Index - S
| S | GI.Clutter.Constants, GI.Clutter |
| Sabovedot | GI.Clutter.Constants, GI.Clutter |
| Sacute | GI.Clutter.Constants, GI.Clutter |
| Save | GI.Clutter.Constants, GI.Clutter |
| ScalingFilter | GI.Clutter.Enums, GI.Clutter |
| ScalingFilterLinear | GI.Clutter.Enums, GI.Clutter |
| ScalingFilterNearest | GI.Clutter.Enums, GI.Clutter |
| ScalingFilterTrilinear | GI.Clutter.Enums, GI.Clutter |
| Scaron | GI.Clutter.Constants, GI.Clutter |
| Scedilla | GI.Clutter.Constants, GI.Clutter |
| SCHWA | GI.Clutter.Constants, GI.Clutter |
| Scircumflex | GI.Clutter.Constants, GI.Clutter |
| Score | |
| 1 (Type/Class) | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreAppend | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreAppendAtMarker | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| ScoreCompletedCallback | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreGetLoop | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreGetTimeline | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreIsPlaying | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreListTimelines | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreNew | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scorePause | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| ScorePausedCallback | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreRemove | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreRemoveAll | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreRewind | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreSetLoop | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreStart | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| ScoreStartedCallback | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| scoreStop | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| ScoreTimelineCompletedCallback | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| ScoreTimelineStartedCallback | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| ScreenSaver | GI.Clutter.Constants, GI.Clutter |
| Script | |
| 1 (Type/Class) | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| Scriptable | |
| 1 (Type/Class) | GI.Clutter.Interfaces.Scriptable, GI.Clutter.Interfaces, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Interfaces.Scriptable, GI.Clutter.Interfaces, GI.Clutter |
| scriptableGetId | GI.Clutter.Interfaces.Scriptable, GI.Clutter.Interfaces, GI.Clutter |
| scriptableParseCustomNode | GI.Clutter.Interfaces.Scriptable, GI.Clutter.Interfaces, GI.Clutter |
| scriptableSetCustomProperty | GI.Clutter.Interfaces.Scriptable, GI.Clutter.Interfaces, GI.Clutter |
| scriptableSetId | GI.Clutter.Interfaces.Scriptable, GI.Clutter.Interfaces, GI.Clutter |
| scriptAddSearchPaths | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptAddStates | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| ScriptConnectFunc | GI.Clutter.Callbacks, GI.Clutter |
| ScriptConnectFunc_WithClosures | GI.Clutter.Callbacks, GI.Clutter |
| scriptConnectSignals | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptConnectSignalsFull | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptEnsureObjects | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| ScriptError | GI.Clutter.Enums, GI.Clutter |
| ScriptErrorProperty | GI.Clutter.Enums, GI.Clutter |
| ScriptErrorTypeFunction | GI.Clutter.Enums, GI.Clutter |
| ScriptErrorValue | GI.Clutter.Enums, GI.Clutter |
| scriptGetObject | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptGetStates | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptGetTranslationDomain | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptGetTypeFromName | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptListObjects | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptLoadFromData | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptLoadFromFile | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptLoadFromResource | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptLookupFilename | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptNew | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptSetTranslationDomain | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| scriptUnmergeObjects | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| ScrollActor | |
| 1 (Type/Class) | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
| scrollActorGetScrollMode | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
| scrollActorNew | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
| scrollActorScrollToPoint | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
| scrollActorScrollToRect | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
| scrollActorSetScrollMode | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
| ScrollClick | GI.Clutter.Constants, GI.Clutter |
| ScrollDirection | GI.Clutter.Enums, GI.Clutter |
| ScrollDirectionDown | GI.Clutter.Enums, GI.Clutter |
| ScrollDirectionLeft | GI.Clutter.Enums, GI.Clutter |
| ScrollDirectionRight | GI.Clutter.Enums, GI.Clutter |
| ScrollDirectionSmooth | GI.Clutter.Enums, GI.Clutter |
| ScrollDirectionUp | GI.Clutter.Enums, GI.Clutter |
| ScrollDown | GI.Clutter.Constants, GI.Clutter |
| ScrollEvent | |
| 1 (Type/Class) | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| ScrollFinishFlags | GI.Clutter.Flags, GI.Clutter |
| ScrollFinishFlagsHorizontal | GI.Clutter.Flags, GI.Clutter |
| ScrollFinishFlagsNone | GI.Clutter.Flags, GI.Clutter |
| ScrollFinishFlagsVertical | GI.Clutter.Flags, GI.Clutter |
| ScrollMode | GI.Clutter.Flags, GI.Clutter |
| ScrollModeBoth | GI.Clutter.Flags, GI.Clutter |
| ScrollModeHorizontally | GI.Clutter.Flags, GI.Clutter |
| ScrollModeNone | GI.Clutter.Flags, GI.Clutter |
| ScrollModeVertically | GI.Clutter.Flags, GI.Clutter |
| ScrollSource | GI.Clutter.Enums, GI.Clutter |
| ScrollSourceContinuous | GI.Clutter.Enums, GI.Clutter |
| ScrollSourceFinger | GI.Clutter.Enums, GI.Clutter |
| ScrollSourceUnknown | GI.Clutter.Enums, GI.Clutter |
| ScrollSourceWheel | GI.Clutter.Enums, GI.Clutter |
| ScrollUp | GI.Clutter.Constants, GI.Clutter |
| Scroll_Lock | GI.Clutter.Constants, GI.Clutter |
| Search | GI.Clutter.Constants, GI.Clutter |
| Select | GI.Clutter.Constants, GI.Clutter |
| SelectButton | GI.Clutter.Constants, GI.Clutter |
| Send | GI.Clutter.Constants, GI.Clutter |
| Serbian_DJE | GI.Clutter.Constants, GI.Clutter |
| Serbian_dje | GI.Clutter.Constants, GI.Clutter |
| Serbian_DZE | GI.Clutter.Constants, GI.Clutter |
| Serbian_dze | GI.Clutter.Constants, GI.Clutter |
| Serbian_JE | GI.Clutter.Constants, GI.Clutter |
| Serbian_je | GI.Clutter.Constants, GI.Clutter |
| Serbian_LJE | GI.Clutter.Constants, GI.Clutter |
| Serbian_lje | GI.Clutter.Constants, GI.Clutter |
| Serbian_NJE | GI.Clutter.Constants, GI.Clutter |
| Serbian_nje | GI.Clutter.Constants, GI.Clutter |
| Serbian_TSHE | GI.Clutter.Constants, GI.Clutter |
| Serbian_tshe | GI.Clutter.Constants, GI.Clutter |
| set | GI.Clutter |
