roguestar-engine: Sci-fi roguelike (turn-based, chessboard-tiled, role playing) game

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Roguestar is a science fiction themed roguelike (turn-based, chessboard-tiled, role playing) game written in Haskell. This package provides the core game engine; you'll probably want to also install the OpenGL client.

The git repository is available at http://www.downstairspeople.org/git/roguestar-engine.git.

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Versions [RSS] 0.2.1, 0.2.2, 0.4.0.0, 0.4.0.1, 0.4.0.2, 0.4.0.3, 0.6.0.0, 0.6.0.1
Dependencies array (>=0.3.0.0 && <0.3.1), base (>=4 && <5), bytestring (>=0.9.1.5 && <0.10), containers (>=0.3.0.0 && <0.3.1), data-memocombinators (>=0.4.0 && <0.5), MaybeT (>=0.1.2 && <0.2), MonadRandom (>=0.1.4 && <0.2), mtl (>=1.1.0.2 && <1.2), old-time (>=1.0.0.3 && <1.1), parallel (>=2.2.0.1 && <2.3), priority-sync (>=0.2.1.0 && <0.3), PSQueue (>=1.1 && <1.2), random (>=1.0.0.2 && <1.1), stm (>=2.1.1.2 && <2.2) [details]
Tested with ghc ==6.12.1
License LicenseRef-OtherLicense
Author Christopher Lane Hinson
Maintainer Christopher Lane Hinson <lane@downstairspeople.org>
Category Game
Home page http://roguestar.downstairspeople.org/
Uploaded by ChristopherLaneHinson at 2010-06-18T00:29:26Z
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Reverse Dependencies 1 direct, 0 indirect [details]
Executables roguestar-engine
Downloads 5846 total (21 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-29 [all 7 reports]