Index - B
| basis | FreeGame |
| basisFor | FreeGame |
| beginFrame | FreeGame.Internal.GLFW |
| Bitmap | FreeGame.Data.Bitmap, FreeGame |
| bitmap | FreeGame.Class, FreeGame |
| BitmapData | FreeGame.Data.Bitmap |
| bitmapSize | FreeGame.Data.Bitmap |
| black | FreeGame |
| blend | FreeGame |
| BlendMode | FreeGame.Types, FreeGame |
| blendMode | |
| 1 (Function) | FreeGame.Class, FreeGame |
| 2 (Function) | FreeGame.Internal.GLFW |
| blendMode2BlendingFactors | FreeGame.Internal.GLFW |
| blue | FreeGame |
| bool | FreeGame |
| BoundingBox | |
| 1 (Type/Class) | FreeGame.Types, FreeGame |
| 2 (Data Constructor) | FreeGame.Types, FreeGame |
| Bracket | FreeGame.UI |
| bracket | FreeGame.UI, FreeGame |
| buttonDown | FreeGame.Class |
| ButtonState | FreeGame.Class |
| buttonStay | FreeGame.Class |
| buttonUp | FreeGame.Class |