Index - P
| P | GI.Clutter.Constants, GI.Clutter |
| Pabovedot | GI.Clutter.Constants, GI.Clutter |
| packBlockArray | GI.Clutter |
| packByteString | GI.Clutter |
| packFileNameArray | GI.Clutter |
| packGArray | GI.Clutter |
| packGByteArray | GI.Clutter |
| packGHashTable | GI.Clutter |
| packGList | GI.Clutter |
| packGPtrArray | GI.Clutter |
| packGSList | GI.Clutter |
| packMapStorableArray | GI.Clutter |
| packMapZeroTerminatedStorableArray | GI.Clutter |
| packPtrArray | GI.Clutter |
| packStorableArray | GI.Clutter |
| packUTF8CArray | GI.Clutter |
| packZeroTerminatedByteString | GI.Clutter |
| packZeroTerminatedFileNameArray | GI.Clutter |
| packZeroTerminatedPtrArray | GI.Clutter |
| packZeroTerminatedStorableArray | GI.Clutter |
| packZeroTerminatedUTF8CArray | GI.Clutter |
| PageTurnEffect | |
| 1 (Type/Class) | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| pageTurnEffectGetAngle | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| pageTurnEffectGetPeriod | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| pageTurnEffectGetRadius | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| pageTurnEffectNew | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| pageTurnEffectSetAngle | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| pageTurnEffectSetPeriod | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| pageTurnEffectSetRadius | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| Page_Down | GI.Clutter.Constants, GI.Clutter |
| Page_Up | GI.Clutter.Constants, GI.Clutter |
| PaintNode | |
| 1 (Type/Class) | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
| paintNodeAddChild | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
| paintNodeAddRectangle | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
| paintNodeAddTextureRectangle | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
| paintNodeRef | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
| paintNodeSetName | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
| paintNodeUnref | GI.Clutter.Objects.PaintNode, GI.Clutter.Objects, GI.Clutter |
| PaintVolume | |
| 1 (Type/Class) | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeCopy | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeFree | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeGetDepth | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeGetHeight | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeGetOrigin | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeGetWidth | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeSetDepth | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeSetFromAllocation | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeSetHeight | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeSetOrigin | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeSetWidth | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeUnion | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| paintVolumeUnionBox | GI.Clutter.Structs.PaintVolume, GI.Clutter.Structs, GI.Clutter |
| PanAction | |
| 1 (Type/Class) | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetAccelerationFactor | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetConstrainedMotionDelta | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetDeceleration | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetInterpolate | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetInterpolatedCoords | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetInterpolatedDelta | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetMotionCoords | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetMotionDelta | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionGetPanAxis | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionNew | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| PanActionPanCallback | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| PanActionPanStoppedCallback | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionSetAccelerationFactor | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionSetDeceleration | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionSetInterpolate | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| panActionSetPanAxis | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| PanAxis | GI.Clutter.Enums, GI.Clutter |
| PanAxisAxisAuto | GI.Clutter.Enums, GI.Clutter |
| PanAxisAxisNone | GI.Clutter.Enums, GI.Clutter |
| PanAxisXAxis | GI.Clutter.Enums, GI.Clutter |
| PanAxisYAxis | GI.Clutter.Enums, GI.Clutter |
| ParamSpecUnit | |
| 1 (Type/Class) | GI.Clutter.Objects.ParamSpecUnit, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.ParamSpecUnit, GI.Clutter.Objects, GI.Clutter |
| Paste | GI.Clutter.Constants, GI.Clutter |
| Path | |
| 1 (Type/Class) | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddCairoPath | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddClose | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddCurveTo | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddLineTo | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddMoveTo | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddNode | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddRelCurveTo | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddRelLineTo | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddRelMoveTo | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathAddString | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| PathCallback | GI.Clutter.Callbacks, GI.Clutter |
| PathCallback_WithClosures | GI.Clutter.Callbacks, GI.Clutter |
| pathClear | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| PathConstraint | |
