memcache: A memcached client library.

[ bsd3, database, library ] [ Propose Tags ]

A client library for a memcached cluster. It is aimed at full binary protocol support, ease of use and speed.


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Versions [RSS] 0.0.0, 0.0.1, 0.1.0.0, 0.1.0.1, 0.2.0.0, 0.2.0.1, 0.3.0.0, 0.3.0.1, 0.3.0.2
Dependencies base (<5), binary (>=0.6.2.0), blaze-builder (>=0.3.1.0), bytestring (>=0.9.2.1), hashable (>=1.2.0.3), network (>=2.4), resource-pool (>=0.2.1.0), time (>=1.4), vector (>=0.7), vector-algorithms (>=0.5) [details]
License BSD-3-Clause
Copyright 2015 David Terei.
Author David Terei <code@davidterei.com>
Maintainer David Terei <code@davidterei.com>
Category Database
Home page https://github.com/dterei/memcache-hs
Bug tracker https://github.com/dterei/memcache-hs/issues
Source repo head: git clone http://github.com/dterei/memcache-hs
Uploaded by DavidTerei at 2015-05-05T22:46:08Z
Distributions LTSHaskell:0.3.0.2, NixOS:0.3.0.1, Stackage:0.3.0.2
Reverse Dependencies 3 direct, 0 indirect [details]
Downloads 4745 total (45 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2015-05-05 [all 1 reports]

Readme for memcache-0.0.1

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memcache: Haskell Memcache Client

Hackage version Build Status

This library provides a client interface to a Memcache cluster. It is aimed at full binary protocol support, ease of use and speed.

Licensing

This library is BSD-licensed.

Tools

This library also includes a few tools for manipulating and experimenting with memcached servers.

  • OpGen -- A load generator for memcached. Doesn't collect timing statistics, other tools like mutilate already do that very well. This tool is useful in conjunction with mutilate.
  • Loader -- A tool to load random data of a certain size into a memcache server. Useful for priming a server for testing.

Architecture Notes

We're relying on Data.Pool for thread safety right now, which is fine but is a blocking API in that when we grab a socket (withResource) we are blocking any other requests being sent over that connection until we get a response. That is, we can't pipeline.

Now, use of multiple connections through the pool abstraction is an easy way to solve this and perhaps the right approach. But, could also implement own pool abstraction that allowed pipelining. This wouldn't be a pool abstraction so much as just round-robbining over multiple connections for performance.

Either way, a pool is fine for now.

ToDo

Required:

  • Connection error handling
  • SASL -- tie in with cluster management
  • Timeouts
  • Pull cluster and server creation into client

Optional:

  • Multi-get
  • Generic multi operation support
  • Customizable server sharding -- mod & virtual servers

Nice-to-have:

Maybe:

  • Typeclass for serialization
  • Monad / Typeclass for memcache

Other clients

Get involved!

We are happy to receive bug reports, fixes, documentation enhancements, and other improvements.

Please report bugs via the github issue tracker.

Master git repository:

  • git clone git://github.com/dterei/mc-hs.git

Authors

This library is written and maintained by David Terei, code@davidterei.com.