spice-0.1.0.2: An FRP-based game engine written in Haskell.

Safe HaskellNone
LanguageHaskell2010

FRP.Spice.Config

Description

This module handles the configuration for the project.

Synopsis

Documentation

data WindowConfig Source

A datatype to configure the window settings when creating an OpenGL context using startEngine in the engine.

defaultWindowConfig :: WindowConfig Source

The default for WindowConfig

getWindowWidth      = 640
getWindowHeight     = 480
getWindowFullscreen = False
getWindowResizeable = False
getWindowTitle      = "Spice Application"