| sacounter | Game.LambdaHack.Server.State |
| sactorAn | Game.LambdaHack.Server.State |
| sactorD | Game.LambdaHack.Common.State |
| sactorMaxSkills | Game.LambdaHack.Common.State |
| sactorStasis | Game.LambdaHack.Server.State |
| sactorTime | Game.LambdaHack.Server.State |
| sactorUI | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SAFARI | Content.ModeKind |
| SAFARI_SURVIVAL | Content.ModeKind |
| safeSpaceKM | Game.LambdaHack.Client.UI.Key |
| SAFE_TRAIL_LIT | Content.TileKind |
| saimMode | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sallClear | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sallFontsScale | Game.LambdaHack.Common.ClientOptions |
| sallNframes | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sallTime | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| salter | Game.LambdaHack.Client.State |
| sampleItems | Game.LambdaHack.Server.StartM |
| sampleTrunks | Game.LambdaHack.Server.StartM |
| sarenas | Game.LambdaHack.Server.State |
| sassertExplored | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sautomateAll | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sautoYes | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| saveClient | Game.LambdaHack.Client.HandleAtomicM |
| saveKMP | Game.LambdaHack.Client.UI.Frontend.Common |
| saveMenuIx | Game.LambdaHack.Client.UI.SlideshowM |
| saveNameCli | Game.LambdaHack.Common.Save |
| saveNameSer | Game.LambdaHack.Common.Save |
| saveServer | Game.LambdaHack.Server.MonadServer |
| saveToChan | Game.LambdaHack.Common.Save |
| sbandSpawned | Game.LambdaHack.Server.State |
| sbasicTexture | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sbenchmark | Game.LambdaHack.Common.ClientOptions |
| sbenchMessages | Game.LambdaHack.Common.ClientOptions |
| sbfsD | Game.LambdaHack.Client.State |
| SBlast | Game.LambdaHack.Definition.Defs |
| SBody | Game.LambdaHack.Definition.Defs |
| sboldFont | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sboostRandomItem | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sbreakASAP | Game.LambdaHack.Server.State |
| sbreakLoop | Game.LambdaHack.Server.State |
| scaleFloat | Game.LambdaHack.Core.Prelude |
| scaleFreq | Game.LambdaHack.Core.Frequency |
| scaleSkills | Game.LambdaHack.Definition.Ability |
| scampings | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| scan | Game.LambdaHack.Server.FovDigital |
| scanl | Game.LambdaHack.Core.Prelude |
| scanl' | Game.LambdaHack.Core.Prelude |
| scanl1 | Game.LambdaHack.Core.Prelude |
| scanr | Game.LambdaHack.Core.Prelude |
| scanr1 | Game.LambdaHack.Core.Prelude |
| SCAVENGER | Content.ItemKindOrgan |
| sccui | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| schanF | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| schosenFontset | Game.LambdaHack.Common.ClientOptions |
| schosenLore | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sclientOptions | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sclientStates | Game.LambdaHack.Server.State |
| scondInMelee | Game.LambdaHack.Client.State |
| SCondition | Game.LambdaHack.Definition.Defs |
| scontinueSdlLoop | Game.LambdaHack.Client.UI.Frontend.Sdl |
| scops | Game.LambdaHack.Common.State |
| ScoreDict | Game.LambdaHack.Common.HighScore |
| ScoreRecord | Game.LambdaHack.Common.HighScore |
| ScoreTable | Game.LambdaHack.Common.HighScore |
| scoreToSlideshow | Game.LambdaHack.Client.UI.MonadClientUI |
| SCOUT_HERO | Content.ItemKindActor |
| SCOUT_MONSTER | Content.ItemKindActor |
| scrapRepetition | Game.LambdaHack.Client.UI.Msg |
| scrapRepetitionSingle | Game.LambdaHack.Client.UI.Msg |
| scrapsRepeats | Game.LambdaHack.Client.UI.Msg |
| SCRATCH_ON_WALL | Content.ItemKindEmbed |
| ScreenContent | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Content.Screen |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Content.Screen |
| scurChal | Game.LambdaHack.Client.State |
| scurChalSer | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| scurTutorial | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sdbgMsgCli | Game.LambdaHack.Common.ClientOptions |
| sdbgMsgSer | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sdisableAutoYes | Game.LambdaHack.Common.ClientOptions |
| sdiscoAspect | Game.LambdaHack.Common.State |
| sdiscoBenefit | Game.LambdaHack.Client.State |
| sdiscoKind | Game.LambdaHack.Common.State |
| sdiscoKindRev | Game.LambdaHack.Server.State |
| sdisplayNeeded | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sdumpInitRngs | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sdungeon | Game.LambdaHack.Common.State |
