call: The call game engine
Call is a minimalistic game engine which supports 2D graphics and sounds.
Versions [faq] | 0.0, 0.0.1, 0.1, 0.1.0.1, 0.1.1, 0.1.1.1, 0.1.1.2, 0.1.1.3, 0.1.2, 0.1.3, 0.1.4, 0.1.4.1, 0.1.4.2, 0.2 (info) |
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Dependencies | base (>=4.5 && <5), bindings-portaudio, boundingboxes (==0.2.*), colors (==0.1.*), containers (>=0.5 && <0.7), control-bool (==0.2.*), directory, filepath, freetype2 (==0.1.*), GLFW-b (>=1.3 && <2), hashable (==1.2.*), JuicyPixels (==3.*), JuicyPixels-util (<0.3), lens (>=4.0 && <5), linear (==1.10.*), mtl (>=2.0 && <2.7), objective (==0.2.*), OpenGL (==2.9.*), OpenGLRaw (>=1.4 && <1.7), random (==1.*), reflection (==1.5.*), template-haskell (==2.*), transformers (==0.4.*), vector (>=0.9 && <0.13), WAVE (==0.1.*) [details] |
License | BSD-3-Clause |
Copyright | (c) Fumiaki Kinoshita 2014 |
Author | Fumiaki Kinoshita |
Maintainer | Fumiaki Kinoshita <fumiexcel@gmail.com> |
Category | Game |
Home page | https://github.com/fumieval/call |
Uploaded | by FumiakiKinoshita at 2014-09-24T12:27:02Z |
Distributions | NixOS:0.1.4.2 |
Downloads | 8911 total (9 in the last 30 days) |
Rating | (no votes yet) [estimated by Bayesian average] |
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Status | Docs uploaded by user Build status unknown [no reports yet] |
Modules
[Index]
Downloads
- call-0.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)