiveCoding/Preliminary/CellExcept/Applicative.lhs, dist/build/LiveCoding/Preliminary/CellExcept/Applicative.o, dist/build/LiveCoding/Preliminary/CellExcept/Applicative.dyn_o )
[33 of 42] Compiling LiveCoding.Preliminary.CellExcept ( src/LiveCoding/Preliminary/CellExcept.lhs, dist/build/LiveCoding/Preliminary/CellExcept.o, dist/build/LiveCoding/Preliminary/CellExcept.dyn_o )
[34 of 42] Compiling LiveCoding.Preliminary.CellExcept.Monad ( src/LiveCoding/Preliminary/CellExcept/Monad.lhs, dist/build/LiveCoding/Preliminary/CellExcept/Monad.o, dist/build/LiveCoding/Preliminary/CellExcept/Monad.dyn_o )
[35 of 42] Compiling LiveCoding.Preliminary.CellExcept.Newtype ( src/LiveCoding/Preliminary/CellExcept/Newtype.lhs, dist/build/LiveCoding/Preliminary/CellExcept/Newtype.o, dist/build/LiveCoding/Preliminary/CellExcept/Newtype.dyn_o )
[36 of 42] Compiling LiveCoding.Preliminary.LiveProgram.LiveProgram2 ( src/LiveCoding/Preliminary/LiveProgram/LiveProgram2.lhs, dist/build/LiveCoding/Preliminary/LiveProgram/LiveProgram2.o, dist/build/LiveCoding/Preliminary/LiveProgram/LiveProgram2.dyn_o )
[37 of 42] Compiling LiveCoding.Preliminary.LiveProgram.LiveProgramPreliminary ( src/LiveCoding/Preliminary/LiveProgram/LiveProgramPreliminary.lhs, dist/build/LiveCoding/Preliminary/LiveProgram/LiveProgramPreliminary.o, dist/build/LiveCoding/Preliminary/LiveProgram/LiveProgramPreliminary.dyn_o )
[38 of 42] Compiling LiveCoding.Preliminary.LiveProgram.HotCodeSwap ( src/LiveCoding/Preliminary/LiveProgram/HotCodeSwap.lhs, dist/build/LiveCoding/Preliminary/LiveProgram/HotCodeSwap.o, dist/build/LiveCoding/Preliminary/LiveProgram/HotCodeSwap.dyn_o )
[39 of 42] Compiling LiveCoding.RuntimeIO.Launch ( src/LiveCoding/RuntimeIO/Launch.hs, dist/build/LiveCoding/RuntimeIO/Launch.o, dist/build/LiveCoding/RuntimeIO/Launch.dyn_o )

src/LiveCoding/RuntimeIO/Launch.hs:74:28: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
74 | data LaunchedProgram (m :: * -> *) = LaunchedProgram
   |                            ^

src/LiveCoding/RuntimeIO/Launch.hs:74:33: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
74 | data LaunchedProgram (m :: * -> *) = LaunchedProgram
   |                                 ^
[40 of 42] Compiling LiveCoding.RuntimeIO ( src/LiveCoding/RuntimeIO.lhs, dist/build/LiveCoding/RuntimeIO.o, dist/build/LiveCoding/RuntimeIO.dyn_o )
[41 of 42] Compiling LiveCoding.GHCi  ( src/LiveCoding/GHCi.hs, dist/build/LiveCoding/GHCi.o, dist/build/LiveCoding/GHCi.dyn_o )
[42 of 42] Compiling LiveCoding       ( src/LiveCoding.hs, dist/build/LiveCoding.o, dist/build/LiveCoding.dyn_o )
Preprocessing executable 'TestExceptions' for essence-of-live-coding-0.2.9..
Building executable 'TestExceptions' for essence-of-live-coding-0.2.9..
[1 of 1] Compiling Main             ( app/TestExceptions.hs, dist/build/TestExceptions/TestExceptions-tmp/Main.o )
[2 of 2] Linking dist/build/TestExceptions/TestExceptions
Preprocessing executable 'TestNonBlocking' for essence-of-live-coding-0.2.9..
Building executable 'TestNonBlocking' for essence-of-live-coding-0.2.9..
