Index - F
| faceforward | Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| false | |
| 1 (Function) | Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| 2 (Function) | Graphics.Rendering.Ombra.Backend |
| farr | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| Filter | Graphics.Rendering.Ombra.Texture, Graphics.Rendering.Ombra |
| float | Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| Float32Array | Graphics.Rendering.Ombra.Backend |
| floatGBufferInfo | Graphics.Rendering.Ombra.OutBuffer, Graphics.Rendering.Ombra.Draw, Graphics.Rendering.Ombra |
| floorG | Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| foldGArray | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| foldGeometry | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra |
| foldrMST | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| foldrUniform | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| foldUniforms | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| forLoop | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| fract | Graphics.Rendering.Ombra.Shader.Language, Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| fragCoord | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| fragFrontFacing | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| Fragment | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| fragment | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| FragmentShader | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| FragmentShaderOutput | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| FragmentShaderStage | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| FrameBuffer | Graphics.Rendering.Ombra.Backend |
| fromExprMST | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| fromFloat32Array | Graphics.Rendering.Ombra.Backend |
| fromGFloats | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |
| fromGLString | Graphics.Rendering.Ombra.Backend |
| fromInt32Array | Graphics.Rendering.Ombra.Backend |
| fromTextureSampler | Graphics.Rendering.Ombra.OutBuffer, Graphics.Rendering.Ombra.Draw, Graphics.Rendering.Ombra |
| fromUInt16Array | Graphics.Rendering.Ombra.Backend |
| fromUInt8Array | Graphics.Rendering.Ombra.Backend |
| fromVertexAttributes | Graphics.Rendering.Ombra.Geometry, Graphics.Rendering.Ombra |
| FrontBack | Graphics.Rendering.Ombra.Stencil |
| Function | |
| 1 (Type/Class) | Graphics.Rendering.Ombra.Stencil |
| 2 (Data Constructor) | Graphics.Rendering.Ombra.Stencil |
| FunctionType | Graphics.Rendering.Ombra.Stencil |
| fwidth | Graphics.Rendering.Ombra.Shader, Graphics.Rendering.Ombra |