Index - A
| A | GI.Clutter.Constants, GI.Clutter |
| Aacute | GI.Clutter.Constants, GI.Clutter |
| Abelowdot | GI.Clutter.Constants, GI.Clutter |
| Abreve | GI.Clutter.Constants, GI.Clutter |
| Abreveacute | GI.Clutter.Constants, GI.Clutter |
| Abrevebelowdot | GI.Clutter.Constants, GI.Clutter |
| Abrevegrave | GI.Clutter.Constants, GI.Clutter |
| Abrevehook | GI.Clutter.Constants, GI.Clutter |
| Abrevetilde | GI.Clutter.Constants, GI.Clutter |
| AccessX_Enable | GI.Clutter.Constants, GI.Clutter |
| AccessX_Feedback_Enable | GI.Clutter.Constants, GI.Clutter |
| Acircumflex | GI.Clutter.Constants, GI.Clutter |
| Acircumflexacute | GI.Clutter.Constants, GI.Clutter |
| Acircumflexbelowdot | GI.Clutter.Constants, GI.Clutter |
| Acircumflexgrave | GI.Clutter.Constants, GI.Clutter |
| Acircumflexhook | GI.Clutter.Constants, GI.Clutter |
| Acircumflextilde | GI.Clutter.Constants, GI.Clutter |
| Action | |
| 1 (Type/Class) | GI.Clutter.Objects.Action, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Action, GI.Clutter.Objects, GI.Clutter |
| Actor | |
| 1 (Type/Class) | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAddAction | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAddActionWithName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAddChild | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAddConstraint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAddConstraintWithName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAddEffect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAddEffectWithName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAddTransition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorAlign | GI.Clutter.Enums, GI.Clutter |
| ActorAlignCenter | GI.Clutter.Enums, GI.Clutter |
| ActorAlignEnd | GI.Clutter.Enums, GI.Clutter |
| ActorAlignFill | GI.Clutter.Enums, GI.Clutter |
| ActorAlignStart | GI.Clutter.Enums, GI.Clutter |
| actorAllocate | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAllocateAlignFill | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAllocateAvailableSize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAllocatePreferredSize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorAllocationChangedCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAnimatev | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAnimateWithAlphav | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorAnimateWithTimelinev | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorApplyRelativeTransformToPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorApplyTransformToPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorBindModel | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorBox | |
| 1 (Type/Class) | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxAlloc | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxClampToPixel | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxContains | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxCopy | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxEqual | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxFree | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxFromVertices | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxGetArea | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxGetHeight | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxGetOrigin | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxGetSize | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxGetWidth | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxGetX | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxGetY | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxInit | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxInitRect | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxInterpolate | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxNew | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxSetOrigin | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxSetSize | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| actorBoxUnion | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| ActorButtonPressEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorButtonReleaseEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorCapturedEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorClearActions | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorClearConstraints | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorClearEffects | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorContains | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorContinuePaint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorCreateChildFunc | GI.Clutter.Callbacks, GI.Clutter |
| ActorCreateChildFunc_WithClosures | GI.Clutter.Callbacks, GI.Clutter |
| actorCreatePangoContext | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorCreatePangoLayout | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorDestroy | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorDestroyAllChildren | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorDestroyCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorDetachAnimation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorEnterEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorFlags | GI.Clutter.Flags, GI.Clutter |
| ActorFlagsMapped | GI.Clutter.Flags, GI.Clutter |
| ActorFlagsNoLayout | GI.Clutter.Flags, GI.Clutter |
| ActorFlagsReactive | GI.Clutter.Flags, GI.Clutter |
| ActorFlagsRealized | GI.Clutter.Flags, GI.Clutter |
| ActorFlagsVisible | GI.Clutter.Flags, GI.Clutter |
