The EtaMOO package

[Tags: bsd3, program]

LambdaMOO is a network-accessible, multi-user, programmable, interactive system well-suited to the construction of text-based adventure games, conferencing systems, and other collaborative software.

EtaMOO is an experimental multithreaded implementation of LambdaMOO in Haskell with anticipated ready support for 64-bit MOO integers and Unicode MOO strings. The implementation follows the specifications of the LambdaMOO Programmer's Manual, and should be compatible with most LambdaMOO databases as of about version 1.8.3 of the LambdaMOO server code.

N.B. This is (currently) incomplete software. It is not yet fully usable, although with further development it is hoped that it soon will be.


Change logNone available
Dependenciesarray, base (==4.*), bytestring, case-insensitive, containers (>=0.4), hashable, haskeline, mtl, network, old-locale, parsec, pipes, pipes-bytestring, pipes-concurrency, pipes-network, pureMD5, random, stm, stm-chans, text (>=1.2), time, transformers, unix, unordered-containers, vector
Copyright© 2014–2015 Robert Leslie
AuthorRob Leslie <>
MaintainerRob Leslie <>
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Source repositoryhead: git clone
UploadedFri Jan 23 11:07:35 UTC 2015 by RobLeslie
Downloads358 total (31 in last 30 days)
StatusDocs not available [build log]
Last success reported on 2015-01-23 [all 1 reports]


llvmUse GHC's LLVM backend to compile the codeDisabled
64bitEnable 64-bit MOO integersDisabled
outbound-networkEnable open_network_connection() by defaultDisabled

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