spice: An FRP-based game engine written in Haskell.

[ frp, library, mit ] [ Propose Tags ]

An FRP-based game engine written in Haskell. - See the homepage for more information.

Modules

[Last Documentation]

  • FRP
    • FRP.Spice
      • FRP.Spice.Config
      • FRP.Spice.Engine
      • FRP.Spice.Game
      • FRP.Spice.Input
        • FRP.Spice.Input.Keyboard
        • FRP.Spice.Input.Mouse
        • FRP.Spice.Input.MousePosition
      • Math
        • FRP.Spice.Math.Vector

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Versions [RSS] 0.1.0.0, 0.1.0.1, 0.1.0.2, 0.1.1.0, 0.1.2.1, 0.2.0.0, 0.3.0.0, 0.3.2.0, 0.3.2.1, 0.3.2.2, 0.3.2.4, 0.3.3.2, 0.4.0.0, 0.5.0.0
Dependencies base (>=4.7 && <4.8), containers (>=0.5 && <0.6), data-default (>=0.5 && <0.6), elerea (>=2.7 && <2.8), GLFW (>=0.5 && <0.6), OpenGL [details]
License MIT
Copyright (c) 2014, Cerek Hillen
Author Cerek Hillen
Maintainer Cerek Hillen <cerekh@gmail.com>
Category FRP
Home page http://github.com/crockeo/spice
Uploaded by Crockeo at 2014-08-18T22:47:39Z
Distributions
Reverse Dependencies 1 direct, 0 indirect [details]
Downloads 9043 total (31 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-13 [all 6 reports]