keid-render-basic-0.1.8.0: Basic rendering programs for Keid engine.

Index - S

Scene 
1 (Type/Class)Render.DescSets.Set0
2 (Data Constructor)Render.DescSets.Set0
sceneMaterialsRender.Lit.Material.Collect
SceneModel 
1 (Type/Class)Render.Lit.Material.Collect
2 (Data Constructor)Render.Lit.Material.Collect
SegmentRender.Unlit.Line2d.Model
segmentsRender.Unlit.Line2d.Draw
set0Render.DescSets.Sun
set0binding0Render.DescSets.Set0.Code
set0binding1Render.DescSets.Set0.Code
set0binding2Render.DescSets.Set0.Code
set0binding3Render.DescSets.Set0.Code
set0binding4Render.DescSets.Set0.Code
set0binding5Render.DescSets.Set0.Code
set0binding5colorRender.DescSets.Set0.Code
set0binding6Render.DescSets.Set0.Code
Settings 
1 (Type/Class)Render.ShadowMap.Pipeline
2 (Data Constructor)Render.ShadowMap.Pipeline
3 (Type/Class)Render.Basic
4 (Data Constructor)Render.Basic
5 (Type/Class)Stage.Loader.UI
6 (Data Constructor)Stage.Loader.UI
shaderDirRender.Basic
ShadowRender.Debug.Pipeline
shadowFunsRender.Code.Lit
ShadowMap 
1 (Type/Class)Render.ShadowMap.RenderPass
2 (Data Constructor)Render.ShadowMap.RenderPass
shiftTexturesRender.Lit.Material
singleRender.Unlit.Line2d.Draw
sources 
1 (Function)Global.Resource.CubeMap.Base
2 (Function)Global.Resource.Texture.Base
spawn 
1 (Function)Engine.UI.Message
2 (Function)Stage.Loader.Scene
3 (Function)Stage.Loader.UI
spawn1Render.DescSets.Sun
spawnFromREngine.UI.Message
stackStageStage.Loader.Setup
Stage 
1 (Type/Class)Render.Basic
2 (Type/Class)Stage.Loader.Types
stageCode 
1 (Function)Render.Lit.Colored.Pipeline
2 (Function)Render.Font.EvanwSdf.Pipeline
3 (Function)Render.DepthOnly.Pipeline
4 (Function)Render.Lit.Material.Pipeline
5 (Function)Render.ShadowMap.Pipeline
6 (Function)Render.Skybox.Pipeline
7 (Function)Render.Unlit.Colored.Pipeline
8 (Function)Render.Unlit.Line2d.Pipeline
9 (Function)Render.Unlit.Sprite.Pipeline
10 (Function)Render.Lit.Textured.Pipeline
11 (Function)Render.Debug.Pipeline
12 (Function)Render.Unlit.Textured.Pipeline
13 (Function)Render.Unlit.TileMap.Pipeline
StageFrameRIORender.Basic
stageSourcesRender.Basic
stageSpirv 
1 (Function)Render.Lit.Colored.Pipeline
2 (Function)Render.Font.EvanwSdf.Pipeline
3 (Function)Render.DepthOnly.Pipeline
4 (Function)Render.Lit.Material.Pipeline
5 (Function)Render.ShadowMap.Pipeline
6 (Function)Render.Skybox.Pipeline
7 (Function)Render.Unlit.Colored.Pipeline
8 (Function)Render.Unlit.Line2d.Pipeline
9 (Function)Render.Unlit.Sprite.Pipeline
10 (Function)Render.Lit.Textured.Pipeline
11 (Function)Render.Debug.Pipeline
12 (Function)Render.Unlit.Textured.Pipeline
StorableAttrsRender.Unlit.Sprite.Model
Stores 
1 (Type/Class)Render.Unlit.Textured.Model, Render.Lit.Textured.Model
2 (Type/Class)Render.Debug.Model
3 (Type/Class)Render.Unlit.TileMap.Model
stores1 
1 (Function)Render.Unlit.Textured.Model, Render.Lit.Textured.Model
2 (Function)Render.Debug.Model
structLightRender.Code.Lit
structMaterialRender.Code.Lit
Sun 
1 (Type/Class)Render.DescSets.Sun
2 (Data Constructor)Render.DescSets.Sun
SunInput 
1 (Type/Class)Render.DescSets.Sun
2 (Data Constructor)Render.DescSets.Sun