| actorGetAccessible | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetAction | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetActions | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetAllocationBox | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetAllocationGeometry | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetAnchorPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetAnchorPointGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetAnimation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetBackgroundColor | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetChildAtIndex | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetChildren | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetClip | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetClipToAllocation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetConstraint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetConstraints | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetContent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetContentBox | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetContentGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetContentRepeat | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetContentScalingFilters | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetDefaultPaintVolume | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetDepth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetEasingDelay | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetEasingDuration | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetEasingMode | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetEffect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetEffects | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetFirstChild | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetFixedPositionSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetFlags | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetGeometry | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetGid | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetLastChild | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetLayoutManager | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetMargin | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetMarginBottom | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetMarginLeft | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetMarginRight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetMarginTop | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetNChildren | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetNextSibling | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetOffscreenRedirect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetOpacity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPaintBox | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPaintOpacity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPaintVisibility | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPaintVolume | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPangoContext | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetParent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPivotPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPivotPointZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPreferredHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPreferredSize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPreferredWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetPreviousSibling | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetReactive | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetRequestMode | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetRotation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetRotationAngle | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetScale | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetScaleCenter | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetScaleGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetScaleZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetShader | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetSize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetStage | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetTextDirection | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetTransformedPaintVolume | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetTransformedPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetTransformedSize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetTransition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetTranslation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetXAlign | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetXExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetYAlign | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetYExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetZPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGetZRotationGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorGrabKeyFocus | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHasActions | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHasAllocation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHasClip | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHasConstraints | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHasEffects | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHasKeyFocus | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHasOverlaps | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHasPointer | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHide | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorHideAll | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorHideCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorInsertChildAbove | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorInsertChildAtIndex | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorInsertChildBelow | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorIsInClonePaint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorIsMapped | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorIsRealized | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorIsRotated | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorIsScaled | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorIsVisible | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorIter | |
| 1 (Type/Class) | GI.Clutter.Structs.ActorIter, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.ActorIter, GI.Clutter.Structs, GI.Clutter |
| actorIterDestroy | GI.Clutter.Structs.ActorIter, GI.Clutter.Structs, GI.Clutter |
| actorIterInit | GI.Clutter.Structs.ActorIter, GI.Clutter.Structs, GI.Clutter |
| actorIterIsValid | GI.Clutter.Structs.ActorIter, GI.Clutter.Structs, GI.Clutter |
| actorIterNext | GI.Clutter.Structs.ActorIter, GI.Clutter.Structs, GI.Clutter |
| actorIterPrev | GI.Clutter.Structs.ActorIter, GI.Clutter.Structs, GI.Clutter |
| actorIterRemove | GI.Clutter.Structs.ActorIter, GI.Clutter.Structs, GI.Clutter |
| ActorKeyFocusInCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorKeyFocusOutCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorKeyPressEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorKeyReleaseEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorLeaveEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorLower | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorLowerBottom | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorMap | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorMeta | |
| 1 (Type/Class) | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| actorMetaGetActor | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| actorMetaGetEnabled | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| actorMetaGetName | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| actorMetaSetEnabled | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| actorMetaSetName | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| ActorMotionEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorMoveAnchorPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorMoveAnchorPointFromGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorMoveBy | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorNeedsExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorNew | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorPaint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorPaintCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorParentSetCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorPickCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorPopInternal | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorPushInternal | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorQueueRedraw | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorQueueRedrawCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorQueueRedrawWithClip | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorQueueRelayout | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorQueueRelayoutCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRaise | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRaiseTop | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRealize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorRealizeCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveAction | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveActionByName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveAllChildren | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveAllTransitions | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveChild | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveClip | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveConstraint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveConstraintByName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveEffect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveEffectByName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRemoveTransition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorReparent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorReplaceChild | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorRestoreEasingState | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSaveEasingState | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorScrollEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetAllocation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetAnchorPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetAnchorPointFromGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetBackgroundColor | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetChildAboveSibling | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetChildAtIndex | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetChildBelowSibling | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetChildTransform | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetClip | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetClipToAllocation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetContent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetContentGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetContentRepeat | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetContentScalingFilters | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetDepth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetEasingDelay | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetEasingDuration | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetEasingMode | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetFixedPositionSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetFlags | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetGeometry | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetLayoutManager | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetMargin | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetMarginBottom | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetMarginLeft | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetMarginRight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetMarginTop | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetOffscreenRedirect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetOpacity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetParent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetPivotPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetPivotPointZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetReactive | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetRequestMode | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetRotation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetRotationAngle | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetScale | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetScaleFull | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetScaleWithGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetScaleZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetShader | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetShaderParam | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetShaderParamFloat | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetShaderParamInt | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetSize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetTextDirection | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetTransform | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetTranslation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetXAlign | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetXExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetYAlign | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetYExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetZPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorSetZRotationFromGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorShouldPickPaint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorShow | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorShowAll | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorShowCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorTouchEventCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorTransformStagePoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorTransitionsCompletedCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorTransitionStoppedCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorUnmap | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorUnparent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorUnrealize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| ActorUnrealizeCallback | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| actorUnsetFlags | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| AddFavorite | GI.Clutter.Constants, GI.Clutter |
| Adiaeresis | GI.Clutter.Constants, GI.Clutter |
| AE | GI.Clutter.Constants, GI.Clutter |
| After | GI.Clutter |
| after | GI.Clutter |
| afterActorAllocationChanged | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorButtonPressEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorButtonReleaseEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorCapturedEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorDestroy | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorEnterEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorHide | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorKeyFocusIn | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorKeyFocusOut | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorKeyPressEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorKeyReleaseEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorLeaveEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorMotionEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorPaint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorParentSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorPick | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorQueueRedraw | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorQueueRelayout | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorRealize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorScrollEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorShow | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorTouchEvent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorTransitionsCompleted | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorTransitionStopped | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterActorUnrealize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| afterAnimationCompleted | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| afterAnimationStarted | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| afterBackendFontChanged | GI.Clutter.Objects.Backend, GI.Clutter.Objects, GI.Clutter |
| afterBackendResolutionChanged | GI.Clutter.Objects.Backend, GI.Clutter.Objects, GI.Clutter |
| afterBackendSettingsChanged | GI.Clutter.Objects.Backend, GI.Clutter.Objects, GI.Clutter |
| afterBehaviourApplied | GI.Clutter.Objects.Behaviour, GI.Clutter.Objects, GI.Clutter |
| afterBehaviourPathKnotReached | GI.Clutter.Objects.BehaviourPath, GI.Clutter.Objects, GI.Clutter |
| afterBehaviourRemoved | GI.Clutter.Objects.Behaviour, GI.Clutter.Objects, GI.Clutter |
| afterCairoTextureCreateSurface | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
| afterCairoTextureDraw | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
| afterCanvasDraw | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
| afterClickActionClicked | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
| afterClickActionLongPress | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
| afterContainerActorAdded | GI.Clutter.Interfaces.Container, GI.Clutter.Interfaces, GI.Clutter |
| afterContainerActorRemoved | GI.Clutter.Interfaces.Container, GI.Clutter.Interfaces, GI.Clutter |
| afterContainerChildNotify | GI.Clutter.Interfaces.Container, GI.Clutter.Interfaces, GI.Clutter |
| afterContentAttached | GI.Clutter.Interfaces.Content, GI.Clutter.Interfaces, GI.Clutter |
| afterContentDetached | GI.Clutter.Interfaces.Content, GI.Clutter.Interfaces, GI.Clutter |
| afterDeviceManagerDeviceAdded | GI.Clutter.Objects.DeviceManager, GI.Clutter.Objects, GI.Clutter |
| afterDeviceManagerDeviceRemoved | GI.Clutter.Objects.DeviceManager, GI.Clutter.Objects, GI.Clutter |
| afterDragActionDragBegin | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| afterDragActionDragEnd | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| afterDragActionDragMotion | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| afterDragActionDragProgress | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| afterDropActionCanDrop | GI.Clutter.Objects.DropAction, GI.Clutter.Objects, GI.Clutter |
| afterDropActionDrop | GI.Clutter.Objects.DropAction, GI.Clutter.Objects, GI.Clutter |
| afterDropActionDropCancel | GI.Clutter.Objects.DropAction, GI.Clutter.Objects, GI.Clutter |
| afterDropActionOverIn | GI.Clutter.Objects.DropAction, GI.Clutter.Objects, GI.Clutter |
| afterDropActionOverOut | GI.Clutter.Objects.DropAction, GI.Clutter.Objects, GI.Clutter |
| afterGestureActionGestureBegin | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
| afterGestureActionGestureCancel | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
| afterGestureActionGestureEnd | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
| afterGestureActionGestureProgress | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
| afterLayoutManagerLayoutChanged | GI.Clutter.Objects.LayoutManager, GI.Clutter.Objects, GI.Clutter |
| afterMediaEos | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
| afterMediaError | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
| afterModelFilterChanged | GI.Clutter.Objects.Model, GI.Clutter.Objects, GI.Clutter |
| afterModelRowAdded | GI.Clutter.Objects.Model, GI.Clutter.Objects, GI.Clutter |
| afterModelRowChanged | GI.Clutter.Objects.Model, GI.Clutter.Objects, GI.Clutter |
