spice: An FRP-based game engine written in Haskell.
An FRP-based game engine written in Haskell. - See the homepage for more information.
Downloads
- spice-0.5.0.0.tar.gz [browse] (Cabal source package)
 - Package description (as included in the package)
 
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| Versions [RSS] | 0.1.0.0, 0.1.0.1, 0.1.0.2, 0.1.1.0, 0.1.2.1, 0.2.0.0, 0.3.0.0, 0.3.2.0, 0.3.2.1, 0.3.2.2, 0.3.2.4, 0.3.3.2, 0.4.0.0, 0.5.0.0 | 
|---|---|
| Dependencies | base (>=4.7 && <4.8), bytestring (>=0.10 && <0.11), containers (>=0.5 && <0.6), data-default (>=0.5 && <0.6), elerea (>=2.7 && <2.8), GLFW (>=0.5 && <0.6), JuicyPixels (>=3.1 && <3.2), JuicyPixels-repa (>=0.7 && <0.8), OpenGL (>=2.9.0.0) [details] | 
| License | MIT | 
| Copyright | (c) 2014, Cerek Hillen | 
| Author | Cerek Hillen | 
| Maintainer | Cerek Hillen <cerekh@gmail.com> | 
| Category | FRP | 
| Home page | http://github.com/crockeo/spice | 
| Uploaded | by Crockeo at 2014-09-05T16:28:31Z | 
| Distributions | |
| Reverse Dependencies | 1 direct, 0 indirect [details] | 
| Downloads | 9400 total (27 in the last 30 days) | 
| Rating | (no votes yet) [estimated by Bayesian average] | 
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| Status | Docs uploaded by user Build status unknown [no reports yet]  |