| Paralyze | Game.LambdaHack.Common.Effect |
| partActor | Game.LambdaHack.Common.Actor |
| partActorLeader | Game.LambdaHack.Client.CommonClient |
| partAidLeader | Game.LambdaHack.Client.CommonClient |
| partItem | Game.LambdaHack.Common.ItemDescription |
| partItemAW | Game.LambdaHack.Common.ItemDescription |
| partItemN | Game.LambdaHack.Common.ItemDescription |
| partItemWownW | Game.LambdaHack.Common.ItemDescription |
| partItemWs | Game.LambdaHack.Common.ItemDescription |
| partPronoun | Game.LambdaHack.Common.Actor |
| partPronounLeader | Game.LambdaHack.Client.CommonClient |
| PathEtc | Game.LambdaHack.Client.State |
| pathToTrajectory | Game.LambdaHack.Common.Vector |
| pcover | Game.LambdaHack.Content.PlaceKind |
| Perception | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| PerceptionLit | Game.LambdaHack.Server.Fov |
| PerceptionVisible | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| Periodic | Game.LambdaHack.Common.Effect |
| Permissive | Game.LambdaHack.Content.RuleKind |
| permittedRanged | Game.LambdaHack.Common.ItemStrongest |
| Pers | Game.LambdaHack.Common.Perception |
| PersLit | Game.LambdaHack.Server.Fov |
| pfence | Game.LambdaHack.Content.PlaceKind |
| pfreq | Game.LambdaHack.Content.PlaceKind |
| PgDn | Game.LambdaHack.Client.Key |
| pgdnKM | Game.LambdaHack.Client.Key |
| PgUp | Game.LambdaHack.Client.Key |
| pgupKM | Game.LambdaHack.Client.Key |
| pickAction | Game.LambdaHack.Client.AI |
| pickActorToMove | Game.LambdaHack.Client.AI.PickActorClient |
| PickLeader | Game.LambdaHack.Client.UI.HumanCmd |
| pickLeader | Game.LambdaHack.Client.UI.InventoryClient |
| pickLeaderHuman | Game.LambdaHack.Client.UI.HandleHumanLocalClient |
| pickWeaponClient | Game.LambdaHack.Client.CommonClient |
| pickWeaponServer | Game.LambdaHack.Server.CommonServer |
| Place | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.Place |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.Place |
| placeCheck | Game.LambdaHack.Server.DungeonGen.Place |
| placeItemsInDungeon | Game.LambdaHack.Server.ItemServer |
| PlaceKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.PlaceKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.PlaceKind |
| placeStairs | Game.LambdaHack.Server.DungeonGen |
| Player | |
| 1 (Type/Class) | Game.LambdaHack.Content.ModeKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.ModeKind |
| pname | Game.LambdaHack.Content.PlaceKind |
| Point | |
| 1 (Type/Class) | Game.LambdaHack.Common.Point |
| 2 (Data Constructor) | Game.LambdaHack.Common.Point |
| PolyItem | Game.LambdaHack.Common.Effect |
| pongAI | Game.LambdaHack.Client.AI |
| pongUI | Game.LambdaHack.Client.UI |
| PosAll | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFid | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFidAndSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFidAndSight | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosNone | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posOfAid | Game.LambdaHack.Common.MonadStateRead |
| PosSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posSfxAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSight | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSmell | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posToActor | Game.LambdaHack.Common.ActorState |
| posToActors | Game.LambdaHack.Common.ActorState |
| posUpdAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| poverride | Game.LambdaHack.Content.PlaceKind |
| ppContainer | Game.LambdaHack.Common.Actor |
| ppCStore | Game.LambdaHack.Common.Actor |
| prarity | Game.LambdaHack.Content.PlaceKind |
| Precious | Game.LambdaHack.Common.Effect |
| Progress | Game.LambdaHack.Server.Fov.Common |
| Project | Game.LambdaHack.Client.UI.HumanCmd |
| ProjectAimOnself | Game.LambdaHack.Common.Request |
| ProjectBlind | Game.LambdaHack.Common.Request |
| ProjectBlockActor | Game.LambdaHack.Common.Request |
| ProjectBlockTerrain | Game.LambdaHack.Common.Request |
| projectFail | Game.LambdaHack.Server.CommonServer |
| projectHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalClient |
| promptGetKey | Game.LambdaHack.Client.UI.MonadClientUI |
| promptToSlideshow | Game.LambdaHack.Client.UI.WidgetClient |
| psymbol | Game.LambdaHack.Content.PlaceKind |
| ptopLeft | Game.LambdaHack.Content.PlaceKind |
| PullActor | Game.LambdaHack.Common.Effect |
| PushActor | Game.LambdaHack.Common.Effect |
| putClient | Game.LambdaHack.Client.MonadClient |
| putDict | Game.LambdaHack.Server.ProtocolServer |
| putServer | Game.LambdaHack.Server.MonadServer |
| putState | Game.LambdaHack.Atomic.MonadStateWrite |
| px | Game.LambdaHack.Common.Point |
| py | Game.LambdaHack.Common.Point |