| Safe Haskell | None |
|---|---|
| Language | Haskell2010 |
Graphics.GL.Ext.ARB.GeometryShader4
- gl_ARB_geometry_shader4 :: Bool
- glFramebufferTextureARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m ()
- glFramebufferTextureFaceARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m ()
- glFramebufferTextureLayerARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()
- glProgramParameteriARB :: MonadIO m => GLuint -> GLenum -> GLint -> m ()
- pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB :: (Num a, Eq a) => a
- pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB :: (Num a, Eq a) => a
- pattern GL_GEOMETRY_INPUT_TYPE_ARB :: (Num a, Eq a) => a
- pattern GL_GEOMETRY_OUTPUT_TYPE_ARB :: (Num a, Eq a) => a
- pattern GL_GEOMETRY_SHADER_ARB :: (Num a, Eq a) => a
- pattern GL_GEOMETRY_VERTICES_OUT_ARB :: (Num a, Eq a) => a
- pattern GL_LINES_ADJACENCY_ARB :: (Num a, Eq a) => a
- pattern GL_LINE_STRIP_ADJACENCY_ARB :: (Num a, Eq a) => a
- pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB :: (Num a, Eq a) => a
- pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB :: (Num a, Eq a) => a
- pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB :: (Num a, Eq a) => a
- pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB :: (Num a, Eq a) => a
- pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB :: (Num a, Eq a) => a
- pattern GL_MAX_VARYING_COMPONENTS :: (Num a, Eq a) => a
- pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB :: (Num a, Eq a) => a
- pattern GL_PROGRAM_POINT_SIZE_ARB :: (Num a, Eq a) => a
- pattern GL_TRIANGLES_ADJACENCY_ARB :: (Num a, Eq a) => a
- pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB :: (Num a, Eq a) => a
Extension Support
gl_ARB_geometry_shader4 :: Bool Source
Checks that the GL_ARB_geometry_shader4 extension is available.
GL_ARB_geometry_shader4
glFramebufferTextureARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m () Source
Usage: glFramebufferTextureARB target attachment texture level
The parameter target is a FramebufferTarget.
The parameter attachment is a FramebufferAttachment.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
This command is an alias for glFramebufferTexture.
glFramebufferTextureFaceARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m () Source
Usage: glFramebufferTextureFaceARB target attachment texture level face
The parameter target is a FramebufferTarget.
The parameter attachment is a FramebufferAttachment.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
The parameter face is a TextureTarget, one of: GL_DETAIL_TEXTURE_2D_SGIS, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_1D_EXT, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_2D_EXT, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_3D_EXT, GL_PROXY_TEXTURE_4D_SGIS, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_3D_EXT, GL_TEXTURE_3D_OES, GL_TEXTURE_4D_SGIS, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BASE_LEVEL_SGIS, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LEVEL_SGIS, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LOD_SGIS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MIN_LOD_SGIS.
glFramebufferTextureLayerARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m () Source
Usage: glFramebufferTextureLayerARB target attachment texture level layer
The parameter target is a FramebufferTarget.
The parameter attachment is a FramebufferAttachment.
The parameter texture is a Texture.
The parameter level is a CheckedInt32.
The parameter layer is a CheckedInt32.
This command is an alias for glFramebufferTextureLayer.
glProgramParameteriARB :: MonadIO m => GLuint -> GLenum -> GLint -> m () Source
Usage: glProgramParameteriARB program pname value
The parameter pname is a ProgramParameterPName.
This command is an alias for glProgramParameteri.
pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB :: (Num a, Eq a) => a Source
pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB :: (Num a, Eq a) => a Source
pattern GL_GEOMETRY_INPUT_TYPE_ARB :: (Num a, Eq a) => a Source
pattern GL_GEOMETRY_OUTPUT_TYPE_ARB :: (Num a, Eq a) => a Source
pattern GL_GEOMETRY_SHADER_ARB :: (Num a, Eq a) => a Source
pattern GL_GEOMETRY_VERTICES_OUT_ARB :: (Num a, Eq a) => a Source
pattern GL_LINES_ADJACENCY_ARB :: (Num a, Eq a) => a Source
pattern GL_LINE_STRIP_ADJACENCY_ARB :: (Num a, Eq a) => a Source
pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB :: (Num a, Eq a) => a Source
pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB :: (Num a, Eq a) => a Source
pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB :: (Num a, Eq a) => a Source
pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB :: (Num a, Eq a) => a Source
pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB :: (Num a, Eq a) => a Source
pattern GL_MAX_VARYING_COMPONENTS :: (Num a, Eq a) => a Source
pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB :: (Num a, Eq a) => a Source
pattern GL_PROGRAM_POINT_SIZE_ARB :: (Num a, Eq a) => a Source
pattern GL_TRIANGLES_ADJACENCY_ARB :: (Num a, Eq a) => a Source
pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB :: (Num a, Eq a) => a Source