| setActorActions | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorAnchorGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorAnchorX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorAnchorY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorBackgroundColor | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorBoxX1 | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| setActorBoxX2 | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| setActorBoxY1 | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| setActorBoxY2 | GI.Clutter.Structs.ActorBox, GI.Clutter.Structs, GI.Clutter |
| setActorChildTransform | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorClip | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorClipRect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorClipToAllocation | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorConstraints | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorContent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorContentGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorContentRepeat | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorDepth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorEffect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorFixedPositionSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorFixedX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorFixedY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorLayoutManager | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMagnificationFilter | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMarginBottom | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMarginLeft | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMarginRight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMarginTop | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMetaEnabled | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| setActorMetaName | GI.Clutter.Objects.ActorMeta, GI.Clutter.Objects, GI.Clutter |
| setActorMinHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMinHeightSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMinificationFilter | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMinWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorMinWidthSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorName | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorNaturalHeight | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorNaturalHeightSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorNaturalWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorNaturalWidthSet | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorOffscreenRedirect | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorOpacity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorPivotPoint | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorPivotPointZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorReactive | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorRequestMode | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorRotationAngleX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorRotationAngleY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorRotationAngleZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorRotationCenterX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorRotationCenterY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorRotationCenterZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorRotationCenterZGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorScaleCenterX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorScaleCenterY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorScaleGravity | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorScaleX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorScaleY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorScaleZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorShowOnSetParent | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorSize | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorTextDirection | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorTransform | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorTranslationX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorTranslationY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorTranslationZ | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorVisible | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorWidth | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorX | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorXAlign | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorXExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorY | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorYAlign | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorYExpand | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setActorZPosition | GI.Clutter.Objects.Actor, GI.Clutter.Objects, GI.Clutter |
| setAlignConstraintAlignAxis | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| setAlignConstraintFactor | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| setAlignConstraintSource | GI.Clutter.Objects.AlignConstraint, GI.Clutter.Objects, GI.Clutter |
| setAlphaMode | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| setAlphaTimeline | GI.Clutter.Objects.Alpha, GI.Clutter.Objects, GI.Clutter |
| setAnimationAlpha | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| setAnimationDuration | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| setAnimationLoop | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| setAnimationMode | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| setAnimationObject | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| setAnimationTimeline | GI.Clutter.Objects.Animation, GI.Clutter.Objects, GI.Clutter |
| setAnimatorDuration | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| setAnimatorTimeline | GI.Clutter.Objects.Animator, GI.Clutter.Objects, GI.Clutter |
| setAnyEventFlags | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
| setAnyEventSource | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
| setAnyEventStage | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
| setAnyEventTime | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
| setAnyEventType | GI.Clutter.Structs.AnyEvent, GI.Clutter.Structs, GI.Clutter |
| setBehaviourAlpha | GI.Clutter.Objects.Behaviour, GI.Clutter.Objects, GI.Clutter |
| setBehaviourDepthDepthEnd | GI.Clutter.Objects.BehaviourDepth, GI.Clutter.Objects, GI.Clutter |
| setBehaviourDepthDepthStart | GI.Clutter.Objects.BehaviourDepth, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseAngleEnd | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseAngleStart | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseAngleTiltX | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseAngleTiltY | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseAngleTiltZ | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseCenter | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseDirection | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseHeight | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourEllipseWidth | GI.Clutter.Objects.BehaviourEllipse, GI.Clutter.Objects, GI.Clutter |
