| Paralyze | Game.LambdaHack.Content.ItemKind |
| paralyze | Game.LambdaHack.Server.HandleEffectM |
| ParalyzeInWater | Game.LambdaHack.Content.ItemKind |
| PAround | Game.LambdaHack.Content.PlaceKind |
| parseConfig | Game.LambdaHack.Client.UI.UIOptionsParse |
| parseTileAction | Game.LambdaHack.Common.Item |
| partActor | Game.LambdaHack.Client.UI.ActorUI |
| partActorLeader | Game.LambdaHack.Client.UI.MonadClientUI |
| partItem | Game.LambdaHack.Client.UI.ItemDescription |
| partItemHigh | Game.LambdaHack.Client.UI.ItemDescription |
| partItemMediumAW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemN | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShort | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShortAW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShortest | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShortWownW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWs | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsDetail | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsLong | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsRanged | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsShort | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsShortest | Game.LambdaHack.Client.UI.ItemDescription |
| partition | Game.LambdaHack.Core.Prelude |
| partitionM | Game.LambdaHack.Core.Prelude |
| partPronoun | Game.LambdaHack.Client.UI.ActorUI |
| partPronounLeader | Game.LambdaHack.Client.UI.MonadClientUI |
| partyAfterLeader | Game.LambdaHack.Client.UI.HandleHelperM |
| pathGoal | Game.LambdaHack.Client.Bfs |
| pathLen | Game.LambdaHack.Client.Bfs |
| pathList | Game.LambdaHack.Client.Bfs |
| pathSource | Game.LambdaHack.Client.Bfs |
| pathToTrajectory | Game.LambdaHack.Common.Vector |
| pcover | Game.LambdaHack.Content.PlaceKind |
| PEntry | Game.LambdaHack.Content.PlaceKind |
| PerActor | Game.LambdaHack.Server.Fov |
| perActor | Game.LambdaHack.Server.Fov |
| perActorFromLevel | Game.LambdaHack.Server.Fov |
| PerCacheFid | Game.LambdaHack.Server.Fov |
| PerCacheLid | Game.LambdaHack.Server.Fov |
| Perception | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| perception | Game.LambdaHack.Client.HandleAtomicM |
| PerceptionCache | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| perceptionCacheFromLevel | Game.LambdaHack.Server.Fov |
| perceptionFromPTotal | Game.LambdaHack.Server.Fov |
| perceptionFromPTotalNoStash | Game.LambdaHack.Server.Fov |
| PerFid | Game.LambdaHack.Common.Perception |
| perFidInDungeon | Game.LambdaHack.Server.Fov |
| PERILOUS | Content.ModeKind |
| Periodic | Game.LambdaHack.Definition.Ability |
| PerLid | Game.LambdaHack.Common.Perception |
| perLidFromFaction | Game.LambdaHack.Server.Fov |
| permittedApply | Game.LambdaHack.Common.ReqFailure |
| permittedApplyClient | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| permittedPrecious | Game.LambdaHack.Common.ReqFailure |
| permittedProject | Game.LambdaHack.Common.ReqFailure |
| permittedProjectAI | Game.LambdaHack.Common.ReqFailure |
| permittedProjectClient | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| permutations | Game.LambdaHack.Core.Prelude |
| PerReachable | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| PerSmelled | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| PerValidFid | Game.LambdaHack.Server.Fov |
| PerVisible | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| PExists | Game.LambdaHack.Content.PlaceKind |
| pfence | Game.LambdaHack.Content.PlaceKind |
| pfreq | Game.LambdaHack.Content.PlaceKind |
| PgDn | Game.LambdaHack.Client.UI.Key |
| pgdnKM | Game.LambdaHack.Client.UI.Key |
| PgUp | Game.LambdaHack.Client.UI.Key |
| pgupKM | Game.LambdaHack.Client.UI.Key |
| pi | Game.LambdaHack.Core.Prelude |
| pickAction | Game.LambdaHack.Client.AI.PickActionM |
| pickActorAndAction | Game.LambdaHack.Client.AI |
| pickActorToMove | Game.LambdaHack.Client.AI.PickActorM |
| pickDroppable | Game.LambdaHack.Server.HandleEffectM |
| PickLeader | Game.LambdaHack.Client.UI.HumanCmd |
| pickLeader | Game.LambdaHack.Client.UI.HandleHelperM |
| pickLeaderHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| PickLeaderWithPointer | Game.LambdaHack.Client.UI.HumanCmd |
