keid-render-basic: Basic rendering programs for Keid engine.

[ bsd3, game-engine, library ] [ Propose Tags ]
Versions [RSS] 0.1.0.0, 0.1.1.0, 0.1.1.1, 0.1.1.2, 0.1.1.3, 0.1.1.4, 0.1.2.0, 0.1.2.1, 0.1.3.0, 0.1.4.0, 0.1.5.0, 0.1.6.0, 0.1.6.1 (info)
Change log ChangeLog.md
Dependencies aeson, base (>=4.7 && <5), bytestring, derive-storable, derive-storable-plugin, file-embed (>=0.0.10), geomancy, keid-core (>=0.1.6.1), keid-geometry, neat-interpolation, resourcet, rio (>=0.1.12.0), tagged, text, unliftio, vector, vulkan, vulkan-utils [details]
License BSD-3-Clause
Copyright 2022 IC Rainbow
Author IC Rainbow
Maintainer keid@aenor.ru
Category Game Engine
Home page https://keid.haskell-game.dev
Source repo head: git clone https://gitlab.com/keid/engine
Uploaded by AlexanderBondarenko at 2022-05-10T20:17:16Z
Distributions NixOS:0.1.6.1
Downloads 995 total (6 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
Your Rating
  • λ
  • λ
  • λ
Status Docs uploaded by user
Build status unknown [no reports yet]

Readme for keid-render-basic-0.1.6.1

[back to package description]

Keid Engine - Basic forward rendering

  • Forward renderpass with MSAA
    • Common descriptor set
    • Unlit pipelines
      • Colored
      • Textured
      • Tile map
      • Wires
    • Lit pipelines
      • Colored
      • Textured
      • Material
    • Skybox pipeline
    • Debug pipelines
      • UV
      • Shadowmap
  • Shadowmap pass
    • Shadow-casting pipeline
  • Depth-only
  • Asset loader stage