{-# LANGUAGE TypeApplications #-}


-- | Copyright  : Will Thompson and Iñaki García Etxebarria
-- License    : LGPL-2.1
-- Maintainer : Iñaki García Etxebarria
-- 
-- t'GI.Clutter.Objects.ColorizeEffect.ColorizeEffect' is an opaque structure
-- whose members cannot be directly accessed
-- 
-- /Since: 1.4/

#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif

module GI.Clutter.Objects.ColorizeEffect
    ( 

-- * Exported types
    ColorizeEffect(..)                      ,
    IsColorizeEffect                        ,
    toColorizeEffect                        ,


 -- * Methods
-- | 
-- 
--  === __Click to display all available methods, including inherited ones__
-- ==== Methods
-- [bindProperty]("GI.GObject.Objects.Object#g:method:bindProperty"), [bindPropertyFull]("GI.GObject.Objects.Object#g:method:bindPropertyFull"), [createTexture]("GI.Clutter.Objects.OffscreenEffect#g:method:createTexture"), [forceFloating]("GI.GObject.Objects.Object#g:method:forceFloating"), [freezeNotify]("GI.GObject.Objects.Object#g:method:freezeNotify"), [getv]("GI.GObject.Objects.Object#g:method:getv"), [isFloating]("GI.GObject.Objects.Object#g:method:isFloating"), [notify]("GI.GObject.Objects.Object#g:method:notify"), [notifyByPspec]("GI.GObject.Objects.Object#g:method:notifyByPspec"), [paintTarget]("GI.Clutter.Objects.OffscreenEffect#g:method:paintTarget"), [queueRepaint]("GI.Clutter.Objects.Effect#g:method:queueRepaint"), [ref]("GI.GObject.Objects.Object#g:method:ref"), [refSink]("GI.GObject.Objects.Object#g:method:refSink"), [runDispose]("GI.GObject.Objects.Object#g:method:runDispose"), [stealData]("GI.GObject.Objects.Object#g:method:stealData"), [stealQdata]("GI.GObject.Objects.Object#g:method:stealQdata"), [thawNotify]("GI.GObject.Objects.Object#g:method:thawNotify"), [unref]("GI.GObject.Objects.Object#g:method:unref"), [watchClosure]("GI.GObject.Objects.Object#g:method:watchClosure").
-- 
-- ==== Getters
-- [getActor]("GI.Clutter.Objects.ActorMeta#g:method:getActor"), [getData]("GI.GObject.Objects.Object#g:method:getData"), [getEnabled]("GI.Clutter.Objects.ActorMeta#g:method:getEnabled"), [getName]("GI.Clutter.Objects.ActorMeta#g:method:getName"), [getProperty]("GI.GObject.Objects.Object#g:method:getProperty"), [getQdata]("GI.GObject.Objects.Object#g:method:getQdata"), [getTarget]("GI.Clutter.Objects.OffscreenEffect#g:method:getTarget"), [getTargetRect]("GI.Clutter.Objects.OffscreenEffect#g:method:getTargetRect"), [getTargetSize]("GI.Clutter.Objects.OffscreenEffect#g:method:getTargetSize"), [getTexture]("GI.Clutter.Objects.OffscreenEffect#g:method:getTexture"), [getTint]("GI.Clutter.Objects.ColorizeEffect#g:method:getTint").
-- 
-- ==== Setters
-- [setData]("GI.GObject.Objects.Object#g:method:setData"), [setDataFull]("GI.GObject.Objects.Object#g:method:setDataFull"), [setEnabled]("GI.Clutter.Objects.ActorMeta#g:method:setEnabled"), [setName]("GI.Clutter.Objects.ActorMeta#g:method:setName"), [setProperty]("GI.GObject.Objects.Object#g:method:setProperty"), [setTint]("GI.Clutter.Objects.ColorizeEffect#g:method:setTint").