| setBehaviourOpacityOpacityEnd | GI.Clutter.Objects.BehaviourOpacity, GI.Clutter.Objects, GI.Clutter |
| setBehaviourOpacityOpacityStart | GI.Clutter.Objects.BehaviourOpacity, GI.Clutter.Objects, GI.Clutter |
| setBehaviourPathPath | GI.Clutter.Objects.BehaviourPath, GI.Clutter.Objects, GI.Clutter |
| setBehaviourRotateAngleEnd | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
| setBehaviourRotateAngleStart | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
| setBehaviourRotateAxis | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
| setBehaviourRotateCenterX | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
| setBehaviourRotateCenterY | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
| setBehaviourRotateCenterZ | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
| setBehaviourRotateDirection | GI.Clutter.Objects.BehaviourRotate, GI.Clutter.Objects, GI.Clutter |
| setBehaviourScaleXScaleEnd | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
| setBehaviourScaleXScaleStart | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
| setBehaviourScaleYScaleEnd | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
| setBehaviourScaleYScaleStart | GI.Clutter.Objects.BehaviourScale, GI.Clutter.Objects, GI.Clutter |
| setBindConstraintCoordinate | GI.Clutter.Objects.BindConstraint, GI.Clutter.Objects, GI.Clutter |
| setBindConstraintOffset | GI.Clutter.Objects.BindConstraint, GI.Clutter.Objects, GI.Clutter |
| setBindConstraintSource | GI.Clutter.Objects.BindConstraint, GI.Clutter.Objects, GI.Clutter |
| setBinLayoutXAlign | GI.Clutter.Objects.BinLayout, GI.Clutter.Objects, GI.Clutter |
| setBinLayoutYAlign | GI.Clutter.Objects.BinLayout, GI.Clutter.Objects, GI.Clutter |
| setBoxColor | GI.Clutter.Objects.Box, GI.Clutter.Objects, GI.Clutter |
| setBoxColorSet | GI.Clutter.Objects.Box, GI.Clutter.Objects, GI.Clutter |
| setBoxLayoutEasingDuration | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
| setBoxLayoutEasingMode | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
| setBoxLayoutHomogeneous | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
| setBoxLayoutOrientation | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
| setBoxLayoutPackStart | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
| setBoxLayoutSpacing | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
| setBoxLayoutUseAnimations | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
| setBoxLayoutVertical | GI.Clutter.Objects.BoxLayout, GI.Clutter.Objects, GI.Clutter |
| setBrightnessContrastEffectBrightness | GI.Clutter.Objects.BrightnessContrastEffect, GI.Clutter.Objects, GI.Clutter |
| setBrightnessContrastEffectContrast | GI.Clutter.Objects.BrightnessContrastEffect, GI.Clutter.Objects, GI.Clutter |
| setButtonEventAxes | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventButton | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventClickCount | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventDevice | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventFlags | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventModifierState | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventSource | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventStage | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventTime | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventType | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventX | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setButtonEventY | GI.Clutter.Structs.ButtonEvent, GI.Clutter.Structs, GI.Clutter |
| setCairoTextureAutoResize | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
| setCairoTextureSurfaceHeight | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
| setCairoTextureSurfaceWidth | GI.Clutter.Objects.CairoTexture, GI.Clutter.Objects, GI.Clutter |
| setCanvasHeight | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
| setCanvasScaleFactor | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
| setCanvasWidth | GI.Clutter.Objects.Canvas, GI.Clutter.Objects, GI.Clutter |
| setClickActionLongPressDuration | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
| setClickActionLongPressThreshold | GI.Clutter.Objects.ClickAction, GI.Clutter.Objects, GI.Clutter |
| setCloneSource | GI.Clutter.Objects.Clone, GI.Clutter.Objects, GI.Clutter |
| setColorAlpha | GI.Clutter.Structs.Color, GI.Clutter.Structs, GI.Clutter |
| setColorBlue | GI.Clutter.Structs.Color, GI.Clutter.Structs, GI.Clutter |
| setColorGreen | GI.Clutter.Structs.Color, GI.Clutter.Structs, GI.Clutter |
| setColorizeEffectTint | GI.Clutter.Objects.ColorizeEffect, GI.Clutter.Objects, GI.Clutter |
| setColorRed | GI.Clutter.Structs.Color, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventDevice | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventFlags | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventRelated | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventSource | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventStage | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventTime | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventType | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventX | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setCrossingEventY | GI.Clutter.Structs.CrossingEvent, GI.Clutter.Structs, GI.Clutter |
| setDefaultFrameRate | GI.Clutter.Functions, GI.Clutter |
| setDeformEffectXTiles | GI.Clutter.Objects.DeformEffect, GI.Clutter.Objects, GI.Clutter |
| setDeformEffectYTiles | GI.Clutter.Objects.DeformEffect, GI.Clutter.Objects, GI.Clutter |
| setDesaturateEffectFactor | GI.Clutter.Objects.DesaturateEffect, GI.Clutter.Objects, GI.Clutter |
| setDragActionDragArea | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| setDragActionDragAxis | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| setDragActionDragHandle | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| setDragActionXDragThreshold | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| setDragActionYDragThreshold | GI.Clutter.Objects.DragAction, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutColumnSpacing | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutHomogeneous | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutMaxColumnWidth | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutMaxRowHeight | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutMinColumnWidth | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutMinRowHeight | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutOrientation | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutRowSpacing | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFlowLayoutSnapToGrid | GI.Clutter.Objects.FlowLayout, GI.Clutter.Objects, GI.Clutter |
| setFogZFar | GI.Clutter.Structs.Fog, GI.Clutter.Structs, GI.Clutter |
| setFogZNear | GI.Clutter.Structs.Fog, GI.Clutter.Structs, GI.Clutter |
| setFontFlags | GI.Clutter.Functions, GI.Clutter |