| afterModelRowRemoved | GI.Clutter.Objects.Model, GI.Clutter.Objects, GI.Clutter |
| afterModelSortChanged | GI.Clutter.Objects.Model, GI.Clutter.Objects, GI.Clutter |
| afterPanActionPan | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| afterPanActionPanStopped | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| afterPathConstraintNodeReached | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| afterRotateActionRotate | GI.Clutter.Objects.RotateAction, GI.Clutter.Objects, GI.Clutter |
| afterScoreCompleted | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| afterScorePaused | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| afterScoreStarted | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| afterScoreTimelineCompleted | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| afterScoreTimelineStarted | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| afterStageActivate | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| afterStageAfterPaint | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| afterStageDeactivate | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| afterStageDeleteEvent | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| afterStageFullscreen | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| afterStageManagerStageAdded | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| afterStageManagerStageRemoved | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| afterStageUnfullscreen | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| afterStateCompleted | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| afterSwipeActionSwept | GI.Clutter.Objects.SwipeAction, GI.Clutter.Objects, GI.Clutter |
| afterSwipeActionSwipe | GI.Clutter.Objects.SwipeAction, GI.Clutter.Objects, GI.Clutter |
| afterTapActionTap | GI.Clutter.Objects.TapAction, GI.Clutter.Objects, GI.Clutter |
| afterTextActivate | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| afterTextBufferDeletedText | GI.Clutter.Objects.TextBuffer, GI.Clutter.Objects, GI.Clutter |
| afterTextBufferInsertedText | GI.Clutter.Objects.TextBuffer, GI.Clutter.Objects, GI.Clutter |
| afterTextCursorChanged | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| afterTextCursorEvent | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| afterTextDeleteText | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| afterTextInsertText | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| afterTextTextChanged | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| afterTextureLoadFinished | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| afterTexturePixbufChange | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| afterTextureSizeChange | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| afterTimelineCompleted | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| afterTimelineMarkerReached | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| afterTimelineNewFrame | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| afterTimelinePaused | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| afterTimelineStarted | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| afterTimelineStopped | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| afterZoomActionZoom | GI.Clutter.Objects.ZoomAction, GI.Clutter.Objects, GI.Clutter |
| Agrave | GI.Clutter.Constants, GI.Clutter |
| Ahook | GI.Clutter.Constants, GI.Clutter |
| AlignAxis | GI.Clutter.Enums, GI.Clutter |
| AlignAxisBoth | GI.Clutter.Enums, GI.Clutter |
| AlignAxisXAxis | GI.Clutter.Enums, GI.Clutter |
| AlignAxisYAxis | GI.Clutter.Enums, GI.Clutter |
| AlignConstraint | |
| 1 (Type/Class) | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| alignConstraintGetAlignAxis | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| alignConstraintGetFactor | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| alignConstraintGetSource | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| alignConstraintNew | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| alignConstraintSetAlignAxis | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| alignConstraintSetFactor | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| alignConstraintSetSource | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| AllocationFlags | GI.Clutter.Flags, GI.Clutter |
| AllocationFlagsAbsoluteOriginChanged | GI.Clutter.Flags, GI.Clutter |
| AllocationFlagsAllocationNone | GI.Clutter.Flags, GI.Clutter |
| AllocationFlagsDelegateLayout | GI.Clutter.Flags, GI.Clutter |
| Alpha | |
| 1 (Type/Class) | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| AlphaFunc | GI.Clutter.Callbacks, GI.Clutter |
| AlphaFunc_WithClosures | GI.Clutter.Callbacks, GI.Clutter |
| alphaGetAlpha | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaGetMode | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaGetTimeline | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaNew | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaNewFull | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaNewWithFunc | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaRegisterFunc | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaSetClosure | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaSetFunc | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaSetMode | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| alphaSetTimeline | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| Alt_L | GI.Clutter.Constants, GI.Clutter |
| Alt_R | GI.Clutter.Constants, GI.Clutter |
| Amacron | GI.Clutter.Constants, GI.Clutter |
| Animatable | |
| 1 (Type/Class) | GI.Clutter.Interfaces.Animatable, GI.Clutter.Interfaces, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Interfaces.Animatable, GI.Clutter.Interfaces, GI.Clutter |
| animatableAnimateProperty | GI.Clutter.Interfaces.Animatable, GI.Clutter.Interfaces, GI.Clutter |
| animatableFindProperty | GI.Clutter.Interfaces.Animatable, GI.Clutter.Interfaces, GI.Clutter |
| animatableGetInitialState | GI.Clutter.Interfaces.Animatable, GI.Clutter.Interfaces, GI.Clutter |
| animatableInterpolateValue | GI.Clutter.Interfaces.Animatable, GI.Clutter.Interfaces, GI.Clutter |
| animatableSetFinalState | GI.Clutter.Interfaces.Animatable, GI.Clutter.Interfaces, GI.Clutter |
| Animation | |