[1 of 1] Compiling Main             ( app/TestNonBlocking.hs, dist/build/TestNonBlocking/TestNonBlocking-tmp/Main.o )
[2 of 2] Linking dist/build/TestNonBlocking/TestNonBlocking
Preprocessing library for essence-of-live-coding-0.2.9..
Running Haddock on library for essence-of-live-coding-0.2.9..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[ 1 of 42] Compiling LiveCoding.Cell.Util.Internal ( src/LiveCoding/Cell/Util/Internal.hs, nothing )
[ 2 of 42] Compiling LiveCoding.LiveProgram ( src/LiveCoding/LiveProgram.lhs, nothing )
[ 3 of 42] Compiling LiveCoding.Cell  ( src/LiveCoding/Cell.lhs, nothing )
[ 4 of 42] Compiling LiveCoding.Debugger ( src/LiveCoding/Debugger.lhs, nothing )
[ 5 of 42] Compiling LiveCoding.Coalgebra ( src/LiveCoding/Coalgebra.lhs, nothing )
[ 6 of 42] Compiling LiveCoding.Cell.Monad ( src/LiveCoding/Cell/Monad.hs, nothing )
[ 7 of 42] Compiling LiveCoding.Cell.Resample ( src/LiveCoding/Cell/Resample.hs, nothing )
[ 8 of 42] Compiling LiveCoding.Cell.Monad.Trans ( src/LiveCoding/Cell/Monad/Trans.hs, nothing )
[ 9 of 42] Compiling LiveCoding.Exceptions.Finite ( src/LiveCoding/Exceptions/Finite.lhs, nothing )
[10 of 42] Compiling LiveCoding.Exceptions ( src/LiveCoding/Exceptions.lhs, nothing )
[11 of 42] Compiling LiveCoding.External ( src/LiveCoding/External.hs, nothing )
[12 of 42] Compiling LiveCoding.CellExcept ( src/LiveCoding/CellExcept.lhs, nothing )

src/LiveCoding/CellExcept.lhs:47:3: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
    Noncanonical pure = return definition detected
    in the instance declaration for Applicative (CellExcept a b m).
    Suggested fix:
      Move definition from return to pure
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
   |
47 |   pure = return
   |   ^^^^^^^^^^^^^

src/LiveCoding/CellExcept.lhs:61:3: warning: [GHC-22705] [-Wnoncanonical-monad-instances]
    Noncanonical return definition detected
    in the instance declaration for Monad (CellExcept a b m).
    return will eventually be removed in favour of pure
    Suggested fix:
      Either remove definition for return (recommended) or define as return = pure
      See also: https://gitlab.haskell.org/ghc/ghc/-/wikis/proposal/monad-of-no-return
   |
61 |   return = Return
   |   ^^^^^^^^^^^^^^^
[13 of 42] Compiling LiveCoding.Cell.Feedback ( src/LiveCoding/Cell/Feedback.lhs, nothing )
[14 of 42] Compiling LiveCoding.Cell.Util ( src/LiveCoding/Cell/Util.hs, nothing )
[15 of 42] Compiling LiveCoding.Bind  ( src/LiveCoding/Bind.lhs, nothing )
[16 of 42] Compiling LiveCoding.Forever ( src/LiveCoding/Forever.lhs, nothing )
[17 of 42] Compiling LiveCoding.Debugger.StatePrint ( src/LiveCoding/Debugger/StatePrint.hs, nothing )
[18 of 42] Compiling LiveCoding.LiveProgram.Except ( src/LiveCoding/LiveProgram/Except.hs, nothing )
[19 of 42] Compiling LiveCoding.LiveProgram.Monad.Trans ( src/LiveCoding/LiveProgram/Monad/Trans.hs, nothing )
[20 of 42] Compiling LiveCoding.HandlingState ( src/LiveCoding/HandlingState.hs, nothing )
[21 of 42] Compiling LiveCoding.Migrate.Migration ( src/LiveCoding/Migrate/Migration.hs, nothing )
[22 of 42] Compiling LiveCoding.Migrate.Debugger ( src/LiveCoding/Migrate/Debugger.hs, nothing )
[23 of 42] Compiling LiveCoding.Migrate.Cell ( src/LiveCoding/Migrate/Cell.hs, nothing )
[24 of 42] Compiling LiveCoding.Migrate.Monad.Trans ( src/LiveCoding/Migrate/Monad/Trans.hs, nothing )
[25 of 42] Compiling LiveCoding.Migrate ( src/LiveCoding/Migrate.lhs, nothing )

src/LiveCoding/Migrate.lhs:73:58: warning: [GHC-63394] [-Wx-partial]
    In the use of tail
    (imported from Prelude, but defined in GHC.List):
    "This is a partial function, it throws an error on empty lists. Replace it with drop 1, or use pattern matching or Data.List.uncons instead. Consider refactoring to use Data.List.NonEmpty."