| sdungeonRng | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| second | Game.LambdaHack.Core.Prelude |
| SEE | Content.ModeKind |
| seenAtomicCli | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| seenAtomicSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| SelectActor | Game.LambdaHack.Client.UI.HumanCmd |
| selectActorHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| selectItemsToMove | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| SelectNone | Game.LambdaHack.Client.UI.HumanCmd |
| selectNoneHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| SelectWithPointer | Game.LambdaHack.Client.UI.HumanCmd |
| selectWithPointerHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| SEmbed | Game.LambdaHack.Definition.Defs |
| Semigroup | Game.LambdaHack.Core.Prelude |
| SendFlying | Game.LambdaHack.Content.ItemKind |
| sendFlyingVector | Game.LambdaHack.Server.HandleEffectM |
| sendPer | Game.LambdaHack.Server.BroadcastAtomic |
| sendQueryAI | Game.LambdaHack.Server.ProtocolM |
| sendQueryUI | Game.LambdaHack.Server.ProtocolM |
| sendRequestAI | Game.LambdaHack.Client.HandleResponseM |
| sendRequestUI | Game.LambdaHack.Client.HandleResponseM |
| sendSfx | Game.LambdaHack.Server.ProtocolM |
| sendUpdate | Game.LambdaHack.Server.ProtocolM |
| sendUpdateCheck | Game.LambdaHack.Server.ProtocolM |
| sendUpdNoState | Game.LambdaHack.Server.ProtocolM |
| seps | Game.LambdaHack.Client.State |
| seq | Game.LambdaHack.Core.Prelude |
| SeqEffect | Game.LambdaHack.Content.ItemKind |
| seqFrame | Game.LambdaHack.Client.UI.Frontend |
| sequence | Game.LambdaHack.Core.Prelude |
| sequenceA | Game.LambdaHack.Core.Prelude |
| sequence_ | Game.LambdaHack.Core.Prelude |
| serDict | Implementation.MonadServerImplementation |
| SerImplementation | |
| 1 (Type/Class) | Implementation.MonadServerImplementation |
| 2 (Data Constructor) | Implementation.MonadServerImplementation |
| serServer | Implementation.MonadServerImplementation |
| SerState | |
| 1 (Type/Class) | Implementation.MonadServerImplementation |
| 2 (Data Constructor) | Implementation.MonadServerImplementation |
| serState | Implementation.MonadServerImplementation |
| serToSave | Implementation.MonadServerImplementation |
| serverDiscos | Game.LambdaHack.Server.ItemRev |
| ServerOptions | |
| 1 (Type/Class) | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| 2 (Data Constructor) | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| serverOptionsP | Game.LambdaHack.Server.Commandline |
| serverOptionsPI | Game.LambdaHack.Server.Commandline, Game.LambdaHack.Server |
| serverPrint | Game.LambdaHack.Server.MonadServer |
| SessionUI | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SetFlag | Game.LambdaHack.Content.ItemKind |
| setFreshLeader | Game.LambdaHack.Server.CommonM |
| setFrontAutoYes | Game.LambdaHack.Client.UI.MonadClientUI |
| setTargetFromDoctrines | Game.LambdaHack.Client.AI.PickActorM |
| SettingsMenu | Game.LambdaHack.Client.UI.HumanCmd |
| settingsMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| setXHairFromGUI | Game.LambdaHack.Client.UI.MonadClientUI |
| sexplored | Game.LambdaHack.Client.State |
| sexposeActors | Game.LambdaHack.Common.ClientOptions |
| sexposeItems | Game.LambdaHack.Common.ClientOptions |
| sexposePlaces | Game.LambdaHack.Common.ClientOptions |
| sfactionAn | Game.LambdaHack.Server.State |
| sfactionD | Game.LambdaHack.Common.State |
| sflavour | Game.LambdaHack.Server.State |
| sfleeD | Game.LambdaHack.Client.State |
| sfonts | Game.LambdaHack.Common.ClientOptions |
| sfontsets | Game.LambdaHack.Common.ClientOptions |
| sforcedShutdown | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sfovClearLid | Game.LambdaHack.Server.State |
| sfovLitLid | Game.LambdaHack.Server.State |
| sfovLucidLid | Game.LambdaHack.Server.State |
| sfper | Game.LambdaHack.Client.State |
| sframeDrawn | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sframeQueue | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sfrontendANSI | Game.LambdaHack.Common.ClientOptions |
| sfrontendLazy | Game.LambdaHack.Common.ClientOptions |
| sfrontendNull | Game.LambdaHack.Common.ClientOptions |
| sfrontendTeletype | Game.LambdaHack.Common.ClientOptions |
| sfullscreenMode | Game.LambdaHack.Common.ClientOptions |
| SfxApply | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxAtomic | |
| 1 (Type/Class) | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| 2 (Data Constructor) | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxBracedImmune | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxCheck | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxColdFish | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxCollideActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxCollideTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxDupNothing | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxDupUnique | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxDupValuable | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxEffect | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxEscapeImpossible | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxExpected | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxExpectedEmbed | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxFizzles | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxIdentifyNothing | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxItemApplied | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxItemYield | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxLevelNoMore | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxLevelPushed | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxMsg | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxMsgFid | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxNoItemsForTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxNothingHappens | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxProject | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxPurposeNotCommon | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxPurposeNothing | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxPurposeTooFew | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxPurposeUnique | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxReadyGoods | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxReceive | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRecoil | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRelease | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRerollNothing | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRerollNotRandom | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRestart | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxShun | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxStasisProtects | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSteal | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxStrike | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSummonFailure | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSummonLackCalm | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSummonTooManyAll | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSummonTooManyOwn | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxTaunt | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxTimerExtended | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxTransImpossible | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxTrigger | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxUnexpected | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxUnimpressed | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxVoidDetection | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxWaterParalysisResisted | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| sgameMode | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sgameModeId | Game.LambdaHack.Common.State |
| sgenerationAn | Game.LambdaHack.Server.State |
| sgold | Game.LambdaHack.Common.State |
| sgstart | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SHALLOW_WATER | Content.ItemKindEmbed |
| Shift | Game.LambdaHack.Client.UI.Key |
| shift | Game.LambdaHack.Common.Vector |
| shiftBounded | Game.LambdaHack.Common.Vector |
| shiftItemTimer | Game.LambdaHack.Common.Item |
| shigh | Game.LambdaHack.Common.State |
| shineFromLevel | Game.LambdaHack.Server.Fov |
| shistory | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SHOOTOUT | |
| 1 (Data Constructor) | Content.PlaceKind |
| 2 (Data Constructor) | Content.ModeKind |
| SHOOTOUT_SET_LIT | Content.TileKind |
| SHORT | Content.ModeKind |
| shortDeathBody | Game.LambdaHack.Client.UI.Animation |
| Show | Game.LambdaHack.Core.Prelude |
| show | Game.LambdaHack.Core.Prelude |
| show64With2 | Game.LambdaHack.Common.Misc |
| showAward | Game.LambdaHack.Common.HighScore |
| showChar | Game.LambdaHack.Core.Prelude |
| showFailError | Game.LambdaHack.Client.UI.HandleHelperM |
| showFailure | Game.LambdaHack.Core.Prelude |
| showKey | Game.LambdaHack.Client.UI.Key |
| showKM | Game.LambdaHack.Client.UI.Key |
| showList | Game.LambdaHack.Core.Prelude |
| showNearbyScores | Game.LambdaHack.Client.UI.Slideshow |
| showParen | Game.LambdaHack.Core.Prelude |
| showReqFailure | Game.LambdaHack.Common.ReqFailure |
| ShowS | Game.LambdaHack.Core.Prelude |