| pickLeaderWithPointer | Game.LambdaHack.Client.UI.HandleHelperM |
| pickLeaderWithPointerHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| pickNumber | Game.LambdaHack.Client.UI.HandleHelperM |
| pickOpening | Game.LambdaHack.Server.DungeonGen.Cave |
| pickPoint | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| pickup | Game.LambdaHack.Client.AI.PickActionM |
| pickWeaponClient | Game.LambdaHack.Client.CommonM |
| pickWeaponM | Game.LambdaHack.Common.MonadStateRead |
| pickWeaponServer | Game.LambdaHack.Server.CommonM |
| Place | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.Place |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.Place |
| placeCheck | Game.LambdaHack.Server.DungeonGen.Place |
| placeCloseUp | Game.LambdaHack.Client.UI.InventoryM |
| placeDownStairs | Game.LambdaHack.Server.DungeonGen |
| PlaceEntry | Game.LambdaHack.Content.PlaceKind |
| placeItemsInDungeon | Game.LambdaHack.Server.ItemM |
| PlaceKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.PlaceKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.PlaceKind |
| placesFromState | Game.LambdaHack.Client.UI.HandleHelperM |
| placesInRightPane | Game.LambdaHack.Client.UI.InventoryM |
| placesOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
| plegendDark | Game.LambdaHack.Content.PlaceKind |
| plegendLit | Game.LambdaHack.Content.PlaceKind |
| pname | Game.LambdaHack.Content.PlaceKind |
| Point | |
| 1 (Type/Class) | Game.LambdaHack.Common.Point |
| 2 (Data Constructor) | Game.LambdaHack.Common.Point |
| PointI | Game.LambdaHack.Common.Point |
| pointInArea | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| PointmanCycle | Game.LambdaHack.Client.UI.HumanCmd |
| pointmanCycle | Game.LambdaHack.Client.UI.HandleHelperM |
| pointmanCycleHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| PointmanCycleLevel | Game.LambdaHack.Client.UI.HumanCmd |
| pointmanCycleLevel | Game.LambdaHack.Client.UI.HandleHelperM |
| pointmanCycleLevelHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| pointsProjBody | Game.LambdaHack.Atomic.PosAtomicRead |
| PointSquare | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.PointUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.PointUI |
| PointUI | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.PointUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.PointUI |
| PolyItem | Game.LambdaHack.Content.ItemKind |
| populateDungeon | Game.LambdaHack.Server.StartM |
| PosAll | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFid | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFidAndSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFidAndSight | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posFromC | Game.LambdaHack.Common.ActorState |
| posFromXhair | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| PosNone | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posProjBody | Game.LambdaHack.Atomic.PosAtomicRead |
| PosSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posSfxAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| possibleActorFactions | Game.LambdaHack.Common.Faction |
| PosSight | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSightLevels | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSmell | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posToAidAssocs | Game.LambdaHack.Common.ActorState |
| posToAids | Game.LambdaHack.Common.ActorState |
| posToAidsLvl | Game.LambdaHack.Common.Level |
| posToBig | Game.LambdaHack.Common.ActorState |
| posToBigAssoc | Game.LambdaHack.Common.ActorState |
| posToBigLvl | Game.LambdaHack.Common.Level |
| posToProjAssocs | Game.LambdaHack.Common.ActorState |
| posToProjs | Game.LambdaHack.Common.ActorState |
| posToProjsLvl | Game.LambdaHack.Common.Level |
| posUpdAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| pover | Game.LambdaHack.Server.DungeonGen.Place |
| POWER_SET_DARK | Content.TileKind |
| POWER_SET_LIT | Content.TileKind |
| ppContainer | Game.LambdaHack.Common.Faction |
| ppContainerWownW | Game.LambdaHack.Client.UI.HandleHelperM |
| ppCStore | Game.LambdaHack.Definition.Defs |
| ppCStoreIn | Game.LambdaHack.Definition.Defs |
