Index - L
| lag | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lag2 | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lag3 | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lagSecs_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lagTime_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lag_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| Last | |
| 1 (Type/Class) | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| 2 (Data Constructor) | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| latch | Vivid.UGens.Triggers, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| Lcm | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| Le | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| leakDC | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| leastChange | Vivid.UGens.Maths, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| length_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| level_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfClipNoise | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfCub | Vivid.UGens.Generators.Deterministic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfdClipNoise | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfdNoise0 | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfdNoise1 | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfdNoise3 | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfGauss | Vivid.UGens.Generators.Deterministic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfNoise0 | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfNoise1 | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfNoise2 | Vivid.UGens.Generators.Stochastic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfPar | Vivid.UGens.Generators.Deterministic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfPulse | Vivid.UGens.Generators.Deterministic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfSaw | Vivid.UGens.Generators.Deterministic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lfTri | Vivid.UGens.Generators.Deterministic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lift | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftA | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftA2 | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftA3 | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftIO | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftM | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftM2 | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftM3 | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftM4 | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftM5 | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftRand | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| liftRandT | Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| limiter | Vivid.UGens.Dynamics, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| linCongC | Vivid.UGens.Generators.Chaotic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| linCongL | Vivid.UGens.Generators.Chaotic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| linCongN | Vivid.UGens.Generators.Chaotic, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| line | Vivid.UGens.Envelopes, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| linen | Vivid.UGens.Envelopes, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| linExp | Vivid.UGens.Maths, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| linLin | Vivid.UGens.Maths, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| LinRand | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| linRand | Vivid.UGens.Random, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| localBuf | Vivid.UGens.Buffer, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| localIn | Vivid.UGens.InOut, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| localOut | Vivid.UGens.InOut, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| Log | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| Log10 | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| Log2 | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| loop_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lo_ | Vivid.UGens.Args, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lpf | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lpz1 | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| lpz2 | Vivid.UGens.Filters.Linear, Vivid.UGens.Filters, Vivid.UGens, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid | 
| Lt | Vivid.SynthDef, Vivid.NoPluginsNoGlobalState, Vivid.NoPlugins, Vivid.NoGlobalState, Vivid |