#if defined(ENABLE_OVERLOADING)
    ResolveColorizeEffectMethod             ,
#endif

-- ** getTint #method:getTint#

#if defined(ENABLE_OVERLOADING)
    ColorizeEffectGetTintMethodInfo         ,
#endif
    colorizeEffectGetTint                   ,


-- ** new #method:new#

    colorizeEffectNew                       ,


-- ** setTint #method:setTint#

#if defined(ENABLE_OVERLOADING)
    ColorizeEffectSetTintMethodInfo         ,
#endif
    colorizeEffectSetTint                   ,




 -- * Properties


-- ** tint #attr:tint#
-- | The tint to apply to the actor
-- 
-- /Since: 1.4/

#if defined(ENABLE_OVERLOADING)
    ColorizeEffectTintPropertyInfo          ,
#endif
#if defined(ENABLE_OVERLOADING)
    colorizeEffectTint                      ,
#endif
    constructColorizeEffectTint             ,
    getColorizeEffectTint                   ,
    setColorizeEffectTint                   ,




    ) where

import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P

import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GHashTable as B.GHT
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Coerce as Coerce
import qualified Data.Text as T
import qualified Data.Kind as DK
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GHC.Records as R
import qualified Data.Word as DW
import qualified Data.Int as DI
import qualified System.Posix.Types as SPT
import qualified Foreign.C.Types as FCT

-- Workaround for https://gitlab.haskell.org/ghc/ghc/-/issues/23392
#if MIN_VERSION_base(4,18,0)
import qualified GI.Atk.Interfaces.ImplementorIface as Atk.ImplementorIface
import qualified GI.Atk.Objects.Object as Atk.Object
import qualified GI.Cairo.Structs.FontOptions as Cairo.FontOptions
import qualified GI.Cairo.Structs.RectangleInt as Cairo.RectangleInt
import qualified GI.Clutter.Callbacks as Clutter.Callbacks
import {-# SOURCE #-} qualified GI.Clutter.Enums as Clutter.Enums
import {-# SOURCE #-} qualified GI.Clutter.Flags as Clutter.Flags
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Animatable as Clutter.Animatable
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Container as Clutter.Container
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Content as Clutter.Content
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Scriptable as Clutter.Scriptable
import {-# SOURCE #-} qualified GI.Clutter.Objects.Action as Clutter.Action
import {-# SOURCE #-} qualified GI.Clutter.Objects.Actor as Clutter.Actor
import {-# SOURCE #-} qualified GI.Clutter.Objects.ActorMeta as Clutter.ActorMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Alpha as Clutter.Alpha
import {-# SOURCE #-} qualified GI.Clutter.Objects.Animation as Clutter.Animation
import {-# SOURCE #-} qualified GI.Clutter.Objects.Animator as Clutter.Animator
import {-# SOURCE #-} qualified GI.Clutter.Objects.Backend as Clutter.Backend
import {-# SOURCE #-} qualified GI.Clutter.Objects.ChildMeta as Clutter.ChildMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Constraint as Clutter.Constraint
import {-# SOURCE #-} qualified GI.Clutter.Objects.DeviceManager as Clutter.DeviceManager
import {-# SOURCE #-} qualified GI.Clutter.Objects.Effect as Clutter.Effect
import {-# SOURCE #-} qualified GI.Clutter.Objects.Group as Clutter.Group
import {-# SOURCE #-} qualified GI.Clutter.Objects.InputDevice as Clutter.InputDevice
import {-# SOURCE #-} qualified GI.Clutter.Objects.Interval as Clutter.Interval
import {-# SOURCE #-} qualified GI.Clutter.Objects.LayoutManager as Clutter.LayoutManager
import {-# SOURCE #-} qualified GI.Clutter.Objects.LayoutMeta as Clutter.LayoutMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.OffscreenEffect as Clutter.OffscreenEffect
import {-# SOURCE #-} qualified GI.Clutter.Objects.Script as Clutter.Script
import {-# SOURCE #-} qualified GI.Clutter.Objects.Shader as Clutter.Shader
import {-# SOURCE #-} qualified GI.Clutter.Objects.Stage as Clutter.Stage
import {-# SOURCE #-} qualified GI.Clutter.Objects.State as Clutter.State
import {-# SOURCE #-} qualified GI.Clutter.Objects.Timeline as Clutter.Timeline
import {-# SOURCE #-} qualified GI.Clutter.Objects.Transition as Clutter.Transition
import {-# SOURCE #-} qualified GI.Clutter.Structs.ActorBox as Clutter.ActorBox
import {-# SOURCE #-} qualified GI.Clutter.Structs.AnimatorKey as Clutter.AnimatorKey
import {-# SOURCE #-} qualified GI.Clutter.Structs.ButtonEvent as Clutter.ButtonEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Color as Clutter.Color
import {-# SOURCE #-} qualified GI.Clutter.Structs.CrossingEvent as Clutter.CrossingEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.EventSequence as Clutter.EventSequence
import {-# SOURCE #-} qualified GI.Clutter.Structs.Fog as Clutter.Fog
import {-# SOURCE #-} qualified GI.Clutter.Structs.Geometry as Clutter.Geometry
import {-# SOURCE #-} qualified GI.Clutter.Structs.KeyEvent as Clutter.KeyEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Margin as Clutter.Margin
import {-# SOURCE #-} qualified GI.Clutter.Structs.Matrix as Clutter.Matrix
import {-# SOURCE #-} qualified GI.Clutter.Structs.MotionEvent as Clutter.MotionEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.PaintVolume as Clutter.PaintVolume
import {-# SOURCE #-} qualified GI.Clutter.Structs.Perspective as Clutter.Perspective
import {-# SOURCE #-} qualified GI.Clutter.Structs.Point as Clutter.Point
import {-# SOURCE #-} qualified GI.Clutter.Structs.Rect as Clutter.Rect
import {-# SOURCE #-} qualified GI.Clutter.Structs.ScrollEvent as Clutter.ScrollEvent
import {-# SOURCE #-} qualified GI.Clutter.Structs.Size as Clutter.Size
import {-# SOURCE #-} qualified GI.Clutter.Structs.StateKey as Clutter.StateKey
import {-# SOURCE #-} qualified GI.Clutter.Structs.Vertex as Clutter.Vertex
import {-# SOURCE #-} qualified GI.Clutter.Unions.Event as Clutter.Event
import qualified GI.Cogl.Structs.Material as Cogl.Material
import qualified GI.GLib.Callbacks as GLib.Callbacks
import qualified GI.GObject.Objects.Object as GObject.Object
import qualified GI.GObject.Structs.ObjectClass as GObject.ObjectClass
import qualified GI.Gio.Interfaces.ListModel as Gio.ListModel
import qualified GI.Json.Structs.Node as Json.Node
import qualified GI.Pango.Objects.Context as Pango.Context
import qualified GI.Pango.Objects.Layout as Pango.Layout

#else
import {-# SOURCE #-} qualified GI.Clutter.Objects.ActorMeta as Clutter.ActorMeta
import {-# SOURCE #-} qualified GI.Clutter.Objects.Effect as Clutter.Effect
import {-# SOURCE #-} qualified GI.Clutter.Objects.OffscreenEffect as Clutter.OffscreenEffect
import {-# SOURCE #-} qualified GI.Clutter.Structs.Color as Clutter.Color
import qualified GI.GObject.Objects.Object as GObject.Object

#endif

-- | Memory-managed wrapper type.
newtype ColorizeEffect = ColorizeEffect (SP.ManagedPtr ColorizeEffect)
    deriving (ColorizeEffect -> ColorizeEffect -> Bool
(ColorizeEffect -> ColorizeEffect -> Bool)
-> (ColorizeEffect -> ColorizeEffect -> Bool) -> Eq ColorizeEffect
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: ColorizeEffect -> ColorizeEffect -> Bool
== :: ColorizeEffect -> ColorizeEffect -> Bool
$c/= :: ColorizeEffect -> ColorizeEffect -> Bool
/= :: ColorizeEffect -> ColorizeEffect -> Bool
Eq)

instance SP.ManagedPtrNewtype ColorizeEffect where
    toManagedPtr :: ColorizeEffect -> ManagedPtr ColorizeEffect
toManagedPtr (ColorizeEffect ManagedPtr ColorizeEffect
p) = ManagedPtr ColorizeEffect
p

foreign import ccall "clutter_colorize_effect_get_type"
    c_clutter_colorize_effect_get_type :: IO B.Types.GType

instance B.Types.TypedObject ColorizeEffect where
    glibType :: IO GType
glibType = IO GType
c_clutter_colorize_effect_get_type

instance B.Types.GObject ColorizeEffect

-- | Type class for types which can be safely cast to `ColorizeEffect`, for instance with `toColorizeEffect`.
class (SP.GObject o, O.IsDescendantOf ColorizeEffect o) => IsColorizeEffect o
instance (SP.GObject o, O.IsDescendantOf ColorizeEffect o) => IsColorizeEffect o

instance O.HasParentTypes ColorizeEffect
type instance O.ParentTypes ColorizeEffect = '[Clutter.OffscreenEffect.OffscreenEffect, Clutter.Effect.Effect, Clutter.ActorMeta.ActorMeta, GObject.Object.Object]

-- | Cast to `ColorizeEffect`, for types for which this is known to be safe. For general casts, use `Data.GI.Base.ManagedPtr.castTo`.
toColorizeEffect :: (MIO.MonadIO m, IsColorizeEffect o) => o -> m ColorizeEffect
toColorizeEffect :: forall (m :: * -> *) o.
(MonadIO m, IsColorizeEffect o) =>
o -> m ColorizeEffect
toColorizeEffect = IO ColorizeEffect -> m ColorizeEffect
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO ColorizeEffect -> m ColorizeEffect)
-> (o -> IO ColorizeEffect) -> o -> m ColorizeEffect
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr ColorizeEffect -> ColorizeEffect)
-> o -> IO ColorizeEffect
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
 ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
B.ManagedPtr.unsafeCastTo ManagedPtr ColorizeEffect -> ColorizeEffect
ColorizeEffect

-- | Convert 'ColorizeEffect' to and from 'Data.GI.Base.GValue.GValue'. See 'Data.GI.Base.GValue.toGValue' and 'Data.GI.Base.GValue.fromGValue'.
instance B.GValue.IsGValue (Maybe ColorizeEffect) where
    gvalueGType_ :: IO GType
gvalueGType_ = IO GType
c_clutter_colorize_effect_get_type
    gvalueSet_ :: Ptr GValue -> Maybe ColorizeEffect -> IO ()
gvalueSet_ Ptr GValue
gv Maybe ColorizeEffect
P.Nothing = Ptr GValue -> Ptr ColorizeEffect -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv (Ptr ColorizeEffect
forall a. Ptr a
FP.nullPtr :: FP.Ptr ColorizeEffect)
    gvalueSet_ Ptr GValue
gv (P.Just ColorizeEffect
obj) = ColorizeEffect -> (Ptr ColorizeEffect -> IO ()) -> IO ()
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr ColorizeEffect
obj (Ptr GValue -> Ptr ColorizeEffect -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv)
    gvalueGet_ :: Ptr GValue -> IO (Maybe ColorizeEffect)
gvalueGet_ Ptr GValue
gv = do
        Ptr ColorizeEffect
ptr <- Ptr GValue -> IO (Ptr ColorizeEffect)
forall a. GObject a => Ptr GValue -> IO (Ptr a)
B.GValue.get_object Ptr GValue
gv :: IO (FP.Ptr ColorizeEffect)
        if Ptr ColorizeEffect
ptr Ptr ColorizeEffect -> Ptr ColorizeEffect -> Bool
forall a. Eq a => a -> a -> Bool
/= Ptr ColorizeEffect
forall a. Ptr a
FP.nullPtr
        then ColorizeEffect -> Maybe ColorizeEffect
forall a. a -> Maybe a
P.Just (ColorizeEffect -> Maybe ColorizeEffect)
-> IO ColorizeEffect -> IO (Maybe ColorizeEffect)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> (ManagedPtr ColorizeEffect -> ColorizeEffect)
-> Ptr ColorizeEffect -> IO ColorizeEffect
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr ColorizeEffect -> ColorizeEffect
ColorizeEffect Ptr ColorizeEffect
ptr
        else Maybe ColorizeEffect -> IO (Maybe ColorizeEffect)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe ColorizeEffect
forall a. Maybe a
P.Nothing
        
    

