| fadeInE | Reanimate.Effect, Reanimate | 
| fadeLineInE | Reanimate.Effect, Reanimate | 
| fadeLineOutE | Reanimate.Effect, Reanimate | 
| fadeOutE | Reanimate.Effect, Reanimate | 
| fadeT | Reanimate.Transition | 
| faheyP | Reanimate.GeoProjection | 
| fakeTranscript | Reanimate.Voice | 
| fastForward | Reanimate.Math.Visibility | 
| fillInE | Reanimate.Effect, Reanimate | 
| findVar | Reanimate.Scene, Reanimate | 
| findWord | Reanimate.Voice | 
| findWords | Reanimate.Voice | 
| FlipSprite |  | 
| 1 (Type/Class) | Reanimate.Builtin.Flip | 
| 2 (Data Constructor) | Reanimate.Builtin.Flip | 
| flipSprite | Reanimate.Builtin.Flip | 
| flipTransition | Reanimate.Builtin.Flip | 
| flipTransitionOpts | Reanimate.Builtin.Flip | 
| flipXAxis | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| flipYAxis | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate | 
| flipYAxisP | Reanimate.GeoProjection | 
| fork | Reanimate.Scene, Reanimate | 
| Format | Reanimate.Render | 
| foucautP | Reanimate.GeoProjection | 
| FPolygon | Reanimate.Math.Polygon | 
| FPS | Reanimate.Parameters, Reanimate.Render | 
| Frame | Reanimate.Scene, Reanimate | 
| frameAt | Reanimate.Animation, Reanimate | 
| freezeAtPercentage | Reanimate.Animation, Reanimate | 
| fromCartesianCoords | Reanimate.Builtin.TernaryPlot | 
| fromListS | Reanimate.Ease, Reanimate | 
| fromRGB8 | Reanimate.ColorComponents | 
| fromToS | Reanimate.Ease, Reanimate | 
| fsBend | Reanimate.Builtin.Flip | 
| fsSprite | Reanimate.Builtin.Flip | 
| fsWobble | Reanimate.Builtin.Flip | 
| fsZoom | Reanimate.Builtin.Flip |