game-tree: Searching game trees with alpha-beta pruning
A data type for game trees, as used in decision theory and game theory, along with standard algorithms for searching the tree using alpha-beta pruning. Can be used as the basis of an AI for two-player zero-sum games, such as chess.
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- game-tree-0.1.0.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
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| Versions [RSS] | 0.1.0.0 |
|---|---|
| Dependencies | base (>=4) [details] |
| Tested with | ghc ==6.10.1 |
| License | LicenseRef-GPL |
| Copyright | Copyright: 2009 Colin Adams |
| Author | Colin Adams |
| Maintainer | colin@colina.demon.co.uk |
| Category | Data |
| Source repo | head: darcs get http://code.haskell.org/game-tree/ |
| Uploaded | by ColinAdams at 2009-03-20T06:08:33Z |
| Distributions | NixOS:0.1.0.0 |
| Reverse Dependencies | 1 direct, 0 indirect [details] |
| Downloads | 1665 total (5 in the last 30 days) |
| Rating | (no votes yet) [estimated by Bayesian average] |
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| Status | Docs uploaded by user Build status unknown [no reports yet] |