| shows | Game.LambdaHack.Core.Prelude |
| showScore | Game.LambdaHack.Common.HighScore |
| showsPrec | Game.LambdaHack.Core.Prelude |
| showString | Game.LambdaHack.Core.Prelude |
| showTable | Game.LambdaHack.Client.UI.Slideshow |
| shrink | Game.LambdaHack.Common.Area |
| shuffle | Game.LambdaHack.Core.Random |
| shuffleExcept | Game.LambdaHack.Core.Random |
| shutdown | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sicounter | Game.LambdaHack.Server.State |
| sideBySideOKX | Game.LambdaHack.Client.UI.Slideshow |
| SIGNAGE | Content.ItemKindEmbed |
| SIGNBOARD | Content.TileKind |
| significand | Game.LambdaHack.Core.Prelude |
| signum | Game.LambdaHack.Core.Prelude |
| sin | Game.LambdaHack.Core.Prelude |
| singleAid | Game.LambdaHack.Atomic.PosAtomicRead |
| singleArray | Game.LambdaHack.Client.UI.Frame |
| singleContainerActor | Game.LambdaHack.Atomic.PosAtomicRead |
| singleContainerStash | Game.LambdaHack.Atomic.PosAtomicRead |
| singleFontSetup | Game.LambdaHack.Client.UI.Overlay |
| SingleFrame | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Frame |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Frame |
| singleMonoOverlay | Game.LambdaHack.Client.UI.Frame |
| singlePropOverlay | Game.LambdaHack.Client.UI.Frame |
| singleSquareOverlay | Game.LambdaHack.Client.UI.Frame |
| singleton | Game.LambdaHack.Core.Prelude |
| sinh | Game.LambdaHack.Core.Prelude |
| sInMs | Game.LambdaHack.Common.Time |
| SItem | Game.LambdaHack.Definition.Defs |
| sitemD | Game.LambdaHack.Common.State |
| sitemIxMap | Game.LambdaHack.Common.State |
| sitemRev | Game.LambdaHack.Server.State |
| sitemSel | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sitemUI | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SkAggression | Game.LambdaHack.Definition.Ability |
| SkAlter | Game.LambdaHack.Definition.Ability |
| SkApply | Game.LambdaHack.Definition.Ability |
| SkArmorMelee | Game.LambdaHack.Definition.Ability |
| SkArmorRanged | Game.LambdaHack.Definition.Ability |
| SkDeflectMelee | Game.LambdaHack.Definition.Ability |
| SkDeflectRanged | Game.LambdaHack.Definition.Ability |
| SkDisplace | Game.LambdaHack.Definition.Ability |
| skeepAutomated | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| SkFlying | Game.LambdaHack.Definition.Ability |
| SkHearing | Game.LambdaHack.Definition.Ability |
| SkHurtMelee | Game.LambdaHack.Definition.Ability |
| Skill | Game.LambdaHack.Definition.Ability |
| skillCloseUp | Game.LambdaHack.Client.UI.InventoryM |
| skillDesc | Game.LambdaHack.Client.UI.EffectDescription |
| skillName | Game.LambdaHack.Client.UI.EffectDescription |
| Skills | Game.LambdaHack.Definition.Ability |
| skillsInDisplayOrder | Game.LambdaHack.Client.UI.EffectDescription |
| skillsInRightPane | Game.LambdaHack.Client.UI.InventoryM |
| skillsOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
| skillsToList | Game.LambdaHack.Definition.Ability |
| skillToDecorator | Game.LambdaHack.Client.UI.EffectDescription |
| SkMaxCalm | Game.LambdaHack.Definition.Ability |
| SkMaxHP | Game.LambdaHack.Definition.Ability |
| SkMelee | Game.LambdaHack.Definition.Ability |
| SkMove | Game.LambdaHack.Definition.Ability |
| SkMoveItem | Game.LambdaHack.Definition.Ability |
| SkNocto | Game.LambdaHack.Definition.Ability |
| sknowEvents | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sknowItems | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sknowMap | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| SkOdor | Game.LambdaHack.Definition.Ability |
| SkProject | Game.LambdaHack.Definition.Ability |
| SkShine | Game.LambdaHack.Definition.Ability |
| SkSight | Game.LambdaHack.Definition.Ability |
| SkSmell | Game.LambdaHack.Definition.Ability |
| SkSpeed | Game.LambdaHack.Definition.Ability |
| SkSwimming | Game.LambdaHack.Definition.Ability |
| SkWait | Game.LambdaHack.Definition.Ability |
| slastItemMove | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| slastLost | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sleader | Game.LambdaHack.Client.State |
| Slideshow | Game.LambdaHack.Client.UI.Slideshow |
| slideshow | Game.LambdaHack.Client.UI.Slideshow |
| slogPriority | Game.LambdaHack.Common.ClientOptions |
| SLore | Game.LambdaHack.Definition.Defs |
| slotToSentence | Game.LambdaHack.Client.UI.EffectDescription |
| smacroFrame | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smacroStack | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smainRng | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| SMALL_FIRE | Content.ItemKindEmbed |
| smarkSmell | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smarkSuspect | Game.LambdaHack.Client.State |
| smarkVision | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smaxFps | Game.LambdaHack.Common.ClientOptions |
| SmellMap | Game.LambdaHack.Common.Level |
| smellTimeout | Game.LambdaHack.Common.Actor |
| smenuIxMap | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smetaBackup | Game.LambdaHack.Server.State |
| SMOKE_CLUMP_DARK | Content.TileKind |
| SMOKE_CLUMP_LIT | Content.TileKind |
| smonoAtlas | Game.LambdaHack.Client.UI.Frontend.Sdl |
| smonoFont | Game.LambdaHack.Client.UI.Frontend.Sdl |
| smuteMessages | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| snapToStairList | Game.LambdaHack.Server.DungeonGen |
| snd | Game.LambdaHack.Core.Prelude |
| snewGameCli | Game.LambdaHack.Common.ClientOptions |
| snewGameSer | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| snframes | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sniff | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| snoAnim | Game.LambdaHack.Common.ClientOptions |
| snumSpawned | Game.LambdaHack.Server.State |
| snxtChal | Game.LambdaHack.Client.State |
| snxtScenario | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| snxtTutorial | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SOLDIER_HERO | Content.ItemKindActor |
| soptions | |
| 1 (Function) | Game.LambdaHack.Client.State |
| 2 (Function) | Game.LambdaHack.Server.State |
| soptionsNxt | Game.LambdaHack.Server.State |
| SOrgan | Game.LambdaHack.Definition.Defs |
| sort | Game.LambdaHack.Core.Prelude |
| sortBy | Game.LambdaHack.Core.Prelude |
| sortEmbeds | Game.LambdaHack.Common.Level |
| sortIids | Game.LambdaHack.Common.Item |
| sortOn | Game.LambdaHack.Core.Prelude |
| sortPoint | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| soverrideTut | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| Space | Game.LambdaHack.Client.UI.Key |
| spaceAttrW32 | Game.LambdaHack.Definition.Color |
| spaceKM | Game.LambdaHack.Client.UI.Key |
| span | Game.LambdaHack.Core.Prelude |
| spanArea | Game.LambdaHack.Common.Area |
| spawnMonster | Game.LambdaHack.Server.PeriodicM |
| SpecialArea | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| SpecialFixed | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| SpecialMerged | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| Speed | Game.LambdaHack.Common.Time |
| speedAdd | Game.LambdaHack.Common.Time |
| speedFromWeight | Game.LambdaHack.Common.Time |
| speedLimp | Game.LambdaHack.Common.Time |
| speedScale | Game.LambdaHack.Common.Time |
| speedThrust | Game.LambdaHack.Common.Time |
| speedupHackXSize | Game.LambdaHack.Common.Point |
| speedupItem | Game.LambdaHack.Common.Kind |
| speedupTile | Game.LambdaHack.Common.Tile |
| speedWalk | Game.LambdaHack.Common.Time |
| sperCacheFid | Game.LambdaHack.Server.State |
| sperFid | Game.LambdaHack.Server.State |
| sperValidFid | Game.LambdaHack.Server.State |
| Spice | Game.LambdaHack.Content.TileKind |
| splitAt | Game.LambdaHack.Core.Prelude |
| splitAttrPhrase | Game.LambdaHack.Client.UI.Overlay |
| splitAttrString | Game.LambdaHack.Client.UI.Overlay |
| splitOKX | Game.LambdaHack.Client.UI.Slideshow |
| splitOverlay | Game.LambdaHack.Client.UI.Slideshow |
| spoilsBlurb | Game.LambdaHack.Client.UI.HandleHelperM |
| spointer | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| spotItemBag | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| spreviousFrame | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sprintEachScreen | Game.LambdaHack.Common.ClientOptions |
| spropFont | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sqrt | Game.LambdaHack.Core.Prelude |
| squareAtlas | Game.LambdaHack.Client.UI.Frontend.Sdl |
| squareFont | |
| 1 (Function) | Game.LambdaHack.Client.UI.Overlay |
| 2 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| squareFontSize | Game.LambdaHack.Client.UI.Frontend.Sdl |
| squareToMap | Game.LambdaHack.Client.UI.PointUI |
| squareToUI | Game.LambdaHack.Client.UI.PointUI |
| squareUnsafeSet | Game.LambdaHack.Common.Vector |
| squashedWWandW | Game.LambdaHack.Common.Misc |
| squit | Game.LambdaHack.Client.State |
| srandom | |
| 1 (Function) | Game.LambdaHack.Client.State |
| 2 (Function) | Game.LambdaHack.Server.State |
| srandomUI | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sregainControl | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| srenderer | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sreportNull | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sreqDelay | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sreqPending | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sreqQueried | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| srestarts | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| srngs | Game.LambdaHack.Server.State |
