SC3 | Sound.DF.Uniform.LL.CGen, Sound.DF.Uniform.LL |
select2 | |
1 (Function) | Sound.DF.Uniform.PhT.Node, Sound.DF.Uniform.PhT |
2 (Function) | Sound.DF.Uniform.GADT.DF, Sound.DF.Uniform.GADT |
Senary_Op | Sound.DF.Uniform.GADT.DF, Sound.DF.Uniform.GADT |
Seq | Sound.DF.Uniform.Faust |
sink_node | Sound.DF.Uniform.PhT.Node, Sound.DF.Uniform.PhT |
sin_osc | Sound.DF.Uniform.GADT.UGen, Sound.DF.Uniform.GADT |
sin_osc_m | Sound.DF.Uniform.GADT.UGen.Monadic, Sound.DF.Uniform.GADT |
solve_rec_edge | Sound.DF.Uniform.UDF |
sos | Sound.DF.Uniform.GADT.UGen, Sound.DF.Uniform.GADT |
sos_f | Sound.DF.Uniform.GADT.UGen, Sound.DF.Uniform.GADT |
sos_m | Sound.DF.Uniform.GADT.UGen.Monadic, Sound.DF.Uniform.GADT |
source | Sound.DF.Uniform.UDF |
Split | Sound.DF.Uniform.Faust |
split | |
1 (Function) | Sound.DF.Uniform.Faust |
2 (Function) | Sound.DF.Uniform.GADT.UGen, Sound.DF.Uniform.GADT |
split_m | Sound.DF.Uniform.Faust |
split_r | Sound.DF.Uniform.Faust |
std_clabel | Sound.DF.Uniform.LL.CGen, Sound.DF.Uniform.LL |
Std_Var | Sound.DF.Uniform.LL.CGen, Sound.DF.Uniform.LL |
swap | Sound.DF.Uniform.GADT.UGen, Sound.DF.Uniform.GADT |