   |
73 |       in if null suffix then prefix else withoutModule $ tail suffix
   |                                                          ^^^^
[26 of 42] Compiling LiveCoding.LiveProgram.HotCodeSwap ( src/LiveCoding/LiveProgram/HotCodeSwap.lhs, nothing )
[27 of 42] Compiling LiveCoding.Cell.HotCodeSwap ( src/LiveCoding/Cell/HotCodeSwap.hs, nothing )
[28 of 42] Compiling LiveCoding.Migrate.NoMigration ( src/LiveCoding/Migrate/NoMigration.hs, nothing )
[29 of 42] Compiling LiveCoding.Handle ( src/LiveCoding/Handle.hs, nothing )
[30 of 42] Compiling LiveCoding.Handle.Examples ( src/LiveCoding/Handle/Examples.hs, nothing )
[31 of 42] Compiling LiveCoding.Cell.NonBlocking ( src/LiveCoding/Cell/NonBlocking.hs, nothing )
[32 of 42] Compiling LiveCoding.Preliminary.CellExcept.Applicative ( src/LiveCoding/Preliminary/CellExcept/Applicative.lhs, nothing )
[33 of 42] Compiling LiveCoding.Preliminary.CellExcept ( src/LiveCoding/Preliminary/CellExcept.lhs, nothing )
[34 of 42] Compiling LiveCoding.Preliminary.CellExcept.Monad ( src/LiveCoding/Preliminary/CellExcept/Monad.lhs, nothing )
[35 of 42] Compiling LiveCoding.Preliminary.CellExcept.Newtype ( src/LiveCoding/Preliminary/CellExcept/Newtype.lhs, nothing )
[36 of 42] Compiling LiveCoding.Preliminary.LiveProgram.LiveProgram2 ( src/LiveCoding/Preliminary/LiveProgram/LiveProgram2.lhs, nothing )
[37 of 42] Compiling LiveCoding.Preliminary.LiveProgram.LiveProgramPreliminary ( src/LiveCoding/Preliminary/LiveProgram/LiveProgramPreliminary.lhs, nothing )
[38 of 42] Compiling LiveCoding.Preliminary.LiveProgram.HotCodeSwap ( src/LiveCoding/Preliminary/LiveProgram/HotCodeSwap.lhs, nothing )
[39 of 42] Compiling LiveCoding.RuntimeIO.Launch ( src/LiveCoding/RuntimeIO/Launch.hs, nothing )

src/LiveCoding/RuntimeIO/Launch.hs:74:28: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
74 | data LaunchedProgram (m :: * -> *) = LaunchedProgram
   |                            ^

src/LiveCoding/RuntimeIO/Launch.hs:74:33: warning: [GHC-39567] [-Wstar-is-type]
    Using * (or its Unicode variant) to mean Data.Kind.Type
    relies on the StarIsType extension, which will become
    deprecated in the future.
