The OpenVG package

[Tags: bsd3, library]

A Haskell binding for the OpenVG vector graphics API version 1.0.1 (specifically the shivavg-0.2.0 implementation).


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Versions0.1, 0.2, 0.2.1, 0.3.0, 0.4.0, 0.5.0, 0.6.0, 0.7.0
Change logNone available
Dependenciesbase, GLUT (>=2.1.1.2), OpenGL (>=2.2) [details]
LicenseBSD3
CopyrightStephen Tetley <stephen.tetley@gmail.com>
MaintainerStephen Tetley <stephen.tetley@gmail.com>
Stabilityalpha
CategoryGraphics
Home pagehttp://code.google.com/p/copperbox/
UploadedMon Feb 2 00:37:38 UTC 2009 by StephenTetley
Downloads1550 total (83 in last 30 days)
Votes
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StatusDocs not available [build log]
All reported builds failed as of 2015-05-22 [all 2 reports]

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For package maintainers and hackage trustees

Readme for OpenVG-0.1

Haskell bindings to ShivaVG (OpenVG implementation).

I've tested the bindings on both Windows XP (MinGW/Msys) 
and MacOSX leopard.

KNOWN PROBLEMS:

MacOSX - runhaskell / GHCi freeze the shell when you try to run
the example TestVgu.hs. You will have to compile it first.

Windows - running the test through GHCi kills the GHCi session
when you close the display window. Its better to run through 
runhaskell.

Shiva-VG (the C Library) should install quite easily on MacOSX - 
I installed it with the usual `configure`, `make` % `make install`.
I would imagine Linux is easy too. Windows isn't at all easy - but
there are instructions in the file `InstallWindows.txt`.


On all platforms you will need OpenGL and GLUT and the Haskell
bindings to OpenGL and GLUT installed and working.