| 1 (Type/Class) | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationBind | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationBindInterval | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationCompleted | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| AnimationCompletedCallback | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationGetAlpha | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationGetDuration | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationGetInterval | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationGetLoop | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationGetMode | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationGetObject | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationGetTimeline | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationHasProperty | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| AnimationMode | GI.Clutter.Enums, GI.Clutter |
| AnimationModeAnimationLast | GI.Clutter.Enums, GI.Clutter |
| AnimationModeCubicBezier | GI.Clutter.Enums, GI.Clutter |
| AnimationModeCustomMode | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEase | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseIn | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInBack | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInBounce | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInCirc | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInCubic | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInElastic | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInExpo | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOut | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutBack | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutBounce | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutCirc | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutCubic | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutElastic | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutExpo | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutQuad | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutQuart | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutQuint | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInOutSine | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInQuad | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInQuart | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInQuint | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseInSine | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOut | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutBack | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutBounce | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutCirc | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutCubic | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutElastic | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutExpo | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutQuad | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutQuart | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutQuint | GI.Clutter.Enums, GI.Clutter |
| AnimationModeEaseOutSine | GI.Clutter.Enums, GI.Clutter |
| AnimationModeLinear | GI.Clutter.Enums, GI.Clutter |
| AnimationModeStepEnd | GI.Clutter.Enums, GI.Clutter |
| AnimationModeSteps | GI.Clutter.Enums, GI.Clutter |
| AnimationModeStepStart | GI.Clutter.Enums, GI.Clutter |
| animationNew | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationSetAlpha | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationSetDuration | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationSetLoop | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationSetMode | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationSetObject | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationSetTimeline | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| AnimationStartedCallback | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationUnbindProperty | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationUpdate | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| animationUpdateInterval | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| Animator | |
| 1 (Type/Class) | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorComputeValue | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorGetDuration | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorGetKeys | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorGetTimeline | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| AnimatorKey | |
| 1 (Type/Class) | GI.Clutter.Structs.AnimatorKey, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.AnimatorKey, GI.Clutter.Structs, GI.Clutter |
| animatorKeyGetMode | GI.Clutter.Structs.AnimatorKey, GI.Clutter.Structs, GI.Clutter |
| animatorKeyGetObject | GI.Clutter.Structs.AnimatorKey, GI.Clutter.Structs, GI.Clutter |
| animatorKeyGetProgress | GI.Clutter.Structs.AnimatorKey, GI.Clutter.Structs, GI.Clutter |
| animatorKeyGetPropertyName | GI.Clutter.Structs.AnimatorKey, GI.Clutter.Structs, GI.Clutter |
| animatorKeyGetPropertyType | GI.Clutter.Structs.AnimatorKey, GI.Clutter.Structs, GI.Clutter |
| animatorKeyGetValue | GI.Clutter.Structs.AnimatorKey, GI.Clutter.Structs, GI.Clutter |
| animatorNew | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorPropertyGetEaseIn | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorPropertyGetInterpolation | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorPropertySetEaseIn | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorPropertySetInterpolation | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorRemoveKey | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorSetDuration | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorSetKey | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorSetTimeline | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| animatorStart | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| AnotherActorAlign | GI.Clutter.Enums, GI.Clutter |
| AnotherActorFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherAlignAxis | GI.Clutter.Enums, GI.Clutter |
| AnotherAllocationFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherAnimationMode | GI.Clutter.Enums, GI.Clutter |
| AnotherBinAlignment | GI.Clutter.Enums, GI.Clutter |
| AnotherBindCoordinate | GI.Clutter.Enums, GI.Clutter |
| AnotherBoxAlignment | GI.Clutter.Enums, GI.Clutter |
| AnotherContentGravity | GI.Clutter.Enums, GI.Clutter |
| AnotherContentRepeat | GI.Clutter.Flags, GI.Clutter |
