The glome-hs package

[Tags: gpl, library, program]

Ray Tracer capable of rendering a variety of primitives, with support for CSG (difference and intersection of solids), BIH-based acceleration structure, and ability to load NFF format files. The rendering algorithms have been abstracted to an external library, GlomeTrace. This is just a front-end to the library that renders scenes into an opengl window.

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Versions0.4.1, 0.5, 0.51, 0.60, 0.61
Change logNone available
Dependenciesarray, base (==3.*), GlomeTrace, GlomeVec, GLUT, haskell98, OpenGL, parallel, random, time [details]
CopyrightCopyright 2008,2010 Jim Snow
AuthorJim Snow
MaintainerJim Snow <>
Home page
UploadedThu Jan 21 02:33:23 UTC 2010 by JimSnow
Downloads993 total (14 in last 30 days)
0 []
StatusDocs not available [build log]
All reported builds failed as of 2015-11-19 [all 4 reports]



Maintainers' corner

For package maintainers and hackage trustees

Readme for glome-hs-0.60

This is GlomeView, a graphical frontend to Glome, my raytracer.  Originally, Glome was a monolithic program, but I have now moved most of the internals to a couple of libraries, GlomeVec and GlomeTrace.

GlomeView requires HOpenGL.

This was one of the first things I wrote in Haskell.  As such, it has a few rough edges.

Direct all questions to:
Jim Snow