    Suggested fix: Use Type from Data.Kind instead.
   |
74 | data LaunchedProgram (m :: * -> *) = LaunchedProgram
   |                                 ^
[40 of 42] Compiling LiveCoding.RuntimeIO ( src/LiveCoding/RuntimeIO.lhs, nothing )
[41 of 42] Compiling LiveCoding.GHCi  ( src/LiveCoding/GHCi.hs, nothing )
[42 of 42] Compiling LiveCoding       ( src/LiveCoding.hs, nothing )
Haddock coverage:
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    * at src/LiveCoding/Cell.lhs:101:1
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    Actuator (src/LiveCoding/Cell.lhs:320)
    buildProg (src/LiveCoding/Cell.lhs:325)
    stepRate (src/LiveCoding/Cell.lhs:360)
    integrate (src/LiveCoding/Cell.lhs:366)
    localTime (src/LiveCoding/Cell.lhs:373)
    Parallel (src/LiveCoding/Cell.lhs:439)
    arrM (src/LiveCoding/Cell.lhs:479)
    constM (src/LiveCoding/Cell.lhs:482)
    constC (src/LiveCoding/Cell.lhs:485)
    sine (src/LiveCoding/Cell.lhs:547)
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    putC (src/LiveCoding/Debugger.lhs:58)
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    withDebugger (src/LiveCoding/Debugger.lhs:92)
    withDebuggerC (src/LiveCoding/Debugger.lhs:99)
    Debugging (src/LiveCoding/Debugger.lhs:111)
    CountObserver (src/LiveCoding/Debugger.lhs:178)
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    MSF (src/LiveCoding/Coalgebra.lhs:35)
    Coalg (src/LiveCoding/Coalgebra.lhs:43)
    finality (src/LiveCoding/Coalgebra.lhs:61)
    finalityC (src/LiveCoding/Coalgebra.lhs:68)
    coalgebra (src/LiveCoding/Coalgebra.lhs:75)
    coalgebraC (src/LiveCoding/Coalgebra.lhs:83)
    AlgStructure (src/LiveCoding/Coalgebra.lhs:95)
    Alg (src/LiveCoding/Coalgebra.lhs:96)
    algMSF (src/LiveCoding/Coalgebra.lhs:103)
    initiality (src/LiveCoding/Coalgebra.lhs:111)
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    * in Control.Monad.Trans.Reader
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    * in Control.Monad.Trans.Writer.Strict
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    throwIf_ (src/LiveCoding/Exceptions.lhs:66)
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    >>>= (src/LiveCoding/Exceptions.lhs:134)
    >>>== (src/LiveCoding/Exceptions.lhs:151)
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    stepHandle (src/LiveCoding/External.hs:47)
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    try (src/LiveCoding/CellExcept.lhs:93)
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    foreverE (src/LiveCoding/Forever.lhs:75)
    ForeverE (src/LiveCoding/Forever.lhs:92)
    foreverC (src/LiveCoding/Forever.lhs:120)
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    printSinesForever (src/LiveCoding/Forever.lhs:133)
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    isUnit (src/LiveCoding/Debugger/StatePrint.hs:47)
    compositionShow (src/LiveCoding/Debugger/StatePrint.hs:57)
    parallelShow (src/LiveCoding/Debugger/StatePrint.hs:64)
    foreverEShow (src/LiveCoding/Debugger/StatePrint.hs:70)
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    exceptShow (src/LiveCoding/Debugger/StatePrint.hs:81)
    choiceShow (src/LiveCoding/Debugger/StatePrint.hs:88)
    gcast3 (src/LiveCoding/Debugger/StatePrint.hs:110)
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    ext3Q (src/LiveCoding/Debugger/StatePrint.hs:166)
    Q (src/LiveCoding/Debugger/StatePrint.hs:168)
Warning: 'ExceptT' is ambiguous. It is defined
    * in Control.Monad.Trans.Except
    * in Control.Monad.Trans.Except
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Warning: 'LiveProgramExcept' is ambiguous. It is defined
    * at src/LiveCoding/LiveProgram/Except.hs:42:33
    * at src/LiveCoding/LiveProgram/Except.hs:42:1
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    * at src/LiveCoding/LiveProgram.lhs:240:1
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    dataTypeNoMigration (src/LiveCoding/Migrate/NoMigration.hs:55)
    initializedConstr (src/LiveCoding/Migrate/NoMigration.hs:58)
    uninitializedConstr (src/LiveCoding/Migrate/NoMigration.hs:61)
    cellNoMigration (src/LiveCoding/Migrate/NoMigration.hs:108)
Warning: 'Handle' is ambiguous. It is defined
    * at src/LiveCoding/Handle.hs:39:19
    * at src/LiveCoding/Handle.hs:39:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/LiveCoding/Handle.hs:39:1
Warning: 'ParametrisedHandle' is ambiguous. It is defined
    * at src/LiveCoding/Handle.hs:93:33
    * at src/LiveCoding/Handle.hs:93:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/LiveCoding/Handle.hs:93:1
Warning: 'IORef' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
Warning: 'MVar' is out of scope.
