ICON_MODE_LEFT | Godot.Core.GodotItemList |
ICON_MODE_TOP | Godot.Core.GodotItemList |
idle | Godot.Methods |
idle_frame | Godot.Core.GodotSceneTree |
id_focused | Godot.Core.GodotPopupMenu |
id_pressed | Godot.Core.GodotPopupMenu |
IGD_STATUS_DISCONNECTED | Godot.Core.GodotUPNPDevice |
IGD_STATUS_HTTP_EMPTY | Godot.Core.GodotUPNPDevice |
IGD_STATUS_HTTP_ERROR | Godot.Core.GodotUPNPDevice |
IGD_STATUS_INVALID_CONTROL | Godot.Core.GodotUPNPDevice |
IGD_STATUS_MALLOC_ERROR | Godot.Core.GodotUPNPDevice |
IGD_STATUS_NO_IGD | Godot.Core.GodotUPNPDevice |
IGD_STATUS_NO_URLS | Godot.Core.GodotUPNPDevice |
IGD_STATUS_OK | Godot.Core.GodotUPNPDevice |
IGD_STATUS_UNKNOWN_DEVICE | Godot.Core.GodotUPNPDevice |
IGD_STATUS_UNKNOWN_ERROR | Godot.Core.GodotUPNPDevice |
immediate_begin | Godot.Methods |
immediate_clear | Godot.Methods |
immediate_color | Godot.Methods |
immediate_create | Godot.Methods |
immediate_end | Godot.Methods |
immediate_get_material | Godot.Methods |
immediate_normal | Godot.Methods |
immediate_set_material | Godot.Methods |
immediate_tangent | Godot.Methods |
immediate_uv | Godot.Methods |
immediate_uv2 | Godot.Methods |
immediate_vertex | Godot.Methods |
immediate_vertex_2d | Godot.Methods |
import' | Godot.Methods |
IMPORT_ANIMATION | Godot.Tools.GodotEditorSceneImporter |
IMPORT_ANIMATION_DETECT_LOOP | Godot.Tools.GodotEditorSceneImporter |
IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS | Godot.Tools.GodotEditorSceneImporter |
import_animation_from_other_importer | Godot.Methods |
IMPORT_ANIMATION_KEEP_VALUE_TRACKS | Godot.Tools.GodotEditorSceneImporter |
IMPORT_ANIMATION_OPTIMIZE | Godot.Tools.GodotEditorSceneImporter |
IMPORT_FAIL_ON_MISSING_DEPENDENCIES | Godot.Tools.GodotEditorSceneImporter |
IMPORT_GENERATE_TANGENT_ARRAYS | Godot.Tools.GodotEditorSceneImporter |
IMPORT_MATERIALS_IN_INSTANCES | Godot.Tools.GodotEditorSceneImporter |
IMPORT_SCENE | Godot.Tools.GodotEditorSceneImporter |
import_scene_from_other_importer | Godot.Methods |
IMPORT_USE_COMPRESSION | Godot.Tools.GodotEditorSceneImporter |
index | Godot.Methods |
index_pressed | Godot.Core.GodotPopupMenu |
INFO_ACTIVE_OBJECTS | |
1 (Data Constructor) | Godot.Core.GodotPhysicsServer |
2 (Data Constructor) | Godot.Core.GodotPhysics2DServer |
INFO_COLLISION_PAIRS | |
1 (Data Constructor) | Godot.Core.GodotPhysicsServer |
2 (Data Constructor) | Godot.Core.GodotPhysics2DServer |
INFO_DRAW_CALLS_IN_FRAME | Godot.Core.GodotVisualServer |
INFO_ISLAND_COUNT | |
1 (Data Constructor) | Godot.Core.GodotPhysicsServer |
2 (Data Constructor) | Godot.Core.GodotPhysics2DServer |
INFO_MATERIAL_CHANGES_IN_FRAME | Godot.Core.GodotVisualServer |
INFO_OBJECTS_IN_FRAME | Godot.Core.GodotVisualServer |
INFO_SHADER_CHANGES_IN_FRAME | Godot.Core.GodotVisualServer |
INFO_SURFACE_CHANGES_IN_FRAME | Godot.Core.GodotVisualServer |
INFO_TEXTURE_MEM_USED | Godot.Core.GodotVisualServer |
INFO_USAGE_VIDEO_MEM_TOTAL | Godot.Core.GodotVisualServer |
INFO_VERTEX_MEM_USED | Godot.Core.GodotVisualServer |
INFO_VERTICES_IN_FRAME | Godot.Core.GodotVisualServer |
INFO_VIDEO_MEM_USED | Godot.Core.GodotVisualServer |
init | Godot.Methods |
initApiStructs | Godot.Gdnative.Internal.Gdnative, Godot.Gdnative.Internal |
initialize | Godot.Methods |
init_ref | Godot.Methods |
