Index - B
Bitmap | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
bitmap | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
BitmapData | Brillo.Data.Bitmap, Brillo |
bitmapDataOfBMP | Brillo.Data.Bitmap, Brillo |
bitmapDataOfByteString | Brillo.Data.Bitmap, Brillo |
bitmapDataOfForeignPtr | Brillo.Data.Bitmap, Brillo |
BitmapFormat | |
1 (Type/Class) | Brillo.Data.Bitmap, Brillo |
2 (Data Constructor) | Brillo.Data.Bitmap, Brillo |
bitmapOfBMP | Brillo.Data.Bitmap, Brillo |
bitmapOfByteString | Brillo.Data.Bitmap, Brillo |
bitmapOfForeignPtr | Brillo.Data.Bitmap, Brillo |
BitmapSection | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
bitmapSection | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
bitmapSize | Brillo.Data.Bitmap, Brillo |
black | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
Blank | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
blank | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
blue | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
BottomToTop | Brillo.Data.Bitmap, Brillo |
bright | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |