sdl2: Both high- and low-level bindings to the SDL library (version 2.0.6+).

[ bsd3, graphics, library ] [ Propose Tags ] [ Report a vulnerability ]
This version is deprecated.

This package contains bindings to the SDL 2 library, in both high- and low-level forms:

The SDL namespace contains high-level bindings, where enumerations are split into sum types, and we perform automatic error-checking.

The SDL.Raw namespace contains an almost 1-1 translation of the C API into Haskell FFI calls. As such, this does not contain sum types nor error checking. Thus this namespace is suitable for building your own abstraction over SDL, but is not recommended for day-to-day programming.

Read SDL for a getting started guide.

Modules

[Last Documentation]

  • SDL
    • SDL.Audio
    • SDL.Event
    • SDL.Exception
    • SDL.Filesystem
    • SDL.Hint
    • SDL.Init
    • SDL.Input
      • SDL.Input.GameController
      • SDL.Input.Joystick
      • SDL.Input.Keyboard
        • SDL.Input.Keyboard.Codes
      • SDL.Input.Mouse
    • Internal
      • SDL.Internal.Exception
      • SDL.Internal.Numbered
      • SDL.Internal.Types
      • SDL.Internal.Vect
    • SDL.Power
    • SDL.Raw
      • SDL.Raw.Audio
      • SDL.Raw.Basic
      • SDL.Raw.Enum
      • SDL.Raw.Error
      • SDL.Raw.Event
      • SDL.Raw.Filesystem
      • SDL.Raw.Haptic
      • SDL.Raw.Platform
      • SDL.Raw.Power
      • SDL.Raw.Thread
      • SDL.Raw.Timer
      • SDL.Raw.Types
      • SDL.Raw.Video
    • SDL.Time
    • SDL.Vect
    • SDL.Video
      • SDL.Video.OpenGL
      • SDL.Video.Renderer
      • SDL.Video.Vulkan

Flags

Manual Flags

NameDescriptionDefault
no-linear

Do not depend on linear library

Disabled
Automatic Flags
NameDescriptionDefault
examples

Build examples (except opengl-example)

Disabled
opengl-example

Build opengl-example

Disabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

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Versions [RSS] 1.0.0, 1.0.1, 1.0.2, 1.1.0, 1.1.1, 1.1.2, 1.1.3, 1.2.0, 1.3.0, 1.3.1, 2.0.0, 2.1.0, 2.1.1, 2.1.2, 2.1.2.1, 2.1.3, 2.1.3.1, 2.2.0, 2.3.0, 2.3.0.1, 2.4.0, 2.4.0.1, 2.4.1.0, 2.5.0.0, 2.5.1.0, 2.5.2.0, 2.5.3.0, 2.5.3.1, 2.5.3.2, 2.5.3.3, 2.5.4.0, 2.5.4.1, 2.5.5.0 (info)
Change log ChangeLog.md
Dependencies base (>=4.7 && <5), bytestring (>=0.10.4.0 && <0.12), exceptions (>=0.4 && <0.11), linear (>=1.10.1.2 && <1.22), OpenGL, sdl2, StateVar (>=1.1.0.0 && <1.3), text (>=1.1.0.0 && <1.3), transformers (>=0.2 && <0.6), vector (>=0.10.9.0 && <0.13) [details]
License BSD-3-Clause
Copyright Copyright © 2013-2017 Gabríel Arthúr Pétursson
Author Gabríel Arthúr Pétursson, Oliver Charles
Maintainer gabriel@system.is, ollie@ocharles.org.uk
Category Graphics
Source repo head: git clone https://github.com/haskell-game/sdl2.git
Uploaded by AlexanderBondarenko at 2022-01-11T07:27:34Z
Distributions Arch:2.5.5.0, Debian:2.5.2.0, LTSHaskell:2.5.5.0
Reverse Dependencies 37 direct, 5 indirect [details]
Executables opengl-example, userevent-example, eventwatch-example, audio-example, twinklebear-lesson-05, twinklebear-lesson-04a, twinklebear-lesson-04, twinklebear-lesson-02, twinklebear-lesson-01, lazyfoo-lesson-43, lazyfoo-lesson-20, lazyfoo-lesson-19, lazyfoo-lesson-18, lazyfoo-lesson-17, lazyfoo-lesson-15, lazyfoo-lesson-14, lazyfoo-lesson-13, lazyfoo-lesson-12, lazyfoo-lesson-11, lazyfoo-lesson-10, lazyfoo-lesson-09, lazyfoo-lesson-08, lazyfoo-lesson-07, lazyfoo-lesson-05, lazyfoo-lesson-04, lazyfoo-lesson-03, lazyfoo-lesson-02, lazyfoo-lesson-01
Downloads 29240 total (140 in the last 30 days)
Rating 2.75 (votes: 12) [estimated by Bayesian average]
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Status Docs not available [build log]
All reported builds failed as of 2022-01-11 [all 2 reports]