Index - R
| R1 | FreeGame |
| R2 | FreeGame |
| R3 | FreeGame |
| R4 | FreeGame |
| radians | FreeGame.Util, FreeGame |
| randomness | FreeGame.Util, FreeGame |
| readBitmap | FreeGame.Data.Bitmap, FreeGame |
| red | FreeGame |
| refFPS | FreeGame.Internal.GLFW |
| refFrameCounter | FreeGame.Internal.GLFW |
| Release | FreeGame.Class |
| releaseTexture | FreeGame.Internal.GLFW |
| RenderedChar | |
| 1 (Type/Class) | FreeGame.Data.Font |
| 2 (Data Constructor) | FreeGame.Data.Font |
| replicateM | FreeGame |
| replicateM_ | FreeGame |
| return | FreeGame |
| rot2 | FreeGame.Class |
| rotateD | |
| 1 (Function) | FreeGame.Class, FreeGame |
| 2 (Function) | FreeGame.Internal.GLFW |
| rotateR | FreeGame.Class, FreeGame |
| runCovector | FreeGame |
| runFinalizerT | FreeGame.Internal.Finalizer |
| runGame | |
| 1 (Function) | FreeGame.Backend.GLFW |
| 2 (Function) | FreeGame |
| runTextT | FreeGame.Text |
| runTextT_ | FreeGame.Text |
| runVertices | FreeGame.Internal.GLFW |