| sroles | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| srunning | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| ssavePrefixCli | Game.LambdaHack.Common.ClientOptions |
| ssavePrefixSer | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sselected | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sshowItemSamples | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sside | Game.LambdaHack.Client.State |
| sstart | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sstopAfterFrames | Game.LambdaHack.Common.ClientOptions |
| sstopAfterGameOver | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sstopAfterSeconds | Game.LambdaHack.Common.ClientOptions |
| stabs | Game.LambdaHack.Client.State |
| STAIRCASE_DOWN | Content.TileKind |
| STAIRCASE_OUTDOOR_DOWN | Content.TileKind |
| STAIRCASE_OUTDOOR_UP | Content.TileKind |
| STAIRCASE_UP | Content.TileKind |
| STAIRS_DOWN | Content.ItemKindEmbed |
| STAIRS_TRAP_DOWN | Content.ItemKindEmbed |
| STAIRS_TRAP_UP | Content.ItemKindEmbed |
| STAIRS_UP | Content.ItemKindEmbed |
| STAIR_TERMINAL_DARK | Content.TileKind |
| STAIR_TERMINAL_LIT | Content.TileKind |
| standardKeysAndMouse | Client.UI.Content.Input |
| standardLayoutAndFeatures | Client.UI.Content.Screen |
| standardRules | Content.RuleKind |
| stargetD | Game.LambdaHack.Client.State |
| startingRandomGenerator | Game.LambdaHack.Server.ServerOptions |
| STARTING_ARMOR | Content.ItemKindActor |
| STARTING_WEAPON | Content.ItemKindActor |
| startup | |
| 1 (Function) | Game.LambdaHack.Client.UI.Frontend.Teletype |
| 2 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| 3 (Function) | Game.LambdaHack.Client.UI.Frontend.ANSI |
| startupBound | Game.LambdaHack.Client.UI.Frontend.Common |
| startupFun | Game.LambdaHack.Client.UI.Frontend.Sdl |
| State | Game.LambdaHack.Common.State |
| StateClient | |
| 1 (Type/Class) | Game.LambdaHack.Client.State |
| 2 (Data Constructor) | Game.LambdaHack.Client.State |
| StateServer | |
| 1 (Type/Class) | Game.LambdaHack.Server.State |
| 2 (Data Constructor) | Game.LambdaHack.Server.State |
| Status | |
| 1 (Type/Class) | Game.LambdaHack.Common.Faction |
| 2 (Data Constructor) | Game.LambdaHack.Common.Faction |
| stcounter | Game.LambdaHack.Server.State |
| stdCol | Game.LambdaHack.Definition.Color |
| stDepth | Game.LambdaHack.Common.Faction |
| stdFlavList | Game.LambdaHack.Definition.Flavour |
| steamGear | Game.LambdaHack.Server.State |
| steamGearCur | Game.LambdaHack.Server.State |
| steepestInHull | Game.LambdaHack.Server.FovDigital |
| steepness | Game.LambdaHack.Server.FovDigital |
| stepChoiceScreen | Game.LambdaHack.Client.UI.SlideshowM |
| stepQueryUI | Game.LambdaHack.Client.UI |
| stepQueryUIwithLeader | Game.LambdaHack.Client.UI |
| stexture | Game.LambdaHack.Client.UI.Frontend.Sdl |
| stime | Game.LambdaHack.Common.State |
| stitle | Game.LambdaHack.Common.ClientOptions |
| stNewGame | Game.LambdaHack.Common.Faction |
| stopAtMove | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| stopPlayBack | Game.LambdaHack.Client.UI.FrameM |
| storeItemPrompt | Game.LambdaHack.Client.UI.InventoryM |
| stotalDepth | Game.LambdaHack.Common.State |
| stOutcome | Game.LambdaHack.Common.Faction |
| STRAIGHT_PATH | Content.ItemKindEmbed |
| strajPushedBy | Game.LambdaHack.Server.State |
| strajTime | Game.LambdaHack.Server.State |
| Strategy | Game.LambdaHack.Client.AI.Strategy |
| strengthOnCombine | Game.LambdaHack.Content.ItemKind |
| strengthOnSmash | Game.LambdaHack.Content.ItemKind |
| strictDecodeEOF | Game.LambdaHack.Common.File |
| strike | Game.LambdaHack.Client.UI.Watch.WatchSfxAtomicM |
| String | Game.LambdaHack.Core.Prelude |
| stringToAL | Game.LambdaHack.Client.UI.Overlay |
| stringToAS | Game.LambdaHack.Client.UI.Overlay |
| stripPrefix | Game.LambdaHack.Core.Prelude |
| strongestMelee | Game.LambdaHack.Common.Item |
| strongestSlot | Game.LambdaHack.Common.Item |
| STrunk | Game.LambdaHack.Definition.Defs |
| sturnDisplayed | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| subsequences | Game.LambdaHack.Core.Prelude |
| subtleHit | Game.LambdaHack.Client.UI.Animation |
| SUBTLE_FRESCO | Content.ItemKindEmbed |
| subtract | Game.LambdaHack.Core.Prelude |
| subtractBfsDistance | Game.LambdaHack.Client.Bfs |
| subtractIidfromGrps | Game.LambdaHack.Common.Item |
| succ | Game.LambdaHack.Core.Prelude |
| succBfsDistance | Game.LambdaHack.Client.Bfs |
