Safe Haskell | None |
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Documentation
type Texture = (TextureObject, Double, Double)Source
runVertices :: MonadIO m => [V2 Double] -> m ()Source
preservingMatrix' :: MonadIO m => m a -> m aSource
drawTexture :: Texture -> IO ()Source
circleOutline :: Double -> IO ()Source
polygonOutline :: [V2 Double] -> IO ()Source
releaseTexture :: Texture -> IO ()Source
beginFrame :: System -> IO ()Source
withGLFW :: WindowMode -> BoundingBox Double -> (System -> IO a) -> IO aSource
screenshotFlipped :: System -> IO (Image PixelRGBA8)Source
screenshot :: System -> IO (Image PixelRGBA8)Source