The gore-and-ash-async package

[Tags:bsd3, library, test]

Please see README.md


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Properties

Versions 0.1.0.0, 1.0.0.0, 1.0.1.0, 1.1.0.0, 1.1.1.0
Change log CHANGELOG.md
Dependencies async (>=2.0.2), base (>=4.7 && <5), containers (>=0.5.6.2), deepseq (>=1.4.1.1), exceptions (>=0.8.2.1), gore-and-ash (>=1.1.0.1), hashable (>=1.2.4.0), mtl (>=2.2.1), resourcet (>=1.1.7.1), transformers (>=0.4.2.0), transformers-base (>=0.4.4), unordered-containers (>=0.2.5.1) [details]
License BSD3
Copyright 2016 Anton Gushcha
Author Anton Gushcha
Maintainer ncrashed@gmail.com
Category Game
Home page https://github.com/TeaspotStudio/gore-and-ash-async#readme
Uploaded Sat Nov 19 14:22:30 UTC 2016 by NCrashed
Distributions NixOS:1.1.1.0
Downloads 227 total (5 in the last 30 days)
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Status Docs uploaded by user
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Readme for gore-and-ash-async

Readme for gore-and-ash-async-1.1.1.0

gore-and-ash-async

The module provides API for embedding concurrent IO actions into main game loop for Gore&Ash engine.

Installing

Add following to your stack.yml to packages section:

- location:
    git: https://github.com/Teaspot-Studio/gore-and-ash-async.git
    commit: <PLACE HERE FULL HASH OF LAST COMMIT> 

When defining you application stack, add AsyncT:

type AppStack = ModuleStack [AsyncT, ... other modules ... ] IO

And derive MonadAsync for your resulting AppMonad:

newtype AppMonad a = AppMonad (AppStack a)
  deriving (Functor, Applicative, Monad, MonadFix, MonadIO, MonadThrow, MonadCatch, MonadAsync)