| sUIOptions | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| Suitability | Game.LambdaHack.Client.UI.InventoryM |
| SuitsEverything | Game.LambdaHack.Client.UI.InventoryM |
| SuitsSomething | Game.LambdaHack.Client.UI.InventoryM |
| sum | Game.LambdaHack.Core.Prelude |
| sumAreas | Game.LambdaHack.Common.Area |
| Summon | Game.LambdaHack.Content.ItemKind |
| sumScaledSkills | Game.LambdaHack.Definition.Ability |
| sundo | |
| 1 (Function) | Game.LambdaHack.Client.State |
| 2 (Function) | Game.LambdaHack.Server.State |
| suniqueSet | Game.LambdaHack.Server.State |
| supDice | Game.LambdaHack.Core.Dice |
| supDiceXY | Game.LambdaHack.Core.Dice |
| susedHints | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| svalidArenas | Game.LambdaHack.Server.State |
| svictories | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| swaitTimes | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| swapActorMap | Game.LambdaHack.Atomic.MonadStateWrite |
| swapPlaces | Game.LambdaHack.Client.UI.Animation |
| swapTime | Game.LambdaHack.Server.PeriodicM |
| swasAutomated | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| swindow | Game.LambdaHack.Client.UI.Frontend.Sdl |
| switchLeader | Game.LambdaHack.Server.HandleRequestM |
| switchLevels1 | Game.LambdaHack.Server.HandleEffectM |
| switchLevels2 | Game.LambdaHack.Server.HandleEffectM |
| swith | Game.LambdaHack.Core.Prelude |
| swriteSave | Game.LambdaHack.Server.State |
| sxhair | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sxhairGoTo | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sxhairMoused | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| S_ANIMAL_BRAIN | Content.ItemKindOrgan |
| S_ANTIDOTE_MIST | Content.ItemKindBlast |
| S_ANTI_SLOW_MIST | Content.ItemKindBlast |
| S_ANTLER | Content.ItemKindOrgan |
| S_ARMORED_SKIN | Content.ItemKindOrgan |
| S_ARSENIC_FISSURE | Content.ItemKindOrgan |
| S_ARSENIC_VENT | Content.ItemKindOrgan |
| S_ASLEEP | Game.LambdaHack.Content.ItemKind |
| S_BARK | Content.ItemKindOrgan |
| S_BASIC_OUTER_FENCE | Game.LambdaHack.Content.TileKind |
| S_BEE_STING | Content.ItemKindOrgan |
| S_BLIND | Content.ItemKindTemporary |
| S_BOILING_FISSURE | Content.ItemKindOrgan |
| S_BOILING_VENT | Content.ItemKindOrgan |
| S_BOILING_WATER | Content.ItemKindBlast |
| S_BONUS_HP | Game.LambdaHack.Content.ItemKind |
| S_BRACED | Game.LambdaHack.Content.ItemKind |
| S_BURNING_OIL_2 | Content.ItemKindBlast |
| S_BURNING_OIL_3 | Content.ItemKindBlast |
| S_BURNING_OIL_4 | Content.ItemKindBlast |
| S_BUSH_LIT | Content.TileKind |
| S_CALMING_MIST | Content.ItemKindBlast |
| S_CONCUSSION | Content.ItemKindBlast |
| S_CURRENCY | Game.LambdaHack.Content.ItemKind |
| S_DEAF | Content.ItemKindTemporary |
| S_DEAFENED | Content.ItemKindTemporary |
| S_DEFENSELESS | Content.ItemKindTemporary |
| S_DEFENSELESSNESS_RUNOUT | Content.ItemKindBlast |
| S_DENSE_SHOWER | Content.ItemKindBlast |
| S_DISPOSSESSED | Content.ItemKindTemporary |
| S_DISTORTION | Content.ItemKindBlast |
| S_DISTRESSING_ODOR | Content.ItemKindBlast |
| S_DRUNK | Content.ItemKindTemporary |
| S_EAR_3 | Content.ItemKindOrgan |
| S_EAR_6 | Content.ItemKindOrgan |
| S_EAR_8 | Content.ItemKindOrgan |
| S_EYE_3 | Content.ItemKindOrgan |
| S_EYE_6 | Content.ItemKindOrgan |
| S_EYE_8 | Content.ItemKindOrgan |
| S_EYE_DROP | Content.ItemKindBlast |
| S_EYE_SHINE | Content.ItemKindBlast |
| S_FAR_SIGHTED | Content.ItemKindTemporary |
| S_FIRECRACKER | Content.ItemKindBlast |
| S_FIST | Content.ItemKindOrgan |
| S_FLOOR_ACTOR_DARK | Content.TileKind |
| S_FLOOR_ACTOR_LIT | Content.TileKind |
| S_FLOOR_ASHES_DARK | Content.TileKind |
| S_FLOOR_ASHES_LIT | Content.TileKind |
| S_FOCUSED_BURNING_OIL_2 | Content.ItemKindBlast |
| S_FOCUSED_BURNING_OIL_3 | Content.ItemKindBlast |
| S_FOCUSED_BURNING_OIL_4 | Content.ItemKindBlast |
| S_FOCUSED_CONCUSSION | Content.ItemKindBlast |
| S_FOCUSED_FLASH | Content.ItemKindBlast |
| S_FOCUSED_FRAGMENTATION | Content.ItemKindBlast |
| S_FOCUSED_GLASS_HAIL | Content.ItemKindBlast |
| S_FOCUSED_SLOWNESS_MIST | Content.ItemKindBlast |
| S_FOG_LIT | Content.TileKind |
| S_FOOT | Content.ItemKindOrgan |
| S_FOUL_SMELLING | Content.ItemKindTemporary |
| S_FRAGMENTATION | Content.ItemKindBlast |
| S_FRAGRANCE | Game.LambdaHack.Content.ItemKind |
| S_FRENZIED | Content.ItemKindTemporary |
| S_GLASS_HAIL | Content.ItemKindBlast |
| S_GLUE | Content.ItemKindBlast |
| S_HASTED | Content.ItemKindTemporary |
| S_HASTE_SPRAY | Content.ItemKindBlast |
| S_HEALING_MIST | Content.ItemKindBlast |
| S_HEALING_MIST_2 | Content.ItemKindBlast |
| S_HOOKED_CLAW | Content.ItemKindOrgan |
| S_HORN | Content.ItemKindOrgan |
| S_HUGE_TAIL | Content.ItemKindOrgan |