#if defined(ENABLE_OVERLOADING)
type family ResolveColorizeEffectMethod (t :: Symbol) (o :: DK.Type) :: DK.Type where
    ResolveColorizeEffectMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
    ResolveColorizeEffectMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
    ResolveColorizeEffectMethod "createTexture" o = Clutter.OffscreenEffect.OffscreenEffectCreateTextureMethodInfo
    ResolveColorizeEffectMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
    ResolveColorizeEffectMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
    ResolveColorizeEffectMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
    ResolveColorizeEffectMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
    ResolveColorizeEffectMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
    ResolveColorizeEffectMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
    ResolveColorizeEffectMethod "paintTarget" o = Clutter.OffscreenEffect.OffscreenEffectPaintTargetMethodInfo
    ResolveColorizeEffectMethod "queueRepaint" o = Clutter.Effect.EffectQueueRepaintMethodInfo
    ResolveColorizeEffectMethod "ref" o = GObject.Object.ObjectRefMethodInfo
    ResolveColorizeEffectMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
    ResolveColorizeEffectMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
    ResolveColorizeEffectMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
    ResolveColorizeEffectMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
    ResolveColorizeEffectMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
    ResolveColorizeEffectMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
    ResolveColorizeEffectMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
    ResolveColorizeEffectMethod "getActor" o = Clutter.ActorMeta.ActorMetaGetActorMethodInfo
    ResolveColorizeEffectMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
    ResolveColorizeEffectMethod "getEnabled" o = Clutter.ActorMeta.ActorMetaGetEnabledMethodInfo
    ResolveColorizeEffectMethod "getName" o = Clutter.ActorMeta.ActorMetaGetNameMethodInfo
    ResolveColorizeEffectMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
    ResolveColorizeEffectMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
    ResolveColorizeEffectMethod "getTarget" o = Clutter.OffscreenEffect.OffscreenEffectGetTargetMethodInfo
    ResolveColorizeEffectMethod "getTargetRect" o = Clutter.OffscreenEffect.OffscreenEffectGetTargetRectMethodInfo
    ResolveColorizeEffectMethod "getTargetSize" o = Clutter.OffscreenEffect.OffscreenEffectGetTargetSizeMethodInfo
    ResolveColorizeEffectMethod "getTexture" o = Clutter.OffscreenEffect.OffscreenEffectGetTextureMethodInfo
    ResolveColorizeEffectMethod "getTint" o = ColorizeEffectGetTintMethodInfo
    ResolveColorizeEffectMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
    ResolveColorizeEffectMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
    ResolveColorizeEffectMethod "setEnabled" o = Clutter.ActorMeta.ActorMetaSetEnabledMethodInfo
    ResolveColorizeEffectMethod "setName" o = Clutter.ActorMeta.ActorMetaSetNameMethodInfo
    ResolveColorizeEffectMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
    ResolveColorizeEffectMethod "setTint" o = ColorizeEffectSetTintMethodInfo
    ResolveColorizeEffectMethod l o = O.MethodResolutionFailed l o

instance (info ~ ResolveColorizeEffectMethod t ColorizeEffect, O.OverloadedMethod info ColorizeEffect p) => OL.IsLabel t (ColorizeEffect -> p) where
#if MIN_VERSION_base(4,10,0)
    fromLabel = O.overloadedMethod @info
#else
    fromLabel _ = O.overloadedMethod @info
#endif

#if MIN_VERSION_base(4,13,0)
instance (info ~ ResolveColorizeEffectMethod t ColorizeEffect, O.OverloadedMethod info ColorizeEffect p, R.HasField t ColorizeEffect p) => R.HasField t ColorizeEffect p where
    getField = O.overloadedMethod @info

#endif

instance (info ~ ResolveColorizeEffectMethod t ColorizeEffect, O.OverloadedMethodInfo info ColorizeEffect) => OL.IsLabel t (O.MethodProxy info ColorizeEffect) where
#if MIN_VERSION_base(4,10,0)
    fromLabel = O.MethodProxy
#else
    fromLabel _ = O.MethodProxy
#endif

#endif

-- VVV Prop "tint"
   -- Type: TInterface (Name {namespace = "Clutter", name = "Color"})
   -- Flags: [PropertyReadable,PropertyWritable]
   -- Nullable: (Nothing,Just False)

-- | Get the value of the “@tint@” property.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Attributes.get' colorizeEffect #tint
-- @
getColorizeEffectTint :: (MonadIO m, IsColorizeEffect o) => o -> m (Maybe Clutter.Color.Color)
getColorizeEffectTint :: forall (m :: * -> *) o.
(MonadIO m, IsColorizeEffect o) =>
o -> m (Maybe Color)
getColorizeEffectTint o
obj = IO (Maybe Color) -> m (Maybe Color)
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (Maybe Color) -> m (Maybe Color))
-> IO (Maybe Color) -> m (Maybe Color)
forall a b. (a -> b) -> a -> b
$ o -> String -> (ManagedPtr Color -> Color) -> IO (Maybe Color)
forall a b.
(GObject a, GBoxed b) =>
a -> String -> (ManagedPtr b -> b) -> IO (Maybe b)
B.Properties.getObjectPropertyBoxed o
obj String
"tint" ManagedPtr Color -> Color
Clutter.Color.Color