    If you qualify the identifier, haddock can try to link it anyway.
  88% (  8 /  9) in 'LiveCoding.Handle'
  Missing documentation for:
    Module header
  80% (  4 /  5) in 'LiveCoding.Handle.Examples'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'LiveCoding.Cell.NonBlocking'
  Missing documentation for:
    Module header
Warning: 'LiveProgram' is ambiguous. It is defined
    * at src/LiveCoding/LiveProgram.lhs:240:22
    * at src/LiveCoding/LiveProgram.lhs:240:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/LiveCoding/LiveProgram.lhs:240:1
  91% ( 11 / 12) in 'LiveCoding.RuntimeIO.Launch'
  Missing documentation for:
    Module header
   0% (  0 /  3) in 'LiveCoding.RuntimeIO'
  Missing documentation for:
    Module header
    foreground (src/LiveCoding/RuntimeIO.lhs:38)
    update (src/LiveCoding/RuntimeIO.lhs:54)
Warning: 'LiveProgram' is ambiguous. It is defined
    * at src/LiveCoding/LiveProgram.lhs:240:22
    * at src/LiveCoding/LiveProgram.lhs:240:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/LiveCoding/LiveProgram.lhs:240:1
Warning: 'Store' is ambiguous. It is defined
    * in Foreign.Store
    * in Foreign.Store
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in Foreign.Store
Warning: 'LaunchedProgram' is ambiguous. It is defined
    * at src/LiveCoding/RuntimeIO/Launch.hs:74:38
    * at src/LiveCoding/RuntimeIO/Launch.hs:74:1
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined at src/LiveCoding/RuntimeIO/Launch.hs:74:1
  94% ( 16 / 17) in 'LiveCoding.GHCi'
  Missing documentation for:
    proxyFromLiveProgram (src/LiveCoding/GHCi.hs:34)
  82% ( 73 / 88) in 'LiveCoding'
  Missing documentation for:
    Module header
    stateT
    stateInternal
    Handling (src/LiveCoding/HandlingState.hs:28)
    ArrowZero
    curry'
    Cochoice
    Mapping
    isRegistered
    foreground (src/LiveCoding/RuntimeIO.lhs:38)
    fromNoMigration (src/LiveCoding/Migrate/NoMigration.hs:51)
    dataTypeNoMigration (src/LiveCoding/Migrate/NoMigration.hs:55)
    initializedConstr (src/LiveCoding/Migrate/NoMigration.hs:58)
    uninitializedConstr (src/LiveCoding/Migrate/NoMigration.hs:61)
    cellNoMigration (src/LiveCoding/Migrate/NoMigration.hs:108)
Warning: LiveCoding: could not find link destinations for: 
	- Control.Arrow.Rep1_Kleisli
	- Control.Arrow.Rep_Kleisli
	- Data.Profunctor.Traversing.Baz
	- Data.Profunctor.Traversing.Bazaar
	- Data.Profunctor.Rep.D:R:CorepCostar
	- Data.Profunctor.Rep.D:R:RepForget
	- Data.Profunctor.Rep.D:R:RepKleisli
	- Data.Profunctor.Rep.D:R:RepStar
Documentation created: dist/doc/html/essence-of-live-coding/,
dist/doc/html/essence-of-live-coding/essence-of-live-coding.txt
Preprocessing executable 'TestExceptions' for essence-of-live-coding-0.2.9..
Preprocessing executable 'TestNonBlocking' for essence-of-live-coding-0.2.9..
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/essence-of-live-coding-0.2.9-4Na7yM2FiFFLo4JhuM90GF
Installing executable TestExceptions in /var/lib/hackage-doc-builder/build-cache/tmp-install/bin
Warning: The directory
/var/lib/hackage-doc-builder/build-cache/tmp-install/bin is not in the system
search path.
