ID | Sound.SC3.UGen.Identifier, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
idHash | Sound.SC3.UGen.Identifier, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
IDiv | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
iDiv | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
idwt | Sound.SC3.UGen.Wavelets, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ifft | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
ifft' | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
impulse | Sound.SC3.UGen.Oscillator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
in' | Sound.SC3.UGen.IO, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
index | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
indexInBetween | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
indexL | Sound.SC3.UGen.Composite, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
inFeedback | Sound.SC3.UGen.IO, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Input | |
1 (Type/Class) | Sound.SC3.Server.Synthdef.Internal |
2 (Data Constructor) | Sound.SC3.Server.Synthdef.Internal |
inRange | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Interpolation | |
1 (Type/Class) | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
2 (Data Constructor) | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
Interpolation_F | Sound.SC3.UGen.Envelope.Interpolate |
inTrig | Sound.SC3.UGen.IO, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
IR | Sound.SC3.UGen.Rate, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
iRand | |
1 (Function) | Sound.SC3.UGen.Noise.ID, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
2 (Function) | Sound.SC3.UGen.Noise.Monad, Sound.SC3.UGen.Monad, Sound.SC3.Monad, Sound.SC3.Monad.FD |
Ircam | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
isAsync | Sound.SC3.Server.Command.Core, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
isConstant | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
isMCE | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
IsNil | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
isNil | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
isSink | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
is_implicit_control | Sound.SC3.Server.Synthdef.Internal |
is_node_c | Sound.SC3.Server.Synthdef.Internal |
is_node_k | Sound.SC3.Server.Synthdef.Internal |
is_node_u | Sound.SC3.Server.Synthdef.Internal |
is_operator_name | Sound.SC3.Server.Synthdef.Reconstruct |