input | Godot.Methods |
input_event | |
1 (Function) | Godot.Core.GodotCollisionObject2D |
2 (Function) | Godot.Core.GodotCollisionObject |
3 (Function) | Godot.Methods |
input_text | Godot.Methods |
input_type_changed | Godot.Core.GodotVisualShaderNodeInput |
insert_text_at_cursor | Godot.Methods |
inspect_object | Godot.Methods |
instance' | Godot.Methods |
InstanceCreateFun | Godot.Gdnative.Internal.Gdnative, Godot.Gdnative.Internal |
InstanceDestroyFun | Godot.Gdnative.Internal.Gdnative, Godot.Gdnative.Internal |
InstanceFreeFun | Godot.Gdnative.Internal.Gdnative, Godot.Gdnative.Internal |
InstanceMethodFun | Godot.Gdnative.Internal.Gdnative, Godot.Gdnative.Internal |
instances_cull_aabb | Godot.Methods |
instances_cull_convex | Godot.Methods |
instances_cull_ray | Godot.Methods |
instance_attach_object_instance_id | Godot.Methods |
instance_attach_skeleton | Godot.Methods |
instance_create | Godot.Methods |
instance_create2 | Godot.Methods |
INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE | Godot.Core.GodotVisualServer |
INSTANCE_FLAG_MAX | Godot.Core.GodotVisualServer |
INSTANCE_FLAG_USE_BAKED_LIGHT | Godot.Core.GodotVisualServer |
INSTANCE_GEOMETRY_MASK | Godot.Core.GodotVisualServer |
instance_geometry_set_as_instance_lod | Godot.Methods |
instance_geometry_set_cast_shadows_setting | Godot.Methods |
instance_geometry_set_draw_range | Godot.Methods |
instance_geometry_set_flag | Godot.Methods |
instance_geometry_set_material_override | Godot.Methods |
INSTANCE_GI_PROBE | Godot.Core.GodotVisualServer |
instance_has | Godot.Methods |
INSTANCE_IMMEDIATE | Godot.Core.GodotVisualServer |
INSTANCE_LIGHT | Godot.Core.GodotVisualServer |
INSTANCE_LIGHTMAP_CAPTURE | Godot.Core.GodotVisualServer |
INSTANCE_MAX | Godot.Core.GodotVisualServer |
INSTANCE_MESH | Godot.Core.GodotVisualServer |
INSTANCE_MULTIMESH | Godot.Core.GodotVisualServer |
INSTANCE_NONE | Godot.Core.GodotVisualServer |
INSTANCE_PARTICLES | Godot.Core.GodotVisualServer |
INSTANCE_REFLECTION_PROBE | Godot.Core.GodotVisualServer |
instance_set_base | Godot.Methods |
instance_set_blend_shape_weight | Godot.Methods |
instance_set_custom_aabb | Godot.Methods |
instance_set_exterior | Godot.Methods |
instance_set_extra_visibility_margin | Godot.Methods |
instance_set_layer_mask | Godot.Methods |
instance_set_scenario | Godot.Methods |
instance_set_surface_material | Godot.Methods |
instance_set_transform | Godot.Methods |
instance_set_use_lightmap | Godot.Methods |
instance_set_visible | Godot.Methods |
integrate_forces | Godot.Methods |
interface_added | Godot.Core.GodotARVRServer |
interface_removed | Godot.Core.GodotARVRServer |
interpolate | Godot.Methods |
interpolatef | Godot.Methods |
interpolate_baked | Godot.Methods |
interpolate_baked_up_vector | Godot.Methods |
INTERPOLATE_BILINEAR | Godot.Core.GodotImage |
interpolate_callback | Godot.Methods |
INTERPOLATE_CUBIC | Godot.Core.GodotImage |
interpolate_deferred_callback | Godot.Methods |
interpolate_method | Godot.Methods |
INTERPOLATE_NEAREST | Godot.Core.GodotImage |
interpolate_property | Godot.Methods |
INTERPOLATE_TRILINEAR | Godot.Core.GodotImage |
INTERPOLATION_CUBIC | Godot.Core.GodotAnimation |
INTERPOLATION_LINEAR | Godot.Core.GodotAnimation |
INTERPOLATION_NEAREST | Godot.Core.GodotAnimation |
intersect_point | Godot.Methods |
intersect_ray | Godot.Methods |
intersect_shape | Godot.Methods |
invalidate | Godot.Methods |
INVALID_CELL | Godot.Core.GodotTileMap |
INVALID_CELL_ITEM | Godot.Core.GodotGridMap |
is_3d_disabled | Godot.Methods |
is_able_to_sleep | Godot.Methods |
is_absorbent | Godot.Methods |
is_action | Godot.Methods |
is_action_just_pressed | Godot.Methods |
is_action_just_released | Godot.Methods |
is_action_pressed | Godot.Methods |
is_action_released | Godot.Methods |
is_action_type | Godot.Methods |
is_active | Godot.Methods |
is_adjustment_enabled | Godot.Methods |
is_always_ordered | Godot.Methods |
is_anti_aliased | Godot.Methods |
is_anything_selected | Godot.Methods |
is_audio_listener | Godot.Methods |
is_audio_listener_2d | Godot.Methods |
is_autoplay_enabled | Godot.Methods |
is_a_parent_of | Godot.Methods |
is_big_endian_enabled | Godot.Methods |
is_blend_splits_enabled | Godot.Methods |
is_blocking_handshake_enabled | Godot.Methods |
is_blocking_mode_enabled | Godot.Methods |
is_blocking_signals | Godot.Methods |
is_bone_rest_disabled | Godot.Methods |
is_box_projection_enabled | Godot.Methods |
is_breakpoint_gutter_enabled | Godot.Methods |
is_bus_bypassing_effects | Godot.Methods |
is_bus_effect_enabled | Godot.Methods |
is_bus_mute | Godot.Methods |
is_bus_solo | Godot.Methods |
is_button_disabled | Godot.Methods |
is_button_pressed | Godot.Methods |
is_cell_transposed | Godot.Methods |
is_cell_x_flipped | Godot.Methods |
is_cell_y_flipped | Godot.Methods |
is_centered | Godot.Methods |
is_checkable | Godot.Methods |
is_checked | Godot.Methods |
is_class | Godot.Methods |
is_class_enabled | Godot.Methods |
is_clear_button_enabled | Godot.Methods |
is_clipping_contents | Godot.Methods |
is_clipping_text | Godot.Methods |
is_clip_to_areas_enabled | Godot.Methods |
is_clip_to_bodies_enabled | Godot.Methods |
is_closed | Godot.Methods |
is_close_button_visible | Godot.Methods |
is_collapsed | Godot.Methods |
is_collide_with_areas_enabled | Godot.Methods |
is_collide_with_bodies_enabled | Godot.Methods |
is_colliding | Godot.Methods |
is_comment | Godot.Methods |
is_compressed | Godot.Methods |
is_cone | Godot.Methods |
is_connected | Godot.Methods |
is_connected_to_host | Godot.Methods |
is_connection_available | Godot.Methods |
is_contact_monitor_enabled | Godot.Methods |
is_context_menu_enabled | Godot.Methods |
is_current | Godot.Methods |
is_custom_set_as_button | Godot.Methods |
is_debugging_collisions_hint | Godot.Methods |
is_debugging_navigation_hint | Godot.Methods |
is_debug_build | Godot.Methods |
is_deferred_mode | Godot.Methods |
is_depth_deep_parallax_enabled | Godot.Methods |
is_disabled | Godot.Methods |
is_discover_ipv6 | Godot.Methods |
is_displayed_folded | Godot.Methods |
is_distance_field_hint | Godot.Methods |
is_dof_blur_far_enabled | Godot.Methods |
is_dof_blur_near_enabled | Godot.Methods |
is_doubleclick | Godot.Methods |
is_draw_behind_parent_enabled | Godot.Methods |
is_draw_center_enabled | Godot.Methods |
is_draw_red | Godot.Methods |
is_echo | Godot.Methods |
is_editable | Godot.Methods |
is_editing_alpha | Godot.Methods |
is_editor_hint | Godot.Methods |
is_editor_only | Godot.Methods |