Installing executable TestNonBlocking in /var/lib/hackage-doc-builder/build-cache/tmp-install/bin
Warning: The directory
/var/lib/hackage-doc-builder/build-cache/tmp-install/bin is not in the system
search path.
Completed    essence-of-live-coding-0.2.9
Downloading  essence-of-live-coding-gloss-0.2.9
Downloaded   essence-of-live-coding-gloss-0.2.9
Configuring essence-of-live-coding-gloss-0.2.9...
Preprocessing library for essence-of-live-coding-gloss-0.2.9..
Building library for essence-of-live-coding-gloss-0.2.9..
[1 of 3] Compiling LiveCoding.Gloss.PictureM ( src/LiveCoding/Gloss/PictureM.hs, dist/build/LiveCoding/Gloss/PictureM.o, dist/build/LiveCoding/Gloss/PictureM.dyn_o )
[2 of 3] Compiling LiveCoding.Gloss.Debugger ( src/LiveCoding/Gloss/Debugger.hs, dist/build/LiveCoding/Gloss/Debugger.o, dist/build/LiveCoding/Gloss/Debugger.dyn_o )
[3 of 3] Compiling LiveCoding.Gloss ( src/LiveCoding/Gloss.hs, dist/build/LiveCoding/Gloss.o, dist/build/LiveCoding/Gloss.dyn_o )
Preprocessing library for essence-of-live-coding-gloss-0.2.9..
Running Haddock on library for essence-of-live-coding-gloss-0.2.9..
Warning: --source-* options are ignored when --hyperlinked-source is enabled.
[1 of 3] Compiling LiveCoding.Gloss.PictureM ( src/LiveCoding/Gloss/PictureM.hs, nothing )
[2 of 3] Compiling LiveCoding.Gloss.Debugger ( src/LiveCoding/Gloss/Debugger.hs, nothing )
[3 of 3] Compiling LiveCoding.Gloss ( src/LiveCoding/Gloss.hs, nothing )
Haddock coverage:
Warning: LiveCoding.Gloss.PictureM: Could not find documentation for exported module: LiveCoding.Gloss.PictureM
  66% (  4 /  6) in 'LiveCoding.Gloss.PictureM'
  Missing documentation for:
    Module header
    addPicture (src/LiveCoding/Gloss/PictureM.hs:39)
   0% (  0 /  4) in 'LiveCoding.Gloss.Debugger'
  Missing documentation for:
    Module header
    statePicture (src/LiveCoding/Gloss/Debugger.hs:27)
    statePlay (src/LiveCoding/Gloss/Debugger.hs:30)
    every (src/LiveCoding/Gloss/Debugger.hs:33)
Warning: 'Handle' is ambiguous. It is defined
    * in LiveCoding.Handle
    * in LiveCoding.Handle
    You may be able to disambiguate the identifier by qualifying it or
    by specifying the type/value namespace explicitly.
    Defaulting to the one defined in LiveCoding.Handle
Warning: LiveCoding.Gloss: Could not find documentation for exported module: LiveCoding.Gloss
  64% (  9 / 14) in 'LiveCoding.Gloss'
  Missing documentation for:
    Module header
    defaultSettings (src/LiveCoding/Gloss.hs:67)
    getPicture (src/LiveCoding/Gloss.hs:95)
    handleEvent (src/LiveCoding/Gloss.hs:98)
    stepGloss (src/LiveCoding/Gloss.hs:104)
Documentation created: dist/doc/html/essence-of-live-coding-gloss/,
dist/doc/html/essence-of-live-coding-gloss/essence-of-live-coding-gloss.txt
Installing library in /var/lib/hackage-doc-builder/build-cache/tmp-install/lib/x86_64-linux-ghc-9.8.4/essence-of-live-coding-gloss-0.2.9-5qDQQhXSNuaJEPqKs0IgI
Completed    essence-of-live-coding-gloss-0.2.9

Test log

[view raw]

Resolving dependencies...
Error:
    Internal libraries only supported with per-component builds.
    Per-component builds were disabled because program coverage is enabled
    In the package 'vector-0.13.2.0'