N3fV3f | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Name | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.Selection, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.Selection, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
nameStackDepth | Graphics.Rendering.OGL.GL.Selection, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Nand | Graphics.Rendering.OGL.GL.PerFragment, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Nearest | Graphics.Rendering.OGL.GL.Texturing.Parameters, Graphics.Rendering.OGL.GL.Texturing, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Never | Graphics.Rendering.OGL.GL.PerFragment, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
newMap1 | Graphics.Rendering.OGL.GL.Evaluators, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
newMap2 | Graphics.Rendering.OGL.GL.Evaluators, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
newMatrix | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
newPixelMap | Graphics.Rendering.OGL.GL.PixelRectangles.PixelMap, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
newPolygonStipple | Graphics.Rendering.OGL.GL.Polygons, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Nicest | Graphics.Rendering.OGL.GL.Hints, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NoBuffers | Graphics.Rendering.OGL.GL.Framebuffer, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Noop | Graphics.Rendering.OGL.GL.PerFragment, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NoProxy | Graphics.Rendering.OGL.GL.PixelRectangles.ColorTable, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Nor | Graphics.Rendering.OGL.GL.PerFragment, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NoReset | Graphics.Rendering.OGL.GL.PixelRectangles.Histogram, Graphics.Rendering.OGL.GL.PixelRectangles, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Normal | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
normal | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Normal3 | |
1 (Type/Class) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
2 (Data Constructor) | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NormalArray | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NormalComponent | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
normalize | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NormalMap | Graphics.Rendering.OGL.GL.CoordTrans, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
normalv | Graphics.Rendering.OGL.GL.VertexSpec, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
Notequal | Graphics.Rendering.OGL.GL.PerFragment, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NoTextureCoordinates | Graphics.Rendering.OGL.GLU.Quadrics, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NumArrayIndices | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NumComponents | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NumIndexBlocks | Graphics.Rendering.OGL.GL.VertexArrays, Graphics.Rendering.OGL.GL, Graphics.Rendering.OGL |
NURBSBeginCallback | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
nurbsBeginEndCurve | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
nurbsBeginEndSurface | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
nurbsBeginEndTrim | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSColorCallback | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
nurbsCurve | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSEndCallback | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSError | Graphics.Rendering.OGL.GLU.Errors, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSMode | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSNormalCallback | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSObj | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSRenderer | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
nurbsSurface | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSTessellator | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |
NURBSVertexCallback | Graphics.Rendering.OGL.GLU.NURBS, Graphics.Rendering.OGL.GLU, Graphics.Rendering.OGL |