| setGeometryHeight | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
| setGeometryWidth | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
| setGeometryX | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
| setGeometryY | GI.Clutter.Structs.Geometry, GI.Clutter.Structs, GI.Clutter |
| setGestureActionNTouchPoints | GI.Clutter.Objects.GestureAction, GI.Clutter.Objects, GI.Clutter |
| setGridLayoutColumnHomogeneous | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
| setGridLayoutColumnSpacing | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
| setGridLayoutOrientation | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
| setGridLayoutRowHomogeneous | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
| setGridLayoutRowSpacing | GI.Clutter.Objects.GridLayout, GI.Clutter.Objects, GI.Clutter |
| setInputDeviceEnabled | GI.Clutter.Objects.InputDevice, GI.Clutter.Objects, GI.Clutter |
| setIntervalFinal | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
| setIntervalInitial | GI.Clutter.Objects.Interval, GI.Clutter.Objects, GI.Clutter |
| setKeyEventDevice | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventFlags | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventHardwareKeycode | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventKeyval | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventModifierState | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventSource | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventStage | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventTime | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventType | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKeyEventUnicodeValue | GI.Clutter.Structs.KeyEvent, GI.Clutter.Structs, GI.Clutter |
| setKnotX | GI.Clutter.Structs.Knot, GI.Clutter.Structs, GI.Clutter |
| setKnotY | GI.Clutter.Structs.Knot, GI.Clutter.Structs, GI.Clutter |
| setMarginBottom | GI.Clutter.Structs.Margin, GI.Clutter.Structs, GI.Clutter |
| setMarginLeft | GI.Clutter.Structs.Margin, GI.Clutter.Structs, GI.Clutter |
| setMarginRight | GI.Clutter.Structs.Margin, GI.Clutter.Structs, GI.Clutter |
| setMarginTop | GI.Clutter.Structs.Margin, GI.Clutter.Structs, GI.Clutter |
| setMediaAudioVolume | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
| setMediaPlaying | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
| setMediaProgress | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
| setMediaSubtitleFontName | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
| setMediaSubtitleUri | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
| setMediaUri | GI.Clutter.Interfaces.Media, GI.Clutter.Interfaces, GI.Clutter |
| setModelIterModel | GI.Clutter.Objects.ModelIter, GI.Clutter.Objects, GI.Clutter |
| setModelIterRow | GI.Clutter.Objects.ModelIter, GI.Clutter.Objects, GI.Clutter |
| setMotionEventAxes | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventDevice | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventFlags | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventModifierState | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventsEnabled | GI.Clutter.Functions, GI.Clutter |
| setMotionEventSource | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventStage | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventTime | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventType | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventX | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setMotionEventY | GI.Clutter.Structs.MotionEvent, GI.Clutter.Structs, GI.Clutter |
| setPageTurnEffectAngle | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| setPageTurnEffectPeriod | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| setPageTurnEffectRadius | GI.Clutter.Objects.PageTurnEffect, GI.Clutter.Objects, GI.Clutter |
| setPanActionAccelerationFactor | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| setPanActionDeceleration | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| setPanActionInterpolate | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| setPanActionPanAxis | GI.Clutter.Objects.PanAction, GI.Clutter.Objects, GI.Clutter |
| setPathConstraintOffset | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| setPathConstraintPath | GI.Clutter.Objects.PathConstraint, GI.Clutter.Objects, GI.Clutter |
| setPathDescription | GI.Clutter.Objects.Path, GI.Clutter.Objects, GI.Clutter |
| setPathNodeType | GI.Clutter.Structs.PathNode, GI.Clutter.Structs, GI.Clutter |
| setPerspectiveAspect | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
| setPerspectiveFovy | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
| setPerspectiveZFar | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
| setPerspectiveZNear | GI.Clutter.Structs.Perspective, GI.Clutter.Structs, GI.Clutter |
| setPointX | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| setPointY | GI.Clutter.Structs.Point, GI.Clutter.Structs, GI.Clutter |
| setPropertyTransitionPropertyName | GI.Clutter.Objects.PropertyTransition, GI.Clutter.Objects, GI.Clutter |
| setRectangleBorderColor | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
| setRectangleBorderWidth | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
| setRectangleColor | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
| setRectangleHasBorder | GI.Clutter.Objects.Rectangle, GI.Clutter.Objects, GI.Clutter |
| setScoreLoop | GI.Clutter.Objects.Score, GI.Clutter.Objects, GI.Clutter |
| setScriptTranslationDomain | GI.Clutter.Objects.Script, GI.Clutter.Objects, GI.Clutter |
| setScrollActorScrollMode | GI.Clutter.Objects.ScrollActor, GI.Clutter.Objects, GI.Clutter |
| setScrollEventAxes | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventDevice | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventDirection | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventFinishFlags | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventFlags | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventModifierState | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventScrollSource | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventSource | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventStage | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventTime | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventType | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventX | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setScrollEventY | GI.Clutter.Structs.ScrollEvent, GI.Clutter.Structs, GI.Clutter |
| setSettingsDndDragThreshold | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsDoubleClickDistance | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsDoubleClickTime | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsFontAntialias | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsFontconfigTimestamp | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsFontDpi | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsFontHinting | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsFontHintStyle | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsFontName | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsFontSubpixelOrder | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsLongPressDuration | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsPasswordHintTime | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsUnscaledFontDpi | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setSettingsWindowScalingFactor | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setShaderEnabled | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| setShaderFragmentSource | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| setShaderVertexSource | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| setSizeHeight | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| setSizeWidth | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| setSnapConstraintFromEdge | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| setSnapConstraintOffset | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| setSnapConstraintSource | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| setSnapConstraintToEdge | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| setStageAcceptFocus | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageColor | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageCursorVisible | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageFog | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageKeyFocus | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageNoClearHint | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageOffscreen | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStagePerspective | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageStateEventChangedMask | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| setStageStateEventFlags | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| setStageStateEventNewState | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| setStageStateEventSource | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| setStageStateEventStage | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| setStageStateEventTime | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| setStageStateEventType | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| setStageTitle | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageUseAlpha | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageUseFog | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStageUserResizable | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| setStateDuration | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| setStateState | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| setTableLayoutColumnSpacing | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
| setTableLayoutEasingDuration | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
| setTableLayoutEasingMode | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
| setTableLayoutRowSpacing | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
| setTableLayoutUseAnimations | GI.Clutter.Objects.TableLayout, GI.Clutter.Objects, GI.Clutter |
| setTextActivatable | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextAttributes | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextBuffer | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextBufferMaxLength | GI.Clutter.Objects.TextBuffer, GI.Clutter.Objects, GI.Clutter |
| setTextColor | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextCursorColor | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextCursorPosition | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextCursorSize | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextCursorVisible | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextEditable | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextEllipsize | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextFontDescription | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextFontName | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextJustify | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextLineAlignment | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextLineWrap | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextLineWrapMode | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextMaxLength | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextPasswordChar | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextPosition | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextSelectable | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextSelectedTextColor | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextSelectionBound | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextSelectionColor | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextSingleLineMode | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextText | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTextureFilename | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTextureFilterQuality | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTextureKeepAspectRatio | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTextureLoadAsync | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTextureLoadDataAsync | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTexturePickWithAlpha | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTextureRepeatX | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTextureRepeatY | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTextureSyncSize | GI.Clutter.Objects.Texture, GI.Clutter.Objects, GI.Clutter |
| setTextUseMarkup | GI.Clutter.Objects.Text, GI.Clutter.Objects, GI.Clutter |
| setTimelineAutoReverse | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| setTimelineDelay | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| setTimelineDirection | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| setTimelineDuration | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| setTimelineLoop | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| setTimelineProgressMode | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| setTimelineRepeatCount | GI.Clutter.Objects.Timeline, GI.Clutter.Objects, GI.Clutter |
| Settings | |
| 1 (Type/Class) | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| settingsGetDefault | GI.Clutter.Objects.Settings, GI.Clutter.Objects, GI.Clutter |
