GLHUI: Open OpenGL context windows in X11 with libX11
Haskell functions to open and manage a OpenGL window with libX11.
This module is intended to be imported qualified, to avoid clashes with Prelude functions, e.g.
import qualified Graphics.UI.GLWindow as Window
As an example, here is a simple module that uses some of these functions to open a OpenGL 3.2 Context:
module Main where
import Graphics.Rendering.OpenGL
import qualified Graphics.UI.GLWindow as Window
myLoop = do clear [ColorBuffer]
            t <- Window.time
            clearColor $= Color4 (sin (realToFrac t) * 0.5 + 0.5)
                                 (sin (realToFrac (t+1)) * 0.5 + 0.5)
                                 (sin (realToFrac (t+2)) * 0.5 +0.5)
                                 0
main = do Window.init 3 2 -- initializes a OpenGL 3.2 context
          Window.loop myLoop -- stops when the ESC key is pressed
          Window.kill -- removes the window when the loop stopsSpecial thanks to Tiago Farto (aka xernobyl) for coding the initial C version that was used as a base for these functions
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- GLHUI-1.1.0.tar.gz [browse] (Cabal source package)
 - Package description (as included in the package)
 
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| Versions [RSS] | 1.0.0, 1.1.0 | 
|---|---|
| Dependencies | base (<5) [details] | 
| License | BSD-3-Clause | 
| Copyright | Hugo Gomes | 
| Author | Hugo Gomes <mr.hugo.gomes@gmail.com> | 
| Maintainer | Hugo Gomes <mr.hugo.gomes@gmail.com> | 
| Category | Graphics | 
| Uploaded | by HugoGomes at 2012-02-24T00:12:55Z | 
| Distributions | NixOS:1.1.0 | 
| Reverse Dependencies | 1 direct, 0 indirect [details] | 
| Downloads | 2473 total (2 in the last 30 days) | 
| Rating | (no votes yet) [estimated by Bayesian average] | 
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| Status | Docs uploaded by user Build status unknown [no reports yet]  |