reactive-banana-sdl: Reactive Banana bindings for SDL

[ gpl, graphics, library ] [ Propose Tags ]

Provides bindings and convenience functions for using reactive banana with SDL.


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Versions [RSS] 0.1.2, 0.2.0
Dependencies base (>=4.2 && <5), data-lens (>=2.0.4 && <2.1), data-lens-template (>=2.1.3 && <2.2), reactive-banana (>=0.7 && <0.8), SDL (>=0.6.3 && <0.7), SDL-image (>=0.6.1 && <0.7), SDL-ttf (>=0.6.1 && <0.7) [details]
License GPL-3.0-only
Author R. Kyle Murphy, JP Moresmau
Maintainer jpmoresmau@gmail.com
Category Graphics
Home page https://github.com/JPMoresmau/reactive-banana-sdl
Source repo head: git clone https://github.com/JPMoresmau/reactive-banana-sdl
Uploaded by JeanPhilippeMoresmau at 2013-11-28T20:07:27Z
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Reverse Dependencies 1 direct, 0 indirect [details]
Downloads 1889 total (9 in the last 30 days)
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Status Docs available [build log]
Successful builds reported [all 2 reports]

Readme for reactive-banana-sdl-0.1.2

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reactive-banana-sdl

reactive banana bindings for SDL

Reactive-banana is a Functional Reactive Programming library to write UI programs in a functional way.

SDL (Simple DirectMedia Layer) is a cross platform library for low level access to audio, graphics and input devices, used a lot for games. There are bindings for Haskell.

Reactive-banana-sdl puts both together! It provides an event loop from SDL events and combinators for pure SDL graphics.