| setTouchEventAxes | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventDevice | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventFlags | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventModifierState | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventSequence | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventSource | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventStage | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventTime | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventType | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventX | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchEventY | GI.Clutter.Structs.TouchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventAngleDelta | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventDx | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventDy | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventFlags | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventPhase | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventScale | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventSource | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventStage | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventTime | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventType | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventX | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadPinchEventY | GI.Clutter.Structs.TouchpadPinchEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventDx | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventDy | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventFlags | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventNFingers | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventPhase | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventSource | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventStage | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventTime | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventType | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventX | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTouchpadSwipeEventY | GI.Clutter.Structs.TouchpadSwipeEvent, GI.Clutter.Structs, GI.Clutter |
| setTransitionAnimatable | GI.Clutter.Objects.Transition, GI.Clutter.Objects, GI.Clutter |
| setTransitionInterval | GI.Clutter.Objects.Transition, GI.Clutter.Objects, GI.Clutter |
| setTransitionRemoveOnComplete | GI.Clutter.Objects.Transition, GI.Clutter.Objects, GI.Clutter |
| setVertexX | GI.Clutter.Structs.Vertex, GI.Clutter.Structs, GI.Clutter |
| setVertexY | GI.Clutter.Structs.Vertex, GI.Clutter.Structs, GI.Clutter |
| setVertexZ | GI.Clutter.Structs.Vertex, GI.Clutter.Structs, GI.Clutter |
| setWindowingBackend | GI.Clutter.Functions, GI.Clutter |
| setZoomActionZoomAxis | GI.Clutter.Objects.ZoomAction, GI.Clutter.Objects, GI.Clutter |
| Shader | |
| 1 (Type/Class) | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderCompile | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| ShaderEffect | |
| 1 (Type/Class) | GI.Clutter.Objects.ShaderEffect, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.ShaderEffect, GI.Clutter.Objects, GI.Clutter |
| shaderEffectGetProgram | GI.Clutter.Objects.ShaderEffect, GI.Clutter.Objects, GI.Clutter |
| shaderEffectGetShader | GI.Clutter.Objects.ShaderEffect, GI.Clutter.Objects, GI.Clutter |
| shaderEffectNew | GI.Clutter.Objects.ShaderEffect, GI.Clutter.Objects, GI.Clutter |
| shaderEffectSetShaderSource | GI.Clutter.Objects.ShaderEffect, GI.Clutter.Objects, GI.Clutter |
| shaderEffectSetUniformValue | GI.Clutter.Objects.ShaderEffect, GI.Clutter.Objects, GI.Clutter |
| ShaderError | GI.Clutter.Enums, GI.Clutter |
| ShaderErrorCompile | GI.Clutter.Enums, GI.Clutter |
| ShaderErrorNoAsm | GI.Clutter.Enums, GI.Clutter |
| ShaderErrorNoGlsl | GI.Clutter.Enums, GI.Clutter |
| ShaderFloat | |
| 1 (Type/Class) | GI.Clutter.Objects.ShaderFloat, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.ShaderFloat, GI.Clutter.Objects, GI.Clutter |
| shaderGetCoglFragmentShader | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderGetCoglProgram | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderGetCoglVertexShader | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderGetFragmentSource | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderGetIsEnabled | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderGetVertexSource | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| ShaderInt | |
| 1 (Type/Class) | GI.Clutter.Objects.ShaderInt, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.ShaderInt, GI.Clutter.Objects, GI.Clutter |
| shaderIsCompiled | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| ShaderMatrix | |
| 1 (Type/Class) | GI.Clutter.Objects.ShaderMatrix, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.ShaderMatrix, GI.Clutter.Objects, GI.Clutter |
| shaderNew | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderRelease | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderSetFragmentSource | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderSetIsEnabled | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderSetUniform | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| shaderSetVertexSource | GI.Clutter.Objects.Shader, GI.Clutter.Objects, GI.Clutter |
| ShaderType | GI.Clutter.Enums, GI.Clutter |
| ShaderTypeFragmentShader | GI.Clutter.Enums, GI.Clutter |
| ShaderTypeVertexShader | GI.Clutter.Enums, GI.Clutter |
| Shift_L | GI.Clutter.Constants, GI.Clutter |
| Shift_Lock | GI.Clutter.Constants, GI.Clutter |
| Shift_R | GI.Clutter.Constants, GI.Clutter |
| Shop | GI.Clutter.Constants, GI.Clutter |
| SignalProxy | GI.Clutter |
| SingleCandidate | GI.Clutter.Constants, GI.Clutter |
| Sinh_a | GI.Clutter.Constants, GI.Clutter |
| Sinh_aa | GI.Clutter.Constants, GI.Clutter |
| Sinh_aa2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ae | GI.Clutter.Constants, GI.Clutter |
| Sinh_ae2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_aee | GI.Clutter.Constants, GI.Clutter |
| Sinh_aee2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ai | GI.Clutter.Constants, GI.Clutter |
| Sinh_ai2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_al | GI.Clutter.Constants, GI.Clutter |
| Sinh_au | GI.Clutter.Constants, GI.Clutter |
| Sinh_au2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ba | GI.Clutter.Constants, GI.Clutter |
| Sinh_bha | GI.Clutter.Constants, GI.Clutter |
| Sinh_ca | GI.Clutter.Constants, GI.Clutter |
| Sinh_cha | GI.Clutter.Constants, GI.Clutter |
| Sinh_dda | GI.Clutter.Constants, GI.Clutter |
| Sinh_ddha | GI.Clutter.Constants, GI.Clutter |
| Sinh_dha | GI.Clutter.Constants, GI.Clutter |
| Sinh_dhha | GI.Clutter.Constants, GI.Clutter |
| Sinh_e | GI.Clutter.Constants, GI.Clutter |
| Sinh_e2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ee | GI.Clutter.Constants, GI.Clutter |
| Sinh_ee2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_fa | GI.Clutter.Constants, GI.Clutter |
| Sinh_ga | GI.Clutter.Constants, GI.Clutter |
| Sinh_gha | GI.Clutter.Constants, GI.Clutter |
| Sinh_h2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ha | GI.Clutter.Constants, GI.Clutter |
| Sinh_i | GI.Clutter.Constants, GI.Clutter |
| Sinh_i2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ii | GI.Clutter.Constants, GI.Clutter |
| Sinh_ii2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ja | GI.Clutter.Constants, GI.Clutter |
| Sinh_jha | GI.Clutter.Constants, GI.Clutter |
| Sinh_jnya | GI.Clutter.Constants, GI.Clutter |
| Sinh_ka | GI.Clutter.Constants, GI.Clutter |
| Sinh_kha | GI.Clutter.Constants, GI.Clutter |
| Sinh_kunddaliya | GI.Clutter.Constants, GI.Clutter |
| Sinh_la | GI.Clutter.Constants, GI.Clutter |
| Sinh_lla | GI.Clutter.Constants, GI.Clutter |
| Sinh_lu | GI.Clutter.Constants, GI.Clutter |
| Sinh_lu2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_luu | GI.Clutter.Constants, GI.Clutter |
| Sinh_luu2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ma | GI.Clutter.Constants, GI.Clutter |
| Sinh_mba | GI.Clutter.Constants, GI.Clutter |
| Sinh_na | GI.Clutter.Constants, GI.Clutter |
| Sinh_ndda | GI.Clutter.Constants, GI.Clutter |
| Sinh_ndha | GI.Clutter.Constants, GI.Clutter |
| Sinh_ng | GI.Clutter.Constants, GI.Clutter |
| Sinh_ng2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_nga | GI.Clutter.Constants, GI.Clutter |
| Sinh_nja | GI.Clutter.Constants, GI.Clutter |
| Sinh_nna | GI.Clutter.Constants, GI.Clutter |
| Sinh_nya | GI.Clutter.Constants, GI.Clutter |
| Sinh_o | GI.Clutter.Constants, GI.Clutter |
| Sinh_o2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_oo | GI.Clutter.Constants, GI.Clutter |
| Sinh_oo2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_pa | GI.Clutter.Constants, GI.Clutter |
| Sinh_pha | GI.Clutter.Constants, GI.Clutter |
| Sinh_ra | GI.Clutter.Constants, GI.Clutter |
| Sinh_ri | GI.Clutter.Constants, GI.Clutter |
| Sinh_rii | GI.Clutter.Constants, GI.Clutter |
| Sinh_ru2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_ruu2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_sa | GI.Clutter.Constants, GI.Clutter |
| Sinh_sha | GI.Clutter.Constants, GI.Clutter |
| Sinh_ssha | GI.Clutter.Constants, GI.Clutter |
| Sinh_tha | GI.Clutter.Constants, GI.Clutter |
| Sinh_thha | GI.Clutter.Constants, GI.Clutter |
| Sinh_tta | GI.Clutter.Constants, GI.Clutter |
| Sinh_ttha | GI.Clutter.Constants, GI.Clutter |
| Sinh_u | GI.Clutter.Constants, GI.Clutter |
| Sinh_u2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_uu | GI.Clutter.Constants, GI.Clutter |
| Sinh_uu2 | GI.Clutter.Constants, GI.Clutter |
| Sinh_va | GI.Clutter.Constants, GI.Clutter |
| Sinh_ya | GI.Clutter.Constants, GI.Clutter |
| Size | |
| 1 (Type/Class) | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| sizeAlloc | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| sizeCopy | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| sizeEquals | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| sizeFree | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| sizeInit | GI.Clutter.Structs.Size, GI.Clutter.Structs, GI.Clutter |
| Sleep | GI.Clutter.Constants, GI.Clutter |
| SlowKeys_Enable | GI.Clutter.Constants, GI.Clutter |
| SnapConstraint | |
| 1 (Type/Class) | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| snapConstraintGetEdges | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| snapConstraintGetOffset | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| snapConstraintGetSource | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| snapConstraintNew | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| snapConstraintSetEdges | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| snapConstraintSetOffset | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| snapConstraintSetSource | GI.Clutter.Objects.SnapConstraint, GI.Clutter.Objects, GI.Clutter |
| SnapEdge | GI.Clutter.Enums, GI.Clutter |
| SnapEdgeBottom | GI.Clutter.Enums, GI.Clutter |
| SnapEdgeLeft | GI.Clutter.Enums, GI.Clutter |
| SnapEdgeRight | GI.Clutter.Enums, GI.Clutter |
| SnapEdgeTop | GI.Clutter.Enums, GI.Clutter |
| Spell | GI.Clutter.Constants, GI.Clutter |
| SplitScreen | GI.Clutter.Constants, GI.Clutter |
| Stage | |
| 1 (Type/Class) | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| StageActivateCallback | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| StageAfterPaintCallback | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| StageDeactivateCallback | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| StageDeleteEventCallback | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageEnsureCurrent | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageEnsureRedraw | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageEnsureViewport | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageEvent | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| StageFullscreenCallback | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetAcceptFocus | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetActorAtPos | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetColor | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetDefault | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetFog | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetFullscreen | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetKeyFocus | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetMinimumSize | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetMotionEventsEnabled | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetNoClearHint | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetPerspective | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetRedrawClipBounds | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetThrottleMotionEvents | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetTitle | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetUseAlpha | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetUseFog | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageGetUserResizable | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageHideCursor | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageIsDefault | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| StageManager | |
| 1 (Type/Class) | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| stageManagerGetDefault | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| stageManagerGetDefaultStage | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| stageManagerListStages | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| stageManagerPeekStages | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| stageManagerSetDefaultStage | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| StageManagerStageAddedCallback | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| StageManagerStageRemovedCallback | GI.Clutter.Objects.StageManager, GI.Clutter.Objects, GI.Clutter |
| stageNew | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageQueueRedraw | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetAcceptFocus | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetColor | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetFog | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetFullscreen | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetKeyFocus | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetMinimumSize | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetMotionEventsEnabled | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetNoClearHint | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetPerspective | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetThrottleMotionEvents | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetTitle | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetUseAlpha | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetUseFog | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageSetUserResizable | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| stageShowCursor | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| StageState | GI.Clutter.Flags, GI.Clutter |
