Index - R
| radToDeg | Brillo.Geometry.Angle |
| Rectangle | |
| 1 (Type/Class) | Brillo.Data.Bitmap, Brillo |
| 2 (Data Constructor) | Brillo.Data.Bitmap, Brillo |
| rectanglePath | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleSolid | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleUpperPath | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleUpperSolid | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleUpperWire | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectangleWire | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rectPos | Brillo.Data.Bitmap, Brillo |
| rectSize | Brillo.Data.Bitmap, Brillo |
| red | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rgbaOfColor | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| RightButton | Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game |
| rose | Brillo.Data.Color, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| Rotate | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rotate | Brillo.Data.Picture, Brillo.Interface.Pure.Simulate, Brillo.Interface.IO.Simulate, Brillo.Interface.IO.Interact, Brillo.Interface.Pure.Game, Brillo.Interface.IO.Game, Brillo.Interface.Pure.Display, Brillo.Interface.IO.Display, Brillo.Interface.Pure.Animate, Brillo, Brillo.Interface.IO.Animate |
| rotateV | Brillo.Data.Vector |
| RowOrder | Brillo.Data.Bitmap, Brillo |
| rowOrder | Brillo.Data.Bitmap, Brillo |