is_emission_angle_enabled | Godot.Methods |
is_emitting | Godot.Methods |
is_empty | Godot.Methods |
is_enabled | Godot.Methods |
is_enabler_enabled | Godot.Methods |
is_exclusive | Godot.Methods |
is_feedback_active | Godot.Methods |
is_filter_enabled | Godot.Methods |
is_flat | Godot.Methods |
is_flipped_h | Godot.Methods |
is_flipped_v | Godot.Methods |
is_fog_depth_enabled | Godot.Methods |
is_fog_enabled | Godot.Methods |
is_fog_height_enabled | Godot.Methods |
is_fog_transmit_enabled | Godot.Methods |
is_folded | Godot.Methods |
is_folding_disabled | Godot.Methods |
is_folding_hidden | Godot.Methods |
is_follow_smoothing_enabled | Godot.Methods |
is_glow_bicubic_upscale_enabled | Godot.Methods |
is_glow_enabled | Godot.Methods |
is_glow_level_enabled | Godot.Methods |
is_gravity_a_point | Godot.Methods |
is_greater_allowed | Godot.Methods |
is_greater_than | Godot.Methods |
is_grow_enabled | Godot.Methods |
is_hdr | Godot.Methods |
is_hide_on_checkable_item_selection | Godot.Methods |
is_hide_on_item_selection | Godot.Methods |
is_hide_on_state_item_selection | Godot.Methods |
is_hide_on_window_lose_focus | Godot.Methods |
is_hiding_enabled | Godot.Methods |
is_highlight_all_occurrences_enabled | Godot.Methods |
is_highlight_current_line_enabled | Godot.Methods |
is_hovered | Godot.Methods |
is_h_drag_enabled | Godot.Methods |
is_h_scroll_enabled | Godot.Methods |
is_ignore_camera_zoom | Godot.Methods |
is_initialized | Godot.Methods |
is_input_disabled | Godot.Methods |
is_input_handled | Godot.Methods |
is_input_set_as_auto_advance | Godot.Methods |
is_inside_tree | Godot.Methods |
is_interior | Godot.Methods |
is_interpolation_enabled | Godot.Methods |
is_inverting_faces | Godot.Methods |
is_invisible | Godot.Methods |
is_in_contact | Godot.Methods |
is_in_group | Godot.Methods |
is_in_low_processor_usage_mode | Godot.Methods |
is_in_physics_frame | Godot.Methods |
is_item_checkable | Godot.Methods |
is_item_checked | Godot.Methods |
is_item_disabled | Godot.Methods |
is_item_radio_checkable | Godot.Methods |
is_item_selectable | Godot.Methods |
is_item_separator | Godot.Methods |
is_item_shortcut_disabled | Godot.Methods |
is_item_tooltip_enabled | Godot.Methods |
is_joy_button_pressed | Godot.Methods |
is_joy_known | Godot.Methods |
is_keep_screen_on | Godot.Methods |
is_keying | Godot.Methods |
is_key_pressed | Godot.Methods |
is_lesser_allowed | Godot.Methods |
is_limit_drawing_enabled | Godot.Methods |
is_limit_smoothing_enabled | Godot.Methods |
is_line_hidden | Godot.Methods |
is_listening | Godot.Methods |
is_local_to_scene | Godot.Methods |
is_local_transform_notification_enabled | Godot.Methods |
is_margin_drawing_enabled | Godot.Methods |
is_meta_underlined | Godot.Methods |
is_mode_overriding_title | Godot.Methods |
is_monitorable | Godot.Methods |
is_monitoring | Godot.Methods |
is_mouse_button_pressed | Godot.Methods |
is_multiplayer_poll_enabled | Godot.Methods |
is_negative | Godot.Methods |
is_network_master | Godot.Methods |
is_network_server | Godot.Methods |
is_node_connected | Godot.Methods |
is_node_connection | Godot.Methods |
is_node_instance_placeholder | Godot.Methods |
is_normalmap | Godot.Methods |
is_object_decoding_allowed | Godot.Methods |
is_ok_left_and_cancel_right | Godot.Methods |
is_one_shot | Godot.Methods |
is_one_way_collision_enabled | Godot.Methods |
is_on_ceiling | Godot.Methods |
is_on_floor | Godot.Methods |
is_on_screen | Godot.Methods |
is_on_wall | Godot.Methods |
is_open | Godot.Methods |
is_overriding_audio_bus | Godot.Methods |
is_overriding_selected_font_color | Godot.Methods |
is_overwrite_warning_disabled | Godot.Methods |
is_parent_class | Godot.Methods |
is_passby_press_enabled | Godot.Methods |
is_path_continuous_u | Godot.Methods |
is_path_filtered | Godot.Methods |
is_path_joined | Godot.Methods |
is_path_local | Godot.Methods |
is_paused | Godot.Methods |
is_percent_visible | Godot.Methods |
is_physics_processing | Godot.Methods |
is_physics_processing_internal | Godot.Methods |
is_pickable | Godot.Methods |
is_pixel_opaque | Godot.Methods |
is_playing | Godot.Methods |
is_plugin_enabled | Godot.Methods |
is_point_inside | Godot.Methods |
is_position_behind | Godot.Methods |
is_pressed | Godot.Methods |
is_primary | Godot.Methods |
is_processing | Godot.Methods |
is_processing_input | Godot.Methods |
is_processing_internal | Godot.Methods |
is_processing_unhandled_input | Godot.Methods |
is_processing_unhandled_key_input | Godot.Methods |
is_proximity_fade_enabled | Godot.Methods |
is_queued_for_deletion | Godot.Methods |
is_ratio_exp | Godot.Methods |
is_raw_mode | Godot.Methods |
is_ray_pickable | Godot.Methods |
is_readonly | Godot.Methods |
is_read_only | Godot.Methods |
is_recording_active | Godot.Methods |
is_refusing_new_connections | Godot.Methods |
is_refusing_new_network_connections | Godot.Methods |
is_region | Godot.Methods |
is_region_filter_clip_enabled | Godot.Methods |
is_reloadable | Godot.Methods |
is_repeat | Godot.Methods |
is_resizable | Godot.Methods |
is_response_chunked | Godot.Methods |
is_return_value_enabled | Godot.Methods |
is_right_click_moving_caret | Godot.Methods |
is_right_disconnects_enabled | Godot.Methods |
is_root_hidden | Godot.Methods |
is_root_shape | Godot.Methods |
is_rotating | Godot.Methods |
is_rough | Godot.Methods |
is_running | Godot.Methods |
is_same_column_width | Godot.Methods |
is_scale_disabled | Godot.Methods |
is_scancode_unicode | Godot.Methods |
is_scanning | Godot.Methods |
is_screen_drawing_enabled | Godot.Methods |
is_scrollable | Godot.Methods |
is_scroll_active | Godot.Methods |
is_scroll_following | Godot.Methods |
is_secret | Godot.Methods |
is_selectable | Godot.Methods |
is_selected | Godot.Methods |
is_selection_active | Godot.Methods |
is_selection_enabled | Godot.Methods |
is_set_as_interior | Godot.Methods |
is_set_as_toplevel | Godot.Methods |
is_shadow_enabled | Godot.Methods |
is_shape_centered | Godot.Methods |
is_shape_owner_disabled | Godot.Methods |
is_shape_owner_one_way_collision_enabled | Godot.Methods |
is_shape_visible | Godot.Methods |
is_shortcut | Godot.Methods |
is_showing_hidden_files | Godot.Methods |
is_show_line_numbers_enabled | Godot.Methods |
is_simulating_physics | Godot.Methods |
is_singleton | Godot.Methods |
is_size_override_enabled | Godot.Methods |
is_size_override_stretch_enabled | Godot.Methods |
is_sleeping | Godot.Methods |
is_slot_enabled_left | Godot.Methods |
is_slot_enabled_right | Godot.Methods |
is_smooth_scroll_enabled | Godot.Methods |
