Index - P
| packFFT | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| packFFTSpec | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pan2 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pan4 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| panAz | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| panB | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| panB2 | Sound.SC3.UGen.Panner, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| parenthesise_operator | Sound.SC3.Server.Synthdef.Reconstruct |
| partConv | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pause | Sound.SC3.UGen.Envelope, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pauseSelf | Sound.SC3.UGen.Envelope, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pauseSelfWhenDone | Sound.SC3.UGen.Envelope, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PauseSynth | Sound.SC3.UGen.Enum, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PcmAlaw | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PcmDouble | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PcmFloat | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PcmInt16 | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PcmInt24 | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PcmInt32 | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PcmInt8 | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PcmMulaw | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pc_calcAccumSize | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pc_preparePartConv | |
| 1 (Function) | Sound.SC3.Server.Command.Generic |
| 2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| peak | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| peakLevel | Sound.SC3.UGen.Envelope.Construct, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| performNRT | |
| 1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
| 2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |
| perlin3 | Sound.SC3.UGen.External.SC3_Plugins, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| phasor | Sound.SC3.UGen.Oscillator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pinkNoise | |
| 1 (Function) | Sound.SC3.UGen.Noise.ID, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
| 2 (Function) | Sound.SC3.UGen.Noise.Monad, Sound.SC3.UGen.Monad, Sound.SC3.Monad, Sound.SC3.Monad.FD |
| pitch | Sound.SC3.UGen.Analysis, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pitchShift | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| play | |
| 1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
| 2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |
| playBuf | Sound.SC3.UGen.Buffer, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| playSynthdef | |
| 1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
| 2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |
| playUGen | |
| 1 (Function) | Sound.SC3.Server.Transport.FD, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD |
| 2 (Function) | Sound.SC3.Server.Transport.Monad, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3 |
| pluck | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pmOsc | Sound.SC3.UGen.Composite, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| poll | Sound.SC3.UGen.Information, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| poll' | Sound.SC3.UGen.Information, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PortIndex | Sound.SC3.Server.Synthdef.Type, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| port_idx | Sound.SC3.Server.Synthdef.Type, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| port_idx_or_zero | Sound.SC3.Server.Synthdef.Internal |
| port_kt | Sound.SC3.Server.Synthdef.Type, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| port_nid | Sound.SC3.Server.Synthdef.Type, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| Pow | Sound.SC3.UGen.Operator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| prepare_root | Sound.SC3.Server.Synthdef.Internal |
| Primitive | |
| 1 (Type/Class) | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| 2 (Data Constructor) | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| Primitive_U | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| PrintLevel | Sound.SC3.Server.Enum, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| properFractionE | Sound.SC3.UGen.Math, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| proxify | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| Proxy | |
| 1 (Type/Class) | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| 2 (Data Constructor) | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| proxy | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| proxyIndex | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| proxySource | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| Proxy_U | Sound.SC3.UGen.Type, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pulse | Sound.SC3.UGen.Oscillator, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pulseCount | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pulseDivider | Sound.SC3.UGen.Filter, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| push_c | Sound.SC3.Server.Synthdef.Internal |
| push_k | Sound.SC3.Server.Synthdef.Internal |
| push_u | Sound.SC3.Server.Synthdef.Internal |
| putNRT | Sound.SC3.Server.NRT, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pvcollect | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_Add | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_BinScramble | |
| 1 (Function) | Sound.SC3.UGen.FFT.ID, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
| 2 (Function) | Sound.SC3.UGen.FFT.Monad, Sound.SC3.UGen.Monad, Sound.SC3.Monad, Sound.SC3.Monad.FD |
| pv_BinShift | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_BinWipe | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_BrickWall | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_ConformalMap | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_Copy | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_CopyPhase | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_Diffuser | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_HainsworthFoote | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_Invert | Sound.SC3.UGen.External.SC3_Plugins, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_JensenAndersen | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_LocalMax | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagAbove | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagBelow | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagClip | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagFreeze | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagMul | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagNoise | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagShift | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagSmear | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_MagSquared | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_Max | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_Min | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_Mul | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_PhaseShift | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_PhaseShift270 | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_PhaseShift90 | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_RandComb | |
| 1 (Function) | Sound.SC3.UGen.FFT.ID, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
| 2 (Function) | Sound.SC3.UGen.FFT.Monad, Sound.SC3.UGen.Monad, Sound.SC3.Monad, Sound.SC3.Monad.FD |
| pv_RandWipe | |
| 1 (Function) | Sound.SC3.UGen.FFT.ID, Sound.SC3.UGen.ID, Sound.SC3.ID, Sound.SC3.ID.FD |
| 2 (Function) | Sound.SC3.UGen.FFT.Monad, Sound.SC3.UGen.Monad, Sound.SC3.Monad, Sound.SC3.Monad.FD |
| pv_RectComb | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| pv_RectComb2 | Sound.SC3.UGen.FFT, Sound.SC3.UGen, Sound.SC3.UGen.ID, Sound.SC3.UGen.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |
| p_new | |
| 1 (Function) | Sound.SC3.Server.Command.Generic |
| 2 (Function) | Sound.SC3.Server.Command.Int, Sound.SC3.Server, Sound.SC3.Server.Monad, Sound.SC3.ID, Sound.SC3.Monad, Sound.SC3.Server.FD, Sound.SC3.FD, Sound.SC3.ID.FD, Sound.SC3.Monad.FD, Sound.SC3 |