| S_IMMOBILE | Content.ItemKindTemporary |
| S_IMPATIENT | Content.ItemKindTemporary |
| S_IMPRESSED | Game.LambdaHack.Content.ItemKind |
| S_INSECT_MORTALITY | Content.ItemKindOrgan |
| S_IRON_FILING | Content.ItemKindBlast |
| S_IRREPLACEABLE | Content.ItemKindTemporary |
| S_JAW | Content.ItemKindOrgan |
| S_KEEN_SMELLING | Content.ItemKindTemporary |
| S_LAMP_POST | Content.TileKind |
| S_LARGE_JAW | Content.ItemKindOrgan |
| S_LARGE_TAIL | Content.ItemKindOrgan |
| S_LASH | Content.ItemKindOrgan |
| S_LEFT_TORSION | Content.ItemKindOrgan |
| S_LIP | Content.ItemKindOrgan |
| S_MELEE_DEFLECTING | Content.ItemKindTemporary |
| S_MELEE_PROTECTIVE_BALM | Content.ItemKindBlast |
| S_MORE_COMBATIVE | Content.ItemKindTemporary |
| S_MORE_DISPLACING | Content.ItemKindTemporary |
| S_MORE_MOBILE | Content.ItemKindTemporary |
| S_MORE_MODIFYING | Content.ItemKindTemporary |
| S_MORE_PATIENT | Content.ItemKindTemporary |
| S_MORE_PRACTICAL | Content.ItemKindTemporary |
| S_MORE_PROJECTING | Content.ItemKindTemporary |
| S_MORE_TIDY | Content.ItemKindTemporary |
| S_NOSTRIL | Content.ItemKindOrgan |
| S_PACIFIED | Content.ItemKindTemporary |
| S_PARSIMONIOUS | Content.ItemKindTemporary |
| S_PHEROMONE | Content.ItemKindBlast |
| S_PILLAR | Content.TileKind |
| S_PING_PLASH | Content.ItemKindBlast |
| S_POISONED | Content.ItemKindTemporary |
| S_POISON_CLOUD | Content.ItemKindBlast |
| S_POISON_RESISTANT | Content.ItemKindTemporary |
| S_PROTECTED_FROM_MELEE | Content.ItemKindTemporary |
| S_PROTECTED_FROM_RANGED | Content.ItemKindTemporary |
| S_PULPIT | Content.TileKind |
| S_PUPIL | Content.ItemKindOrgan |
| S_RANGED_DEFLECTING | Content.ItemKindTemporary |
| S_RANGE_PROTECTIVE_BALM | Content.ItemKindBlast |
| S_RATLLE | Content.ItemKindOrgan |
| S_REGENERATING | Content.ItemKindTemporary |
| S_RESOLUTE | Content.ItemKindTemporary |
| S_RESOLUTION_DUST | Content.ItemKindBlast |
| S_RETAINING | Content.ItemKindTemporary |
| S_RHINO_HORN | Content.ItemKindOrgan |
| S_RIGHT_TORSION | Content.ItemKindOrgan |
| S_ROSE_SMELLING | Content.ItemKindTemporary |
| S_RUBBLE_PILE | Content.TileKind |
| S_SANDSTONE_ROCK | Content.ItemKindActor |
| S_SAPIENT_BRAIN | Content.ItemKindOrgan |
| S_SCENT_GLAND | Content.ItemKindOrgan |
| S_SCREECHING_BEAK | Content.ItemKindOrgan |
| S_SHADED_GROUND | Content.TileKind |
| S_SHALLOW_WATER_DARK | Content.TileKind |
| S_SHALLOW_WATER_LIT | Content.TileKind |
| S_SHINY_EYED | Content.ItemKindTemporary |
| S_SINGLE_SPARK | Game.LambdaHack.Content.ItemKind |
| S_SLEEP_MIST | Content.ItemKindBlast |
| S_SLOWED | Content.ItemKindTemporary |
| S_SLOWNESS_MIST | Content.ItemKindBlast |
| S_SLOW_RESISTANT | Content.ItemKindTemporary |
| S_SMALL_CLAW | Content.ItemKindOrgan |
| S_SMALL_JAW | Content.ItemKindOrgan |
| S_SMELLY_DROPLET | Content.ItemKindBlast |
| S_SMOKE | Content.ItemKindBlast |
| S_SMOKE_LIT | Content.TileKind |
| S_SNOUT | Content.ItemKindOrgan |
| S_SPARK | Game.LambdaHack.Content.ItemKind |
| S_SPARSE_SHOWER | Content.ItemKindBlast |
| S_SPEED_GLAND_10 | Content.ItemKindOrgan |
| S_SPEED_GLAND_5 | Content.ItemKindOrgan |
| S_STING | Content.ItemKindOrgan |
| S_STRENGTHENED | Content.ItemKindTemporary |
| S_SULFUR_FISSURE | Content.ItemKindOrgan |
| S_SULFUR_VENT | Content.ItemKindOrgan |
| S_TENTACLE | Content.ItemKindOrgan |
| S_THORN | Content.ItemKindOrgan |
| S_TIP | Content.ItemKindOrgan |
| S_TOOTH | Content.ItemKindOrgan |
| S_TREE_DARK | Content.TileKind |
| S_TREE_LIT | Content.TileKind |
| S_UNKNOWN_OUTER_FENCE | Game.LambdaHack.Content.TileKind |
| S_UNKNOWN_SPACE | Game.LambdaHack.Content.TileKind |
| S_VENOM_FANG | Content.ItemKindOrgan |
| S_VENOM_TOOTH | Content.ItemKindOrgan |
| S_VIOLENT_BURNING_OIL_2 | Content.ItemKindBlast |
| S_VIOLENT_BURNING_OIL_3 | Content.ItemKindBlast |
| S_VIOLENT_BURNING_OIL_4 | Content.ItemKindBlast |
| S_VIOLENT_CONCUSSION | Content.ItemKindBlast |
| S_VIOLENT_FLASH | Content.ItemKindBlast |
| S_VIOLENT_FRAGMENTATION | Content.ItemKindBlast |
| S_VIOLENT_SLOWNESS_MIST | Content.ItemKindBlast |
| S_VISION_12 | Content.ItemKindOrgan |
| S_VISION_16 | Content.ItemKindOrgan |
| S_VISION_6 | Content.ItemKindOrgan |
| S_WALL_DARK | Content.TileKind |
| S_WALL_HORIZONTAL_DARK | Content.TileKind |
| S_WALL_HORIZONTAL_LIT | Content.TileKind |
| S_WALL_LIT | Content.TileKind |
| S_WASTE | Content.ItemKindBlast |
| S_WEAKENED | Content.ItemKindTemporary |
| S_WHISKEY_SPRAY | Content.ItemKindBlast |
| S_WITHHOLDING | Content.ItemKindTemporary |
| S_WOODEN_TORCH | Content.ItemKindActor |
| S_WOUNDING_MIST | Content.ItemKindBlast |
| S_YOUTH_SPRINKLE | Content.ItemKindBlast |