| AnotherDragAxis | GI.Clutter.Enums, GI.Clutter |
| AnotherEffectPaintFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherEventFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherEventType | GI.Clutter.Enums, GI.Clutter |
| AnotherFeatureFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherFlowOrientation | GI.Clutter.Enums, GI.Clutter |
| AnotherFontFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherGestureTriggerEdge | GI.Clutter.Enums, GI.Clutter |
| AnotherGravity | GI.Clutter.Enums, GI.Clutter |
| AnotherGridPosition | GI.Clutter.Enums, GI.Clutter |
| AnotherImageError | GI.Clutter.Enums, GI.Clutter |
| AnotherInitError | GI.Clutter.Enums, GI.Clutter |
| AnotherInputAxis | GI.Clutter.Enums, GI.Clutter |
| AnotherInputDeviceType | GI.Clutter.Enums, GI.Clutter |
| AnotherInputMode | GI.Clutter.Enums, GI.Clutter |
| AnotherInterpolation | GI.Clutter.Enums, GI.Clutter |
| AnotherLongPressState | GI.Clutter.Enums, GI.Clutter |
| AnotherModifierType | GI.Clutter.Flags, GI.Clutter |
| AnotherOffscreenRedirect | GI.Clutter.Flags, GI.Clutter |
| AnotherOrientation | GI.Clutter.Enums, GI.Clutter |
| AnotherPanAxis | GI.Clutter.Enums, GI.Clutter |
| AnotherPathNodeType | GI.Clutter.Enums, GI.Clutter |
| AnotherPickMode | GI.Clutter.Enums, GI.Clutter |
| AnotherRepaintFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherRequestMode | GI.Clutter.Enums, GI.Clutter |
| AnotherRotateAxis | GI.Clutter.Enums, GI.Clutter |
| AnotherRotateDirection | GI.Clutter.Enums, GI.Clutter |
| AnotherScalingFilter | GI.Clutter.Enums, GI.Clutter |
| AnotherScriptError | GI.Clutter.Enums, GI.Clutter |
| AnotherScrollDirection | GI.Clutter.Enums, GI.Clutter |
| AnotherScrollFinishFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherScrollMode | GI.Clutter.Flags, GI.Clutter |
| AnotherScrollSource | GI.Clutter.Enums, GI.Clutter |
| AnotherShaderError | GI.Clutter.Enums, GI.Clutter |
| AnotherShaderType | GI.Clutter.Enums, GI.Clutter |
| AnotherSnapEdge | GI.Clutter.Enums, GI.Clutter |
| AnotherStageState | GI.Clutter.Flags, GI.Clutter |
| AnotherStaticColor | GI.Clutter.Enums, GI.Clutter |
| AnotherStepMode | GI.Clutter.Enums, GI.Clutter |
| AnotherSwipeDirection | GI.Clutter.Flags, GI.Clutter |
| AnotherTableAlignment | GI.Clutter.Enums, GI.Clutter |
| AnotherTextDirection | GI.Clutter.Enums, GI.Clutter |
| AnotherTextureError | GI.Clutter.Enums, GI.Clutter |
| AnotherTextureFlags | GI.Clutter.Flags, GI.Clutter |
| AnotherTextureQuality | GI.Clutter.Enums, GI.Clutter |
| AnotherTimelineDirection | GI.Clutter.Enums, GI.Clutter |
| AnotherTouchpadGesturePhase | GI.Clutter.Enums, GI.Clutter |
| AnotherUnitType | GI.Clutter.Enums, GI.Clutter |
| AnotherZoomAxis | GI.Clutter.Enums, GI.Clutter |
| AnyEvent | |
| 1 (Type/Class) | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
| Aogonek | GI.Clutter.Constants, GI.Clutter |
| ApplicationLeft | GI.Clutter.Constants, GI.Clutter |
| ApplicationRight | GI.Clutter.Constants, GI.Clutter |
| Arabic_0 | GI.Clutter.Constants, GI.Clutter |
| Arabic_1 | GI.Clutter.Constants, GI.Clutter |
| Arabic_2 | GI.Clutter.Constants, GI.Clutter |
| Arabic_3 | GI.Clutter.Constants, GI.Clutter |
| Arabic_4 | GI.Clutter.Constants, GI.Clutter |
| Arabic_5 | GI.Clutter.Constants, GI.Clutter |
| Arabic_6 | GI.Clutter.Constants, GI.Clutter |
| Arabic_7 | GI.Clutter.Constants, GI.Clutter |
| Arabic_8 | GI.Clutter.Constants, GI.Clutter |
| Arabic_9 | GI.Clutter.Constants, GI.Clutter |
| Arabic_ain | GI.Clutter.Constants, GI.Clutter |
| Arabic_alef | GI.Clutter.Constants, GI.Clutter |
| Arabic_alefmaksura | GI.Clutter.Constants, GI.Clutter |
| Arabic_beh | GI.Clutter.Constants, GI.Clutter |
| Arabic_comma | GI.Clutter.Constants, GI.Clutter |
| Arabic_dad | GI.Clutter.Constants, GI.Clutter |
| Arabic_dal | GI.Clutter.Constants, GI.Clutter |
| Arabic_damma | GI.Clutter.Constants, GI.Clutter |
| Arabic_dammatan | GI.Clutter.Constants, GI.Clutter |
| Arabic_ddal | GI.Clutter.Constants, GI.Clutter |
| Arabic_farsi_yeh | GI.Clutter.Constants, GI.Clutter |
| Arabic_fatha | GI.Clutter.Constants, GI.Clutter |
| Arabic_fathatan | GI.Clutter.Constants, GI.Clutter |
| Arabic_feh | GI.Clutter.Constants, GI.Clutter |
| Arabic_fullstop | GI.Clutter.Constants, GI.Clutter |
| Arabic_gaf | GI.Clutter.Constants, GI.Clutter |
| Arabic_ghain | GI.Clutter.Constants, GI.Clutter |
| Arabic_ha | GI.Clutter.Constants, GI.Clutter |
| Arabic_hah | GI.Clutter.Constants, GI.Clutter |
| Arabic_hamza | GI.Clutter.Constants, GI.Clutter |
| Arabic_hamzaonalef | GI.Clutter.Constants, GI.Clutter |
| Arabic_hamzaonwaw | GI.Clutter.Constants, GI.Clutter |
| Arabic_hamzaonyeh | GI.Clutter.Constants, GI.Clutter |
| Arabic_hamzaunderalef | GI.Clutter.Constants, GI.Clutter |
| Arabic_hamza_above | GI.Clutter.Constants, GI.Clutter |
| Arabic_hamza_below | GI.Clutter.Constants, GI.Clutter |
| Arabic_heh | GI.Clutter.Constants, GI.Clutter |
| Arabic_heh_doachashmee | GI.Clutter.Constants, GI.Clutter |
| Arabic_heh_goal | GI.Clutter.Constants, GI.Clutter |
| Arabic_jeem | GI.Clutter.Constants, GI.Clutter |
| Arabic_jeh | GI.Clutter.Constants, GI.Clutter |
| Arabic_kaf | GI.Clutter.Constants, GI.Clutter |
| Arabic_kasra | GI.Clutter.Constants, GI.Clutter |
| Arabic_kasratan | GI.Clutter.Constants, GI.Clutter |
| Arabic_keheh | GI.Clutter.Constants, GI.Clutter |
| Arabic_khah | GI.Clutter.Constants, GI.Clutter |
| Arabic_lam | GI.Clutter.Constants, GI.Clutter |
| Arabic_maddaonalef | GI.Clutter.Constants, GI.Clutter |
| Arabic_madda_above | GI.Clutter.Constants, GI.Clutter |
| Arabic_meem | GI.Clutter.Constants, GI.Clutter |
| Arabic_noon | GI.Clutter.Constants, GI.Clutter |
| Arabic_noon_ghunna | GI.Clutter.Constants, GI.Clutter |
| Arabic_peh | GI.Clutter.Constants, GI.Clutter |
| Arabic_percent | GI.Clutter.Constants, GI.Clutter |
| Arabic_qaf | GI.Clutter.Constants, GI.Clutter |
| Arabic_question_mark | GI.Clutter.Constants, GI.Clutter |
| Arabic_ra | GI.Clutter.Constants, GI.Clutter |
| Arabic_rreh | GI.Clutter.Constants, GI.Clutter |
| Arabic_sad | GI.Clutter.Constants, GI.Clutter |
| Arabic_seen | GI.Clutter.Constants, GI.Clutter |
| Arabic_semicolon | GI.Clutter.Constants, GI.Clutter |
| Arabic_shadda | GI.Clutter.Constants, GI.Clutter |
| Arabic_sheen | GI.Clutter.Constants, GI.Clutter |
| Arabic_sukun | GI.Clutter.Constants, GI.Clutter |
| Arabic_superscript_alef | GI.Clutter.Constants, GI.Clutter |
| Arabic_switch | GI.Clutter.Constants, GI.Clutter |
| Arabic_tah | GI.Clutter.Constants, GI.Clutter |
