The GLFW-b package

[Tags: bsd3, library]

Bindings to GLFW (http://www.glfw.org/), an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

GLFW-b depends on bindings-GLFW (http://hackage.haskell.org/package/bindings-GLFW), which, as of the time of this writing, binds to GLFW 3.1, released 2015-01-18 (http://www.glfw.org/Version-3.1-released.html http://www.glfw.org/changelog.html).

If you've used GLFW < 3 before, you should read the transition guide (http://www.glfw.org/docs/3.0/moving.html).


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Versions0.0.1, 0.0.2, 0.0.2.1, 0.0.2.2, 0.0.2.3, 0.0.2.4, 0.0.2.5, 0.0.2.6, 0.0.2.7, 0.0.2.8, 0.0.2.9, 0.0.2.10, 0.1.0.0, 0.1.0.1, 0.1.0.2, 0.1.0.3, 0.1.0.4, 0.1.0.5, 1.0.0, 1.0.1, 1.0.2, 1.1.0, 1.2.0, 1.2.1, 1.3, 1.4, 1.4.1, 1.4.2, 1.4.3, 1.4.4, 1.4.5, 1.4.6, 1.4.7, 1.4.7.1, 1.4.7.2, 1.4.7.3
Change logNone available
Dependenciesbase (<5), bindings-GLFW (>=3.1.1.4) [details]
LicenseBSD3
AuthorBrian Lewis <brian@lorf.org>
MaintainerBrian Lewis <brian@lorf.org>, Schell Scivally <schell.scivally@synapsegroup.com>
CategoryGraphics
Source repositoryhead: git clone git://github.com/bsl/GLFW-b.git
UploadedFri Aug 14 22:33:05 UTC 2015 by SchellScivally
DistributionsNixOS:1.4.7.3, Stackage:1.4.7.3
Downloads11601 total (574 in last 30 days)
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StatusDocs uploaded by user
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Readme for GLFW-b-1.4.7.3

Haskell bindings to GLFW, an Open Source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

GLFW-b depends on bindings-GLFW, which, as of the time of this writing, binds to GLFW 3.1, released 2015-01-18.

For a demonstration of GLFW-b, see GLFW-b-demo.

When running GLFW-b in GHCI, don't forget to

:set -fno-ghci-sandbox

since GHCI can (and might) run each line of your code in a fresh unbounded thread.