-- | Set the value of the “@tint@” property.
-- When <https://github.com/haskell-gi/haskell-gi/wiki/Overloading overloading> is enabled, this is equivalent to
-- 
-- @
-- 'Data.GI.Base.Attributes.set' colorizeEffect [ #tint 'Data.GI.Base.Attributes.:=' value ]
-- @
setColorizeEffectTint :: (MonadIO m, IsColorizeEffect o) => o -> Clutter.Color.Color -> m ()
setColorizeEffectTint :: forall (m :: * -> *) o.
(MonadIO m, IsColorizeEffect o) =>
o -> Color -> m ()
setColorizeEffectTint o
obj Color
val = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
    o -> String -> Maybe Color -> IO ()
forall a b.
(GObject a, GBoxed b) =>
a -> String -> Maybe b -> IO ()
B.Properties.setObjectPropertyBoxed o
obj String
"tint" (Color -> Maybe Color
forall a. a -> Maybe a
Just Color
val)

-- | Construct a `GValueConstruct` with valid value for the “@tint@” property. This is rarely needed directly, but it is used by `Data.GI.Base.Constructible.new`.
constructColorizeEffectTint :: (IsColorizeEffect o, MIO.MonadIO m) => Clutter.Color.Color -> m (GValueConstruct o)
constructColorizeEffectTint :: forall o (m :: * -> *).
(IsColorizeEffect o, MonadIO m) =>
Color -> m (GValueConstruct o)
constructColorizeEffectTint Color
val = IO (GValueConstruct o) -> m (GValueConstruct o)
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> m (GValueConstruct o))
-> IO (GValueConstruct o) -> m (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ do
    IO (GValueConstruct o) -> IO (GValueConstruct o)
forall a. IO a -> IO a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> IO (GValueConstruct o))
-> IO (GValueConstruct o) -> IO (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ String -> Maybe Color -> IO (GValueConstruct o)
forall a o. GBoxed a => String -> Maybe a -> IO (GValueConstruct o)
B.Properties.constructObjectPropertyBoxed String
"tint" (Color -> Maybe Color
forall a. a -> Maybe a
P.Just Color
val)

#if defined(ENABLE_OVERLOADING)
data ColorizeEffectTintPropertyInfo
instance AttrInfo ColorizeEffectTintPropertyInfo where
    type AttrAllowedOps ColorizeEffectTintPropertyInfo = '[ 'AttrSet, 'AttrConstruct, 'AttrGet]
    type AttrBaseTypeConstraint ColorizeEffectTintPropertyInfo = IsColorizeEffect
    type AttrSetTypeConstraint ColorizeEffectTintPropertyInfo = (~) Clutter.Color.Color
    type AttrTransferTypeConstraint ColorizeEffectTintPropertyInfo = (~) Clutter.Color.Color
    type AttrTransferType ColorizeEffectTintPropertyInfo = Clutter.Color.Color
    type AttrGetType ColorizeEffectTintPropertyInfo = (Maybe Clutter.Color.Color)
    type AttrLabel ColorizeEffectTintPropertyInfo = "tint"
    type AttrOrigin ColorizeEffectTintPropertyInfo = ColorizeEffect
    attrGet = getColorizeEffectTint
    attrSet = setColorizeEffectTint
    attrTransfer _ v = do
        return v
    attrConstruct = constructColorizeEffectTint
    attrClear = undefined
    dbgAttrInfo = P.Just (O.ResolvedSymbolInfo {
        O.resolvedSymbolName = "GI.Clutter.Objects.ColorizeEffect.tint"
        , O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.6/docs/GI-Clutter-Objects-ColorizeEffect.html#g:attr:tint"
        })
#endif

#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList ColorizeEffect
type instance O.AttributeList ColorizeEffect = ColorizeEffectAttributeList
type ColorizeEffectAttributeList = ('[ '("actor", Clutter.ActorMeta.ActorMetaActorPropertyInfo), '("enabled", Clutter.ActorMeta.ActorMetaEnabledPropertyInfo), '("name", Clutter.ActorMeta.ActorMetaNamePropertyInfo), '("tint", ColorizeEffectTintPropertyInfo)] :: [(Symbol, DK.Type)])
#endif

#if defined(ENABLE_OVERLOADING)
colorizeEffectTint :: AttrLabelProxy "tint"
colorizeEffectTint = AttrLabelProxy

#endif

#if defined(ENABLE_OVERLOADING)
type instance O.SignalList ColorizeEffect = ColorizeEffectSignalList
type ColorizeEffectSignalList = ('[ '("notify", GObject.Object.ObjectNotifySignalInfo)] :: [(Symbol, DK.Type)])