| Arabic_tatweel | GI.Clutter.Constants, GI.Clutter |
| Arabic_tcheh | GI.Clutter.Constants, GI.Clutter |
| Arabic_teh | GI.Clutter.Constants, GI.Clutter |
| Arabic_tehmarbuta | GI.Clutter.Constants, GI.Clutter |
| Arabic_thal | GI.Clutter.Constants, GI.Clutter |
| Arabic_theh | GI.Clutter.Constants, GI.Clutter |
| Arabic_tteh | GI.Clutter.Constants, GI.Clutter |
| Arabic_veh | GI.Clutter.Constants, GI.Clutter |
| Arabic_waw | GI.Clutter.Constants, GI.Clutter |
| Arabic_yeh | GI.Clutter.Constants, GI.Clutter |
| Arabic_yeh_baree | GI.Clutter.Constants, GI.Clutter |
| Arabic_zah | GI.Clutter.Constants, GI.Clutter |
| Arabic_zain | GI.Clutter.Constants, GI.Clutter |
| Aring | GI.Clutter.Constants, GI.Clutter |
| Armenian_accent | GI.Clutter.Constants, GI.Clutter |
| Armenian_amanak | GI.Clutter.Constants, GI.Clutter |
| Armenian_apostrophe | GI.Clutter.Constants, GI.Clutter |
| Armenian_AT | GI.Clutter.Constants, GI.Clutter |
| Armenian_at | GI.Clutter.Constants, GI.Clutter |
| Armenian_AYB | GI.Clutter.Constants, GI.Clutter |
| Armenian_ayb | GI.Clutter.Constants, GI.Clutter |
| Armenian_BEN | GI.Clutter.Constants, GI.Clutter |
| Armenian_ben | GI.Clutter.Constants, GI.Clutter |
| Armenian_but | GI.Clutter.Constants, GI.Clutter |
| Armenian_CHA | GI.Clutter.Constants, GI.Clutter |
| Armenian_cha | GI.Clutter.Constants, GI.Clutter |
| Armenian_DA | GI.Clutter.Constants, GI.Clutter |
| Armenian_da | GI.Clutter.Constants, GI.Clutter |
| Armenian_DZA | GI.Clutter.Constants, GI.Clutter |
| Armenian_dza | GI.Clutter.Constants, GI.Clutter |
| Armenian_E | GI.Clutter.Constants, GI.Clutter |
| Armenian_e | GI.Clutter.Constants, GI.Clutter |
| Armenian_exclam | GI.Clutter.Constants, GI.Clutter |
| Armenian_FE | GI.Clutter.Constants, GI.Clutter |
| Armenian_fe | GI.Clutter.Constants, GI.Clutter |
| Armenian_full_stop | GI.Clutter.Constants, GI.Clutter |
| Armenian_GHAT | GI.Clutter.Constants, GI.Clutter |
| Armenian_ghat | GI.Clutter.Constants, GI.Clutter |
| Armenian_GIM | GI.Clutter.Constants, GI.Clutter |
| Armenian_gim | GI.Clutter.Constants, GI.Clutter |
| Armenian_HI | GI.Clutter.Constants, GI.Clutter |
| Armenian_hi | GI.Clutter.Constants, GI.Clutter |
| Armenian_HO | GI.Clutter.Constants, GI.Clutter |
| Armenian_ho | GI.Clutter.Constants, GI.Clutter |
| Armenian_hyphen | GI.Clutter.Constants, GI.Clutter |
| Armenian_INI | GI.Clutter.Constants, GI.Clutter |
| Armenian_ini | GI.Clutter.Constants, GI.Clutter |
| Armenian_JE | GI.Clutter.Constants, GI.Clutter |
| Armenian_je | GI.Clutter.Constants, GI.Clutter |
| Armenian_KE | GI.Clutter.Constants, GI.Clutter |
| Armenian_ke | GI.Clutter.Constants, GI.Clutter |
| Armenian_KEN | GI.Clutter.Constants, GI.Clutter |
| Armenian_ken | GI.Clutter.Constants, GI.Clutter |
| Armenian_KHE | GI.Clutter.Constants, GI.Clutter |
| Armenian_khe | GI.Clutter.Constants, GI.Clutter |
| Armenian_ligature_ew | GI.Clutter.Constants, GI.Clutter |
| Armenian_LYUN | GI.Clutter.Constants, GI.Clutter |
| Armenian_lyun | GI.Clutter.Constants, GI.Clutter |
| Armenian_MEN | GI.Clutter.Constants, GI.Clutter |
| Armenian_men | GI.Clutter.Constants, GI.Clutter |
| Armenian_NU | GI.Clutter.Constants, GI.Clutter |
| Armenian_nu | GI.Clutter.Constants, GI.Clutter |
| Armenian_O | GI.Clutter.Constants, GI.Clutter |
| Armenian_o | GI.Clutter.Constants, GI.Clutter |
| Armenian_paruyk | GI.Clutter.Constants, GI.Clutter |
| Armenian_PE | GI.Clutter.Constants, GI.Clutter |
| Armenian_pe | GI.Clutter.Constants, GI.Clutter |
| Armenian_PYUR | GI.Clutter.Constants, GI.Clutter |
| Armenian_pyur | GI.Clutter.Constants, GI.Clutter |
| Armenian_question | GI.Clutter.Constants, GI.Clutter |
| Armenian_RA | GI.Clutter.Constants, GI.Clutter |
| Armenian_ra | GI.Clutter.Constants, GI.Clutter |
| Armenian_RE | GI.Clutter.Constants, GI.Clutter |
| Armenian_re | GI.Clutter.Constants, GI.Clutter |
| Armenian_SE | GI.Clutter.Constants, GI.Clutter |
| Armenian_se | GI.Clutter.Constants, GI.Clutter |
| Armenian_separation_mark | GI.Clutter.Constants, GI.Clutter |
| Armenian_SHA | GI.Clutter.Constants, GI.Clutter |
| Armenian_sha | GI.Clutter.Constants, GI.Clutter |
| Armenian_shesht | GI.Clutter.Constants, GI.Clutter |
| Armenian_TCHE | GI.Clutter.Constants, GI.Clutter |
| Armenian_tche | GI.Clutter.Constants, GI.Clutter |
| Armenian_TO | GI.Clutter.Constants, GI.Clutter |
| Armenian_to | GI.Clutter.Constants, GI.Clutter |
| Armenian_TSA | GI.Clutter.Constants, GI.Clutter |
| Armenian_tsa | GI.Clutter.Constants, GI.Clutter |
| Armenian_TSO | GI.Clutter.Constants, GI.Clutter |
| Armenian_tso | GI.Clutter.Constants, GI.Clutter |
| Armenian_TYUN | GI.Clutter.Constants, GI.Clutter |
| Armenian_tyun | GI.Clutter.Constants, GI.Clutter |
| Armenian_verjaket | GI.Clutter.Constants, GI.Clutter |
| Armenian_VEV | GI.Clutter.Constants, GI.Clutter |
| Armenian_vev | GI.Clutter.Constants, GI.Clutter |
| Armenian_VO | GI.Clutter.Constants, GI.Clutter |
| Armenian_vo | GI.Clutter.Constants, GI.Clutter |
| Armenian_VYUN | GI.Clutter.Constants, GI.Clutter |
| Armenian_vyun | GI.Clutter.Constants, GI.Clutter |
| Armenian_YECH | GI.Clutter.Constants, GI.Clutter |
| Armenian_yech | GI.Clutter.Constants, GI.Clutter |
| Armenian_yentamna | GI.Clutter.Constants, GI.Clutter |
| Armenian_ZA | GI.Clutter.Constants, GI.Clutter |
| Armenian_za | GI.Clutter.Constants, GI.Clutter |
| Armenian_ZHE | GI.Clutter.Constants, GI.Clutter |
| Armenian_zhe | GI.Clutter.Constants, GI.Clutter |
| asA | GI.Clutter |
| Atilde | GI.Clutter.Constants, GI.Clutter |
| AttrOp | GI.Clutter |
| AudibleBell_Enable | GI.Clutter.Constants, GI.Clutter |
| AudioCycleTrack | GI.Clutter.Constants, GI.Clutter |
| AudioForward | GI.Clutter.Constants, GI.Clutter |
| AudioLowerVolume | GI.Clutter.Constants, GI.Clutter |
| AudioMedia | GI.Clutter.Constants, GI.Clutter |
| AudioMicMute | GI.Clutter.Constants, GI.Clutter |
| AudioMute | GI.Clutter.Constants, GI.Clutter |
| AudioNext | GI.Clutter.Constants, GI.Clutter |
| AudioPause | GI.Clutter.Constants, GI.Clutter |
| AudioPlay | GI.Clutter.Constants, GI.Clutter |
| AudioPrev | GI.Clutter.Constants, GI.Clutter |
| AudioRaiseVolume | GI.Clutter.Constants, GI.Clutter |
| AudioRandomPlay | GI.Clutter.Constants, GI.Clutter |
| AudioRecord | GI.Clutter.Constants, GI.Clutter |
| AudioRepeat | GI.Clutter.Constants, GI.Clutter |
| AudioRewind | GI.Clutter.Constants, GI.Clutter |
| AudioStop | GI.Clutter.Constants, GI.Clutter |
| Away | GI.Clutter.Constants, GI.Clutter |