Index - R
| reflect | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| reflect' | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| refract | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| refract' | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| refractOnly' | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| RightModule | |
| 1 (Type/Class) | Data.Vect.Double.Base, Data.Vect.Double |
| 2 (Type/Class) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
| rightOrthoU | |
| 1 (Function) | Data.Vect.Double.Util.Quaternion |
| 2 (Function) | Data.Vect.Float.Util.Quaternion |
| Ring | |
| 1 (Type/Class) | Data.Vect.Double.Base, Data.Vect.Double |
| 2 (Type/Class) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
| rmul | |
| 1 (Function) | Data.Vect.Double.Base, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Base, Data.Vect.Float, Data.Vect |
| rotate2 | |
| 1 (Function) | Data.Vect.Double.Util.Dim2, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim2, Data.Vect.Float, Data.Vect |
| rotate3 | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotate3' | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotate4 | |
| 1 (Function) | Data.Vect.Double.Util.Dim4 |
| 2 (Function) | Data.Vect.Float.Util.Dim4 |
| rotate4' | |
| 1 (Function) | Data.Vect.Double.Util.Dim4 |
| 2 (Function) | Data.Vect.Float.Util.Dim4 |
| rotateAfterProj4 | |
| 1 (Function) | Data.Vect.Double.Util.Projective, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Projective, Data.Vect.Float, Data.Vect |
| rotateBeforeProj4 | |
| 1 (Function) | Data.Vect.Double.Util.Projective, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Projective, Data.Vect.Float, Data.Vect |
| rotateCCW | |
| 1 (Function) | Data.Vect.Double.Util.Dim2, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim2, Data.Vect.Float, Data.Vect |
| rotateCW | |
| 1 (Function) | Data.Vect.Double.Util.Dim2, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim2, Data.Vect.Float, Data.Vect |
| rotateProj4 | |
| 1 (Function) | Data.Vect.Double.Util.Projective, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Projective, Data.Vect.Float, Data.Vect |
| rotMatrix2 | |
| 1 (Function) | Data.Vect.Double.Util.Dim2, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim2, Data.Vect.Float, Data.Vect |
| rotMatrix3 | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotMatrix3' | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotMatrix4 | |
| 1 (Function) | Data.Vect.Double.Util.Dim4 |
| 2 (Function) | Data.Vect.Float.Util.Dim4 |
| rotMatrix4' | |
| 1 (Function) | Data.Vect.Double.Util.Dim4 |
| 2 (Function) | Data.Vect.Float.Util.Dim4 |
| rotMatrixOrtho2 | |
| 1 (Function) | Data.Vect.Double.Util.Dim2, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim2, Data.Vect.Float, Data.Vect |
| rotMatrixOrtho3 | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotMatrixOrtho3' | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotMatrixProj4 | |
| 1 (Function) | Data.Vect.Double.Util.Projective, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Projective, Data.Vect.Float, Data.Vect |
| rotMatrixProj4' | |
| 1 (Function) | Data.Vect.Double.Util.Projective, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Projective, Data.Vect.Float, Data.Vect |
| rotMatrixX | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotMatrixY | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotMatrixZ | |
| 1 (Function) | Data.Vect.Double.Util.Dim3, Data.Vect.Double |
| 2 (Function) | Data.Vect.Float.Util.Dim3, Data.Vect.Float, Data.Vect |
| rotU | |
| 1 (Function) | Data.Vect.Double.Util.Quaternion |
| 2 (Function) | Data.Vect.Float.Util.Quaternion |
| rotU' | |
| 1 (Function) | Data.Vect.Double.Util.Quaternion |
| 2 (Function) | Data.Vect.Float.Util.Quaternion |