The EtaMOO package
LambdaMOO is a network-accessible, multi-user, programmable, interactive system well-suited to the construction of text-based adventure games, conferencing systems, and other collaborative software.
EtaMOO is an experimental multithreaded implementation of LambdaMOO in Haskell with anticipated ready support for 64-bit MOO integers and Unicode MOO strings. The implementation follows the specifications of the LambdaMOO Programmer's Manual, and should be compatible with most LambdaMOO databases as of about version 1.8.3 of the LambdaMOO server code.
N.B. This is (currently) incomplete software. It is not yet fully usable, although with further development it is hoped that it soon will be.
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|Change log||None available|
|Dependencies||array, base (==4.*), bytestring, case-insensitive, containers (>=0.4), hashable, haskeline, mtl, network, old-locale, parsec, pipes, pipes-bytestring, pipes-concurrency, pipes-network, pureMD5, random, stm, stm-chans, text (>=1.2), time, transformers, unix, unordered-containers, vector [details]|
|Copyright||© 2014–2015 Robert Leslie|
|Author||Rob Leslie <firstname.lastname@example.org>|
|Maintainer||Rob Leslie <email@example.com>|
|Source repository||head: git clone https://github.com/verement/etamoo.git|
|Uploaded||Fri Jan 23 11:07:35 UTC 2015 by RobLeslie|
|Downloads||375 total (17 in last 30 days)|
|Status||Docs not available [build log]|
Last success reported on 2015-01-23 [all 1 reports]
|llvm||Use GHC's LLVM backend to compile the code||Disabled|
|64bit||Enable 64-bit MOO integers||Disabled|
|outbound-network||Enable open_network_connection() by default||Disabled|
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