| 1 (Type/Class) | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| pathConstraintGetOffset | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| pathConstraintGetPath | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| pathConstraintNew | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| PathConstraintNodeReachedCallback | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| pathConstraintSetOffset | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| pathConstraintSetPath | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| pathForeach | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathGetDescription | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathGetLength | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathGetNNodes | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathGetNode | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathGetNodes | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathGetPosition | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathInsertNode | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathNew | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathNewWithDescription | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| PathNode | |
| 1 (Type/Class) | GI.Clutter.Structs.PathNode, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.PathNode, GI.Clutter.Structs, GI.Clutter |
| pathNodeCopy | GI.Clutter.Structs.PathNode, GI.Clutter.Structs, GI.Clutter |
| pathNodeEqual | GI.Clutter.Structs.PathNode, GI.Clutter.Structs, GI.Clutter |
| pathNodeFree | GI.Clutter.Structs.PathNode, GI.Clutter.Structs, GI.Clutter |
| PathNodeType | GI.Clutter.Enums, GI.Clutter |
| PathNodeTypeClose | GI.Clutter.Enums, GI.Clutter |
| PathNodeTypeCurveTo | GI.Clutter.Enums, GI.Clutter |
| PathNodeTypeLineTo | GI.Clutter.Enums, GI.Clutter |
| PathNodeTypeMoveTo | GI.Clutter.Enums, GI.Clutter |
| PathNodeTypeRelCurveTo | GI.Clutter.Enums, GI.Clutter |
| PathNodeTypeRelLineTo | GI.Clutter.Enums, GI.Clutter |
| PathNodeTypeRelMoveTo | GI.Clutter.Enums, GI.Clutter |
| pathRemoveNode | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathReplaceNode | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathSetDescription | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| pathToCairoPath | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| PATH_RELATIVE | GI.Clutter.Constants, GI.Clutter |
| Pause | GI.Clutter.Constants, GI.Clutter |
| Perspective | |
| 1 (Type/Class) | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
| PesetaSign | GI.Clutter.Constants, GI.Clutter |
| Phone | GI.Clutter.Constants, GI.Clutter |
| PickMode | GI.Clutter.Enums, GI.Clutter |
| PickModeAll | GI.Clutter.Enums, GI.Clutter |
| PickModeNone | GI.Clutter.Enums, GI.Clutter |
| PickModeReactive | GI.Clutter.Enums, GI.Clutter |
| Pictures | GI.Clutter.Constants, GI.Clutter |
| PipelineNode | |
| 1 (Type/Class) | GI.Clutter.Objects.PipelineNode, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.PipelineNode, GI.Clutter.Objects, GI.Clutter |
| Point | |
| 1 (Type/Class) | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| pointAlloc | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| pointCopy | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| pointDistance | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| pointEquals | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| Pointer_Accelerate | GI.Clutter.Constants, GI.Clutter |
| Pointer_Button1 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Button2 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Button3 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Button4 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Button5 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Button_Dflt | GI.Clutter.Constants, GI.Clutter |
| Pointer_DblClick1 | GI.Clutter.Constants, GI.Clutter |
| Pointer_DblClick2 | GI.Clutter.Constants, GI.Clutter |
| Pointer_DblClick3 | GI.Clutter.Constants, GI.Clutter |
| Pointer_DblClick4 | GI.Clutter.Constants, GI.Clutter |
| Pointer_DblClick5 | GI.Clutter.Constants, GI.Clutter |
| Pointer_DblClick_Dflt | GI.Clutter.Constants, GI.Clutter |
| Pointer_DfltBtnNext | GI.Clutter.Constants, GI.Clutter |
| Pointer_DfltBtnPrev | GI.Clutter.Constants, GI.Clutter |
| Pointer_Down | GI.Clutter.Constants, GI.Clutter |
| Pointer_DownLeft | GI.Clutter.Constants, GI.Clutter |
| Pointer_DownRight | GI.Clutter.Constants, GI.Clutter |
| Pointer_Drag1 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Drag2 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Drag3 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Drag4 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Drag5 | GI.Clutter.Constants, GI.Clutter |
| Pointer_Drag_Dflt | GI.Clutter.Constants, GI.Clutter |
| Pointer_EnableKeys | GI.Clutter.Constants, GI.Clutter |
| Pointer_Left | GI.Clutter.Constants, GI.Clutter |
| Pointer_Right | GI.Clutter.Constants, GI.Clutter |
| Pointer_Up | GI.Clutter.Constants, GI.Clutter |
| Pointer_UpLeft | GI.Clutter.Constants, GI.Clutter |
| Pointer_UpRight | GI.Clutter.Constants, GI.Clutter |
| pointFree | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| pointInit | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| pointZero | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| PowerDown | GI.Clutter.Constants, GI.Clutter |
| PowerOff | GI.Clutter.Constants, GI.Clutter |
| PreviousCandidate | GI.Clutter.Constants, GI.Clutter |
| Prev_Virtual_Screen | GI.Clutter.Constants, GI.Clutter |
| Prev_VMode | GI.Clutter.Constants, GI.Clutter |
| GI.Clutter.Constants, GI.Clutter | |
| Prior | GI.Clutter.Constants, GI.Clutter |
| PRIORITY_REDRAW | GI.Clutter.Constants, GI.Clutter |
| ProgressFunc | GI.Clutter.Callbacks, GI.Clutter |
| propagateGError | GI.Clutter |
| PropertyNotify | GI.Clutter |
| PropertyTransition | |
| 1 (Type/Class) | GI.Clutter.Objects.PropertyTransition, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.PropertyTransition, GI.Clutter.Objects, GI.Clutter |
| propertyTransitionGetPropertyName | GI.Clutter.Objects.PropertyTransition, GI.Clutter.Objects, GI.Clutter |
| propertyTransitionNew | GI.Clutter.Objects.PropertyTransition, GI.Clutter.Objects, GI.Clutter |
| propertyTransitionSetPropertyName | GI.Clutter.Objects.PropertyTransition, GI.Clutter.Objects, GI.Clutter |
| ptrPackPtr | GI.Clutter |
| ptrUnpackPtr | GI.Clutter |
| PtrWrapped | |
| 1 (Type/Class) | GI.Clutter |
| 2 (Data Constructor) | GI.Clutter |