Safe Haskell | None |
---|---|
Language | Haskell2010 |
Documentation
setupRasterContext :: RasterContext -> IO () Source
clearRenderTarget :: [ClearImage] -> IO () Source
printGLStatus :: IO () Source
printFBOStatus :: IO () Source
compileProgram :: Program -> IO GLProgram Source
compileRenderTarget :: Vector TextureDescriptor -> Vector GLTexture -> RenderTarget -> IO GLRenderTarget Source
createStreamCommands :: Map String (IORef GLint) -> Map String GLUniform -> Map String (Stream Buffer) -> Primitive -> GLProgram -> [GLObjectCommand] Source
allocRenderer :: Pipeline -> IO GLRenderer Source
disposeRenderer :: GLRenderer -> IO () Source
setStorage :: GLRenderer -> GLStorage -> IO (Maybe String) Source
setStorage' :: GLRenderer -> Maybe GLStorage -> IO (Maybe String) Source
renderSlot :: [GLObjectCommand] -> IO () Source
renderFrame :: GLRenderer -> IO () Source