spice: An FRP-based game engine written in Haskell.
An FRP-based game engine written in Haskell. - See the homepage for more information.
Downloads
- spice-0.5.0.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
For package maintainers and hackage trustees
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Versions [RSS] | 0.1.0.0, 0.1.0.1, 0.1.0.2, 0.1.1.0, 0.1.2.1, 0.2.0.0, 0.3.0.0, 0.3.2.0, 0.3.2.1, 0.3.2.2, 0.3.2.4, 0.3.3.2, 0.4.0.0, 0.5.0.0 |
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Dependencies | base (>=4.7 && <4.8), bytestring (>=0.10 && <0.11), containers (>=0.5 && <0.6), data-default (>=0.5 && <0.6), elerea (>=2.7 && <2.8), GLFW (>=0.5 && <0.6), JuicyPixels (>=3.1 && <3.2), JuicyPixels-repa (>=0.7 && <0.8), OpenGL (>=2.9.0.0) [details] |
License | MIT |
Copyright | (c) 2014, Cerek Hillen |
Author | Cerek Hillen |
Maintainer | Cerek Hillen <cerekh@gmail.com> |
Category | FRP |
Home page | http://github.com/crockeo/spice |
Uploaded | by Crockeo at 2014-09-05T16:28:31Z |
Distributions | |
Reverse Dependencies | 1 direct, 0 indirect [details] |
Downloads | 9175 total (3 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
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Status | Docs uploaded by user Build status unknown [no reports yet] |