#endif

-- method ColorizeEffect::new
-- method type : Constructor
-- Args: [ Arg
--           { argCName = "tint"
--           , argType =
--               TInterface Name { namespace = "Clutter" , name = "Color" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "the color to be used"
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , argCallbackUserData = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Just
--               (TInterface
--                  Name { namespace = "Clutter" , name = "ColorizeEffect" })
-- throws : False
-- Skip return : False

foreign import ccall "clutter_colorize_effect_new" clutter_colorize_effect_new :: 
    Ptr Clutter.Color.Color ->              -- tint : TInterface (Name {namespace = "Clutter", name = "Color"})
    IO (Ptr ColorizeEffect)

-- | Creates a new t'GI.Clutter.Objects.ColorizeEffect.ColorizeEffect' to be used with
-- 'GI.Clutter.Objects.Actor.actorAddEffect'
-- 
-- /Since: 1.4/
colorizeEffectNew ::
    (B.CallStack.HasCallStack, MonadIO m) =>
    Clutter.Color.Color
    -- ^ /@tint@/: the color to be used
    -> m ColorizeEffect
    -- ^ __Returns:__ the newly created t'GI.Clutter.Objects.ColorizeEffect.ColorizeEffect' or 'P.Nothing'
colorizeEffectNew :: forall (m :: * -> *).
(HasCallStack, MonadIO m) =>
Color -> m ColorizeEffect
colorizeEffectNew Color
tint = IO ColorizeEffect -> m ColorizeEffect
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO ColorizeEffect -> m ColorizeEffect)
-> IO ColorizeEffect -> m ColorizeEffect
forall a b. (a -> b) -> a -> b
$ do
    Ptr Color
tint' <- Color -> IO (Ptr Color)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr Color
tint
    Ptr ColorizeEffect
result <- Ptr Color -> IO (Ptr ColorizeEffect)
clutter_colorize_effect_new Ptr Color
tint'
    Text -> Ptr ColorizeEffect -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"colorizeEffectNew" Ptr ColorizeEffect
result
    ColorizeEffect
result' <- ((ManagedPtr ColorizeEffect -> ColorizeEffect)
-> Ptr ColorizeEffect -> IO ColorizeEffect
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
newObject ManagedPtr ColorizeEffect -> ColorizeEffect
ColorizeEffect) Ptr ColorizeEffect
result
    Color -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr Color
tint
    ColorizeEffect -> IO ColorizeEffect
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ColorizeEffect
result'

#if defined(ENABLE_OVERLOADING)
#endif

-- method ColorizeEffect::get_tint
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "effect"
--           , argType =
--               TInterface Name { namespace = "Clutter" , name = "ColorizeEffect" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #ClutterColorizeEffect"
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , argCallbackUserData = False
--           , transfer = TransferNothing
--           }
--       , Arg
--           { argCName = "tint"
--           , argType =
--               TInterface Name { namespace = "Clutter" , name = "Color" }
--           , direction = DirectionOut
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "return location for the color used"
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = True
--           , argCallbackUserData = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Nothing
-- throws : False
-- Skip return : False

foreign import ccall "clutter_colorize_effect_get_tint" clutter_colorize_effect_get_tint :: 
    Ptr ColorizeEffect ->                   -- effect : TInterface (Name {namespace = "Clutter", name = "ColorizeEffect"})
    Ptr Clutter.Color.Color ->              -- tint : TInterface (Name {namespace = "Clutter", name = "Color"})
    IO ()

-- | Retrieves the tint used by /@effect@/
-- 
-- /Since: 1.4/
colorizeEffectGetTint ::
    (B.CallStack.HasCallStack, MonadIO m, IsColorizeEffect a) =>
    a
    -- ^ /@effect@/: a t'GI.Clutter.Objects.ColorizeEffect.ColorizeEffect'
    -> m (Clutter.Color.Color)
colorizeEffectGetTint :: forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsColorizeEffect a) =>
a -> m Color
colorizeEffectGetTint a
effect = IO Color -> m Color
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO Color -> m Color) -> IO Color -> m Color
forall a b. (a -> b) -> a -> b
$ do
    Ptr ColorizeEffect
effect' <- a -> IO (Ptr ColorizeEffect)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
effect
    Ptr Color
tint <- Int -> IO (Ptr Color)
forall a. GBoxed a => Int -> IO (Ptr a)
SP.callocBoxedBytes Int
4 :: IO (Ptr Clutter.Color.Color)
    Ptr ColorizeEffect -> Ptr Color -> IO ()
clutter_colorize_effect_get_tint Ptr ColorizeEffect
effect' Ptr Color
tint
    Color
tint' <- ((ManagedPtr Color -> Color) -> Ptr Color -> IO Color
forall a.
(HasCallStack, GBoxed a) =>
(ManagedPtr a -> a) -> Ptr a -> IO a
wrapBoxed ManagedPtr Color -> Color
Clutter.Color.Color) Ptr Color
tint
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
effect
    Color -> IO Color
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Color
tint'