| ppHearDistanceAdjective | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| ppHearDistanceAdverb | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| ppHearMsg | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| ppItemDialogMode | Game.LambdaHack.Definition.Defs |
| ppItemDialogModeFrom | Game.LambdaHack.Definition.Defs |
| ppItemDialogModeIn | Game.LambdaHack.Definition.Defs |
| ppSfxMsg | Game.LambdaHack.Client.UI.Watch.WatchSfxAtomicM |
| ppSLore | Game.LambdaHack.Definition.Defs |
| prarity | Game.LambdaHack.Content.PlaceKind |
| preachable | Game.LambdaHack.Server.Fov |
| Precious | Game.LambdaHack.Definition.Ability |
| pred | Game.LambdaHack.Core.Prelude |
| predBfsDistance | Game.LambdaHack.Client.Bfs |
| prefersSleep | Game.LambdaHack.Common.Actor |
| PreFrame | Game.LambdaHack.Client.UI.Frame |
| PreFrame3 | Game.LambdaHack.Client.UI.Frame |
| PreFrames | Game.LambdaHack.Client.UI.Frame |
| PreFrames3 | Game.LambdaHack.Client.UI.Frame |
| prepareItemKind | Game.LambdaHack.Server.ItemM |
| PresentAs | Game.LambdaHack.Content.ItemKind |
| print | Game.LambdaHack.Core.Prelude |
| PrintScreen | |
| 1 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.HumanCmd |
| printScreen | |
| 1 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| 2 (Function) | Game.LambdaHack.Client.UI.MonadClientUI |
| printScreenHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| processTileActions | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| processWatchfulness | Game.LambdaHack.Server.HandleRequestM |
| product | Game.LambdaHack.Core.Prelude |
| Progress | Game.LambdaHack.Server.FovDigital |
| Project | Game.LambdaHack.Client.UI.HumanCmd |
| projectA | Game.LambdaHack.Client.UI.Content.Input |
| ProjectAimOnself | Game.LambdaHack.Common.ReqFailure |
| projectBla | Game.LambdaHack.Server.CommonM |
| ProjectBlockActor | Game.LambdaHack.Common.ReqFailure |
| ProjectBlockTerrain | Game.LambdaHack.Common.ReqFailure |
| projectCheck | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| projectFail | Game.LambdaHack.Server.CommonM |
| ProjectFinderKeeper | Game.LambdaHack.Common.ReqFailure |
| projectHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| projectI | Game.LambdaHack.Client.UI.Content.Input |
| projectICmd | Game.LambdaHack.Client.UI.Content.Input |
| ProjectileMap | Game.LambdaHack.Common.Level |
| ProjectileTriggers | Game.LambdaHack.Content.TileKind |
| projectItem | |
| 1 (Function) | Game.LambdaHack.Client.AI.PickActionM |
| 2 (Function) | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ProjectLobable | Game.LambdaHack.Common.ReqFailure |
| ProjectOutOfReach | Game.LambdaHack.Common.ReqFailure |
| ProjectUnskilled | Game.LambdaHack.Common.ReqFailure |
| ProjNo | Game.LambdaHack.Content.TileKind |
| ProjYes | Game.LambdaHack.Content.TileKind |
| promptGetKey | Game.LambdaHack.Client.UI.FrameM |
| promptMainKeys | Game.LambdaHack.Client.UI.MsgM |
| properFraction | Game.LambdaHack.Core.Prelude |
| propFont | Game.LambdaHack.Client.UI.Overlay |
| psight | Game.LambdaHack.Common.Perception |
| psmell | Game.LambdaHack.Common.Perception |
| psmelled | Game.LambdaHack.Common.Perception |
| psuitReq | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| ptopLeft | Game.LambdaHack.Content.PlaceKind |
| ptotal | Game.LambdaHack.Server.Fov |
| PullActor | Game.LambdaHack.Content.ItemKind |
| punindex | Game.LambdaHack.Common.Area |
| pure | Game.LambdaHack.Core.Prelude |
| PushActor | Game.LambdaHack.Content.ItemKind |
| pushAndDelay | Game.LambdaHack.Client.UI.Animation |
| pushFrame | Game.LambdaHack.Client.UI.SlideshowM |
| pushReportFrame | Game.LambdaHack.Client.UI.SlideshowM, Game.LambdaHack.Client.UI |
| putChar | Game.LambdaHack.Core.Prelude |
| putClient | Game.LambdaHack.Client.MonadClient |
| putDict | Game.LambdaHack.Server.ProtocolM |
| putServer | Game.LambdaHack.Server.MonadServer |
| putSession | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| putState | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
| putStr | Game.LambdaHack.Core.Prelude |
| putStrLn | Game.LambdaHack.Core.Prelude |
| PutToSleep | Game.LambdaHack.Content.ItemKind |
| pvisible | Game.LambdaHack.Common.Perception |
| px | Game.LambdaHack.Common.Point |
| py | Game.LambdaHack.Common.Point |