| StageStateActivated | GI.Clutter.Flags, GI.Clutter |
| StageStateEvent | |
| 1 (Type/Class) | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.StageStateEvent, GI.Clutter.Structs, GI.Clutter |
| StageStateFullscreen | GI.Clutter.Flags, GI.Clutter |
| StageStateOffscreen | GI.Clutter.Flags, GI.Clutter |
| StageUnfullscreenCallback | GI.Clutter.Objects.Stage, GI.Clutter.Objects, GI.Clutter |
| STAGE_TYPE | GI.Clutter.Constants, GI.Clutter |
| Standby | GI.Clutter.Constants, GI.Clutter |
| Start | GI.Clutter.Constants, GI.Clutter |
| State | |
| 1 (Type/Class) | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| StateCompletedCallback | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateGetAnimator | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateGetDuration | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateGetKeys | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateGetState | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateGetStates | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateGetTimeline | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| StateKey | |
| 1 (Type/Class) | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetMode | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetObject | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetPostDelay | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetPreDelay | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetPropertyName | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetPropertyType | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetSourceStateName | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetTargetStateName | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateKeyGetValue | GI.Clutter.Structs.StateKey, GI.Clutter.Structs, GI.Clutter |
| stateNew | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateRemoveKey | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateSetAnimator | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateSetDuration | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateSetKey | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateSetState | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| stateWarpToState | GI.Clutter.Objects.State, GI.Clutter.Objects, GI.Clutter |
| StaticColor | GI.Clutter.Enums, GI.Clutter |
| StaticColorAluminium1 | GI.Clutter.Enums, GI.Clutter |
| StaticColorAluminium2 | GI.Clutter.Enums, GI.Clutter |
| StaticColorAluminium3 | GI.Clutter.Enums, GI.Clutter |
| StaticColorAluminium4 | GI.Clutter.Enums, GI.Clutter |
| StaticColorAluminium5 | GI.Clutter.Enums, GI.Clutter |
| StaticColorAluminium6 | GI.Clutter.Enums, GI.Clutter |
| StaticColorBlack | GI.Clutter.Enums, GI.Clutter |
| StaticColorBlue | GI.Clutter.Enums, GI.Clutter |
| StaticColorButter | GI.Clutter.Enums, GI.Clutter |
| StaticColorButterDark | GI.Clutter.Enums, GI.Clutter |
| StaticColorButterLight | GI.Clutter.Enums, GI.Clutter |
| StaticColorChameleon | GI.Clutter.Enums, GI.Clutter |
| StaticColorChameleonDark | GI.Clutter.Enums, GI.Clutter |
| StaticColorChameleonLight | GI.Clutter.Enums, GI.Clutter |
| StaticColorChocolate | GI.Clutter.Enums, GI.Clutter |
| StaticColorChocolateDark | GI.Clutter.Enums, GI.Clutter |
| StaticColorChocolateLight | GI.Clutter.Enums, GI.Clutter |
| StaticColorCyan | GI.Clutter.Enums, GI.Clutter |
| StaticColorDarkBlue | GI.Clutter.Enums, GI.Clutter |
| StaticColorDarkCyan | GI.Clutter.Enums, GI.Clutter |
| StaticColorDarkGray | GI.Clutter.Enums, GI.Clutter |
| StaticColorDarkGreen | GI.Clutter.Enums, GI.Clutter |
| StaticColorDarkMagenta | GI.Clutter.Enums, GI.Clutter |
| StaticColorDarkRed | GI.Clutter.Enums, GI.Clutter |
| StaticColorDarkYellow | GI.Clutter.Enums, GI.Clutter |
| StaticColorGray | GI.Clutter.Enums, GI.Clutter |
| StaticColorGreen | GI.Clutter.Enums, GI.Clutter |
| StaticColorLightGray | GI.Clutter.Enums, GI.Clutter |
| StaticColorMagenta | GI.Clutter.Enums, GI.Clutter |
| StaticColorOrange | GI.Clutter.Enums, GI.Clutter |
| StaticColorOrangeDark | GI.Clutter.Enums, GI.Clutter |
| StaticColorOrangeLight | GI.Clutter.Enums, GI.Clutter |
| StaticColorPlum | GI.Clutter.Enums, GI.Clutter |
| StaticColorPlumDark | GI.Clutter.Enums, GI.Clutter |
| StaticColorPlumLight | GI.Clutter.Enums, GI.Clutter |
| StaticColorRed | GI.Clutter.Enums, GI.Clutter |
| StaticColorScarletRed | GI.Clutter.Enums, GI.Clutter |
| StaticColorScarletRedDark | GI.Clutter.Enums, GI.Clutter |
| StaticColorScarletRedLight | GI.Clutter.Enums, GI.Clutter |
| StaticColorSkyBlue | GI.Clutter.Enums, GI.Clutter |
| StaticColorSkyBlueDark | GI.Clutter.Enums, GI.Clutter |
| StaticColorSkyBlueLight | GI.Clutter.Enums, GI.Clutter |
| StaticColorTransparent | GI.Clutter.Enums, GI.Clutter |
| StaticColorWhite | GI.Clutter.Enums, GI.Clutter |
| StaticColorYellow | GI.Clutter.Enums, GI.Clutter |
| StepMode | GI.Clutter.Enums, GI.Clutter |
| StepModeEnd | GI.Clutter.Enums, GI.Clutter |
| StepModeStart | GI.Clutter.Enums, GI.Clutter |
| StickyKeys_Enable | GI.Clutter.Constants, GI.Clutter |
| Stop | GI.Clutter.Constants, GI.Clutter |
| stringToCString | GI.Clutter |
| Subtitle | GI.Clutter.Constants, GI.Clutter |
| Super_L | GI.Clutter.Constants, GI.Clutter |
| Super_R | GI.Clutter.Constants, GI.Clutter |
| Support | GI.Clutter.Constants, GI.Clutter |
| Suspend | GI.Clutter.Constants, GI.Clutter |
| SwipeAction | |
| 1 (Type/Class) | GI.Clutter.Objects.SwipeAction, GI.Clutter.Objects, GI.Clutter |
| 2 (Data Constructor) | GI.Clutter.Objects.SwipeAction, GI.Clutter.Objects, GI.Clutter |
| swipeActionNew | GI.Clutter.Objects.SwipeAction, GI.Clutter.Objects, GI.Clutter |
| SwipeActionSweptCallback | GI.Clutter.Objects.SwipeAction, GI.Clutter.Objects, GI.Clutter |
| SwipeActionSwipeCallback | GI.Clutter.Objects.SwipeAction, GI.Clutter.Objects, GI.Clutter |
| SwipeDirection | GI.Clutter.Flags, GI.Clutter |
| SwipeDirectionDown | GI.Clutter.Flags, GI.Clutter |
| SwipeDirectionLeft | GI.Clutter.Flags, GI.Clutter |
| SwipeDirectionRight | GI.Clutter.Flags, GI.Clutter |
| SwipeDirectionUp | GI.Clutter.Flags, GI.Clutter |
| Switch_VT_1 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_10 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_11 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_12 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_2 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_3 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_4 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_5 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_6 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_7 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_8 | GI.Clutter.Constants, GI.Clutter |
| Switch_VT_9 | GI.Clutter.Constants, GI.Clutter |
| Sys_Req | GI.Clutter.Constants, GI.Clutter |