is_snap_controls_to_pixels_enabled | Godot.Methods |
is_sort_enabled | Godot.Methods |
is_ssao_enabled | Godot.Methods |
is_ssr_enabled | Godot.Methods |
is_ssr_rough | Godot.Methods |
is_static_body | Godot.Methods |
is_stdout_verbose | Godot.Methods |
is_stereo | Godot.Methods |
is_stopped | Godot.Methods |
is_stretch_enabled | Godot.Methods |
is_sync_to_physics_enabled | Godot.Methods |
is_syntax_coloring_enabled | Godot.Methods |
is_tap1_active | Godot.Methods |
is_tap2_active | Godot.Methods |
is_toggle_mode | Godot.Methods |
is_tool | Godot.Methods |
is_tracking_physics_step | Godot.Methods |
is_transform_notification_enabled | Godot.Methods |
is_uppercase | Godot.Methods |
is_up_vector_enabled | Godot.Methods |
is_used_as_steering | Godot.Methods |
is_used_as_traction | Godot.Methods |
is_userfs_persistent | Godot.Methods |
is_using_bbcode | Godot.Methods |
is_using_collision | Godot.Methods |
is_using_continuous_collision_detection | Godot.Methods |
is_using_custom_integrator | Godot.Methods |
is_using_font_oversampling | Godot.Methods |
is_using_magnet | Godot.Methods |
is_using_own_world | Godot.Methods |
is_using_reverb_bus | Godot.Methods |
is_using_rounded_values | Godot.Methods |
is_using_snap | Godot.Methods |
is_using_sync | Godot.Methods |
is_using_threads | Godot.Methods |
is_using_top_left | Godot.Methods |
is_valid | Godot.Methods |
is_valid_connection_type | Godot.Methods |
is_valid_gateway | Godot.Methods |
is_verify_ssl_enabled | Godot.Methods |
is_vertical | Godot.Methods |
is_visible | Godot.Methods |
is_visible_in_tree | Godot.Methods |
is_vsync_enabled | Godot.Methods |
is_v_drag_enabled | Godot.Methods |
is_v_scroll_enabled | Godot.Methods |
is_window_always_on_top | Godot.Methods |
is_window_fullscreen | Godot.Methods |
is_window_maximized | Godot.Methods |
is_window_minimized | Godot.Methods |
is_window_resizable | Godot.Methods |
is_wrap_enabled | Godot.Methods |
is_y_sort_mode_enabled | Godot.Methods |
is_z_relative | Godot.Methods |
item_activated | |
1 (Function) | Godot.Core.GodotTree |
2 (Function) | Godot.Core.GodotItemList |
ITEM_ALIGN | Godot.Core.GodotRichTextLabel |
item_collapsed | Godot.Core.GodotTree |
ITEM_COLOR | Godot.Core.GodotRichTextLabel |
item_custom_button_pressed | Godot.Core.GodotTree |
item_double_clicked | Godot.Core.GodotTree |
item_edited | Godot.Core.GodotTree |
item_focused | Godot.Core.GodotOptionButton |
ITEM_FONT | Godot.Core.GodotRichTextLabel |
ITEM_FRAME | Godot.Core.GodotRichTextLabel |
ITEM_IMAGE | Godot.Core.GodotRichTextLabel |
ITEM_INDENT | Godot.Core.GodotRichTextLabel |
ITEM_LIST | Godot.Core.GodotRichTextLabel |
ITEM_META | Godot.Core.GodotRichTextLabel |
ITEM_NEWLINE | Godot.Core.GodotRichTextLabel |
item_rect_changed | Godot.Core.GodotCanvasItem |
item_rmb_edited | Godot.Core.GodotTree |
item_rmb_selected | |
1 (Function) | Godot.Core.GodotTree |
2 (Function) | Godot.Core.GodotItemList |
item_selected | |
1 (Function) | Godot.Core.GodotTree |
2 (Function) | Godot.Core.GodotOptionButton |
3 (Function) | Godot.Core.GodotItemList |
ITEM_STRIKETHROUGH | Godot.Core.GodotRichTextLabel |
ITEM_TABLE | Godot.Core.GodotRichTextLabel |
ITEM_TEXT | Godot.Core.GodotRichTextLabel |
ITEM_UNDERLINE | Godot.Core.GodotRichTextLabel |
iteration | Godot.Methods |