The elerea package

[Tags: bsd3, library]

Elerea (Eventless reactivity) is a tiny discrete time FRP implementation without the notion of event-based switching and sampling, with first-class signals (time-varying values). Reactivity is provided through various higher-order constructs that also allow the user to work with arbitrary time-varying structures containing live signals. Signals have precise and simple denotational semantics.

Stateful signals can be safely generated at any time through a monadic interface, while stateless combinators can be used in a purely applicative style. Elerea signals can be defined recursively, and external input is trivial to attach. The library comes in three major variants:

This is a minimal library that defines only some basic primitives, and you are advised to install elerea-examples as well to get an idea how to build non-trivial systems with it. The examples are separated in order to minimise the dependencies of the core library. The dow package contains a full game built on top of the simple variant.

The basic idea of the implementation is described in the WFLP 2010 paper Efficient and Compositional Higher-Order Streams (http://sgate.emt.bme.hu/documents/patai/publications/PataiWFLP2010.pdf).

Additional contributions: Takano Akio


Properties

Versions0.1.0, 0.2.0, 0.3.0, 0.4.0, 0.5.0, 0.6.0, 1.0.0, 1.1.0, 1.2.0, 1.2.1, 1.2.2, 1.2.3, 2.0.0, 2.1.0, 2.2.0, 2.3.0, 2.4.0, 2.5.0, 2.6.0, 2.7.0, 2.7.0.1, 2.7.0.2
Dependenciesbase (==4.*), containers
LicenseBSD3
Copyright(c) 2009-2011, Patai Gergely
AuthorPatai Gergely
MaintainerPatai Gergely (patai.gergely@gmail.com)
Stabilityexperimental
Categoryreactivity, FRP
Upload dateFri Dec 23 15:01:11 UTC 2011
Uploaded byGergelyPatai
DistributionsNixOS:2.7.0.2
Downloads3513 total (368 in last 30 days)

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