polar-shader: High-level shader compiler framework
A compiler framework for a high-level shading language, built for the Polar game Engine.
Modules
[Index]
- Polar
- Polar.Shader
- Polar.Shader.Parser
- Polar.Shader.Processor
- Polar.Shader.Tokenizer
- Polar.Shader.Types
- Polar.Shader
Downloads
- polar-shader-0.3.0.0.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
Maintainer's Corner
For package maintainers and hackage trustees
Candidates
| Versions [RSS] | 0.1.0.0, 0.1.0.1, 0.1.0.2, 0.1.0.3, 0.1.0.4, 0.2.0.0, 0.3.0.0 |
|---|---|
| Dependencies | base (>=4.9 && <4.10), containers (>=0.5.5 && <0.6), lens (>=4.14 && <4.16), mtl (>=2.2 && <2.3) [details] |
| License | Apache-2.0 |
| Copyright | Copyright (C) 2015-2016 David Farrell |
| Author | David Farrell |
| Maintainer | David Farrell <shokku.ra@gmail.com> |
| Category | Game Engine |
| Source repo | head: git clone https://github.com/polar-engine/polar-shader.git |
| Uploaded | by Shockk at 2016-11-21T10:17:29Z |
| Distributions | |
| Reverse Dependencies | 1 direct, 0 indirect [details] |
| Downloads | 4762 total (11 in the last 30 days) |
| Rating | (no votes yet) [estimated by Bayesian average] |
| Your Rating | |
| Status | Docs uploaded by user [build log] Last success reported on 2016-11-21 [all 1 reports] |