#if defined(ENABLE_OVERLOADING)
data ColorizeEffectGetTintMethodInfo
instance (signature ~ (m (Clutter.Color.Color)), MonadIO m, IsColorizeEffect a) => O.OverloadedMethod ColorizeEffectGetTintMethodInfo a signature where
    overloadedMethod = colorizeEffectGetTint

instance O.OverloadedMethodInfo ColorizeEffectGetTintMethodInfo a where
    overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
        O.resolvedSymbolName = "GI.Clutter.Objects.ColorizeEffect.colorizeEffectGetTint",
        O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.6/docs/GI-Clutter-Objects-ColorizeEffect.html#v:colorizeEffectGetTint"
        })


#endif

-- method ColorizeEffect::set_tint
-- method type : OrdinaryMethod
-- Args: [ Arg
--           { argCName = "effect"
--           , argType =
--               TInterface Name { namespace = "Clutter" , name = "ColorizeEffect" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "a #ClutterColorizeEffect"
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , argCallbackUserData = False
--           , transfer = TransferNothing
--           }
--       , Arg
--           { argCName = "tint"
--           , argType =
--               TInterface Name { namespace = "Clutter" , name = "Color" }
--           , direction = DirectionIn
--           , mayBeNull = False
--           , argDoc =
--               Documentation
--                 { rawDocText = Just "the color to be used"
--                 , sinceVersion = Nothing
--                 }
--           , argScope = ScopeTypeInvalid
--           , argClosure = -1
--           , argDestroy = -1
--           , argCallerAllocates = False
--           , argCallbackUserData = False
--           , transfer = TransferNothing
--           }
--       ]
-- Lengths: []
-- returnType: Nothing
-- throws : False
-- Skip return : False

foreign import ccall "clutter_colorize_effect_set_tint" clutter_colorize_effect_set_tint :: 
    Ptr ColorizeEffect ->                   -- effect : TInterface (Name {namespace = "Clutter", name = "ColorizeEffect"})
    Ptr Clutter.Color.Color ->              -- tint : TInterface (Name {namespace = "Clutter", name = "Color"})
    IO ()

-- | Sets the tint to be used when colorizing
-- 
-- /Since: 1.4/
colorizeEffectSetTint ::
    (B.CallStack.HasCallStack, MonadIO m, IsColorizeEffect a) =>
    a
    -- ^ /@effect@/: a t'GI.Clutter.Objects.ColorizeEffect.ColorizeEffect'
    -> Clutter.Color.Color
    -- ^ /@tint@/: the color to be used
    -> m ()
colorizeEffectSetTint :: forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsColorizeEffect a) =>
a -> Color -> m ()
colorizeEffectSetTint a
effect Color
tint = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
    Ptr ColorizeEffect
effect' <- a -> IO (Ptr ColorizeEffect)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
effect
    Ptr Color
tint' <- Color -> IO (Ptr Color)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr Color
tint
    Ptr ColorizeEffect -> Ptr Color -> IO ()
clutter_colorize_effect_set_tint Ptr ColorizeEffect
effect' Ptr Color
tint'
    a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
effect
    Color -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr Color
tint
    () -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()

#if defined(ENABLE_OVERLOADING)
data ColorizeEffectSetTintMethodInfo
instance (signature ~ (Clutter.Color.Color -> m ()), MonadIO m, IsColorizeEffect a) => O.OverloadedMethod ColorizeEffectSetTintMethodInfo a signature where
    overloadedMethod = colorizeEffectSetTint

instance O.OverloadedMethodInfo ColorizeEffectSetTintMethodInfo a where
    overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
        O.resolvedSymbolName = "GI.Clutter.Objects.ColorizeEffect.colorizeEffectSetTint",
        O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.6/docs/GI-Clutter-Objects-ColorizeEffect.html#v:colorizeEffectSetTint"
        })


#endif